|
|
Line 107: |
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| *'''Location:''' Orlox' Castle, Wallachia. | | *'''Location:''' Orlox' Castle, Wallachia. |
| *'''Client:''' [[Lacroix]] | | *'''Client:''' [[Lacroix]] |
| + | *'''Status:''' <font color=red>Open</font> |
| + | |
| + | *'''Participants''': |
| + | ** Participant 1 |
| + | ** Participant 2 |
| + | ** Participant 3 |
| + | *'''Synopsis''': First short sentence for the mission description. |
| + | <toggledisplay> |
| + | :Mission Paragraph 1 |
| + | |
| + | :Mission Paragraph 2, so on and so forth. |
| + | </toggledisplay> |
| + | |
| + | ===Operation #232: Trouble on the set.=== |
| + | *'''Description:''' Things are happening on the set of Paradigm Shift, the hit show from the makers of the card game. ''Strange things...'' |
| + | *'''Rank:''' C |
| + | *'''Genre:''' Comedy/Mystery |
| + | *'''Location:''' Shinra Island |
| + | *'''Client:''' [[Prae Shinra]] |
| *'''Status:''' <font color=red>Open</font> | | *'''Status:''' <font color=red>Open</font> |
| | | |
This page explains the missions available to the members of the Inn, as well as how well they pay.
To know what else the PARADIGM Agents have discovered, refer to the Investigation Log.
Mission Rankings
PARADIGM ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.
D Rank Missions: Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.
Payment: 1,000 dollars. (100,000 ¥)
C Rank Missions: Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents.
Payment: 5,000 dollars. (500,000 ¥)
B Rank Missions: More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.
Payment: 10,000 dollars. (1,000,000 ¥)
A Rank Missions: Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP.
Payment: 25,000 dollars. (2,500,000 ¥)
S Rank Missions: Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.
Payment: 50,000 dollars. (5,000,000 ¥)
SS and SSS Rank Missions: Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate.
Payment: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)
Mission Template
This is to help people figure out how to post their mission in an easy to read format.
===Operation #Number: Mission Name===
*'''Description:''' Simple description of the mission
*'''Rank:''' Rank Goes Here (SSS/SS/S/A/B/C/D)
*'''Genre:''' Type of Mission
*'''Location:''' Where mission takes place.
*'''Client:''' Contact Name
*'''Status:''' <font color=red>Open</font> or <font color=green>Closed</font>
*'''Participants''':
** Participant 1
** Participant 2
** Participant 3
*'''Synopsis''': First short sentence for the mission description.
<toggledisplay>
:Mission Paragraph 1
:Mission Paragraph 2, so on and so forth.
</toggledisplay>
- For Genre, it's pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.
- The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.
- Toggledisplay is finicky, so it has to be on its own line. If it's on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.
Available Missions
Operation #216: The Saints of San Angeles
- Description: Individuals from another dimension have appeared and targeted our beautiful city's museums.
- Rank: Rank A
- Genre: Action
- Location: San Angeles, CA.
- Client: Chief George Earle
- Status: Open
- Participants:
- Participant 1
- Participant 2
- Participant 3
- Synopsis: First short sentence for the mission description.
[show details]
- Mission Paragraph 1
- Mission Paragraph 2, so on and so forth.
Operation #221: Who Watches the Watchmen?
- Description: Intelligence Agents want to know if their contemporaries are currently a threat, or not. PARADIGM has been hired to find out to prevent a World War.
- Rank: Rank B
- Genre: Espionage/Action
- Location: Saobaody Archipelago
- Client: Angel Querin
- Status: Open
- Participants:
- Participant 1
- Participant 2
- Participant 3
- Synopsis: First short sentence for the mission description.
[show details]
- Mission Paragraph 1
- Mission Paragraph 2, so on and so forth.
Operation #229: They never drink.. Wine.
- Description: Agents of the new enemies who captured agent Uchiha have been trying to move in on a powerful vampire lord.
- Rank: A
- Genre: Action/Horror
- Location: Orlox' Castle, Wallachia.
- Client: Lacroix
- Status: Open
- Participants:
- Participant 1
- Participant 2
- Participant 3
- Synopsis: First short sentence for the mission description.
[show details]
- Mission Paragraph 1
- Mission Paragraph 2, so on and so forth.
Operation #232: Trouble on the set.
- Description: Things are happening on the set of Paradigm Shift, the hit show from the makers of the card game. Strange things...
- Rank: C
- Genre: Comedy/Mystery
- Location: Shinra Island
- Client: Prae Shinra
- Status: Open
- Participants:
- Participant 1
- Participant 2
- Participant 3
- Synopsis: First short sentence for the mission description.
[show details]
- Mission Paragraph 1
- Mission Paragraph 2, so on and so forth.
In Progress
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.
Completed Missions
These are the missions already completed by the members of the Inn.
Season One - Missions Completed #1-50
Season Two - Missions Completed #51-100
Season Three - Missions Completed #101-150
Season Four - Missions Completed #151-200
Operation #201: The Best Laid Plans
- Description: Gradius reports that a previous gang has all but dropped from visuals, but they're certain to still be there...PARADIGM has to investigate!
- Rank: C
- Genre: Investigation/Action
- Location: The End
- Client: Dylan Copeland
- Status: Closed
- Participants:
- Synopsis: Agents arrived in The End, ready to investigate.
[show details]
It became apparent very quickly that the Malheureux Family, previously thought under surveillance, was very much dodging that - bugs previously planted were tampered with, giving looping information, and a teleportation rune was found. Upon taking the rune to its destination, the group was ambushed by three of the Malheureuxs themselves - Steven (a tech user encountered previously), Olan (a young magic user), and Mari (a pyrokinetic). The party managed to detain Olan and Mari, but Steven was able to escape - again.
Olan and Mari Malheureux are currently being detained by Gradius.
Operation #202: Casino Nights
- Description: An incredibly sketchy casino has opened up in The End, courtesy of mob boss Salvatore Battista Pergolesi. Gradius suspects trouble.
- Rank: D
- Genre: Action/Comedy
- Location: The End
- Client: Dylan Copeland
- Status: Closed
- Participants:
- Synopsis: Agents arrived at The End and immediately made a beeline for the trouble spot - a casino run by Salvadore Battista Pergolesi.
[show details]
- Mission Paragraph 1
- Mission Paragraph 2, so on and so forth.
Operation #203: Kirbys All The Way Down
- Description: Dream Land has had all of the food stolen by its mischievous king - again. But Pop Star's hero is nowhere to be found! We need a plan of action!
- Rank: C
- Genre: Comedy
- Location: Pop Star
- Client: Meta Knight
- Status: Closed
- Participants:
- Synopsis: Agents hit the scene on Pop Star and were immediately greeted by the odd, yet unerring fact that they were...for lack of a better term, Kirbys.
[show details]
- Mission Paragraph 1
- Mission Paragraph 2, so on and so forth.
Operation #204: The Sum of His Rage and Hatred
- Description: Fabul Castle is in danger, King Yang Fang Leiden and Princess Ursula have requested the aid of Paradigm, suspecting the threat will come from the Archfiends
- Rank: A
- Genre: Action
- Location: Blue Planet, Fabul Castle
- Client: Yang Fang Leiden
- Status: Closed
- Participants:
- Synopsis: PARADIGM reported to King Yang to investigate his request and the mysterious state of Fabul Castle.
[show details]
- Yang revealed to agents that walls in the castle were randomly turning into Demon Walls and that an outside force was causing this phenomenon. Almost on cue, one appeared in the throne room, but Agents found more pressing matters outside in the cause of the Demon Walls, the leader of the Elemental Archfiends, Malacoda. In a brief conversation, Malacoda identified himself as Zemus' successor and as the new vessel for Zeromus. He assaulted agents with incredibly powerful magic, however over time the agents began to regain some ground.
- At the battle's close, Malacoda called upon Zeromus' power, even transforming for a brief moment, and struck the party with Big Bang. The Archfiend of Air, Alichino, appeared, baring Fabul's wind crystal. Fabul castle had collapsed during the battle, consumed by numerous simultaneous Demon Wall manifestation. Drake attempted a last-ditch attack on Malacoda, but he threw his underling into the path of the strike, and both entities escaped. Luckily, Malacoda's original intent of killing the former Hero, Yang, failed; revealed when the King, his Daughter, and the few who had not yet evacuated showed up to render aid.
Operation #205: Chimera Slaying
- Description: There is an increase of monsters with magical, chimera-like properties appearing in a nearby forest. Please find out what's going on and stop it from continuing!
- Rank: B
- Genre: Fantasy/Adventure/Comedy
- Location: Somewhere close to Sairaag.
- Client: Raziel Inverse
- Status: Closed
- Synopsis: Agents met with Raziel Inverse, who explained that monsters were being sighted in a nearby forest. He explained that it was most likely that the monsters were chimera and were composed of three creatures.
[show details]
- Agents then continued into the forest and with Hayate Uzumaki's clones, they soon stumbled upon a magic barrier that seemed to provide an illusion cover over an area. The barrier seemed to be erected by magical sigils on nearby trees. The agents quickly marred the sigils and the barrier disappeared, unveiling the entrance to a cave. The cave descended underground with glowing stalactites and stalagmites to help provide light. Eventually, the agents stumbled upon a room where three 'unfinished' dolls were brought awake. The dolls had Aimi Utada's voice but were missing vital parts of being a complete human. The agents were startled and some were disgusted as they tried to destroy the dolls. The dolls melded together into one form and fought back but inevitably they were dismantled into pieces. Agent Jach Swiftblade was able to tell that the doll pieces were completely organic - made from things like rocks and dirt.
- The agents continued down the cave's tunnels and eventually came upon a large subterranean lab. The lab was surrounded by vats with various organic bits floating in them. There was also an operating table with a completed figure who seemed to resemble Aimi. As the group neared, Doctor Willet (still in Reina Carmichael's body) appeared and spoke with the agents. Willet explained that he was trying to experiment and help life push onto its next evolutionary phase. Agents Shaila and Jach Swiftblade were particularly bothered by Willet and Jach managed to attack his body in an effort to remove the personality chip. The Aimi doll also awoke and took the name of 'Siren'. Agents Shaila and Atticus Fullbuster focused on attacking Siren, while Willet managed to spring smaller synthetic duplicates of Reina Carmichael on the remaining agents. Eventually Siren and the Mini-Reinas were defeated though at the cost of a vat of noxious chemicals being broken. Agents were forced to leave the lab after poisonous gasses were spread into the lab, though, the agents agreed to return back on site once the gasses were dispersed. Agents returned to the town and explained that the chimera were all defeated and then returned back to the Inn.
Operation #206: Bury Me With My Money
- Description: A number of bounties have all converged in the West at the same time, and the bounty hunters there need some help!
- Rank: D
- Genre: Action/Western
- Location: The Old West
- Client: Billy Cool
- Status: Closed
[show details]
- Mission Paragraph 1
- Mission Paragraph 2, so on and so forth.
Operation #207: The Coldest Blood Runs Through My Veins
- Description: A Dragon has been hoarding magical devices for some purpose no one is certain of. He should be stopped.
- Rank: A
- Genre: Fantasy Action
- Location: Karks Mountain, in the Land of Failord.
- Client: Harmon
- Status: Closed
- Participants:
- Synopsis: The priest Harmon contacted agents to tell them about the presence of extra-planar artifacts, and some stolen property, by Inilth the Taker of Life, a powerful green dragon.
[show details]
- The party made their way to mount Karks, a relatively easy thing to do, as the residence of Inilth, the Taker of Life, was basically barren, as all creatures feared the Dragon. As the party climbed with supplies bought at Harmon's village, they made their way to the cavern high onto the mountain. When they reached the threshold, several bodies, those of the dead adventurers who had attempted to raid Inilth's domain, were made into Skeleton Warriors, to fight the agents. After disposing of them, the agents were approached by Gaen swordhand, the Chaos Knight, who told them he was seeking one of the items Inilth possessed. Agent Suou agreed to have Swordhand's assistance for this. Inside the lair, they fought golems and more skeleton warriors, as well as illusion traps.
- Eventually, the group made it to Inilth, who fought them upon his hoard. Agents had to maximize the use of their wits and special abilities, as well as cooperate with Swordhand, to defeat the Dragon's protective spell and survive his powerful magic. The fight was brutal and fierce, with many agents taking grievous wounds, before the Dragon was actually defeated and overwhelmed. With the final blow, the Dragon and his hoard teleported away, save for four items, and a sword, which Swordhand claimed was his prize for helping. Agents allowed him to leave with it, apparently shifting to another plane to do so, as agent Stormblade mentioned. Agents brought the items back to Harmon, then returned home.
Operation #208: One In The Grave
- Description: Saugulus the Plaguemaster has been in contact with extra-dimensional beings, and may have access to a new device for his magics. Detain him and destroy his creations. Dimensional Shift Detected
- Rank: B
- Genre: Horror/Fantasy
- Location: Luozorl's Sepulchre, in the City of Moribidia.
- Client: Evia
- Status: Closed
- Participants:
- Synopsis: Saugulus The Plaguemaster had taken up residence in the temple outside of Moribidia. The sorceress Evia asked agents to recover the items he was stockpiling there.
[show details]
- Agents made their way to the mission, where they encountered several hundred undead. They immediately attacked, so agents made their way across, though agent Minamino was damaged, they made it across. Once at the temple doors, agent Seta slashed the door down, which caused him to almost die, saved only by his sword. From then, the agents made their way into the temple, where two large piles of dead bodies lay. Setting them on fire, one of the piles was purified by agent Suzumura, the other simply burned, which led to foul and infected smoke wafting through. The agents barely managed to resist it, then made it go outside. From there, they made their way into the temple, past more undead, ghouls and Abominations, to make their way to Saugulus the Plaguemaster.
- The battle with the Plaguemaster and his abominations was swift and brutal, with the necromancer using his items to counter and resist agents' efforts, whereas the Abominations were stronger around Saugulus. After the Abominations were finally disposed of, two newcomers joined in the fight, seeking out the Plaguemaster's items as well. A melee-a-trois erupted between the new group, seemingly there on orders from Gennosuke Shuku, the Plaguemaster, and PARADIGM. After a bit of a fight, PARADIGM agents were able to harm the male new opponent, but the woman was intangible and managed to teleport her partner away with two of the four items. The agents then managed to dismiss her apparition, and returned the Plaguemaster to Evia, before heading back to get treated.
Operation #209: Death Becomes Him
- Description: A dangerous man has been seeking out an artifact kept hidden in a monster-filled area. We suspect this artifact belongs to a lich. Prevent him from getting it.
- Rank: B
- Genre: Fantasy/Adventure
- Location: Bagonia
- Client: Gaakt
- Status: Closed
- Participants:
- Synopsis: Agents met the Orc Shaman Gaakt who told them about the Dread Lich, and how his soul container had to be taken back before Swordhand got his hands on it.
[show details]
- After meeting the shaman, agents moved into Bagonia. The spiritual protection he put on them kept the animals and beasts of the forest at bay, though agents did notice them as they walked. Eventually, they came to a campsite, after avoiding a few traps, where they met with Ogres. These giants somehow managed to detect the agents' presence, due to an Ogre Mage who was with them. A fight broke out between the Ogres and the agents, which was brutal but swift. Agent Jones and Ashley took on the mage, while other agents disposed of the massive Ogres. After the others were taken care of through athletics and explosions, the agents attacked the mage directly, and managed to take him down, despite his wounding most of them with Chain Lightning.
- After the agents were healed, however, the Chaos Knight appeared seemingly out of nowhere, raised the Ogres' dead bodies and sicced them on the agents, as he headed into the cave that was their target. Agent Ashley summoned Madeen to dispose of the Ogres' undead bodies, which worked, then they moved in after Swordhand. Once in the cave, they found a pile of skulls, and agent Stormblade disposed of the spell on them all, but one. At that time, Swordhand struck down agent Stormblade, who was rescued from his near death affair by agent Uchiha. A battle with Swordhand managed to get him away from the skull, but contaminated agent Minamino and mortally wounded agent Ashley. Agent Hokage bluffed his way out of the fight and Swordhand left without his prize, before agent Hokage used Phoenix to heal and bring everyone back from the brink of death.
- Orcs of the Scarlet Moon Tribe then appeared, had a brief talk with the agents, healed them with magic, and then said they could be on their way, there to reclaim the area as their own. The Shaman Gaakt told PARADIGM to recover the skull, but not touch them, as it would be safer with them than on this world. Agents then handed the sealed skull over to PARADIGM and headed back to get medical attention.
Operation #210: Digital Symptoms
- Description: The Dark Hour has appeared again, this time preying on late night gamers at a local Arcade in Tokyo.
- Rank: B
- Genre: Action/Horror
- Location:Arcade in Tokyo.
- Client: Megumi Amagi
- Status: Closed
[show details]
- Our agents met with Megumi Amagi, The client before heading into the Dark Hour. Receiving very little information. Only that several kids where trapped in the dark hour and that Paradigm was needed to retrieve them. Once inside the dark hour they saw the twisted version of the world created by it. They headed into one of the 'Zones' The Dark Hour seemed to have created quickly running into what looked like an old school scifi game. They were approached by a Captain and several soldiers. After talking with the young captain the world seemed to glitch out for a second and they found themselves in combat with several demon versions of the soldiers. After the battle resolved the demons morphed and turned into children. The Young Captain revealed himself to be a demon, not seeming to care what happened on way of the other. He left after stating his contract was fullfilled.
- After searching the ship the would find Shiro. A man who appeared to be playing a game of Dungeons and Dragons, using figures of the group. The agents spoke with him and discovered that this was a world to 'protect the children from the truth of the world.' . After trying to convince him otherwise ..and outright started to insult him Gil walked up and punched him out .. knocking him out. They would search the area and find the box which was the Dark hour Device and destroy it. Returning the area to normal.
Operation #211: Smells like s*** in here!
- Description: Monster hunters have been called to exterminate a captured beast.
- Rank: C
- Genre: Monster of the Week
- Location: Modern Day World
- Client: Agent Taylor
- Status: Closed
- Participants:
- Synopsis: Monster busted out of a secured facility, put it down like the rabid dog it is team!
[show details]
- Agents showed up to meet Agent Taylor, a hunter for Taskforce Valkryie that wanted revenge against a monster and didn't want her group to recapture it. After getting the mission parameters from her, Agent Akio had a sudden inspiration of where the monster was. Taking up Akio's lead, the group came to an area that had been blocked off due to a power outage. Agent Luca distracted the police allowing the group to enter into the area stealthfully. Once inside, they found the source of the power outage but had soon broken all manner of subtly and stealth when Hikaru went monster form in view of two of TF:V's agents. The group subdued the hunters and entered the sewers where they tracked the beast to it's lair. After a quick fight, the beast was dead and TF:V Agents came to detain them, with a Commander Willis leading them. Luca and Willis sparred off, but once everyone was cleared of the area Luca went devilform and left.
Operation #212: Here come the Brides! Pt.1 & Pt.2
- Description: A magical girl needs Paradigm's help taking down a beast!
- Rank: B
- Genre: Monster of the Week/Magical Girl
- Location: Alt-Tokyo
- Client: Amano
- Status: Closed
- Synopsis: A powerful beast was rampaging across the land, with the world's last remaining guardian, it was up to Paradigm to lend a hand
[show details]
- The client, Amano, was already to weak to fight the creature on her own. She had contacted Paradigm to take out the beast for one simple reason, to avenge her friends who had fallen. Faustlin was able to pick up how fragile Amano's mental state was due to his time in the war, needless to say this girl was desperate for help. The group then delved into the city, hunting the beast until they came across what was once Tokyo Tower. The once beloved tower had become a sinkhole, spewing forth negative energy. After some investigating they were able to obtain the beast's trail, however upon Sailor Procyon's transformation, the beast came to THEM! A battle thus ensued, which was only worsened by the group failing to heed one of Amano's warnings about the water being polluted and the creature's fire absorption.
- They were able to best the creature in the end though, but before they could leave Sailor Procyon noticed a lone figure watching the battle. A young girl with red hair, and a black/red bodysuit fuku. She introduced herself as Bride Red, and was there seeking power for her beloved master. When combat looked like it was about to break out, the group realized she had been stalling them! Another Bride was on her way to Amano! Quickly sprinting back to where the client was hiding they found Amano, only to have her be attacked by Bride Blue! The group had been had and now Amano's hiding spot was ruined! Thankfully they were able to best Bride Blue's clones and repel her. Amano thanked the agents, and advised them to go out and warn others about the Brides, stating that she would do her best to keep the two on her world distracted, but Agents Cicero, Hikari, and Quint outright refused.... looks like there'll be a part two!
- Part 2. Bride Blue had begun a plan to flood the city with her rainmaking powers. The group opted to abandon the home that they were hiding in and move back towards the school. Unfortunately Bride Blue and Red had been staking out the place and the group fell into a trap. With a swarm of Bride Blues, the group was forced to split up. Faustlin unfortunately fell victim to an ambush by Bride Red and for his efforts was kissed by her, branding his lips with burn marks. Agents Hanako and Shinshi immediately managed to then pull Red off of him and capture her, but at the cost of Shinshi being kissed by her as well. Red revealed that Blue was hiding out by the ocean, making her monsters and a a small glimpse of their overarching plan. Shinshi then cut off Red's head, killing her. The Brides were after one thing, Amano's wand. Upon discovering that Amano was infact not an actual magical girl and the wand belonged to her friend they requisitioned it from her in an attempt to use it against Bride Blue.
- At this, the group split. Quint stayed behind to safeguard Amano while the rest moved on to confront Blue at the beach. There they discovered she was waiting for them with her elite guards. A fight inevitably broke out, and the group made a break for the Epoch while Quint ran from the Bride Blue tide that was assaulting the school. With some expert athletics skill she managed to reunite with the group, with the client Amano in tow. Hanako and Shinshi fought the elite guards and dove into the Epoch at once, while Faustlin and Zero held back the tide long enough for everyone to gather inside. But the Epoch would not start. With Bride Blue coming back with a massive Kraken to assault the time-space transportation device, the group had to quickly secure an escape route, with some quick assistance from Seeing Time. The Client Amano was taken to a safe world, and mission pay was donated to her by all agents present so she could begin a new life.
Operation #213: The Wind Dies down and a Crystal is Born
- Description: A strange figure has appeared in Crystal Tokyo and Doctor Willet's teleportation beacon has gone off..
- Rank: Rank A
- Genre: Magical Girl/Adventure/Fantasy
- Location: Crystal Tokyo
- Client: Sailor Pluto
- Status: Closed
- Synopsis: First short sentence for the mission description.
[show details]
- Mission Paragraph 1
- Mission Paragraph 2, so on and so forth.
Operation #214: Sanctuary of Souls
- Description: A group known as Sanctuarium has called for assistance with a monstrous problem.
- Rank: Rank B
- Genre: Action/Horror
- Location: Northern Realm, Valhalla Abbey
- Client: Incarna
- Status: Closed
- Synopsis: Ancient chapels, Old guards.
[show details]
- The Agents met with Incarna Mercer, High Cleric of Sanctuarium. Speaking with her, they found out that they are tasked with saving a man in the abbey that has turned into a monster. It seems the Man was once a knight who's duty was to protect the abbey. Once they headed inside they encountered the Goblins, twisted and mutated rats turned into monsters by some corruption. Loki's ability to control beasts caused the monsters to flee in fear .. those that still changed where cut down swiftly and reverted to animal form.
- They would so face the Wolf Knight. Through the agents' quick thinking and team work they were able to defeat the monster in both it's forms with ease. After that the spoke with Incarna about the Abbey while she returned the monster to human form. It seems this was once a place of worship and healing. it has been long since abandoned as all the sisters where turned into the healing cocoons they see around them. All of this, including the Wolf Knight was because of the Chalice of Power.. a strange object and appears before a person and offers to grant their desires ..for a price.
Operation #215: Motorcycles & Magical Girls
- Description: Magical girls are being kidnapped! Help!
- Rank: B
- Genre: Monster of the Week/Magical Girl
- Location: Alt-Tokyo
- Client: Kashiwagi Yuki
- Status: Closed
- Synopsis: The group must save the magical girls Rino and Jurina from a catastrophic fate at the carnival, is paradigm up to the challenge?
[show details]
- Arriving in an polite state Tokyo, Paradigm's Agents met with Yuki. There she asked for assistance with freeing two of her friends. To explain to them what had occurred, she took them to her group's HQ, The Scrapyard. There, they met with Oshima Yuko and Kojima Haruna, two members of the magical girl group "The Biker Babes". Yuko, their leader, had a simple plan. Distract the enemy's powerhouse Minami while they snuck into the carnival where two other Babes were held captive, break them out, and book it. The group was able to infiltrate the carnival with ease but encountered trouble, Jurina and Rino were public displays on opposite ends of the circus! The group opted to split up at this point, half went to save Jurina while the other half went for Rino.
- The group heading for Jurina met resistance in the form of Strongman with hammers, but were able to free the wealthy heiress. But while there they encountered one of the Brides, Bride Pink who taunted Quint shortly before disappearing. The group that went for Rino were not as lucky, instead of dealing with goons it was none other then Bride Green who showed up to cause trouble...most notably for Sailor Altair! Risking life and limb, the group managed to drive off Bride Green even with her nigh-invulnerable Rock Armor. Needless to say, Sailor Altair was a bit shaken up, Bride Green seemed to be dead set on killing her! With both girls rescued, the group made their way back to the scrapyard HQ. There Yuko had a gift for them, while they were on her world, she was able to grant them special abilities. (Well...most of them), including the ability to summon magical bikes from their essence. Who knows what fate will befall these brave biker girls if the Brides continue their stay?
Operation #217: The Not So Fantastic Four. - Campaign
- Description: Several acts of terrorism by Sound Ninja on the Grand Line have caused problems.
- Rank: A
- Genre: Action Adventure
- Location: Grand Line
- Client: Straw Hat Pirates, ostensibly.
- Status: Active
- Participants:
- Synopsis: Arriving to see Sanji, the agents were surprised to see him on the Thousand Sunny, alongside the rest of the Straw Hat Pirates, who were seeking for their Captain's power, stolen by someone unknown.
[show details]
- Part One: After getting information on what the Straw Hats were looking for, which was on Dressrosa, the Spiral Dragon Pirates were given an Eternal Post, allowing them to travel to the other known location of the Smile fake devil fruits, in Punk Hazard. Using their superior powers for travel, due to agents Fullbuster and Saotome, as well as agent Hayaboshi's water and wind abilities, they traveled to the frozen wasteland of Punk Hazard in a very short time. Arriving there, they saw a group of Marines already there, and agents had to subdue them to get their winter clothes, being dressed inappropriately for the weather. Despite some hiccups, the agents made their way to the SAD factory.
- Once there, agent Jerico ordered agent Uzumaki to make a distraction, which he did with gusto. Sneaking in past the Marines, agents were intercepted by Vice Admiral Coby, which almost led to a fight, until a Sexy Jutsu distraction allowed agents to take him down and insta-freeze him as they moved past. Once inside, they were tracked by a woman using the Invis Invis Fruit, and then besieged by her barrier powers. After a brief skirmish with her and some of Orochimaru II's Heiwakuns, the real threats appeared, leading to an all out battle between the Spiral Dragon Pirates and Los Quatros Fabulosos. Senor Magnifico saved his friends and managed to fight off the agents, despite a last second six man teamup leading to his ultimate defeat. However, even chasing him across the frozen.. and then blistering.. wastes of Punk Hazard, Senor Magnifico made his escape, leaving behind a single flower.
- Part Two: After consulting with the Straw Hat Pirates, the Spiral Dragon Pirates left Dressrosa, to head to the Isla Del Sombreros, a peaceful community island, protected by the Marines, one of two possible islands where that flower was from. The Straw Hats took to the other island. Arriving there, they saw that the town was surrounded by Justice Raider ships, from Los Quatros Fabulosos, and had to mobilize to avoid them. Thanks to agent Shaila's deft maneuvering, they made it to land, where, in disguise, some of the Spiral Dragons found that the town was overrun by dangerous men with the L4F flag, and Heiwakuns. Fighting to save villagers, the Spiral Dragons made their way to the major outpost on the island: A Marines research facility.
- The facility was overrun by pirates, luchadors and Heiwakuns. After making their way past them, the Spiral Dragons made their way to the actual interior of the facility, where they encountered three more of the L4F group. Dom Francisco, the Sword Saint; Johnny Thunder, the Magma Man; and Ella Cinquenta, the queen of the luchadoras. A fight broke out at this point. While agent Uzumaki made off to go get the captured Marines free, the other Spiral Dragons took on the L4F warriors. Things did not go especially well for them, as Dom Francisco was exceptionally strong, even by this world's standards, and Johnny Thunder's Devil Fruit power made him immune to almost all attacks. A combination of agent Armstrong's poison and agent Jerico's fighting abilities took down Cinquenta, and between agents Fullbuster, Saotome and Yuta, Johnny Thunder was somewhat contained, his immunity to the poison, magma body and incredible power allowed him to break free. Dom Francisco completely dominated agent Seta in this encounter, and when Curtis Izzard came out, the group left, unhindered.
- Part Three: The Spiral Dragon Pirates followed the L4F members to Killbane island, where their base was. This island had belonged to the Von Kill Empire for some time, and was occupied by the Los Quatros Fabulosos. As the Victorious Secret arrived there, the Spiral Dragons found themselves in the middle of a battle between the L4F forces and the Marines, which forced them into direct conflict with both sides. After an encounter with Vice Admiral Nobunaga, agent Jerico managed to talk them into a ten minute head start after the L4F people. After this time, the Marines came after them again. Between agents Seta, Uchiha, Uzumaki, Fullbuster, Saotome, Yuta and Armstrong, the enemy ships were cleared out of the way and the battle of the Legend happened. Breaking into the laboratory ship of the L4F, with agents Saotome and Uzumaki staying behind to fight off Fleet Admiral Smoker and Nobunaga, with agents Ontlaan and Armstrong continuing to help sink ships, the final fight with the L4F began.
- The battle was heavy and in two parts, with the lesser members fighting first, and the main members fighting second. Dom Francisco and agent Seta had a tie in their second match, Delgado Del Grime was defeated by a triple technique, Ella Cinquenta was compelled to 'sell' her defeat, Suiko was defeated, and they fought against Cobrakai, an artificial being made from Orochimaru II's cells, making it able to copy and get instilled with any and all Devil Fruit abilities. Senor Magnifico kept fighting past his wife's defeat by the surprise arrival of agent Nakajima, the defeat of Johnny Thunder by everyone's Haki, and the fall of his ally Scylla, about to unleash his full power against them when he was blindsided by the King of Pirates, Monkey D. Luffy, here to reclaim his own power.
- The Straw Hat Pirates, Spiral Dragon Pirates, and the Marines then spent the night together there, despite tensions, and discussed returning everyone's powers to normal, as well as agents learning some about the Von Kill situation that led to the advent of the Los Quatros Fabulosos' campaign against the World Government and the King of Pirates. Agents then returned home, now wanted pirates in this world.. at least, some of them.
Operation #218 Puff Puff!
- Description: A mean witch cast a spell on Puff Puff Marshmallow and they need Paradigm's help to break it!
- Rank: C
- Genre: Magical Girl
- Location: Magical Candy Kingdom
- Client: Puff Puff Chocolate
- Status: Closed
- Participants:
- Synopsis: Candy world?! HECK YEA!
[show details]
- Arriving on the scene, the group was immediately greeted by the Puff Puff Princesses, a group of magical candy themed young girls. They wanted Paradigm to deliver a super sundae to the witch in Dark Chocolate's castle. Traversing the rocky road, through Gingerbread village, the Peppermint bark forest, and the gumdrop hills they came to Puff Puff Dark Chocolate's Fudge castle. All while being attacked by a group of dire wolves and halted by a fiery serpent. The group finally came to find the witch was none other then Bride Red herself! A fight immediately ensued, but Red's flames were quickly snuffed...but not before she revealed that there was no spell involved. Puff Puff Marshmallow was... "roasted".
- After her defeat, Puff Puff Dark Chocolate was able to come out of hiding and told them what occurred. She would keep the truth a secret, as a form of penance for helping the vile Bride Red. Paradigm agents left soon after.
Operation #219 Bringing down the Big Top
- Description: Time for a counter attack, take out one of the Disciplinary Dames!
- Rank: C
- Genre: Magical Girl
- Location: Yuko's Word
- Client: Oshima Yuko
- Status: Closed
- Synopsis: Bring the fight to Tomomi and take the Dames down a notch
[show details]
- While Paradigm's been away, the Brides have been here to play. Yuko's team has been on the losing side of the fight for a while. Thankfully with Paradigm's return, things look like they might have made a move for the better. Yuko sent Paradigm's agents out to Tomomi's carnival to bring her in with hopes that changing her allegiance will shift the scales. With the Biker Babes distraction, the group was able to sneak into Tomomi's show and combat her and her illusions, making short work of the carnival's ringleader. They were able to escape thankfully before Minami arrived to combat our heroes and get back to Yuko's scrapyard.
Operation #220: Make a Fight!
- Description: Dimensional disturbances in a temple in the Antarctic, the Wayland-Yutani Corporation wants PARADIGM to investigate their site. Crossgate Activity Detected.
- Rank: Rank A
- Genre: Action Horror
- Location: Bouvetøya, off the cost of Antarctica.
- Client: Alice Cooper, Bonnie Tyler, and Rob Zombie.
- Status: Closed
- Participants:
- Synopsis: PARADIGM was instructed to evict people from a floating temple, of extraterrestrial origin, by a corporation of dubious origins, but the presence of a Crossgate activity made it impossible for them to stay away.
[show details]
- Heading into the temple, agents met up with their newest team mate, agent Red Hands. They made their way inside, noticing the alien architecture, when they encountered the Sacrificial Chamber, with the scientist (Bonnie Tyler) they were sent to rescue. After insuring she wasn't infected, the agents were then besieged by Xenomorphs, as in previous missions. In a bad position, agents managed to chase them off and regroup, but between them and their client, Rob Zombie, and the scientist, they were in a bad position. However, getting rid of the intruders was still a mission priority, so they went on ahead.
- Deeper inside, they found the dead Alien Queen's head, and encountered four beings. The Aztec-like Kanyeuesto, Shakira, Skrillex, and their servant, Leo. The odd, inappropriately dressed beings referred to the Alien as a failure, and to agent Uchiha as a Horseman. Agent Uthradar rushed ahead, with agent Fontaine attempting to sneak up on them, both of which were met with interruptions, and had very little effect overall. Agents Sparda and Mishina attempted to fight their servant, but were unable to damage him. The being called Shakira casually brushed past Rob Zombie, and he fell in half on the ground, dying from critical injuries. After affecting agent Uchiha with something, the three beings and the agent disappeared, leaving behind an incredibly powerful Xenomorph type called Razor Claw, for the agents to take on.
- After the alien was dealt with, Leo vanished, and agent Uchiha's phone was left behind.
Operation #222: The Final Fight of Hearts
- Description: The Red Berets have surfaced in Metro City after the recent gang war. It seems like they've put some sort of funky drug in the hands of a lot of low-life gang scum in return for FAT $$$$. The gang wars are on the rise and a particular gang, The Broken Hearts are now threatening to rule the city -- starting with the tallest corporation building and landmark, The Fillerock Center! Please save our city!
- Rank: Rank C
- Genre: Action/Beat'Em Up
- Location: Metro City
- Client: Rei Kazama
- Status: Closed
- Synopsis: Our heroes met up with their contact, Rei Kazama, a previous fighter in the Iron Fist Tournament. She quickly briefed the group about the gang troubles that were plaguing the city... and the fact that they had taken over the Fellerock Center.
[show details]
- Mission Paragraph 1
- Mission Paragraph 2, so on and so forth.
Operation #223 Break out for the Biker Babes
- Description: "<Bad Word>! We're under attack, buy us a distraction will ya?!"
- Rank: B
- Genre: Magical Girl
- Location: Yuko's World
- Client: Oshima Yuko
- Status: Closed
- Participants:
- Synopsis: Looks like the Dames have the Biker Babes surrounded, it looks like the group will have to break out!
[show details]
- With the capture of Tomomi, the Dames aren't taking it to kindly. Having brought the big guns, both Minami and Mariko out to the scrapyard agents were tasked with giving the group a distraction with which they can use to escape. However things went from bad to worse when the fight seemed to escalate! Minami faced off against Quint and lost, but it seems that the Brides were out to capture the powerful sword master all along. Heroes quickly charged forward with their allies in an effort to save Minami! Bride Yellow made her introduction though by calling a massive tornado, and with Pink's assistance all five of the Brides were summoned. Through the chaos, one of Yuko's team, Haruna, was able to rescue Minami while everyone was distracted...but without it's cost, having been left to square off against Bride Green on her own, Yuki was no match and the Biker Babes lost a friend. Paradigm was able to regroup after the escape with all of the dames, who by now were to exhausted to continue fight and rejoined Yuko's team.
Operation #224 Paradigm vs Pigamus Prime!
- Description: The big finale's here! The assault has begun. Brides, Pigmen, Biker Babes, and Paradigm!
- Rank: A
- Genre: Magical Girl
- Location: Yuko's World
- Client: Oshima Yuko
- Status: Closed
- Participants:
- Synopsis: The big finale of Yuko's world, finally come to an end!
[show details]
- The pigmen's final assault had begun, with the knowledge gained from Mariko and Maya, Paradigm got wind of a massive weapon that the Pigmen were prepping to finish off the heroes. The group wouldn't stand for it, and the assault began. The Brides had set up defenses however, alongside the dreaded pigmen army but they were no match for the combined efforts of the heroes. Quickly racing up the tower the group was confronted by Bride Pink who attempted to dupe Faustlin into kissing her so she could curse him, but he was not fooled. The pigmen's leader though was considered a failure and left for dead when it was revealed he had been trapped in an indestructable orb the entire time. Yuko freed the leader, an insipid fat child by the name of Pokey Minch, only so she could personally deliver a beat down. However the weapon was activated, Farrah and Quint ran off to combat it while Faustlin stayed behind to defend Yuko. Between the two girls they were able to defeat the mechanical giant known as Pigman Prime while Faustlin bought time for Yuko to escape from the Bride. Sadly though the Brides had an ace up their sleeve with Bride Pink's "Run Devil Run" attack which allowed her and her allies to chase after Yuko with exceptional skill.
- Beaten, Battered, Bruised...the group found Yuko near death. Several of their friends had fallen in battle against the Brides, and to make matters worse Yuko's key was stolen. The world was saved though from the Pigmen, but at a grave cost. Swearing vengence, the group parted ways with plans to rejoin for the final assault against the Brides.
Operation #225 The Glass Graveyard
- Description: Paradigm has been tasked with assisting a suffering creature's reintroduction into the cycle of reincarnation, are they up to the task?
- Rank: B
- Genre: Action
- Location: Saya's World
- Client: Mido Saya
- Status: Closed
- Participants:
- Synopsis: Mido Saya has called upon Paradigm to ease the suffering of one of the guardians.
[show details]
- Mido Saya and her kappa Kwei greeted the group on the outskirts of a desert town. There she informed them of their task and pointed them on their way. The group came across a town whose citizens had been turned into glass, and the desert had been blasted with enough lightning to form hundreds of sharpened spikes! Luca was the first to wake the dragon by tossing a grenade into one of many tunnels laying strewn about the area and start the fight. Though dangerous, Quint managed to get onto the dragon while Farrah and Faustlin pelted it with ranged attacks, chipping away at it's sharpened hide. It's fatal mistake though was diving into the ground where Farrah's Quake spell shattered the tunnels underneath, along with the Dragon's glass hide. To weak to fight, the dragon's exhaustion finally won over and Mido Saya was able to ease it's passing.
Operation #226: Infernis Inside
- Description: An Ancient Civilization has found the source of ultimate power, but now someone seeks to exploit it. Dimensional Activity Detected.
- Rank: Rank A
- Genre: Action/Fantasy
- Location: Melenam, Elanrd.
- Client: King Lemele
- Status: Closed
- Participants:
- Synopsis: A Computer literally powered by Satan was being reactivated, causing Tetsujin to go haywire all over Elnard, by the no longer M.I.A Edgar Shinra.
[show details]
- After going to the site, agents were assaulted by ridiculously brutal randomly encountered monsters in the cave. Early investigation revealed that this was an archeological site, but had recently been attacked, implying there were no actual monsters here usually. Agents proceeded into the cave, and after a series of brutal encounters, they made their way to Melenam, the sunken city. Heading deeper in, they found that the power of Elder Things were at work, which had no place in this world, thanks to agent Ashley's explanations. They found a hole in the wall, which was there from time-space manipulation. Once inside, the agents bore witness to the returned Edgar Shinra, who was surrounded by 7 Tetsujin, near a massive computer.
- Agents engaged the Tetsujin, which proved a ridiculously difficult task, being insanely resilient steel robots. Agents Suou and Ashley attempted to defeat Edgar Shinra directly, which did not work as well as they assumed, as he seemed to have some magical might of his own. Other agents focused on the Tetsujin, and they were stunned when Agent Stormblade summoned Quatzecoatl, but the robotic monsters gave back as hard as they took. Three of them were, meanwhile, reconfiguring near Shinra. Agent Suou eventually took control of the computer system, FOMA, and ordered it to shut down and self-destruct. After agents defeated the Tetsujin, who got seriously lucky hits in on agents Minamino and Ashley, Edgar Shinra offered to raise Akio if they let him leave.
- Despite their mixed feelings about it, agent Red Hands attempted to stop Edgar from leaving, who then cast an escape spell to get out of the cave, presumably walking off after that. Agents then returned to the inn for treatment, but in a follow-up, agent Suou learned that the three Tetsujin that Edgar Shinra collected had artificial Runes, highly powerful magical artifacts from this world, which the computer had transferred data to, allowing them to be recreated with Shinra's scientific genius and the Tetsujin's quasi-magical nature.
Operation #227: Send in the Clones
- Description: A city has been completely overtaken by unusually persistent bandits, and the Holy Kingdom of Saillune wants them driven out for good.
- Rank: B
- Genre: Action/Comedy
- Location: Saillune outskirts
- Client: Philionel El Di Saillune
- Status: CLOSED
- Participants:
- Synopsis: The team met King Philionel in a tavern and agreed to an under-the-table deal to dispose of clone bandits that were legally tying up efforts to drive them out with armies.
[show details]
- What the team found was a castle where clones of a single man were streaming out and taking over neighboring cities. They discovered the castle used to belong to a chimera researcher named Diol before it was repossessed as loan collateral by a corrupt banker who was using it to clone himself and rob the people. Bellheather managed to brute force the cloning system with her own clones and unravel the workings of all the machines to forcibly shut the entire operation down. Katsuo burned the banker's contracts. They turned the banker, Dubois, in to King Phil at the end.
Operation #228: Stars and Skies Forever
- Description: An old enemy has gotten his hands on a dangerous device, and intends to use the past to rule the future.
- Rank: B (Possibly A depending on who joins)
- Genre: Action/Sci Fi
- Location: A Long Time Ago, in a Galaxy Far, Far Away. Korriban.
- Client: Seeing Time
- Status: Open
- Participants:
- Participant 1
- Participant 2
- Participant 3
- Synopsis: First short sentence for the mission description.
[show details]
- Mission Paragraph 1
- Mission Paragraph 2, so on and so forth.
Operation #230: Sign of the Chrysanthemum (CAMPAIGN)
- Description: Agents are asked to visit a world very similar to feudal japan and aid in stopping a conflict between two countries - Shinanou and Akogan. After a day of festivities to honor Emperor Wakamoto, bad blood had brewed after Shinanou's champion defeated Akogan's champion in a duel. Now, after a disgraceful act - Asaba-sama, the previous lord of Akogan had committed seppuku to restore his honor. After Asaba-sama's death, his son, Hayama, believes foul play was involved and seeks vengeance against Shinanou's current lord, Yamato. The Hikari Shrine situated between both countries sees a terrible omen for the lands if this feud is to continue and asks for PARADIGM's help in resolving the matter in whatever way possible.
Seeing Time has also forwarded a Code of Decorum that the people in Rankai follow in order to help agents better adjust to this setting.
- Rank: D
- Genre: Action/Drama
- Location: Rankai
- Client: Priest Kogei
- Status: Closed
- Synopsis: Agents arrived at the Hikari shrine and were briefed by the head priest Kogei.
[show details]
- Mission Paragraph 1
- Mission Paragraph 2, so on and so forth.
Operation #231: The Eggman Cometh
- Description: A sinister doctor has enacted a plan to keep his arch-nemesis at bay by keeping him in two places at once! (You probably want fast people.)
- Rank: B
- Genre: Action/Comedy
- Location: Mobius (You Know It's Not Really Clear)
- Client: Sonic the Hedgehog
- Status: Closed
- Participants:
- Synopsis: it was basically sonic 3.
[show details]
- Mission Paragraph 1
- Mission Paragraph 2, so on and so forth.