Difference between revisions of "Missions"

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(Operation #258: The Runner's Lullaby)
(Operation #259: The Adventure you Never Imagined Until Today)
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*'''Location:''' Dallurn (Ethion)
 
*'''Location:''' Dallurn (Ethion)
 
*'''Client:''' [[Juraia Nexus]]
 
*'''Client:''' [[Juraia Nexus]]
*'''Status:''' <font color=red>Open</font>
+
*'''Status:''' <font color=green>Closed</font>
  
 
*'''Participants''':
 
*'''Participants''':
** Participant 1
+
** [[Shinshi Seta]]
** Participant 2
+
** [[Miki Amagi]]
** Participant 3
+
** [[Hayate Uzumaki]]
 +
** [[Izumi Saotome]]
 +
** [[Belle Hibiki]]
 +
** [[Genevieve May Nadia Saillune]]
 +
** [[Crono Arinborn]]
 
*'''Synopsis''': Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.
 
*'''Synopsis''': Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.
 
<toggledisplay>
 
<toggledisplay>
:Mission Paragraph 1
+
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group's prior acts had suggested, and when they found him within the snow town's inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man's interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town's police and gave the prankster 'chase' out into the city, who had since captured Rurose in a block of ice.
 
+
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard's return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.
:Mission Paragraph 2, so on and so forth.
+
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.
 +
:Within that room of depicted destruction, the temple's final guardian challenged them without word. Through their own vigor and Rurose's weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent's without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they'd handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin's affairs for better or worse.
 
</toggledisplay>
 
</toggledisplay>

Revision as of 21:54, 22 January 2016

Current Season Season One Season Two Season Three Season Four Season Five

This page explains the missions available to the members of the Inn, as well as how well they pay.
To know what else the PARADIGM Agents have discovered, refer to the Investigation Log.

Mission Rankings

PARADIGM ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.

D Rank Missions: Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.
Payment: 1,000 dollars. (100,000 ¥)

C Rank Missions: Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents.
Payment: 5,000 dollars. (500,000 ¥)

B Rank Missions: More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.
Payment: 10,000 dollars. (1,000,000 ¥)

A Rank Missions: Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP.
Payment: 25,000 dollars. (2,500,000 ¥)

S Rank Missions: Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.
Payment: 50,000 dollars. (5,000,000 ¥)

SS and SSS Rank Missions: Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate.
Payment: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)

Mission Template

This is to help people figure out how to post their mission in an easy to read format.

===Operation #Number: Mission Name===
*'''Description:''' Simple description of the mission
*'''Rank:''' Rank Goes Here (SSS/SS/S/A/B/C/D)
*'''Genre:''' Type of Mission
*'''Location:''' Where mission takes place.
*'''Client:''' Contact Name
*'''Status:''' <font color=red>Open</font> or <font color=green>Closed</font>

*'''Participants''':
** Participant 1
** Participant 2
** Participant 3
*'''Synopsis''': First short sentence for the mission description.
<toggledisplay>
:Mission Paragraph 1

:Mission Paragraph 2, so on and so forth.
</toggledisplay>
  • For Genre, it's pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.
  • The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.
  • Toggledisplay is finicky, so it has to be on its own line. If it's on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.

Available Missions

Operation #240: The God of Rock Demands You, Drive Faster

  • Description: Three Lost Vikings need help winning a race to garner favor from the God of Rock so that they can go home.
  • Rank: C
  • Genre: Rock 'N' Roll Racing/The Lost Vikings
  • Location: Planet Valhalla
  • Client: The Voice of the God of Rock, aka the Metaltron: Ozzie
  • Status: Open
  • Participants:
    • Participant 1
    • Participant 2
    • Participant 3
  • Synopsis: First short sentence for the mission description.
[show details]

Operation #247: Resurrection of O?

  • Description: A dimensional incursion has happened on the world from Mission 239. Agents are to investigate and get ready for a hard battle, as before.
  • Rank: A
  • Genre: Fighting
  • Location: Frieza Planet #384
  • Client: Trunks
  • Status: Open
  • Participants:
    • Participant 1
    • Participant 2
    • Participant 3
  • Synopsis: First short sentence for the mission description.
[show details]

In Progress

Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.

Completed Missions

These are the missions already completed by the members of the Inn.

Season One - Missions Completed #1-50
Season Two - Missions Completed #51-100
Season Three - Missions Completed #101-150
Season Four - Missions Completed #151-200
Season Five - Missions Completed #201-250

Operation #251: A Chilling Reunion AKA Eric's Character Dies Like This Were The Finale

  • Description: The Sorceress Evia has felt something disturbing among the Frozen North. Dimensional Disturbance Detected.
  • Rank: B
  • Genre: Type of Mission
  • Location: Bagonia, Largias Continent
  • Client: Contact Name
  • Status: Open
  • Participants:
    • Participant 1
    • Participant 2
    • Participant 3
  • Synopsis: First short sentence for the mission description.
[show details]

Operation #252: Part Man, All Model

  • Description: A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.
  • Rank: C
  • Genre: Beat 'Em Up
  • Location: The End
  • Client: Dylan Copeland
  • Status: Closed
[show details]

Operation #253: Turf War

  • Description: The results of Operation #252 have borne fruit - into a huge turf war!
  • Rank: B
  • Genre: Widespread Beat 'Em Up
  • Location: The End
  • Client: Dylan Copeland
  • Status: Closed
[show details]

Operation #254: Act of the Disappearing Lacrima

  • Description: A wizard's guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!
  • Rank: C
  • Genre: Action/Comedy
  • Location: Acalypha, Dallurn Continent
  • Client: Juraia Nexus
  • Status: Closed
[show details]

Operation #255: Bandits, Now with less Orange Fire

  • Description: PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!
  • Rank: B
  • Genre: Action/Comedy/Vacation
  • Location: Dallurn (Ethion)
  • Client: Juraia Nexus
  • Status: Closed
  • Participants:
  • Synopsis: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.
[show details]

Operation #256: Cry above the Clouds

  • Description: A distress call has activated from an tall tower known as the Library of Infinity.
  • Rank: B
  • Genre: Action/Adventure
  • Location: Library of Infinity, Dallurn
  • Client: Wendy Marvell
  • Status: Closed
  • Participants:
  • Synopsis: The Library of Infinity, a massive magical tower of knowledge near Dallurn's capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!
[show details]

Operation #257: Your Best Magitek Knightmare

  • Description: Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo.
  • Rank: A
  • Genre: Fantasy/Action/Comedy/Romance/Drama
  • Location: Near Zozo, FF6 World (Pre- World of Ruin)
  • Client: Terra Branford
  • Status: Closed
  • Synopsis: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.
[show details]

Operation #258: The Runner's Lullaby

  • Description: Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there's other oddities surrounding the town.
  • Rank: C
  • Genre: Action/Comedy
  • Location: Dallurn (Ethion Continent)
  • Client: Juraia Nexus
  • Status: Closed
[show details]

Operation #259: The Adventure you Never Imagined Until Today

  • Description: Agents are following yet another Kin of Grimoire, this time to a small mountain town.
  • Rank: C
  • Genre: Action/Comedy/Imagination
  • Location: Dallurn (Ethion)
  • Client: Juraia Nexus
  • Status: Closed
[show details]