Difference between revisions of "Izumi Saotome"

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{{Infobox Character
 
{{Infobox Character
 
| name = Izumi Saotome
 
| name = Izumi Saotome
| image = [[File:Izumi-victoly.jpg|350px|center|thumb|Izumi Saotome with her current look. Artwork by Cinnie]]
+
| image = [[File:Izumi-victoly.png|350px|center|Izumi Saotome with her current look. Artwork by Cinnie (updated with AI hahaha)]]
| age = 19
+
| age = 21
| aka = Master Ninja and Materia Hunter!
+
| aka = Master Ninja and Materia Hunter! or 'Girl of Water'
 
| japaneseva = Megumi Hayashibara
 
| japaneseva = Megumi Hayashibara
| relatives = Ryosuke Saotome - older half-brother<br> Konami Saotome - older half-sister<br> Makoto Saotome - younger brother <br> Kurama Amano - younger cousin <br> Hiyami Amano - younger cousin <br> Ranma Saotome - Father <br> Yuffie Kisaragi - Mother
+
| relatives = [[Ryosuke|Ryosuke Saotome]] - older half-brother<br> Konami Saotome - older half-sister<br> Makoto Saotome - younger brother <br> Kurama Amano - younger cousin <br> Hiyami Amano - younger cousin <br> Ranma Saotome - Father <br> Yuffie Kisaragi - Mother
 
| series = Ranma 1/2 & Final Fantasy
 
| series = Ranma 1/2 & Final Fantasy
 
| player = Cinnie aka [[Gubaba]]
 
| player = Cinnie aka [[Gubaba]]
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*Name: Izumi Saotome
 
*Name: Izumi Saotome
*Age: 19
+
*Age: 21
 
*Sex: Female
 
*Sex: Female
 
*Birthday: November 18th
 
*Birthday: November 18th
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== Background ==  
 
== Background ==  
 +
Adventurous and strong, Izumi Saotome is a Martial Artist, Just like her parents.. <toggledisplay>
 
[[File:Izumi-young.jpg|250px|thumb|left|Izumi at age fifteen when she first arrived at the castle.]]
 
[[File:Izumi-young.jpg|250px|thumb|left|Izumi at age fifteen when she first arrived at the castle.]]
Adventurous and strong, Izumi Saotome is a Martial Artist, Just like her parents..
 
 
 
However, unlike them, having received training from Clef in combat, as well as control, she's a bit more calm and relaxed..  Trained as a Ninja, she's an expert in hand to hand combat techniques, and she's confident in her abilities.  Often striking out on her own to explore things, or take odd jobs for extra money and to relieve boredom, she's managed to get herself into a few jams.. but nothing she can't handle.  On occasion in her younger days, she's seen with her half sister Konami or half brother Ryosuke, she of course knows she's better than either of them.. but that still doesn't seem to stop her from being good friends with them.
 
However, unlike them, having received training from Clef in combat, as well as control, she's a bit more calm and relaxed..  Trained as a Ninja, she's an expert in hand to hand combat techniques, and she's confident in her abilities.  Often striking out on her own to explore things, or take odd jobs for extra money and to relieve boredom, she's managed to get herself into a few jams.. but nothing she can't handle.  On occasion in her younger days, she's seen with her half sister Konami or half brother Ryosuke, she of course knows she's better than either of them.. but that still doesn't seem to stop her from being good friends with them.
  
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===Death and Rebirth===
 
===Death and Rebirth===
  
The next biggest mission with Izumi was the arrival of Sailor Galaxia. The gardian Luna, unfortunately in the shape of a cat, came to deliver the representation of Mars to Izumi. Izumi, despite trying not to freak out at the freaking cat there, accepted the role of becoming Sailor Mars. Finding herself protecting the newly appointed Sailor Moon, Sylph.. the pair again battled evil versions of their friends. One of which ended up being Pepper, in the form of a MOTD... and calling himself Sailor Hentai Okashira. During that fight Rina Inverse, in the form of Sailor Iron Mouse, fired a beam at the Sailor Soldiers. Izumi, in Mars form, leaped in to defend Sailor Moon and was hit by the beam. Her body disintigrated and the Sailor Animates (the bad guys) where able to accept their first Star Seed. From then on the other Sailor Soldiers started to fall. Akira also personally challenged Sailor Galaxia for killing his girlfriend with one of the combat programs Izumi had designed for him.. (he got to wear a cowboy hat, ok?), and unfortunately he was also dismantled.  
+
The next biggest mission with Izumi was the arrival of Sailor Galaxia. The guardian Luna, unfortunately in the shape of a cat, came to deliver the representation of Mars to Izumi. Izumi, despite trying not to freak out at the freaking cat there, accepted the role of becoming Sailor Mars. Finding herself protecting the newly appointed Sailor Moon, Sylph.. the pair again battled evil versions of their friends. One of which ended up being Pepper, in the form of a MOTD... and calling himself Sailor Hentai Okashira. During that fight Rina Inverse, in the form of Sailor Iron Mouse, fired a beam at the Sailor Soldiers. Izumi, in Mars form, leaped in to defend Sailor Moon and was hit by the beam. Her body disintigrated and the Sailor Animates (the bad guys) where able to accept their first Star Seed. From then on the other Sailor Soldiers started to fall. Akira also personally challenged Sailor Galaxia for killing his girlfriend with one of the combat programs Izumi had designed for him.. (he got to wear a cowboy hat, ok?), and unfortunately he was also dismantled.  
 
[[File:Akira-izumi-hat.jpg|250px|thumb|right|Akira with Izumi and the cowboy hat. ...that crazy hat.]]
 
[[File:Akira-izumi-hat.jpg|250px|thumb|right|Akira with Izumi and the cowboy hat. ...that crazy hat.]]
  
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===New Place, New Faces===
 
===New Place, New Faces===
Due to the crazy time flux and paradoxes that surround the castle, Izumi had dissappeared.. and when she reappeared she was back at the castle and many of the old inhabitants were gone. Those who were still left were Hiroshi, Matsumi, Sylph, Takeo, Ryan, Raziel, Yukihana, Kura, and a few others... Pepper, Konami, and unfortunately Akira were gone. Izumi however felt that there was still a chance Akira would show up too especially since many new people were showing up at the castle now. Izumi was able to get along with many of the new inhabitants, like Emilio and Judas... however there were a few new people that she DIDN'T get along with.. like [[Kuja]] and [[Safe]]. Izumi wanted to understand Kuja, because of the fact that her own cousin, Kura, was a demon. She understood that demon emotions were different than peoples' but many of the things Kuja did were just very unsettling to Izumi. For example, the fact that he tried to always play with her hair and liked to make her jump. To top it off, the more she would freak out at him, the more amused he would be and the more he would come to the castle to see/startle her. With Safe.. it was a constant rivalry. In Izumi's mind she believed that Safe seemed to have decided that Izumi was a spoiled brat that everyone wanted to kiss her butt, so he seemed to be more adamant to insult her and go against the crowd. In the end, Izumi just decided to ignore Safe for the most part and he would do the same thing... sometimes.  
+
Due to the crazy time flux and paradoxes that surround the castle, Izumi had dissappeared.. and when she reappeared she was back at the castle and many of the old inhabitants were gone. Those who were still left were Hiroshi, Matsumi, Sylph, [[Takeo Masaki|Takeo]], Ryan, Raziel, Yukihana, Kura, and a few others... Pepper, Konami, and unfortunately Akira were gone. Izumi however felt that there was still a chance Akira would show up too especially since many new people were showing up at the castle now. Izumi was able to get along with many of the new inhabitants, like Emilio and Judas... however there were a few new people that she DIDN'T get along with.. like [[Kuja]] and [[Safe]]. Izumi wanted to understand Kuja, because of the fact that her own cousin, Kura, was a demon. She understood that demon emotions were different than peoples' but many of the things Kuja did were just very unsettling to Izumi. For example, the fact that he tried to always play with her hair and liked to make her jump. To top it off, the more she would freak out at him, the more amused he would be and the more he would come to the castle to see/startle her. With Safe.. it was a constant rivalry. In Izumi's mind she believed that Safe seemed to have decided that Izumi was a spoiled brat that everyone wanted to kiss her butt, so he seemed to be more adamant to insult her and go against the crowd. In the end, Izumi just decided to ignore Safe for the most part and he would do the same thing... sometimes.  
  
 
Izumi also took an interest in Gabriel who had also survived with the old castellians. She was interested in the fact that he was a pacifist and offered to help train him so he could be able to defend himself just in case. She took joy in making him do sit ups to hopefully work his abs and get stronger. She also would go on adventures with Emilio who seemed to be just as energetic and full of great ideas as she was. Though, out of all the new arrivals at the time.. the one that stuck out to Izumi the most was Genoise, better known as Gen. Gen was quiet, tall, nicely built, smart, and very sweet.. at first he reminded her a lot of Akira. Then Izumi got to know Gen more and more and he would sketch with her and she found out that he was a ninja as well, like her. Izumi asked Gen out to get pastries on an actual date and Gen accepted. Izumi was very nervous, stumbling on her words but Gen was very supportive. The date was going very well up until the end. Gen realized that if Izumi were to get close to him she would have to know something very important about him. Izumi was a little apprehensive but waited to hear what Gen had to say. The next moment was a shocker. Gen ripped off his clothes and stood in front of her wearing bondage leather with a garotte wire and a killing intent. Izumi freaked out. Unfortunately the relationship did not progress after that, being the fact that seeing Gen in such a state deeply bothered Izumi, Gen did not want to press it either.  
 
Izumi also took an interest in Gabriel who had also survived with the old castellians. She was interested in the fact that he was a pacifist and offered to help train him so he could be able to defend himself just in case. She took joy in making him do sit ups to hopefully work his abs and get stronger. She also would go on adventures with Emilio who seemed to be just as energetic and full of great ideas as she was. Though, out of all the new arrivals at the time.. the one that stuck out to Izumi the most was Genoise, better known as Gen. Gen was quiet, tall, nicely built, smart, and very sweet.. at first he reminded her a lot of Akira. Then Izumi got to know Gen more and more and he would sketch with her and she found out that he was a ninja as well, like her. Izumi asked Gen out to get pastries on an actual date and Gen accepted. Izumi was very nervous, stumbling on her words but Gen was very supportive. The date was going very well up until the end. Gen realized that if Izumi were to get close to him she would have to know something very important about him. Izumi was a little apprehensive but waited to hear what Gen had to say. The next moment was a shocker. Gen ripped off his clothes and stood in front of her wearing bondage leather with a garotte wire and a killing intent. Izumi freaked out. Unfortunately the relationship did not progress after that, being the fact that seeing Gen in such a state deeply bothered Izumi, Gen did not want to press it either.  
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Now that Izumi has come to terms that she isn't like a typical girl, she resigned from the Everything Dragon Cafe and has decided to focus more of her time on training.
 
Now that Izumi has come to terms that she isn't like a typical girl, she resigned from the Everything Dragon Cafe and has decided to focus more of her time on training.
 +
 +
=== Girl of Water ===
 +
 +
After a while, things were calming down a bit more in Izumi's life and she got to meet many new people arriving to the Inn. During this time, Izumi hung out a few times with [[Faustlin Fontaine]] and became good friends with him.. she also got to hang out with one of her old school friends, [[Sakurai]], and see some of her other acquaintances from her homeworld like [[Zack|Zack Strife]], [[Prae Shinra]], and [[Venus Highwind]]. Things were progressing slowly with Izumi's training, too.. which was making Izumi anxious. Eventually there was a call for a mission where things of a supernatural nature were threatening to engulf all of Japan (Mission #23). Izumi arrived on the scene with [[Kamen]], [[Belle]], [[Daichi Niwa|Daichi]], Faustlin, Jackal, Prae, Hien, and Ryosuke. Immediately Izumi started to get weird visions in her mind and she was a little disoriented. She saw visions of a man fighting and droplets of rain were falling over her as well as the rest of the group.
 +
 +
The mission was long and painful.. eventually being double crossed by [[the Shiranami Five]] and coming across the '''Kegai no Tami''', people who claimed that they wanted to use Izumi's blood to summon more monsters that were taking over Japan. None of the group agreed to such a plan and another fight ensued. In this battle Kamen used his fire attacks, Ryosuke used is Earth attacks, and Izumi used the ability she had from Leviathan. The water from Leviathan stopped [[Higa]], the leader of the Kegai no Tami, from using his explosive fire attack seeds. Just as the battle was about to be over, a man who called himself [[Kamuro Ishigami]] appeared and said that he would help to protect the Girl of Water from having her blood spilled. The Kegai no Tami then retreated with [[Ain]] and Kamuro with his friend, Beniguma, asked to join PARADIGM to help stop the Kegai no Tami's plans.
 +
 +
=== Gradually Close, Then Far and Gone ===
 +
 +
Izumi still felt a little awkward with intimacy but from the memories of the Girl of Water and Kamuro's kindness, the two grew closer together and eventually pursued a relationship. Izumi felt safe and like she could trust him; and due to his innocent nature she didn't have that inherent fear or worry that he would do anything to harm her. Kamuro seemingly accepted everything about Izumi and at first she ignored Kamen's advice in where he told her that there was a possibility that Kamuro was merely in love with the Girl of Water and it could have been anyone. Eventually, Izumi voiced that concern to Kamuro and he said he understood where she was coming from, but even if there was not anything between the Girl of Water or the Man of Earth, Kamuro believed that he would still feel the same. After that point, they started raising their intimacy.. and things were going very well between them for many months. During this time she met many new people as well: a synth named [[Letty Carmichael]] and an electricity mage named [[Xander Dreyar]]. Izumi became fast friends with Letty, and eventually also with Xander. With Letty she was slightly reminded of her first boyfriend, Akira.. and with Xander he decided to help give her some guidance with her Water magic training by introducing her to [[Atticus Fullbuster]], another water mage. Izumi also became rather protective of Letty after going on an investigation to the One Piece World where he wanted to learn more about a Devil Fruit he had ingested. Letty, being of a synth nature, was suggested to be sent to another doctor.. though the only transportation available for him would require him to be in 'smaller form'. He was then chainsawed to pieces and while Izumi was horrified at the idea, she was even more perturbed at Prae Shinra watching the ordeal and eating snacks. This issue did not come up again until a lot later.
 +
 +
Things progressed normally at the Inn and eventually a call was made for an agent to investigate a city over-ridden with crime called ''The End''. Izumi had experience with stealth and espionage, so she was called for the mission and accepted it. It was at The End where she first met [[Gradius]], a group of three individuals who had made a pact together to take down all the crime existing in that city. Izumi stayed with Gradius for a while, becoming fast friends with [[Elias Jerico]], [[Jimmy 'The Left' O'Toole]], [[Shannon Moore]], and their father figure, ''Darren Elway''. Izumi joined Gradius on a few intel missions, finding herself particularly drawn to Elias due to their passion with martial arts and training. Finally the big payoff mission happened and Gradius was called to a warehouse where a man named ''Dietrich Weber'' was waiting. Dietrich had planned to grab one of the Gradius members to facilitate his plan in creating the Ultimate Life Form. As Gradius continued room after room of weapons and boobie traps, the members were injured or forced to stay behind until it was just Izumi and Elias left. Dietrich then explained that the one he had been searching for had been Elias and Izumi then realized that this operation that Dietrich wanted to do would in essence create Letty. Izumi still could not agree to leave Elias behind so together they fought Dietrich off and he fled. Izumi then left Gradius and returned to the Inn... and was pleased to find out Letty was alright. Not all news was pleasant, however, because around this time Belle had apparently left PARADIGM.. and joined Inspiratio. Izumi believed that Belle had left because of his curse seal and she made a vow to herself that she would do whatever it took to get him back.
 +
 +
A few grueling encounters then ensued... and in one of them, Izumi faced against [[Odio]], a powerful vampire. Izumi summoned Neo Bahamut against him and Odio slew the dragon in one fell swoop, nullifying the summon. Izumi was crestfallen that her summon was destroyed... even when Odio left, she still felt empty.
 +
</toggledisplay>
  
 
== Skills ==
 
== Skills ==
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*Limit Break - All Creation
 
*Limit Break - All Creation
 
*Mouko-ken Ki Fist technique
 
*Mouko-ken Ki Fist technique
*Air Dance flying Technique (never uses this)
+
*Air Dance flying Technique (never uses this. edit: okay, she has now.)
 
*Neko-ken.. *DEATHLY* afraid of cats.
 
*Neko-ken.. *DEATHLY* afraid of cats.
  
 
*Hunter techniques
 
*Hunter techniques
 
**''Ten'' - Aura control  
 
**''Ten'' - Aura control  
**''Ren'' - project emotions/scare  
+
**''Ren'' - project emotions/scare -- '''Gyo''' using Ren to sense by intensifying aura in a part of the body. For sensing, it goes to the eyes but leaves other parts vulnerable. -- '''En''' advanced form of Ren/Ten. Able to feel shape/movement around them (around 50m radius). it is taxing/draining to use constantly.
 
**''Zetsu'' - cloaking yourself  
 
**''Zetsu'' - cloaking yourself  
**''Nen'' - ki  
+
**''Nen'' - ki
 
**''Hatsu'' - projection of Nen
 
**''Hatsu'' - projection of Nen
  
 
*''Rei gun'': Due to spiritual training with Sin, Izumi can harness spiritual power into her ki blasts. However she does not pinpoint it into a single finger shot.. rather, she focuses it into her palms and fires it like a Mouko Takabisha shot.
 
*''Rei gun'': Due to spiritual training with Sin, Izumi can harness spiritual power into her ki blasts. However she does not pinpoint it into a single finger shot.. rather, she focuses it into her palms and fires it like a Mouko Takabisha shot.
 +
 +
*Rokushiki techniques
 +
**''Soru'': The Soru (剃る Soru, literally meaning "Shave") allows the users to move at extremely high speeds in order to avoid attacks, as well as to attack at higher speeds and with greater power. It was revealed that the principle of this move was to kick off the ground at least ten times in the blink of an eye.
 +
**''Geppo'': The Geppo (月歩 Geppō, literally meaning "Moon Step") allows the users to actually jump off the air itself, allowing them to stay in the air for much longer than usual. Members can use this technique to cross great distances without ever touching the ground, or set themselves up for swift, aerial attacks. While the technique itself affords several advantages in both in and out of battle for the user, it has but one major weakness: since its usage depends heavily on the user's legs, restraining or pinning down any major parts of their lower body can significantly disrupt Geppo.
 +
**''Diable Jambe'': The Diable Jambe (悪魔風脚 (ディアブルジャンブ), literally meaning "Devil Leg") is the kick fighting style learned from the All Blue Cook, Sanji. When Izumi utilizes this style she heats up her leg, adding extreme heat to the impact of her kicks. In this form, Izumi, due to the high temperature has the ability to burn her opponents. While like this, she can light her opponent on fire.
 +
 +
*'''Nanto Suicho Ken''': (南斗水鳥拳, South Dipper Waterbird Fist, also translated as South Dipper Waterfowl Fist) a form of Nanto Seiken represented by its successor, [[Reiji]]. Its movements are compared to a graceful water bird, however, its destructive power is without equal and can slaughter enemies with its devastating slicing techniques. It allows Izumi to slash at enemies with her fingertips from a distance, with near-invisible blades of wind.<br>
 +
**'''Nanto Suicho Ken - Hisshou Hakurei''': (飛翔白麗, Soaring White Grace)㊙: Izumi performs a single, graceful looking somersault. As she lands, her hands slices horizontally to the front, slicing through the opponent's shoulders, with tremendous impact, all the way down to the ground, through the body.<br>
 +
 +
*'''Hellzone Grenade - Ultimate Attack''': Only to be used at either the expense of massive amounts of ki, or while in a state of desperation (low health, heavy damage, etc). Hellzone Grenade allows the user to unleash several dozen balls of ki towards a target. The target can easily dodge them, though moving forwards is very hard due to the speed and frequency of the ki blasts at launch. Once all of the blasts have been launched, the ki blasts hover in place, then the user can collapse them onto the single target, unleashing immense damage onto them. This is a finishing blow, and is likely to kill any opponent who isn't immeasurably strong.
  
 
== Powers & Merits ==
 
== Powers & Merits ==
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or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)
 
or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)
  
None, other than having makou-poisoning.
+
*'''Girl of Water''' - Being the Girl of Water, Izumi is able to use water-based attacks and techniques if she's around Kamuro or in the world where the Kegai no Tami originate from.
 +
**Water Dragon Slayer: Helped taught to her by Atticus and [[Xander Dreyar|Xander]], Izumi gains the power and characteristics of Leviathan, along with the signature ability of Dragon Slayers to eat external sources of her element to heal herself and regain power, thus making her immune to water attacks. She can also breathe under water.
 +
**Water Dragon's Roar: Izumi's version of the signature Dragon Slayers' attack, she generates water in her mouth and releases it in a concentrated, destructive blast, capable of destroying everything in a wide area in front of her.
 +
 
 +
She also has makou-poisoning. It's not a power, but anything related to that affects her.
 +
 
 +
===Guardian Force===
 +
[[File:Anima.jpg|thumb|right|Anima, wrapped in chains, and takes in the pains and suffering of the living.]]
 +
*<font color=blue>'''Anima'''</font>
 +
**'''Pain''' A non-elemental attack that targets all enemies. After Anima is summoned via an anchor hook that 'pulls' it out of the ground with chains. Anima charges energy into it's eyes and mouth and then a dark, large blast of energy explodes around the targets.
 +
**'''Oblivion''' The target is dragged underground and the bottom half of Anima breaks out of it's chains, glowing energy into it's fists and then dealing a devastating, multiple punching combo on them.
  
 
== Unique Items ==
 
== Unique Items ==
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**Fullcure
 
**Fullcure
 
**Speed Plus - Enhances speed
 
**Speed Plus - Enhances speed
**Levathian - Summons Leviathan, the water Serpent which deals massive water damage.
+
**Levathian - Summons Leviathan, the water Serpent which deals massive water damage. <font color=red>Currently Unavailable. Yuffie has it. :( </font>
 
**Neo Bahamut - Summons the dragon king Bahamut, who deals massive destructive force. Cannot be teleported out of.
 
**Neo Bahamut - Summons the dragon king Bahamut, who deals massive destructive force. Cannot be teleported out of.
 +
 +
*'''Twin Dragons''' - A pair of nunchaku stylized between Bahamut and Leviathan on each end. Greatly enhances water magic used while they're being wielded, gives a slight weakness/stun when hit with electric attacks. Each hit is enhanced with non-elemental magical power, increasing with every successful landed blow in a row. Has the standard KH keychain hanging from the connecting chain. Counts as a magical weapon and can hit things normal weapons can't (i.e. ghosts and any beings immune to non-magical weapons). <font color=red>This weapon was received from Mission/Campaign #185</font>
  
 
===Merits===
 
===Merits===
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*'''Time watch''': Crafted for her by Robert, Izumi can use this watch to portal in places she has already visited. Not meant to use for battle, just for transportation purposes. <br>
 
*'''Time watch''': Crafted for her by Robert, Izumi can use this watch to portal in places she has already visited. Not meant to use for battle, just for transportation purposes. <br>
 
*'''Ribbon''': She usually forgets she has this though.. gotten with [[Safe]] when traveling through their worlds. It wasn't easy :(<br>
 
*'''Ribbon''': She usually forgets she has this though.. gotten with [[Safe]] when traveling through their worlds. It wasn't easy :(<br>
 +
*<strike>'''Leaf Box''': Gotten from Mission #93. One use only.. will change her into Leaf-form until struck.</strike> used in Mission #276
 +
*'''Frog Coin''': It's a frog coin. Received at Mission #278
 +
*'''Unicorn Glider''' - When falling from a considerable height - if equipped and taken, the glider will trigger! Allowing the user to gently float down to the ground. Received at Mission #287
 +
* '''Battle Royale Crown''' - Received at Mission #287
  
 
== Weaknesses ==  
 
== Weaknesses ==  
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File:Izumi-hanfu-dress.jpg|Izumi wearing traditional Hanfu robes.
 
File:Izumi-hanfu-dress.jpg|Izumi wearing traditional Hanfu robes.
 
File:Izumi-montecarlo.jpg
 
File:Izumi-montecarlo.jpg
 +
File:Izumi-newyear.png|Happy NEW YEAR!
 +
File:Izumi-school.jpg|Wearing a fuku and studying ninja 101.
 +
File:Izumi-towelz.png|Hot springs.
 +
File:Izumi-clamp-maid.png|CLAMP style maid design.
 
</gallery>
 
</gallery>
  
[[Category:Characters]] [[Category:Gubaba's Characters]]
+
[[Category:Characters]] [[Category:Gubaba's Characters]] [[Category:Genbu]] [[Category: Spiral Dragon Pirates]]

Latest revision as of 21:49, 17 December 2023

Izumi Saotome
Izumi Saotome with her current look. Artwork by Cinnie (updated with AI hahaha)
A.K.A. Master Ninja and Materia Hunter! or 'Girl of Water'
Age 21
Voice Actor Megumi Hayashibara
Relatives Ryosuke Saotome - older half-brother
Konami Saotome - older half-sister
Makoto Saotome - younger brother
Kurama Amano - younger cousin
Hiyami Amano - younger cousin
Ranma Saotome - Father
Yuffie Kisaragi - Mother
Series Ranma 1/2 & Final Fantasy
Player Cinnie aka Gubaba
  • Name: Izumi Saotome
  • Age: 21
  • Sex: Female
  • Birthday: November 18th
  • Parents: Ranma Saotome & Yuffie Kisaragi
    • Place of Birth: Tokyo Japan
    • Nationality: Japanese/Wutaian
    • Speciality: Ninjutsu
    • Hobbies: Adventuring, training, making friends, getting rich!
    • Likes: Money, beating challenges, getting stronger, guys who are FIT
    • Dislikes: cats, people who are mean, evil stuff, any type of ship.
    • Favorite Food: everything pretty much.
    • Least Favorite Food: nothing.
    • Favorite Music: Anything
    • Favorite Sport: Everything
    • Most Valuable Possession: her Materia.
    • Level of Education: finished highschool-ish education.
    • Seiyuu/Voice Actor: Megumi Hayashibara


Physical Stats

  • Height: 5'2
  • Weight: 130
  • Eyes: green
  • Hair: black but it was colored light brown
  • Special: (B:38 W:24 H:38) Also has makou green florescent eyes.

Appearance

When Izumi was fifteen years old, she sported short hairstyle similar to Nabiki's. She also wore a blue-themed ninja outfit (blue chinese styled top and blue pleated skirt). Izumi continued to keep that outfit until her later teens and then she was forced to change her appearance due to being wanted for an arson crime that accidentally happened to a department store in downtown Tokyo.

Izumi's new look was having longer hair which was colored to a lighter brown and her outfit was changed to a red chinese-style top, grey pleated skirt, orange arm guards, and black boots. Sometimes, if the weather permits, Izumi rather wears tan colored shorts and a green tank top with black sandal-flipflops.

Personality

Energetic. Incredibly energetic. Fun-loving, optimistic.. goofy. Silly. Also incredibly uncomfortable with any sexual situations!

Background

Adventurous and strong, Izumi Saotome is a Martial Artist, Just like her parents.. [show details]

Skills

(These include all learned skills, as well as a relative rating from Abyssmal to Amazing. The character's level of mastery in something that can be taught or at least rated by other people follows the scale: Abyssmal, Novice, Good, Very Good, Incredible, Amazing)

  • Shissen Karihadi: Amazing
  • Ninjitsu: Amazing

Physical Skills:

  • Alertness: Incredible [+4]
  • Athletics: Amazing [+5]
  • Stealth: Amazing [+5]

Social Skills:

  • Subterfuge: Very Good [+3]
  • Streetwise
  • Intimidation: With Ren technique = Amazing [+5]
  • Leadership
  • Expression: Good [+2]
  • Ettiquette: Novice [+1]
  • Performance: Good [+2]

Mental Skills:

  • Computers: Good [+2]
  • Investigation: Novice [+1]
  • Medicine
  • Law
  • Occult
  • Politics
  • Science

Other Skills:

  • Driving: Abyssmal
  • Survival (as in wilderness)
  • Empathy: Good [+2]
  • Animal Ken: With cats = Abyssmal
  • Cooking: Incredible
  • Languages: Novice

Special Abilities

(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)

  • Katchu Tenshin Amiguriken
  • Mouko Takabisha
  • Hiryu Shoten Ha
  • Limit Break - All Creation
  • Mouko-ken Ki Fist technique
  • Air Dance flying Technique (never uses this. edit: okay, she has now.)
  • Neko-ken.. *DEATHLY* afraid of cats.
  • Hunter techniques
    • Ten - Aura control
    • Ren - project emotions/scare -- Gyo using Ren to sense by intensifying aura in a part of the body. For sensing, it goes to the eyes but leaves other parts vulnerable. -- En advanced form of Ren/Ten. Able to feel shape/movement around them (around 50m radius). it is taxing/draining to use constantly.
    • Zetsu - cloaking yourself
    • Nen - ki
    • Hatsu - projection of Nen
  • Rei gun: Due to spiritual training with Sin, Izumi can harness spiritual power into her ki blasts. However she does not pinpoint it into a single finger shot.. rather, she focuses it into her palms and fires it like a Mouko Takabisha shot.
  • Rokushiki techniques
    • Soru: The Soru (剃る Soru, literally meaning "Shave") allows the users to move at extremely high speeds in order to avoid attacks, as well as to attack at higher speeds and with greater power. It was revealed that the principle of this move was to kick off the ground at least ten times in the blink of an eye.
    • Geppo: The Geppo (月歩 Geppō, literally meaning "Moon Step") allows the users to actually jump off the air itself, allowing them to stay in the air for much longer than usual. Members can use this technique to cross great distances without ever touching the ground, or set themselves up for swift, aerial attacks. While the technique itself affords several advantages in both in and out of battle for the user, it has but one major weakness: since its usage depends heavily on the user's legs, restraining or pinning down any major parts of their lower body can significantly disrupt Geppo.
    • Diable Jambe: The Diable Jambe (悪魔風脚 (ディアブルジャンブ), literally meaning "Devil Leg") is the kick fighting style learned from the All Blue Cook, Sanji. When Izumi utilizes this style she heats up her leg, adding extreme heat to the impact of her kicks. In this form, Izumi, due to the high temperature has the ability to burn her opponents. While like this, she can light her opponent on fire.
  • Nanto Suicho Ken: (南斗水鳥拳, South Dipper Waterbird Fist, also translated as South Dipper Waterfowl Fist) a form of Nanto Seiken represented by its successor, Reiji. Its movements are compared to a graceful water bird, however, its destructive power is without equal and can slaughter enemies with its devastating slicing techniques. It allows Izumi to slash at enemies with her fingertips from a distance, with near-invisible blades of wind.
    • Nanto Suicho Ken - Hisshou Hakurei: (飛翔白麗, Soaring White Grace)㊙: Izumi performs a single, graceful looking somersault. As she lands, her hands slices horizontally to the front, slicing through the opponent's shoulders, with tremendous impact, all the way down to the ground, through the body.
  • Hellzone Grenade - Ultimate Attack: Only to be used at either the expense of massive amounts of ki, or while in a state of desperation (low health, heavy damage, etc). Hellzone Grenade allows the user to unleash several dozen balls of ki towards a target. The target can easily dodge them, though moving forwards is very hard due to the speed and frequency of the ki blasts at launch. Once all of the blasts have been launched, the ki blasts hover in place, then the user can collapse them onto the single target, unleashing immense damage onto them. This is a finishing blow, and is likely to kill any opponent who isn't immeasurably strong.

Powers & Merits

(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can't be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)

  • Girl of Water - Being the Girl of Water, Izumi is able to use water-based attacks and techniques if she's around Kamuro or in the world where the Kegai no Tami originate from.
    • Water Dragon Slayer: Helped taught to her by Atticus and Xander, Izumi gains the power and characteristics of Leviathan, along with the signature ability of Dragon Slayers to eat external sources of her element to heal herself and regain power, thus making her immune to water attacks. She can also breathe under water.
    • Water Dragon's Roar: Izumi's version of the signature Dragon Slayers' attack, she generates water in her mouth and releases it in a concentrated, destructive blast, capable of destroying everything in a wide area in front of her.

She also has makou-poisoning. It's not a power, but anything related to that affects her.

Guardian Force

Anima, wrapped in chains, and takes in the pains and suffering of the living.
  • Anima
    • Pain A non-elemental attack that targets all enemies. After Anima is summoned via an anchor hook that 'pulls' it out of the ground with chains. Anima charges energy into it's eyes and mouth and then a dark, large blast of energy explodes around the targets.
    • Oblivion The target is dragged underground and the bottom half of Anima breaks out of it's chains, glowing energy into it's fists and then dealing a devastating, multiple punching combo on them.

Unique Items

(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)

  • Uses Materia (Materia Owned):
    • Fire - Fire, Fire 2, Fire 3
    • Ice - Ice, Ice 2, Ice 3
    • Bolt - Bolt, Bolt 2, Bolt 3
    • Restore - Cure, Cure 2, Regen, Cure 3
    • Time - Haste, Slow, Stop
    • Heal - Poisona, Esuna, Resist
    • Ultima - Ultima
    • Destruct - DeBarrier, DeSpell, Death (this does not always work)
    • Transform - Mini, Toad
    • Barrier - Barrier, MBarrier, Reflect, Wall
    • Seal - Sleep, Silence
    • Comet
    • Fullcure
    • Speed Plus - Enhances speed
    • Levathian - Summons Leviathan, the water Serpent which deals massive water damage. Currently Unavailable. Yuffie has it. :(
    • Neo Bahamut - Summons the dragon king Bahamut, who deals massive destructive force. Cannot be teleported out of.
  • Twin Dragons - A pair of nunchaku stylized between Bahamut and Leviathan on each end. Greatly enhances water magic used while they're being wielded, gives a slight weakness/stun when hit with electric attacks. Each hit is enhanced with non-elemental magical power, increasing with every successful landed blow in a row. Has the standard KH keychain hanging from the connecting chain. Counts as a magical weapon and can hit things normal weapons can't (i.e. ghosts and any beings immune to non-magical weapons). This weapon was received from Mission/Campaign #185

Merits

Self-Confident (5): One free re-roll during a mission, due to the strength of your self-confidence. This only comes into effect regarding rolls at difficulty 6 or higher.

Catlike Balance (2): -2 difficulty to rolls relating to balance.

Innocent (2): You have an aura of childlike innocence (whether you really are or not). -2 difficulty on rolls involving Subterfuge or Manipulation.

Double-Jointed (1): -2 difficulty on any roll involving flexibility.

Items of Note

  • Nanchaku, kunai, throwing stars, remedies, tents, ph, random nostalgic crap, etc..
  • Time watch: Crafted for her by Robert, Izumi can use this watch to portal in places she has already visited. Not meant to use for battle, just for transportation purposes.
  • Ribbon: She usually forgets she has this though.. gotten with Safe when traveling through their worlds. It wasn't easy :(
  • Leaf Box: Gotten from Mission #93. One use only.. will change her into Leaf-form until struck. used in Mission #276
  • Frog Coin: It's a frog coin. Received at Mission #278
  • Unicorn Glider - When falling from a considerable height - if equipped and taken, the glider will trigger! Allowing the user to gently float down to the ground. Received at Mission #287
  • Battle Royale Crown - Received at Mission #287

Weaknesses

Incredible fear of cats. Also gets airsick, carsick, seasick... yeah.

Flaws

Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.

Phobia of CATS (3): You have a specific, incredibly powerful fear. The 3 point version, you must succeed a willpower roll or be incapacitated by your fear, or if appropriate.. roll or enter a frenzy/flip-out.

Overconfident (1): You think you can do everything even though you probably can't, and you try to prove your belief as often as possible.

Otherworldly Taint MAKOU EYES (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you're not "normal" may make a Perception + Awareness roll, difficulty 7, to determine what you are.

Dark Secret "Konami Incident" (1): There's something about you which you don't want people to know, and it would be very bad if they did (or at least you think it would be).

Compulsion "Gettin' Rich" (1): You have a specific compulsion which may cause you problems. You have to spend a temporary Willpower point to fight the compulsion for a short time.

NPC(s) to go with char

none.

Gallery