Weapon Ten

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Weapon Ten
WTen.jpg
A.K.A. Eternal Warrior, Heiki Ten, Waffe Ten, Arme X, Wu Ten, Metahuman Genocide Model: DW-010, designation Weapon Ten.
Age N/A
Voice Actor
Relatives ???
Series Original
Player Sparda
  • Name: Weapon Ten
  • Age: Looks 20.
  • Sex: Female
  • Birthday: Jan 15th
  • Parents: Izumi Saotome and Kamen Hokage
    • Place of Birth: Sector 005-737-5423
    • Nationality: N/A
    • Specialty:
    • Hobbies: To be discovered.
    • Likes: Fighting, technology, working with his hands.
    • Dislikes: Whining, refusing to act, passivity.
    • Favorite Food: Anything salty
    • Least Favorite Food: Nothing.
    • Favorite Music: Doesn't know.
    • Favorite Sport: Football.
    • Most Valuable Possessions: Nothing
    • Level of Education: Programmed information.
    • Seiyuu/Voice Actor:
  • Physical Stats
    • Height: 6'1"
    • Weight: 300lbs
    • Eyes: Golden
    • Hair: Black
    • Special: Cheek and back scars.

Appearance

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Personality

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Background

Before he awoke in the Lunatic Pandora at ST Coordinates 005-737-5423, there is no mention or memory about or from Weapon Ten. He was born on that day, surrounded by parasitic, highly deadly aliens. After clearing the place out and meeting with his brothers and sisters, his main programing dictated he was to wipe out all metahumans, and so he set out to do so. This ended in dismal failure, as the opposition was too much for them. One of the enemies he encountered during this time managed to hijack his programing, and he would've been shut down if not for his incredible regenerative capabilities. As such, the newly unprogrammed Synth was free to do as he wanted, and acquired a Portal Spawner from a fallen foe of his own enemies, and set about to find his place in the universe.

Skills

(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character's level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)

YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)

Physical Skills:

  • Alertness (How alert you are.)
  • Athletics (Jumping, Climbing, Flexibility.. you know.)
  • Stealth (Sneaking! Breaking in, etc etc.)

Social Skills:

  • Subterfuge (Manipulation, Lying..)
  • Streetwise (How well you know the hood, man.)
  • Intimidation (though I guess if you can punch a car over this can be physical..)
  • Leadership (Stepping it up for a group.)
  • Expression
  • Etiquette
  • Performance

Mental Skills:

  • Computers (no. I'm serious. If you don't know what one is, you will NOT just 'pick it up on the fly')
  • Investigation (as in proper, scientific investigation. Anyone can ask questions or notice out of place things, it takes a real Holmes or House to do this perfectly)
  • Medicine
  • Law
  • Occult
  • Politics
  • Science
  • Technology (repair, robotics, mechanics.. that sort of thing.)

Other Skills:

  • Driving (arguably physical, but..)
  • Survival (as in wilderness)
  • Empathy (some people have more than others)
  • Animal Ken (some people get along better with dogs than people, I guess)

Special Abilities

(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)
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Powers & Merits

(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can't be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)
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Unique Items

(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)
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Items Of Note

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Weaknesses & Flaws

Flaws can go here. Balance is key! Text goes here

NPC(s) to go with char

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