Difference between revisions of "Tonic"

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|image=[[File:Tonic-ish.jpg|300px|Tonic.]]
 
|image=[[File:Tonic-ish.jpg|300px|Tonic.]]
 
|aka=Amazon Tonic
 
|aka=Amazon Tonic
|age=17
+
|age=18
 
|japaneseva=[http://en.wikipedia.org/wiki/Yukana Yukana]
 
|japaneseva=[http://en.wikipedia.org/wiki/Yukana Yukana]
 
|relatives=Mousse - Father<br>Shampoo - Mother<br>Lotion - Brother
 
|relatives=Mousse - Father<br>Shampoo - Mother<br>Lotion - Brother
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}}
 
}}
 
*<font color=DarkSlateGray>Name:</font> Tonic (To Ni Que)
 
*<font color=DarkSlateGray>Name:</font> Tonic (To Ni Que)
*<font color=DarkSlateGray>Age:</font> 17
+
*<font color=DarkSlateGray>Age:</font> 18
 
*<font color=DarkSlateGray>Sex:</font> Female
 
*<font color=DarkSlateGray>Sex:</font> Female
 
*<font color=DarkSlateGray>Birthday:</font> December 16th
 
*<font color=DarkSlateGray>Birthday:</font> December 16th

Revision as of 00:37, 16 December 2012

Tonic
Tonic.
A.K.A. Amazon Tonic
Age 18
Voice Actor Yukana
Relatives Mousse - Father
Shampoo - Mother
Lotion - Brother
Series Ranma 1/2
Player Soul
  • Name: Tonic (To Ni Que)
  • Age: 18
  • Sex: Female
  • Birthday: December 16th
  • Parents: Mousse & Shampoo
    • Place of Birth: Amazon Village in China
    • Nationality: Chinese
    • Specialty: Masseuse
    • Hobbies: Exercising, hiking, adventuring.
    • Likes: Fun and excitement. Maybe fighting, but nothing brutally serious.
    • Dislikes: Being talked down to.
    • Favorite Food: Most Chinese Dishes
    • Least Favorite Food: Cheeseburgers
    • Favorite Music:
    • Favorite Sport: Soccer (Don't Judge!)
    • Most Valuable Possessions:
    • Level of Education: Unknown. She's an amazon. Maybe she didn't go to school?
    • Seiyuu/Voice Actor: Yukana (C.C. from Code Geass)
  • Physical Stats:
    • Height: 5'1"
    • Weight: 103 lbs
    • Eyes: Purple
    • Hair: Black
    • Special: Has red makeup over the top of her eyes at all time.

Personality

She is as nice as an amazon can get, yet still tricky and deceiving, since it's somewhat the nature of her family. She'll try to help people when needed, but will also try to get things the way she wants them, as it's a matter of pride.

Background

There's not much to explain here. She was raised by her mother, and grandmother, mostly. When she got older, she got the travel bug in her. The itch for adventure! So, without asking permission, she has fled from her home village and gone to travel the world. Things are possibly not going to go her way, though, as she's underage and away without permission. She didn't ENTIRELY just run away, but she didn't want to stay home for the reasons of boredom.

Skills

Physical Skills:

  • Alertness: Good (+2)
  • Athletics: Very Good (+3)

Social Skills:

  • Subterfuge: Novice (+1)
  • Expression: Very Good (+3)
  • Ettiquette: Very Good (+3)

Mental Skills:

  • Investigation: Good (+2)
  • Occult: Very Good (+3) She's read a lot in her travels.

Other Skills:

  • Driving (Bicycle): Amazing (+5) Look at her bicycle skills! (You thought she might be a car driver? Hah. She uses canoes and bicycles.)
  • Survival: Incredible (+4)
  • Empathy: Very Good (+3)

Special Abilities

  • Dim Mak: Tonic trained in the use of Dim Mak, the legendary fighting style of hitting pressure points and other such areas of the body, which can incapacitate people, or possibly kill them. Mind you, she never goes for the kill, and would rather not fight all the time, so making it where the other person CAN'T fight is right up her alley.
  • Amazon Fighting Style: Aside from that, she has some fighting style from her mother, as well as father. She can dual wield most amazon weapons, like Shampoo can; and carry a LOT of weapons on her, discretely, somehow, like her father can. Her specialty in dual wielding is usually swords, but a lot of weapons can work in a quick fix.
  • Chi Training: Since Tonic's failure at the tournament, she was taken back to china to train with her mother Shampoo. Not being taught any techniques, she was told to develop some moves on her own, after being taught some basic training on how to manipulate one's chi. Since bonding with her tarot card, her chi seems to be aligning with the element of ice.
  • Sixth Sense (Chi/Ki): Since she began training, she is now able to sense and feel chi/ki, like many others that fight using this energy type.
  • Dragon Fist: She charges her punches and kicks with chi, hitting twice as hard as she usually would on her own. The attack comes with a chill to it.
  • Dragon Breath: A concentration of chi in her fist that fires off at an enemy, to hit them from a ranged distance. This attack does moderate damage, and packs a slight feeling of coldness.
  • Katchu Tenshin Amiguriken: A technique to improve speed and reflexes overall, but also capable of throwing a number of punches in the moment of a single strike. Tonic can also augment this with dragon's flame or dragon's breath for a melee or ranged series of strikes with her chi.
  • Hiryu Shoten Ha: The ability to draw someone into a spiral of their own heated energy and then blow them away with a explosion of 'cool'. Tonic is very adept at this ability considering her ice type chi attacks she already uses.

Tarot Blessing

The Withered Lover tarot card.
If the Tarot card's user is in dire need and under specific circumstances, The tarot card Hero will grant assistance to them with their fight. When the tarot card Hero appears, they are a shadowed out figure that hovers behind or beside their user.. the Hero can only be visible when casting or attacking, otherwise only magic users or spiritualists will be able to see them.
  • The Withered Lover: Tonic pulled the fortune of The Withered Lover champion, Mayura. Mayura is an ancient sorcerer who had mastered the use of the Maram Words. Currently Mayura only offers one attack for Tonic:
    • Daara: The Maram word for 'Storm'. When casted, the immediate target in front of Tonic will be attacked with powerful gusts of wind, either knocking them away or potentially blocking an incoming projectile.

Powers & Merits

  • Ambidextrous (2): You are equally dextrous, or nearly so, with both hands, and use your "off" hand at no penalty. Not useful if your GM isn't the nitpicky sort who doesn't give a shit about off-hand penalties and such...). Using both hands at once is still not so easy. Note, again, this Merit should be for people who use regular abilities. Someone trained in two-sword styles or guns akimbo shouldn't have to worry about this, but having to write with your off hand tends to be a PITA, so this can come in handy.
  • Concentration (1): You are very good at focusing, and suffer no penalty for distractions, stress or having to repeat yourself often.
  • Crack Driver (1): Bicycle genius. +2 to bicycle related rolls.
  • Good Old Boy/Girl (2): You're just a nice person, and people recognize and appreciate that. +1 Bonus on social rolls when interacting with your fellow folk.
  • Graceful (2): You are extremely agile and delicate in your movements. +1 Bonus on all Dexterity rolls. Botches will still hurt, but it is possible to gracefully fall down, and you'll die before you look clumsy.

Unique Items

  • Amazon Supplies: As she is an amazon girl, she has posession of various herbs and spices and insense that might come in use, for either serious or comical effects.
    (Like sleeping powder, or fall in love with guy hair lotion... the basics.)
  • Shockwave Hammer: A one handed heavy hammer, this hammer has the ability to generate a shockwave upon impact geared for destroying rocks and demolish buildings. There is a minor inscription on the hammer in a mysterious alien dialect.
    (This hammer was obtained on mission 57 by Alys Ashley)

Items Of Note

Poisons

  • Fire Biter: A painful non-lethal poison of bitter taste with brittle red clay appearance. It must be introduced directly to the bloodstream, causing extremely painful inflammation and swelling of joints throughout the body. It would spread like a web through the vessels blood from the wound. Its most frequent use was to be painted onto a weapon.
  • Fugu: Most commonly known as Pufferfish. It was a delicacy if prepared correctly, but poisonous otherwise. The venom was contained in the fish's ovaries, and it survived through the cooking process. It caused slow, painful death if ingested. If poisoned, the victim lose all control of speech, complete paralysis and death would follow. Small doses of the poison caused a kind of paralyzation of the brain, making the victim little more than a semi-conscious zombie, capable only of involuntary actions, and it was used for kidnapping.

Weapons

  • Throwing Knives: Tonic has a multitude of throwing knives, in both silver and carbon steel. She lines these with Fire Biter poison. The knives are six inches long in total.
  • Butterfly Swords: Butterfly swords are short Dao swords, only about 18 inches long in total (6 inch handle with 11 1/2 inch blade), with the top half of the blade sharpened with a hand guard and secondary guard that serves as a Sai for blocking. This weapon can easily be concealed as well as having two of the blade in a single scabbard. Tonic has these in both carbon steel and silver. As close quarter swords, they serve as great tools for blocking and catching weapons. The top half of the blade is only sharpened so blunt attacks can be made with the sword in a moment's notice without causing severe injury. These weapons are also lined with Fire Biter poison.

Misc. Tools

  • Flashlight: A small pocket flashlight that uses LED to compensate for its size.
  • Chain with cuff: A long chain in her left sleeve that has a cuff on it to ensnare someone and lock on them when used.
  • Chain with grappling hook: A long chain in her right sleeve with a grappling hook for quick climbing.
  • The Kabuki Backpack: A small backpack, perfect for carrying books, laptops or other easily carried things. Its main feature however, is the stuffed panda peeking its head out of the side, as if it were carrying a real live baby panda! The backpack's colors can be adjusted, but the panda will always be a panda. It gives you the stats Adorable: OMG and Sweetness: Awww.

Weaknesses & Flaws

  • Bad Sight (1): Difficulties for sight-related rolls are at -1 Penalty, and you suffer from night blindness. This can be corrected with glasses, but then it's just a 1pt flaw. (She wears contact lenses. Can't let her appearance be faulty!)
  • Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.
  • Deep Sleeper (1): Waking up is hard; getting you moving is hard enough (-2 on all rolls to wake up), getting you comprehending what's going on after you're up isn't much easier (Your rolls in the next few minutes.. up to 30 minutes.. are at -1.)
  • Overconfident (1): You think you can do everything even though you probably can't, and you try to prove your belief as often as possible.
  • Short (1): You are well below average height, and have difficulty reaching high objects, seeing over things, etc. -2 penalty to pursuit rolls. On the up side, you may get bonuses to hiding attempts.