Unimaru

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Unimaru
A.K.A. N/A
Age 30
Voice Actor Furusawa Tohru
Relatives Sesshoumaru, Genetic Father; Doku-Hana, Genetic Daughter; Kagome Higurashi, Genetic Mother; Inu-Yasha, Genetic Uncle;
Series Inu Yasha, Slayers.
Player Frank
  • Name: Unimaru
  • Age: 30
  • Sex: Male
  • Birthday: March 27th, he doesn't know.
  • Parents: Clone of Sesshoumaru and Kagome by way of Mazoku.
    • Place of Birth: Wolfpack Island
    • Nationality: None
    • Specialty: Tracking and Hunting
  • Physical Stats
    • Height: 6'4"
    • Weight: 200lbs
    • Eyes: Silver
    • Hair: White with black lines
    • Special: Pretty features, stripe marks on the face, sharp claws and fangs, demonic eyes.

Appearance

Unimaru is a very toned, well built young man, with a small but agile tail, a well balanced, muscular frame, and sharp extensions about his extremities. This gives him a very feral, predatory look, which he usually does not seek to disguise. He has long, unkempt, flowing silver hair with black extremities, which he only ties in a ponytail while researching or writing. He has sharp features, almond shaped eyes, a very feminine face, and long claws. His fangs only show when he chooses to, though they are not retractable. He usually has an intense, brooding demeanor, and rarely is he 'on edge', though always prepared, with his senses on the prowl.

Personality

Unimaru is a very silent, intense, usually calm person, but is in fact repressing almost 2 decades of rage, anger and abuse. While naturally cold, unsociable and cruel, Unimaru can in a very short time become a violent and dangerous killer who acts with ruthless efficiency. He is fascinated by knowledge and seeks to find his true parents, whose names are unknown to him and will make any sacrifice for it.. but has been tricked too often by his former masters to just blindly follow people. He is untrusting and very callous towards others, but confident in his abilities. He is very 'no nonsense' in outlook, and as such will not hestitate to take a situation to the limit.

Background

Unimaru was created in a Chimerical laboratory on Wolfpack island, by the same research The red Priest, Rezo used to create his clone, Zelgadis, Vrumugun and the other Slayers clones. He was formed by taking a DNA sample by Kagome Higurashi and Sesshou-Maru and growing them into a humanoid child.
The Samples were taken by Xelloss Metallium while he was staying at the Maison Ikkoku, and learned of the power of the Shikon Jewel. As Kagome had the DNA to sense and use the Jewel, and Sesshou-Maru was a stronger version of it's current protector, Inu Yasha, Xelloss explained to his mistress, Beast Master Zelas, that a chimera made from them could be used to take the jewel back at any time. Zelas agreed and oversaw the creation of Unimaru.
From birth, Unimaru was trained as a hunter and scholar on Wolfpack Island, having to live and fight with the Beastmaster's Pets, as well as learning as much as he could about Legends, lores and powers from both worlds (Earth and the Slayers' World), all for the sake of his eventual mission. Unimaru was then trained mercilessly by his 'parents', and only rewarded with a fleeting glance of a picture of his mother's family when he performed admirably, which was very subjective to the views of Xelloss. (AKA, almost never.)
Unimaru learned to focus his rage into quiet fortitude, enduring the training, learning and torture for nearly 16 years before finally besting all the wolf kin on the island, destroying them, and running off, away from his masters, and off to find his parentage.. and the Shikon Jewel. Unimaru picked up many travelling skills on the way, using his training as a hunter and scholar, and went on to find a way off his current world to the world of his birth. In fact, he followed the faint smeel of a blood that smelled similar to his to a portal, and followed. After landing in the forests of India, Unimaru made his way accross Eurasia to finall swim to Japan, in search of his family, his heritage, and ... whatever else he may decide after this.

Skills

(These include all learned skills, as well as a relative rating from Abyssmal to Amazing. The character's level of mastery in something that can be taught or at least rated by other people follows the scale: Abyssmal, Novice, Good, Very Good, Incredible, Amazing)

Physical Skills:

  • Alertness: Amazing
  • Athletics: Incredible
  • Stealth: Incredible

Social Skills:

  • Subterfuge: Novice
  • Streetwise: Novice
  • Intimidation: Amazing
  • Leadership: Good
  • Etiquette: Incredible

Mental Skills:

  • Computers: Good
  • Investigation: Incredible
  • Occult: Very Good
  • Politics: Very Good

Other Skills:

  • Driving: Abysmal
  • Survival: Incredible
  • Empathy: Good
  • Animal Ken: Very Good

Special Abilities

(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)
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Powers & Merits

(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can't be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)
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Unique Items

(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)
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Items Of Note

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Weaknesses & Flaws

Flaws can go here. Balance is key! Text goes here

NPC(s) to go with char

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