Difference between revisions of "Kazeko"
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== SPECIAL ABILITIES, POWERS == | == SPECIAL ABILITIES, POWERS == | ||
− | '' | + | '''Blood Sisters''': Due to experimentation on their bodies by [[Orochiko]], the Sound Three are capable of trading body parts with each other, as well as adding other people's body parts to their own with minimal effort. This also allows them to get hurt to the point of dismemberment and death with only pain as a result, and no actual loss of life or any other vital part of their bodies. One sister can add the other two's arms, for more attacks or legs (and presumably, hips), for more mobility. Any and all organs and body parts can be added, or they can form one insane amalgamation. Their senses are also linked, and any 'talk' they have is purely for the opponent's benefit or disturbance.<br> |
== NOTABLE ITEMS == | == NOTABLE ITEMS == |
Revision as of 15:13, 19 August 2012
Kazeko | |
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A.K.A. | The Wind |
Age | 16 |
Voice Actor | Rie Kumigawa |
Relatives | Ikazuko, Suiko |
Series | Naruto |
Player | Cinnie, Frank |
- Name: Kazeko
- Age: 16
- Sex: Female
- Likes: Her Sisters, Orochiko
- Dislikes: Unknown
Physical Stats
- Height: 5'3"
- Weight: 118lbs
- Eyes: Blue
- Hair: Blond
Contents
APPEARANCE
Short, happy looking pretty blonde girl with perfect curves and usually wearing revealing but practical clothes.
PERSONALITY
Bubbly. Happy. Callous. Playful.
SKILLS
- Stealth: Incredible
- Intimidation: Very Good
- Alertness: Incredible
- Athletics: Incredible
SPECIAL ABILITIES, POWERS
Blood Sisters: Due to experimentation on their bodies by Orochiko, the Sound Three are capable of trading body parts with each other, as well as adding other people's body parts to their own with minimal effort. This also allows them to get hurt to the point of dismemberment and death with only pain as a result, and no actual loss of life or any other vital part of their bodies. One sister can add the other two's arms, for more attacks or legs (and presumably, hips), for more mobility. Any and all organs and body parts can be added, or they can form one insane amalgamation. Their senses are also linked, and any 'talk' they have is purely for the opponent's benefit or disturbance.
NOTABLE ITEMS
Text Goes Here - Special Weapons, gear or notable paraphenelia only, please.
WEAKNESSES
Text Goes Here - List useable Weaknesses, not context-sensitive flaws.