Difference between revisions of "Security Room"

From MI2wiki
Jump to: navigation, search
(Created page with ''''Security''' and the '''Danger Room''' have been modified from the previous existence of a Pocket Dimensional Lab. '''Security Room''' - There is a large computer station with…')
 
(Early designs)
Line 5: Line 5:
 
'''The Danger Room''' is a training facility built for the agents of PARADIGM living in [[The Inn]] to be able to use their skills without fear of damaging anyone or anything.
 
'''The Danger Room''' is a training facility built for the agents of PARADIGM living in [[The Inn]] to be able to use their skills without fear of damaging anyone or anything.
  
==Early designs==
+
==Simulator Room Designs==
In the early books it was filled with traps, projectile firing devices, flamethrowers, and mechanical dangers such as presses, collapsing walls and the like intended to challenge the trainee. Meanwhile, an observer is in the overhanging control booth<ref>{{cite web|url=http://www.mutanthigh.com/tech/dangerroom2.jpg |title=Danger Room Control Hub |publisher=Mutanthigh.com |date= |accessdate=2011-09-29}}</ref> managing the room's mechanisms to oversee the exercise while manually ensuring the subject's safety. Later the Danger Room was upgraded with machines and robots for the X-Men to fight against.<ref>[http://marvel.toonzone.net/spideytas/episode/mutantagenda/07.jpg ]{{dead link|date=September 2011}}</ref>
+
After completing a few of the missions for PARADIGM.. the agents were given materials to build the Danger Room with holographic technology. These upgrades were largely added by [[Shiro]] and [[Takeo Masaki]]. The Danger Room is located in the back half of the Security Room so that someone can also be supervising whoever is using the Danger Room, while also monitoring Security. The Danger Room also comes equipped with safety mechanisms, or limiters, so that the trainees using the device will not hurt themselves. At this present time, The Danger Room can display holograms in only 32-bit color.
 
 
After befriending the [[Shi'ar]] the X-Men rebuilt the Danger Room with Shi'ar hard-light [[holographic]] technology. These upgrades were largely added by Dr. Hank McCoy (''[[Beast (comics)|Beast]]''). The Danger Room is located in the X-Mansion; every destruction of the latter led to a rebuilding, and usually upgrading, of the Danger Room. The training facility has endured extensive damage over the years, usually from X-Men training or X-Men going rogue, as [[Colossus (comics)|Colossus]] did during The [[Muir Island Saga]]. [[Supervillains]] have dealt critical damage to it as well as taking over the facility, especially [[Arcade (Marvel Comics)|Arcade]]. The security and safety protocols that ensure the safety of anyone using the Danger Room have frequently been disrupted, tampered with by villains, failed, or have been completely negated in all the years of its use, each time happening more frequently as the room began to get more and more upgraded.
 
 
 
It is suggested in the ''X-Men Official Guide'' that the objects in the danger room are holograms surrounded by force fields, supposedly confirmed in ''[[Astonishing X-Men]]'' when a student managed to kill himself by jumping from a holographic cliff face. It is also revealed that the Danger Room can display holograms in only [[color depth|32-bit color]].
 

Revision as of 18:33, 6 March 2012

Security and the Danger Room have been modified from the previous existence of a Pocket Dimensional Lab.

Security Room - There is a large computer station with monitors showing high traffic public areas of the Inn. The monitors used to show private areas as well until it was dismantled by Toki and Shiro. There are also some previous logs of previous tennants however the logs are not accessible without a password key. The Security Room was also proposed to be a Safe House of sorts if any emergency occurs, due to the fact that no one can teleport into the area and there are medical supplies already present because the space used to be a lab.

The Danger Room is a training facility built for the agents of PARADIGM living in The Inn to be able to use their skills without fear of damaging anyone or anything.

Simulator Room Designs

After completing a few of the missions for PARADIGM.. the agents were given materials to build the Danger Room with holographic technology. These upgrades were largely added by Shiro and Takeo Masaki. The Danger Room is located in the back half of the Security Room so that someone can also be supervising whoever is using the Danger Room, while also monitoring Security. The Danger Room also comes equipped with safety mechanisms, or limiters, so that the trainees using the device will not hurt themselves. At this present time, The Danger Room can display holograms in only 32-bit color.