Difference between revisions of "Corin Nel Arinborn Saillune"

From MI2wiki
Jump to: navigation, search
(NPC(s) to go with char)
Line 18: Line 18:
 
**Specialty: Esper Knight
 
**Specialty: Esper Knight
 
**Hobbies: Sparring, Poetry
 
**Hobbies: Sparring, Poetry
**Likes:  
+
**Likes: Traveling, new magic
**Dislikes:  
+
**Dislikes: Lack of tact
 
**Favorite Food: Cake
 
**Favorite Food: Cake
 
**Least Favorite Food: Anything Spicy
 
**Least Favorite Food: Anything Spicy
Line 85: Line 85:
  
 
= Powers & Merits =
 
= Powers & Merits =
''(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can't be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)''<br>
+
'''Esperian Heritage:''' His bloodline contains the knowledge and power of ancient Espers. This grants him magical insights and affinity, especially in the category of Shamanistic (Elemental type) magics. Is particularly sensitive and susceptible to Astral attacks as a result.
Text goes here
+
 
 +
'''Esper of Aerternity:''' Corin's 'possible' mana pool is beyond exceptional. While he generates enough only to build a fraction of it on his own, he has a naturally high potential when infused through other means or exposed to 'consumable' mana sources. Corin's magical abilities scale upwards in potency in a flavor of GM's discretion for any such consumed/infused. As a secondary side effect, he is also far less susceptible to being overwhelmed or debilitated by excess energies.
  
 
= Unique Items =
 
= Unique Items =
Line 93: Line 94:
  
 
= Items Of Note =
 
= Items Of Note =
Text goes here
+
'''Saillune Royal Crest:''' Grants certain privileges inside the bounds of the Holy Kingdom of Saillune.
  
 
= Weaknesses & Flaws =
 
= Weaknesses & Flaws =

Revision as of 00:34, 1 January 2016

Corin Nel Arinborn Saillune
A.K.A.
Age ???
Voice Actor Nakamura, Yuuichi
Relatives Crono Arinborn (father), Genevieve May Nadia Saillune (mother)
Series Slayers, Nexus
Player Crono
  • Name: Corin Nel Arinborn Saillune
  • Age: ???
  • Sex: Male
  • Birthday: March 10th
  • Parents: Crono Arinborn, Genevieve May Nadia Saillune
    • Place of Birth: Saillune
    • Nationality: Saillune
    • Specialty: Esper Knight
    • Hobbies: Sparring, Poetry
    • Likes: Traveling, new magic
    • Dislikes: Lack of tact
    • Favorite Food: Cake
    • Least Favorite Food: Anything Spicy
    • Favorite Music: Classic
    • Favorite Sport: Soccer
    • Most Valuable Possessions:
    • Level of Education: High-end college
    • Seiyuu/Voice Actor: Nakamura, Yuuichi
  • Physical Stats
    • Height: 5' 9"
    • Weight: 174 lbs
    • Eyes: Pale Mako Blue
    • Hair: Smooth and black

Appearance

A honed young man with a small frame looking in his early twenties, with smooth texture but slightly disheveled black hair.

Personality

Often indecisive in his temperament, Corin's personality is adventurous, but having been raised within royal court, often clashes in annoyance with voices who can't fit or measure to certain moods.

Background

Text goes here

Skills

Physical Skills:

  • Alertness: 4
  • Athletics: 5
  • Stealth: 3

Social Skills:

  • Subterfuge: 2
  • Streetwise: 2
  • Intimidation: 3
  • Leadership: 3
  • Expression: 3
  • Etiquette: 3
  • Performance: 4 (Piano)

Mental Skills:

  • Computers: 1
  • Investigation: 2
  • Medicine: 2
  • Law: 2
  • Occult: 4
  • Politics: 3
  • Science: 1
  • Technology: 2

Other Skills:

  • Driving (Horseback riding): 4
  • Survival: 3
  • Empathy: 2
  • Animal Ken: 3

Special Abilities

Spells

Celestial Extension - Steed: A spell which summons up a magical horse complete with saddle and basic armor. In the absence of its shaper, the creature acts as a normal horse, though cannot be spooked or mislead when ridden by the creator itself. This bond of control only allow Corin to summon one at a time, and it must be 'refreshed' every eight hours to sustain, though the creature itself will not tire. Can comfortably fit two + saddle pouches.

Celestial Extension - Eagle: A spell which summons up a magical eagle. Unlike its steed counter part, its senses and feedback become directly tied to Corin's guidance, allowing him to see through it and direct it (and he suffers damage done to it, up to its limits). Its intended use is as a scout, though it can be directed to attack in combat (see: as a full action or alongside other minor actions).

Astral Purge(Self): A spell which wills out one's presence in a small bubble of disruptive astral force, dispelling all magical effects on the caster's immediate person. This could be anything from a debilitating magical effect (Bio), mind influencing magics (though if a mind control or similar prevents him from casting this, it is of no benefit), or something magic directly touching him (entangling magical vines). Because of its nature, this is rarely of benefit to others.

Powers & Merits

Esperian Heritage: His bloodline contains the knowledge and power of ancient Espers. This grants him magical insights and affinity, especially in the category of Shamanistic (Elemental type) magics. Is particularly sensitive and susceptible to Astral attacks as a result.

Esper of Aerternity: Corin's 'possible' mana pool is beyond exceptional. While he generates enough only to build a fraction of it on his own, he has a naturally high potential when infused through other means or exposed to 'consumable' mana sources. Corin's magical abilities scale upwards in potency in a flavor of GM's discretion for any such consumed/infused. As a secondary side effect, he is also far less susceptible to being overwhelmed or debilitated by excess energies.

Unique Items

(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)
Text goes here

Items Of Note

Saillune Royal Crest: Grants certain privileges inside the bounds of the Holy Kingdom of Saillune.

Weaknesses & Flaws

Otherworldly Taint: Mako Eyes (2) You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you're not "normal" may make an Alertness roll, difficulty 7, to determine what you are.

NPC(s) to go with char

N/A

Gallery