Difference between revisions of "Goblins"

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(Purpose)
(Organization)
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The Goblins may seem disorganized and a little stupid, which isn't exactly accurate, but it's true that the majority of them are uneducated and brutal. They are primarily scavengers, surviving on whatever they can find. This isn't to say they don't have hunters or agriculture, but generally speaking, they get by from surviving off the labors of others. They are prone to violence and sadism, and are generally a lazy species, in the way that others view laziness. Goblins would rather wait and steal than put up with the hard labour and patience, which is the Goblins' greatest weakness. They lack the foresight and patience to work, which is what the Goblin Emperor, self-styled, has been trying to solve.<br>
 
The Goblins may seem disorganized and a little stupid, which isn't exactly accurate, but it's true that the majority of them are uneducated and brutal. They are primarily scavengers, surviving on whatever they can find. This isn't to say they don't have hunters or agriculture, but generally speaking, they get by from surviving off the labors of others. They are prone to violence and sadism, and are generally a lazy species, in the way that others view laziness. Goblins would rather wait and steal than put up with the hard labour and patience, which is the Goblins' greatest weakness. They lack the foresight and patience to work, which is what the Goblin Emperor, self-styled, has been trying to solve.<br>
 
However, Goblins are survivors. Unlike practically every race, despite geographical and lifestyle differences, Goblins do not fight and are all, at the core, the same. They do not break out into petty infighting over territory, they do not wage war against Goblins. This seems less a decision or thought out process, but an instinctive thing. Goblins will fight and even kill.. and yes, eat each other, but only for survival. They will instinctively move to do what's best for their species, and that is, and has always been cooperation. Goblins are fiercely competitive, but they will only do so for survival, not for gaining over one another, or for no reason.<br>
 
However, Goblins are survivors. Unlike practically every race, despite geographical and lifestyle differences, Goblins do not fight and are all, at the core, the same. They do not break out into petty infighting over territory, they do not wage war against Goblins. This seems less a decision or thought out process, but an instinctive thing. Goblins will fight and even kill.. and yes, eat each other, but only for survival. They will instinctively move to do what's best for their species, and that is, and has always been cooperation. Goblins are fiercely competitive, but they will only do so for survival, not for gaining over one another, or for no reason.<br>
 +
Recently, Goblins have begun organizing into a more coherent force, albeit still disparate, and still living in isolated pockets of 'Goblinism' as it were, there have been persistent rumors of a 'Goblin Emperor', who is an actual Hobgoblin which has decided to set down guidelines and rules for the Goblin race to follow in order to grow. It seems that he had been inspired by the Orcs' [[Keishig]],
 +
Goblins come in three forms, though only two are generally seen, and one is exceedingly rare. The most common, and generally the 'true' form of the Goblins is just called that, '''Goblins'''. Their other more common form are those which are generally the leader of Goblin raiding parties, those that become warriors, and generally the overall leaders of the Goblin communities, the '''Hobgoblins'''. The third and rarest type of Goblin is generally born from Hobgoblins only, and has no actual name, though some have called them Bugbears, they refer to themselves as '''Hurgoblins''', and are characterized for their low intellect and freakish strength.<br>
  
 
=Known Members=
 
=Known Members=

Revision as of 17:06, 4 December 2014

Goblins
GoblinLogo.jpg
Also Known As The Green Plague
Organization Type Race and Group
Leadership Goblin Emperor
Membership
Associated With Orc Keishing; Ogres.
Related To Largias Continent

Goblins are a race of scavengers, traders and generally considered a pest in the Largias Continent.

History

The history of the organization, mostly notable facts or important events.

Organization

The Goblins may seem disorganized and a little stupid, which isn't exactly accurate, but it's true that the majority of them are uneducated and brutal. They are primarily scavengers, surviving on whatever they can find. This isn't to say they don't have hunters or agriculture, but generally speaking, they get by from surviving off the labors of others. They are prone to violence and sadism, and are generally a lazy species, in the way that others view laziness. Goblins would rather wait and steal than put up with the hard labour and patience, which is the Goblins' greatest weakness. They lack the foresight and patience to work, which is what the Goblin Emperor, self-styled, has been trying to solve.
However, Goblins are survivors. Unlike practically every race, despite geographical and lifestyle differences, Goblins do not fight and are all, at the core, the same. They do not break out into petty infighting over territory, they do not wage war against Goblins. This seems less a decision or thought out process, but an instinctive thing. Goblins will fight and even kill.. and yes, eat each other, but only for survival. They will instinctively move to do what's best for their species, and that is, and has always been cooperation. Goblins are fiercely competitive, but they will only do so for survival, not for gaining over one another, or for no reason.
Recently, Goblins have begun organizing into a more coherent force, albeit still disparate, and still living in isolated pockets of 'Goblinism' as it were, there have been persistent rumors of a 'Goblin Emperor', who is an actual Hobgoblin which has decided to set down guidelines and rules for the Goblin race to follow in order to grow. It seems that he had been inspired by the Orcs' Keishig, Goblins come in three forms, though only two are generally seen, and one is exceedingly rare. The most common, and generally the 'true' form of the Goblins is just called that, Goblins. Their other more common form are those which are generally the leader of Goblin raiding parties, those that become warriors, and generally the overall leaders of the Goblin communities, the Hobgoblins. The third and rarest type of Goblin is generally born from Hobgoblins only, and has no actual name, though some have called them Bugbears, they refer to themselves as Hurgoblins, and are characterized for their low intellect and freakish strength.

Known Members

A list of noteworthy people in the organization's history and present as well as their role.

Trivia

Bullet points (use the asterisk) of facts about the organization, this section is fully optional. If there is no trivia, don't put in this section.