Difference between revisions of "Axel Demir"

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provide decent evasion skills much better than those of the average human.
 
provide decent evasion skills much better than those of the average human.
 +
 
*Stealth (Sneaking! Breaking in, etc etc.)
 
*Stealth (Sneaking! Breaking in, etc etc.)
  

Revision as of 22:42, 17 September 2010

Axel Demir
A.K.A. Axeman
Age 26
Voice Actor N/A
Relatives None
Series N/A
Player
  • Name: Axel Demir
  • Age: 26
  • Sex: Male
  • Birthday: August 17
  • Parents: Deceased
    • Place of Birth: Tokyo, Japan
    • Nationality: Japanese
    • Specialty: Rifle Marksman
    • Hobbies: fixing motorcycles
    • Likes: anything that has to do with motorcycles
    • Dislikes: people who intentionally try to piss him off
    • Favorite Food: any kind of fish or shrimp
    • Least Favorite Food: squid
    • Favorite Music: mid-tempo techno, old school thrash metal
    • Favorite Sport: baseball
    • Most Valuable Possessions: his motorcycle
    • Level of Education: College graduate, if you can believe that (also a certified motorcycle mechanic)
    • Seiyuu/Voice Actor: N/A
  • Physical Stats
    • Height: 6'5"
    • Weight: 242 lbs
    • Eyes: right is green, left is light blue
    • Hair: black
    • Special: feline eyes

Appearance

Big and tall, looks like he works out a lot, has a long mullet and small goatee, and usually wears black or dark-colored

clothing

Personality

gets along well with people he considers friends, but when meeting someone for the first time, he's always on his guard. If

anyone bothers him when he wants to be alone, especially if they've been asked (or told) several times to leave him alone,

Axel won't hesitate to threaten them with violence.

Background

Text goes here

Skills

(These include all learned skills, as well as a relative rating from Abyssmal to Amazing. The character's level of mastery

in something that can be taught or at least rated by other people follows the scale: Abyssmal, Novice, Good, Very Good,

Incredible, Amazing)

YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to

add other skills that you think your character should be noted for. (Ex: Speaking French)

Physical Skills:

  • Alertness - Very Good
  • Athletics (Jumping, Climbing, Flexibility.. you know.)

Acrobatics - Due to his natural cat-like reflexes and mannerisms, Axel is able to get himself in and out of tight spots,

literally. He has no trouble squeezing through the smallest leeway and has almost perfect balance on ledges and hightops

because of an extra balance support such as his tail. In some cases, it has been known for him to land on all fours from a

higher fall that would normally break a few bones, but in his case, it merely rumbles a couple bones and disperses the shock

evenly throughout the body.

Enhanced Agility - Axel was born as a natural sprinter and it shows through his athleticism and muscular stature, however,

his feline attributes only adds to it and improves his natural speed. In some situations, Axel is capable of displaying short

bursts of speed while sprinting to get him clear from a dangerous situation or to close the distance. These enhancements also

provide decent evasion skills much better than those of the average human.

  • Stealth (Sneaking! Breaking in, etc etc.)

Social Skills:

  • Subterfuge
  • Streetwise - Very Good
  • Intimidation - Good
  • Leadership
  • Expression
  • Ettiquette
  • Performance

Mental Skills:

  • Computers (no. I'm serious. If you don't know what one is, you will NOT just 'pick it up on the fly')
  • Investigation (as in proper, scientific investigation. Anyone can ask questions or notice out of place things, it takes a

real Holmes or House to do this perfectly)

  • Medicine
  • Law
  • Occult
  • Politics
  • Science

Other Skills:

  • Driving - Incredible (on a motorcycle, anyways)
  • Survival - Incredible
  • Empathy
  • Animal Ken - Very Good

Special Abilities

(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities

that are outside the norm of regular humans, but only because they have not had access to them.)

Feral Senses - With this ability, Axel is granted the basic enhancements that you would find in a typical housecat that only

amplifies his human senses as well. Because of his genetic make-up as a feline, Axel's eyesight has become much more refined

and focused. He is able to concentrate on targets from greater distances than the average human, and even has perfect vision

at night. This also enhances his trait as a marksman and allows a higher chance at critical shots involving greater accuracy.

Besides his eyesight, his sense of smell has also been enhanced to pick up trails and scents from farther distances as well,

allowing him the ability of tracking opponents down.

Powers & Merits

(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can't be taught to others or simply

gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)

Feral Combat - As a metahuman with feline prowess, its only natural for Axel to display overly long fingernails roughly

defined into claws and elongated fangs in his mouth. Of course, they're not anywhere close to vampiric ones, but its enough

to state business or scare off potentially weaker-minded opponents from getting too close to him. The claws are far more

useful in close combat situations than the fangs of course, and he will only use his fangs in the most dire situations.

Shapeshifting - General ability to transform himself from an average human male into a hybrid with feline tendencies,

physical features, and attributes.

Unique Items

(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it

technically the character is NOT able to use these abilities.)
Text goes here

Items Of Note

Text goes here

Weaknesses & Flaws

Flaws can go here. Balance is key! Text goes here

NPC(s) to go with char

None