Gabriel Cortez

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Gabriel Cortez
A.K.A.
Age 20
Voice Actor
Relatives Unknown
Series Devil May Cry / Castlevania
Player Tony
  • Name: Gabriel Alfonso Galicia Cortez del Cielo Azul
  • Age: 18
  • Sex: Male
  • Birthday: April 29
  • Parents: Unknown
    • Place of Birth: Madrid, Spain
    • Nationality: Spanish
    • Specialty: Supernatural Extermination
    • Hobbies: Movies, music, cell phone games
    • Likes: History, philosophy, occult
    • Dislikes: Hiking
    • Favorite Food: Spicy
    • Least Favorite Food: French
    • Favorite Music: Rock
    • Favorite Sport: European football
    • Most Valuable Possessions: A simple crucifix from his home.
    • Level of Education: High school
    • Seiyuu/Voice Actor:
  • Physical Stats
    • Height: 5'10"
    • Weight: 165 lbs.
    • Eyes: Blue
    • Hair: White
    • Special: Very swarthy with starkly-contrasting white hair.

Appearance

Gabriel is a well-built man of average stature but incredible athleticism. He is lean, well-muscled, with a darkly-skinned Mediterranean complexion. He has shaggy white hair that he keeps mostly straight, with broad shoulders and an agile frame. His right arm from the shoulder-blade down is mutated into a scarlet-colored, lizard-like hide with "veins" of smooth membrane cracking through it to reveal pulsing and swirling blue and white energy inside the arm rather than organic flesh and blood. The fingers end in pointed claws.

Personality

Laid back, iconoclastic, friendly, protective, flirty

Background

Someone left this child at a Spanish monastery, leaving him in the care of the church. Gabriel was raised originally to be a monk, but his proclivity toward mischief and violence at a very young age led him into disciplinary exercises; this only led to him getting more skilled at his mischief and violence rather than teaching him not to pursue it.

The monks originally only named this child after an angel and a region in Spain; they added 'Cortez' for the conquistador after his power manifested when he was a child and absorbed the strength of an artifact hidden within one of the church's reliquaries. This talent pushed Gabriel into the Inquisitor training program, starting as a teenager, and led him to train as a hunter of all things evil in the name of the church. Fortunately, this outlet provided Gabriel with an opportunity to avoid all the monastic practices-- he's a hunter, not a warrior monk, and a junior, inexperienced one at that.

Due to his aptitude and potential, a member of the Church recommended him to PARADIGM due to its involvement in the world at-large. He was beginning his onboarding when an attack decimated the organization.

Skills

Abysmal, Novice, Good, Very Good, Incredible, Amazing)

Physical Skills:

  • Alertness - Incredible
  • Athletics - Amazing
  • Stealth - Incredible

Social Skills:

  • Subterfuge - Good
  • Streetwise
  • Intimidation - Very Good
  • Leadership
  • Expression
  • Etiquette - Good
  • Performance - Good

Mental Skills:

  • Computers - Good
  • Investigation - Incredible
  • Medicine - Good
  • Law - Good
  • Occult - Incredible
  • Politics
  • Science
  • Technology

Other Skills:

  • Driving - Good
  • Survival - Very Good
  • Empathy
  • Animal Ken

Special Abilities

Guardia Imperial - Gabriel has the ability to negate and absorb incoming kinetic and spiritual energy when he's defending himself. This requires focus and concentration and cannot be used "on the fly" or as a counterattack. He must dedicate an entire action or series of actions to Imperial Guard in order to benefit from it. Gabriel cannot prolong the use of this without tiring himself from the strain. Overly powerful attacks can break his guard or deal excessive damage despite it.

  • Imperial Release - After absorbing kinetic or spiritual energy, Gabriel can project it through his body into a counterattack.
  • Acorazado - Gabriel's power can manifest as a potent set of metaphysical and physical armor in the likeness of Renaissance, gothic platemail. This allows him to fight without focusing on defending himself, as the armor will negate most incoming kinetic or spiritual energy for a brief time. Utilizing this ability removes Gabriel's ability to use Guardia Imperial until he can rest.

Powers & Merits

Magic Absorption - Gabriel has the ability to absorb certain types of magical or spiritual energy, making himself stronger and adapting its nature to himself. This allows his body to dynamically alter itself as he absorbs objects or energies within himself. He can also recall certain objects absorbed at-will.

  • Devil Arm - Gabriel's right arm is mutated into a mostly-intact, scaly red limb from the shoulder blade-down. Trapped inside and visible through vein-like "cracks" in the exterior reveals pulsing bluish-white energy that seems barely trapped inside. This energy is demonic in nature, but latent and seemingly controlled by Gabriel rather than influenced by an outside source.
    • Superhuman Strength - The Devil Arm on its own possesses the ability to lift and manipulate incredibly heavy, massive, dense, or large objects.
    • Superhuman Durability' - The Devil Arm is near-indestructable by conventional means.
    • Buster - The Devil Arm is capable of expanding the energy trapped inside into a spectral limb to manipulate larger objects. This is not infinite, but adaptable on-command. This allows it to get bigger, longer, expand a great distance from the user, or extend the claws wider. The arm itself does not change size.
    • Enhanced Durability - The magic of the Devil Arm grants Gabriel's body enhanced resistance to physical damage, though nowhere near the potency of the Arm itself.
    • Healing Factor (Passive) - The magic of the Devil Arm grants Gabriel a limited healing factor that allows him to recover from wounds more quickly. This is not regenerative, fast, or painless.
  • Poison Resistance (2): You have an innate ability to resist the effects of many toxins. Whenever you need to roll to resist poisons, you get a +2 Bonus.
  • Ambidextrous (2): You are equally dextrous, or nearly so, with both hands, and use your "off" hand at no penalty.
  • Daredevil (3): You love to take risks, and are damn good at living through them. +2 Bonus when risking your life.

Unique Items

  • Tizona - A cup-hilted Spanish-style cavalry saber. Blessed by the Church.
  • Colada - A long-barreled, high-caliber revolver. Blessed by the Church.

Items Of Note

Supernatural hunting gear

Weaknesses & Flaws

  • Anti-Magic - Objects, items, or effects that negate magical energy can "shut down" Gabriel's abilities.
    • Devil Arm - Anti-magic prevents Gabriel from from summoning the energy within the Devil Arm. It retains most of its strength and durability, however, decreasing its potency by one rank. Without the magic of the Devil Arm, Gabriel loses his Enhanced Durability and his Healing Factor.
  • Deformity (3): Gabriel's "Devil Arm" stands out and contains a great deal of latent, passive, and active spiritual energy within.
  • Isolated Upbringing (1): Gabriel was raised in the Church, and mostly sequestered away from "normal" life. o he has trouble adjusting to this Outside-World thing. Dealing with any community outside the one in which you were raised raises a -1 Penalty on Social rolls, when RP'ing accomodates it.
  • Otherworldly Taint (2): Gabriel's "Devil Arm" has an odd aura that makes it stick out. Someone may make an Alertness roll, difficulty 7, to determine what it is.
  • Group Enmity (2) - Devils/Demons
  • Group Enmity (2) - Vampires

NPC(s) to go with char

N/A