Black Mamba: Difference between revisions

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{{Infobox Character
{{Infobox Character
|name=Black Mamba
|name=Black Mamba
|image=[[File:Mamba.jpg|450px]]
|image=[[File:Mamba.png|450px]]
|aka=James Hazel; Max Hunter; John Jackson.
|aka=James Hazel; Max Hunter; John Jackson.
|age=29
|age=29
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= Special Abilities =
= Special Abilities =
''(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)''<br>
'''Close Quarters Combat''': Mamba is an adept practitioner and even master of several forms of hand to hand combat, but all of them have only been used to refine his personal style of combat, CQC. CQC stands for Close-Quarters Combat, hand to hand techniques based on outmaneuvering, destabilizing and incapacitating even groups of opponents with takedowns, the use of guns and knives, and counterstrikes. Using a mix of Jiujitsu, Krav Maga and Aikido, as well as other Mixed Martial Arts disciplines, Mamba is able to take on highly trained combat professionals such as Navy SEALs, MMA competitors and trained assassins alike with an almost 99% chance of victory. He is able to take on multiple highly trained opponents at once, and can even fight against superhuman foes with counters and takedowns applied accurately.<br>
Text goes here
'''Military Weapons Mastery''': His storied military career has given Black Mamba a familiarity with several types of firearms and explosives. He is highly skilled as a marksman, having a 96% accuracy rating with everything from small arms to mounted machine guns, as well as experiences with grenades, demolitions, and unconventional weaponry, such as grenade launchers, rocket launchers, et al. He is highly skilled with all weapons, though he favors Submachineguns, and most of all, handguns, if given a choice.<br>
'''World-Class Sniper''': Black Mamba is a highly skilled sniper. He's so good he doesn't need a spotter. Combined with his talents for Stealth and his unrelenting will, Black Mamba is a dangerous opponent and assassin if handed a long range rifle and a target.<br>


= Powers & Merits =
= Powers & Merits =
''(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can't be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)''<br>
'''Body Language Reading''': An almost esoteric ability, Black Mamba does not 'read' people the way others do. He can real body movements the way people can read a book. This, combined with his combat mastery, gives him a preternatural combat sense, where he can anticipate how an opponent, or multiple opponents, are going to move, in what order, and how they're going to be coming at him. This allows him to fight on near equal footing with superhuman opponents, and to even come out on top of a one vs many brawl. Treat this like Batman's 'danger sense' in the Arkham Series, or like Sherlock Holmes' bullet time analysis of combat in the movie of the same name. Mamba still needs to react properly, but with this ability, he has borderline superhuman reflexes and can counter or avoid most attacks of a hand to hand or gun-related nature.<br>
Text goes here
'''Lie Detection''': A side effect of his body language reading, Black Mamba can tell with a very high percentile when a human is lying to him. Note, this is ONLY applicable to humans, or entities which look, act, think and feel like humans (such as clones or humans with purple skin from Purple Earth). By analyzing people's body language, Mamba is usually able to notice all the tells of someone who is lying. This isn't unerring, but against anyone who isn't a practiced liar, it's almost impossible for him to be fooled. Against a professional, the odds are slightly askew, but he's still going to be confident of a lie most times. This ability is absolutely useless against an actual psychopath or delusional person.<br>
 
===Merits===
''Iron Will (5pts)'': Black Mamba has absolutely unrelenting will, able to power through almost anything in his way, and unwilling to bend down to mental or magical commands that go against his mission. Loyalty to the End.<br>
''Ability Aptitude - Stealth (1pt)'': Black Mamba was already gifted for Stealth, and then trained by the best in the business.<br>


= Unique Items =
= Unique Items =

Revision as of 16:47, 16 September 2016

Black Mamba
A.K.A. James Hazel; Max Hunter; John Jackson.
Age 29
Voice Actor Akio Ohtsuka/David Hayter
Relatives Saladin; Serpent; Anton Zmeyavich; David; Elijah; George.
Series Metal Gear
Player Sparda
  • Name: Black Mamba
  • Age: 29
  • Sex: Male
  • Birthday: September 8
  • Parents: Alice Hazel (adopted mother).
    • Place of Birth: United States of America
    • Nationality: British (renounced); French; American.
    • Specialty: Picks up sports almost instantly. Also can recognize a gun from the sound it makes, shot or loading.
    • Hobbies: Guns. Movies. Various Sports.
    • Likes: Drinking. Cigars. Guns. Discussing movies.
    • Dislikes: Idiots. Cowards. B.O.W.
    • Favorite Food: Calorie Mate
    • Least Favorite Food: Russian Rations.
    • Favorite Music: None.
    • Favorite Sport: Rugby.
    • Most Valuable Possessions: Samurai armor.
    • Level of Education: Special Air Service College Equivalency.
    • Seiyuu/Voice Actor: Akio Ohtsuka/David Hayter
  • Physical Stats
    • Height: 6'2"
    • Weight: 177lbs
    • Eyes: Blue
    • Hair: Black with white streaks.
    • Special: Wears an eyepatch.

Appearance

Mamba usually dresses professionally. He tends to wear a suit and tie on when not at ease, and wears gloves all the time. He has an eyepatch over his right eye. He generally carries himself like a disciplined soldier, and his appearance reflects a lot more conflict than his age would reveal. He is a tall, imposing man in great physical shape, generally imposing in stature and presence. When at ease, he usually wears cargo pants or jeans and a varsity jacket of his own design, or a leather jacket. He tends to favor long sleeved shirts regardless of the weather. He tends to shave, but while on missions or during training periods, he can grow a full beard.
When on official business, he wears a dress uniform from the French Foreign Legion, complete with beret.

Personality

Professional and generally very duty minded. Black Mamba tends to analyse a situation and react appropriately. He doesn't like to rush into situations and prefers to look for another way to get in and out without issues, both in missions and in real life. He is generally polite enough, but is blunt and gruff when he speaks to others. He relates better to warriors and soldiers than he does to civilians, but tends to think favorably of anyone who isn't a giant ass. He can be quite personable when he wants to be, but is a bit cold and seems difficult to approach.

Background

Adopted by Alice Hazel. Ran away from home at 15. Enlisted in the British S.A.S.. First deployment against rogue MI6 Agent turns sour. Sole Survivor. Tracked down the agent, took him down, had his eye damaged. Reputation made. Scouted by intelligence agencies (including ICPA and the DGSE). Quits, enlists in the French Foreign Legion. Encouters a Biohazard Situation, follows BSAA agents to quarantine site. Encounters with BOW, sole survivor. Wanders world, joining various PMCs in the post-War Economy world. Gains a fierce reputation, dissatisfied with work. Settles in Japan for a year. Hired by Fourth Echelon. Encounter with Templar Counter-Agents, ends in critical victory. Becomes Fourth Echelon's top agent. 29th Birthday hits.

Skills

  • Alertness: Incredible
  • Athletics: Incredible
  • Stealth: Amazing

Social Skills:

  • Subterfuge: Good
  • Streetwise: Novice
  • Intimidation: Incredible
  • Leadership: Incredible
  • Etiquette: Very Good (he is British)

Mental Skills:

  • Computers: Very Good
  • Investigation: Good
  • Politics: Good
  • Science: Novice
  • Technology: Good

Other Skills:

  • Driving: Incredible
  • Survival: Amazing
  • Empathy: Novice
  • Animal Ken: Incredible

Special Abilities

Close Quarters Combat: Mamba is an adept practitioner and even master of several forms of hand to hand combat, but all of them have only been used to refine his personal style of combat, CQC. CQC stands for Close-Quarters Combat, hand to hand techniques based on outmaneuvering, destabilizing and incapacitating even groups of opponents with takedowns, the use of guns and knives, and counterstrikes. Using a mix of Jiujitsu, Krav Maga and Aikido, as well as other Mixed Martial Arts disciplines, Mamba is able to take on highly trained combat professionals such as Navy SEALs, MMA competitors and trained assassins alike with an almost 99% chance of victory. He is able to take on multiple highly trained opponents at once, and can even fight against superhuman foes with counters and takedowns applied accurately.
Military Weapons Mastery: His storied military career has given Black Mamba a familiarity with several types of firearms and explosives. He is highly skilled as a marksman, having a 96% accuracy rating with everything from small arms to mounted machine guns, as well as experiences with grenades, demolitions, and unconventional weaponry, such as grenade launchers, rocket launchers, et al. He is highly skilled with all weapons, though he favors Submachineguns, and most of all, handguns, if given a choice.
World-Class Sniper: Black Mamba is a highly skilled sniper. He's so good he doesn't need a spotter. Combined with his talents for Stealth and his unrelenting will, Black Mamba is a dangerous opponent and assassin if handed a long range rifle and a target.

Powers & Merits

Body Language Reading: An almost esoteric ability, Black Mamba does not 'read' people the way others do. He can real body movements the way people can read a book. This, combined with his combat mastery, gives him a preternatural combat sense, where he can anticipate how an opponent, or multiple opponents, are going to move, in what order, and how they're going to be coming at him. This allows him to fight on near equal footing with superhuman opponents, and to even come out on top of a one vs many brawl. Treat this like Batman's 'danger sense' in the Arkham Series, or like Sherlock Holmes' bullet time analysis of combat in the movie of the same name. Mamba still needs to react properly, but with this ability, he has borderline superhuman reflexes and can counter or avoid most attacks of a hand to hand or gun-related nature.
Lie Detection: A side effect of his body language reading, Black Mamba can tell with a very high percentile when a human is lying to him. Note, this is ONLY applicable to humans, or entities which look, act, think and feel like humans (such as clones or humans with purple skin from Purple Earth). By analyzing people's body language, Mamba is usually able to notice all the tells of someone who is lying. This isn't unerring, but against anyone who isn't a practiced liar, it's almost impossible for him to be fooled. Against a professional, the odds are slightly askew, but he's still going to be confident of a lie most times. This ability is absolutely useless against an actual psychopath or delusional person.

Merits

Iron Will (5pts): Black Mamba has absolutely unrelenting will, able to power through almost anything in his way, and unwilling to bend down to mental or magical commands that go against his mission. Loyalty to the End.
Ability Aptitude - Stealth (1pt): Black Mamba was already gifted for Stealth, and then trained by the best in the business.

Unique Items

(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)
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Items Of Note

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Weaknesses & Flaws

Flaws can go here. Balance is key! Text goes here

NPC(s) to go with char

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