Melaina Cruz: Difference between revisions

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===Merits===
===Merits===
*'''Clear Sighted''' (3): You are not fooled by illusions, and you get an Alertness roll to see through illusions, Difficulty 7, any time you face one.
*'''Soothing Voice''' (2): You have an entrancing voice. When using your voice (speeches, singing, poetry), you get a +2 Bonus on Social rolls. When making casual conversation, +1 Bonus.
*'''Innocent''' (2): You have an aura of childlike innocence (whether you really are or not). +1 Bonus involving Subterfuge or Manipulation.


= Unique Items =
= Unique Items =
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= Weaknesses & Flaws =
= Weaknesses & Flaws =
''Flaws can go here. Balance is key!''
Melaina is a hybrid of devil/vampire/human. Holy attacks will hurt her pretty badly. While she does not have the traditional weaknesses a vampire has, or the need for blood, she still ''sometimes'' craves it which scares her. She absolutely does not like violence and is constantly worried what her darker half would do.
Text goes here
 
If Melaina were to fall unconscious or is about to fall into extreme danger or enter a deadly situation, there is a chance that her succubus self will trigger and do whatever it takes to protect her. This also freaks her out so she will always be incredibly cautious in all combat situations.
 
===Flaws===
*Enemy (3): Somebody's out to hurt you or your reputation, or even kill you (or people close to you). A 1-point enemy is less than or comparable to your own ability, a 5-point enemy could easily kick your ass into next Tuesday. Note: the severity of the flaw also explains how much the person is out to get you. A 5pt Enemy is pretty much dedicated to pounding your ass in (and can), whereas a 1pt enemy is either a devoted Rival or a stronger opponent who'll take any chance to crush you but generally ignores you unless you get in their face. Taking a 3-5 Point enemy is basically asking the GM to send out a SERIOUSLY dangerous person after you on a regular basis. (Selene has a big issue with her. and if the opportunity presents itself, she '''will''' hunt her down and use her body.)
 
*Masochist/Sadist (1): You either enjoy pain or enjoy inflicting it on others. In addition to the inconveniences this fascination may cause you, you may also be seen as sick (and, well you are), or even more sick people may use you for your obsession. (She doesn't mind pain at all.. and this freaks her out.)
 
*Outsider (2): Though you're not exactly infamous, you have a poor reputation amongst your kind. +2 penalty on all social rolls when interacting with your group. (Melaina does not want any part of her succubus or vampiric heritage. This often pisses her kind off.)
 
*Group Enmity (2): Some group amongst your kind, i.e. another clan/tribe/tradition/whatever, doesn't like you and may prevent you going places you might otherwise go or may otherwise give you hell in a variety of ways. (Demon Slayers.. Vampire Hunters. Take your pick.)


= NPC(s) to go with char =
= NPC(s) to go with char =
Text goes here
None.


[[Category:DG Character]]
[[Category:DG Character]]

Revision as of 11:57, 7 August 2016

Melaina Cruz
A.K.A.
Age 18
Voice Actor
Relatives A LOT.
Series Castlevania/Darkstalkers
Player Cinnie
  • Name: Melaina Cruz
  • Age: 18
  • Sex: Female
  • Birthday: October 31st
  • Parents: Persephone Aensland and Soma Cruz
    • Place of Birth: Tokyo, Japan
    • Nationality: Japanese
    • Specialty: Occult and Shamanism
    • Hobbies: Mundane Housework stuff, dancing, singing
    • Likes: Peace, Cooking, Making friends
    • Dislikes: THE DARKSIDE (evil)
    • Favorite Food: vanilla yogurt
    • Least Favorite Food: Brussels sprouts
    • Favorite Music: Hip hop
    • Favorite Sport: Volleyball
    • Most Valuable Possessions: Nothing.
    • Level of Education: Homeschooled
    • Seiyuu/Voice Actor:
  • Physical Stats
    • Height: 5'10
    • Weight: 130 lbs
    • Eyes: Blue
    • Hair: Pink
    • Special: One eye glows blue when she uses her devil powers.

Appearance

I have a picture

Personality

Kind, curious, a little timid.

Background

Text goes here

Skills

(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character's level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)

Physical Skills:

  • Alertness - Very Good +3
  • Athletics - Incredible +4
  • Stealth - Very Good +3

Social Skills:

  • Subterfuge - Very Good +3
  • Streetwise
  • Intimidation
  • Leadership
  • Expression - Incredible +4
  • Etiquette - Good +2
  • Performance - Incredible +4

Mental Skills:

  • Computers - Novice +1
  • Investigation
  • Medicine
  • Law
  • Occult - Very Good +3
  • Politics
  • Science
  • Technology

Other Skills:

  • Driving - Good +2
  • Survival
  • Empathy - Amazing +5
  • Animal Ken - Very Good +3

Special Abilities

(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)

Some basic self defense. She knows how to throw a punch/kick.

Powers & Merits

Succubus: In her succubus form, Melaina grows large sleek bat-like wings on her back and smaller 'batwings' on her head. Her wings are sentinent and are able to fight on her behalf (Whether she wants them to or not), block attacks and twist into different shapes.

Blood Drain: Melaina can transform her wings into tendrils (or hands) to grasp an opponent and literally squeeze or drain blood out of them.

Mirror Doll: Melaina can create one mirror image (clone) of herself. She can use this to fight with her in combo moves. Or she can use it to go do things for her outside of combat.

Shadow Wave (or Shining Blade, I don't know whatever it's freaking called): a large power infested uppercut against her enemy

Soul Fist: a fireball shot thing made of soul energy? I dunno. made of something.

Splendor Love: Melaina, uh, goes naked and bats fly around her which at that point she flies at the enemy and if she gets close to them, the bats beat the shit out of the target. This hurts. A lot.

Gloomy Puppet Show: Melaina throws a top hat at the target, exclaiming 'It's Show Time!' and if it hits the target, they find themselves on a stage with a spotlight while Melaina holds up a sign reading dance moves. If the target cannot dance well to suit the audience, the audience will boo and throw crap at the target. This'll be a more comedic move but it really really hurts too^^;; this is one of Lilith's strongest supers.

Shadow Tentacles (or Arms of the Abyss): she has the ability to use and control them. She gets this from her father and her mother.

Dhampire Essence: Melaina has the blood of a Dhampire in her veins and as such (also by being a devil/succubus) she is gifted with supernatural strength, reflexes, speed and stamina. She can take massive punishment and survive, as well as inflict high levels of damage with melee attacks. This also gives her enhanced senses and the ability to see in the dark, but her other senses are all attuned to blood. Blood drinking will refill her inner strength and help restore her, but not as much as a vampire would.

Gift of Shadows:

  • Darkness: Melaina can form a 10' globe of absolute darkness.
  • Shadow Form: Melaina can turn into a shadow, allowing her to enter any area where light is available, and teleport to and fro visible shadows.

Merits

  • Clear Sighted (3): You are not fooled by illusions, and you get an Alertness roll to see through illusions, Difficulty 7, any time you face one.
  • Soothing Voice (2): You have an entrancing voice. When using your voice (speeches, singing, poetry), you get a +2 Bonus on Social rolls. When making casual conversation, +1 Bonus.
  • Innocent (2): You have an aura of childlike innocence (whether you really are or not). +1 Bonus involving Subterfuge or Manipulation.


Unique Items

None.

Items Of Note

Cellphone. Likes to play Cellphone games.

Weaknesses & Flaws

Melaina is a hybrid of devil/vampire/human. Holy attacks will hurt her pretty badly. While she does not have the traditional weaknesses a vampire has, or the need for blood, she still sometimes craves it which scares her. She absolutely does not like violence and is constantly worried what her darker half would do.

If Melaina were to fall unconscious or is about to fall into extreme danger or enter a deadly situation, there is a chance that her succubus self will trigger and do whatever it takes to protect her. This also freaks her out so she will always be incredibly cautious in all combat situations.

Flaws

  • Enemy (3): Somebody's out to hurt you or your reputation, or even kill you (or people close to you). A 1-point enemy is less than or comparable to your own ability, a 5-point enemy could easily kick your ass into next Tuesday. Note: the severity of the flaw also explains how much the person is out to get you. A 5pt Enemy is pretty much dedicated to pounding your ass in (and can), whereas a 1pt enemy is either a devoted Rival or a stronger opponent who'll take any chance to crush you but generally ignores you unless you get in their face. Taking a 3-5 Point enemy is basically asking the GM to send out a SERIOUSLY dangerous person after you on a regular basis. (Selene has a big issue with her. and if the opportunity presents itself, she will hunt her down and use her body.)
  • Masochist/Sadist (1): You either enjoy pain or enjoy inflicting it on others. In addition to the inconveniences this fascination may cause you, you may also be seen as sick (and, well you are), or even more sick people may use you for your obsession. (She doesn't mind pain at all.. and this freaks her out.)
  • Outsider (2): Though you're not exactly infamous, you have a poor reputation amongst your kind. +2 penalty on all social rolls when interacting with your group. (Melaina does not want any part of her succubus or vampiric heritage. This often pisses her kind off.)
  • Group Enmity (2): Some group amongst your kind, i.e. another clan/tribe/tradition/whatever, doesn't like you and may prevent you going places you might otherwise go or may otherwise give you hell in a variety of ways. (Demon Slayers.. Vampire Hunters. Take your pick.)

NPC(s) to go with char

None.