Urdnot Wrex: Difference between revisions
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== Powers == | == Powers == | ||
Carnage - Rip a target to shreds with this vicious blast. Major collateral damage to enemies nearby. Effective against armor. <br> | Carnage - Wrex launches a small, slightly homing fireball at the target, when it hits, it causes an explosion that affects nearby enemies. (Rip a target to shreds with this vicious blast. Major collateral damage to enemies nearby. Effective against armor.) <br> | ||
Fortification - Between his biotic shield, and his armor's kinetic barrier, the Urdnot Wrex is a walking, charging, breathing, tank with the ability to sustain inhumane amount of damage. <br> | Fortification - Between his biotic shield, and his armor's kinetic barrier, the Urdnot Wrex is a walking, charging, breathing, tank with the ability to sustain inhumane amount of damage. <br> | ||
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Shockwave - When used, the power sends out a series of explosive biotic impacts in front of the user ignoring any obstacles. It can be unleashed along the ground to launch all enemies in its path into the air, or used against airborne targets. It is worth noting that when Shockwave hits a shielded target it will be stunned for a brief moment, losing a bit of shield depending on your skill's impact force, but won't be thrown into the air. <br> | Shockwave - When used, the power sends out a series of explosive biotic impacts in front of the user ignoring any obstacles. It can be unleashed along the ground to launch all enemies in its path into the air, or used against airborne targets. It is worth noting that when Shockwave hits a shielded target it will be stunned for a brief moment, losing a bit of shield depending on your skill's impact force, but won't be thrown into the air. <br> | ||
Statis - Stasis causes an enemy to be temporarily locked in a mass effect field, freezing the target in place and making them unable to attack. Enemies in Stasis also become impervious to damage. | Statis - Stasis causes an enemy to be temporarily locked in a mass effect field, freezing the target in place and making them unable to attack. Enemies in Stasis also become impervious to damage. <br> | ||
Throw - Throw uses mass effect fields to hurl a target away from the user with damaging force. <br> | Throw - Throw uses mass effect fields to hurl a target away from the user with damaging force. <br> | ||
Warp - Warp works by creating rapidly shifting mass effect fields that shred a target apart, similar in function to the disruptor torpedoes used by starships. <br> | Warp - Warp works by creating rapidly shifting mass effect fields that shred a target apart, similar in function to the disruptor torpedoes used by starships. <br> | ||
== Items Of Note == | == Items Of Note == |
Revision as of 20:55, 11 March 2013
Urdnot Wrex | |
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A.K.A. | |
Age | Unknown |
Voice Actor | |
Relatives | Urdnot Clan |
Series | Mass Effect |
Player | Sean |
- Name: Urdnot Wrex
- Tier: 2
- Age: Unknown, is long lived though
- Sex: Male
- Birthday: N/A
- Parents: Urdnot Jarrod (Father-Deceased)
- Place of Birth: Tuchunka
- Nationality:
- Specialty: Pain
- Hobbies: War Stories
- Likes: Strength, Honor, fellow Warriors
- Dislikes: People who get in the way, Salarians, Turians (most of them)
- Favorite Food: Unknown, rumored to be Salarians
- Least Favorite Food: Fake meat, veggie burgers
- Favorite Music:
- Favorite Sport:
- Most Valuable Possessions:
- Level of Education:
- Seiyuu/Voice Actor: Steven Barr
- Physical Stats
- Height: 7'4
- Weight: (In Armor) Roughly 1 Ton.
- Eyes: Red
- Hair: N/A
- Special: Battle Scars, and is an alien.
Appearance
See picture provided.
Personality
Krogan.
Background
A famed krogan mercenary and bounty hunter, Urdnot Wrex is also one of the last Krogan Battlemasters: rare individuals who combine powerful biotic abilities with the devastating firepower of advanced weaponry. A long-lived krogan who has had many adventures <toggledisplay> Born into Clan Urdnot, Wrex quickly gained fame for his prowess in battle. He became a leader of one of the smaller Urdnot tribes while still a youth – the youngest krogan to be granted the honor in a thousand years. After the Krogan Rebellions ended, most remaining krogan tribes wanted to continue fighting despite the genophage and its devastating effect on their ability to reproduce. The most influential voice calling for a return to arms was one of the few warlords to survive the war, Wrex's father Jarrod. Wrex had different ideas. He believed that the krogan didn't have the numbers to go to war, and even if they did, the genophage ensured they couldn't replenish their numbers quickly enough. Instead of battle, he led his tribe to focus on breeding, for at least one generation, and called for other tribes to follow. Gradually other krogan tribes began to come around to Wrex's ideas. This angered the Warlord Jarrod, who decided to arrange a Crush (a meeting on neutral ground) with all of the tribes. Wrex, sensing it was a trap, reluctantly agreed. He explains this to Shepard by saying "when your father invites you to a Crush, well, there are some laws even we hold sacred." Wrex and his best warriors met with Jarrod's group in the krogan ancestral burial grounds called the Hollows, a holy place among the krogan where violence is forbidden. When it became clear to Jarrod that Wrex wouldn't agree with him, he signaled his men. They leapt from their hiding places and ambushed Wrex's warriors, cutting them down. Wrex managed to escape the ambush, but not before sinking his knife deep into Jarrod's chest. With his father's betrayal Wrex's eyes were opened to the truth about the krogan: most would rather die in battle than try to rebuild their society. Realizing the proud warrior culture that once valued courage, strength, and honor – values embodied by the Krogan Monument – had now been reduced to glorifying pointless violence, Wrex turned his back on the rest of the krogan and left.
Over the past three centuries, he has served no master but himself; working as a bodyguard, mercenary, soldier of fortune, and bounty hunter. Wrex has had some interesting adventures — including an encounter with a fellow merc named Aleena – and he was even hired briefly by Saren Arterius to raid a volus cargo ship, though Wrex didn't realise who the turian was until he met Shepard. Tales of his exploits have even made it as far as the quarian Flotilla. Even after many travels, there is little in the galaxy that can still surprise him. Despite his brutish appearance, Wrex rarely loses his temper. The mere threat of his anger is usually enough to get what he wants. When his fury is unleashed, however, it is a truly terrifying sight. He doesn't speak often, but when he does his words are direct and often shockingly blunt — that tends to get people to listen. </toggledisplay>
Skills
(These include all learned skills, as well as a relative rating from Abyssmal to Amazing. The character's level of mastery in something that can be taught or at least rated by other people follows the scale: Abyssmal, Novice, Good, Very Good, Incredible, Amazing)
YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)
Physical Skills:
- Alertness +5 (Note: Has 240-degree vision)
- Athletics +3
Social Skills:
- Subterfuge +2
- Streetwise +3
- Intimidation +5
- Leadership +3
Mental Skills:
- Computers +3
- Investigation +2
- Science +2
- Technology +3
Other Skills:
- Driving +2
- Survival +4
- Empathy +3
- Animal Ken +1
Special Abilities
Powers
Carnage - Wrex launches a small, slightly homing fireball at the target, when it hits, it causes an explosion that affects nearby enemies. (Rip a target to shreds with this vicious blast. Major collateral damage to enemies nearby. Effective against armor.)
Fortification - Between his biotic shield, and his armor's kinetic barrier, the Urdnot Wrex is a walking, charging, breathing, tank with the ability to sustain inhumane amount of damage.
Shockwave - When used, the power sends out a series of explosive biotic impacts in front of the user ignoring any obstacles. It can be unleashed along the ground to launch all enemies in its path into the air, or used against airborne targets. It is worth noting that when Shockwave hits a shielded target it will be stunned for a brief moment, losing a bit of shield depending on your skill's impact force, but won't be thrown into the air.
Statis - Stasis causes an enemy to be temporarily locked in a mass effect field, freezing the target in place and making them unable to attack. Enemies in Stasis also become impervious to damage.
Throw - Throw uses mass effect fields to hurl a target away from the user with damaging force.
Warp - Warp works by creating rapidly shifting mass effect fields that shred a target apart, similar in function to the disruptor torpedoes used by starships.
Items Of Note
Striker Assault Rifle - The Striker is a fully-automatic weapon that functions more as a grenade launcher than a rifle, firing high-impact slugs that detonate on contact. The weapon increases its rate of fire the longer the trigger is held, which is devastating if the weapon can be kept on-target. In an attempt to market the Striker outside of the Krogan DMZ, the gun was designed to be fired by non-krogan, but its recoil tends to off-balance smaller species. Enthusiasts point out that the target on the receiving end of a Striker has far worse things to worry about than its shooter's balance.
M-300 Claymore - Very rare krogan shotgun. Deals high damage at short range; less effective at long range. Effective against armor, shields and biotic barriers. It is of human design but is only used by krogan, due to the fact that the kickback from a single shot has enough force to break a human's arm. Protected by Fabrication Rights Management (FRM) technology, this weapon is nearly impossible to reproduce and is prohibitively expensive.
Weaknesses & Flaws
Quotes
"Anyone who fights us is either stupid or on Saren's payroll. Killing the latter is business. Killing the former is a favor to the universe."
"Now we can get back to doing what krogan do best: saving everyone else from giant monsters."