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	<updated>2026-04-30T05:55:03Z</updated>
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	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kuraihoshi&amp;diff=24573</id>
		<title>Kuraihoshi</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kuraihoshi&amp;diff=24573"/>
		<updated>2025-06-01T05:06:58Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Kageda Kuraihoshi&lt;br /&gt;
|image=[[File:Kuraihoshi.jpg|350px|]]&lt;br /&gt;
|aka= Sailor Bellatrix&lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva= Mamiko Noto&lt;br /&gt;
|relatives=&lt;br /&gt;
|series= Sailor Moon&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kageda Kuraihoshi&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: January 20th&lt;br /&gt;
*Parents: &lt;br /&gt;
**Place of Birth: Saga&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Calligraphy&lt;br /&gt;
**Hobbies: Writing, Ice Skating&lt;br /&gt;
**Likes: Tea, Coffee, Cloudy Days, Snow&lt;br /&gt;
**Dislikes: Summer, Beaches&lt;br /&gt;
**Favorite Food: Fugu&lt;br /&gt;
**Least Favorite Food: Burgers&lt;br /&gt;
**Favorite Music: Jazz&lt;br /&gt;
**Favorite Sport: Figure Skating&lt;br /&gt;
**Most Valuable Possessions: Antique calligraphy set&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;5&#039;&#039;&lt;br /&gt;
**Weight: 127 lbs&lt;br /&gt;
**Eyes: Silver&lt;br /&gt;
**Hair: Black&lt;br /&gt;
**Special: &lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Kuraihoshi is a slender young japanese woman with long legs and pale silky skin. Her hair is medium length, barely reaching her shoulders, and she dresses in dark but fashionable clothing. She has a refined, elegant look to her.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Kuraihoshi is soft spoken but firm. She knows what she wants and isn&#039;t shy to say it, but she dislikes loud noises and acts a bit like everywhere is a library. &lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Growing up on the outskirts of Saga City, Kuraihoshi&#039;s family owns a small peaceful shrine that she was required to help with growing up, working as a shrine maiden. In helping to write signs and advertisements for her family&#039;s shrine she grew to develop a love for calligraphy, and started to engage in the art even in her off time. She was so busy with her family&#039;s shrine and so absorbed in her hobby otherwise that she had little time for socializing and so grew up with very few friends. This only got worse when she awoke to her destiny as a sailor senshi...&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Good+2&lt;br /&gt;
*Athletics: Good+2&lt;br /&gt;
*Stealth: Amazing+5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Etiquette: Incredible+4&lt;br /&gt;
*Performance: Good+2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Novice+1&lt;br /&gt;
*Occult: Novice+1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Empathy: Very Good+3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bellatrix Star Power, Make Up!:&#039;&#039;&#039; Dark tendrils surround Kuraihoshi, darkness swallowing her until she looks like her own shadow, until the darkness melts away to reveal her in her senshi outfit. As Sailor Bellatrix, no one is able to guess her real identity unless they see her transform right in front of them. She also gains her weapon, the Dark Matter Blade, a large ring blade.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Shadow Step:&#039;&#039;&#039; Bellatrix can step into one shadow and out of another, as long as the exit point is in her line of sight.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Perfect Dark:&#039;&#039;&#039; Bellatrix can see perfectly in total darkness.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Me and My Shadow:&#039;&#039;&#039; Sailor Bellatrix can swap places with her shadow instantly, usually using it to cause enemies to miss a swing at her.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Black Parade:&#039;&#039;&#039; She can form shadowy tendrils out of the shadows in the area, causing them to lash out or grab onto any nearby enemies.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Black Hole Sun:&#039;&#039;&#039; This ability plays out over three rounds. In the first round, Sailor Bellatrix summons all shadows in an area to coalesce into a black orb above her, causing the area around her in a twenty food radius to become pitch black as long as she maintains the orb. In the second round the orb draws all light in the area to itself, causing a halo of light to appear around it and plunging the entire area into total darkness. Finally, in the third round, Bellatrix points at an enemy and the gathered shadow and light fires at them in a powerful beam of combined darkness and light. The normal levels of shadow and light then return to the area.&lt;br /&gt;
&lt;br /&gt;
Catlike Balance (2): Difficulties for balance-related Athletics rolls are at -1.&lt;br /&gt;
&lt;br /&gt;
Light Sleeper (1): You can function on very little sleep, and so are less likely to suffer penalties for losing sleep. You are also more likely to awaken quickly, and so may not get caught blindsided about something that may wake you up.&lt;br /&gt;
&lt;br /&gt;
Concentration (1): You are very good at focusing, and suffer no penalty for distractions, stress or having to repeat yourself often.&lt;br /&gt;
&lt;br /&gt;
Nightsight (3): You can see in near-total darkness. You may, however, be sensitive to bright light, and sudden bright light may dazzle you for a turn or two.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dark Matter Blade: A large ring blade, Kuraihoshi is capable of using this to slice and dice her foes in a dazzling display of combat that almost looks like a dance at times. The blade is steeped in the dark element, causing it to do darkness damage as well as physical damage. If she throws this blade, it will return to her. It can also be combined with most of her abilities, such as throwing it into one shadow so that it comes out of another, or sprouting tendrils of darkness from it.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Blinding Light: Kuraihoshi&#039;s powers are reliant on the availability of darkness and shadows. Where there is light, there is darkness. But there is such a thing as too much. Anything that obliterates any shadow, even temporarily, such as a flashbang or some overpowering source of light, can disrupt her powers.&lt;br /&gt;
&lt;br /&gt;
Isolated Upbringing (1): You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised raises a -1 Penalty on Social rolls, when RP&#039;ing accomodates it.&lt;br /&gt;
&lt;br /&gt;
Compulsive Speech (aka Big Mouth) (1): For whatever reason, you have difficulty sticking to the rule, &amp;quot;If you can&#039;t say anything nice, don&#039;t say it at all.&amp;quot; 1 point makes you talkative and a bit blunt; 2 points makes you a complete prick.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:MI2KuraihoshiGrid.png&amp;diff=24572</id>
		<title>File:MI2KuraihoshiGrid.png</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:MI2KuraihoshiGrid.png&amp;diff=24572"/>
		<updated>2025-06-01T05:03:38Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: Viridiant uploaded a new version of File:MI2KuraihoshiGrid.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Kuraihoshi.jpg&amp;diff=24571</id>
		<title>File:Kuraihoshi.jpg</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Kuraihoshi.jpg&amp;diff=24571"/>
		<updated>2025-06-01T04:59:41Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: Viridiant uploaded a new version of File:Kuraihoshi.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kuraihoshi&amp;diff=24569</id>
		<title>Kuraihoshi</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kuraihoshi&amp;diff=24569"/>
		<updated>2025-06-01T04:57:57Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Kageda Kuraihoshi&lt;br /&gt;
|image=[[File:Kuraihoshi.jpg|350px|]]&lt;br /&gt;
|aka= Sailor Bellatrix&lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva= Mamiko Noto&lt;br /&gt;
|relatives=&lt;br /&gt;
|series= Sailor Moon&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kageda Kuraihoshi&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: January 20th&lt;br /&gt;
*Parents: &lt;br /&gt;
**Place of Birth: Saga&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Calligraphy&lt;br /&gt;
**Hobbies: Writing, Ice Skating&lt;br /&gt;
**Likes: Tea, Coffee, Cloudy Days, Snow&lt;br /&gt;
**Dislikes: Summer, Beaches&lt;br /&gt;
**Favorite Food: Fugu&lt;br /&gt;
**Least Favorite Food: Burgers&lt;br /&gt;
**Favorite Music: Jazz&lt;br /&gt;
**Favorite Sport: Figure Skating&lt;br /&gt;
**Most Valuable Possessions: Antique calligraphy set&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;5&#039;&#039;&lt;br /&gt;
**Weight: 127 lbs&lt;br /&gt;
**Eyes: Silver&lt;br /&gt;
**Hair: Black&lt;br /&gt;
**Special: &lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Kuraihoshi is a slender young japanese woman with long legs and pale silky skin. Her hair is medium length, barely reaching her shoulders, and she dresses in dark but fashionable clothing. She has a refined, elegant look to her.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Kuraihoshi is soft spoken but firm. She knows what she wants and isn&#039;t shy to say it, but she dislikes loud noises and acts a bit like everywhere is a library. &lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Growing up on the outskirts of Saga City, Kuraihoshi&#039;s family owns a small peaceful shrine that she was required to help with growing up, working as a shrine maiden. In helping to write signs and advertisements for her family&#039;s shrine she grew to develop a love for calligraphy, and started to engage in the art even in her off time. She was so busy with her family&#039;s shrine and so absorbed in her hobby otherwise that she had little time for socializing and so grew up with very few friends. This only got worse when she awoke to her destiny as a sailor senshi...&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Good+2&lt;br /&gt;
*Athletics: Good+2&lt;br /&gt;
*Stealth: Amazing+5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Etiquette: Incredible+4&lt;br /&gt;
*Performance: Good+2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Novice+1&lt;br /&gt;
*Occult: Novice+1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Empathy: Very Good+3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bellatrix Star Power, Make Up!:&#039;&#039;&#039; Dark tendrils surround Kuraihoshi, darkness swallowing her until she looks like her own shadow, until the darkness melts away to reveal her in her senshi outfit. As Sailor Bellatrix, no one is able to guess her real identity unless they see her transform right in front of them. She also gains her weapon, the Dark Matter Blade, a large ring blade. [[File:Shadow Senshi.jpg|350px|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Shadow Step:&#039;&#039;&#039; Bellatrix can step into one shadow and out of another, as long as the exit point is in her line of sight.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Perfect Dark:&#039;&#039;&#039; Bellatrix can see perfectly in total darkness.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Me and My Shadow:&#039;&#039;&#039; Sailor Bellatrix can swap places with her shadow instantly, usually using it to cause enemies to miss a swing at her.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Black Parade:&#039;&#039;&#039; She can form shadowy tendrils out of the shadows in the area, causing them to lash out or grab onto any nearby enemies.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Black Hole Sun:&#039;&#039;&#039; This ability plays out over three rounds. In the first round, Sailor Bellatrix summons all shadows in an area to coalesce into a black orb above her, causing the area around her in a twenty food radius to become pitch black as long as she maintains the orb. In the second round the orb draws all light in the area to itself, causing a halo of light to appear around it and plunging the entire area into total darkness. Finally, in the third round, Bellatrix points at an enemy and the gathered shadow and light fires at them in a powerful beam of combined darkness and light. The normal levels of shadow and light then return to the area.&lt;br /&gt;
&lt;br /&gt;
Catlike Balance (2): Difficulties for balance-related Athletics rolls are at -1.&lt;br /&gt;
&lt;br /&gt;
Light Sleeper (1): You can function on very little sleep, and so are less likely to suffer penalties for losing sleep. You are also more likely to awaken quickly, and so may not get caught blindsided about something that may wake you up.&lt;br /&gt;
&lt;br /&gt;
Concentration (1): You are very good at focusing, and suffer no penalty for distractions, stress or having to repeat yourself often.&lt;br /&gt;
&lt;br /&gt;
Nightsight (3): You can see in near-total darkness. You may, however, be sensitive to bright light, and sudden bright light may dazzle you for a turn or two.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dark Matter Blade: A large ring blade, Kuraihoshi is capable of using this to slice and dice her foes in a dazzling display of combat that almost looks like a dance at times. The blade is steeped in the dark element, causing it to do darkness damage as well as physical damage. If she throws this blade, it will return to her. It can also be combined with most of her abilities, such as throwing it into one shadow so that it comes out of another, or sprouting tendrils of darkness from it.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Blinding Light: Kuraihoshi&#039;s powers are reliant on the availability of darkness and shadows. Where there is light, there is darkness. But there is such a thing as too much. Anything that obliterates any shadow, even temporarily, such as a flashbang or some overpowering source of light, can disrupt her powers.&lt;br /&gt;
&lt;br /&gt;
Isolated Upbringing (1): You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised raises a -1 Penalty on Social rolls, when RP&#039;ing accomodates it.&lt;br /&gt;
&lt;br /&gt;
Compulsive Speech (aka Big Mouth) (1): For whatever reason, you have difficulty sticking to the rule, &amp;quot;If you can&#039;t say anything nice, don&#039;t say it at all.&amp;quot; 1 point makes you talkative and a bit blunt; 2 points makes you a complete prick.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Lucy_Armitage&amp;diff=24568</id>
		<title>Lucy Armitage</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Lucy_Armitage&amp;diff=24568"/>
		<updated>2025-06-01T04:54:30Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Lucy Armitage&lt;br /&gt;
|image= [[File:Lucy Armitage2.jpeg|300px]]&lt;br /&gt;
|aka= Lucy&lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva= Miyuki Sawashiro&lt;br /&gt;
|relatives=&lt;br /&gt;
|series= Cthulhu Mythos&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Lucy Armitage&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: June 6th&lt;br /&gt;
*Parents: &lt;br /&gt;
**Place of Birth: Arkham&lt;br /&gt;
**Nationality: American&lt;br /&gt;
**Specialty: Witchcraft&lt;br /&gt;
**Hobbies: Dirt Biking, Reading&lt;br /&gt;
**Likes: Books, Cats&lt;br /&gt;
**Dislikes: Water, Snobs&lt;br /&gt;
**Favorite Food: Clam Chowder&lt;br /&gt;
**Least Favorite Food: Salad&lt;br /&gt;
**Favorite Music: Black Metal&lt;br /&gt;
**Favorite Sport: Motocross&lt;br /&gt;
**Most Valuable Possessions: Elder Sign Pendant&lt;br /&gt;
**Level of Education: College&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;0&#039;&#039;&lt;br /&gt;
**Weight: 119 lbs&lt;br /&gt;
**Eyes: Blue and Red&lt;br /&gt;
**Hair: Red&lt;br /&gt;
**Special: Sharp Teeth&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See picture&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Lucy has a different perspective on most things than what people are used to. She takes the long view, and listens to that which most people don&#039;t even hear. It&#039;s not certain how much of what she hears is genuine, or how much of it is genuinely due to the damage the elder things have done to her comparatively fragile mostly human mind. Although she&#039;s eccentric and flighty, one thing most who&#039;ve come to know her can agree on is this: She&#039;s a genuinely kind and caring person. She doesn&#039;t like to see good people suffer, and if that same compassion sometimes happens to extend to nameless horrors from forgotten places, well...is that such a bad thing? She&#039;s at least aware enough to know that Nyarlathotep is an asshole.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
A member of the distinguished Armitage family, Lucy lived on the borders of reality from an early age. When her baby teeth fell out and her permanent teeth came in sharp, it became clear that at some point the Armitage blood had become mixed with something that was not entirely human. Her mother was the head librarian at Miskatonic University, while her father was an archaeologist who frequently traveled all over the world. It was almost inevitable that Lucy would be drawn out of the illusions of the mundane world and into the horrible realities of the real world, and it was perhaps due to this happening at such a young age that her mind didn&#039;t wholly break. It just...fractured a little.&lt;br /&gt;
&lt;br /&gt;
She developed a keen interest in witchcraft, of a sort that used advanced mathematics and forgotten tongues as its medium. She became an advanced student of math, language, religion and history at the age of 11. She had her psychotic break at 12. When her grandfather gave his thoughts on his granddaughter&#039;s mental state, he said: &amp;quot;Mental breakdown? No...that girl has the clearest eyes I&#039;ve ever seen. You can see the stars in them if you look hard enough, and that&#039;s the problem. She sees farther than most people twice her age, and perceives those things most peoples&#039; minds are kind enough to shelter them from. Psychotic break? Ridiculous. She&#039;s the sanest person I&#039;ve ever met.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When Lucy murdered one of Arkham Asylum&#039;s psychotherapists at the age of 14, she insisted that it was because he was a servant of a being known as Nyarlathotep. On the way to her trial her escort was attacked by an unknown party and Lucy escaped, fleeing from Arkham. She has since spent her life in the wild country surrounding the Miskatonic river, honing her knowledge of spellcraft and battling the evil forces that dwell on the borders of reality.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Good+2&lt;br /&gt;
*Stealth: Good+2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Streetwise: Very Good+3&lt;br /&gt;
*Expression: Novice+1&lt;br /&gt;
*Etiquette: Abysmal-1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Very Good+3&lt;br /&gt;
*Investigation: Good+2&lt;br /&gt;
*Occult: Incredible+4&lt;br /&gt;
*Science: Very Good+3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Good+2&lt;br /&gt;
*Survival: Good+2&lt;br /&gt;
*Empathy: Good+2&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hastur&#039;s Grasp&#039;&#039;&#039;: An ethereal hand manifests in the air, allowing Lucy to grab things far away. In combat she often uses this to try to choke her enemies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reach of the Old Ones&#039;&#039;&#039;: When slashing with her claws, Lucy can project the slashes up to thirty feet away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Echoes of the Outer Gods&#039;&#039;&#039;: Lucy can make her voice appear to be coming from somewhere else, as long as she can see where she&#039;s throwing it to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wasting Touch&#039;&#039;&#039;: Lucy can grab onto an enemy. As long as she&#039;s hanging onto them, their energy drains into her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Screams of the Thousand Young&#039;&#039;&#039;: Lucy screams with a thousand voices, causing anyone near her to want to get away from her as fast as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brood of Atlach-Nacha&#039;&#039;&#039;: A swarm of spiders with humanlike faces pour from Lucy&#039;s mouth, swarming her enemies and biting them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mouth of the Feeder&#039;&#039;&#039;: A hideous fleshy trunk emerges from Lucy&#039;s palm, the end of which has a leechlike mouth that can latch onto enemies and drain the blood from them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Living Flames of Cthugha&#039;&#039;&#039;: Lucy can throw fireballs that home in on their targets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freezing Breath of Ithaqua&#039;&#039;&#039;: Much like a frost dragon, Lucy can breath an icy mist that freezes what it touches.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heritage of Tindalos&#039;&#039;&#039;: Dear God, what foul inhuman monstrosity did one of Lucy&#039;s ancestors pair with?!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Quadrupedal Motion&#039;&#039;: Lucy often feels most comfortable running around on all fours, and can do so with ease.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Tooth and Claw&#039;&#039;: Her sharp teeth are capable of rending flesh, and her fingers can extend to become deadly claws. Four tentacles can also sprout from her back.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Corrupted Blood&#039;&#039;: Lucy&#039;s blood is toxic.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;What&#039;s That Smell? It&#039;s....&#039;&#039;: Lucy can smell blood, as well as magic, and track both like a bloodhound.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Mist Form&#039;&#039;: Lucy can transform into mist, giving her the ability to seep through cracks or small crevices. The transition is slow, however, and so is of little use in combat.&lt;br /&gt;
&lt;br /&gt;
Poison Resistance (2): You have an innate ability to resist the effects of many toxins. Whenever you need to roll to resist poisons, you get a +2 Bonus&lt;br /&gt;
&lt;br /&gt;
Lightning Calculator (1): You have a natural affinity for numbers. +1 bonus when relevant.&lt;br /&gt;
&lt;br /&gt;
Acute Senses (1): Lucy&#039;s sense of smell is incredibly sharp, and Alertness rolls involving this sense have a +1 Bonus.&lt;br /&gt;
&lt;br /&gt;
Ability Aptitude (1): Occult. +1 Bonus to all rolls using this ability.&lt;br /&gt;
&lt;br /&gt;
Natural Linguist (2): You&#039;re good with languages and language structures. +2 Bonus on all language and translation rolls, but you can&#039;t know anymore languages than the ones you have listed on your sheet. Lucy knows English, Japanese, Arabic.&lt;br /&gt;
&lt;br /&gt;
Medium (2): You have the ability to see and interact with ghosts. Sometimes, the Restless may seek you out for favors. Depending on the ghosts you meet, this could be a very good or very bad thing.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Demonic Warding: Anything that works against demons works against Lucy. Binding circles, hallowed ground, holy water, and especially divine spells and weapons. Lucy also carries another vulnerability around her neck: The Elder Sign pendant she carries can be turned against her.&lt;br /&gt;
&lt;br /&gt;
Unfriendly Magicks: Magic that heals tends to be either divine or natural, forces which tend to be opposed to that which runs in Lucy&#039;s blood. Most healing spells or techniques don&#039;t work on Lucy, meaning she needs to heal on her own. She can heal most any injury, but it&#039;s not accelerated. She&#039;ll need to recuperate normally unless she has access to magic capable of healing her that does not fall into either of those categories.&lt;br /&gt;
&lt;br /&gt;
Disturbing Mannerism (2): Lucy sometimes responds to things that aren&#039;t really there. Or are they? Penalties of social rolls are increased at the GM&#039;s discretion.&lt;br /&gt;
&lt;br /&gt;
Masochist(1): Lucy enjoys pain. In addition to the inconveniences this fascination may cause her, she may also be seen as sick (and, well she is), or even more sick people may use her for your obsession.&lt;br /&gt;
&lt;br /&gt;
Phobia (3): You have a specific, incredibly powerful fear. At 1 pt, you will avoid any contact or nearness with the object of your fear, and all rolls near it will be at -1 penalty.. as well as other shortcomings, like nervousness, fear, and the general wanting to get the hell out of there, which you will at the first opportunity. At 3 pts, the object of your fear will cripple you, and you might pass out if you fail a roll (Diff 7). If you succeed, you can do -nothing else- until you get as far away from it as possible, likely screaming and flailing. For Lucy, this fear is Thalassaphobia.&lt;br /&gt;
&lt;br /&gt;
Dark Fate (5): You are doomed to suffer a horrible demise, or otherwise have some sort of icky unpleasant fate. You are aware of this, and can kinda make you rather depressed...&lt;br /&gt;
&lt;br /&gt;
Offensive to Animals (1): For some reason, animals fear you or just don&#039;t like you. All rolls involving interacting with animals are at a -1 Penalty. Some creatures (Vampires, Werewolves, Robots) have this naturally, so taking it again makes the animals actively antagonistic towards you, and may bite you or pee on you.&lt;br /&gt;
&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Bellheather&amp;diff=24566</id>
		<title>Bellheather</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Bellheather&amp;diff=24566"/>
		<updated>2025-06-01T04:49:45Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Bellheather&lt;br /&gt;
|image= [[File:Bellheather Army Brat.jpeg|300px|The strongest pixie]]&lt;br /&gt;
|aka= Bell&lt;br /&gt;
|age= 233 (Appears a kid)&lt;br /&gt;
|japaneseva= Aoi Yuki&lt;br /&gt;
|relatives= &lt;br /&gt;
|series= Original&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Bellheather&lt;br /&gt;
*Age: 233&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: 5/23&lt;br /&gt;
*Parents: N/A&lt;br /&gt;
**Place of Birth: Alaska&lt;br /&gt;
**Nationality: American Pixie&lt;br /&gt;
**Specialty: Tactical Pixie Action&lt;br /&gt;
**Hobbies: Drawing&lt;br /&gt;
**Likes: Pranks, Jokes, Stories, Full Moon&lt;br /&gt;
**Dislikes: Scoldings, people with no sense of humor, disrespecting nature&lt;br /&gt;
**Favorite Food: Honey&lt;br /&gt;
**Least Favorite Food: Black Licorice&lt;br /&gt;
**Favorite Music: Hip Hop&lt;br /&gt;
**Favorite Sport: Tag&lt;br /&gt;
**Most Valuable Possessions: Caterpillar Plushie, Bellheather Flower&lt;br /&gt;
**Level of Education: None&lt;br /&gt;
**Seiyuu/Voice Actor: Nanahira&lt;br /&gt;
**Unique Laugh: &amp;quot;Kwikwikwikwi!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 7 inches&lt;br /&gt;
**Weight: Negligible&lt;br /&gt;
**Eyes: Light Blue&lt;br /&gt;
**Hair: Black&lt;br /&gt;
**Special: Wingspan about 10 inches&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Bellheather is a tiny pixie with fair skin and long pointed floppy ears resembling those of a flop-eared rabbit without fur. She has long black hair, and wears the oversized bulb of a bellheather flower on her head, the petals hanging down to partially conceal her eyes. She has wings that resemble those of a dragonfly’s. She likes to wear oversized shirts with sleeves that conceal her hands, and baggy jeans. She never wears shoes. She is missing her left eye, wearing an eyepatch that says &amp;quot;Badass&amp;quot; on it.&lt;br /&gt;
&lt;br /&gt;
In combat, Bellheather wears pixie sized military tactical gear.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Bellheather is very childish. She adores pranks, and is quick to try to lighten the mood in dire situations. She loves the danger that comes with adventuring, and will sometimes go out of her way to seek out danger even when it’s not necessary to confront it. One can convince her not to play pranks on them by feeding her tasty treats.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born from a Bellheather flower in the wilds of Alaska, Bellheather quickly found herself drawn to the human cities. She quickly grew to adore all the bright lights and noises and huge buildings, and especially grew to adore human children. She’d play with them and protect them, favoring in particular the children from poor families. She spent a lot of time, then, in poor neighborhoods and tried her best to dissuade the children in them from going down the wrong path. She would stick with them even if they did however, up until the day they got tired of her.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Very Good+3&lt;br /&gt;
*Athletics: Abysmal-1&lt;br /&gt;
*Stealth: Amazing+5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Good+2 (+1 Innocent) = +3&lt;br /&gt;
*Streetwise: Amazing+5&lt;br /&gt;
*Intimidation: Abysmal-1&lt;br /&gt;
*Expression: Incredible+4&lt;br /&gt;
*Etiquette: Abysmal-1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Occult: Good+2&lt;br /&gt;
*Science: Abysmal-1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: Amazing+5&lt;br /&gt;
*Empathy: Incredible+4&lt;br /&gt;
*Animal Ken: Amazing+5&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
Note: For the purposes of Bellheather’s powers, children are considered anyone under 18.&lt;br /&gt;
&lt;br /&gt;
Pixie Dust: Bellheather can sprinkle pixie dust on people. This pixie dust induces a state of weightlessness, enabling those affected to swim through the air as if it were water. Children affected by pixie dust can outright fly.&lt;br /&gt;
&lt;br /&gt;
Invisibility: Bellheather can turn invisible, but only to adult non-magical sapients. Children, animals and magical beings can see her at all times.&lt;br /&gt;
&lt;br /&gt;
Impersonation: Bellheather can perfectly impersonate the voice of anyone she’s heard.&lt;br /&gt;
&lt;br /&gt;
Animal Form: Bellheather can turn into any animal smaller than a wolf.&lt;br /&gt;
&lt;br /&gt;
Will O’ the Wisp: Bellheather can emit a hypnotizing light that causes those who see it to be compelled to follow her. Success of course up to GM discretion.&lt;br /&gt;
&lt;br /&gt;
Lullaby: Bellheather can hum a melody that lulls those who hear it to sleep. This ability can affect allies as well as enemies.&lt;br /&gt;
&lt;br /&gt;
Speech of the Innocent: Bellheather can converse with animals, as well as with babies.&lt;br /&gt;
&lt;br /&gt;
Night Light: Bellheather passively emits a light blue glow whenever she flies, which illuminates dark places in the same manner as a lantern would.&lt;br /&gt;
&lt;br /&gt;
Clear Sighted (3): You are not fooled by illusions, and you get an Alertness roll to see through illusions, Difficulty 7, any time you face one.&lt;br /&gt;
&lt;br /&gt;
Innocent (2): You have an aura of childlike innocence (whether you really are or not). +1 Bonus involving Subterfuge or Manipulation.&lt;br /&gt;
&lt;br /&gt;
Pitiable (1): You have an aura of child-like-ness/innocence about you, and many have the urge to pity and protect you (unless they&#039;re of a Nature that doesn&#039;t allow them that sort of thing). This can be helpful, but it may also be annoying.&lt;br /&gt;
&lt;br /&gt;
Daredevil (3): You love to take risks, and are damn good at living through them. +2 Bonus when risking your life. This actually stacks with other merits (like Crack Driver), so you can be extremely good at risking your life. ...but if you fail you might die, so..&lt;br /&gt;
&lt;br /&gt;
Green Thumb (1): Not only do plants thrive in your care, they almost seem to burst into bloom from your touch.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&lt;br /&gt;
Tri-Elemental Assault Rifle: Bellheather’s assault rifle can shoot bursts of water, fire, or wind. She can only have one type of ammo loaded at a time.&lt;br /&gt;
&lt;br /&gt;
The Chrome Hive: This tiny handgun shoots pellets that hatch into hornets upon impact, stinging and harassing their foes.&lt;br /&gt;
&lt;br /&gt;
Sparklegun: This shotgun shoots blinding clusters of sparkly glitter at Bellheather’s opponents.&lt;br /&gt;
&lt;br /&gt;
Greenseed: The “Greenseed” is a special type of grenade that explodes into lashing and restricting roots and vines, packed full of nature magic. All of her grenades have a drawing of Bellheather’s face making the akanbe expression.&lt;br /&gt;
&lt;br /&gt;
Faerie Flamethrower: This flamethrower spews green fire that only burns the undead and does not spread by itself. The fire also giggles.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
Bellheather’s Bellheather: Bellheather’s namesake flower. Larger than the average bellheather, this is the flower that Bellheather was born in and is the flower she sleeps in every night. Their lives are forever linked. If one becomes sick, so does the other. If one dies, the other dies.&lt;br /&gt;
&lt;br /&gt;
Combat Knife: This knife is tiny and essentially useless against anything not Bellheather’s size or smaller. Unless she manages to get to your eyes.&lt;br /&gt;
&lt;br /&gt;
Taser: A regular taser, capable of stunning whoever it’s used against.&lt;br /&gt;
&lt;br /&gt;
Brain Chair: This chair was in Reina&#039;s brain. It&#039;s not now.&lt;br /&gt;
&lt;br /&gt;
Dog Residu: Has the ability to randomly spawn something according to the GM.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&lt;br /&gt;
Easily Confused: Like much of faerie kind, Bellheather can be taken off guard by the oddest things. If someone can manage to turn their coat or shirt inside out while under the effect of one of Bellheather’s natural born pixie powers, the effect is immediately broken.&lt;br /&gt;
&lt;br /&gt;
Iron, Eee!: Bellheather is weak to iron, and keeps her distance from it. If she’s touched by iron she develops a rash. If she’s pierced by iron, she becomes very sick.&lt;br /&gt;
&lt;br /&gt;
Herbal Remedy: Those wearing St John’s Wort or Rowan are protected from Bellheather’s natural born pixie magic.&lt;br /&gt;
&lt;br /&gt;
Arithmomania: If sugar or salt is poured in front of her, Bellheather experiences an irresistible need to stop and count every single grain.&lt;br /&gt;
&lt;br /&gt;
Deep Sleeper (1): Waking up is hard; getting you moving is hard enough (-2 on all rolls to wake up), getting you comprehending what&#039;s going on after you&#039;re up isn&#039;t much easier (Your rolls in the next few minutes.. up to 30 minutes.. are at -1.)&lt;br /&gt;
&lt;br /&gt;
Overconfident (1): You think you can do everything even though you probably can&#039;t, and you try to prove your belief as often as possible.&lt;br /&gt;
&lt;br /&gt;
Airhead (1): Maybe you have trouble paying attention, maybe you&#039;re just clueless, maybe you just look like a flake; no matter what, people don&#039;t take you seriously. You generally have a -1 Social rolls penalty when dealing with serious/dire situations.&lt;br /&gt;
&lt;br /&gt;
Disturbing Mannerism (2): You have a habit or character trait which is peculiar, gross, or annoying. You may not even be aware of it-but boy, everyone else is. Penalties of social rolls are increased at the GM&#039;s discretion.&lt;br /&gt;
&lt;br /&gt;
Compulsive Speech (aka Big Mouth) (1): For whatever reason, you have difficulty sticking to the rule, &amp;quot;If you can&#039;t say anything nice, don&#039;t say it at all.&amp;quot; 1 point makes you talkative and a bit blunt.&lt;br /&gt;
&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
=Gallery=&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Bellheather.jpg|Bellheather, by Cinnie&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kyu_Yotsukyu&amp;diff=24447</id>
		<title>Kyu Yotsukyu</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kyu_Yotsukyu&amp;diff=24447"/>
		<updated>2025-05-26T22:46:20Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Kyu Yotsukyu&lt;br /&gt;
|image= [[File:Kyu Tanuki Ninja2.jpg|550px|center|The cutest ninja]]&lt;br /&gt;
|aka= Kyu&lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva= Shion Wakayama&lt;br /&gt;
|relatives= Miyabi (cousin), Hayate (cousin)&lt;br /&gt;
|series= Naruto&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kyu Yotsukyu&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: May 24th&lt;br /&gt;
**Place of Birth: Hidden Leaf Village&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Kyu is skilled at physical therapy, and natural remedies&lt;br /&gt;
**Hobbies: Painting, Sleeping&lt;br /&gt;
**Likes: Calm, Good Humor, Miyabi&lt;br /&gt;
**Dislikes: Uptight people&lt;br /&gt;
**Favorite Food: Eggs&lt;br /&gt;
**Least Favorite Food: Hot Dogs&lt;br /&gt;
**Favorite Music: Lo-Fi&lt;br /&gt;
**Favorite Sport: Sumo wrestling&lt;br /&gt;
**Most Valuable Possessions: Her fan&lt;br /&gt;
**Level of Education: Chuunin&lt;br /&gt;
**Seiyuu/Voice Actor: Shiori Izawa&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;2&#039;&#039;&lt;br /&gt;
**Weight: 126 lbs&lt;br /&gt;
**Eyes: Violet&lt;br /&gt;
**Hair: Brown&lt;br /&gt;
**Special: Kyu has tanuki ears on the top of her head, and a tanuki tail.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Kyu is a small, slight girl with large potentially very expressive eyes that nonetheless remain relaxed and listless most of the time. She dresses in loose fitting clothing that hides her form and looks even a bit too large for her, her hands barely peeking out from her sleeves. She likes dressing in earthy greens, browns, and reds. She puts her hair up into a side ponytail, and wears her Konoha headband loose around her neck.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Kyu is chill, and a jokester. She prefers to go with the flow, letting the wind take her wherever it may.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Growing up in Hidden Leaf Village, she was extremely shy and quiet as a child. When she began training as a ninja she met Miyabi and the two hit it off, and Kyu transformed from shy and quiet into a more outgoing, laid back person. The two eventually ended up on the same team under Shin, but Kyu stayed behind when Miyabi left to go on more wide reaching adventures.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Good&lt;br /&gt;
*Athletics: Amazing&lt;br /&gt;
*Stealth: Incredible&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Good&lt;br /&gt;
*Leadership: Abysmal&lt;br /&gt;
*Expression: Novice&lt;br /&gt;
*Etiquette: Very Good&lt;br /&gt;
*Performance: Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Medicine: Very Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: Novice&lt;br /&gt;
*Empathy: Novice&lt;br /&gt;
*Animal Ken: Good&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&lt;br /&gt;
E-Rank Abilities: Kyu knows all jutsu common to Academy students, including Body Replacement Technique, Clone Technique, Rope Escape Technique, and Transformation Technique. She’s particularly skilled at Transformation, receiving high praise on her use of it.&lt;br /&gt;
&lt;br /&gt;
== Ninjutsu ==&lt;br /&gt;
For many of Kyu&#039;s jutsu, she carries a bag of leaves for times where she can&#039;t use those in the world around her.&lt;br /&gt;
&lt;br /&gt;
Leaf Body Flicker: Kyu can move short to long distances at an untraceable speed, using an explosion of leaves at the beginning of her movement to disguise it.&lt;br /&gt;
&lt;br /&gt;
Razor Leaves: An ability of Kyu’s own invention, Kyu imbues leaves with a razor sharp quality and sends them flying at her opponent. While this can cause small cuts, she primarily uses it as a prank to shred someone’s clothing to nothing.&lt;br /&gt;
&lt;br /&gt;
Leaf in the Wind Technique: Another ninjutsu unique to the Yotsukyu clan, Kyu becomes as light as a leaf, able to glide on the wind and run across water.&lt;br /&gt;
&lt;br /&gt;
* Tail Flight: With the aid of her tanuki tail, Kyu can turn this ability into full-on flight, using her tail to maneuver through the air and increase her speed.&lt;br /&gt;
&lt;br /&gt;
Sexy: Boy on Boy Technique: Kyu turns into two naked men who are engaging in intimate relations.&lt;br /&gt;
&lt;br /&gt;
Hidden Leaf Spy Technique: Another Yotsukyu ninjutsu, Kyu is able to attach a leaf to someone or something in an inconspicuous place and hear what anyone in the leaf’s vicinity is saying.&lt;br /&gt;
&lt;br /&gt;
Summon: Flying Fox: The Yotsukyu clan members maintain a summoning contract with a species of large bat. Kyu can summon a swarm of these to help her look for hidden enemies, and she can also summon an even larger member of the species named Hikōtsune.&lt;br /&gt;
&lt;br /&gt;
=== Medical Ninjutsu ===&lt;br /&gt;
&lt;br /&gt;
Chakra Scalpel: Kyu can form a scalpel out of her chakra, capable of creating cuts in the body without creating an open wound.&lt;br /&gt;
&lt;br /&gt;
Healing Technique: Kyu gathers healing chakra into a white orb and moves it over injured areas, gradually healing whatever injury it’s being held over. Really only useful for surface level injuries.&lt;br /&gt;
&lt;br /&gt;
Healing Leaf Technique: A Yotsukyu medical ninjutsu where Kyu can apply healing properties to a leaf and apply it to an injury. This is for on the go healing, as it does not heal the injury immediately but gradually.&lt;br /&gt;
&lt;br /&gt;
== Taijutsu ==&lt;br /&gt;
&lt;br /&gt;
Leaf Gale: Kyu delivers a spinning low kick from behind, throwing the target off balance.&lt;br /&gt;
&lt;br /&gt;
Leaf Hurricane: Kyu spins, delivering a series of kicks, lifting off the ground as she spins and thus delivering kicks to the lower body, the middle body, and the upper body, finishing with a heel drop.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
*Catlike Balance (2): Difficulties for balance-related Athletics rolls are at -1.&lt;br /&gt;
*Loyalty (1): You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus. Again, like the code of honor, you must always be loyal to this person or risk losing this benefit. For Kyu, this is Miyabi.&lt;br /&gt;
*Graceful (2): You are extremely agile and delicate in your movements. +1 Bonus on all Athletics rolls.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&lt;br /&gt;
Leaf Fan: Kyu carries a large leaf made into a fan that she uses as a weapon and to aid her in her abilities, able to fold it up to carry on her back.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
Kunai: Kyu carries kunai, which are standard issue.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
Deep Sleeper (1): Waking up is hard; getting you moving is hard enough (-2 on all rolls to wake up), getting you comprehending what&#039;s going on after you&#039;re up isn&#039;t much easier (Your rolls in the next few minutes.. up to 30 minutes.. are at -1.)&lt;br /&gt;
&lt;br /&gt;
=Gallery=&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kyu Tanuki.jpg|What Kyu wears around the inn&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kyu Tanuki Clubbing.jpg|What Kyu wears when she&#039;s ready to party!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kyu Tanuki Swimsuit.jpg|Kyu&#039;s swimsuit&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kyu Formal Wear.jpg|Kyu&#039;s formal wear&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kyu.png|Kyu&#039;s old profile picture&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kyu_Yotsukyu&amp;diff=24446</id>
		<title>Kyu Yotsukyu</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kyu_Yotsukyu&amp;diff=24446"/>
		<updated>2025-05-26T22:45:47Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Kyu Yotsukyu&lt;br /&gt;
|image= [[File:Kyu Tanuki Ninja2.jpg|850px|center|The cutest ninja]]&lt;br /&gt;
|aka= Kyu&lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva= Shion Wakayama&lt;br /&gt;
|relatives= Miyabi (cousin), Hayate (cousin)&lt;br /&gt;
|series= Naruto&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kyu Yotsukyu&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: May 24th&lt;br /&gt;
**Place of Birth: Hidden Leaf Village&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Kyu is skilled at physical therapy, and natural remedies&lt;br /&gt;
**Hobbies: Painting, Sleeping&lt;br /&gt;
**Likes: Calm, Good Humor, Miyabi&lt;br /&gt;
**Dislikes: Uptight people&lt;br /&gt;
**Favorite Food: Eggs&lt;br /&gt;
**Least Favorite Food: Hot Dogs&lt;br /&gt;
**Favorite Music: Lo-Fi&lt;br /&gt;
**Favorite Sport: Sumo wrestling&lt;br /&gt;
**Most Valuable Possessions: Her fan&lt;br /&gt;
**Level of Education: Chuunin&lt;br /&gt;
**Seiyuu/Voice Actor: Shiori Izawa&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;2&#039;&#039;&lt;br /&gt;
**Weight: 126 lbs&lt;br /&gt;
**Eyes: Violet&lt;br /&gt;
**Hair: Brown&lt;br /&gt;
**Special: Kyu has tanuki ears on the top of her head, and a tanuki tail.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Kyu is a small, slight girl with large potentially very expressive eyes that nonetheless remain relaxed and listless most of the time. She dresses in loose fitting clothing that hides her form and looks even a bit too large for her, her hands barely peeking out from her sleeves. She likes dressing in earthy greens, browns, and reds. She puts her hair up into a side ponytail, and wears her Konoha headband loose around her neck.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Kyu is chill, and a jokester. She prefers to go with the flow, letting the wind take her wherever it may.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Growing up in Hidden Leaf Village, she was extremely shy and quiet as a child. When she began training as a ninja she met Miyabi and the two hit it off, and Kyu transformed from shy and quiet into a more outgoing, laid back person. The two eventually ended up on the same team under Shin, but Kyu stayed behind when Miyabi left to go on more wide reaching adventures.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Good&lt;br /&gt;
*Athletics: Amazing&lt;br /&gt;
*Stealth: Incredible&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Good&lt;br /&gt;
*Leadership: Abysmal&lt;br /&gt;
*Expression: Novice&lt;br /&gt;
*Etiquette: Very Good&lt;br /&gt;
*Performance: Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Medicine: Very Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: Novice&lt;br /&gt;
*Empathy: Novice&lt;br /&gt;
*Animal Ken: Good&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&lt;br /&gt;
E-Rank Abilities: Kyu knows all jutsu common to Academy students, including Body Replacement Technique, Clone Technique, Rope Escape Technique, and Transformation Technique. She’s particularly skilled at Transformation, receiving high praise on her use of it.&lt;br /&gt;
&lt;br /&gt;
== Ninjutsu ==&lt;br /&gt;
For many of Kyu&#039;s jutsu, she carries a bag of leaves for times where she can&#039;t use those in the world around her.&lt;br /&gt;
&lt;br /&gt;
Leaf Body Flicker: Kyu can move short to long distances at an untraceable speed, using an explosion of leaves at the beginning of her movement to disguise it.&lt;br /&gt;
&lt;br /&gt;
Razor Leaves: An ability of Kyu’s own invention, Kyu imbues leaves with a razor sharp quality and sends them flying at her opponent. While this can cause small cuts, she primarily uses it as a prank to shred someone’s clothing to nothing.&lt;br /&gt;
&lt;br /&gt;
Leaf in the Wind Technique: Another ninjutsu unique to the Yotsukyu clan, Kyu becomes as light as a leaf, able to glide on the wind and run across water.&lt;br /&gt;
&lt;br /&gt;
* Tail Flight: With the aid of her tanuki tail, Kyu can turn this ability into full-on flight, using her tail to maneuver through the air and increase her speed.&lt;br /&gt;
&lt;br /&gt;
Sexy: Boy on Boy Technique: Kyu turns into two naked men who are engaging in intimate relations.&lt;br /&gt;
&lt;br /&gt;
Hidden Leaf Spy Technique: Another Yotsukyu ninjutsu, Kyu is able to attach a leaf to someone or something in an inconspicuous place and hear what anyone in the leaf’s vicinity is saying.&lt;br /&gt;
&lt;br /&gt;
Summon: Flying Fox: The Yotsukyu clan members maintain a summoning contract with a species of large bat. Kyu can summon a swarm of these to help her look for hidden enemies, and she can also summon an even larger member of the species named Hikōtsune.&lt;br /&gt;
&lt;br /&gt;
=== Medical Ninjutsu ===&lt;br /&gt;
&lt;br /&gt;
Chakra Scalpel: Kyu can form a scalpel out of her chakra, capable of creating cuts in the body without creating an open wound.&lt;br /&gt;
&lt;br /&gt;
Healing Technique: Kyu gathers healing chakra into a white orb and moves it over injured areas, gradually healing whatever injury it’s being held over. Really only useful for surface level injuries.&lt;br /&gt;
&lt;br /&gt;
Healing Leaf Technique: A Yotsukyu medical ninjutsu where Kyu can apply healing properties to a leaf and apply it to an injury. This is for on the go healing, as it does not heal the injury immediately but gradually.&lt;br /&gt;
&lt;br /&gt;
== Taijutsu ==&lt;br /&gt;
&lt;br /&gt;
Leaf Gale: Kyu delivers a spinning low kick from behind, throwing the target off balance.&lt;br /&gt;
&lt;br /&gt;
Leaf Hurricane: Kyu spins, delivering a series of kicks, lifting off the ground as she spins and thus delivering kicks to the lower body, the middle body, and the upper body, finishing with a heel drop.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
*Catlike Balance (2): Difficulties for balance-related Athletics rolls are at -1.&lt;br /&gt;
*Loyalty (1): You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus. Again, like the code of honor, you must always be loyal to this person or risk losing this benefit. For Kyu, this is Miyabi.&lt;br /&gt;
*Graceful (2): You are extremely agile and delicate in your movements. +1 Bonus on all Athletics rolls.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&lt;br /&gt;
Leaf Fan: Kyu carries a large leaf made into a fan that she uses as a weapon and to aid her in her abilities, able to fold it up to carry on her back.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
Kunai: Kyu carries kunai, which are standard issue.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
Deep Sleeper (1): Waking up is hard; getting you moving is hard enough (-2 on all rolls to wake up), getting you comprehending what&#039;s going on after you&#039;re up isn&#039;t much easier (Your rolls in the next few minutes.. up to 30 minutes.. are at -1.)&lt;br /&gt;
&lt;br /&gt;
=Gallery=&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kyu Tanuki.jpg|What Kyu wears around the inn&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kyu Tanuki Clubbing.jpg|What Kyu wears when she&#039;s ready to party!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kyu Tanuki Swimsuit.jpg|Kyu&#039;s swimsuit&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kyu Formal Wear.jpg|Kyu&#039;s formal wear&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kyu.png|Kyu&#039;s old profile picture&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kyu_Yotsukyu&amp;diff=24445</id>
		<title>Kyu Yotsukyu</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kyu_Yotsukyu&amp;diff=24445"/>
		<updated>2025-05-26T22:45:33Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Kyu Yotsukyu&lt;br /&gt;
|image= [[File:Kyu Tanuki Ninja2.jpg|550px|center|The cutest ninja]]&lt;br /&gt;
|aka= Kyu&lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva= Shion Wakayama&lt;br /&gt;
|relatives= Miyabi (cousin), Hayate (cousin)&lt;br /&gt;
|series= Naruto&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kyu Yotsukyu&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: May 24th&lt;br /&gt;
**Place of Birth: Hidden Leaf Village&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Kyu is skilled at physical therapy, and natural remedies&lt;br /&gt;
**Hobbies: Painting, Sleeping&lt;br /&gt;
**Likes: Calm, Good Humor, Miyabi&lt;br /&gt;
**Dislikes: Uptight people&lt;br /&gt;
**Favorite Food: Eggs&lt;br /&gt;
**Least Favorite Food: Hot Dogs&lt;br /&gt;
**Favorite Music: Lo-Fi&lt;br /&gt;
**Favorite Sport: Sumo wrestling&lt;br /&gt;
**Most Valuable Possessions: Her fan&lt;br /&gt;
**Level of Education: Chuunin&lt;br /&gt;
**Seiyuu/Voice Actor: Shiori Izawa&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;2&#039;&#039;&lt;br /&gt;
**Weight: 126 lbs&lt;br /&gt;
**Eyes: Violet&lt;br /&gt;
**Hair: Brown&lt;br /&gt;
**Special: Kyu has tanuki ears on the top of her head, and a tanuki tail.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Kyu is a small, slight girl with large potentially very expressive eyes that nonetheless remain relaxed and listless most of the time. She dresses in loose fitting clothing that hides her form and looks even a bit too large for her, her hands barely peeking out from her sleeves. She likes dressing in earthy greens, browns, and reds. She puts her hair up into a side ponytail, and wears her Konoha headband loose around her neck.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Kyu is chill, and a jokester. She prefers to go with the flow, letting the wind take her wherever it may.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Growing up in Hidden Leaf Village, she was extremely shy and quiet as a child. When she began training as a ninja she met Miyabi and the two hit it off, and Kyu transformed from shy and quiet into a more outgoing, laid back person. The two eventually ended up on the same team under Shin, but Kyu stayed behind when Miyabi left to go on more wide reaching adventures.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Good&lt;br /&gt;
*Athletics: Amazing&lt;br /&gt;
*Stealth: Incredible&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Good&lt;br /&gt;
*Leadership: Abysmal&lt;br /&gt;
*Expression: Novice&lt;br /&gt;
*Etiquette: Very Good&lt;br /&gt;
*Performance: Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Medicine: Very Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: Novice&lt;br /&gt;
*Empathy: Novice&lt;br /&gt;
*Animal Ken: Good&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&lt;br /&gt;
E-Rank Abilities: Kyu knows all jutsu common to Academy students, including Body Replacement Technique, Clone Technique, Rope Escape Technique, and Transformation Technique. She’s particularly skilled at Transformation, receiving high praise on her use of it.&lt;br /&gt;
&lt;br /&gt;
== Ninjutsu ==&lt;br /&gt;
For many of Kyu&#039;s jutsu, she carries a bag of leaves for times where she can&#039;t use those in the world around her.&lt;br /&gt;
&lt;br /&gt;
Leaf Body Flicker: Kyu can move short to long distances at an untraceable speed, using an explosion of leaves at the beginning of her movement to disguise it.&lt;br /&gt;
&lt;br /&gt;
Razor Leaves: An ability of Kyu’s own invention, Kyu imbues leaves with a razor sharp quality and sends them flying at her opponent. While this can cause small cuts, she primarily uses it as a prank to shred someone’s clothing to nothing.&lt;br /&gt;
&lt;br /&gt;
Leaf in the Wind Technique: Another ninjutsu unique to the Yotsukyu clan, Kyu becomes as light as a leaf, able to glide on the wind and run across water.&lt;br /&gt;
&lt;br /&gt;
* Tail Flight: With the aid of her tanuki tail, Kyu can turn this ability into full-on flight, using her tail to maneuver through the air and increase her speed.&lt;br /&gt;
&lt;br /&gt;
Sexy: Boy on Boy Technique: Kyu turns into two naked men who are engaging in intimate relations.&lt;br /&gt;
&lt;br /&gt;
Hidden Leaf Spy Technique: Another Yotsukyu ninjutsu, Kyu is able to attach a leaf to someone or something in an inconspicuous place and hear what anyone in the leaf’s vicinity is saying.&lt;br /&gt;
&lt;br /&gt;
Summon: Flying Fox: The Yotsukyu clan members maintain a summoning contract with a species of large bat. Kyu can summon a swarm of these to help her look for hidden enemies, and she can also summon an even larger member of the species named Hikōtsune.&lt;br /&gt;
&lt;br /&gt;
=== Medical Ninjutsu ===&lt;br /&gt;
&lt;br /&gt;
Chakra Scalpel: Kyu can form a scalpel out of her chakra, capable of creating cuts in the body without creating an open wound.&lt;br /&gt;
&lt;br /&gt;
Healing Technique: Kyu gathers healing chakra into a white orb and moves it over injured areas, gradually healing whatever injury it’s being held over. Really only useful for surface level injuries.&lt;br /&gt;
&lt;br /&gt;
Healing Leaf Technique: A Yotsukyu medical ninjutsu where Kyu can apply healing properties to a leaf and apply it to an injury. This is for on the go healing, as it does not heal the injury immediately but gradually.&lt;br /&gt;
&lt;br /&gt;
== Taijutsu ==&lt;br /&gt;
&lt;br /&gt;
Leaf Gale: Kyu delivers a spinning low kick from behind, throwing the target off balance.&lt;br /&gt;
&lt;br /&gt;
Leaf Hurricane: Kyu spins, delivering a series of kicks, lifting off the ground as she spins and thus delivering kicks to the lower body, the middle body, and the upper body, finishing with a heel drop.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
*Catlike Balance (2): Difficulties for balance-related Athletics rolls are at -1.&lt;br /&gt;
*Loyalty (1): You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus. Again, like the code of honor, you must always be loyal to this person or risk losing this benefit. For Kyu, this is Miyabi.&lt;br /&gt;
*Graceful (2): You are extremely agile and delicate in your movements. +1 Bonus on all Athletics rolls.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&lt;br /&gt;
Leaf Fan: Kyu carries a large leaf made into a fan that she uses as a weapon and to aid her in her abilities, able to fold it up to carry on her back.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
Kunai: Kyu carries kunai, which are standard issue.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
Deep Sleeper (1): Waking up is hard; getting you moving is hard enough (-2 on all rolls to wake up), getting you comprehending what&#039;s going on after you&#039;re up isn&#039;t much easier (Your rolls in the next few minutes.. up to 30 minutes.. are at -1.)&lt;br /&gt;
&lt;br /&gt;
=Gallery=&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kyu Tanuki.jpg|What Kyu wears around the inn&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kyu Tanuki Clubbing.jpg|What Kyu wears when she&#039;s ready to party!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kyu Tanuki Swimsuit.jpg|Kyu&#039;s swimsuit&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kyu Formal Wear.jpg|Kyu&#039;s formal wear&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kyu.png|Kyu&#039;s old profile picture&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Kyu_Tanuki_Ninja2.jpg&amp;diff=24444</id>
		<title>File:Kyu Tanuki Ninja2.jpg</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Kyu_Tanuki_Ninja2.jpg&amp;diff=24444"/>
		<updated>2025-05-26T22:45:05Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: Viridiant uploaded a new version of File:Kyu Tanuki Ninja2.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:MI2KyuGrid.png&amp;diff=24443</id>
		<title>File:MI2KyuGrid.png</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:MI2KyuGrid.png&amp;diff=24443"/>
		<updated>2025-05-26T22:42:35Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: Viridiant uploaded a new version of File:MI2KyuGrid.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Kid_Varia_3.jpg&amp;diff=24442</id>
		<title>File:Kid Varia 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Kid_Varia_3.jpg&amp;diff=24442"/>
		<updated>2025-05-26T22:32:07Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: Viridiant uploaded a new version of File:Kid Varia 3.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Shaila&amp;diff=24441</id>
		<title>Shaila</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Shaila&amp;diff=24441"/>
		<updated>2025-05-26T22:18:42Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Shaila&lt;br /&gt;
|image= [[File:Shaila mi2 Profile.jpeg|300px]]&lt;br /&gt;
|aka= Adaptation Four&lt;br /&gt;
|age= 25&lt;br /&gt;
|japaneseva= Megumi Nakajima&lt;br /&gt;
|relatives= Jach Swiftblade (AU Father/Creator), Revision Two (AU Sister), Variation Six (Daughter)&lt;br /&gt;
|series= Original&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Shaila&lt;br /&gt;
*Age: 25, looks 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: August 18th&lt;br /&gt;
*Parents: Jach Swiftblade (AU)&lt;br /&gt;
**Place of Birth: Stahl Gesellschaft&lt;br /&gt;
**Nationality: Robot&lt;br /&gt;
**Specialty: The Power of Friendship&lt;br /&gt;
**Hobbies: Dancing, Sports&lt;br /&gt;
**Likes: Bears, Clubbing, Drinky Birds&lt;br /&gt;
**Dislikes: Sadsacks&lt;br /&gt;
**Favorite Food: Spaghetti and M&amp;amp;Ms&lt;br /&gt;
**Least Favorite Food: Brussels Sprouts&lt;br /&gt;
**Favorite Music: Hip Hop&lt;br /&gt;
**Favorite Sport: Basketball&lt;br /&gt;
**Most Valuable Possessions: Bear Hoodie&lt;br /&gt;
**Level of Education: College&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 4‘11‘’&lt;br /&gt;
**Weight: 110 lbs&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Black with violet tips&lt;br /&gt;
**Special: Shaila is a mechanical construct. No part of her is organic.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Shaila is a short, slender woman with light brown skin and wavy shoulder length hair. She&#039;s slender and has a soft look to her, like she&#039;d squish if you hugged her. A harmless teddy bear.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Shaila is optimistic. She sets her sights on a goal and holds onto that goal for dear life, which translates into a bit of a stubborn streak that can sometimes get her into trouble. She loves to be around people, and she loves talking. She -loves- talking. She has the ability to talk in an uninterrupted stream of words, her record being roughly thirty minutes straight.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Shaila’s beginnings had a humble reason to them. Lonely and isolated on his hyper advanced starship, her dimensions’s Jach Swiftblade built Shaila to keep him company. She quickly proved a very able and very willing person to socialize with the lonely genius. However, there was a slight oversight in her creation. The very social robot wanted more friends. Wanting her to turn out more well adjusted than her big sister, Jach allowed Shaila free reign to come and go as she saw fit, helping others and making friends along the way.&lt;br /&gt;
&lt;br /&gt;
Little did she know that she would soon be separated from her creator by a considerable distance indeed, finding herself at the Inn and making all kinds of new friends. After the attack happened, Shaila was sent back to her home on the Stahl Gesselschaft. But Shaila was restless now that she&#039;d been able to have such a lively time at the Inn, and dealt with this restlessness in part by building a daughter, Variation Six, or Varia for short.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible+4&lt;br /&gt;
*Athletics: Amazing+5&lt;br /&gt;
*Stealth: Good+2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Novice+1&lt;br /&gt;
*Streetwise: Good+2&lt;br /&gt;
*Intimidation: Novice+1&lt;br /&gt;
*Leadership: Good+2&lt;br /&gt;
*Expression: Very Good+3&lt;br /&gt;
*Etiquette: Good+2&lt;br /&gt;
*Performance(Dancing): Amazing+5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Incredible+4&lt;br /&gt;
*Investigation: Good+2&lt;br /&gt;
*Medicine: Novice+1&lt;br /&gt;
*Law: Abysmal-1&lt;br /&gt;
*Occult: Abysmal-1&lt;br /&gt;
*Politics: Good+2&lt;br /&gt;
*Science: Incredible+4&lt;br /&gt;
*Technology: Very Good+3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Very Good+3&lt;br /&gt;
*Survival: Novice+1&lt;br /&gt;
*Empathy: Incredible+4&lt;br /&gt;
*Animal Ken: Very Good+3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&lt;br /&gt;
Kickboxing: Shaila is skilled in kickboxing, taking advantage of her enhanced strength and durability to make this martial art particularly deadly.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
== Adaptation Four ==&lt;br /&gt;
Shaila is a synthetic being with the designation Adaptation Four, created to provide companionship and protection to other sentient beings. When she&#039;s in combat mode, her clothes are reconfigured into a set of pink and white armor with wings of light.&lt;br /&gt;
&lt;br /&gt;
[SnuggleShell Armor Matrix] - Shaila&#039;s plush body absorbs and redistributes kinetic energy, making her resistant to bullets, blunt force, and falls.&lt;br /&gt;
* Layers of smart gel and soft fiber mesh disperse impact energy like a living crash mat.&lt;br /&gt;
&lt;br /&gt;
[HugForce Amplification System] - Her synthetic muscles and tension fibers give her super strength while keeping her compact and squishy.&lt;br /&gt;
* She can lift cars, break barriers, or suplex someone lovingly.&lt;br /&gt;
&lt;br /&gt;
[Project Love Lock] - Fires a heart-shaped hardlight pulse that marks an enemy for tracking. This allows Shaila to track them even through any stealth abilities.&lt;br /&gt;
&lt;br /&gt;
[Thread of Connection] - When Shaila kisses someone on the cheek, she can establish a connection via an invisible &amp;quot;thread&amp;quot; that allows her to feel their emotional states from afar, and allows her to teleport to them. This bond will not be forged unless the kiss is genuinely desired for reasons beyond a tactical advantage.&lt;br /&gt;
&lt;br /&gt;
[Pulse Hug] - Shaila hugs an opponent. While holding them, her internal systems emit pulse shocks that disrupt their nervous system or circuitry, making this effective against both organics and machines.&lt;br /&gt;
&lt;br /&gt;
[HeartBeat] - Shaila emits pulsing, heartbeat-like low frequency vibrations which causes enemies to experience disorientation. Weaker-willed enemies experience an emotional overload. Allies meanwhile feel calmer, and their wounds don&#039;t hurt so much.&lt;br /&gt;
&lt;br /&gt;
[Bubblewrap Protocol] - Shaila deploys a series of semi-solid pink foam mines around the battlefield. When triggered they explode with non-lethal kinetic force, launching enemies.&lt;br /&gt;
&lt;br /&gt;
[Snuggleball] - Shaila compresses into a sphere capable of entering small spaces. In combat, the sphere has the ability to bounce up and down like a bouncy ball, causing tremors in the ground around her. Shaila can also lay the mines from Bubblewrap Protocol in this form.&lt;br /&gt;
&lt;br /&gt;
[Scouter Eyes] - Shaila&#039;s eyes can read the power levels of beings who use ki.&lt;br /&gt;
&lt;br /&gt;
[Android Barrier] - Shaila can manifest an energy barrier around herself, red in color. This barrier is resisting or blocking attacks, depending on their strength.&lt;br /&gt;
&lt;br /&gt;
[Wireless] - ...she is also connected to the internet, able to access it wherever there&#039;s a connection available.&lt;br /&gt;
&lt;br /&gt;
=== Super Mode - Prismatic Seraphim ===&lt;br /&gt;
[[File:Super Mode.jpeg|thumb|left|Prismatic Seraphim]]&lt;br /&gt;
Shaila&#039;s body becomes overclocked with magical energy, turning her body pink and sparkly, sprouting large translucent wings and growing her hair out while turning it rainbow colored. She gains additional abilities in this form, and grows stronger and more durable. This triggers whenever a boss has a Phase 2, caused by Shaila&#039;s recognition of an increased threat combined with her intense desire to protect those around her.&lt;br /&gt;
&lt;br /&gt;
[Guardian Embrace] - Shaila hugs someone tightly. Her body then transforms into pure energy as it turns into a form-fitting exo armor around the person she&#039;s hugging. The person wearing her gains her wings and durability, and their powers gain a Shaila-flavored sparkle to them.&lt;br /&gt;
&lt;br /&gt;
[Redline Compression Surge] - Shaila&#039;s soft body compresses, becoming slimmer and harder. She then launches herself at blinding speed, hitting her opponent with amplified force that generates a shockwave that can knock over anyone nearby.&lt;br /&gt;
&lt;br /&gt;
[Harmonic Recoil] - Throughout the fight, Shaila has sustained damage and hits. When she activates Harmonic Recoil, all the energy absorbed from that damage is converted into a discharge of raw, offensive energy. Shaila releases a sudden seismic shock-pulse in the shape of a radiant, expanding heart. This pulse slams into all enemies in front of her, dealing damage equal to the total amount she&#039;s taken over the course of the fight.&lt;br /&gt;
&lt;br /&gt;
Unaging (2): For some reason, you never age. While this has its benefits, if you know people long enough, they&#039;ll start to notice you not getting any older, which may cause some suspicion. While it&#039;s unlikely you&#039;ll die of old age, this merit does not keep you from getting ill or wounded.&lt;br /&gt;
&lt;br /&gt;
Poison Resistance (2): You have an innate ability to resist the effects of many toxins. Whenever you need to roll to resist poisons, you get a +2 Bonus.&lt;br /&gt;
&lt;br /&gt;
Eidetic Memory (2): Having a &amp;quot;photographic&amp;quot; memory, you can accurately recall any sight or sound with a successful Alertness roll. The higher you roll the more you remember. You also rarely forget -anything-.&lt;br /&gt;
&lt;br /&gt;
Lightning Calculator (1): You have a natural affinity for numbers. +1 bonus when relevant.&lt;br /&gt;
&lt;br /&gt;
Good Old Girl (2): You&#039;re just a nice person, and people recognize and appreciate that. +1 Bonus on social rolls when interacting with your fellow folk.&lt;br /&gt;
&lt;br /&gt;
Loyalty (1): Shaila is loyal to Jach, Revision Two and Leben. Any attempts to make her betray them is done with an opposed roll where she gets a +2 bonus. Again, like the code of honor, she must always be loyal to this group or risk losing this benefit.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&lt;br /&gt;
===Tarot Blessing===&lt;br /&gt;
[[File:tarot4.jpg|thumb|right|The Withered Lover tarot card.]]&lt;br /&gt;
:If the Tarot card&#039;s user is in dire need and under specific circumstances, The tarot card Hero will grant assistance to them with their fight. When the tarot card Hero appears, they are a shadowed out figure that hovers behind or beside their user.. the Hero can only be visible when casting or attacking, otherwise only magic users or spiritualists will be able to see them. &lt;br /&gt;
*&#039;&#039;&#039;The Withered Lover:&#039;&#039;&#039; Shaila pulled the fortune of &#039;&#039;The Withered Lover&#039;&#039; champion, Mayura. Mayura is an ancient sorcerer who had mastered the use of the &#039;&#039;Maram Words&#039;&#039;. Currently Mayura only offers two moves for Shaila:&lt;br /&gt;
**&#039;&#039;&#039;Daara:&#039;&#039;&#039; The Maram word for &#039;Storm&#039;. When casted, the immediate target in front of Shaila will be attacked with powerful gusts of wind, either knocking them away or potentially blocking an incoming projectile.&lt;br /&gt;
**&#039;&#039;&#039;Disuri and Shana:&#039;&#039;&#039; Second Tarot ability. Two words of Maram that are in conjunction of each other meaning Hatred and Hunger. When these two words are uttered together a  giant ball of darkness is summoned and then blasted forward towards an enemy or  group of enemies.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Personality Chip stored in her neck&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bubbloon Glider&#039;&#039; - When falling from a considerable height - if equipped and taken, the glider will trigger! Allowing the user to gently float down to the ground. Received at Mission 287&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Royale Crown&#039;&#039;&#039; - The top of her head glows when she wears this.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&lt;br /&gt;
Malicious Code: Shaila is vulnerable to being hijacked in various ways, having a wireless connection. A knowledgeable techie provided with the right opportunity could reprogram her, set up a remote connection to her eyesight, take control of her speaking, or various other high tech mischief.&lt;br /&gt;
&lt;br /&gt;
Electromagnetic Vulnerability: As a machine, Shaila is vulnerable to being disrupted and even outright short circuited by EMPs, concentrated bursts of electricity, and powerful magnets.&lt;br /&gt;
&lt;br /&gt;
Stubborn: Shaila doesn&#039;t like giving up, and this extends to disagreements. She takes insults very personally, and grudges last with her.&lt;br /&gt;
&lt;br /&gt;
Short (1): You are well below average height, and have difficulty reaching high objects, seeing over things, etc. -2 penalty to pursuit rolls. On the up side, you may get bonuses to hiding attempts.&lt;br /&gt;
&lt;br /&gt;
Sterile (1): You are incapable of reproducing. If you are in a society which expects you to have children, this is a flaw.&lt;br /&gt;
&lt;br /&gt;
Overconfident (1): You think you can do everything even though you probably can&#039;t, and you try to prove your belief as often as possible.&lt;br /&gt;
[[File:Kid Varia 3.jpg|thumb|right|Varia]]&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Varia Seta&#039;&#039;&#039;: Shaila and Shinshi&#039;s daughter, built with Jach&#039;s technology. She&#039;s only a kid now, but someday she&#039;ll be mature enough to get an upgrade to an older body. Though she has no fighting ability, she has been equipped with a few defensive measures in case of emergency, including:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Debilitating Shriek&#039;&#039;: Doubling as an alarm to notify others she needs help, this shriek temporarily stuns anyone close to her.&lt;br /&gt;
* &#039;&#039;Anti-Kidnapping Hair Measures&#039;&#039;: Her hair can operate as a defensive system to fight off attempted kidnappers.&lt;br /&gt;
&lt;br /&gt;
= Gallery =&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Shaila by Cinnie.png|Shaila with her old, shorter hairstyle.&lt;br /&gt;
&lt;br /&gt;
File:Wanted Shaila.jpg|Shaila&#039;s Wanted Poster&lt;br /&gt;
&lt;br /&gt;
File:Shaila and Revi as Kids.png|Shaila and Revision Two when they were kids.&lt;br /&gt;
&lt;br /&gt;
File:Shaila Bear.png|Shaila wearing her hoodie&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]][[Category:Tarot User]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Shaila&amp;diff=24440</id>
		<title>Shaila</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Shaila&amp;diff=24440"/>
		<updated>2025-05-26T22:18:25Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Shaila&lt;br /&gt;
|image= [[File:Shaila mi2 Profile.jpeg|300px]]&lt;br /&gt;
|aka= Adaptation Four&lt;br /&gt;
|age= 25&lt;br /&gt;
|japaneseva= Megumi Nakajima&lt;br /&gt;
|relatives= Jach Swiftblade (AU Father/Creator), Revision Two (AU Sister), Shinshi Seta (Husband), Variation Six (Daughter)&lt;br /&gt;
|series= Original&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Shaila&lt;br /&gt;
*Age: 25, looks 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: August 18th&lt;br /&gt;
*Parents: Jach Swiftblade (AU)&lt;br /&gt;
**Place of Birth: Stahl Gesellschaft&lt;br /&gt;
**Nationality: Robot&lt;br /&gt;
**Specialty: The Power of Friendship&lt;br /&gt;
**Hobbies: Dancing, Sports&lt;br /&gt;
**Likes: Bears, Clubbing, Drinky Birds&lt;br /&gt;
**Dislikes: Sadsacks&lt;br /&gt;
**Favorite Food: Spaghetti and M&amp;amp;Ms&lt;br /&gt;
**Least Favorite Food: Brussels Sprouts&lt;br /&gt;
**Favorite Music: Hip Hop&lt;br /&gt;
**Favorite Sport: Basketball&lt;br /&gt;
**Most Valuable Possessions: Bear Hoodie&lt;br /&gt;
**Level of Education: College&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 4‘11‘’&lt;br /&gt;
**Weight: 110 lbs&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Black with violet tips&lt;br /&gt;
**Special: Shaila is a mechanical construct. No part of her is organic.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Shaila is a short, slender woman with light brown skin and wavy shoulder length hair. She&#039;s slender and has a soft look to her, like she&#039;d squish if you hugged her. A harmless teddy bear.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Shaila is optimistic. She sets her sights on a goal and holds onto that goal for dear life, which translates into a bit of a stubborn streak that can sometimes get her into trouble. She loves to be around people, and she loves talking. She -loves- talking. She has the ability to talk in an uninterrupted stream of words, her record being roughly thirty minutes straight.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Shaila’s beginnings had a humble reason to them. Lonely and isolated on his hyper advanced starship, her dimensions’s Jach Swiftblade built Shaila to keep him company. She quickly proved a very able and very willing person to socialize with the lonely genius. However, there was a slight oversight in her creation. The very social robot wanted more friends. Wanting her to turn out more well adjusted than her big sister, Jach allowed Shaila free reign to come and go as she saw fit, helping others and making friends along the way.&lt;br /&gt;
&lt;br /&gt;
Little did she know that she would soon be separated from her creator by a considerable distance indeed, finding herself at the Inn and making all kinds of new friends. After the attack happened, Shaila was sent back to her home on the Stahl Gesselschaft. But Shaila was restless now that she&#039;d been able to have such a lively time at the Inn, and dealt with this restlessness in part by building a daughter, Variation Six, or Varia for short.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible+4&lt;br /&gt;
*Athletics: Amazing+5&lt;br /&gt;
*Stealth: Good+2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Novice+1&lt;br /&gt;
*Streetwise: Good+2&lt;br /&gt;
*Intimidation: Novice+1&lt;br /&gt;
*Leadership: Good+2&lt;br /&gt;
*Expression: Very Good+3&lt;br /&gt;
*Etiquette: Good+2&lt;br /&gt;
*Performance(Dancing): Amazing+5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Incredible+4&lt;br /&gt;
*Investigation: Good+2&lt;br /&gt;
*Medicine: Novice+1&lt;br /&gt;
*Law: Abysmal-1&lt;br /&gt;
*Occult: Abysmal-1&lt;br /&gt;
*Politics: Good+2&lt;br /&gt;
*Science: Incredible+4&lt;br /&gt;
*Technology: Very Good+3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Very Good+3&lt;br /&gt;
*Survival: Novice+1&lt;br /&gt;
*Empathy: Incredible+4&lt;br /&gt;
*Animal Ken: Very Good+3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&lt;br /&gt;
Kickboxing: Shaila is skilled in kickboxing, taking advantage of her enhanced strength and durability to make this martial art particularly deadly.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
== Adaptation Four ==&lt;br /&gt;
Shaila is a synthetic being with the designation Adaptation Four, created to provide companionship and protection to other sentient beings. When she&#039;s in combat mode, her clothes are reconfigured into a set of pink and white armor with wings of light.&lt;br /&gt;
&lt;br /&gt;
[SnuggleShell Armor Matrix] - Shaila&#039;s plush body absorbs and redistributes kinetic energy, making her resistant to bullets, blunt force, and falls.&lt;br /&gt;
* Layers of smart gel and soft fiber mesh disperse impact energy like a living crash mat.&lt;br /&gt;
&lt;br /&gt;
[HugForce Amplification System] - Her synthetic muscles and tension fibers give her super strength while keeping her compact and squishy.&lt;br /&gt;
* She can lift cars, break barriers, or suplex someone lovingly.&lt;br /&gt;
&lt;br /&gt;
[Project Love Lock] - Fires a heart-shaped hardlight pulse that marks an enemy for tracking. This allows Shaila to track them even through any stealth abilities.&lt;br /&gt;
&lt;br /&gt;
[Thread of Connection] - When Shaila kisses someone on the cheek, she can establish a connection via an invisible &amp;quot;thread&amp;quot; that allows her to feel their emotional states from afar, and allows her to teleport to them. This bond will not be forged unless the kiss is genuinely desired for reasons beyond a tactical advantage.&lt;br /&gt;
&lt;br /&gt;
[Pulse Hug] - Shaila hugs an opponent. While holding them, her internal systems emit pulse shocks that disrupt their nervous system or circuitry, making this effective against both organics and machines.&lt;br /&gt;
&lt;br /&gt;
[HeartBeat] - Shaila emits pulsing, heartbeat-like low frequency vibrations which causes enemies to experience disorientation. Weaker-willed enemies experience an emotional overload. Allies meanwhile feel calmer, and their wounds don&#039;t hurt so much.&lt;br /&gt;
&lt;br /&gt;
[Bubblewrap Protocol] - Shaila deploys a series of semi-solid pink foam mines around the battlefield. When triggered they explode with non-lethal kinetic force, launching enemies.&lt;br /&gt;
&lt;br /&gt;
[Snuggleball] - Shaila compresses into a sphere capable of entering small spaces. In combat, the sphere has the ability to bounce up and down like a bouncy ball, causing tremors in the ground around her. Shaila can also lay the mines from Bubblewrap Protocol in this form.&lt;br /&gt;
&lt;br /&gt;
[Scouter Eyes] - Shaila&#039;s eyes can read the power levels of beings who use ki.&lt;br /&gt;
&lt;br /&gt;
[Android Barrier] - Shaila can manifest an energy barrier around herself, red in color. This barrier is resisting or blocking attacks, depending on their strength.&lt;br /&gt;
&lt;br /&gt;
[Wireless] - ...she is also connected to the internet, able to access it wherever there&#039;s a connection available.&lt;br /&gt;
&lt;br /&gt;
=== Super Mode - Prismatic Seraphim ===&lt;br /&gt;
[[File:Super Mode.jpeg|thumb|left|Prismatic Seraphim]]&lt;br /&gt;
Shaila&#039;s body becomes overclocked with magical energy, turning her body pink and sparkly, sprouting large translucent wings and growing her hair out while turning it rainbow colored. She gains additional abilities in this form, and grows stronger and more durable. This triggers whenever a boss has a Phase 2, caused by Shaila&#039;s recognition of an increased threat combined with her intense desire to protect those around her.&lt;br /&gt;
&lt;br /&gt;
[Guardian Embrace] - Shaila hugs someone tightly. Her body then transforms into pure energy as it turns into a form-fitting exo armor around the person she&#039;s hugging. The person wearing her gains her wings and durability, and their powers gain a Shaila-flavored sparkle to them.&lt;br /&gt;
&lt;br /&gt;
[Redline Compression Surge] - Shaila&#039;s soft body compresses, becoming slimmer and harder. She then launches herself at blinding speed, hitting her opponent with amplified force that generates a shockwave that can knock over anyone nearby.&lt;br /&gt;
&lt;br /&gt;
[Harmonic Recoil] - Throughout the fight, Shaila has sustained damage and hits. When she activates Harmonic Recoil, all the energy absorbed from that damage is converted into a discharge of raw, offensive energy. Shaila releases a sudden seismic shock-pulse in the shape of a radiant, expanding heart. This pulse slams into all enemies in front of her, dealing damage equal to the total amount she&#039;s taken over the course of the fight.&lt;br /&gt;
&lt;br /&gt;
Unaging (2): For some reason, you never age. While this has its benefits, if you know people long enough, they&#039;ll start to notice you not getting any older, which may cause some suspicion. While it&#039;s unlikely you&#039;ll die of old age, this merit does not keep you from getting ill or wounded.&lt;br /&gt;
&lt;br /&gt;
Poison Resistance (2): You have an innate ability to resist the effects of many toxins. Whenever you need to roll to resist poisons, you get a +2 Bonus.&lt;br /&gt;
&lt;br /&gt;
Eidetic Memory (2): Having a &amp;quot;photographic&amp;quot; memory, you can accurately recall any sight or sound with a successful Alertness roll. The higher you roll the more you remember. You also rarely forget -anything-.&lt;br /&gt;
&lt;br /&gt;
Lightning Calculator (1): You have a natural affinity for numbers. +1 bonus when relevant.&lt;br /&gt;
&lt;br /&gt;
Good Old Girl (2): You&#039;re just a nice person, and people recognize and appreciate that. +1 Bonus on social rolls when interacting with your fellow folk.&lt;br /&gt;
&lt;br /&gt;
Loyalty (1): Shaila is loyal to Jach, Revision Two and Leben. Any attempts to make her betray them is done with an opposed roll where she gets a +2 bonus. Again, like the code of honor, she must always be loyal to this group or risk losing this benefit.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&lt;br /&gt;
===Tarot Blessing===&lt;br /&gt;
[[File:tarot4.jpg|thumb|right|The Withered Lover tarot card.]]&lt;br /&gt;
:If the Tarot card&#039;s user is in dire need and under specific circumstances, The tarot card Hero will grant assistance to them with their fight. When the tarot card Hero appears, they are a shadowed out figure that hovers behind or beside their user.. the Hero can only be visible when casting or attacking, otherwise only magic users or spiritualists will be able to see them. &lt;br /&gt;
*&#039;&#039;&#039;The Withered Lover:&#039;&#039;&#039; Shaila pulled the fortune of &#039;&#039;The Withered Lover&#039;&#039; champion, Mayura. Mayura is an ancient sorcerer who had mastered the use of the &#039;&#039;Maram Words&#039;&#039;. Currently Mayura only offers two moves for Shaila:&lt;br /&gt;
**&#039;&#039;&#039;Daara:&#039;&#039;&#039; The Maram word for &#039;Storm&#039;. When casted, the immediate target in front of Shaila will be attacked with powerful gusts of wind, either knocking them away or potentially blocking an incoming projectile.&lt;br /&gt;
**&#039;&#039;&#039;Disuri and Shana:&#039;&#039;&#039; Second Tarot ability. Two words of Maram that are in conjunction of each other meaning Hatred and Hunger. When these two words are uttered together a  giant ball of darkness is summoned and then blasted forward towards an enemy or  group of enemies.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Personality Chip stored in her neck&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bubbloon Glider&#039;&#039; - When falling from a considerable height - if equipped and taken, the glider will trigger! Allowing the user to gently float down to the ground. Received at Mission 287&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Royale Crown&#039;&#039;&#039; - The top of her head glows when she wears this.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&lt;br /&gt;
Malicious Code: Shaila is vulnerable to being hijacked in various ways, having a wireless connection. A knowledgeable techie provided with the right opportunity could reprogram her, set up a remote connection to her eyesight, take control of her speaking, or various other high tech mischief.&lt;br /&gt;
&lt;br /&gt;
Electromagnetic Vulnerability: As a machine, Shaila is vulnerable to being disrupted and even outright short circuited by EMPs, concentrated bursts of electricity, and powerful magnets.&lt;br /&gt;
&lt;br /&gt;
Stubborn: Shaila doesn&#039;t like giving up, and this extends to disagreements. She takes insults very personally, and grudges last with her.&lt;br /&gt;
&lt;br /&gt;
Short (1): You are well below average height, and have difficulty reaching high objects, seeing over things, etc. -2 penalty to pursuit rolls. On the up side, you may get bonuses to hiding attempts.&lt;br /&gt;
&lt;br /&gt;
Sterile (1): You are incapable of reproducing. If you are in a society which expects you to have children, this is a flaw.&lt;br /&gt;
&lt;br /&gt;
Overconfident (1): You think you can do everything even though you probably can&#039;t, and you try to prove your belief as often as possible.&lt;br /&gt;
[[File:Kid Varia 3.jpg|thumb|right|Varia]]&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Varia Seta&#039;&#039;&#039;: Shaila and Shinshi&#039;s daughter, built with Jach&#039;s technology. She&#039;s only a kid now, but someday she&#039;ll be mature enough to get an upgrade to an older body. Though she has no fighting ability, she has been equipped with a few defensive measures in case of emergency, including:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Debilitating Shriek&#039;&#039;: Doubling as an alarm to notify others she needs help, this shriek temporarily stuns anyone close to her.&lt;br /&gt;
* &#039;&#039;Anti-Kidnapping Hair Measures&#039;&#039;: Her hair can operate as a defensive system to fight off attempted kidnappers.&lt;br /&gt;
&lt;br /&gt;
= Gallery =&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Shaila by Cinnie.png|Shaila with her old, shorter hairstyle.&lt;br /&gt;
&lt;br /&gt;
File:Wanted Shaila.jpg|Shaila&#039;s Wanted Poster&lt;br /&gt;
&lt;br /&gt;
File:Shaila and Revi as Kids.png|Shaila and Revision Two when they were kids.&lt;br /&gt;
&lt;br /&gt;
File:Shaila Bear.png|Shaila wearing her hoodie&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]][[Category:Tarot User]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Shaila&amp;diff=24439</id>
		<title>Shaila</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Shaila&amp;diff=24439"/>
		<updated>2025-05-26T22:10:17Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Shaila Seta&lt;br /&gt;
|image= [[File:Shaila mi2 Profile.jpeg|300px]]&lt;br /&gt;
|aka= Adaptation Four&lt;br /&gt;
|age= 25&lt;br /&gt;
|japaneseva= Megumi Nakajima&lt;br /&gt;
|relatives= Jach Swiftblade (AU Father/Creator), Revision Two (AU Sister), Shinshi Seta (Husband), Variation Six (Daughter)&lt;br /&gt;
|series= Original&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Shaila Seta&lt;br /&gt;
*Age: 25, looks 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: August 18th&lt;br /&gt;
*Parents: Jach Swiftblade (AU)&lt;br /&gt;
**Place of Birth: Stahl Gesellschaft&lt;br /&gt;
**Nationality: Robot&lt;br /&gt;
**Specialty: The Power of Friendship&lt;br /&gt;
**Hobbies: Dancing, Sports&lt;br /&gt;
**Likes: Bears, Clubbing, Drinky Birds&lt;br /&gt;
**Dislikes: Sadsacks&lt;br /&gt;
**Favorite Food: Spaghetti and M&amp;amp;Ms&lt;br /&gt;
**Least Favorite Food: Brussels Sprouts&lt;br /&gt;
**Favorite Music: Hip Hop&lt;br /&gt;
**Favorite Sport: Basketball&lt;br /&gt;
**Most Valuable Possessions: Bear Hoodie&lt;br /&gt;
**Level of Education: College&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 4‘11‘’&lt;br /&gt;
**Weight: 110 lbs&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Black with violet tips&lt;br /&gt;
**Special: Shaila is a mechanical construct. No part of her is organic.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Shaila is a short, slender woman with light brown skin and wavy shoulder length hair. She&#039;s slender and has a soft look to her, like she&#039;d squish if you hugged her. A harmless teddy bear.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Shaila is optimistic. She sets her sights on a goal and holds onto that goal for dear life, which translates into a bit of a stubborn streak that can sometimes get her into trouble. She loves to be around people, and she loves talking. She -loves- talking. She has the ability to talk in an uninterrupted stream of words, her record being roughly thirty minutes straight.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Shaila’s beginnings had a humble reason to them. Lonely and isolated on his hyper advanced starship, her dimensions’s Jach Swiftblade built Shaila to keep him company. She quickly proved a very able and very willing person to socialize with the lonely genius. However, there was a slight oversight in her creation. The very social robot wanted more friends. Wanting her to turn out more well adjusted than her big sister, Jach allowed Shaila free reign to come and go as she saw fit, helping others and making friends along the way.&lt;br /&gt;
&lt;br /&gt;
Little did she know that she would soon be separated from her creator by a considerable distance indeed, finding herself at the Inn and making all kinds of new friends. After the attack happened, Shaila was sent back to her home on the Stahl Gesselschaft. But Shaila was restless now that she&#039;d been able to have such a lively time at the Inn, and dealt with this restlessness in part by building a daughter, Variation Six, or Varia for short.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible+4&lt;br /&gt;
*Athletics: Amazing+5&lt;br /&gt;
*Stealth: Good+2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Novice+1&lt;br /&gt;
*Streetwise: Good+2&lt;br /&gt;
*Intimidation: Novice+1&lt;br /&gt;
*Leadership: Good+2&lt;br /&gt;
*Expression: Very Good+3&lt;br /&gt;
*Etiquette: Good+2&lt;br /&gt;
*Performance(Dancing): Amazing+5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Incredible+4&lt;br /&gt;
*Investigation: Good+2&lt;br /&gt;
*Medicine: Novice+1&lt;br /&gt;
*Law: Abysmal-1&lt;br /&gt;
*Occult: Abysmal-1&lt;br /&gt;
*Politics: Good+2&lt;br /&gt;
*Science: Incredible+4&lt;br /&gt;
*Technology: Very Good+3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Very Good+3&lt;br /&gt;
*Survival: Novice+1&lt;br /&gt;
*Empathy: Incredible+4&lt;br /&gt;
*Animal Ken: Very Good+3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&lt;br /&gt;
Kickboxing: Shaila is skilled in kickboxing, taking advantage of her enhanced strength and durability to make this martial art particularly deadly.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
== Adaptation Four ==&lt;br /&gt;
Shaila is a synthetic being with the designation Adaptation Four, created to provide companionship and protection to other sentient beings. When she&#039;s in combat mode, her clothes are reconfigured into a set of pink and white armor with wings of light.&lt;br /&gt;
&lt;br /&gt;
[SnuggleShell Armor Matrix] - Shaila&#039;s plush body absorbs and redistributes kinetic energy, making her resistant to bullets, blunt force, and falls.&lt;br /&gt;
* Layers of smart gel and soft fiber mesh disperse impact energy like a living crash mat.&lt;br /&gt;
&lt;br /&gt;
[HugForce Amplification System] - Her synthetic muscles and tension fibers give her super strength while keeping her compact and squishy.&lt;br /&gt;
* She can lift cars, break barriers, or suplex someone lovingly.&lt;br /&gt;
&lt;br /&gt;
[Project Love Lock] - Fires a heart-shaped hardlight pulse that marks an enemy for tracking. This allows Shaila to track them even through any stealth abilities.&lt;br /&gt;
&lt;br /&gt;
[Thread of Connection] - When Shaila kisses someone on the cheek, she can establish a connection via an invisible &amp;quot;thread&amp;quot; that allows her to feel their emotional states from afar, and allows her to teleport to them. This bond will not be forged unless the kiss is genuinely desired for reasons beyond a tactical advantage.&lt;br /&gt;
&lt;br /&gt;
[Pulse Hug] - Shaila hugs an opponent. While holding them, her internal systems emit pulse shocks that disrupt their nervous system or circuitry, making this effective against both organics and machines.&lt;br /&gt;
&lt;br /&gt;
[HeartBeat] - Shaila emits pulsing, heartbeat-like low frequency vibrations which causes enemies to experience disorientation. Weaker-willed enemies experience an emotional overload. Allies meanwhile feel calmer, and their wounds don&#039;t hurt so much.&lt;br /&gt;
&lt;br /&gt;
[Bubblewrap Protocol] - Shaila deploys a series of semi-solid pink foam mines around the battlefield. When triggered they explode with non-lethal kinetic force, launching enemies.&lt;br /&gt;
&lt;br /&gt;
[Snuggleball] - Shaila compresses into a sphere capable of entering small spaces. In combat, the sphere has the ability to bounce up and down like a bouncy ball, causing tremors in the ground around her. Shaila can also lay the mines from Bubblewrap Protocol in this form.&lt;br /&gt;
&lt;br /&gt;
[Scouter Eyes] - Shaila&#039;s eyes can read the power levels of beings who use ki.&lt;br /&gt;
&lt;br /&gt;
[Android Barrier] - Shaila can manifest an energy barrier around herself, red in color. This barrier is resisting or blocking attacks, depending on their strength.&lt;br /&gt;
&lt;br /&gt;
[Wireless] - ...she is also connected to the internet, able to access it wherever there&#039;s a connection available.&lt;br /&gt;
&lt;br /&gt;
=== Super Mode - Prismatic Seraphim ===&lt;br /&gt;
[[File:Super Mode.jpeg|thumb|left|Prismatic Seraphim]]&lt;br /&gt;
Shaila&#039;s body becomes overclocked with magical energy, turning her body pink and sparkly, sprouting large translucent wings and growing her hair out while turning it rainbow colored. She gains additional abilities in this form, and grows stronger and more durable. This triggers whenever a boss has a Phase 2, caused by Shaila&#039;s recognition of an increased threat combined with her intense desire to protect those around her.&lt;br /&gt;
&lt;br /&gt;
[Guardian Embrace] - Shaila hugs someone tightly. Her body then transforms into pure energy as it turns into a form-fitting exo armor around the person she&#039;s hugging. The person wearing her gains her wings and durability, and their powers gain a Shaila-flavored sparkle to them.&lt;br /&gt;
&lt;br /&gt;
[Redline Compression Surge] - Shaila&#039;s soft body compresses, becoming slimmer and harder. She then launches herself at blinding speed, hitting her opponent with amplified force that generates a shockwave that can knock over anyone nearby.&lt;br /&gt;
&lt;br /&gt;
[Harmonic Recoil] - Throughout the fight, Shaila has sustained damage and hits. When she activates Harmonic Recoil, all the energy absorbed from that damage is converted into a discharge of raw, offensive energy. Shaila releases a sudden seismic shock-pulse in the shape of a radiant, expanding heart. This pulse slams into all enemies in front of her, dealing damage equal to the total amount she&#039;s taken over the course of the fight.&lt;br /&gt;
&lt;br /&gt;
Unaging (2): For some reason, you never age. While this has its benefits, if you know people long enough, they&#039;ll start to notice you not getting any older, which may cause some suspicion. While it&#039;s unlikely you&#039;ll die of old age, this merit does not keep you from getting ill or wounded.&lt;br /&gt;
&lt;br /&gt;
Poison Resistance (2): You have an innate ability to resist the effects of many toxins. Whenever you need to roll to resist poisons, you get a +2 Bonus.&lt;br /&gt;
&lt;br /&gt;
Eidetic Memory (2): Having a &amp;quot;photographic&amp;quot; memory, you can accurately recall any sight or sound with a successful Alertness roll. The higher you roll the more you remember. You also rarely forget -anything-.&lt;br /&gt;
&lt;br /&gt;
Lightning Calculator (1): You have a natural affinity for numbers. +1 bonus when relevant.&lt;br /&gt;
&lt;br /&gt;
Good Old Girl (2): You&#039;re just a nice person, and people recognize and appreciate that. +1 Bonus on social rolls when interacting with your fellow folk.&lt;br /&gt;
&lt;br /&gt;
Loyalty (1): Shaila is loyal to Jach, Revision Two and Leben. Any attempts to make her betray them is done with an opposed roll where she gets a +2 bonus. Again, like the code of honor, she must always be loyal to this group or risk losing this benefit.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&lt;br /&gt;
===Tarot Blessing===&lt;br /&gt;
[[File:tarot4.jpg|thumb|right|The Withered Lover tarot card.]]&lt;br /&gt;
:If the Tarot card&#039;s user is in dire need and under specific circumstances, The tarot card Hero will grant assistance to them with their fight. When the tarot card Hero appears, they are a shadowed out figure that hovers behind or beside their user.. the Hero can only be visible when casting or attacking, otherwise only magic users or spiritualists will be able to see them. &lt;br /&gt;
*&#039;&#039;&#039;The Withered Lover:&#039;&#039;&#039; Shaila pulled the fortune of &#039;&#039;The Withered Lover&#039;&#039; champion, Mayura. Mayura is an ancient sorcerer who had mastered the use of the &#039;&#039;Maram Words&#039;&#039;. Currently Mayura only offers two moves for Shaila:&lt;br /&gt;
**&#039;&#039;&#039;Daara:&#039;&#039;&#039; The Maram word for &#039;Storm&#039;. When casted, the immediate target in front of Shaila will be attacked with powerful gusts of wind, either knocking them away or potentially blocking an incoming projectile.&lt;br /&gt;
**&#039;&#039;&#039;Disuri and Shana:&#039;&#039;&#039; Second Tarot ability. Two words of Maram that are in conjunction of each other meaning Hatred and Hunger. When these two words are uttered together a  giant ball of darkness is summoned and then blasted forward towards an enemy or  group of enemies.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Personality Chip stored in her neck&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bubbloon Glider&#039;&#039; - When falling from a considerable height - if equipped and taken, the glider will trigger! Allowing the user to gently float down to the ground. Received at Mission 287&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Royale Crown&#039;&#039;&#039; - The top of her head glows when she wears this.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&lt;br /&gt;
Malicious Code: Shaila is vulnerable to being hijacked in various ways, having a wireless connection. A knowledgeable techie provided with the right opportunity could reprogram her, set up a remote connection to her eyesight, take control of her speaking, or various other high tech mischief.&lt;br /&gt;
&lt;br /&gt;
Electromagnetic Vulnerability: As a machine, Shaila is vulnerable to being disrupted and even outright short circuited by EMPs, concentrated bursts of electricity, and powerful magnets.&lt;br /&gt;
&lt;br /&gt;
Stubborn: Shaila doesn&#039;t like giving up, and this extends to disagreements. She takes insults very personally, and grudges last with her.&lt;br /&gt;
&lt;br /&gt;
Short (1): You are well below average height, and have difficulty reaching high objects, seeing over things, etc. -2 penalty to pursuit rolls. On the up side, you may get bonuses to hiding attempts.&lt;br /&gt;
&lt;br /&gt;
Sterile (1): You are incapable of reproducing. If you are in a society which expects you to have children, this is a flaw.&lt;br /&gt;
&lt;br /&gt;
Overconfident (1): You think you can do everything even though you probably can&#039;t, and you try to prove your belief as often as possible.&lt;br /&gt;
[[File:Kid Varia 3.jpg|thumb|right|Varia]]&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Varia Seta&#039;&#039;&#039;: Shaila and Shinshi&#039;s daughter, built with Jach&#039;s technology. She&#039;s only a kid now, but someday she&#039;ll be mature enough to get an upgrade to an older body. Though she has no fighting ability, she has been equipped with a few defensive measures in case of emergency, including:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Debilitating Shriek&#039;&#039;: Doubling as an alarm to notify others she needs help, this shriek temporarily stuns anyone close to her.&lt;br /&gt;
* &#039;&#039;Anti-Kidnapping Hair Measures&#039;&#039;: Her hair can operate as a defensive system to fight off attempted kidnappers.&lt;br /&gt;
&lt;br /&gt;
= Gallery =&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Shaila by Cinnie.png|Shaila with her old, shorter hairstyle.&lt;br /&gt;
&lt;br /&gt;
File:Wanted Shaila.jpg|Shaila&#039;s Wanted Poster&lt;br /&gt;
&lt;br /&gt;
File:Shaila and Revi as Kids.png|Shaila and Revision Two when they were kids.&lt;br /&gt;
&lt;br /&gt;
File:Shaila Bear.png|Shaila wearing her hoodie&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]][[Category:Tarot User]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Super_Mode.jpeg&amp;diff=24438</id>
		<title>File:Super Mode.jpeg</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Super_Mode.jpeg&amp;diff=24438"/>
		<updated>2025-05-26T22:08:44Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Shaila&amp;diff=24437</id>
		<title>Shaila</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Shaila&amp;diff=24437"/>
		<updated>2025-05-26T22:07:59Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: /* Powers &amp;amp; Merits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Shaila Seta&lt;br /&gt;
|image= [[File:Shaila mi2 Profile.jpeg|300px]]&lt;br /&gt;
|aka= Adaptation Four&lt;br /&gt;
|age= 25&lt;br /&gt;
|japaneseva= Megumi Nakajima&lt;br /&gt;
|relatives= Jach Swiftblade (AU Father/Creator), Revision Two (AU Sister), Shinshi Seta (Husband), Variation Six (Daughter)&lt;br /&gt;
|series= Original&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Shaila Seta&lt;br /&gt;
*Age: 25, looks 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: August 18th&lt;br /&gt;
*Parents: Jach Swiftblade (AU)&lt;br /&gt;
**Place of Birth: Stahl Gesellschaft&lt;br /&gt;
**Nationality: Robot&lt;br /&gt;
**Specialty: The Power of Friendship&lt;br /&gt;
**Hobbies: Dancing, Sports&lt;br /&gt;
**Likes: Bears, Clubbing, Drinky Birds&lt;br /&gt;
**Dislikes: Sadsacks&lt;br /&gt;
**Favorite Food: Spaghetti and M&amp;amp;Ms&lt;br /&gt;
**Least Favorite Food: Brussels Sprouts&lt;br /&gt;
**Favorite Music: Hip Hop&lt;br /&gt;
**Favorite Sport: Basketball&lt;br /&gt;
**Most Valuable Possessions: Bear Hoodie&lt;br /&gt;
**Level of Education: College&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 4‘11‘’&lt;br /&gt;
**Weight: 110 lbs&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Black with violet tips&lt;br /&gt;
**Special: Shaila is a mechanical construct. No part of her is organic.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Shaila is a short, slender woman with light brown skin and wavy shoulder length hair. She&#039;s slender and has a soft look to her, like she&#039;d squish if you hugged her. A harmless teddy bear.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Shaila is optimistic. She sets her sights on a goal and holds onto that goal for dear life, which translates into a bit of a stubborn streak that can sometimes get her into trouble. She loves to be around people, and she loves talking. She -loves- talking. She has the ability to talk in an uninterrupted stream of words, her record being roughly thirty minutes straight.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Shaila’s beginnings had a humble reason to them. Lonely and isolated on his hyper advanced starship, her dimensions’s Jach Swiftblade built Shaila to keep him company. She quickly proved a very able and very willing person to socialize with the lonely genius. However, there was a slight oversight in her creation. The very social robot wanted more friends. Wanting her to turn out more well adjusted than her big sister, Jach allowed Shaila free reign to come and go as she saw fit, helping others and making friends along the way.&lt;br /&gt;
&lt;br /&gt;
Little did she know that she would soon be separated from her creator by a considerable distance indeed, finding herself at the Inn and making all kinds of new friends. After the attack happened, Shaila was sent back to her home on the Stahl Gesselschaft. But Shaila was restless now that she&#039;d been able to have such a lively time at the Inn, and dealt with this restlessness in part by building a daughter, Variation Six, or Varia for short.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible+4&lt;br /&gt;
*Athletics: Amazing+5&lt;br /&gt;
*Stealth: Good+2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Novice+1&lt;br /&gt;
*Streetwise: Good+2&lt;br /&gt;
*Intimidation: Novice+1&lt;br /&gt;
*Leadership: Good+2&lt;br /&gt;
*Expression: Very Good+3&lt;br /&gt;
*Etiquette: Good+2&lt;br /&gt;
*Performance(Dancing): Amazing+5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Incredible+4&lt;br /&gt;
*Investigation: Good+2&lt;br /&gt;
*Medicine: Novice+1&lt;br /&gt;
*Law: Abysmal-1&lt;br /&gt;
*Occult: Abysmal-1&lt;br /&gt;
*Politics: Good+2&lt;br /&gt;
*Science: Incredible+4&lt;br /&gt;
*Technology: Very Good+3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Very Good+3&lt;br /&gt;
*Survival: Novice+1&lt;br /&gt;
*Empathy: Incredible+4&lt;br /&gt;
*Animal Ken: Very Good+3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&lt;br /&gt;
Kickboxing: Shaila is skilled in kickboxing, taking advantage of her enhanced strength and durability to make this martial art particularly deadly.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
== Adaptation Four ==&lt;br /&gt;
Shaila is a synthetic being with the designation Adaptation Four, created to provide companionship and protection to other sentient beings. When she&#039;s in combat mode, her clothes are reconfigured into a set of pink and white armor with wings of light.&lt;br /&gt;
&lt;br /&gt;
[SnuggleShell Armor Matrix] - Shaila&#039;s plush body absorbs and redistributes kinetic energy, making her resistant to bullets, blunt force, and falls.&lt;br /&gt;
* Layers of smart gel and soft fiber mesh disperse impact energy like a living crash mat.&lt;br /&gt;
&lt;br /&gt;
[HugForce Amplification System] - Her synthetic muscles and tension fibers give her super strength while keeping her compact and squishy.&lt;br /&gt;
* She can lift cars, break barriers, or suplex someone lovingly.&lt;br /&gt;
&lt;br /&gt;
[Project Love Lock] - Fires a heart-shaped hardlight pulse that marks an enemy for tracking. This allows Shaila to track them even through any stealth abilities.&lt;br /&gt;
&lt;br /&gt;
[Thread of Connection] - When Shaila kisses someone on the cheek, she can establish a connection via an invisible &amp;quot;thread&amp;quot; that allows her to feel their emotional states from afar, and allows her to teleport to them. This bond will not be forged unless the kiss is genuinely desired for reasons beyond a tactical advantage.&lt;br /&gt;
&lt;br /&gt;
[Pulse Hug] - Shaila hugs an opponent. While holding them, her internal systems emit pulse shocks that disrupt their nervous system or circuitry, making this effective against both organics and machines.&lt;br /&gt;
&lt;br /&gt;
[HeartBeat] - Shaila emits pulsing, heartbeat-like low frequency vibrations which causes enemies to experience disorientation. Weaker-willed enemies experience an emotional overload. Allies meanwhile feel calmer, and their wounds don&#039;t hurt so much.&lt;br /&gt;
&lt;br /&gt;
[Bubblewrap Protocol] - Shaila deploys a series of semi-solid pink foam mines around the battlefield. When triggered they explode with non-lethal kinetic force, launching enemies.&lt;br /&gt;
&lt;br /&gt;
[Snuggleball] - Shaila compresses into a sphere capable of entering small spaces. In combat, the sphere has the ability to bounce up and down like a bouncy ball, causing tremors in the ground around her. Shaila can also lay the mines from Bubblewrap Protocol in this form.&lt;br /&gt;
&lt;br /&gt;
[Scouter Eyes] - Shaila&#039;s eyes can read the power levels of beings who use ki.&lt;br /&gt;
&lt;br /&gt;
[Android Barrier] - Shaila can manifest an energy barrier around herself, red in color. This barrier is resisting or blocking attacks, depending on their strength.&lt;br /&gt;
&lt;br /&gt;
[Wireless] - ...she is also connected to the internet, able to access it wherever there&#039;s a connection available.&lt;br /&gt;
&lt;br /&gt;
=== Super Mode - Prismatic Seraphim ===&lt;br /&gt;
Shaila&#039;s body becomes overclocked with magical energy, turning her body pink and sparkly, sprouting large translucent wings and growing her hair out while turning it rainbow colored. She gains additional abilities in this form, and grows stronger and more durable. This triggers whenever a boss has a Phase 2, caused by Shaila&#039;s recognition of an increased threat combined with her intense desire to protect those around her.&lt;br /&gt;
&lt;br /&gt;
[Guardian Embrace] - Shaila hugs someone tightly. Her body then transforms into pure energy as it turns into a form-fitting exo armor around the person she&#039;s hugging. The person wearing her gains her wings and durability, and their powers gain a Shaila-flavored sparkle to them.&lt;br /&gt;
&lt;br /&gt;
[Redline Compression Surge] - Shaila&#039;s soft body compresses, becoming slimmer and harder. She then launches herself at blinding speed, hitting her opponent with amplified force that generates a shockwave that can knock over anyone nearby.&lt;br /&gt;
&lt;br /&gt;
[Harmonic Recoil] - Throughout the fight, Shaila has sustained damage and hits. When she activates Harmonic Recoil, all the energy absorbed from that damage is converted into a discharge of raw, offensive energy. Shaila releases a sudden seismic shock-pulse in the shape of a radiant, expanding heart. This pulse slams into all enemies in front of her, dealing damage equal to the total amount she&#039;s taken over the course of the fight.&lt;br /&gt;
&lt;br /&gt;
Unaging (2): For some reason, you never age. While this has its benefits, if you know people long enough, they&#039;ll start to notice you not getting any older, which may cause some suspicion. While it&#039;s unlikely you&#039;ll die of old age, this merit does not keep you from getting ill or wounded.&lt;br /&gt;
&lt;br /&gt;
Poison Resistance (2): You have an innate ability to resist the effects of many toxins. Whenever you need to roll to resist poisons, you get a +2 Bonus.&lt;br /&gt;
&lt;br /&gt;
Eidetic Memory (2): Having a &amp;quot;photographic&amp;quot; memory, you can accurately recall any sight or sound with a successful Alertness roll. The higher you roll the more you remember. You also rarely forget -anything-.&lt;br /&gt;
&lt;br /&gt;
Lightning Calculator (1): You have a natural affinity for numbers. +1 bonus when relevant.&lt;br /&gt;
&lt;br /&gt;
Good Old Girl (2): You&#039;re just a nice person, and people recognize and appreciate that. +1 Bonus on social rolls when interacting with your fellow folk.&lt;br /&gt;
&lt;br /&gt;
Loyalty (1): Shaila is loyal to Jach, Revision Two and Leben. Any attempts to make her betray them is done with an opposed roll where she gets a +2 bonus. Again, like the code of honor, she must always be loyal to this group or risk losing this benefit.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&lt;br /&gt;
===Tarot Blessing===&lt;br /&gt;
[[File:tarot4.jpg|thumb|right|The Withered Lover tarot card.]]&lt;br /&gt;
:If the Tarot card&#039;s user is in dire need and under specific circumstances, The tarot card Hero will grant assistance to them with their fight. When the tarot card Hero appears, they are a shadowed out figure that hovers behind or beside their user.. the Hero can only be visible when casting or attacking, otherwise only magic users or spiritualists will be able to see them. &lt;br /&gt;
*&#039;&#039;&#039;The Withered Lover:&#039;&#039;&#039; Shaila pulled the fortune of &#039;&#039;The Withered Lover&#039;&#039; champion, Mayura. Mayura is an ancient sorcerer who had mastered the use of the &#039;&#039;Maram Words&#039;&#039;. Currently Mayura only offers two moves for Shaila:&lt;br /&gt;
**&#039;&#039;&#039;Daara:&#039;&#039;&#039; The Maram word for &#039;Storm&#039;. When casted, the immediate target in front of Shaila will be attacked with powerful gusts of wind, either knocking them away or potentially blocking an incoming projectile.&lt;br /&gt;
**&#039;&#039;&#039;Disuri and Shana:&#039;&#039;&#039; Second Tarot ability. Two words of Maram that are in conjunction of each other meaning Hatred and Hunger. When these two words are uttered together a  giant ball of darkness is summoned and then blasted forward towards an enemy or  group of enemies.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Personality Chip stored in her neck&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bubbloon Glider&#039;&#039; - When falling from a considerable height - if equipped and taken, the glider will trigger! Allowing the user to gently float down to the ground. Received at Mission 287&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Royale Crown&#039;&#039;&#039; - The top of her head glows when she wears this.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&lt;br /&gt;
Malicious Code: Shaila is vulnerable to being hijacked in various ways, having a wireless connection. A knowledgeable techie provided with the right opportunity could reprogram her, set up a remote connection to her eyesight, take control of her speaking, or various other high tech mischief.&lt;br /&gt;
&lt;br /&gt;
Electromagnetic Vulnerability: As a machine, Shaila is vulnerable to being disrupted and even outright short circuited by EMPs, concentrated bursts of electricity, and powerful magnets.&lt;br /&gt;
&lt;br /&gt;
Stubborn: Shaila doesn&#039;t like giving up, and this extends to disagreements. She takes insults very personally, and grudges last with her.&lt;br /&gt;
&lt;br /&gt;
Short (1): You are well below average height, and have difficulty reaching high objects, seeing over things, etc. -2 penalty to pursuit rolls. On the up side, you may get bonuses to hiding attempts.&lt;br /&gt;
&lt;br /&gt;
Sterile (1): You are incapable of reproducing. If you are in a society which expects you to have children, this is a flaw.&lt;br /&gt;
&lt;br /&gt;
Overconfident (1): You think you can do everything even though you probably can&#039;t, and you try to prove your belief as often as possible.&lt;br /&gt;
[[File:Kid Varia 3.jpg|thumb|right|Varia]]&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Varia Seta&#039;&#039;&#039;: Shaila and Shinshi&#039;s daughter, built with Jach&#039;s technology. She&#039;s only a kid now, but someday she&#039;ll be mature enough to get an upgrade to an older body. Though she has no fighting ability, she has been equipped with a few defensive measures in case of emergency, including:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Debilitating Shriek&#039;&#039;: Doubling as an alarm to notify others she needs help, this shriek temporarily stuns anyone close to her.&lt;br /&gt;
* &#039;&#039;Anti-Kidnapping Hair Measures&#039;&#039;: Her hair can operate as a defensive system to fight off attempted kidnappers.&lt;br /&gt;
&lt;br /&gt;
= Gallery =&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Shaila by Cinnie.png|Shaila with her old, shorter hairstyle.&lt;br /&gt;
&lt;br /&gt;
File:Wanted Shaila.jpg|Shaila&#039;s Wanted Poster&lt;br /&gt;
&lt;br /&gt;
File:Shaila and Revi as Kids.png|Shaila and Revision Two when they were kids.&lt;br /&gt;
&lt;br /&gt;
File:Shaila Bear.png|Shaila wearing her hoodie&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]][[Category:Tarot User]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:MI2ShailaGrid.png&amp;diff=24436</id>
		<title>File:MI2ShailaGrid.png</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:MI2ShailaGrid.png&amp;diff=24436"/>
		<updated>2025-05-26T21:46:15Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: Viridiant uploaded a new version of File:MI2ShailaGrid.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:MI2BellheatherGrid.png&amp;diff=24435</id>
		<title>File:MI2BellheatherGrid.png</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:MI2BellheatherGrid.png&amp;diff=24435"/>
		<updated>2025-05-26T21:42:47Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: Viridiant uploaded a new version of File:MI2BellheatherGrid.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Bellheather&amp;diff=24434</id>
		<title>Bellheather</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Bellheather&amp;diff=24434"/>
		<updated>2025-05-26T21:39:11Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Bellheather&lt;br /&gt;
|image= [[File:Bellheather Army Brat.jpeg|300px|The strongest pixie]]&lt;br /&gt;
|aka= Bell&lt;br /&gt;
|age= 233 (Appears a kid)&lt;br /&gt;
|japaneseva= Nanahira&lt;br /&gt;
|relatives= &lt;br /&gt;
|series= Original&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Bellheather&lt;br /&gt;
*Age: 233&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: 5/23&lt;br /&gt;
*Parents: N/A&lt;br /&gt;
**Place of Birth: Alaska&lt;br /&gt;
**Nationality: American Pixie&lt;br /&gt;
**Specialty: Tactical Pixie Action&lt;br /&gt;
**Hobbies: Drawing&lt;br /&gt;
**Likes: Pranks, Jokes, Stories, Full Moon&lt;br /&gt;
**Dislikes: Scoldings, people with no sense of humor, disrespecting nature&lt;br /&gt;
**Favorite Food: Honey&lt;br /&gt;
**Least Favorite Food: Black Licorice&lt;br /&gt;
**Favorite Music: Hip Hop&lt;br /&gt;
**Favorite Sport: Tag&lt;br /&gt;
**Most Valuable Possessions: Caterpillar Plushie, Bellheather Flower&lt;br /&gt;
**Level of Education: None&lt;br /&gt;
**Seiyuu/Voice Actor: Nanahira&lt;br /&gt;
**Unique Laugh: &amp;quot;Kwikwikwikwi!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 7 inches&lt;br /&gt;
**Weight: Negligible&lt;br /&gt;
**Eyes: Light Blue&lt;br /&gt;
**Hair: Black&lt;br /&gt;
**Special: Wingspan about 10 inches&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Bellheather is a tiny pixie with fair skin and long pointed floppy ears resembling those of a flop-eared rabbit without fur. She has long black hair, and wears the oversized bulb of a bellheather flower on her head, the petals hanging down to partially conceal her eyes. She has wings that resemble those of a dragonfly’s. She likes to wear oversized shirts with sleeves that conceal her hands, and baggy jeans. She never wears shoes. She is missing her left eye, wearing an eyepatch that says &amp;quot;Badass&amp;quot; on it.&lt;br /&gt;
&lt;br /&gt;
In combat, Bellheather wears pixie sized military tactical gear.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Bellheather is very childish. She adores pranks, and is quick to try to lighten the mood in dire situations. She loves the danger that comes with adventuring, and will sometimes go out of her way to seek out danger even when it’s not necessary to confront it. One can convince her not to play pranks on them by feeding her tasty treats.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born from a Bellheather flower in the wilds of Alaska, Bellheather quickly found herself drawn to the human cities. She quickly grew to adore all the bright lights and noises and huge buildings, and especially grew to adore human children. She’d play with them and protect them, favoring in particular the children from poor families. She spent a lot of time, then, in poor neighborhoods and tried her best to dissuade the children in them from going down the wrong path. She would stick with them even if they did however, up until the day they got tired of her.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Very Good+3&lt;br /&gt;
*Athletics: Abysmal-1&lt;br /&gt;
*Stealth: Amazing+5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Good+2 (+1 Innocent) = +3&lt;br /&gt;
*Streetwise: Amazing+5&lt;br /&gt;
*Intimidation: Abysmal-1&lt;br /&gt;
*Expression: Incredible+4&lt;br /&gt;
*Etiquette: Abysmal-1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Occult: Good+2&lt;br /&gt;
*Science: Abysmal-1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: Amazing+5&lt;br /&gt;
*Empathy: Incredible+4&lt;br /&gt;
*Animal Ken: Amazing+5&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
Note: For the purposes of Bellheather’s powers, children are considered anyone under 18.&lt;br /&gt;
&lt;br /&gt;
Pixie Dust: Bellheather can sprinkle pixie dust on people. This pixie dust induces a state of weightlessness, enabling those affected to swim through the air as if it were water. Children affected by pixie dust can outright fly.&lt;br /&gt;
&lt;br /&gt;
Invisibility: Bellheather can turn invisible, but only to adult non-magical sapients. Children, animals and magical beings can see her at all times.&lt;br /&gt;
&lt;br /&gt;
Impersonation: Bellheather can perfectly impersonate the voice of anyone she’s heard.&lt;br /&gt;
&lt;br /&gt;
Animal Form: Bellheather can turn into any animal smaller than a wolf.&lt;br /&gt;
&lt;br /&gt;
Will O’ the Wisp: Bellheather can emit a hypnotizing light that causes those who see it to be compelled to follow her. Success of course up to GM discretion.&lt;br /&gt;
&lt;br /&gt;
Lullaby: Bellheather can hum a melody that lulls those who hear it to sleep. This ability can affect allies as well as enemies.&lt;br /&gt;
&lt;br /&gt;
Speech of the Innocent: Bellheather can converse with animals, as well as with babies.&lt;br /&gt;
&lt;br /&gt;
Night Light: Bellheather passively emits a light blue glow whenever she flies, which illuminates dark places in the same manner as a lantern would.&lt;br /&gt;
&lt;br /&gt;
Clear Sighted (3): You are not fooled by illusions, and you get an Alertness roll to see through illusions, Difficulty 7, any time you face one.&lt;br /&gt;
&lt;br /&gt;
Innocent (2): You have an aura of childlike innocence (whether you really are or not). +1 Bonus involving Subterfuge or Manipulation.&lt;br /&gt;
&lt;br /&gt;
Pitiable (1): You have an aura of child-like-ness/innocence about you, and many have the urge to pity and protect you (unless they&#039;re of a Nature that doesn&#039;t allow them that sort of thing). This can be helpful, but it may also be annoying.&lt;br /&gt;
&lt;br /&gt;
Daredevil (3): You love to take risks, and are damn good at living through them. +2 Bonus when risking your life. This actually stacks with other merits (like Crack Driver), so you can be extremely good at risking your life. ...but if you fail you might die, so..&lt;br /&gt;
&lt;br /&gt;
Green Thumb (1): Not only do plants thrive in your care, they almost seem to burst into bloom from your touch.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&lt;br /&gt;
Tri-Elemental Assault Rifle: Bellheather’s assault rifle can shoot bursts of water, fire, or wind. She can only have one type of ammo loaded at a time.&lt;br /&gt;
&lt;br /&gt;
The Chrome Hive: This tiny handgun shoots pellets that hatch into hornets upon impact, stinging and harassing their foes.&lt;br /&gt;
&lt;br /&gt;
Sparklegun: This shotgun shoots blinding clusters of sparkly glitter at Bellheather’s opponents.&lt;br /&gt;
&lt;br /&gt;
Greenseed: The “Greenseed” is a special type of grenade that explodes into lashing and restricting roots and vines, packed full of nature magic. All of her grenades have a drawing of Bellheather’s face making the akanbe expression.&lt;br /&gt;
&lt;br /&gt;
Faerie Flamethrower: This flamethrower spews green fire that only burns the undead and does not spread by itself. The fire also giggles.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
Bellheather’s Bellheather: Bellheather’s namesake flower. Larger than the average bellheather, this is the flower that Bellheather was born in and is the flower she sleeps in every night. Their lives are forever linked. If one becomes sick, so does the other. If one dies, the other dies.&lt;br /&gt;
&lt;br /&gt;
Combat Knife: This knife is tiny and essentially useless against anything not Bellheather’s size or smaller. Unless she manages to get to your eyes.&lt;br /&gt;
&lt;br /&gt;
Taser: A regular taser, capable of stunning whoever it’s used against.&lt;br /&gt;
&lt;br /&gt;
Brain Chair: This chair was in Reina&#039;s brain. It&#039;s not now.&lt;br /&gt;
&lt;br /&gt;
Dog Residu: Has the ability to randomly spawn something according to the GM.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&lt;br /&gt;
Easily Confused: Like much of faerie kind, Bellheather can be taken off guard by the oddest things. If someone can manage to turn their coat or shirt inside out while under the effect of one of Bellheather’s natural born pixie powers, the effect is immediately broken.&lt;br /&gt;
&lt;br /&gt;
Iron, Eee!: Bellheather is weak to iron, and keeps her distance from it. If she’s touched by iron she develops a rash. If she’s pierced by iron, she becomes very sick.&lt;br /&gt;
&lt;br /&gt;
Herbal Remedy: Those wearing St John’s Wort or Rowan are protected from Bellheather’s natural born pixie magic.&lt;br /&gt;
&lt;br /&gt;
Arithmomania: If sugar or salt is poured in front of her, Bellheather experiences an irresistible need to stop and count every single grain.&lt;br /&gt;
&lt;br /&gt;
Deep Sleeper (1): Waking up is hard; getting you moving is hard enough (-2 on all rolls to wake up), getting you comprehending what&#039;s going on after you&#039;re up isn&#039;t much easier (Your rolls in the next few minutes.. up to 30 minutes.. are at -1.)&lt;br /&gt;
&lt;br /&gt;
Overconfident (1): You think you can do everything even though you probably can&#039;t, and you try to prove your belief as often as possible.&lt;br /&gt;
&lt;br /&gt;
Airhead (1): Maybe you have trouble paying attention, maybe you&#039;re just clueless, maybe you just look like a flake; no matter what, people don&#039;t take you seriously. You generally have a -1 Social rolls penalty when dealing with serious/dire situations.&lt;br /&gt;
&lt;br /&gt;
Disturbing Mannerism (2): You have a habit or character trait which is peculiar, gross, or annoying. You may not even be aware of it-but boy, everyone else is. Penalties of social rolls are increased at the GM&#039;s discretion.&lt;br /&gt;
&lt;br /&gt;
Compulsive Speech (aka Big Mouth) (1): For whatever reason, you have difficulty sticking to the rule, &amp;quot;If you can&#039;t say anything nice, don&#039;t say it at all.&amp;quot; 1 point makes you talkative and a bit blunt.&lt;br /&gt;
&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
=Gallery=&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Bellheather.jpg|Bellheather, by Cinnie&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Bellheather_Army_Brat.jpeg&amp;diff=24433</id>
		<title>File:Bellheather Army Brat.jpeg</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Bellheather_Army_Brat.jpeg&amp;diff=24433"/>
		<updated>2025-05-26T21:38:52Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Lucy_Armitage&amp;diff=24373</id>
		<title>Lucy Armitage</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Lucy_Armitage&amp;diff=24373"/>
		<updated>2025-05-18T13:06:17Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Lucy Armitage&lt;br /&gt;
|image= [[File:Lucy Armitage2.jpeg|300px]]&lt;br /&gt;
|aka= Lucy&lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=&lt;br /&gt;
|series= Cthulhu Mythos&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Lucy Armitage&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: June 6th&lt;br /&gt;
*Parents: &lt;br /&gt;
**Place of Birth: Arkham&lt;br /&gt;
**Nationality: American&lt;br /&gt;
**Specialty: Witchcraft&lt;br /&gt;
**Hobbies: Dirt Biking, Reading&lt;br /&gt;
**Likes: Books, Cats&lt;br /&gt;
**Dislikes: Water, Snobs&lt;br /&gt;
**Favorite Food: Clam Chowder&lt;br /&gt;
**Least Favorite Food: Salad&lt;br /&gt;
**Favorite Music: Black Metal&lt;br /&gt;
**Favorite Sport: Motocross&lt;br /&gt;
**Most Valuable Possessions: Elder Sign Pendant&lt;br /&gt;
**Level of Education: College&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;0&#039;&#039;&lt;br /&gt;
**Weight: 119 lbs&lt;br /&gt;
**Eyes: Blue and Red&lt;br /&gt;
**Hair: Red&lt;br /&gt;
**Special: Sharp Teeth&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See picture&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Lucy has a different perspective on most things than what people are used to. She takes the long view, and listens to that which most people don&#039;t even hear. It&#039;s not certain how much of what she hears is genuine, or how much of it is genuinely due to the damage the elder things have done to her comparatively fragile mostly human mind. Although she&#039;s eccentric and flighty, one thing most who&#039;ve come to know her can agree on is this: She&#039;s a genuinely kind and caring person. She doesn&#039;t like to see good people suffer, and if that same compassion sometimes happens to extend to nameless horrors from forgotten places, well...is that such a bad thing? She&#039;s at least aware enough to know that Nyarlathotep is an asshole.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
A member of the distinguished Armitage family, Lucy lived on the borders of reality from an early age. When her baby teeth fell out and her permanent teeth came in sharp, it became clear that at some point the Armitage blood had become mixed with something that was not entirely human. Her mother was the head librarian at Miskatonic University, while her father was an archaeologist who frequently traveled all over the world. It was almost inevitable that Lucy would be drawn out of the illusions of the mundane world and into the horrible realities of the real world, and it was perhaps due to this happening at such a young age that her mind didn&#039;t wholly break. It just...fractured a little.&lt;br /&gt;
&lt;br /&gt;
She developed a keen interest in witchcraft, of a sort that used advanced mathematics and forgotten tongues as its medium. She became an advanced student of math, language, religion and history at the age of 11. She had her psychotic break at 12. When her grandfather gave his thoughts on his granddaughter&#039;s mental state, he said: &amp;quot;Mental breakdown? No...that girl has the clearest eyes I&#039;ve ever seen. You can see the stars in them if you look hard enough, and that&#039;s the problem. She sees farther than most people twice her age, and perceives those things most peoples&#039; minds are kind enough to shelter them from. Psychotic break? Ridiculous. She&#039;s the sanest person I&#039;ve ever met.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When Lucy murdered one of Arkham Asylum&#039;s psychotherapists at the age of 14, she insisted that it was because he was a servant of a being known as Nyarlathotep. On the way to her trial her escort was attacked by an unknown party and Lucy escaped, fleeing from Arkham. She has since spent her life in the wild country surrounding the Miskatonic river, honing her knowledge of spellcraft and battling the evil forces that dwell on the borders of reality.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Good+2&lt;br /&gt;
*Stealth: Good+2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Streetwise: Very Good+3&lt;br /&gt;
*Expression: Novice+1&lt;br /&gt;
*Etiquette: Abysmal-1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Very Good+3&lt;br /&gt;
*Investigation: Good+2&lt;br /&gt;
*Occult: Incredible+4&lt;br /&gt;
*Science: Very Good+3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Good+2&lt;br /&gt;
*Survival: Good+2&lt;br /&gt;
*Empathy: Good+2&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hastur&#039;s Grasp&#039;&#039;&#039;: An ethereal hand manifests in the air, allowing Lucy to grab things far away. In combat she often uses this to try to choke her enemies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reach of the Old Ones&#039;&#039;&#039;: When slashing with her claws, Lucy can project the slashes up to thirty feet away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Echoes of the Outer Gods&#039;&#039;&#039;: Lucy can make her voice appear to be coming from somewhere else, as long as she can see where she&#039;s throwing it to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wasting Touch&#039;&#039;&#039;: Lucy can grab onto an enemy. As long as she&#039;s hanging onto them, their energy drains into her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Screams of the Thousand Young&#039;&#039;&#039;: Lucy screams with a thousand voices, causing anyone near her to want to get away from her as fast as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brood of Atlach-Nacha&#039;&#039;&#039;: A swarm of spiders with humanlike faces pour from Lucy&#039;s mouth, swarming her enemies and biting them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mouth of the Feeder&#039;&#039;&#039;: A hideous fleshy trunk emerges from Lucy&#039;s palm, the end of which has a leechlike mouth that can latch onto enemies and drain the blood from them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Living Flames of Cthugha&#039;&#039;&#039;: Lucy can throw fireballs that home in on their targets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freezing Breath of Ithaqua&#039;&#039;&#039;: Much like a frost dragon, Lucy can breath an icy mist that freezes what it touches.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heritage of Tindalos&#039;&#039;&#039;: Dear God, what foul inhuman monstrosity did one of Lucy&#039;s ancestors pair with?!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Quadrupedal Motion&#039;&#039;: Lucy often feels most comfortable running around on all fours, and can do so with ease.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Tooth and Claw&#039;&#039;: Her sharp teeth are capable of rending flesh, and her fingers can extend to become deadly claws. Four tentacles can also sprout from her back.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Corrupted Blood&#039;&#039;: Lucy&#039;s blood is toxic.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;What&#039;s That Smell? It&#039;s....&#039;&#039;: Lucy can smell blood, as well as magic, and track both like a bloodhound.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Mist Form&#039;&#039;: Lucy can transform into mist, giving her the ability to seep through cracks or small crevices. The transition is slow, however, and so is of little use in combat.&lt;br /&gt;
&lt;br /&gt;
Poison Resistance (2): You have an innate ability to resist the effects of many toxins. Whenever you need to roll to resist poisons, you get a +2 Bonus&lt;br /&gt;
&lt;br /&gt;
Lightning Calculator (1): You have a natural affinity for numbers. +1 bonus when relevant.&lt;br /&gt;
&lt;br /&gt;
Acute Senses (1): Lucy&#039;s sense of smell is incredibly sharp, and Alertness rolls involving this sense have a +1 Bonus.&lt;br /&gt;
&lt;br /&gt;
Ability Aptitude (1): Occult. +1 Bonus to all rolls using this ability.&lt;br /&gt;
&lt;br /&gt;
Natural Linguist (2): You&#039;re good with languages and language structures. +2 Bonus on all language and translation rolls, but you can&#039;t know anymore languages than the ones you have listed on your sheet. Lucy knows English, Japanese, Arabic.&lt;br /&gt;
&lt;br /&gt;
Medium (2): You have the ability to see and interact with ghosts. Sometimes, the Restless may seek you out for favors. Depending on the ghosts you meet, this could be a very good or very bad thing.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Demonic Warding: Anything that works against demons works against Lucy. Binding circles, hallowed ground, holy water, and especially divine spells and weapons. Lucy also carries another vulnerability around her neck: The Elder Sign pendant she carries can be turned against her.&lt;br /&gt;
&lt;br /&gt;
Unfriendly Magicks: Magic that heals tends to be either divine or natural, forces which tend to be opposed to that which runs in Lucy&#039;s blood. Most healing spells or techniques don&#039;t work on Lucy, meaning she needs to heal on her own. She can heal most any injury, but it&#039;s not accelerated. She&#039;ll need to recuperate normally unless she has access to magic capable of healing her that does not fall into either of those categories.&lt;br /&gt;
&lt;br /&gt;
Disturbing Mannerism (2): Lucy sometimes responds to things that aren&#039;t really there. Or are they? Penalties of social rolls are increased at the GM&#039;s discretion.&lt;br /&gt;
&lt;br /&gt;
Masochist(1): Lucy enjoys pain. In addition to the inconveniences this fascination may cause her, she may also be seen as sick (and, well she is), or even more sick people may use her for your obsession.&lt;br /&gt;
&lt;br /&gt;
Phobia (3): You have a specific, incredibly powerful fear. At 1 pt, you will avoid any contact or nearness with the object of your fear, and all rolls near it will be at -1 penalty.. as well as other shortcomings, like nervousness, fear, and the general wanting to get the hell out of there, which you will at the first opportunity. At 3 pts, the object of your fear will cripple you, and you might pass out if you fail a roll (Diff 7). If you succeed, you can do -nothing else- until you get as far away from it as possible, likely screaming and flailing. For Lucy, this fear is Thalassaphobia.&lt;br /&gt;
&lt;br /&gt;
Dark Fate (5): You are doomed to suffer a horrible demise, or otherwise have some sort of icky unpleasant fate. You are aware of this, and can kinda make you rather depressed...&lt;br /&gt;
&lt;br /&gt;
Offensive to Animals (1): For some reason, animals fear you or just don&#039;t like you. All rolls involving interacting with animals are at a -1 Penalty. Some creatures (Vampires, Werewolves, Robots) have this naturally, so taking it again makes the animals actively antagonistic towards you, and may bite you or pee on you.&lt;br /&gt;
&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24300</id>
		<title>Avelyn</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24300"/>
		<updated>2025-05-11T20:39:23Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Avelyn&lt;br /&gt;
|image= [[File:Avelyn.jpeg|400px]]&lt;br /&gt;
|aka= &lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva= Inori Minase&lt;br /&gt;
|relatives= Glenn aka &amp;quot;Frog&amp;quot;(father), Fiona(mother)&lt;br /&gt;
|series= Chrono Trigger&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Avelyn&lt;br /&gt;
*Age: Human &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: March 21st&lt;br /&gt;
*Parents: Glenn aka &amp;quot;Frog&amp;quot; (father), Fiona (mother)&lt;br /&gt;
**Place of Birth: Fiona&#039;s Shrine&lt;br /&gt;
**Nationality: Guardian&lt;br /&gt;
**Specialty: Swordsmanship&lt;br /&gt;
**Hobbies: Gardening, Herbalism, Treasure Hunting&lt;br /&gt;
**Likes: Frogs, cider, old maps&lt;br /&gt;
**Dislikes: Deforestation, snakes, animal cruelty&lt;br /&gt;
**Favorite Food: Wildberry Pie&lt;br /&gt;
**Least Favorite Food: Frog Legs&lt;br /&gt;
**Favorite Music: Tavern Songs&lt;br /&gt;
**Favorite Sport: Archery&lt;br /&gt;
**Most Valuable Possessions: The Hero&#039;s Medal&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: Inori Minase&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;&lt;br /&gt;
**Weight: 100 lbs (45 kg)&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Light green&lt;br /&gt;
**Special: Pointed ears&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See picture&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Avelyn is a noble, sweet, adventurous young woman with a love for treasure. She loves to possess it rather than use it to increase her personal wealth, and has a bit of a wide range of what she would consider treasure. She&#039;s bold and optimistic, characteristic of a relatively new adventurer who hasn&#039;t suffered any really serious setbacks yet.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to Fiona and Glenn in the Middle Ages, Fiona lived a relatively isolated life in her mother&#039;s shrine, located in the middle of a desert that her mother and Uncle Robo are working to turn into a forest. She was homeschooled by both parents and her Uncle Robo, gaining a wide range of knowledge on nature, knighthood, etiquette, and the history of the world (even that history which has yet to come to pass). She was often taken with her father into town, as well as to visit the royal family at Guardia Castle, becoming friends with the current Princess of Guardia. She went against her father&#039;s wishes for her to become a Knight of Guardia, instead becoming an apprentice of Toma the Explorer.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: +3&lt;br /&gt;
*Athletics: +2&lt;br /&gt;
*Stealth: +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: +2&lt;br /&gt;
*Expression: +3&lt;br /&gt;
*Etiquette: +2&lt;br /&gt;
*Performance: +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Investigation: +2&lt;br /&gt;
*Medicine: +3&lt;br /&gt;
*Occult: +2&lt;br /&gt;
*Politics: +1&lt;br /&gt;
*Science: +1 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: +5&lt;br /&gt;
*Empathy: +4&lt;br /&gt;
*Animal Ken: +3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Water Magic:&lt;br /&gt;
**Tier 1:&lt;br /&gt;
***Water – Launches a concentrated blast of high-pressure water to strike enemies at range. Effective for pushing enemies back or extinguishing small fires.&lt;br /&gt;
***Cleansing Stream – Summons a gentle stream of magically-purified water to wash away minor poisons, dirt, or magical corruption. Can also soothe mild burns or irritants.&lt;br /&gt;
***Bubble Shield – Forms a shimmering sphere of water around herself or an ally that softens incoming blows and reduces elemental damage briefly.&lt;br /&gt;
**Tier 2:&lt;br /&gt;
***Riptide – Sends a fast-moving surge of water along the ground that knocks enemies off their feet and washes away magical effects or traps.&lt;br /&gt;
***Raincall – Summons a brief downpour in a localized area, restoring stamina and mildly healing allies while damping fire-based attacks.&lt;br /&gt;
***Aqua Lance – Condenses water into a spear-like projectile that pierces armor and strikes with extreme precision.&lt;br /&gt;
**Tier 3:&lt;br /&gt;
***Torrential Wrath – Unleashes a powerful cascade of magical rain and surging waves in a wide area, dealing heavy damage and potentially sweeping weaker foes away.&lt;br /&gt;
***Sanctifying Deluge – Calls down a cleansing storm that damages the undead and curses while greatly healing allies.&lt;br /&gt;
***Maelstrom’s Grasp – Conjures a whirlpool or vortex that pulls enemies inward and holds them in place for follow-up attacks.&lt;br /&gt;
*Swordplay – Knight’s Style: Precise and honorable sword techniques taught by Glenn. Avelyn has learned the following techniques:&lt;br /&gt;
**Guardian’s Step – A swift sidestep followed by a riposte meant to exploit overextended attackers.&lt;br /&gt;
**Frog’s Leap – A leaping overhead strike inspired by her father’s agility in frog form.&lt;br /&gt;
**Sanctified Slash – A graceful horizontal cut infused with a slight pulse of life magic to ward off evil or undead.&lt;br /&gt;
**Valor Sweep – A spinning low strike meant to knock enemies off balance while clearing space.&lt;br /&gt;
**Shieldbind – A defensive maneuver that locks weapons with a parry and opens a window for counterattack.&lt;br /&gt;
*Herbal Healing Arts: Uses natural remedies and herbal lore to treat wounds.&lt;br /&gt;
*Forest Whisperer: Can track, sense danger, or call upon wildlife in the wilds(currently only frogs).&lt;br /&gt;
*Dream Reading (Minor): Occasionally receives emotional or symbolic visions during sleep.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Mystic-Blooded: Natural magical resistance and instinctive understanding of ancient forces.&lt;br /&gt;
*Life-Bonded Soul: Strong connection to life magic, hard to kill, and resistant to death-based powers.&lt;br /&gt;
*Natural Affinity – Life Element: Calms animals, boosts healing, and enhances plant growth around her.&lt;br /&gt;
*Spiritual Awareness: Can sense magic, auras, and nearby spirits with her sixth sense.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clear Sighted (3):&#039;&#039;&#039; You are not fooled by illusions, and you get an Alertness roll to see through illusions, Difficulty 7, any time you face one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Green Thumb (1):&#039;&#039;&#039; Not only do plants thrive in your care, they almost seem to burst into bloom from your touch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Innocent (2):&#039;&#039;&#039; You have an aura of childlike innocence (whether you really are or not). +1 Bonus involving Subterfuge or Manipulation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor (1):&#039;&#039;&#039; You follow a strict personal code, and any attempt to make you break it or act against it via magic or other unnatural coercion (regular coercion is basically impossible) is done with an opposed roll in which you have a +2 bonus. You must write down your code of honor with a GM, and it must be followed at all times. If you break it for frivolous or even worthy reasons, you risk losing your bonuses, because a Code is to be followed for good or ill.&lt;br /&gt;
*Protect the Innocent&lt;br /&gt;
*Never Strike First in Anger&lt;br /&gt;
*Cherish Life&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danger Sense (3):&#039;&#039;&#039; &amp;quot;Oh no! My Spider Senses are tingling!&amp;quot; A successful Alertness roll, difficulty depending on the situation, will give you a timely sense of foreboding before something bad happens...&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verdurebrand&#039;&#039;&#039;&lt;br /&gt;
:Enchanted sword forged by Melchior with the Green Dream in its hilt.&lt;br /&gt;
*Lifeburst Slash – Healing and fatigue-inducing energy wave.&lt;br /&gt;
*Bloomguard – Summons protective vines and petals.&lt;br /&gt;
*Rootbind – Causes vines to erupt and bind enemies.&lt;br /&gt;
*Pulse of the Green Dream – Detects cursed or magically unstable ground.&lt;br /&gt;
*Crescendo Cleave – Absorbs life energy from nearby living things throughout the battle. Then, can release a charged slash of green fire that damages enemies and purifies undead or unnatural foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Green Tongue&#039;&#039;&#039;: A long, magically reinforced whip of living vines. It can extend and wrap around objects or enemies to pull them closer, retrieve distant items, or swing across gaps. In combat it can entangle or trip enemies.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
*Hero’s Medal – Worn close to her heart, a symbol of Glenn’s legacy.&lt;br /&gt;
*Leather Field Satchel – Holds supplies, herbs, and exploration tools.&lt;br /&gt;
*Toma’s Journal (Replica) – Her personal annotated copy.&lt;br /&gt;
*Cider Flask – Engraved, often full of sweet cider.&lt;br /&gt;
*Carved Frog Charm – Made by her father, considered lucky.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Tends to avoid killing when possible, even when it puts her in danger.&lt;br /&gt;
*Naively trusting—her big heart can be exploited by manipulators.&lt;br /&gt;
*Vulnerable to dark magic despite her resistance to death magic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soft-hearted (1):&#039;&#039;&#039; You can&#039;t stand to witness suffering, and if you do, all your rolls are at -2 penalty for the next hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Curiosity (2):&#039;&#039;&#039; Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Short (1):&#039;&#039;&#039; You are well below average height, and have difficulty reaching high objects, seeing over things, etc. -2 penalty to pursuit rolls. On the up side, you may get bonuses to hiding attempts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compulsive Speech (aka Big Mouth) (1):&#039;&#039;&#039; For whatever reason, you have difficulty sticking to the rule, &amp;quot;If you can&#039;t say anything nice, don&#039;t say it at all.&amp;quot; 1 point makes you talkative and a bit blunt; 2 points makes you a complete prick.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24299</id>
		<title>Avelyn</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24299"/>
		<updated>2025-05-11T20:38:48Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Avelyn&lt;br /&gt;
|image= [[File:Avelyn.jpeg|300px]]&lt;br /&gt;
|aka= &lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva= Inori Minase&lt;br /&gt;
|relatives= Glenn aka &amp;quot;Frog&amp;quot;(father), Fiona(mother)&lt;br /&gt;
|series= Chrono Trigger&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Avelyn&lt;br /&gt;
*Age: Human &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: March 21st&lt;br /&gt;
*Parents: Glenn aka &amp;quot;Frog&amp;quot; (father), Fiona (mother)&lt;br /&gt;
**Place of Birth: Fiona&#039;s Shrine&lt;br /&gt;
**Nationality: Guardian&lt;br /&gt;
**Specialty: Swordsmanship&lt;br /&gt;
**Hobbies: Gardening, Herbalism, Treasure Hunting&lt;br /&gt;
**Likes: Frogs, cider, old maps&lt;br /&gt;
**Dislikes: Deforestation, snakes, animal cruelty&lt;br /&gt;
**Favorite Food: Wildberry Pie&lt;br /&gt;
**Least Favorite Food: Frog Legs&lt;br /&gt;
**Favorite Music: Tavern Songs&lt;br /&gt;
**Favorite Sport: Archery&lt;br /&gt;
**Most Valuable Possessions: The Hero&#039;s Medal&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: Inori Minase&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;&lt;br /&gt;
**Weight: 100 lbs (45 kg)&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Light green&lt;br /&gt;
**Special: Pointed ears&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See picture&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Avelyn is a noble, sweet, adventurous young woman with a love for treasure. She loves to possess it rather than use it to increase her personal wealth, and has a bit of a wide range of what she would consider treasure. She&#039;s bold and optimistic, characteristic of a relatively new adventurer who hasn&#039;t suffered any really serious setbacks yet.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to Fiona and Glenn in the Middle Ages, Fiona lived a relatively isolated life in her mother&#039;s shrine, located in the middle of a desert that her mother and Uncle Robo are working to turn into a forest. She was homeschooled by both parents and her Uncle Robo, gaining a wide range of knowledge on nature, knighthood, etiquette, and the history of the world (even that history which has yet to come to pass). She was often taken with her father into town, as well as to visit the royal family at Guardia Castle, becoming friends with the current Princess of Guardia. She went against her father&#039;s wishes for her to become a Knight of Guardia, instead becoming an apprentice of Toma the Explorer.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: +3&lt;br /&gt;
*Athletics: +2&lt;br /&gt;
*Stealth: +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: +2&lt;br /&gt;
*Expression: +3&lt;br /&gt;
*Etiquette: +2&lt;br /&gt;
*Performance: +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Investigation: +2&lt;br /&gt;
*Medicine: +3&lt;br /&gt;
*Occult: +2&lt;br /&gt;
*Politics: +1&lt;br /&gt;
*Science: +1 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: +5&lt;br /&gt;
*Empathy: +4&lt;br /&gt;
*Animal Ken: +3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Water Magic:&lt;br /&gt;
**Tier 1:&lt;br /&gt;
***Water – Launches a concentrated blast of high-pressure water to strike enemies at range. Effective for pushing enemies back or extinguishing small fires.&lt;br /&gt;
***Cleansing Stream – Summons a gentle stream of magically-purified water to wash away minor poisons, dirt, or magical corruption. Can also soothe mild burns or irritants.&lt;br /&gt;
***Bubble Shield – Forms a shimmering sphere of water around herself or an ally that softens incoming blows and reduces elemental damage briefly.&lt;br /&gt;
**Tier 2:&lt;br /&gt;
***Riptide – Sends a fast-moving surge of water along the ground that knocks enemies off their feet and washes away magical effects or traps.&lt;br /&gt;
***Raincall – Summons a brief downpour in a localized area, restoring stamina and mildly healing allies while damping fire-based attacks.&lt;br /&gt;
***Aqua Lance – Condenses water into a spear-like projectile that pierces armor and strikes with extreme precision.&lt;br /&gt;
**Tier 3:&lt;br /&gt;
***Torrential Wrath – Unleashes a powerful cascade of magical rain and surging waves in a wide area, dealing heavy damage and potentially sweeping weaker foes away.&lt;br /&gt;
***Sanctifying Deluge – Calls down a cleansing storm that damages the undead and curses while greatly healing allies.&lt;br /&gt;
***Maelstrom’s Grasp – Conjures a whirlpool or vortex that pulls enemies inward and holds them in place for follow-up attacks.&lt;br /&gt;
*Swordplay – Knight’s Style: Precise and honorable sword techniques taught by Glenn. Avelyn has learned the following techniques:&lt;br /&gt;
**Guardian’s Step – A swift sidestep followed by a riposte meant to exploit overextended attackers.&lt;br /&gt;
**Frog’s Leap – A leaping overhead strike inspired by her father’s agility in frog form.&lt;br /&gt;
**Sanctified Slash – A graceful horizontal cut infused with a slight pulse of life magic to ward off evil or undead.&lt;br /&gt;
**Valor Sweep – A spinning low strike meant to knock enemies off balance while clearing space.&lt;br /&gt;
**Shieldbind – A defensive maneuver that locks weapons with a parry and opens a window for counterattack.&lt;br /&gt;
*Herbal Healing Arts: Uses natural remedies and herbal lore to treat wounds.&lt;br /&gt;
*Forest Whisperer: Can track, sense danger, or call upon wildlife in the wilds(currently only frogs).&lt;br /&gt;
*Dream Reading (Minor): Occasionally receives emotional or symbolic visions during sleep.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Mystic-Blooded: Natural magical resistance and instinctive understanding of ancient forces.&lt;br /&gt;
*Life-Bonded Soul: Strong connection to life magic, hard to kill, and resistant to death-based powers.&lt;br /&gt;
*Natural Affinity – Life Element: Calms animals, boosts healing, and enhances plant growth around her.&lt;br /&gt;
*Spiritual Awareness: Can sense magic, auras, and nearby spirits with her sixth sense.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clear Sighted (3):&#039;&#039;&#039; You are not fooled by illusions, and you get an Alertness roll to see through illusions, Difficulty 7, any time you face one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Green Thumb (1):&#039;&#039;&#039; Not only do plants thrive in your care, they almost seem to burst into bloom from your touch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Innocent (2):&#039;&#039;&#039; You have an aura of childlike innocence (whether you really are or not). +1 Bonus involving Subterfuge or Manipulation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor (1):&#039;&#039;&#039; You follow a strict personal code, and any attempt to make you break it or act against it via magic or other unnatural coercion (regular coercion is basically impossible) is done with an opposed roll in which you have a +2 bonus. You must write down your code of honor with a GM, and it must be followed at all times. If you break it for frivolous or even worthy reasons, you risk losing your bonuses, because a Code is to be followed for good or ill.&lt;br /&gt;
*Protect the Innocent&lt;br /&gt;
*Never Strike First in Anger&lt;br /&gt;
*Cherish Life&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danger Sense (3):&#039;&#039;&#039; &amp;quot;Oh no! My Spider Senses are tingling!&amp;quot; A successful Alertness roll, difficulty depending on the situation, will give you a timely sense of foreboding before something bad happens...&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verdurebrand&#039;&#039;&#039;&lt;br /&gt;
:Enchanted sword forged by Melchior with the Green Dream in its hilt.&lt;br /&gt;
*Lifeburst Slash – Healing and fatigue-inducing energy wave.&lt;br /&gt;
*Bloomguard – Summons protective vines and petals.&lt;br /&gt;
*Rootbind – Causes vines to erupt and bind enemies.&lt;br /&gt;
*Pulse of the Green Dream – Detects cursed or magically unstable ground.&lt;br /&gt;
*Crescendo Cleave – Absorbs life energy from nearby living things throughout the battle. Then, can release a charged slash of green fire that damages enemies and purifies undead or unnatural foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Green Tongue&#039;&#039;&#039;: A long, magically reinforced whip of living vines. It can extend and wrap around objects or enemies to pull them closer, retrieve distant items, or swing across gaps. In combat it can entangle or trip enemies.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
*Hero’s Medal – Worn close to her heart, a symbol of Glenn’s legacy.&lt;br /&gt;
*Leather Field Satchel – Holds supplies, herbs, and exploration tools.&lt;br /&gt;
*Toma’s Journal (Replica) – Her personal annotated copy.&lt;br /&gt;
*Cider Flask – Engraved, often full of sweet cider.&lt;br /&gt;
*Carved Frog Charm – Made by her father, considered lucky.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Tends to avoid killing when possible, even when it puts her in danger.&lt;br /&gt;
*Naively trusting—her big heart can be exploited by manipulators.&lt;br /&gt;
*Vulnerable to dark magic despite her resistance to death magic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soft-hearted (1):&#039;&#039;&#039; You can&#039;t stand to witness suffering, and if you do, all your rolls are at -2 penalty for the next hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Curiosity (2):&#039;&#039;&#039; Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Short (1):&#039;&#039;&#039; You are well below average height, and have difficulty reaching high objects, seeing over things, etc. -2 penalty to pursuit rolls. On the up side, you may get bonuses to hiding attempts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compulsive Speech (aka Big Mouth) (1):&#039;&#039;&#039; For whatever reason, you have difficulty sticking to the rule, &amp;quot;If you can&#039;t say anything nice, don&#039;t say it at all.&amp;quot; 1 point makes you talkative and a bit blunt; 2 points makes you a complete prick.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Avelyn.jpeg&amp;diff=24298</id>
		<title>File:Avelyn.jpeg</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Avelyn.jpeg&amp;diff=24298"/>
		<updated>2025-05-11T20:38:02Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24297</id>
		<title>Avelyn</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24297"/>
		<updated>2025-05-11T20:33:31Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: /* Unique Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Avelyn&lt;br /&gt;
|image=&lt;br /&gt;
|aka= &lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Glenn aka &amp;quot;Frog&amp;quot;(father), Fiona(mother)&lt;br /&gt;
|series= Chrono Trigger&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Avelyn&lt;br /&gt;
*Age: Human &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: March 21st&lt;br /&gt;
*Parents: Glenn aka &amp;quot;Frog&amp;quot; (father), Fiona (mother)&lt;br /&gt;
**Place of Birth: Fiona&#039;s Shrine&lt;br /&gt;
**Nationality: Guardian&lt;br /&gt;
**Specialty: Swordsmanship&lt;br /&gt;
**Hobbies: Gardening, Herbalism, Treasure Hunting&lt;br /&gt;
**Likes: Frogs, cider, old maps&lt;br /&gt;
**Dislikes: Deforestation, snakes, animal cruelty&lt;br /&gt;
**Favorite Food: Wildberry Pie&lt;br /&gt;
**Least Favorite Food: Frog Legs&lt;br /&gt;
**Favorite Music: Tavern Songs&lt;br /&gt;
**Favorite Sport: Archery&lt;br /&gt;
**Most Valuable Possessions: The Hero&#039;s Medal&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: Inori Minase&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;&lt;br /&gt;
**Weight: 100 lbs (45 kg)&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Light green&lt;br /&gt;
**Special: Pointed ears&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See picture&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Avelyn is a noble, sweet, adventurous young woman with a love for treasure. She loves to possess it rather than use it to increase her personal wealth, and has a bit of a wide range of what she would consider treasure. She&#039;s bold and optimistic, characteristic of a relatively new adventurer who hasn&#039;t suffered any really serious setbacks yet.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to Fiona and Glenn in the Middle Ages, Fiona lived a relatively isolated life in her mother&#039;s shrine, located in the middle of a desert that her mother and Uncle Robo are working to turn into a forest. She was homeschooled by both parents and her Uncle Robo, gaining a wide range of knowledge on nature, knighthood, etiquette, and the history of the world (even that history which has yet to come to pass). She was often taken with her father into town, as well as to visit the royal family at Guardia Castle, becoming friends with the current Princess of Guardia. She went against her father&#039;s wishes for her to become a Knight of Guardia, instead becoming an apprentice of Toma the Explorer.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: +3&lt;br /&gt;
*Athletics: +2&lt;br /&gt;
*Stealth: +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: +2&lt;br /&gt;
*Expression: +3&lt;br /&gt;
*Etiquette: +2&lt;br /&gt;
*Performance: +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Investigation: +2&lt;br /&gt;
*Medicine: +3&lt;br /&gt;
*Occult: +2&lt;br /&gt;
*Politics: +1&lt;br /&gt;
*Science: +1 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: +5&lt;br /&gt;
*Empathy: +4&lt;br /&gt;
*Animal Ken: +3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Water Magic:&lt;br /&gt;
**Tier 1:&lt;br /&gt;
***Water – Launches a concentrated blast of high-pressure water to strike enemies at range. Effective for pushing enemies back or extinguishing small fires.&lt;br /&gt;
***Cleansing Stream – Summons a gentle stream of magically-purified water to wash away minor poisons, dirt, or magical corruption. Can also soothe mild burns or irritants.&lt;br /&gt;
***Bubble Shield – Forms a shimmering sphere of water around herself or an ally that softens incoming blows and reduces elemental damage briefly.&lt;br /&gt;
**Tier 2:&lt;br /&gt;
***Riptide – Sends a fast-moving surge of water along the ground that knocks enemies off their feet and washes away magical effects or traps.&lt;br /&gt;
***Raincall – Summons a brief downpour in a localized area, restoring stamina and mildly healing allies while damping fire-based attacks.&lt;br /&gt;
***Aqua Lance – Condenses water into a spear-like projectile that pierces armor and strikes with extreme precision.&lt;br /&gt;
**Tier 3:&lt;br /&gt;
***Torrential Wrath – Unleashes a powerful cascade of magical rain and surging waves in a wide area, dealing heavy damage and potentially sweeping weaker foes away.&lt;br /&gt;
***Sanctifying Deluge – Calls down a cleansing storm that damages the undead and curses while greatly healing allies.&lt;br /&gt;
***Maelstrom’s Grasp – Conjures a whirlpool or vortex that pulls enemies inward and holds them in place for follow-up attacks.&lt;br /&gt;
*Swordplay – Knight’s Style: Precise and honorable sword techniques taught by Glenn. Avelyn has learned the following techniques:&lt;br /&gt;
**Guardian’s Step – A swift sidestep followed by a riposte meant to exploit overextended attackers.&lt;br /&gt;
**Frog’s Leap – A leaping overhead strike inspired by her father’s agility in frog form.&lt;br /&gt;
**Sanctified Slash – A graceful horizontal cut infused with a slight pulse of life magic to ward off evil or undead.&lt;br /&gt;
**Valor Sweep – A spinning low strike meant to knock enemies off balance while clearing space.&lt;br /&gt;
**Shieldbind – A defensive maneuver that locks weapons with a parry and opens a window for counterattack.&lt;br /&gt;
*Herbal Healing Arts: Uses natural remedies and herbal lore to treat wounds.&lt;br /&gt;
*Forest Whisperer: Can track, sense danger, or call upon wildlife in the wilds(currently only frogs).&lt;br /&gt;
*Dream Reading (Minor): Occasionally receives emotional or symbolic visions during sleep.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Mystic-Blooded: Natural magical resistance and instinctive understanding of ancient forces.&lt;br /&gt;
*Life-Bonded Soul: Strong connection to life magic, hard to kill, and resistant to death-based powers.&lt;br /&gt;
*Natural Affinity – Life Element: Calms animals, boosts healing, and enhances plant growth around her.&lt;br /&gt;
*Spiritual Awareness: Can sense magic, auras, and nearby spirits with her sixth sense.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clear Sighted (3):&#039;&#039;&#039; You are not fooled by illusions, and you get an Alertness roll to see through illusions, Difficulty 7, any time you face one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Green Thumb (1):&#039;&#039;&#039; Not only do plants thrive in your care, they almost seem to burst into bloom from your touch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Innocent (2):&#039;&#039;&#039; You have an aura of childlike innocence (whether you really are or not). +1 Bonus involving Subterfuge or Manipulation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor (1):&#039;&#039;&#039; You follow a strict personal code, and any attempt to make you break it or act against it via magic or other unnatural coercion (regular coercion is basically impossible) is done with an opposed roll in which you have a +2 bonus. You must write down your code of honor with a GM, and it must be followed at all times. If you break it for frivolous or even worthy reasons, you risk losing your bonuses, because a Code is to be followed for good or ill.&lt;br /&gt;
*Protect the Innocent&lt;br /&gt;
*Never Strike First in Anger&lt;br /&gt;
*Cherish Life&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danger Sense (3):&#039;&#039;&#039; &amp;quot;Oh no! My Spider Senses are tingling!&amp;quot; A successful Alertness roll, difficulty depending on the situation, will give you a timely sense of foreboding before something bad happens...&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verdurebrand&#039;&#039;&#039;&lt;br /&gt;
:Enchanted sword forged by Melchior with the Green Dream in its hilt.&lt;br /&gt;
*Lifeburst Slash – Healing and fatigue-inducing energy wave.&lt;br /&gt;
*Bloomguard – Summons protective vines and petals.&lt;br /&gt;
*Rootbind – Causes vines to erupt and bind enemies.&lt;br /&gt;
*Pulse of the Green Dream – Detects cursed or magically unstable ground.&lt;br /&gt;
*Crescendo Cleave – Absorbs life energy from nearby living things throughout the battle. Then, can release a charged slash of green fire that damages enemies and purifies undead or unnatural foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Green Tongue&#039;&#039;&#039;: A long, magically reinforced whip of living vines. It can extend and wrap around objects or enemies to pull them closer, retrieve distant items, or swing across gaps. In combat it can entangle or trip enemies.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
*Hero’s Medal – Worn close to her heart, a symbol of Glenn’s legacy.&lt;br /&gt;
*Leather Field Satchel – Holds supplies, herbs, and exploration tools.&lt;br /&gt;
*Toma’s Journal (Replica) – Her personal annotated copy.&lt;br /&gt;
*Cider Flask – Engraved, often full of sweet cider.&lt;br /&gt;
*Carved Frog Charm – Made by her father, considered lucky.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Tends to avoid killing when possible, even when it puts her in danger.&lt;br /&gt;
*Naively trusting—her big heart can be exploited by manipulators.&lt;br /&gt;
*Vulnerable to dark magic despite her resistance to death magic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soft-hearted (1):&#039;&#039;&#039; You can&#039;t stand to witness suffering, and if you do, all your rolls are at -2 penalty for the next hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Curiosity (2):&#039;&#039;&#039; Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Short (1):&#039;&#039;&#039; You are well below average height, and have difficulty reaching high objects, seeing over things, etc. -2 penalty to pursuit rolls. On the up side, you may get bonuses to hiding attempts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compulsive Speech (aka Big Mouth) (1):&#039;&#039;&#039; For whatever reason, you have difficulty sticking to the rule, &amp;quot;If you can&#039;t say anything nice, don&#039;t say it at all.&amp;quot; 1 point makes you talkative and a bit blunt; 2 points makes you a complete prick.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24296</id>
		<title>Avelyn</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24296"/>
		<updated>2025-05-11T19:10:06Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: /* Weaknesses &amp;amp; Flaws */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Avelyn&lt;br /&gt;
|image=&lt;br /&gt;
|aka= &lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Glenn aka &amp;quot;Frog&amp;quot;(father), Fiona(mother)&lt;br /&gt;
|series= Chrono Trigger&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Avelyn&lt;br /&gt;
*Age: Human &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: March 21st&lt;br /&gt;
*Parents: Glenn aka &amp;quot;Frog&amp;quot; (father), Fiona (mother)&lt;br /&gt;
**Place of Birth: Fiona&#039;s Shrine&lt;br /&gt;
**Nationality: Guardian&lt;br /&gt;
**Specialty: Swordsmanship&lt;br /&gt;
**Hobbies: Gardening, Herbalism, Treasure Hunting&lt;br /&gt;
**Likes: Frogs, cider, old maps&lt;br /&gt;
**Dislikes: Deforestation, snakes, animal cruelty&lt;br /&gt;
**Favorite Food: Wildberry Pie&lt;br /&gt;
**Least Favorite Food: Frog Legs&lt;br /&gt;
**Favorite Music: Tavern Songs&lt;br /&gt;
**Favorite Sport: Archery&lt;br /&gt;
**Most Valuable Possessions: The Hero&#039;s Medal&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: Inori Minase&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;&lt;br /&gt;
**Weight: 100 lbs (45 kg)&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Light green&lt;br /&gt;
**Special: Pointed ears&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See picture&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Avelyn is a noble, sweet, adventurous young woman with a love for treasure. She loves to possess it rather than use it to increase her personal wealth, and has a bit of a wide range of what she would consider treasure. She&#039;s bold and optimistic, characteristic of a relatively new adventurer who hasn&#039;t suffered any really serious setbacks yet.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to Fiona and Glenn in the Middle Ages, Fiona lived a relatively isolated life in her mother&#039;s shrine, located in the middle of a desert that her mother and Uncle Robo are working to turn into a forest. She was homeschooled by both parents and her Uncle Robo, gaining a wide range of knowledge on nature, knighthood, etiquette, and the history of the world (even that history which has yet to come to pass). She was often taken with her father into town, as well as to visit the royal family at Guardia Castle, becoming friends with the current Princess of Guardia. She went against her father&#039;s wishes for her to become a Knight of Guardia, instead becoming an apprentice of Toma the Explorer.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: +3&lt;br /&gt;
*Athletics: +2&lt;br /&gt;
*Stealth: +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: +2&lt;br /&gt;
*Expression: +3&lt;br /&gt;
*Etiquette: +2&lt;br /&gt;
*Performance: +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Investigation: +2&lt;br /&gt;
*Medicine: +3&lt;br /&gt;
*Occult: +2&lt;br /&gt;
*Politics: +1&lt;br /&gt;
*Science: +1 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: +5&lt;br /&gt;
*Empathy: +4&lt;br /&gt;
*Animal Ken: +3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Water Magic:&lt;br /&gt;
**Tier 1:&lt;br /&gt;
***Water – Launches a concentrated blast of high-pressure water to strike enemies at range. Effective for pushing enemies back or extinguishing small fires.&lt;br /&gt;
***Cleansing Stream – Summons a gentle stream of magically-purified water to wash away minor poisons, dirt, or magical corruption. Can also soothe mild burns or irritants.&lt;br /&gt;
***Bubble Shield – Forms a shimmering sphere of water around herself or an ally that softens incoming blows and reduces elemental damage briefly.&lt;br /&gt;
**Tier 2:&lt;br /&gt;
***Riptide – Sends a fast-moving surge of water along the ground that knocks enemies off their feet and washes away magical effects or traps.&lt;br /&gt;
***Raincall – Summons a brief downpour in a localized area, restoring stamina and mildly healing allies while damping fire-based attacks.&lt;br /&gt;
***Aqua Lance – Condenses water into a spear-like projectile that pierces armor and strikes with extreme precision.&lt;br /&gt;
**Tier 3:&lt;br /&gt;
***Torrential Wrath – Unleashes a powerful cascade of magical rain and surging waves in a wide area, dealing heavy damage and potentially sweeping weaker foes away.&lt;br /&gt;
***Sanctifying Deluge – Calls down a cleansing storm that damages the undead and curses while greatly healing allies.&lt;br /&gt;
***Maelstrom’s Grasp – Conjures a whirlpool or vortex that pulls enemies inward and holds them in place for follow-up attacks.&lt;br /&gt;
*Swordplay – Knight’s Style: Precise and honorable sword techniques taught by Glenn. Avelyn has learned the following techniques:&lt;br /&gt;
**Guardian’s Step – A swift sidestep followed by a riposte meant to exploit overextended attackers.&lt;br /&gt;
**Frog’s Leap – A leaping overhead strike inspired by her father’s agility in frog form.&lt;br /&gt;
**Sanctified Slash – A graceful horizontal cut infused with a slight pulse of life magic to ward off evil or undead.&lt;br /&gt;
**Valor Sweep – A spinning low strike meant to knock enemies off balance while clearing space.&lt;br /&gt;
**Shieldbind – A defensive maneuver that locks weapons with a parry and opens a window for counterattack.&lt;br /&gt;
*Herbal Healing Arts: Uses natural remedies and herbal lore to treat wounds.&lt;br /&gt;
*Forest Whisperer: Can track, sense danger, or call upon wildlife in the wilds(currently only frogs).&lt;br /&gt;
*Dream Reading (Minor): Occasionally receives emotional or symbolic visions during sleep.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Mystic-Blooded: Natural magical resistance and instinctive understanding of ancient forces.&lt;br /&gt;
*Life-Bonded Soul: Strong connection to life magic, hard to kill, and resistant to death-based powers.&lt;br /&gt;
*Natural Affinity – Life Element: Calms animals, boosts healing, and enhances plant growth around her.&lt;br /&gt;
*Spiritual Awareness: Can sense magic, auras, and nearby spirits with her sixth sense.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clear Sighted (3):&#039;&#039;&#039; You are not fooled by illusions, and you get an Alertness roll to see through illusions, Difficulty 7, any time you face one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Green Thumb (1):&#039;&#039;&#039; Not only do plants thrive in your care, they almost seem to burst into bloom from your touch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Innocent (2):&#039;&#039;&#039; You have an aura of childlike innocence (whether you really are or not). +1 Bonus involving Subterfuge or Manipulation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor (1):&#039;&#039;&#039; You follow a strict personal code, and any attempt to make you break it or act against it via magic or other unnatural coercion (regular coercion is basically impossible) is done with an opposed roll in which you have a +2 bonus. You must write down your code of honor with a GM, and it must be followed at all times. If you break it for frivolous or even worthy reasons, you risk losing your bonuses, because a Code is to be followed for good or ill.&lt;br /&gt;
*Protect the Innocent&lt;br /&gt;
*Never Strike First in Anger&lt;br /&gt;
*Cherish Life&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danger Sense (3):&#039;&#039;&#039; &amp;quot;Oh no! My Spider Senses are tingling!&amp;quot; A successful Alertness roll, difficulty depending on the situation, will give you a timely sense of foreboding before something bad happens...&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verdurebrand&#039;&#039;&#039;&lt;br /&gt;
:Enchanted sword forged by Melchior with the Green Dream in its hilt.&lt;br /&gt;
*Lifeburst Slash – Healing and fatigue-inducing energy wave.&lt;br /&gt;
*Bloomguard – Summons protective vines and petals.&lt;br /&gt;
*Rootbind – Causes vines to erupt and bind enemies.&lt;br /&gt;
*Pulse of the Green Dream – Detects cursed or magically unstable ground.&lt;br /&gt;
*Crescendo Cleave – Absorbs life energy from nearby living things throughout the battle. Then, can release a charged slash of green fire that damages enemies and purifies undead or unnatural foes.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
*Hero’s Medal – Worn close to her heart, a symbol of Glenn’s legacy.&lt;br /&gt;
*Leather Field Satchel – Holds supplies, herbs, and exploration tools.&lt;br /&gt;
*Toma’s Journal (Replica) – Her personal annotated copy.&lt;br /&gt;
*Cider Flask – Engraved, often full of sweet cider.&lt;br /&gt;
*Carved Frog Charm – Made by her father, considered lucky.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Tends to avoid killing when possible, even when it puts her in danger.&lt;br /&gt;
*Naively trusting—her big heart can be exploited by manipulators.&lt;br /&gt;
*Vulnerable to dark magic despite her resistance to death magic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soft-hearted (1):&#039;&#039;&#039; You can&#039;t stand to witness suffering, and if you do, all your rolls are at -2 penalty for the next hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Curiosity (2):&#039;&#039;&#039; Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Short (1):&#039;&#039;&#039; You are well below average height, and have difficulty reaching high objects, seeing over things, etc. -2 penalty to pursuit rolls. On the up side, you may get bonuses to hiding attempts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compulsive Speech (aka Big Mouth) (1):&#039;&#039;&#039; For whatever reason, you have difficulty sticking to the rule, &amp;quot;If you can&#039;t say anything nice, don&#039;t say it at all.&amp;quot; 1 point makes you talkative and a bit blunt; 2 points makes you a complete prick.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24295</id>
		<title>Avelyn</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24295"/>
		<updated>2025-05-11T19:06:45Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: /* Powers &amp;amp; Merits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Avelyn&lt;br /&gt;
|image=&lt;br /&gt;
|aka= &lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Glenn aka &amp;quot;Frog&amp;quot;(father), Fiona(mother)&lt;br /&gt;
|series= Chrono Trigger&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Avelyn&lt;br /&gt;
*Age: Human &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: March 21st&lt;br /&gt;
*Parents: Glenn aka &amp;quot;Frog&amp;quot; (father), Fiona (mother)&lt;br /&gt;
**Place of Birth: Fiona&#039;s Shrine&lt;br /&gt;
**Nationality: Guardian&lt;br /&gt;
**Specialty: Swordsmanship&lt;br /&gt;
**Hobbies: Gardening, Herbalism, Treasure Hunting&lt;br /&gt;
**Likes: Frogs, cider, old maps&lt;br /&gt;
**Dislikes: Deforestation, snakes, animal cruelty&lt;br /&gt;
**Favorite Food: Wildberry Pie&lt;br /&gt;
**Least Favorite Food: Frog Legs&lt;br /&gt;
**Favorite Music: Tavern Songs&lt;br /&gt;
**Favorite Sport: Archery&lt;br /&gt;
**Most Valuable Possessions: The Hero&#039;s Medal&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: Inori Minase&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;&lt;br /&gt;
**Weight: 100 lbs (45 kg)&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Light green&lt;br /&gt;
**Special: Pointed ears&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See picture&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Avelyn is a noble, sweet, adventurous young woman with a love for treasure. She loves to possess it rather than use it to increase her personal wealth, and has a bit of a wide range of what she would consider treasure. She&#039;s bold and optimistic, characteristic of a relatively new adventurer who hasn&#039;t suffered any really serious setbacks yet.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to Fiona and Glenn in the Middle Ages, Fiona lived a relatively isolated life in her mother&#039;s shrine, located in the middle of a desert that her mother and Uncle Robo are working to turn into a forest. She was homeschooled by both parents and her Uncle Robo, gaining a wide range of knowledge on nature, knighthood, etiquette, and the history of the world (even that history which has yet to come to pass). She was often taken with her father into town, as well as to visit the royal family at Guardia Castle, becoming friends with the current Princess of Guardia. She went against her father&#039;s wishes for her to become a Knight of Guardia, instead becoming an apprentice of Toma the Explorer.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: +3&lt;br /&gt;
*Athletics: +2&lt;br /&gt;
*Stealth: +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: +2&lt;br /&gt;
*Expression: +3&lt;br /&gt;
*Etiquette: +2&lt;br /&gt;
*Performance: +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Investigation: +2&lt;br /&gt;
*Medicine: +3&lt;br /&gt;
*Occult: +2&lt;br /&gt;
*Politics: +1&lt;br /&gt;
*Science: +1 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: +5&lt;br /&gt;
*Empathy: +4&lt;br /&gt;
*Animal Ken: +3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Water Magic:&lt;br /&gt;
**Tier 1:&lt;br /&gt;
***Water – Launches a concentrated blast of high-pressure water to strike enemies at range. Effective for pushing enemies back or extinguishing small fires.&lt;br /&gt;
***Cleansing Stream – Summons a gentle stream of magically-purified water to wash away minor poisons, dirt, or magical corruption. Can also soothe mild burns or irritants.&lt;br /&gt;
***Bubble Shield – Forms a shimmering sphere of water around herself or an ally that softens incoming blows and reduces elemental damage briefly.&lt;br /&gt;
**Tier 2:&lt;br /&gt;
***Riptide – Sends a fast-moving surge of water along the ground that knocks enemies off their feet and washes away magical effects or traps.&lt;br /&gt;
***Raincall – Summons a brief downpour in a localized area, restoring stamina and mildly healing allies while damping fire-based attacks.&lt;br /&gt;
***Aqua Lance – Condenses water into a spear-like projectile that pierces armor and strikes with extreme precision.&lt;br /&gt;
**Tier 3:&lt;br /&gt;
***Torrential Wrath – Unleashes a powerful cascade of magical rain and surging waves in a wide area, dealing heavy damage and potentially sweeping weaker foes away.&lt;br /&gt;
***Sanctifying Deluge – Calls down a cleansing storm that damages the undead and curses while greatly healing allies.&lt;br /&gt;
***Maelstrom’s Grasp – Conjures a whirlpool or vortex that pulls enemies inward and holds them in place for follow-up attacks.&lt;br /&gt;
*Swordplay – Knight’s Style: Precise and honorable sword techniques taught by Glenn. Avelyn has learned the following techniques:&lt;br /&gt;
**Guardian’s Step – A swift sidestep followed by a riposte meant to exploit overextended attackers.&lt;br /&gt;
**Frog’s Leap – A leaping overhead strike inspired by her father’s agility in frog form.&lt;br /&gt;
**Sanctified Slash – A graceful horizontal cut infused with a slight pulse of life magic to ward off evil or undead.&lt;br /&gt;
**Valor Sweep – A spinning low strike meant to knock enemies off balance while clearing space.&lt;br /&gt;
**Shieldbind – A defensive maneuver that locks weapons with a parry and opens a window for counterattack.&lt;br /&gt;
*Herbal Healing Arts: Uses natural remedies and herbal lore to treat wounds.&lt;br /&gt;
*Forest Whisperer: Can track, sense danger, or call upon wildlife in the wilds(currently only frogs).&lt;br /&gt;
*Dream Reading (Minor): Occasionally receives emotional or symbolic visions during sleep.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Mystic-Blooded: Natural magical resistance and instinctive understanding of ancient forces.&lt;br /&gt;
*Life-Bonded Soul: Strong connection to life magic, hard to kill, and resistant to death-based powers.&lt;br /&gt;
*Natural Affinity – Life Element: Calms animals, boosts healing, and enhances plant growth around her.&lt;br /&gt;
*Spiritual Awareness: Can sense magic, auras, and nearby spirits with her sixth sense.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clear Sighted (3):&#039;&#039;&#039; You are not fooled by illusions, and you get an Alertness roll to see through illusions, Difficulty 7, any time you face one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Green Thumb (1):&#039;&#039;&#039; Not only do plants thrive in your care, they almost seem to burst into bloom from your touch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Innocent (2):&#039;&#039;&#039; You have an aura of childlike innocence (whether you really are or not). +1 Bonus involving Subterfuge or Manipulation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor (1):&#039;&#039;&#039; You follow a strict personal code, and any attempt to make you break it or act against it via magic or other unnatural coercion (regular coercion is basically impossible) is done with an opposed roll in which you have a +2 bonus. You must write down your code of honor with a GM, and it must be followed at all times. If you break it for frivolous or even worthy reasons, you risk losing your bonuses, because a Code is to be followed for good or ill.&lt;br /&gt;
*Protect the Innocent&lt;br /&gt;
*Never Strike First in Anger&lt;br /&gt;
*Cherish Life&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danger Sense (3):&#039;&#039;&#039; &amp;quot;Oh no! My Spider Senses are tingling!&amp;quot; A successful Alertness roll, difficulty depending on the situation, will give you a timely sense of foreboding before something bad happens...&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verdurebrand&#039;&#039;&#039;&lt;br /&gt;
:Enchanted sword forged by Melchior with the Green Dream in its hilt.&lt;br /&gt;
*Lifeburst Slash – Healing and fatigue-inducing energy wave.&lt;br /&gt;
*Bloomguard – Summons protective vines and petals.&lt;br /&gt;
*Rootbind – Causes vines to erupt and bind enemies.&lt;br /&gt;
*Pulse of the Green Dream – Detects cursed or magically unstable ground.&lt;br /&gt;
*Crescendo Cleave – Absorbs life energy from nearby living things throughout the battle. Then, can release a charged slash of green fire that damages enemies and purifies undead or unnatural foes.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
*Hero’s Medal – Worn close to her heart, a symbol of Glenn’s legacy.&lt;br /&gt;
*Leather Field Satchel – Holds supplies, herbs, and exploration tools.&lt;br /&gt;
*Toma’s Journal (Replica) – Her personal annotated copy.&lt;br /&gt;
*Cider Flask – Engraved, often full of sweet cider.&lt;br /&gt;
*Carved Frog Charm – Made by her father, considered lucky.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Tends to avoid killing when possible, even when it puts her in danger.&lt;br /&gt;
*Naively trusting—her big heart can be exploited by manipulators.&lt;br /&gt;
*Vulnerable to dark magic despite her resistance to death magic.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24294</id>
		<title>Avelyn</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24294"/>
		<updated>2025-05-11T19:05:46Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: /* Powers &amp;amp; Merits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Avelyn&lt;br /&gt;
|image=&lt;br /&gt;
|aka= &lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Glenn aka &amp;quot;Frog&amp;quot;(father), Fiona(mother)&lt;br /&gt;
|series= Chrono Trigger&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Avelyn&lt;br /&gt;
*Age: Human &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: March 21st&lt;br /&gt;
*Parents: Glenn aka &amp;quot;Frog&amp;quot; (father), Fiona (mother)&lt;br /&gt;
**Place of Birth: Fiona&#039;s Shrine&lt;br /&gt;
**Nationality: Guardian&lt;br /&gt;
**Specialty: Swordsmanship&lt;br /&gt;
**Hobbies: Gardening, Herbalism, Treasure Hunting&lt;br /&gt;
**Likes: Frogs, cider, old maps&lt;br /&gt;
**Dislikes: Deforestation, snakes, animal cruelty&lt;br /&gt;
**Favorite Food: Wildberry Pie&lt;br /&gt;
**Least Favorite Food: Frog Legs&lt;br /&gt;
**Favorite Music: Tavern Songs&lt;br /&gt;
**Favorite Sport: Archery&lt;br /&gt;
**Most Valuable Possessions: The Hero&#039;s Medal&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: Inori Minase&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;&lt;br /&gt;
**Weight: 100 lbs (45 kg)&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Light green&lt;br /&gt;
**Special: Pointed ears&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See picture&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Avelyn is a noble, sweet, adventurous young woman with a love for treasure. She loves to possess it rather than use it to increase her personal wealth, and has a bit of a wide range of what she would consider treasure. She&#039;s bold and optimistic, characteristic of a relatively new adventurer who hasn&#039;t suffered any really serious setbacks yet.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to Fiona and Glenn in the Middle Ages, Fiona lived a relatively isolated life in her mother&#039;s shrine, located in the middle of a desert that her mother and Uncle Robo are working to turn into a forest. She was homeschooled by both parents and her Uncle Robo, gaining a wide range of knowledge on nature, knighthood, etiquette, and the history of the world (even that history which has yet to come to pass). She was often taken with her father into town, as well as to visit the royal family at Guardia Castle, becoming friends with the current Princess of Guardia. She went against her father&#039;s wishes for her to become a Knight of Guardia, instead becoming an apprentice of Toma the Explorer.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: +3&lt;br /&gt;
*Athletics: +2&lt;br /&gt;
*Stealth: +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: +2&lt;br /&gt;
*Expression: +3&lt;br /&gt;
*Etiquette: +2&lt;br /&gt;
*Performance: +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Investigation: +2&lt;br /&gt;
*Medicine: +3&lt;br /&gt;
*Occult: +2&lt;br /&gt;
*Politics: +1&lt;br /&gt;
*Science: +1 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: +5&lt;br /&gt;
*Empathy: +4&lt;br /&gt;
*Animal Ken: +3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Water Magic:&lt;br /&gt;
**Tier 1:&lt;br /&gt;
***Water – Launches a concentrated blast of high-pressure water to strike enemies at range. Effective for pushing enemies back or extinguishing small fires.&lt;br /&gt;
***Cleansing Stream – Summons a gentle stream of magically-purified water to wash away minor poisons, dirt, or magical corruption. Can also soothe mild burns or irritants.&lt;br /&gt;
***Bubble Shield – Forms a shimmering sphere of water around herself or an ally that softens incoming blows and reduces elemental damage briefly.&lt;br /&gt;
**Tier 2:&lt;br /&gt;
***Riptide – Sends a fast-moving surge of water along the ground that knocks enemies off their feet and washes away magical effects or traps.&lt;br /&gt;
***Raincall – Summons a brief downpour in a localized area, restoring stamina and mildly healing allies while damping fire-based attacks.&lt;br /&gt;
***Aqua Lance – Condenses water into a spear-like projectile that pierces armor and strikes with extreme precision.&lt;br /&gt;
**Tier 3:&lt;br /&gt;
***Torrential Wrath – Unleashes a powerful cascade of magical rain and surging waves in a wide area, dealing heavy damage and potentially sweeping weaker foes away.&lt;br /&gt;
***Sanctifying Deluge – Calls down a cleansing storm that damages the undead and curses while greatly healing allies.&lt;br /&gt;
***Maelstrom’s Grasp – Conjures a whirlpool or vortex that pulls enemies inward and holds them in place for follow-up attacks.&lt;br /&gt;
*Swordplay – Knight’s Style: Precise and honorable sword techniques taught by Glenn. Avelyn has learned the following techniques:&lt;br /&gt;
**Guardian’s Step – A swift sidestep followed by a riposte meant to exploit overextended attackers.&lt;br /&gt;
**Frog’s Leap – A leaping overhead strike inspired by her father’s agility in frog form.&lt;br /&gt;
**Sanctified Slash – A graceful horizontal cut infused with a slight pulse of life magic to ward off evil or undead.&lt;br /&gt;
**Valor Sweep – A spinning low strike meant to knock enemies off balance while clearing space.&lt;br /&gt;
**Shieldbind – A defensive maneuver that locks weapons with a parry and opens a window for counterattack.&lt;br /&gt;
*Herbal Healing Arts: Uses natural remedies and herbal lore to treat wounds.&lt;br /&gt;
*Forest Whisperer: Can track, sense danger, or call upon wildlife in the wilds(currently only frogs).&lt;br /&gt;
*Dream Reading (Minor): Occasionally receives emotional or symbolic visions during sleep.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Mystic-Blooded: Natural magical resistance and instinctive understanding of ancient forces.&lt;br /&gt;
*Life-Bonded Soul: Strong connection to life magic, hard to kill, and resistant to death-based powers.&lt;br /&gt;
*Natural Affinity – Life Element: Calms animals, boosts healing, and enhances plant growth around her.&lt;br /&gt;
*Spiritual Awareness: Can sense magic, auras, and nearby spirits with her sixth sense.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clear Sighted (3):&#039;&#039;&#039; You are not fooled by illusions, and you get an Alertness roll to see through illusions, Difficulty 7, any time you face one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Green Thumb (1):&#039;&#039;&#039; Not only do plants thrive in your care, they almost seem to burst into bloom from your touch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Innocent (2):&#039;&#039;&#039; You have an aura of childlike innocence (whether you really are or not). +1 Bonus involving Subterfuge or Manipulation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code of Honor (1):&#039;&#039;&#039; You follow a strict personal code, and any attempt to make you break it or act against it via magic or other unnatural coercion (regular coercion is basically impossible) is done with an opposed roll in which you have a +2 bonus. You must write down your code of honor with a GM, and it must be followed at all times. If you break it for frivolous or even worthy reasons, you risk losing your bonuses, because a Code is to be followed for good or ill.&lt;br /&gt;
*Protect the Innocent&lt;br /&gt;
*Never Strike First in Anger&lt;br /&gt;
*Cherish Life&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Loyalty (1):&#039;&#039;&#039; You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus. Again, like the code of honor, you must always be loyal to this person or risk losing this benefit.&lt;br /&gt;
*Avelyn has an unwavering devotion to her family and to Guardia.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danger Sense (3):&#039;&#039;&#039; &amp;quot;Oh no! My Spider Senses are tingling!&amp;quot; A successful Alertness roll, difficulty depending on the situation, will give you a timely sense of foreboding before something bad happens...&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verdurebrand&#039;&#039;&#039;&lt;br /&gt;
:Enchanted sword forged by Melchior with the Green Dream in its hilt.&lt;br /&gt;
*Lifeburst Slash – Healing and fatigue-inducing energy wave.&lt;br /&gt;
*Bloomguard – Summons protective vines and petals.&lt;br /&gt;
*Rootbind – Causes vines to erupt and bind enemies.&lt;br /&gt;
*Pulse of the Green Dream – Detects cursed or magically unstable ground.&lt;br /&gt;
*Crescendo Cleave – Absorbs life energy from nearby living things throughout the battle. Then, can release a charged slash of green fire that damages enemies and purifies undead or unnatural foes.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
*Hero’s Medal – Worn close to her heart, a symbol of Glenn’s legacy.&lt;br /&gt;
*Leather Field Satchel – Holds supplies, herbs, and exploration tools.&lt;br /&gt;
*Toma’s Journal (Replica) – Her personal annotated copy.&lt;br /&gt;
*Cider Flask – Engraved, often full of sweet cider.&lt;br /&gt;
*Carved Frog Charm – Made by her father, considered lucky.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Tends to avoid killing when possible, even when it puts her in danger.&lt;br /&gt;
*Naively trusting—her big heart can be exploited by manipulators.&lt;br /&gt;
*Vulnerable to dark magic despite her resistance to death magic.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24293</id>
		<title>Avelyn</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24293"/>
		<updated>2025-05-11T18:51:33Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: /* Weaknesses &amp;amp; Flaws */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Avelyn&lt;br /&gt;
|image=&lt;br /&gt;
|aka= &lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Glenn aka &amp;quot;Frog&amp;quot;(father), Fiona(mother)&lt;br /&gt;
|series= Chrono Trigger&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Avelyn&lt;br /&gt;
*Age: Human &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: March 21st&lt;br /&gt;
*Parents: Glenn aka &amp;quot;Frog&amp;quot; (father), Fiona (mother)&lt;br /&gt;
**Place of Birth: Fiona&#039;s Shrine&lt;br /&gt;
**Nationality: Guardian&lt;br /&gt;
**Specialty: Swordsmanship&lt;br /&gt;
**Hobbies: Gardening, Herbalism, Treasure Hunting&lt;br /&gt;
**Likes: Frogs, cider, old maps&lt;br /&gt;
**Dislikes: Deforestation, snakes, animal cruelty&lt;br /&gt;
**Favorite Food: Wildberry Pie&lt;br /&gt;
**Least Favorite Food: Frog Legs&lt;br /&gt;
**Favorite Music: Tavern Songs&lt;br /&gt;
**Favorite Sport: Archery&lt;br /&gt;
**Most Valuable Possessions: The Hero&#039;s Medal&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: Inori Minase&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;&lt;br /&gt;
**Weight: 100 lbs (45 kg)&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Light green&lt;br /&gt;
**Special: Pointed ears&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See picture&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Avelyn is a noble, sweet, adventurous young woman with a love for treasure. She loves to possess it rather than use it to increase her personal wealth, and has a bit of a wide range of what she would consider treasure. She&#039;s bold and optimistic, characteristic of a relatively new adventurer who hasn&#039;t suffered any really serious setbacks yet.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to Fiona and Glenn in the Middle Ages, Fiona lived a relatively isolated life in her mother&#039;s shrine, located in the middle of a desert that her mother and Uncle Robo are working to turn into a forest. She was homeschooled by both parents and her Uncle Robo, gaining a wide range of knowledge on nature, knighthood, etiquette, and the history of the world (even that history which has yet to come to pass). She was often taken with her father into town, as well as to visit the royal family at Guardia Castle, becoming friends with the current Princess of Guardia. She went against her father&#039;s wishes for her to become a Knight of Guardia, instead becoming an apprentice of Toma the Explorer.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: +3&lt;br /&gt;
*Athletics: +2&lt;br /&gt;
*Stealth: +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: +2&lt;br /&gt;
*Expression: +3&lt;br /&gt;
*Etiquette: +2&lt;br /&gt;
*Performance: +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Investigation: +2&lt;br /&gt;
*Medicine: +3&lt;br /&gt;
*Occult: +2&lt;br /&gt;
*Politics: +1&lt;br /&gt;
*Science: +1 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: +5&lt;br /&gt;
*Empathy: +4&lt;br /&gt;
*Animal Ken: +3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Water Magic:&lt;br /&gt;
**Tier 1:&lt;br /&gt;
***Water – Launches a concentrated blast of high-pressure water to strike enemies at range. Effective for pushing enemies back or extinguishing small fires.&lt;br /&gt;
***Cleansing Stream – Summons a gentle stream of magically-purified water to wash away minor poisons, dirt, or magical corruption. Can also soothe mild burns or irritants.&lt;br /&gt;
***Bubble Shield – Forms a shimmering sphere of water around herself or an ally that softens incoming blows and reduces elemental damage briefly.&lt;br /&gt;
**Tier 2:&lt;br /&gt;
***Riptide – Sends a fast-moving surge of water along the ground that knocks enemies off their feet and washes away magical effects or traps.&lt;br /&gt;
***Raincall – Summons a brief downpour in a localized area, restoring stamina and mildly healing allies while damping fire-based attacks.&lt;br /&gt;
***Aqua Lance – Condenses water into a spear-like projectile that pierces armor and strikes with extreme precision.&lt;br /&gt;
**Tier 3:&lt;br /&gt;
***Torrential Wrath – Unleashes a powerful cascade of magical rain and surging waves in a wide area, dealing heavy damage and potentially sweeping weaker foes away.&lt;br /&gt;
***Sanctifying Deluge – Calls down a cleansing storm that damages the undead and curses while greatly healing allies.&lt;br /&gt;
***Maelstrom’s Grasp – Conjures a whirlpool or vortex that pulls enemies inward and holds them in place for follow-up attacks.&lt;br /&gt;
*Swordplay – Knight’s Style: Precise and honorable sword techniques taught by Glenn. Avelyn has learned the following techniques:&lt;br /&gt;
**Guardian’s Step – A swift sidestep followed by a riposte meant to exploit overextended attackers.&lt;br /&gt;
**Frog’s Leap – A leaping overhead strike inspired by her father’s agility in frog form.&lt;br /&gt;
**Sanctified Slash – A graceful horizontal cut infused with a slight pulse of life magic to ward off evil or undead.&lt;br /&gt;
**Valor Sweep – A spinning low strike meant to knock enemies off balance while clearing space.&lt;br /&gt;
**Shieldbind – A defensive maneuver that locks weapons with a parry and opens a window for counterattack.&lt;br /&gt;
*Herbal Healing Arts: Uses natural remedies and herbal lore to treat wounds.&lt;br /&gt;
*Forest Whisperer: Can track, sense danger, or call upon wildlife in the wilds(currently only frogs).&lt;br /&gt;
*Dream Reading (Minor): Occasionally receives emotional or symbolic visions during sleep.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Mystic-Blooded: Natural magical resistance and instinctive understanding of ancient forces.&lt;br /&gt;
*Life-Bonded Soul: Strong connection to life magic, hard to kill, and resistant to death-based powers.&lt;br /&gt;
*Natural Affinity – Life Element: Calms animals, boosts healing, and enhances plant growth around her.&lt;br /&gt;
*Spiritual Awareness: Can sense magic, auras, and nearby spirits with her sixth sense.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verdurebrand&#039;&#039;&#039;&lt;br /&gt;
:Enchanted sword forged by Melchior with the Green Dream in its hilt.&lt;br /&gt;
*Lifeburst Slash – Healing and fatigue-inducing energy wave.&lt;br /&gt;
*Bloomguard – Summons protective vines and petals.&lt;br /&gt;
*Rootbind – Causes vines to erupt and bind enemies.&lt;br /&gt;
*Pulse of the Green Dream – Detects cursed or magically unstable ground.&lt;br /&gt;
*Crescendo Cleave – Absorbs life energy from nearby living things throughout the battle. Then, can release a charged slash of green fire that damages enemies and purifies undead or unnatural foes.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
*Hero’s Medal – Worn close to her heart, a symbol of Glenn’s legacy.&lt;br /&gt;
*Leather Field Satchel – Holds supplies, herbs, and exploration tools.&lt;br /&gt;
*Toma’s Journal (Replica) – Her personal annotated copy.&lt;br /&gt;
*Cider Flask – Engraved, often full of sweet cider.&lt;br /&gt;
*Carved Frog Charm – Made by her father, considered lucky.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Tends to avoid killing when possible, even when it puts her in danger.&lt;br /&gt;
*Naively trusting—her big heart can be exploited by manipulators.&lt;br /&gt;
*Vulnerable to dark magic despite her resistance to death magic.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24292</id>
		<title>Avelyn</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24292"/>
		<updated>2025-05-11T18:50:39Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: /* Items Of Note */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Avelyn&lt;br /&gt;
|image=&lt;br /&gt;
|aka= &lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Glenn aka &amp;quot;Frog&amp;quot;(father), Fiona(mother)&lt;br /&gt;
|series= Chrono Trigger&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Avelyn&lt;br /&gt;
*Age: Human &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: March 21st&lt;br /&gt;
*Parents: Glenn aka &amp;quot;Frog&amp;quot; (father), Fiona (mother)&lt;br /&gt;
**Place of Birth: Fiona&#039;s Shrine&lt;br /&gt;
**Nationality: Guardian&lt;br /&gt;
**Specialty: Swordsmanship&lt;br /&gt;
**Hobbies: Gardening, Herbalism, Treasure Hunting&lt;br /&gt;
**Likes: Frogs, cider, old maps&lt;br /&gt;
**Dislikes: Deforestation, snakes, animal cruelty&lt;br /&gt;
**Favorite Food: Wildberry Pie&lt;br /&gt;
**Least Favorite Food: Frog Legs&lt;br /&gt;
**Favorite Music: Tavern Songs&lt;br /&gt;
**Favorite Sport: Archery&lt;br /&gt;
**Most Valuable Possessions: The Hero&#039;s Medal&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: Inori Minase&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;&lt;br /&gt;
**Weight: 100 lbs (45 kg)&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Light green&lt;br /&gt;
**Special: Pointed ears&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See picture&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Avelyn is a noble, sweet, adventurous young woman with a love for treasure. She loves to possess it rather than use it to increase her personal wealth, and has a bit of a wide range of what she would consider treasure. She&#039;s bold and optimistic, characteristic of a relatively new adventurer who hasn&#039;t suffered any really serious setbacks yet.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to Fiona and Glenn in the Middle Ages, Fiona lived a relatively isolated life in her mother&#039;s shrine, located in the middle of a desert that her mother and Uncle Robo are working to turn into a forest. She was homeschooled by both parents and her Uncle Robo, gaining a wide range of knowledge on nature, knighthood, etiquette, and the history of the world (even that history which has yet to come to pass). She was often taken with her father into town, as well as to visit the royal family at Guardia Castle, becoming friends with the current Princess of Guardia. She went against her father&#039;s wishes for her to become a Knight of Guardia, instead becoming an apprentice of Toma the Explorer.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: +3&lt;br /&gt;
*Athletics: +2&lt;br /&gt;
*Stealth: +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: +2&lt;br /&gt;
*Expression: +3&lt;br /&gt;
*Etiquette: +2&lt;br /&gt;
*Performance: +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Investigation: +2&lt;br /&gt;
*Medicine: +3&lt;br /&gt;
*Occult: +2&lt;br /&gt;
*Politics: +1&lt;br /&gt;
*Science: +1 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: +5&lt;br /&gt;
*Empathy: +4&lt;br /&gt;
*Animal Ken: +3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Water Magic:&lt;br /&gt;
**Tier 1:&lt;br /&gt;
***Water – Launches a concentrated blast of high-pressure water to strike enemies at range. Effective for pushing enemies back or extinguishing small fires.&lt;br /&gt;
***Cleansing Stream – Summons a gentle stream of magically-purified water to wash away minor poisons, dirt, or magical corruption. Can also soothe mild burns or irritants.&lt;br /&gt;
***Bubble Shield – Forms a shimmering sphere of water around herself or an ally that softens incoming blows and reduces elemental damage briefly.&lt;br /&gt;
**Tier 2:&lt;br /&gt;
***Riptide – Sends a fast-moving surge of water along the ground that knocks enemies off their feet and washes away magical effects or traps.&lt;br /&gt;
***Raincall – Summons a brief downpour in a localized area, restoring stamina and mildly healing allies while damping fire-based attacks.&lt;br /&gt;
***Aqua Lance – Condenses water into a spear-like projectile that pierces armor and strikes with extreme precision.&lt;br /&gt;
**Tier 3:&lt;br /&gt;
***Torrential Wrath – Unleashes a powerful cascade of magical rain and surging waves in a wide area, dealing heavy damage and potentially sweeping weaker foes away.&lt;br /&gt;
***Sanctifying Deluge – Calls down a cleansing storm that damages the undead and curses while greatly healing allies.&lt;br /&gt;
***Maelstrom’s Grasp – Conjures a whirlpool or vortex that pulls enemies inward and holds them in place for follow-up attacks.&lt;br /&gt;
*Swordplay – Knight’s Style: Precise and honorable sword techniques taught by Glenn. Avelyn has learned the following techniques:&lt;br /&gt;
**Guardian’s Step – A swift sidestep followed by a riposte meant to exploit overextended attackers.&lt;br /&gt;
**Frog’s Leap – A leaping overhead strike inspired by her father’s agility in frog form.&lt;br /&gt;
**Sanctified Slash – A graceful horizontal cut infused with a slight pulse of life magic to ward off evil or undead.&lt;br /&gt;
**Valor Sweep – A spinning low strike meant to knock enemies off balance while clearing space.&lt;br /&gt;
**Shieldbind – A defensive maneuver that locks weapons with a parry and opens a window for counterattack.&lt;br /&gt;
*Herbal Healing Arts: Uses natural remedies and herbal lore to treat wounds.&lt;br /&gt;
*Forest Whisperer: Can track, sense danger, or call upon wildlife in the wilds(currently only frogs).&lt;br /&gt;
*Dream Reading (Minor): Occasionally receives emotional or symbolic visions during sleep.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Mystic-Blooded: Natural magical resistance and instinctive understanding of ancient forces.&lt;br /&gt;
*Life-Bonded Soul: Strong connection to life magic, hard to kill, and resistant to death-based powers.&lt;br /&gt;
*Natural Affinity – Life Element: Calms animals, boosts healing, and enhances plant growth around her.&lt;br /&gt;
*Spiritual Awareness: Can sense magic, auras, and nearby spirits with her sixth sense.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verdurebrand&#039;&#039;&#039;&lt;br /&gt;
:Enchanted sword forged by Melchior with the Green Dream in its hilt.&lt;br /&gt;
*Lifeburst Slash – Healing and fatigue-inducing energy wave.&lt;br /&gt;
*Bloomguard – Summons protective vines and petals.&lt;br /&gt;
*Rootbind – Causes vines to erupt and bind enemies.&lt;br /&gt;
*Pulse of the Green Dream – Detects cursed or magically unstable ground.&lt;br /&gt;
*Crescendo Cleave – Absorbs life energy from nearby living things throughout the battle. Then, can release a charged slash of green fire that damages enemies and purifies undead or unnatural foes.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
*Hero’s Medal – Worn close to her heart, a symbol of Glenn’s legacy.&lt;br /&gt;
*Leather Field Satchel – Holds supplies, herbs, and exploration tools.&lt;br /&gt;
*Toma’s Journal (Replica) – Her personal annotated copy.&lt;br /&gt;
*Cider Flask – Engraved, often full of sweet cider.&lt;br /&gt;
*Carved Frog Charm – Made by her father, considered lucky.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24291</id>
		<title>Avelyn</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24291"/>
		<updated>2025-05-11T18:49:17Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: /* Unique Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Avelyn&lt;br /&gt;
|image=&lt;br /&gt;
|aka= &lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Glenn aka &amp;quot;Frog&amp;quot;(father), Fiona(mother)&lt;br /&gt;
|series= Chrono Trigger&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Avelyn&lt;br /&gt;
*Age: Human &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: March 21st&lt;br /&gt;
*Parents: Glenn aka &amp;quot;Frog&amp;quot; (father), Fiona (mother)&lt;br /&gt;
**Place of Birth: Fiona&#039;s Shrine&lt;br /&gt;
**Nationality: Guardian&lt;br /&gt;
**Specialty: Swordsmanship&lt;br /&gt;
**Hobbies: Gardening, Herbalism, Treasure Hunting&lt;br /&gt;
**Likes: Frogs, cider, old maps&lt;br /&gt;
**Dislikes: Deforestation, snakes, animal cruelty&lt;br /&gt;
**Favorite Food: Wildberry Pie&lt;br /&gt;
**Least Favorite Food: Frog Legs&lt;br /&gt;
**Favorite Music: Tavern Songs&lt;br /&gt;
**Favorite Sport: Archery&lt;br /&gt;
**Most Valuable Possessions: The Hero&#039;s Medal&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: Inori Minase&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;&lt;br /&gt;
**Weight: 100 lbs (45 kg)&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Light green&lt;br /&gt;
**Special: Pointed ears&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See picture&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Avelyn is a noble, sweet, adventurous young woman with a love for treasure. She loves to possess it rather than use it to increase her personal wealth, and has a bit of a wide range of what she would consider treasure. She&#039;s bold and optimistic, characteristic of a relatively new adventurer who hasn&#039;t suffered any really serious setbacks yet.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to Fiona and Glenn in the Middle Ages, Fiona lived a relatively isolated life in her mother&#039;s shrine, located in the middle of a desert that her mother and Uncle Robo are working to turn into a forest. She was homeschooled by both parents and her Uncle Robo, gaining a wide range of knowledge on nature, knighthood, etiquette, and the history of the world (even that history which has yet to come to pass). She was often taken with her father into town, as well as to visit the royal family at Guardia Castle, becoming friends with the current Princess of Guardia. She went against her father&#039;s wishes for her to become a Knight of Guardia, instead becoming an apprentice of Toma the Explorer.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: +3&lt;br /&gt;
*Athletics: +2&lt;br /&gt;
*Stealth: +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: +2&lt;br /&gt;
*Expression: +3&lt;br /&gt;
*Etiquette: +2&lt;br /&gt;
*Performance: +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Investigation: +2&lt;br /&gt;
*Medicine: +3&lt;br /&gt;
*Occult: +2&lt;br /&gt;
*Politics: +1&lt;br /&gt;
*Science: +1 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: +5&lt;br /&gt;
*Empathy: +4&lt;br /&gt;
*Animal Ken: +3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Water Magic:&lt;br /&gt;
**Tier 1:&lt;br /&gt;
***Water – Launches a concentrated blast of high-pressure water to strike enemies at range. Effective for pushing enemies back or extinguishing small fires.&lt;br /&gt;
***Cleansing Stream – Summons a gentle stream of magically-purified water to wash away minor poisons, dirt, or magical corruption. Can also soothe mild burns or irritants.&lt;br /&gt;
***Bubble Shield – Forms a shimmering sphere of water around herself or an ally that softens incoming blows and reduces elemental damage briefly.&lt;br /&gt;
**Tier 2:&lt;br /&gt;
***Riptide – Sends a fast-moving surge of water along the ground that knocks enemies off their feet and washes away magical effects or traps.&lt;br /&gt;
***Raincall – Summons a brief downpour in a localized area, restoring stamina and mildly healing allies while damping fire-based attacks.&lt;br /&gt;
***Aqua Lance – Condenses water into a spear-like projectile that pierces armor and strikes with extreme precision.&lt;br /&gt;
**Tier 3:&lt;br /&gt;
***Torrential Wrath – Unleashes a powerful cascade of magical rain and surging waves in a wide area, dealing heavy damage and potentially sweeping weaker foes away.&lt;br /&gt;
***Sanctifying Deluge – Calls down a cleansing storm that damages the undead and curses while greatly healing allies.&lt;br /&gt;
***Maelstrom’s Grasp – Conjures a whirlpool or vortex that pulls enemies inward and holds them in place for follow-up attacks.&lt;br /&gt;
*Swordplay – Knight’s Style: Precise and honorable sword techniques taught by Glenn. Avelyn has learned the following techniques:&lt;br /&gt;
**Guardian’s Step – A swift sidestep followed by a riposte meant to exploit overextended attackers.&lt;br /&gt;
**Frog’s Leap – A leaping overhead strike inspired by her father’s agility in frog form.&lt;br /&gt;
**Sanctified Slash – A graceful horizontal cut infused with a slight pulse of life magic to ward off evil or undead.&lt;br /&gt;
**Valor Sweep – A spinning low strike meant to knock enemies off balance while clearing space.&lt;br /&gt;
**Shieldbind – A defensive maneuver that locks weapons with a parry and opens a window for counterattack.&lt;br /&gt;
*Herbal Healing Arts: Uses natural remedies and herbal lore to treat wounds.&lt;br /&gt;
*Forest Whisperer: Can track, sense danger, or call upon wildlife in the wilds(currently only frogs).&lt;br /&gt;
*Dream Reading (Minor): Occasionally receives emotional or symbolic visions during sleep.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Mystic-Blooded: Natural magical resistance and instinctive understanding of ancient forces.&lt;br /&gt;
*Life-Bonded Soul: Strong connection to life magic, hard to kill, and resistant to death-based powers.&lt;br /&gt;
*Natural Affinity – Life Element: Calms animals, boosts healing, and enhances plant growth around her.&lt;br /&gt;
*Spiritual Awareness: Can sense magic, auras, and nearby spirits with her sixth sense.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verdurebrand&#039;&#039;&#039;&lt;br /&gt;
:Enchanted sword forged by Melchior with the Green Dream in its hilt.&lt;br /&gt;
*Lifeburst Slash – Healing and fatigue-inducing energy wave.&lt;br /&gt;
*Bloomguard – Summons protective vines and petals.&lt;br /&gt;
*Rootbind – Causes vines to erupt and bind enemies.&lt;br /&gt;
*Pulse of the Green Dream – Detects cursed or magically unstable ground.&lt;br /&gt;
*Crescendo Cleave – Absorbs life energy from nearby living things throughout the battle. Then, can release a charged slash of green fire that damages enemies and purifies undead or unnatural foes.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24290</id>
		<title>Avelyn</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24290"/>
		<updated>2025-05-11T18:47:33Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: /* Unique Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Avelyn&lt;br /&gt;
|image=&lt;br /&gt;
|aka= &lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Glenn aka &amp;quot;Frog&amp;quot;(father), Fiona(mother)&lt;br /&gt;
|series= Chrono Trigger&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Avelyn&lt;br /&gt;
*Age: Human &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: March 21st&lt;br /&gt;
*Parents: Glenn aka &amp;quot;Frog&amp;quot; (father), Fiona (mother)&lt;br /&gt;
**Place of Birth: Fiona&#039;s Shrine&lt;br /&gt;
**Nationality: Guardian&lt;br /&gt;
**Specialty: Swordsmanship&lt;br /&gt;
**Hobbies: Gardening, Herbalism, Treasure Hunting&lt;br /&gt;
**Likes: Frogs, cider, old maps&lt;br /&gt;
**Dislikes: Deforestation, snakes, animal cruelty&lt;br /&gt;
**Favorite Food: Wildberry Pie&lt;br /&gt;
**Least Favorite Food: Frog Legs&lt;br /&gt;
**Favorite Music: Tavern Songs&lt;br /&gt;
**Favorite Sport: Archery&lt;br /&gt;
**Most Valuable Possessions: The Hero&#039;s Medal&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: Inori Minase&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;&lt;br /&gt;
**Weight: 100 lbs (45 kg)&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Light green&lt;br /&gt;
**Special: Pointed ears&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See picture&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Avelyn is a noble, sweet, adventurous young woman with a love for treasure. She loves to possess it rather than use it to increase her personal wealth, and has a bit of a wide range of what she would consider treasure. She&#039;s bold and optimistic, characteristic of a relatively new adventurer who hasn&#039;t suffered any really serious setbacks yet.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to Fiona and Glenn in the Middle Ages, Fiona lived a relatively isolated life in her mother&#039;s shrine, located in the middle of a desert that her mother and Uncle Robo are working to turn into a forest. She was homeschooled by both parents and her Uncle Robo, gaining a wide range of knowledge on nature, knighthood, etiquette, and the history of the world (even that history which has yet to come to pass). She was often taken with her father into town, as well as to visit the royal family at Guardia Castle, becoming friends with the current Princess of Guardia. She went against her father&#039;s wishes for her to become a Knight of Guardia, instead becoming an apprentice of Toma the Explorer.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: +3&lt;br /&gt;
*Athletics: +2&lt;br /&gt;
*Stealth: +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: +2&lt;br /&gt;
*Expression: +3&lt;br /&gt;
*Etiquette: +2&lt;br /&gt;
*Performance: +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Investigation: +2&lt;br /&gt;
*Medicine: +3&lt;br /&gt;
*Occult: +2&lt;br /&gt;
*Politics: +1&lt;br /&gt;
*Science: +1 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: +5&lt;br /&gt;
*Empathy: +4&lt;br /&gt;
*Animal Ken: +3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Water Magic:&lt;br /&gt;
**Tier 1:&lt;br /&gt;
***Water – Launches a concentrated blast of high-pressure water to strike enemies at range. Effective for pushing enemies back or extinguishing small fires.&lt;br /&gt;
***Cleansing Stream – Summons a gentle stream of magically-purified water to wash away minor poisons, dirt, or magical corruption. Can also soothe mild burns or irritants.&lt;br /&gt;
***Bubble Shield – Forms a shimmering sphere of water around herself or an ally that softens incoming blows and reduces elemental damage briefly.&lt;br /&gt;
**Tier 2:&lt;br /&gt;
***Riptide – Sends a fast-moving surge of water along the ground that knocks enemies off their feet and washes away magical effects or traps.&lt;br /&gt;
***Raincall – Summons a brief downpour in a localized area, restoring stamina and mildly healing allies while damping fire-based attacks.&lt;br /&gt;
***Aqua Lance – Condenses water into a spear-like projectile that pierces armor and strikes with extreme precision.&lt;br /&gt;
**Tier 3:&lt;br /&gt;
***Torrential Wrath – Unleashes a powerful cascade of magical rain and surging waves in a wide area, dealing heavy damage and potentially sweeping weaker foes away.&lt;br /&gt;
***Sanctifying Deluge – Calls down a cleansing storm that damages the undead and curses while greatly healing allies.&lt;br /&gt;
***Maelstrom’s Grasp – Conjures a whirlpool or vortex that pulls enemies inward and holds them in place for follow-up attacks.&lt;br /&gt;
*Swordplay – Knight’s Style: Precise and honorable sword techniques taught by Glenn. Avelyn has learned the following techniques:&lt;br /&gt;
**Guardian’s Step – A swift sidestep followed by a riposte meant to exploit overextended attackers.&lt;br /&gt;
**Frog’s Leap – A leaping overhead strike inspired by her father’s agility in frog form.&lt;br /&gt;
**Sanctified Slash – A graceful horizontal cut infused with a slight pulse of life magic to ward off evil or undead.&lt;br /&gt;
**Valor Sweep – A spinning low strike meant to knock enemies off balance while clearing space.&lt;br /&gt;
**Shieldbind – A defensive maneuver that locks weapons with a parry and opens a window for counterattack.&lt;br /&gt;
*Herbal Healing Arts: Uses natural remedies and herbal lore to treat wounds.&lt;br /&gt;
*Forest Whisperer: Can track, sense danger, or call upon wildlife in the wilds(currently only frogs).&lt;br /&gt;
*Dream Reading (Minor): Occasionally receives emotional or symbolic visions during sleep.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Mystic-Blooded: Natural magical resistance and instinctive understanding of ancient forces.&lt;br /&gt;
*Life-Bonded Soul: Strong connection to life magic, hard to kill, and resistant to death-based powers.&lt;br /&gt;
*Natural Affinity – Life Element: Calms animals, boosts healing, and enhances plant growth around her.&lt;br /&gt;
*Spiritual Awareness: Can sense magic, auras, and nearby spirits with her sixth sense.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verdurebrand&#039;&#039;&#039;&lt;br /&gt;
:Enchanted sword forged by Melchior with the Green Dream in its hilt.&lt;br /&gt;
*Lifeburst Slash – Healing and fatigue-inducing energy wave.&lt;br /&gt;
*Bloomguard – Summons protective vines and petals.&lt;br /&gt;
*Rootbind – Causes vines to erupt and bind enemies.&lt;br /&gt;
*Pulse of the Green Dream – Detects cursed or magically unstable ground.&lt;br /&gt;
*Crescendo Cleave – Charged slash of green fire that damages enemies and purifies undead or unnatural foes.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24289</id>
		<title>Avelyn</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24289"/>
		<updated>2025-05-11T18:47:19Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: /* Unique Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Avelyn&lt;br /&gt;
|image=&lt;br /&gt;
|aka= &lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Glenn aka &amp;quot;Frog&amp;quot;(father), Fiona(mother)&lt;br /&gt;
|series= Chrono Trigger&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Avelyn&lt;br /&gt;
*Age: Human &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: March 21st&lt;br /&gt;
*Parents: Glenn aka &amp;quot;Frog&amp;quot; (father), Fiona (mother)&lt;br /&gt;
**Place of Birth: Fiona&#039;s Shrine&lt;br /&gt;
**Nationality: Guardian&lt;br /&gt;
**Specialty: Swordsmanship&lt;br /&gt;
**Hobbies: Gardening, Herbalism, Treasure Hunting&lt;br /&gt;
**Likes: Frogs, cider, old maps&lt;br /&gt;
**Dislikes: Deforestation, snakes, animal cruelty&lt;br /&gt;
**Favorite Food: Wildberry Pie&lt;br /&gt;
**Least Favorite Food: Frog Legs&lt;br /&gt;
**Favorite Music: Tavern Songs&lt;br /&gt;
**Favorite Sport: Archery&lt;br /&gt;
**Most Valuable Possessions: The Hero&#039;s Medal&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: Inori Minase&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;&lt;br /&gt;
**Weight: 100 lbs (45 kg)&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Light green&lt;br /&gt;
**Special: Pointed ears&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See picture&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Avelyn is a noble, sweet, adventurous young woman with a love for treasure. She loves to possess it rather than use it to increase her personal wealth, and has a bit of a wide range of what she would consider treasure. She&#039;s bold and optimistic, characteristic of a relatively new adventurer who hasn&#039;t suffered any really serious setbacks yet.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to Fiona and Glenn in the Middle Ages, Fiona lived a relatively isolated life in her mother&#039;s shrine, located in the middle of a desert that her mother and Uncle Robo are working to turn into a forest. She was homeschooled by both parents and her Uncle Robo, gaining a wide range of knowledge on nature, knighthood, etiquette, and the history of the world (even that history which has yet to come to pass). She was often taken with her father into town, as well as to visit the royal family at Guardia Castle, becoming friends with the current Princess of Guardia. She went against her father&#039;s wishes for her to become a Knight of Guardia, instead becoming an apprentice of Toma the Explorer.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: +3&lt;br /&gt;
*Athletics: +2&lt;br /&gt;
*Stealth: +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: +2&lt;br /&gt;
*Expression: +3&lt;br /&gt;
*Etiquette: +2&lt;br /&gt;
*Performance: +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Investigation: +2&lt;br /&gt;
*Medicine: +3&lt;br /&gt;
*Occult: +2&lt;br /&gt;
*Politics: +1&lt;br /&gt;
*Science: +1 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: +5&lt;br /&gt;
*Empathy: +4&lt;br /&gt;
*Animal Ken: +3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Water Magic:&lt;br /&gt;
**Tier 1:&lt;br /&gt;
***Water – Launches a concentrated blast of high-pressure water to strike enemies at range. Effective for pushing enemies back or extinguishing small fires.&lt;br /&gt;
***Cleansing Stream – Summons a gentle stream of magically-purified water to wash away minor poisons, dirt, or magical corruption. Can also soothe mild burns or irritants.&lt;br /&gt;
***Bubble Shield – Forms a shimmering sphere of water around herself or an ally that softens incoming blows and reduces elemental damage briefly.&lt;br /&gt;
**Tier 2:&lt;br /&gt;
***Riptide – Sends a fast-moving surge of water along the ground that knocks enemies off their feet and washes away magical effects or traps.&lt;br /&gt;
***Raincall – Summons a brief downpour in a localized area, restoring stamina and mildly healing allies while damping fire-based attacks.&lt;br /&gt;
***Aqua Lance – Condenses water into a spear-like projectile that pierces armor and strikes with extreme precision.&lt;br /&gt;
**Tier 3:&lt;br /&gt;
***Torrential Wrath – Unleashes a powerful cascade of magical rain and surging waves in a wide area, dealing heavy damage and potentially sweeping weaker foes away.&lt;br /&gt;
***Sanctifying Deluge – Calls down a cleansing storm that damages the undead and curses while greatly healing allies.&lt;br /&gt;
***Maelstrom’s Grasp – Conjures a whirlpool or vortex that pulls enemies inward and holds them in place for follow-up attacks.&lt;br /&gt;
*Swordplay – Knight’s Style: Precise and honorable sword techniques taught by Glenn. Avelyn has learned the following techniques:&lt;br /&gt;
**Guardian’s Step – A swift sidestep followed by a riposte meant to exploit overextended attackers.&lt;br /&gt;
**Frog’s Leap – A leaping overhead strike inspired by her father’s agility in frog form.&lt;br /&gt;
**Sanctified Slash – A graceful horizontal cut infused with a slight pulse of life magic to ward off evil or undead.&lt;br /&gt;
**Valor Sweep – A spinning low strike meant to knock enemies off balance while clearing space.&lt;br /&gt;
**Shieldbind – A defensive maneuver that locks weapons with a parry and opens a window for counterattack.&lt;br /&gt;
*Herbal Healing Arts: Uses natural remedies and herbal lore to treat wounds.&lt;br /&gt;
*Forest Whisperer: Can track, sense danger, or call upon wildlife in the wilds(currently only frogs).&lt;br /&gt;
*Dream Reading (Minor): Occasionally receives emotional or symbolic visions during sleep.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Mystic-Blooded: Natural magical resistance and instinctive understanding of ancient forces.&lt;br /&gt;
*Life-Bonded Soul: Strong connection to life magic, hard to kill, and resistant to death-based powers.&lt;br /&gt;
*Natural Affinity – Life Element: Calms animals, boosts healing, and enhances plant growth around her.&lt;br /&gt;
*Spiritual Awareness: Can sense magic, auras, and nearby spirits with her sixth sense.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verdurebrand&#039;&#039;&#039;&lt;br /&gt;
Enchanted sword forged by Melchior with the Green Dream in its hilt.&lt;br /&gt;
*Lifeburst Slash – Healing and fatigue-inducing energy wave.&lt;br /&gt;
*Bloomguard – Summons protective vines and petals.&lt;br /&gt;
*Rootbind – Causes vines to erupt and bind enemies.&lt;br /&gt;
*Pulse of the Green Dream – Detects cursed or magically unstable ground.&lt;br /&gt;
*Crescendo Cleave – Charged slash of green fire that damages enemies and purifies undead or unnatural foes.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24288</id>
		<title>Avelyn</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24288"/>
		<updated>2025-05-11T18:47:00Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: /* Unique Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Avelyn&lt;br /&gt;
|image=&lt;br /&gt;
|aka= &lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Glenn aka &amp;quot;Frog&amp;quot;(father), Fiona(mother)&lt;br /&gt;
|series= Chrono Trigger&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Avelyn&lt;br /&gt;
*Age: Human &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: March 21st&lt;br /&gt;
*Parents: Glenn aka &amp;quot;Frog&amp;quot; (father), Fiona (mother)&lt;br /&gt;
**Place of Birth: Fiona&#039;s Shrine&lt;br /&gt;
**Nationality: Guardian&lt;br /&gt;
**Specialty: Swordsmanship&lt;br /&gt;
**Hobbies: Gardening, Herbalism, Treasure Hunting&lt;br /&gt;
**Likes: Frogs, cider, old maps&lt;br /&gt;
**Dislikes: Deforestation, snakes, animal cruelty&lt;br /&gt;
**Favorite Food: Wildberry Pie&lt;br /&gt;
**Least Favorite Food: Frog Legs&lt;br /&gt;
**Favorite Music: Tavern Songs&lt;br /&gt;
**Favorite Sport: Archery&lt;br /&gt;
**Most Valuable Possessions: The Hero&#039;s Medal&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: Inori Minase&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;&lt;br /&gt;
**Weight: 100 lbs (45 kg)&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Light green&lt;br /&gt;
**Special: Pointed ears&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See picture&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Avelyn is a noble, sweet, adventurous young woman with a love for treasure. She loves to possess it rather than use it to increase her personal wealth, and has a bit of a wide range of what she would consider treasure. She&#039;s bold and optimistic, characteristic of a relatively new adventurer who hasn&#039;t suffered any really serious setbacks yet.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to Fiona and Glenn in the Middle Ages, Fiona lived a relatively isolated life in her mother&#039;s shrine, located in the middle of a desert that her mother and Uncle Robo are working to turn into a forest. She was homeschooled by both parents and her Uncle Robo, gaining a wide range of knowledge on nature, knighthood, etiquette, and the history of the world (even that history which has yet to come to pass). She was often taken with her father into town, as well as to visit the royal family at Guardia Castle, becoming friends with the current Princess of Guardia. She went against her father&#039;s wishes for her to become a Knight of Guardia, instead becoming an apprentice of Toma the Explorer.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: +3&lt;br /&gt;
*Athletics: +2&lt;br /&gt;
*Stealth: +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: +2&lt;br /&gt;
*Expression: +3&lt;br /&gt;
*Etiquette: +2&lt;br /&gt;
*Performance: +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Investigation: +2&lt;br /&gt;
*Medicine: +3&lt;br /&gt;
*Occult: +2&lt;br /&gt;
*Politics: +1&lt;br /&gt;
*Science: +1 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: +5&lt;br /&gt;
*Empathy: +4&lt;br /&gt;
*Animal Ken: +3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Water Magic:&lt;br /&gt;
**Tier 1:&lt;br /&gt;
***Water – Launches a concentrated blast of high-pressure water to strike enemies at range. Effective for pushing enemies back or extinguishing small fires.&lt;br /&gt;
***Cleansing Stream – Summons a gentle stream of magically-purified water to wash away minor poisons, dirt, or magical corruption. Can also soothe mild burns or irritants.&lt;br /&gt;
***Bubble Shield – Forms a shimmering sphere of water around herself or an ally that softens incoming blows and reduces elemental damage briefly.&lt;br /&gt;
**Tier 2:&lt;br /&gt;
***Riptide – Sends a fast-moving surge of water along the ground that knocks enemies off their feet and washes away magical effects or traps.&lt;br /&gt;
***Raincall – Summons a brief downpour in a localized area, restoring stamina and mildly healing allies while damping fire-based attacks.&lt;br /&gt;
***Aqua Lance – Condenses water into a spear-like projectile that pierces armor and strikes with extreme precision.&lt;br /&gt;
**Tier 3:&lt;br /&gt;
***Torrential Wrath – Unleashes a powerful cascade of magical rain and surging waves in a wide area, dealing heavy damage and potentially sweeping weaker foes away.&lt;br /&gt;
***Sanctifying Deluge – Calls down a cleansing storm that damages the undead and curses while greatly healing allies.&lt;br /&gt;
***Maelstrom’s Grasp – Conjures a whirlpool or vortex that pulls enemies inward and holds them in place for follow-up attacks.&lt;br /&gt;
*Swordplay – Knight’s Style: Precise and honorable sword techniques taught by Glenn. Avelyn has learned the following techniques:&lt;br /&gt;
**Guardian’s Step – A swift sidestep followed by a riposte meant to exploit overextended attackers.&lt;br /&gt;
**Frog’s Leap – A leaping overhead strike inspired by her father’s agility in frog form.&lt;br /&gt;
**Sanctified Slash – A graceful horizontal cut infused with a slight pulse of life magic to ward off evil or undead.&lt;br /&gt;
**Valor Sweep – A spinning low strike meant to knock enemies off balance while clearing space.&lt;br /&gt;
**Shieldbind – A defensive maneuver that locks weapons with a parry and opens a window for counterattack.&lt;br /&gt;
*Herbal Healing Arts: Uses natural remedies and herbal lore to treat wounds.&lt;br /&gt;
*Forest Whisperer: Can track, sense danger, or call upon wildlife in the wilds(currently only frogs).&lt;br /&gt;
*Dream Reading (Minor): Occasionally receives emotional or symbolic visions during sleep.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Mystic-Blooded: Natural magical resistance and instinctive understanding of ancient forces.&lt;br /&gt;
*Life-Bonded Soul: Strong connection to life magic, hard to kill, and resistant to death-based powers.&lt;br /&gt;
*Natural Affinity – Life Element: Calms animals, boosts healing, and enhances plant growth around her.&lt;br /&gt;
*Spiritual Awareness: Can sense magic, auras, and nearby spirits with her sixth sense.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verdurebrand&#039;&#039;&#039;&lt;br /&gt;
*Enchanted sword forged by Melchior with the Green Dream in its hilt.&lt;br /&gt;
*Lifeburst Slash – Healing and fatigue-inducing energy wave.&lt;br /&gt;
*Bloomguard – Summons protective vines and petals.&lt;br /&gt;
*Rootbind – Causes vines to erupt and bind enemies.&lt;br /&gt;
*Pulse of the Green Dream – Detects cursed or magically unstable ground.&lt;br /&gt;
*Crescendo Cleave – Charged slash of green fire that damages enemies and purifies undead or unnatural foes.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24287</id>
		<title>Avelyn</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24287"/>
		<updated>2025-05-11T18:46:17Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: /* Powers &amp;amp; Merits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Avelyn&lt;br /&gt;
|image=&lt;br /&gt;
|aka= &lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Glenn aka &amp;quot;Frog&amp;quot;(father), Fiona(mother)&lt;br /&gt;
|series= Chrono Trigger&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Avelyn&lt;br /&gt;
*Age: Human &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: March 21st&lt;br /&gt;
*Parents: Glenn aka &amp;quot;Frog&amp;quot; (father), Fiona (mother)&lt;br /&gt;
**Place of Birth: Fiona&#039;s Shrine&lt;br /&gt;
**Nationality: Guardian&lt;br /&gt;
**Specialty: Swordsmanship&lt;br /&gt;
**Hobbies: Gardening, Herbalism, Treasure Hunting&lt;br /&gt;
**Likes: Frogs, cider, old maps&lt;br /&gt;
**Dislikes: Deforestation, snakes, animal cruelty&lt;br /&gt;
**Favorite Food: Wildberry Pie&lt;br /&gt;
**Least Favorite Food: Frog Legs&lt;br /&gt;
**Favorite Music: Tavern Songs&lt;br /&gt;
**Favorite Sport: Archery&lt;br /&gt;
**Most Valuable Possessions: The Hero&#039;s Medal&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: Inori Minase&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;&lt;br /&gt;
**Weight: 100 lbs (45 kg)&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Light green&lt;br /&gt;
**Special: Pointed ears&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See picture&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Avelyn is a noble, sweet, adventurous young woman with a love for treasure. She loves to possess it rather than use it to increase her personal wealth, and has a bit of a wide range of what she would consider treasure. She&#039;s bold and optimistic, characteristic of a relatively new adventurer who hasn&#039;t suffered any really serious setbacks yet.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to Fiona and Glenn in the Middle Ages, Fiona lived a relatively isolated life in her mother&#039;s shrine, located in the middle of a desert that her mother and Uncle Robo are working to turn into a forest. She was homeschooled by both parents and her Uncle Robo, gaining a wide range of knowledge on nature, knighthood, etiquette, and the history of the world (even that history which has yet to come to pass). She was often taken with her father into town, as well as to visit the royal family at Guardia Castle, becoming friends with the current Princess of Guardia. She went against her father&#039;s wishes for her to become a Knight of Guardia, instead becoming an apprentice of Toma the Explorer.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: +3&lt;br /&gt;
*Athletics: +2&lt;br /&gt;
*Stealth: +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: +2&lt;br /&gt;
*Expression: +3&lt;br /&gt;
*Etiquette: +2&lt;br /&gt;
*Performance: +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Investigation: +2&lt;br /&gt;
*Medicine: +3&lt;br /&gt;
*Occult: +2&lt;br /&gt;
*Politics: +1&lt;br /&gt;
*Science: +1 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: +5&lt;br /&gt;
*Empathy: +4&lt;br /&gt;
*Animal Ken: +3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Water Magic:&lt;br /&gt;
**Tier 1:&lt;br /&gt;
***Water – Launches a concentrated blast of high-pressure water to strike enemies at range. Effective for pushing enemies back or extinguishing small fires.&lt;br /&gt;
***Cleansing Stream – Summons a gentle stream of magically-purified water to wash away minor poisons, dirt, or magical corruption. Can also soothe mild burns or irritants.&lt;br /&gt;
***Bubble Shield – Forms a shimmering sphere of water around herself or an ally that softens incoming blows and reduces elemental damage briefly.&lt;br /&gt;
**Tier 2:&lt;br /&gt;
***Riptide – Sends a fast-moving surge of water along the ground that knocks enemies off their feet and washes away magical effects or traps.&lt;br /&gt;
***Raincall – Summons a brief downpour in a localized area, restoring stamina and mildly healing allies while damping fire-based attacks.&lt;br /&gt;
***Aqua Lance – Condenses water into a spear-like projectile that pierces armor and strikes with extreme precision.&lt;br /&gt;
**Tier 3:&lt;br /&gt;
***Torrential Wrath – Unleashes a powerful cascade of magical rain and surging waves in a wide area, dealing heavy damage and potentially sweeping weaker foes away.&lt;br /&gt;
***Sanctifying Deluge – Calls down a cleansing storm that damages the undead and curses while greatly healing allies.&lt;br /&gt;
***Maelstrom’s Grasp – Conjures a whirlpool or vortex that pulls enemies inward and holds them in place for follow-up attacks.&lt;br /&gt;
*Swordplay – Knight’s Style: Precise and honorable sword techniques taught by Glenn. Avelyn has learned the following techniques:&lt;br /&gt;
**Guardian’s Step – A swift sidestep followed by a riposte meant to exploit overextended attackers.&lt;br /&gt;
**Frog’s Leap – A leaping overhead strike inspired by her father’s agility in frog form.&lt;br /&gt;
**Sanctified Slash – A graceful horizontal cut infused with a slight pulse of life magic to ward off evil or undead.&lt;br /&gt;
**Valor Sweep – A spinning low strike meant to knock enemies off balance while clearing space.&lt;br /&gt;
**Shieldbind – A defensive maneuver that locks weapons with a parry and opens a window for counterattack.&lt;br /&gt;
*Herbal Healing Arts: Uses natural remedies and herbal lore to treat wounds.&lt;br /&gt;
*Forest Whisperer: Can track, sense danger, or call upon wildlife in the wilds(currently only frogs).&lt;br /&gt;
*Dream Reading (Minor): Occasionally receives emotional or symbolic visions during sleep.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Mystic-Blooded: Natural magical resistance and instinctive understanding of ancient forces.&lt;br /&gt;
*Life-Bonded Soul: Strong connection to life magic, hard to kill, and resistant to death-based powers.&lt;br /&gt;
*Natural Affinity – Life Element: Calms animals, boosts healing, and enhances plant growth around her.&lt;br /&gt;
*Spiritual Awareness: Can sense magic, auras, and nearby spirits with her sixth sense.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24286</id>
		<title>Avelyn</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24286"/>
		<updated>2025-05-11T18:44:13Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Avelyn&lt;br /&gt;
|image=&lt;br /&gt;
|aka= &lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Glenn aka &amp;quot;Frog&amp;quot;(father), Fiona(mother)&lt;br /&gt;
|series= Chrono Trigger&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Avelyn&lt;br /&gt;
*Age: Human &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: March 21st&lt;br /&gt;
*Parents: Glenn aka &amp;quot;Frog&amp;quot; (father), Fiona (mother)&lt;br /&gt;
**Place of Birth: Fiona&#039;s Shrine&lt;br /&gt;
**Nationality: Guardian&lt;br /&gt;
**Specialty: Swordsmanship&lt;br /&gt;
**Hobbies: Gardening, Herbalism, Treasure Hunting&lt;br /&gt;
**Likes: Frogs, cider, old maps&lt;br /&gt;
**Dislikes: Deforestation, snakes, animal cruelty&lt;br /&gt;
**Favorite Food: Wildberry Pie&lt;br /&gt;
**Least Favorite Food: Frog Legs&lt;br /&gt;
**Favorite Music: Tavern Songs&lt;br /&gt;
**Favorite Sport: Archery&lt;br /&gt;
**Most Valuable Possessions: The Hero&#039;s Medal&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: Inori Minase&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;&lt;br /&gt;
**Weight: 100 lbs (45 kg)&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Light green&lt;br /&gt;
**Special: Pointed ears&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See picture&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Avelyn is a noble, sweet, adventurous young woman with a love for treasure. She loves to possess it rather than use it to increase her personal wealth, and has a bit of a wide range of what she would consider treasure. She&#039;s bold and optimistic, characteristic of a relatively new adventurer who hasn&#039;t suffered any really serious setbacks yet.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to Fiona and Glenn in the Middle Ages, Fiona lived a relatively isolated life in her mother&#039;s shrine, located in the middle of a desert that her mother and Uncle Robo are working to turn into a forest. She was homeschooled by both parents and her Uncle Robo, gaining a wide range of knowledge on nature, knighthood, etiquette, and the history of the world (even that history which has yet to come to pass). She was often taken with her father into town, as well as to visit the royal family at Guardia Castle, becoming friends with the current Princess of Guardia. She went against her father&#039;s wishes for her to become a Knight of Guardia, instead becoming an apprentice of Toma the Explorer.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: +3&lt;br /&gt;
*Athletics: +2&lt;br /&gt;
*Stealth: +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: +2&lt;br /&gt;
*Expression: +3&lt;br /&gt;
*Etiquette: +2&lt;br /&gt;
*Performance: +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Investigation: +2&lt;br /&gt;
*Medicine: +3&lt;br /&gt;
*Occult: +2&lt;br /&gt;
*Politics: +1&lt;br /&gt;
*Science: +1 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: +5&lt;br /&gt;
*Empathy: +4&lt;br /&gt;
*Animal Ken: +3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Water Magic:&lt;br /&gt;
**Tier 1:&lt;br /&gt;
***Water – Launches a concentrated blast of high-pressure water to strike enemies at range. Effective for pushing enemies back or extinguishing small fires.&lt;br /&gt;
***Cleansing Stream – Summons a gentle stream of magically-purified water to wash away minor poisons, dirt, or magical corruption. Can also soothe mild burns or irritants.&lt;br /&gt;
***Bubble Shield – Forms a shimmering sphere of water around herself or an ally that softens incoming blows and reduces elemental damage briefly.&lt;br /&gt;
**Tier 2:&lt;br /&gt;
***Riptide – Sends a fast-moving surge of water along the ground that knocks enemies off their feet and washes away magical effects or traps.&lt;br /&gt;
***Raincall – Summons a brief downpour in a localized area, restoring stamina and mildly healing allies while damping fire-based attacks.&lt;br /&gt;
***Aqua Lance – Condenses water into a spear-like projectile that pierces armor and strikes with extreme precision.&lt;br /&gt;
**Tier 3:&lt;br /&gt;
***Torrential Wrath – Unleashes a powerful cascade of magical rain and surging waves in a wide area, dealing heavy damage and potentially sweeping weaker foes away.&lt;br /&gt;
***Sanctifying Deluge – Calls down a cleansing storm that damages the undead and curses while greatly healing allies.&lt;br /&gt;
***Maelstrom’s Grasp – Conjures a whirlpool or vortex that pulls enemies inward and holds them in place for follow-up attacks.&lt;br /&gt;
*Swordplay – Knight’s Style: Precise and honorable sword techniques taught by Glenn. Avelyn has learned the following techniques:&lt;br /&gt;
**Guardian’s Step – A swift sidestep followed by a riposte meant to exploit overextended attackers.&lt;br /&gt;
**Frog’s Leap – A leaping overhead strike inspired by her father’s agility in frog form.&lt;br /&gt;
**Sanctified Slash – A graceful horizontal cut infused with a slight pulse of life magic to ward off evil or undead.&lt;br /&gt;
**Valor Sweep – A spinning low strike meant to knock enemies off balance while clearing space.&lt;br /&gt;
**Shieldbind – A defensive maneuver that locks weapons with a parry and opens a window for counterattack.&lt;br /&gt;
*Herbal Healing Arts: Uses natural remedies and herbal lore to treat wounds.&lt;br /&gt;
*Forest Whisperer: Can track, sense danger, or call upon wildlife in the wilds(currently only frogs).&lt;br /&gt;
*Dream Reading (Minor): Occasionally receives emotional or symbolic visions during sleep.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24267</id>
		<title>Avelyn</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Avelyn&amp;diff=24267"/>
		<updated>2025-05-10T20:53:49Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: Created page with &amp;quot;{{Infobox Character |name= Avelyn |image= |aka=  |age= 18 |japaneseva= |relatives= Glenn aka &amp;quot;Frog&amp;quot;(father), Fiona(mother) |series= Chrono Trigger |player= Shaila }} *Name: Av...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Avelyn&lt;br /&gt;
|image=&lt;br /&gt;
|aka= &lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Glenn aka &amp;quot;Frog&amp;quot;(father), Fiona(mother)&lt;br /&gt;
|series= Chrono Trigger&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Avelyn&lt;br /&gt;
*Age: Human &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: March 21st&lt;br /&gt;
*Parents: Glenn aka &amp;quot;Frog&amp;quot; (father), Fiona (mother)&lt;br /&gt;
**Place of Birth: Fiona&#039;s Shrine&lt;br /&gt;
**Nationality: Guardian&lt;br /&gt;
**Specialty: Swordsmanship&lt;br /&gt;
**Hobbies: Gardening, Herbalism, Treasure Hunting&lt;br /&gt;
**Likes: Frogs, cider, old maps&lt;br /&gt;
**Dislikes: Deforestation, snakes, animal cruelty&lt;br /&gt;
**Favorite Food: Wildberry Pie&lt;br /&gt;
**Least Favorite Food: Frog Legs&lt;br /&gt;
**Favorite Music: Tavern Songs&lt;br /&gt;
**Favorite Sport: Archery&lt;br /&gt;
**Most Valuable Possessions: The Hero&#039;s Medal&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: Inori Minase&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;&lt;br /&gt;
**Weight: 100 lbs (45 kg)&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Light green&lt;br /&gt;
**Special: Pointed ears&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See picture&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Avelyn is a noble, sweet, adventurous young woman with a love for treasure. She loves to possess it rather than use it to increase her personal wealth, and has a bit of a wide range of what she would consider treasure. She&#039;s bold and optimistic, characteristic of a relatively new adventurer who hasn&#039;t suffered any really serious setbacks yet.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to Fiona and Glenn in the Middle Ages, Fiona lived a relatively isolated life in her mother&#039;s shrine, located in the middle of a desert that her mother and Uncle Robo are working to turn into a forest. She was homeschooled by both parents and her Uncle Robo, gaining a wide range of knowledge on nature, knighthood, etiquette, and the history of the world (even that history which has yet to come to pass). She was often taken with her father into town, as well as to visit the royal family at Guardia Castle, becoming friends with the current Princess of Guardia. She went against her father&#039;s wishes for her to become a Knight of Guardia, instead becoming an apprentice of Toma the Explorer.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: +3&lt;br /&gt;
*Athletics: +2&lt;br /&gt;
*Stealth: +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: +2&lt;br /&gt;
*Expression: +3&lt;br /&gt;
*Etiquette: +2&lt;br /&gt;
*Performance: +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Investigation: +2&lt;br /&gt;
*Medicine: +3&lt;br /&gt;
*Occult: +2&lt;br /&gt;
*Politics: +1&lt;br /&gt;
*Science: +1 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival: +5&lt;br /&gt;
*Empathy: +4&lt;br /&gt;
*Animal Ken: +3&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Characters&amp;diff=24223</id>
		<title>Characters</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Characters&amp;diff=24223"/>
		<updated>2025-05-01T05:07:11Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: /* Weapon Users */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Characters&lt;br /&gt;
!width=150|[[Non-Player Characters|Acquaintances]]&lt;br /&gt;
|}&lt;br /&gt;
=Player Characters=&lt;br /&gt;
==Magic==&lt;br /&gt;
Characters who use, or are empowered by, mystical forces. These characters range from spell casters to supernatural entities, to even normal people with access to a magical device which grants them extraordinary powers. Some may even be &#039;normal&#039; individuals, who are incredibly skilled and knowledgeable at spellcraft and the mystical.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magic Users===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2Aurora.png|Heretic]]&lt;br /&gt;
|[[File:MI2BlazeRedgrave.jpg|FF9 Black Mage]]&lt;br /&gt;
|[[File:Mi2Flannery.png|One Piece]]&lt;br /&gt;
|[[File:MI2ChidakiGrid.png|RPG Knight]]&lt;br /&gt;
|[[File:MI2EvelynGrid.png|Magical Boy]]&lt;br /&gt;
|-&lt;br /&gt;
![[Aurora]]&lt;br /&gt;
![[Blaze Redgrave]]&lt;br /&gt;
![[Flannery|Charlotte Flannery]]&lt;br /&gt;
![[Chidaiki Cheruka]]&lt;br /&gt;
![[Evelyn Shirogane]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2RubyGrid.png|FF9 Summoner]]&lt;br /&gt;
|[[File:MI2SeijouYuzaki.png|Warlock]]&lt;br /&gt;
|-&lt;br /&gt;
![[Ruby|Ruby Zala Alexandrios XVIII]]&lt;br /&gt;
![[Seijou Yuzaki]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alchemists===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:Anamika GAllery.jpeg|Alchemist]]&lt;br /&gt;
|[[File:MI2WilhelminaGrid.png|State Alchemist]]&lt;br /&gt;
|-&lt;br /&gt;
![[Anamika]]&lt;br /&gt;
![[Wilhelmina Ellowyn Armstrong]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Zodiac Senshi|Sailor Senshi]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2AimiGrid.png|Sailor Sirius]]&lt;br /&gt;
|[[File:MI2KuraihoshiGrid.png|Sailor Bellatrix]]&lt;br /&gt;
|[[File:NowPrinting.png|Sailor Altair]]&lt;br /&gt;
|[[File:MI2Paria.jpg|Sailor Betelgeuse]]&lt;br /&gt;
|[[File:MI2SagikoTsukino.png|Sailor Moon]]&lt;br /&gt;
|-&lt;br /&gt;
!Sailor Sirius &amp;lt;br&amp;gt; [[Aimi Utada]]&lt;br /&gt;
!Sailor Bellatrix &amp;lt;br&amp;gt; [[Kuraihoshi|Kuraihoshi Kageda]]&lt;br /&gt;
!Sailor Altair &amp;lt;br&amp;gt; [[Tsuchida Midori|Midori Tsuchida]]&lt;br /&gt;
!Sailor Betelgeuse &amp;lt;br&amp;gt; [[Paria|Midori Kazeda]]&lt;br /&gt;
!Sailor Moon &amp;lt;br&amp;gt; [[Sagiko Tsukino]] &amp;lt;br&amp;gt; Neo Princess Serenity&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Supernaturals===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2BellheatherGrid.png|Pixie Punk]]&lt;br /&gt;
|[[File:MI2DominicLalance.png|Hellsing Vampire]]&lt;br /&gt;
|[[File:MI2IsabelleGrid.png|Succubus]]&lt;br /&gt;
|[[File:MI2KouheiGrid.png|Shinigami]]&lt;br /&gt;
|[[File:Lucy Gallery Image.jpeg|Eldritch Horror]]&lt;br /&gt;
|-&lt;br /&gt;
![[Bellheather]]&lt;br /&gt;
![[Dominic Lalance]]&lt;br /&gt;
![[Isabelle]]&lt;br /&gt;
![[Kouhei Kurosaki]]&lt;br /&gt;
![[Lucy Armitage]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2Naomi.png|Oni Rebel]]&lt;br /&gt;
|[[File:MI2TatsuyaGrid.png|Garou Knight]]&lt;br /&gt;
|[[File:MI2SinUrameshi.png|Ghost Detective]]&lt;br /&gt;
|[[File:MI2RikiGrid.png|Garou Knight]]&lt;br /&gt;
|[[File:MI2ReiShikinami.png|Prince of Shadows]]&lt;br /&gt;
|-&lt;br /&gt;
![[Naomi|Naomi Urameshi]]&lt;br /&gt;
!Golden Knight Garo&amp;lt;br&amp;gt;[[Tatsuya|Saejima Tatsuya]]&lt;br /&gt;
![[Sin Urameshi]]&lt;br /&gt;
!Silver Knight Garo&amp;lt;br&amp;gt;[[Suzumura Riki]]&lt;br /&gt;
![[Rei Shikinami]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2HisakoAensland.png|Lady of the Night]]&lt;br /&gt;
|[[File:MI2LucaSparda.png|Devil Knight]]&lt;br /&gt;
|-&lt;br /&gt;
![[Hisako Aensland]]&lt;br /&gt;
![[Luca Sparda]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Vampire Hunters===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2DavidGrid.png|Morris Clan]]&lt;br /&gt;
|[[File:MI2LucretziaGrid.png|Belmont Clan]]&lt;br /&gt;
|-&lt;br /&gt;
![[David Morris|David Solomon Morris]]&lt;br /&gt;
![[Lucretzia Belmont]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Metahuman==&lt;br /&gt;
These agents are of a superhuman or even alien origin. Due to their genetics or place of origin, they have powers above the norm of humanity. They are able to do great things with their minds or bodies that others simply cannot copy or match without their own way of doing things. Many are also skilled in things other than their own natural powers.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:NowPrinting.png|Mass Effect Alien]]&lt;br /&gt;
|[[File:MI2FaustlinGrid.png|Super Soldier]]&lt;br /&gt;
|[[File:MI2HikaruGrid.png|Scry-ED]]&lt;br /&gt;
|[[File:MI2LebenGrid.png|Psychic Assassin]]&lt;br /&gt;
|[[File:MI2RedHandsGrid.png|Yautja]]&lt;br /&gt;
|-&lt;br /&gt;
![[Benezia T&#039;Soni]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Faustlin Fontaine]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Hikaru Yuta]] &amp;lt;br&amp;gt;&lt;br /&gt;
![[Leben]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Red Hands]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:NowPrinting.png|Shapeshifter]]&lt;br /&gt;
|[[File:Mi2MidasGrid.png|Galactic Seer]]&lt;br /&gt;
|[[File:MI2XiulanGrid2.png|Psycho Soldier]]&lt;br /&gt;
|-&lt;br /&gt;
![[Tim Porter]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Song-Zu Midas]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Tanaka Xiulan]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hic Sunt Dracones===&lt;br /&gt;
The coldest blood runs through their veins. You know their names.&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2Gravlax.jpg|Dinosaur]]&lt;br /&gt;
|[[File:MI2CamelliaGrid.png|Klaxosaur Hybrid]]&lt;br /&gt;
|-&lt;br /&gt;
![[Gravlax]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Camellia Une]]&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;Deceased&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Technology &amp;amp; Training==&lt;br /&gt;
These agents use either long, hard hours and years of training, or a finely tuned mind and a penchant for technological prowess to accomplish their missions. They rank among the most highly trained or highly intelligent agents of PARADIGM, and even in a bad situation, they use their wits and training to get through difficult situations. Even if deprived of powers or items, they are made to be able to handle themselves.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hand to Hand Combat===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2FarrahGrid.png|FF7 Monk]]&lt;br /&gt;
|[[File:MI2ShailaGrid.png|Synth]]&lt;br /&gt;
|[[File:MI2RyokuGrid.png|TenTen Powerhouse]]&lt;br /&gt;
|[[File:MI2MascaraGrid.png|Amazon Martial Artist]]&lt;br /&gt;
|-&lt;br /&gt;
![[Farrah Lockhart Strife]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Shaila]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Ryoku Takayanagi]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Mascara]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ninja===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2AyaHanabishi.jpg|FoR Ninja]]&lt;br /&gt;
|[[File:MI2AyameGrid.png|FoR Ninja]]&lt;br /&gt;
|[[File:MI2ZeroGrid.png|Ninja Summoner Prince]]&lt;br /&gt;
|[[File:MI2HanakoUchiha.jpg|Konoha Ninja]]&lt;br /&gt;
|[[File:MI2HayateUzumaki1.png|Konoha Ninja]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[Aya Hanabishi]]&amp;lt;br&amp;gt; Hanabishi Clan&lt;br /&gt;
![[Ayame Hokage]]&amp;lt;br&amp;gt; Hokage Clan&lt;br /&gt;
![[Zero|Cicero &amp;quot;Zero&amp;quot; Geraldine]]&amp;lt;br&amp;gt;Prince of Eblan&lt;br /&gt;
![[Hanako Uchiha]]&amp;lt;br&amp;gt; Uchiha Clan&lt;br /&gt;
![[Hayate Uzumaki]]&amp;lt;br&amp;gt; Uzumaki Clan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:Mi2HienGrid.png|Konoha Ninja]]&lt;br /&gt;
|[[File:Mi2HitomiGrid.png|Konoha Ninja]]&lt;br /&gt;
|[[File:MI2IzumiGrid.png|Master Ninja and Materia Hunter]]&lt;br /&gt;
|[[File:MI2KamenHokage.jpg|FoR Ninja]]&lt;br /&gt;
|[[File:MI2KyuGrid.png|Konoha Ninja]]&lt;br /&gt;
|-&lt;br /&gt;
![[Hien Hayaboshi]]&amp;lt;br&amp;gt; Hayaboshi Clan&lt;br /&gt;
![[Hitomi Uzumaki]]&amp;lt;br&amp;gt; Uzumaki Clan&lt;br /&gt;
![[Izumi Saotome]]&amp;lt;br&amp;gt; Wutai Clan&lt;br /&gt;
![[Kamen Hokage]]&amp;lt;br&amp;gt;Hokage Clan&lt;br /&gt;
![[Kyu Yotsukyu]]&amp;lt;br&amp;gt; Yotsukyu Clan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2MiyabiGrid.png|Konoha Ninja]]&lt;br /&gt;
|[[File:MI2SachikoGrid.png|Konoha Ninja]]&lt;br /&gt;
|[[File:MI2ShinMikage.png|Konoha Ninja]]&lt;br /&gt;
|-&lt;br /&gt;
![[Miyabi Uzumaki]]&amp;lt;br&amp;gt; Uzumaki Clan&lt;br /&gt;
![[Sachiko Uchiha]]&amp;lt;br&amp;gt; Uchiha Clan&lt;br /&gt;
![[Shin Mikage]]&amp;lt;br&amp;gt; Mikage Clan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ranged Weapons===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2KaijoGrid.png|KH Gunslinger]]&lt;br /&gt;
|[[File:MI2MakotoGrid.png|Eat-man]]&lt;br /&gt;
|[[File:MI2MakotoJGrid.jpg|Lupin III]]&lt;br /&gt;
|[[File:MI2VenusGrid.png|FF7 Dragoon]]&lt;br /&gt;
|-&lt;br /&gt;
![[Kaijo Phanex]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Makoto Rain Field]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Makoto Jigen]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Venus Highwind]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Science===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2EllaGrid.png|Princess of the Skies]]&lt;br /&gt;
|[[File:MI2EzioKnight.png|Knight Tech]]&lt;br /&gt;
|[[File:Mi2ValentinoGrid.png|Fashionable Quartermaster]]&lt;br /&gt;
|-&lt;br /&gt;
![[Ella Harlocke]]&lt;br /&gt;
![[Ezio Knight]]&lt;br /&gt;
![[Valentino al-Busiri]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapon Users===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2CielStrife.png|Mako Soldier]]&lt;br /&gt;
|[[File:MI2HoutenGrid.png|Lo5R]]&lt;br /&gt;
|[[File:MI2KaoruGrid.png|Swordsaint]]&lt;br /&gt;
|[[File:MI2MikiGrid.png|Sentai Warrior]]&lt;br /&gt;
|[[File:MI2MirellaGrid.png|Devil Arms]]&lt;br /&gt;
|-&lt;br /&gt;
![[Ciel Strife]]&lt;br /&gt;
![[Bayushi Houten|Houten Bayushi]]&amp;lt;br&amp;gt;Scorpion Clan&lt;br /&gt;
![[Kaoru Seta|Kaoru Asahina]]&lt;br /&gt;
![[Miki Amagi]]&lt;br /&gt;
![[Mirella Sparda]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:Nobunaga GAllery Pic.png|Synth Swordmaster]]&lt;br /&gt;
|[[File:MI2RenardGrid2.png|SeeD Knight]]&lt;br /&gt;
|[[File:MI2SetsunaMikagami.png|Swordsaint]]&lt;br /&gt;
|[[File:MI2ShioriGrid.png|Gatchaman]]&lt;br /&gt;
|[[File:MI2YaekoGrid.png|Lo5R]]&lt;br /&gt;
|-&lt;br /&gt;
![[Kamikaze Nobunaga|Nobunaga Kamikaze]]&lt;br /&gt;
![[Renard Almasy]]&lt;br /&gt;
![[Setsuna Mikagami]]&lt;br /&gt;
![[Shiori Utada]]&lt;br /&gt;
![[Yaeko Kakita]]&amp;lt;br&amp;gt;Crane Clan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Divergent Squad]]==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2AliceGrid.png|Psychic Assassin]]&lt;br /&gt;
|[[File:MI2AlistairGrid.png|Muscled State Alchemist]]&lt;br /&gt;
|[[File:MI2AnastasiaGrid.png|Necromancer Ice Mage Elf]]&lt;br /&gt;
|[[File:MI2EinUzumaki.png|Prince of the Moon]]&lt;br /&gt;
|[[File:MI2EnzoGrid.png|Devil Knight]]&lt;br /&gt;
|-&lt;br /&gt;
![[Alice Yuzaki]]&lt;br /&gt;
![[Alistair Fontaine]]&lt;br /&gt;
![[Anastasia DeMarque]]&amp;lt;br&amp;gt; Duchess of Vincordia&amp;lt;br&amp;gt; and the Mephidross&lt;br /&gt;
![[Ein Uzumaki]]&amp;lt;br&amp;gt; Ninja Prince&lt;br /&gt;
![[Enzo Sparda]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2GenkaiGrid.png|Yokai Scientist]]&lt;br /&gt;
|[[File:MI2HarukiGrid.png|Sentai Hero]]&lt;br /&gt;
|[[File:MI2HokuroGrid.png|Uchiha Clan]]&lt;br /&gt;
|[[File:MI2IoriGrid.png|Ghost Detective]]&lt;br /&gt;
|[[File:MI2JulianFortuna.jpg|Now I&#039;m Getting Motivated]]&lt;br /&gt;
|-&lt;br /&gt;
![[Genkai Urameshi]]&amp;lt;br&amp;gt; Makai Doctor&lt;br /&gt;
![[Haruki Amagi]]&lt;br /&gt;
![[Hokuro Uchiha]]&lt;br /&gt;
![[Iori Urameshi]]&lt;br /&gt;
![[Julian Fortuna]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2MelainaGrid.png|Vampire Saviour]]&lt;br /&gt;
|[[File:MI2MirellaGrid.png|Devil Arms User]]&lt;br /&gt;
|[[File:MI2Morder.png|Psychic Mage]]&lt;br /&gt;
|[[File:MI2RichterHarvey.png|FF4 Paladin Prince]]&lt;br /&gt;
|[[File:Mi2MidasGrid.png|Galactic Seer]]&lt;br /&gt;
|-&lt;br /&gt;
![[Melaina Cruz]] &lt;br /&gt;
![[Mirella Sparda]]&lt;br /&gt;
![[Morder]]&lt;br /&gt;
![[Richter Harvey]]&amp;lt;br&amp;gt; Prince of Baron&lt;br /&gt;
![[Song-Zu Midas]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:Mi2ValentinoGrid.png|Fashionable Quartermaster]]&lt;br /&gt;
|[[File:MI2XiulanGrid2.png|Psycho Soldier]]&lt;br /&gt;
|-&lt;br /&gt;
![[Valentino al-Busiri]]&lt;br /&gt;
![[Tanaka Xiulan]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Waiting to be Picked up or Rescued=&lt;br /&gt;
===DMC===&lt;br /&gt;
* [[Michelle Mishina]] - Missing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Gen2===&lt;br /&gt;
* [[Saya Nagi]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Strafe]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Carmilla Montano]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mi2===&lt;br /&gt;
* [[Yoko S.]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Cumin]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Feymarch (FF4)===&lt;br /&gt;
* [[Cordelia Harvey]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Drake]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallicana===&lt;br /&gt;
* [[Oratorio]]&amp;lt;br&amp;gt;&lt;br /&gt;
===Legend of the Five Rings===&lt;br /&gt;
* [[Kamuro Ishigami]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Maya Brea]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Black Mamba]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Loki]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Characters Pending Approval=&lt;br /&gt;
&lt;br /&gt;
[[Elara Scrya]] &amp;lt;Br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Nobunaga_GAllery_Pic.png&amp;diff=24222</id>
		<title>File:Nobunaga GAllery Pic.png</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Nobunaga_GAllery_Pic.png&amp;diff=24222"/>
		<updated>2025-05-01T05:06:32Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kamikaze_Nobunaga&amp;diff=24221</id>
		<title>Kamikaze Nobunaga</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kamikaze_Nobunaga&amp;diff=24221"/>
		<updated>2025-05-01T04:54:41Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Kamikaze Nobunaga&lt;br /&gt;
|image= [[File:Varia Heroic Pose.jpeg|300px]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age= 20&lt;br /&gt;
|japaneseva= Ami Koshimizu&lt;br /&gt;
|relatives= Unknown&lt;br /&gt;
|series= Original&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kamikaze Nobunaga&lt;br /&gt;
*Age: 20&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: April 14th&lt;br /&gt;
*Parents: Unknown&lt;br /&gt;
**Place of Birth: Unknown &lt;br /&gt;
**Nationality: Japanese/Chinese&lt;br /&gt;
**Specialty: SWORDS!!&lt;br /&gt;
**Hobbies: Rollerblading, Comic Books&lt;br /&gt;
**Likes: Effort, Passion&lt;br /&gt;
**Dislikes: Sadsacks&lt;br /&gt;
**Favorite Food: Noodles&lt;br /&gt;
**Least Favorite Food: Fried Food&lt;br /&gt;
**Favorite Music: Heavy Metal&lt;br /&gt;
**Favorite Sport: Football&lt;br /&gt;
**Most Valuable Possessions: Her swords&lt;br /&gt;
**Level of Education: College&lt;br /&gt;
**Seiyuu/Voice Actor: Ami Koshimizu&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;&lt;br /&gt;
**Weight: 155 lbs&lt;br /&gt;
**Eyes: Red&lt;br /&gt;
**Hair: Red&lt;br /&gt;
**Special: She&#039;s a synth&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
A slender, well built young woman with red eyes and a hint of freckles on her upper chest. She has extremely long red hair coming out of the back of her hood, but the rest of her is kept shrouded in mystery.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Explosive. Explosive laughter, explosive anger, explosive sadness. Nobunaga is a girl of extremes. She tends to judge people harshly if they screw up, but treats them very kindly unless they do something dangerous or harmful. At the end of the day she thinks she’s better than most people, but she wouldn&#039;t just come out and say it.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Her past is hidden in darkness, and wrapped in mystery. Who knows what secrets haunt this extremely cool and badass stranger...? (Every character from Destiny&#039;s Gate should be able to instantly recognize her as Varia)&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Amazing (+5)&lt;br /&gt;
*Athletics: Amazing (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Abysmal (-1)&lt;br /&gt;
*Intimidation: Very Good (+3)&lt;br /&gt;
*Leadership: Novice (+1)&lt;br /&gt;
*Expression: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Technology: Very Good (+3) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Santoryu Style Sword Fighting&lt;br /&gt;
*Kickboxing&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Searing Fist: Nobunaga can heat her right hand up to extremely high temperatures, burning those she touches.&lt;br /&gt;
*Electric Touch: Nobunaga can electrify her left hand, able to stun those she touches.&lt;br /&gt;
*Bunny Hop: Nobunaga has powered legs that enable her to jump very high.&lt;br /&gt;
*Prehensile Hair: Nobunaga can manipulate her hair as if it were another arm, able to grab things with it.&lt;br /&gt;
*Super Strength: Nobunaga is extremely strong. She&#039;s capable of leaving a dent in metal that she punches.&lt;br /&gt;
*Regenerative Nanomachines: Nobunaga&#039;s body has nanomachines that are able to heal flesh wounds.&lt;br /&gt;
*Metal Endoskeleton: Nobunaga&#039;s internal structure is made of metal, making her more resilient to damage.&lt;br /&gt;
*Cry of Rage: Nobunaga lets out an enraged battlecry, sending out sonic waves which can shatter glass and stun everyone who hears it. The buildup takes one turn, during which time her eyes flash.&lt;br /&gt;
*Solid Footing: Nobunaga&#039;s feet can inject hooks into the ground, rooting her in place. She can use this same ability to scale (slowly) up vertical surfaces. This does not work on soft ground such as dirt, in which her hooks can find nothing solid enough to latch onto without tearing free.&lt;br /&gt;
&lt;br /&gt;
Eidetic Memory (2): Having a &amp;quot;photographic&amp;quot; memory, you can accurately recall any sight or sound with a successful Alertness roll. The higher you roll the more you remember. You also rarely forget -anything-.&lt;br /&gt;
&lt;br /&gt;
Iron Will (5): You cannot be mind-controlled easily, and getting you to surrender is borderline impossible. When magical (or other) mind-control is attempted on you, both roll and you get a +3 bonus to your roll. It&#039;s possible to do it, but you&#039;ll fight it with every fiber of your being, and will not stay in thrall very long.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nobunaga uses a three-sword style of combat.&lt;br /&gt;
&lt;br /&gt;
The Edge Upon Which God Shall Be Cut: This pretentiously named katana with a red-tinted blade links to Nobunaga’s body when she wields it, granting the blade extra properties. She wields The Edge with her right hand.&lt;br /&gt;
* Searing Blade: The Edge is set on fire, burning anyone and anything it cuts.&lt;br /&gt;
* Burning Slash: Nobunaga slashes The Edge through the air, sending a blast of fire tearing across the ground at high speeds in the direction she slashes in.&lt;br /&gt;
&lt;br /&gt;
The Doom That Haunts The Bravest of Men: This katana with a black-edged blade links to Nobunaga’s body when she wields it, granting the blade extra properties. She wields The Doom with her left hand.&lt;br /&gt;
* Lightning Blade: The Doom becomes electrified, stunning those it cuts.&lt;br /&gt;
* Storm Center: Nobunaga raises The Doom into the air, and electricity arcs all around her, damaging any enemy near her.&lt;br /&gt;
&lt;br /&gt;
The Barber: This underwhelmingly named katana with an exceptionally shiny blade links to Nobunaga&#039;s hair when she wields it. She wields The Barber with her hair.&lt;br /&gt;
* I Whip My Hair Back and Forth: Nobunaga can swing her sword in wide arcs around her using her hair. It isn’t nearly as fast as Whirling Blades of Death, but it does have further reach.&lt;br /&gt;
&lt;br /&gt;
* Whirling Blades of Death Version 2: Inspired by her [REDACTED] move. Nobunaga spins like a deadly top with all three blades, becoming a deadly battlefield hazard.&lt;br /&gt;
* Disarm Immune: Due to the katanas’ hilts linking with her hands and hair, it’s very hard to disarm Nobunaga.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
Rollerblades: Nobunaga’s prized rollerblades, black with red wheels. The wheels can retract inside, allowing them to act as regular boots.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Electromagnetic Vulnerability: As a machine, Nobunaga is vulnerable to being disrupted and even outright short circuited by EMPs, concentrated bursts of electricity, and powerful magnets.&lt;br /&gt;
&lt;br /&gt;
Prideful: Nobunaga has far too much pride in her own abilities. She’s very easy to lure into a fight as a result.&lt;br /&gt;
&lt;br /&gt;
Hard to Heal: Nobunaga cannot be healed by most healing magic. Unless it can fix machines, it can&#039;t fix Nobunaga.&lt;br /&gt;
&lt;br /&gt;
Deep Sleeper (1): Waking up is hard; getting you moving is hard enough (-2 on all rolls to wake up), getting you comprehending what&#039;s going on after you&#039;re up isn&#039;t much easier (Your rolls in the next few minutes.. up to 30 minutes.. are at -1.)&lt;br /&gt;
&lt;br /&gt;
Overconfident (1): You think you can do everything even though you probably can&#039;t, and you try to prove your belief as often as possible.&lt;br /&gt;
&lt;br /&gt;
Compulsion (1): Nobunaga has a compulsion to challenge any sword fighter she meets to a duel. You might need to roll (Diff 6) to resist this.&lt;br /&gt;
&lt;br /&gt;
Driving Goal (3): Nobunaga wants to become the greatest swordfighter in the multiverse. Your obsession with your vision can temporarily be soothed by a proper situation (Mission, Combat, etc) or a roll (Diff 8).&lt;br /&gt;
&lt;br /&gt;
Intolerance (1): Nobunaga has difficulty tolerating cold-hearted people, and is likely to snap at them and be dismissive.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Varia_Heroic_Pose.jpeg&amp;diff=24220</id>
		<title>File:Varia Heroic Pose.jpeg</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Varia_Heroic_Pose.jpeg&amp;diff=24220"/>
		<updated>2025-05-01T04:53:43Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Characters&amp;diff=24219</id>
		<title>Characters</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Characters&amp;diff=24219"/>
		<updated>2025-04-30T06:29:40Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: /* Supernaturals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Characters&lt;br /&gt;
!width=150|[[Non-Player Characters|Acquaintances]]&lt;br /&gt;
|}&lt;br /&gt;
=Player Characters=&lt;br /&gt;
==Magic==&lt;br /&gt;
Characters who use, or are empowered by, mystical forces. These characters range from spell casters to supernatural entities, to even normal people with access to a magical device which grants them extraordinary powers. Some may even be &#039;normal&#039; individuals, who are incredibly skilled and knowledgeable at spellcraft and the mystical.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magic Users===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2Aurora.png|Heretic]]&lt;br /&gt;
|[[File:MI2BlazeRedgrave.jpg|FF9 Black Mage]]&lt;br /&gt;
|[[File:Mi2Flannery.png|One Piece]]&lt;br /&gt;
|[[File:MI2ChidakiGrid.png|RPG Knight]]&lt;br /&gt;
|[[File:MI2EvelynGrid.png|Magical Boy]]&lt;br /&gt;
|-&lt;br /&gt;
![[Aurora]]&lt;br /&gt;
![[Blaze Redgrave]]&lt;br /&gt;
![[Flannery|Charlotte Flannery]]&lt;br /&gt;
![[Chidaiki Cheruka]]&lt;br /&gt;
![[Evelyn Shirogane]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2RubyGrid.png|FF9 Summoner]]&lt;br /&gt;
|[[File:MI2SeijouYuzaki.png|Warlock]]&lt;br /&gt;
|-&lt;br /&gt;
![[Ruby|Ruby Zala Alexandrios XVIII]]&lt;br /&gt;
![[Seijou Yuzaki]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alchemists===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:Anamika GAllery.jpeg|Alchemist]]&lt;br /&gt;
|[[File:MI2WilhelminaGrid.png|State Alchemist]]&lt;br /&gt;
|-&lt;br /&gt;
![[Anamika]]&lt;br /&gt;
![[Wilhelmina Ellowyn Armstrong]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Zodiac Senshi|Sailor Senshi]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2AimiGrid.png|Sailor Sirius]]&lt;br /&gt;
|[[File:MI2KuraihoshiGrid.png|Sailor Bellatrix]]&lt;br /&gt;
|[[File:NowPrinting.png|Sailor Altair]]&lt;br /&gt;
|[[File:MI2Paria.jpg|Sailor Betelgeuse]]&lt;br /&gt;
|[[File:MI2SagikoTsukino.png|Sailor Moon]]&lt;br /&gt;
|-&lt;br /&gt;
!Sailor Sirius &amp;lt;br&amp;gt; [[Aimi Utada]]&lt;br /&gt;
!Sailor Bellatrix &amp;lt;br&amp;gt; [[Kuraihoshi|Kuraihoshi Kageda]]&lt;br /&gt;
!Sailor Altair &amp;lt;br&amp;gt; [[Tsuchida Midori|Midori Tsuchida]]&lt;br /&gt;
!Sailor Betelgeuse &amp;lt;br&amp;gt; [[Paria|Midori Kazeda]]&lt;br /&gt;
!Sailor Moon &amp;lt;br&amp;gt; [[Sagiko Tsukino]] &amp;lt;br&amp;gt; Neo Princess Serenity&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Supernaturals===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2BellheatherGrid.png|Pixie Punk]]&lt;br /&gt;
|[[File:MI2DominicLalance.png|Hellsing Vampire]]&lt;br /&gt;
|[[File:MI2IsabelleGrid.png|Succubus]]&lt;br /&gt;
|[[File:MI2KouheiGrid.png|Shinigami]]&lt;br /&gt;
|[[File:Lucy Gallery Image.jpeg|Eldritch Horror]]&lt;br /&gt;
|-&lt;br /&gt;
![[Bellheather]]&lt;br /&gt;
![[Dominic Lalance]]&lt;br /&gt;
![[Isabelle]]&lt;br /&gt;
![[Kouhei Kurosaki]]&lt;br /&gt;
![[Lucy Armitage]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2Naomi.png|Oni Rebel]]&lt;br /&gt;
|[[File:MI2TatsuyaGrid.png|Garou Knight]]&lt;br /&gt;
|[[File:MI2SinUrameshi.png|Ghost Detective]]&lt;br /&gt;
|[[File:MI2RikiGrid.png|Garou Knight]]&lt;br /&gt;
|[[File:MI2ReiShikinami.png|Prince of Shadows]]&lt;br /&gt;
|-&lt;br /&gt;
![[Naomi|Naomi Urameshi]]&lt;br /&gt;
!Golden Knight Garo&amp;lt;br&amp;gt;[[Tatsuya|Saejima Tatsuya]]&lt;br /&gt;
![[Sin Urameshi]]&lt;br /&gt;
!Silver Knight Garo&amp;lt;br&amp;gt;[[Suzumura Riki]]&lt;br /&gt;
![[Rei Shikinami]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2HisakoAensland.png|Lady of the Night]]&lt;br /&gt;
|[[File:MI2LucaSparda.png|Devil Knight]]&lt;br /&gt;
|-&lt;br /&gt;
![[Hisako Aensland]]&lt;br /&gt;
![[Luca Sparda]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Vampire Hunters===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2DavidGrid.png|Morris Clan]]&lt;br /&gt;
|[[File:MI2LucretziaGrid.png|Belmont Clan]]&lt;br /&gt;
|-&lt;br /&gt;
![[David Morris|David Solomon Morris]]&lt;br /&gt;
![[Lucretzia Belmont]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Metahuman==&lt;br /&gt;
These agents are of a superhuman or even alien origin. Due to their genetics or place of origin, they have powers above the norm of humanity. They are able to do great things with their minds or bodies that others simply cannot copy or match without their own way of doing things. Many are also skilled in things other than their own natural powers.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:NowPrinting.png|Mass Effect Alien]]&lt;br /&gt;
|[[File:MI2FaustlinGrid.png|Super Soldier]]&lt;br /&gt;
|[[File:MI2HikaruGrid.png|Scry-ED]]&lt;br /&gt;
|[[File:MI2LebenGrid.png|Psychic Assassin]]&lt;br /&gt;
|[[File:MI2RedHandsGrid.png|Yautja]]&lt;br /&gt;
|-&lt;br /&gt;
![[Benezia T&#039;Soni]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Faustlin Fontaine]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Hikaru Yuta]] &amp;lt;br&amp;gt;&lt;br /&gt;
![[Leben]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Red Hands]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:NowPrinting.png|Shapeshifter]]&lt;br /&gt;
|[[File:Mi2MidasGrid.png|Galactic Seer]]&lt;br /&gt;
|[[File:MI2XiulanGrid2.png|Psycho Soldier]]&lt;br /&gt;
|-&lt;br /&gt;
![[Tim Porter]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Song-Zu Midas]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Tanaka Xiulan]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hic Sunt Dracones===&lt;br /&gt;
The coldest blood runs through their veins. You know their names.&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2Gravlax.jpg|Dinosaur]]&lt;br /&gt;
|[[File:MI2CamelliaGrid.png|Klaxosaur Hybrid]]&lt;br /&gt;
|-&lt;br /&gt;
![[Gravlax]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Camellia Une]]&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;Deceased&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Technology &amp;amp; Training==&lt;br /&gt;
These agents use either long, hard hours and years of training, or a finely tuned mind and a penchant for technological prowess to accomplish their missions. They rank among the most highly trained or highly intelligent agents of PARADIGM, and even in a bad situation, they use their wits and training to get through difficult situations. Even if deprived of powers or items, they are made to be able to handle themselves.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hand to Hand Combat===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2FarrahGrid.png|FF7 Monk]]&lt;br /&gt;
|[[File:MI2ShailaGrid.png|Synth]]&lt;br /&gt;
|[[File:MI2RyokuGrid.png|TenTen Powerhouse]]&lt;br /&gt;
|[[File:MI2MascaraGrid.png|Amazon Martial Artist]]&lt;br /&gt;
|-&lt;br /&gt;
![[Farrah Lockhart Strife]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Shaila]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Ryoku Takayanagi]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Mascara]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ninja===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2AyaHanabishi.jpg|FoR Ninja]]&lt;br /&gt;
|[[File:MI2AyameGrid.png|FoR Ninja]]&lt;br /&gt;
|[[File:MI2ZeroGrid.png|Ninja Summoner Prince]]&lt;br /&gt;
|[[File:MI2HanakoUchiha.jpg|Konoha Ninja]]&lt;br /&gt;
|[[File:MI2HayateUzumaki1.png|Konoha Ninja]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[Aya Hanabishi]]&amp;lt;br&amp;gt; Hanabishi Clan&lt;br /&gt;
![[Ayame Hokage]]&amp;lt;br&amp;gt; Hokage Clan&lt;br /&gt;
![[Zero|Cicero &amp;quot;Zero&amp;quot; Geraldine]]&amp;lt;br&amp;gt;Prince of Eblan&lt;br /&gt;
![[Hanako Uchiha]]&amp;lt;br&amp;gt; Uchiha Clan&lt;br /&gt;
![[Hayate Uzumaki]]&amp;lt;br&amp;gt; Uzumaki Clan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:Mi2HienGrid.png|Konoha Ninja]]&lt;br /&gt;
|[[File:Mi2HitomiGrid.png|Konoha Ninja]]&lt;br /&gt;
|[[File:MI2IzumiGrid.png|Master Ninja and Materia Hunter]]&lt;br /&gt;
|[[File:MI2KamenHokage.jpg|FoR Ninja]]&lt;br /&gt;
|[[File:MI2KyuGrid.png|Konoha Ninja]]&lt;br /&gt;
|-&lt;br /&gt;
![[Hien Hayaboshi]]&amp;lt;br&amp;gt; Hayaboshi Clan&lt;br /&gt;
![[Hitomi Uzumaki]]&amp;lt;br&amp;gt; Uzumaki Clan&lt;br /&gt;
![[Izumi Saotome]]&amp;lt;br&amp;gt; Wutai Clan&lt;br /&gt;
![[Kamen Hokage]]&amp;lt;br&amp;gt;Hokage Clan&lt;br /&gt;
![[Kyu Yotsukyu]]&amp;lt;br&amp;gt; Yotsukyu Clan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2MiyabiGrid.png|Konoha Ninja]]&lt;br /&gt;
|[[File:MI2SachikoGrid.png|Konoha Ninja]]&lt;br /&gt;
|[[File:MI2ShinMikage.png|Konoha Ninja]]&lt;br /&gt;
|-&lt;br /&gt;
![[Miyabi Uzumaki]]&amp;lt;br&amp;gt; Uzumaki Clan&lt;br /&gt;
![[Sachiko Uchiha]]&amp;lt;br&amp;gt; Uchiha Clan&lt;br /&gt;
![[Shin Mikage]]&amp;lt;br&amp;gt; Mikage Clan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ranged Weapons===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2KaijoGrid.png|KH Gunslinger]]&lt;br /&gt;
|[[File:MI2MakotoGrid.png|Eat-man]]&lt;br /&gt;
|[[File:MI2MakotoJGrid.jpg|Lupin III]]&lt;br /&gt;
|[[File:MI2VenusGrid.png|FF7 Dragoon]]&lt;br /&gt;
|-&lt;br /&gt;
![[Kaijo Phanex]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Makoto Rain Field]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Makoto Jigen]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Venus Highwind]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Science===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2EllaGrid.png|Princess of the Skies]]&lt;br /&gt;
|[[File:MI2EzioKnight.png|Knight Tech]]&lt;br /&gt;
|[[File:Mi2ValentinoGrid.png|Fashionable Quartermaster]]&lt;br /&gt;
|-&lt;br /&gt;
![[Ella Harlocke]]&lt;br /&gt;
![[Ezio Knight]]&lt;br /&gt;
![[Valentino al-Busiri]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapon Users===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2CielStrife.png|Mako Soldier]]&lt;br /&gt;
|[[File:MI2HoutenGrid.png|Lo5R]]&lt;br /&gt;
|[[File:MI2KaoruGrid.png|Swordsaint]]&lt;br /&gt;
|[[File:MI2MikiGrid.png|Sentai Warrior]]&lt;br /&gt;
|[[File:MI2MirellaGrid.png|Devil Arms]]&lt;br /&gt;
|-&lt;br /&gt;
![[Ciel Strife]]&lt;br /&gt;
![[Bayushi Houten|Houten Bayushi]]&amp;lt;br&amp;gt;Scorpion Clan&lt;br /&gt;
![[Kaoru Seta|Kaoru Asahina]]&lt;br /&gt;
![[Miki Amagi]]&lt;br /&gt;
![[Mirella Sparda]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2NobunagaGrid.png|Synth Swordmaster]]&lt;br /&gt;
|[[File:MI2RenardGrid2.png|SeeD Knight]]&lt;br /&gt;
|[[File:MI2SetsunaMikagami.png|Swordsaint]]&lt;br /&gt;
|[[File:MI2ShioriGrid.png|Gatchaman]]&lt;br /&gt;
|[[File:MI2YaekoGrid.png|Lo5R]]&lt;br /&gt;
|-&lt;br /&gt;
![[Kamikaze Nobunaga|Nobunaga Kamikaze]]&lt;br /&gt;
![[Renard Almasy]]&lt;br /&gt;
![[Setsuna Mikagami]]&lt;br /&gt;
![[Shiori Utada]]&lt;br /&gt;
![[Yaeko Kakita]]&amp;lt;br&amp;gt;Crane Clan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Divergent Squad]]==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2AliceGrid.png|Psychic Assassin]]&lt;br /&gt;
|[[File:MI2AlistairGrid.png|Muscled State Alchemist]]&lt;br /&gt;
|[[File:MI2AnastasiaGrid.png|Necromancer Ice Mage Elf]]&lt;br /&gt;
|[[File:MI2EinUzumaki.png|Prince of the Moon]]&lt;br /&gt;
|[[File:MI2EnzoGrid.png|Devil Knight]]&lt;br /&gt;
|-&lt;br /&gt;
![[Alice Yuzaki]]&lt;br /&gt;
![[Alistair Fontaine]]&lt;br /&gt;
![[Anastasia DeMarque]]&amp;lt;br&amp;gt; Duchess of Vincordia&amp;lt;br&amp;gt; and the Mephidross&lt;br /&gt;
![[Ein Uzumaki]]&amp;lt;br&amp;gt; Ninja Prince&lt;br /&gt;
![[Enzo Sparda]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2GenkaiGrid.png|Yokai Scientist]]&lt;br /&gt;
|[[File:MI2HarukiGrid.png|Sentai Hero]]&lt;br /&gt;
|[[File:MI2HokuroGrid.png|Uchiha Clan]]&lt;br /&gt;
|[[File:MI2IoriGrid.png|Ghost Detective]]&lt;br /&gt;
|[[File:MI2JulianFortuna.jpg|Now I&#039;m Getting Motivated]]&lt;br /&gt;
|-&lt;br /&gt;
![[Genkai Urameshi]]&amp;lt;br&amp;gt; Makai Doctor&lt;br /&gt;
![[Haruki Amagi]]&lt;br /&gt;
![[Hokuro Uchiha]]&lt;br /&gt;
![[Iori Urameshi]]&lt;br /&gt;
![[Julian Fortuna]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2MelainaGrid.png|Vampire Saviour]]&lt;br /&gt;
|[[File:MI2MirellaGrid.png|Devil Arms User]]&lt;br /&gt;
|[[File:MI2Morder.png|Psychic Mage]]&lt;br /&gt;
|[[File:MI2RichterHarvey.png|FF4 Paladin Prince]]&lt;br /&gt;
|[[File:Mi2MidasGrid.png|Galactic Seer]]&lt;br /&gt;
|-&lt;br /&gt;
![[Melaina Cruz]] &lt;br /&gt;
![[Mirella Sparda]]&lt;br /&gt;
![[Morder]]&lt;br /&gt;
![[Richter Harvey]]&amp;lt;br&amp;gt; Prince of Baron&lt;br /&gt;
![[Song-Zu Midas]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:Mi2ValentinoGrid.png|Fashionable Quartermaster]]&lt;br /&gt;
|[[File:MI2XiulanGrid2.png|Psycho Soldier]]&lt;br /&gt;
|-&lt;br /&gt;
![[Valentino al-Busiri]]&lt;br /&gt;
![[Tanaka Xiulan]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Waiting to be Picked up or Rescued=&lt;br /&gt;
===DMC===&lt;br /&gt;
* [[Michelle Mishina]] - Missing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Gen2===&lt;br /&gt;
* [[Saya Nagi]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Strafe]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Carmilla Montano]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mi2===&lt;br /&gt;
* [[Yoko S.]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Cumin]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Feymarch (FF4)===&lt;br /&gt;
* [[Cordelia Harvey]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Drake]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallicana===&lt;br /&gt;
* [[Oratorio]]&amp;lt;br&amp;gt;&lt;br /&gt;
===Legend of the Five Rings===&lt;br /&gt;
* [[Kamuro Ishigami]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Maya Brea]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Black Mamba]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Loki]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Characters Pending Approval=&lt;br /&gt;
&lt;br /&gt;
[[Elara Scrya]] &amp;lt;Br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Lucy_Armitage&amp;diff=24217</id>
		<title>Lucy Armitage</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Lucy_Armitage&amp;diff=24217"/>
		<updated>2025-04-30T06:26:36Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Lucy Armitage&lt;br /&gt;
|image= [[File:Lucy Armitage2.jpeg|300px]]&lt;br /&gt;
|aka= Lucy&lt;br /&gt;
|age= 16&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=&lt;br /&gt;
|series= Cthulhu Mythos&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Lucy Armitage&lt;br /&gt;
*Age: 16&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: June 6th&lt;br /&gt;
*Parents: &lt;br /&gt;
**Place of Birth: Arkham&lt;br /&gt;
**Nationality: American&lt;br /&gt;
**Specialty: Witchcraft&lt;br /&gt;
**Hobbies: Dirt Biking, Reading&lt;br /&gt;
**Likes: Books, Cats&lt;br /&gt;
**Dislikes: Water, Snobs&lt;br /&gt;
**Favorite Food: Clam Chowder&lt;br /&gt;
**Least Favorite Food: Salad&lt;br /&gt;
**Favorite Music: Black Metal&lt;br /&gt;
**Favorite Sport: Motocross&lt;br /&gt;
**Most Valuable Possessions: Elder Sign Pendant&lt;br /&gt;
**Level of Education: College&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;0&#039;&#039;&lt;br /&gt;
**Weight: 119 lbs&lt;br /&gt;
**Eyes: Blue and Red&lt;br /&gt;
**Hair: Red&lt;br /&gt;
**Special: Sharp Teeth&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See picture&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Lucy has a different perspective on most things than what people are used to. She takes the long view, and listens to that which most people don&#039;t even hear. It&#039;s not certain how much of what she hears is genuine, or how much of it is genuinely due to the damage the elder things have done to her comparatively fragile mostly human mind. Although she&#039;s eccentric and flighty, one thing most who&#039;ve come to know her can agree on is this: She&#039;s a genuinely kind and caring person. She doesn&#039;t like to see good people suffer, and if that same compassion sometimes happens to extend to nameless horrors from forgotten places, well...is that such a bad thing? She&#039;s at least aware enough to know that Nyarlathotep is an asshole.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
A member of the distinguished Armitage family, Lucy lived on the borders of reality from an early age. When her baby teeth fell out and her permanent teeth came in sharp, it became clear that at some point the Armitage blood had become mixed with something that was not entirely human. Her mother was the head librarian at Miskatonic University, while her father was an archaeologist who frequently traveled all over the world. It was almost inevitable that Lucy would be drawn out of the illusions of the mundane world and into the horrible realities of the real world, and it was perhaps due to this happening at such a young age that her mind didn&#039;t wholly break. It just...fractured a little.&lt;br /&gt;
&lt;br /&gt;
She developed a keen interest in witchcraft, of a sort that used advanced mathematics and forgotten tongues as its medium. She became an advanced student of math, language, religion and history at the age of 11. She had her psychotic break at 12. When her grandfather gave his thoughts on his granddaughter&#039;s mental state, he said: &amp;quot;Mental breakdown? No...that girl has the clearest eyes I&#039;ve ever seen. You can see the stars in them if you look hard enough, and that&#039;s the problem. She sees farther than most people twice her age, and perceives those things most peoples&#039; minds are kind enough to shelter them from. Psychotic break? Ridiculous. She&#039;s the sanest person I&#039;ve ever met.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When Lucy murdered one of Arkham Asylum&#039;s psychotherapists at the age of 14, she insisted that it was because he was a servant of a being known as Nyarlathotep. On the way to her trial her escort was attacked by an unknown party and Lucy escaped, fleeing from Arkham. She has since spent her life in the wild country surrounding the Miskatonic river, honing her knowledge of spellcraft and battling the evil forces that dwell on the borders of reality.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Good+2&lt;br /&gt;
*Stealth: Good+2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Streetwise: Very Good+3&lt;br /&gt;
*Expression: Novice+1&lt;br /&gt;
*Etiquette: Abysmal-1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Very Good+3&lt;br /&gt;
*Investigation: Good+2&lt;br /&gt;
*Occult: Incredible+4&lt;br /&gt;
*Science: Very Good+3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Good+2&lt;br /&gt;
*Survival: Good+2&lt;br /&gt;
*Empathy: Good+2&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hastur&#039;s Grasp&#039;&#039;&#039;: An ethereal hand manifests in the air, allowing Lucy to grab things far away. In combat she often uses this to try to choke her enemies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reach of the Old Ones&#039;&#039;&#039;: When slashing with her claws, Lucy can project the slashes up to thirty feet away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Echoes of the Outer Gods&#039;&#039;&#039;: Lucy can make her voice appear to be coming from somewhere else, as long as she can see where she&#039;s throwing it to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wasting Touch&#039;&#039;&#039;: Lucy can grab onto an enemy. As long as she&#039;s hanging onto them, their energy drains into her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Screams of the Thousand Young&#039;&#039;&#039;: Lucy screams with a thousand voices, causing anyone near her to want to get away from her as fast as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brood of Atlach-Nacha&#039;&#039;&#039;: A swarm of spiders with humanlike faces pour from Lucy&#039;s mouth, swarming her enemies and biting them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mouth of the Feeder&#039;&#039;&#039;: A hideous fleshy trunk emerges from Lucy&#039;s palm, the end of which has a leechlike mouth that can latch onto enemies and drain the blood from them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Living Flames of Cthugha&#039;&#039;&#039;: Lucy can throw fireballs that home in on their targets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freezing Breath of Ithaqua&#039;&#039;&#039;: Much like a frost dragon, Lucy can breath an icy mist that freezes what it touches.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heritage of Tindalos&#039;&#039;&#039;: Dear God, what foul inhuman monstrosity did one of Lucy&#039;s ancestors pair with?!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Quadrupedal Motion&#039;&#039;: Lucy often feels most comfortable running around on all fours, and can do so with ease.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Tooth and Claw&#039;&#039;: Her sharp teeth are capable of rending flesh, and her fingers can extend to become deadly claws. Four tentacles can also sprout from her back.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Corrupted Blood&#039;&#039;: Lucy&#039;s blood is toxic.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;What&#039;s That Smell? It&#039;s....&#039;&#039;: Lucy can smell blood, as well as magic, and track both like a bloodhound.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Mist Form&#039;&#039;: Lucy can transform into mist, giving her the ability to seep through cracks or small crevices. The transition is slow, however, and so is of little use in combat.&lt;br /&gt;
&lt;br /&gt;
Poison Resistance (2): You have an innate ability to resist the effects of many toxins. Whenever you need to roll to resist poisons, you get a +2 Bonus&lt;br /&gt;
&lt;br /&gt;
Lightning Calculator (1): You have a natural affinity for numbers. +1 bonus when relevant.&lt;br /&gt;
&lt;br /&gt;
Acute Senses (1): Lucy&#039;s sense of smell is incredibly sharp, and Alertness rolls involving this sense have a +1 Bonus.&lt;br /&gt;
&lt;br /&gt;
Ability Aptitude (1): Occult. +1 Bonus to all rolls using this ability.&lt;br /&gt;
&lt;br /&gt;
Natural Linguist (2): You&#039;re good with languages and language structures. +2 Bonus on all language and translation rolls, but you can&#039;t know anymore languages than the ones you have listed on your sheet. Lucy knows English, Japanese, Arabic.&lt;br /&gt;
&lt;br /&gt;
Medium (2): You have the ability to see and interact with ghosts. Sometimes, the Restless may seek you out for favors. Depending on the ghosts you meet, this could be a very good or very bad thing.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Demonic Warding: Anything that works against demons works against Lucy. Binding circles, hallowed ground, holy water, and especially divine spells and weapons. Lucy also carries another vulnerability around her neck: The Elder Sign pendant she carries can be turned against her.&lt;br /&gt;
&lt;br /&gt;
Unfriendly Magicks: Magic that heals tends to be either divine or natural, forces which tend to be opposed to that which runs in Lucy&#039;s blood. Most healing spells or techniques don&#039;t work on Lucy, meaning she needs to heal on her own. She can heal most any injury, but it&#039;s not accelerated. She&#039;ll need to recuperate normally unless she has access to magic capable of healing her that does not fall into either of those categories.&lt;br /&gt;
&lt;br /&gt;
Disturbing Mannerism (2): Lucy sometimes responds to things that aren&#039;t really there. Or are they? Penalties of social rolls are increased at the GM&#039;s discretion.&lt;br /&gt;
&lt;br /&gt;
Masochist(1): Lucy enjoys pain. In addition to the inconveniences this fascination may cause her, she may also be seen as sick (and, well she is), or even more sick people may use her for your obsession.&lt;br /&gt;
&lt;br /&gt;
Phobia (3): You have a specific, incredibly powerful fear. At 1 pt, you will avoid any contact or nearness with the object of your fear, and all rolls near it will be at -1 penalty.. as well as other shortcomings, like nervousness, fear, and the general wanting to get the hell out of there, which you will at the first opportunity. At 3 pts, the object of your fear will cripple you, and you might pass out if you fail a roll (Diff 7). If you succeed, you can do -nothing else- until you get as far away from it as possible, likely screaming and flailing. For Lucy, this fear is Thalassaphobia.&lt;br /&gt;
&lt;br /&gt;
Dark Fate (5): You are doomed to suffer a horrible demise, or otherwise have some sort of icky unpleasant fate. You are aware of this, and can kinda make you rather depressed...&lt;br /&gt;
&lt;br /&gt;
Offensive to Animals (1): For some reason, animals fear you or just don&#039;t like you. All rolls involving interacting with animals are at a -1 Penalty. Some creatures (Vampires, Werewolves, Robots) have this naturally, so taking it again makes the animals actively antagonistic towards you, and may bite you or pee on you.&lt;br /&gt;
&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Lucy_Armitage2.jpeg&amp;diff=24216</id>
		<title>File:Lucy Armitage2.jpeg</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Lucy_Armitage2.jpeg&amp;diff=24216"/>
		<updated>2025-04-30T06:26:13Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Characters&amp;diff=24215</id>
		<title>Characters</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Characters&amp;diff=24215"/>
		<updated>2025-04-30T06:00:09Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: /* Alchemists */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Characters&lt;br /&gt;
!width=150|[[Non-Player Characters|Acquaintances]]&lt;br /&gt;
|}&lt;br /&gt;
=Player Characters=&lt;br /&gt;
==Magic==&lt;br /&gt;
Characters who use, or are empowered by, mystical forces. These characters range from spell casters to supernatural entities, to even normal people with access to a magical device which grants them extraordinary powers. Some may even be &#039;normal&#039; individuals, who are incredibly skilled and knowledgeable at spellcraft and the mystical.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magic Users===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2Aurora.png|Heretic]]&lt;br /&gt;
|[[File:MI2BlazeRedgrave.jpg|FF9 Black Mage]]&lt;br /&gt;
|[[File:Mi2Flannery.png|One Piece]]&lt;br /&gt;
|[[File:MI2ChidakiGrid.png|RPG Knight]]&lt;br /&gt;
|[[File:MI2EvelynGrid.png|Magical Boy]]&lt;br /&gt;
|-&lt;br /&gt;
![[Aurora]]&lt;br /&gt;
![[Blaze Redgrave]]&lt;br /&gt;
![[Flannery|Charlotte Flannery]]&lt;br /&gt;
![[Chidaiki Cheruka]]&lt;br /&gt;
![[Evelyn Shirogane]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2RubyGrid.png|FF9 Summoner]]&lt;br /&gt;
|[[File:MI2SeijouYuzaki.png|Warlock]]&lt;br /&gt;
|-&lt;br /&gt;
![[Ruby|Ruby Zala Alexandrios XVIII]]&lt;br /&gt;
![[Seijou Yuzaki]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alchemists===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:Anamika GAllery.jpeg|Alchemist]]&lt;br /&gt;
|[[File:MI2WilhelminaGrid.png|State Alchemist]]&lt;br /&gt;
|-&lt;br /&gt;
![[Anamika]]&lt;br /&gt;
![[Wilhelmina Ellowyn Armstrong]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Zodiac Senshi|Sailor Senshi]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2AimiGrid.png|Sailor Sirius]]&lt;br /&gt;
|[[File:MI2KuraihoshiGrid.png|Sailor Bellatrix]]&lt;br /&gt;
|[[File:NowPrinting.png|Sailor Altair]]&lt;br /&gt;
|[[File:MI2Paria.jpg|Sailor Betelgeuse]]&lt;br /&gt;
|[[File:MI2SagikoTsukino.png|Sailor Moon]]&lt;br /&gt;
|-&lt;br /&gt;
!Sailor Sirius &amp;lt;br&amp;gt; [[Aimi Utada]]&lt;br /&gt;
!Sailor Bellatrix &amp;lt;br&amp;gt; [[Kuraihoshi|Kuraihoshi Kageda]]&lt;br /&gt;
!Sailor Altair &amp;lt;br&amp;gt; [[Tsuchida Midori|Midori Tsuchida]]&lt;br /&gt;
!Sailor Betelgeuse &amp;lt;br&amp;gt; [[Paria|Midori Kazeda]]&lt;br /&gt;
!Sailor Moon &amp;lt;br&amp;gt; [[Sagiko Tsukino]] &amp;lt;br&amp;gt; Neo Princess Serenity&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Supernaturals===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2BellheatherGrid.png|Pixie Punk]]&lt;br /&gt;
|[[File:MI2DominicLalance.png|Hellsing Vampire]]&lt;br /&gt;
|[[File:MI2IsabelleGrid.png|Succubus]]&lt;br /&gt;
|[[File:MI2KouheiGrid.png|Shinigami]]&lt;br /&gt;
|[[File:MI2LucyGrid.png|Eldritch Horror]]&lt;br /&gt;
|-&lt;br /&gt;
![[Bellheather]]&lt;br /&gt;
![[Dominic Lalance]]&lt;br /&gt;
![[Isabelle]]&lt;br /&gt;
![[Kouhei Kurosaki]]&lt;br /&gt;
![[Lucy Armitage]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2Naomi.png|Oni Rebel]]&lt;br /&gt;
|[[File:MI2TatsuyaGrid.png|Garou Knight]]&lt;br /&gt;
|[[File:MI2SinUrameshi.png|Ghost Detective]]&lt;br /&gt;
|[[File:MI2RikiGrid.png|Garou Knight]]&lt;br /&gt;
|[[File:MI2ReiShikinami.png|Prince of Shadows]]&lt;br /&gt;
|-&lt;br /&gt;
![[Naomi|Naomi Urameshi]]&lt;br /&gt;
!Golden Knight Garo&amp;lt;br&amp;gt;[[Tatsuya|Saejima Tatsuya]]&lt;br /&gt;
![[Sin Urameshi]]&lt;br /&gt;
!Silver Knight Garo&amp;lt;br&amp;gt;[[Suzumura Riki]]&lt;br /&gt;
![[Rei Shikinami]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2HisakoAensland.png|Lady of the Night]]&lt;br /&gt;
|[[File:MI2LucaSparda.png|Devil Knight]]&lt;br /&gt;
|-&lt;br /&gt;
![[Hisako Aensland]]&lt;br /&gt;
![[Luca Sparda]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Vampire Hunters===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2DavidGrid.png|Morris Clan]]&lt;br /&gt;
|[[File:MI2LucretziaGrid.png|Belmont Clan]]&lt;br /&gt;
|-&lt;br /&gt;
![[David Morris|David Solomon Morris]]&lt;br /&gt;
![[Lucretzia Belmont]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Metahuman==&lt;br /&gt;
These agents are of a superhuman or even alien origin. Due to their genetics or place of origin, they have powers above the norm of humanity. They are able to do great things with their minds or bodies that others simply cannot copy or match without their own way of doing things. Many are also skilled in things other than their own natural powers.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:NowPrinting.png|Mass Effect Alien]]&lt;br /&gt;
|[[File:MI2FaustlinGrid.png|Super Soldier]]&lt;br /&gt;
|[[File:MI2HikaruGrid.png|Scry-ED]]&lt;br /&gt;
|[[File:MI2LebenGrid.png|Psychic Assassin]]&lt;br /&gt;
|[[File:MI2RedHandsGrid.png|Yautja]]&lt;br /&gt;
|-&lt;br /&gt;
![[Benezia T&#039;Soni]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Faustlin Fontaine]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Hikaru Yuta]] &amp;lt;br&amp;gt;&lt;br /&gt;
![[Leben]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Red Hands]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:NowPrinting.png|Shapeshifter]]&lt;br /&gt;
|[[File:Mi2MidasGrid.png|Galactic Seer]]&lt;br /&gt;
|[[File:MI2XiulanGrid2.png|Psycho Soldier]]&lt;br /&gt;
|-&lt;br /&gt;
![[Tim Porter]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Song-Zu Midas]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Tanaka Xiulan]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hic Sunt Dracones===&lt;br /&gt;
The coldest blood runs through their veins. You know their names.&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2Gravlax.jpg|Dinosaur]]&lt;br /&gt;
|[[File:MI2CamelliaGrid.png|Klaxosaur Hybrid]]&lt;br /&gt;
|-&lt;br /&gt;
![[Gravlax]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Camellia Une]]&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;Deceased&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Technology &amp;amp; Training==&lt;br /&gt;
These agents use either long, hard hours and years of training, or a finely tuned mind and a penchant for technological prowess to accomplish their missions. They rank among the most highly trained or highly intelligent agents of PARADIGM, and even in a bad situation, they use their wits and training to get through difficult situations. Even if deprived of powers or items, they are made to be able to handle themselves.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hand to Hand Combat===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2FarrahGrid.png|FF7 Monk]]&lt;br /&gt;
|[[File:MI2ShailaGrid.png|Synth]]&lt;br /&gt;
|[[File:MI2RyokuGrid.png|TenTen Powerhouse]]&lt;br /&gt;
|[[File:MI2MascaraGrid.png|Amazon Martial Artist]]&lt;br /&gt;
|-&lt;br /&gt;
![[Farrah Lockhart Strife]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Shaila]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Ryoku Takayanagi]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Mascara]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ninja===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2AyaHanabishi.jpg|FoR Ninja]]&lt;br /&gt;
|[[File:MI2AyameGrid.png|FoR Ninja]]&lt;br /&gt;
|[[File:MI2ZeroGrid.png|Ninja Summoner Prince]]&lt;br /&gt;
|[[File:MI2HanakoUchiha.jpg|Konoha Ninja]]&lt;br /&gt;
|[[File:MI2HayateUzumaki1.png|Konoha Ninja]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[Aya Hanabishi]]&amp;lt;br&amp;gt; Hanabishi Clan&lt;br /&gt;
![[Ayame Hokage]]&amp;lt;br&amp;gt; Hokage Clan&lt;br /&gt;
![[Zero|Cicero &amp;quot;Zero&amp;quot; Geraldine]]&amp;lt;br&amp;gt;Prince of Eblan&lt;br /&gt;
![[Hanako Uchiha]]&amp;lt;br&amp;gt; Uchiha Clan&lt;br /&gt;
![[Hayate Uzumaki]]&amp;lt;br&amp;gt; Uzumaki Clan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:Mi2HienGrid.png|Konoha Ninja]]&lt;br /&gt;
|[[File:Mi2HitomiGrid.png|Konoha Ninja]]&lt;br /&gt;
|[[File:MI2IzumiGrid.png|Master Ninja and Materia Hunter]]&lt;br /&gt;
|[[File:MI2KamenHokage.jpg|FoR Ninja]]&lt;br /&gt;
|[[File:MI2KyuGrid.png|Konoha Ninja]]&lt;br /&gt;
|-&lt;br /&gt;
![[Hien Hayaboshi]]&amp;lt;br&amp;gt; Hayaboshi Clan&lt;br /&gt;
![[Hitomi Uzumaki]]&amp;lt;br&amp;gt; Uzumaki Clan&lt;br /&gt;
![[Izumi Saotome]]&amp;lt;br&amp;gt; Wutai Clan&lt;br /&gt;
![[Kamen Hokage]]&amp;lt;br&amp;gt;Hokage Clan&lt;br /&gt;
![[Kyu Yotsukyu]]&amp;lt;br&amp;gt; Yotsukyu Clan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2MiyabiGrid.png|Konoha Ninja]]&lt;br /&gt;
|[[File:MI2SachikoGrid.png|Konoha Ninja]]&lt;br /&gt;
|[[File:MI2ShinMikage.png|Konoha Ninja]]&lt;br /&gt;
|-&lt;br /&gt;
![[Miyabi Uzumaki]]&amp;lt;br&amp;gt; Uzumaki Clan&lt;br /&gt;
![[Sachiko Uchiha]]&amp;lt;br&amp;gt; Uchiha Clan&lt;br /&gt;
![[Shin Mikage]]&amp;lt;br&amp;gt; Mikage Clan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ranged Weapons===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2KaijoGrid.png|KH Gunslinger]]&lt;br /&gt;
|[[File:MI2MakotoGrid.png|Eat-man]]&lt;br /&gt;
|[[File:MI2MakotoJGrid.jpg|Lupin III]]&lt;br /&gt;
|[[File:MI2VenusGrid.png|FF7 Dragoon]]&lt;br /&gt;
|-&lt;br /&gt;
![[Kaijo Phanex]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Makoto Rain Field]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Makoto Jigen]]&amp;lt;br&amp;gt;&lt;br /&gt;
![[Venus Highwind]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Science===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2EllaGrid.png|Princess of the Skies]]&lt;br /&gt;
|[[File:MI2EzioKnight.png|Knight Tech]]&lt;br /&gt;
|[[File:Mi2ValentinoGrid.png|Fashionable Quartermaster]]&lt;br /&gt;
|-&lt;br /&gt;
![[Ella Harlocke]]&lt;br /&gt;
![[Ezio Knight]]&lt;br /&gt;
![[Valentino al-Busiri]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapon Users===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2CielStrife.png|Mako Soldier]]&lt;br /&gt;
|[[File:MI2HoutenGrid.png|Lo5R]]&lt;br /&gt;
|[[File:MI2KaoruGrid.png|Swordsaint]]&lt;br /&gt;
|[[File:MI2MikiGrid.png|Sentai Warrior]]&lt;br /&gt;
|[[File:MI2MirellaGrid.png|Devil Arms]]&lt;br /&gt;
|-&lt;br /&gt;
![[Ciel Strife]]&lt;br /&gt;
![[Bayushi Houten|Houten Bayushi]]&amp;lt;br&amp;gt;Scorpion Clan&lt;br /&gt;
![[Kaoru Seta|Kaoru Asahina]]&lt;br /&gt;
![[Miki Amagi]]&lt;br /&gt;
![[Mirella Sparda]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2NobunagaGrid.png|Synth Swordmaster]]&lt;br /&gt;
|[[File:MI2RenardGrid2.png|SeeD Knight]]&lt;br /&gt;
|[[File:MI2SetsunaMikagami.png|Swordsaint]]&lt;br /&gt;
|[[File:MI2ShioriGrid.png|Gatchaman]]&lt;br /&gt;
|[[File:MI2YaekoGrid.png|Lo5R]]&lt;br /&gt;
|-&lt;br /&gt;
![[Kamikaze Nobunaga|Nobunaga Kamikaze]]&lt;br /&gt;
![[Renard Almasy]]&lt;br /&gt;
![[Setsuna Mikagami]]&lt;br /&gt;
![[Shiori Utada]]&lt;br /&gt;
![[Yaeko Kakita]]&amp;lt;br&amp;gt;Crane Clan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Divergent Squad]]==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2AliceGrid.png|Psychic Assassin]]&lt;br /&gt;
|[[File:MI2AlistairGrid.png|Muscled State Alchemist]]&lt;br /&gt;
|[[File:MI2AnastasiaGrid.png|Necromancer Ice Mage Elf]]&lt;br /&gt;
|[[File:MI2EinUzumaki.png|Prince of the Moon]]&lt;br /&gt;
|[[File:MI2EnzoGrid.png|Devil Knight]]&lt;br /&gt;
|-&lt;br /&gt;
![[Alice Yuzaki]]&lt;br /&gt;
![[Alistair Fontaine]]&lt;br /&gt;
![[Anastasia DeMarque]]&amp;lt;br&amp;gt; Duchess of Vincordia&amp;lt;br&amp;gt; and the Mephidross&lt;br /&gt;
![[Ein Uzumaki]]&amp;lt;br&amp;gt; Ninja Prince&lt;br /&gt;
![[Enzo Sparda]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2GenkaiGrid.png|Yokai Scientist]]&lt;br /&gt;
|[[File:MI2HarukiGrid.png|Sentai Hero]]&lt;br /&gt;
|[[File:MI2HokuroGrid.png|Uchiha Clan]]&lt;br /&gt;
|[[File:MI2IoriGrid.png|Ghost Detective]]&lt;br /&gt;
|[[File:MI2JulianFortuna.jpg|Now I&#039;m Getting Motivated]]&lt;br /&gt;
|-&lt;br /&gt;
![[Genkai Urameshi]]&amp;lt;br&amp;gt; Makai Doctor&lt;br /&gt;
![[Haruki Amagi]]&lt;br /&gt;
![[Hokuro Uchiha]]&lt;br /&gt;
![[Iori Urameshi]]&lt;br /&gt;
![[Julian Fortuna]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:MI2MelainaGrid.png|Vampire Saviour]]&lt;br /&gt;
|[[File:MI2MirellaGrid.png|Devil Arms User]]&lt;br /&gt;
|[[File:MI2Morder.png|Psychic Mage]]&lt;br /&gt;
|[[File:MI2RichterHarvey.png|FF4 Paladin Prince]]&lt;br /&gt;
|[[File:Mi2MidasGrid.png|Galactic Seer]]&lt;br /&gt;
|-&lt;br /&gt;
![[Melaina Cruz]] &lt;br /&gt;
![[Mirella Sparda]]&lt;br /&gt;
![[Morder]]&lt;br /&gt;
![[Richter Harvey]]&amp;lt;br&amp;gt; Prince of Baron&lt;br /&gt;
![[Song-Zu Midas]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|[[File:Mi2ValentinoGrid.png|Fashionable Quartermaster]]&lt;br /&gt;
|[[File:MI2XiulanGrid2.png|Psycho Soldier]]&lt;br /&gt;
|-&lt;br /&gt;
![[Valentino al-Busiri]]&lt;br /&gt;
![[Tanaka Xiulan]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Waiting to be Picked up or Rescued=&lt;br /&gt;
===DMC===&lt;br /&gt;
* [[Michelle Mishina]] - Missing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Gen2===&lt;br /&gt;
* [[Saya Nagi]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Strafe]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Carmilla Montano]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mi2===&lt;br /&gt;
* [[Yoko S.]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Cumin]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Feymarch (FF4)===&lt;br /&gt;
* [[Cordelia Harvey]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Drake]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallicana===&lt;br /&gt;
* [[Oratorio]]&amp;lt;br&amp;gt;&lt;br /&gt;
===Legend of the Five Rings===&lt;br /&gt;
* [[Kamuro Ishigami]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Maya Brea]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Black Mamba]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Loki]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Characters Pending Approval=&lt;br /&gt;
&lt;br /&gt;
[[Elara Scrya]] &amp;lt;Br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Anamika&amp;diff=24213</id>
		<title>Anamika</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Anamika&amp;diff=24213"/>
		<updated>2025-04-30T05:44:59Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Anamika&lt;br /&gt;
|image= [[File:Anamika.jpg|300px|]]&lt;br /&gt;
|aka= &lt;br /&gt;
|age= 19&lt;br /&gt;
|japaneseva= Ami Koshimizu&lt;br /&gt;
|relatives= Scar (father)&lt;br /&gt;
|series= Full Metal Alchemist: Brotherhood&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Anamika&lt;br /&gt;
*Age: 19&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: January 30th&lt;br /&gt;
*Parents: Scar (father)&lt;br /&gt;
**Place of Birth: Ishval&lt;br /&gt;
**Nationality: Ishvalan&lt;br /&gt;
**Specialty: Martial Arts&lt;br /&gt;
**Hobbies: Gardening, Cartography&lt;br /&gt;
**Likes: Trains, BBQ&lt;br /&gt;
**Dislikes: Babies&lt;br /&gt;
**Favorite Food: Ribs &lt;br /&gt;
**Least Favorite Food: Lettuce&lt;br /&gt;
**Most Valuable Possessions: Her sunglasses&lt;br /&gt;
**Level of Education: Accredited Alchemist&lt;br /&gt;
**Seiyuu/Voice Actor: Ami Koshimizu&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;3&#039;&#039;&lt;br /&gt;
**Weight: 123 lbs&lt;br /&gt;
**Eyes: Red&lt;br /&gt;
**Hair: White&lt;br /&gt;
**Special: Her right leg is automail&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Anamika is a somewhat short young woman with dark skin, red eyes, and white hair typical of the ishvalan people. Her hair is shoulder length with braids on either side of her head. She most often wears a cropped denim jacket over a white tanktop. The denim jacket is long sleeved, obscuring the extensive tattoos she has on both arms. She also wears cargo pants which hide the fact that her right leg is automail. She wears faded brown boots on her feet. Overall she has the slender but toned build of a martial artist. On missions, she wears a pair of sunglasses.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Anamika has turned her back on the religion of her father, interested instead in following the writings of her late uncle which combined the alchemy of the east and west. Her father fought against this desire, causing Anamika to lash out and rebel. The death of her mother to a murderer also fueled her youthful rage, as well as her thirst for knowledge. So she became a bit of a contradiction: A rebellious youth who was regardless attentive in her lessons, possessing a thirst for knowledge fueled by a desire to prevent anyone else around her from turning into another victim.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born the daughter of Scar, Anamika grew up surrounded by contradictions. Her people&#039;s religion denounced the use of alchemy, but the revitalization of their homeland of Ishval was being aided at least in part by Amestrian alchemists, the very people who were once the tip of the spear of genocide aimed at the ishvalans by the former Führer. These alchemists were permitted to help by the leading figures of ishval, her father Scar among them, a man who had once primarily been known as a serial killer of state alchemists. It was the son of one of these state alchemists who would eventually be responsible for the death of Anamika&#039;s mother and the loss of Anamika&#039;s right leg. The man had been trying to kill Scar, yet Scar was the only one who survived the attack unscathed. That proved to be fatal for the attacker.&lt;br /&gt;
&lt;br /&gt;
Anamika was given a new leg by Winry Rockbell, an automail mechanic from Resembool and wife of the famous Fullmetal Alchemist. She told Anamika a lot that her own father had been silent on; some of which excited the young girl, some of which shocked her. She suspected that there was still more the adults weren&#039;t telling her, and this was what was most often on her mind as she watched the trains come through Ishval from the east and the west. After talking with her Aunt May one day, she went to find her late uncle&#039;s writings on alchemy and read them eagerly and repeatedly upon finding them. Although it took much convincing and arguing with her father, she was then finally allowed to enter the dual tutelage of her Aunt May and Uncle Al, becoming one of the first of a new generation of alchemists combining the styles of Amestris and Xing.&lt;br /&gt;
&lt;br /&gt;
She has since worked to perfect this new style of fighting.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible+4&lt;br /&gt;
*Athletics: Amazing+5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Streetwise: Very Good+3&lt;br /&gt;
*Intimidation: Very Good+3&lt;br /&gt;
*Expression: Good+2&lt;br /&gt;
*Etiquette: Abysmal-1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Medicine: Good+2&lt;br /&gt;
*Science: Incredible+4&lt;br /&gt;
*Technology: Novice+1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Novice+1&lt;br /&gt;
*Survival: Good+2&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warrior Alchemist&#039;&#039;&#039;:&lt;br /&gt;
Anamika is a student of both xingese martial arts and the fighting style of the ishvalan warrior monks, using a variety of agile and heavy hitting moves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ishvalan Alchemy&#039;&#039;&#039;:&lt;br /&gt;
A combination of amestrian alchemy and xingese alkahestry first conceived by Scar&#039;s older brother. Still a rare practice among ishvalans due to their religion, Anamika has copied her uncle&#039;s idea that her father later put into practice. On her right arm is tattooed alchemical symbols that allow her to deconstruct the things she touches with that arm as long as she knows their alchemical makeup. She can&#039;t destroy the entire object unless it&#039;s small, but instead blows a chunk out of it. On her left arm is tattooed the alchemical symbols that allow for reconstruction, allowing her to reconstruct that which has been deconstructed in a similar or different form as long as the new form has a similar alchemical makeup. Though most often used to fight, she can also use her alchemy to heal wounds.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ranged Alkahestry&#039;&#039;:&lt;br /&gt;
Using principles learned from xingese alkahestry, Anamika can throw shuriken to a surface in an arrangement that corresponds to the five points of a star to project her alchemy to wherever the shurikens land.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Catlike Balance (2): Difficulties for balance-related Athletics rolls are at -1.&lt;br /&gt;
&lt;br /&gt;
Concentration (1): You are very good at focusing, and suffer no penalty for distractions, stress or having to repeat yourself often.&lt;br /&gt;
&lt;br /&gt;
Gall (2): You got moxy, kid. You get a +1 bonus to any Social roll requiring backbone.&lt;br /&gt;
&lt;br /&gt;
Graceful (2): You are extremely agile and delicate in your movements. +1 Bonus on all Athletics rolls.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Automail Leg&#039;&#039;&#039;:&lt;br /&gt;
Anamika&#039;s right leg is an artificial, automail leg. The kneecap hides a weaponized component that can fire shotgun shells out of it, revealed when she bends her knee.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anamika&#039;s Chains&#039;&#039;&#039;:&lt;br /&gt;
Anamika has chains wrapped around both arms, serving two purposes. The first purpose is to provide some protection against her arms being harmed. The second purpose is to use them as weapons, often using her alchemy to transform the ends of her chains into different forms to become more damaging or useful.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shuriken&#039;&#039;&#039;:&lt;br /&gt;
Using principles learned from xingese alkahestry, Anamika can throw shurikens to a surface arranged at the five points of a star to project her alchemy to wherever the shurikens land. Of course, the surface must be one that shurikens can sink their tips into.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hunter License&#039;&#039;&#039;:&lt;br /&gt;
A Hunter License obtained from the Hunter&#039;s Exam.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Anamika&#039;s tattoos are disrupted by a wound, she&#039;s rendered unable to use the aspect of alchemy that arm provides: either deconstruction or reconstruction, depending on the arm.&lt;br /&gt;
&lt;br /&gt;
Flashbacks (3): When under pressure and/or in the presence of something which reminds you of something unpleasant in your past, you flashback to that past event. Whilst in a flashback, everything to you is as it was then. For Anamika, this is a flashback to when her mother was killed and she lost her leg.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Anamika.jpg&amp;diff=24212</id>
		<title>File:Anamika.jpg</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Anamika.jpg&amp;diff=24212"/>
		<updated>2025-04-30T05:43:39Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
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		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Flannery&amp;diff=24211</id>
		<title>Flannery</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Flannery&amp;diff=24211"/>
		<updated>2025-04-30T05:37:31Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
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&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Charlotte Flannery&lt;br /&gt;
|image= [[File:Flannery Profile.png|300px]]&lt;br /&gt;
|aka= Flannery&lt;br /&gt;
|age= 17&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Sanji (father), Charlotte Pudding (mother)&lt;br /&gt;
|series= One Piece&lt;br /&gt;
|player= Shaila&lt;br /&gt;
}}&lt;br /&gt;
*Name: Charlotte Flannery&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: August 21st&lt;br /&gt;
*Parents: Sanji (father), Charlotte Pudding (mother)&lt;br /&gt;
**Place of Birth: Cacao Island&lt;br /&gt;
**Specialty: Cooking&lt;br /&gt;
**Hobbies: Acting, Food Vlogging&lt;br /&gt;
**Likes: Food, Men, Chivalry&lt;br /&gt;
**Dislikes: Ugly people&lt;br /&gt;
**Favorite Food: Flan&lt;br /&gt;
**Favorite Music: Sea Shanties&lt;br /&gt;
**Most Valuable Possessions: Her revolver penguin, Nu&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;7&#039;&#039;&lt;br /&gt;
**Weight: 134 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Pink&lt;br /&gt;
**Special: She has a third eye on her forehead&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Flannery is a lithe, somewhat buxom girl of average height with long, gorgeous pink hair that curls at the tips. She dresses in cute, frilly, feminine outfits with pastel colors, her cheeks having a constant pronounced blush on them. She has the same swirly eyebrows as her father, and has also inherited her mother&#039;s third eye.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Flannery has been heavily spoiled by everyone around her, especially her father. Although she&#039;s seventeen she still acts like a child, pouting and whining whenever she doesn&#039;t get her way. She also has a childish voice to match.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born a Princess of two kingdoms, as well as daughter to a crewmate of the Pirate King, Flannery has lived a particularly blessed life. As both of her parents were born into heavily oppressive environments they&#039;ve taken a more relaxed approach with their daughter, and so without pressure or expectations to sour the experience Flannery has naturally grown to love cooking as much as both of her parents do, becoming a skilled chef and chocolatier. She has also seen much of the world already, between exploring Totto Land, spending time in the moving kingdom of her dad&#039;s side of the family, and traveling to the Baratie to visit some of her father&#039;s chosen family there. She now desires more, wishing to see entirely different worlds.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Very Good+3&lt;br /&gt;
*Athletics: Very Good+3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Incredible+4 (Additional +1 from Innocent Merit)&lt;br /&gt;
*Streetwise: Abysmal-1&lt;br /&gt;
*Etiquette: Incredible+4&lt;br /&gt;
*Performance: Very Good+3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Politics: Novice+1 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Empathy: Good+2&lt;br /&gt;
*Animal Ken: Novice+1&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Black Leg Style&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A style Flannery learned from her father, this method of fighting uses only kicks so that she does not damage her hands in combat. It&#039;s a mix of capoeira, savate, and taekwondo. Though her kicking power is not as great as her father&#039;s, it&#039;s still quite formidable. She can&#039;t destroy metal weapons or entire buildings, but her kicks nonetheless do create craters in pavement and dent metal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Facial Reconstruction:&#039;&#039; Flannery possesses the ability to repeatedly kick an opponent&#039;s face in such a way as to be able to reconstruct their appearance. She most often uses this against people she fights who she considers to be particularly ugly.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Voice of All Things:&#039;&#039; Due to the blood of the Three-Eye Tribe that runs in her veins, Flannery possesses the innate ability to hear the Voice of All Things. This allows her to communicate with people, creatures, and objects without the use of speech or writing, instead hearing the message in their hearts. This does not mean, however, that she can hear the voice of literally everything. She can only hear the Voice of creatures above simple beast level intellect, and for objects it only works with objects of notable status.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug-Bug Fruit, Model: Luna Moth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A zoan type devil fruit, this gives her the ability to transform into a hybrid form and a full form of the animal model specific to this fruit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hybrid Form&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this form, Flannery becomes taller. Though she still has a humanoid shape, she gains several characteristics of the Luna Moth. She gains large, mothlike eyes and large, fuzzy moth antennae. Her hair turns an ethereal green, and she gains a fuzzy green mane that wraps around her neck like a scarf. She also gains long, silky wings capable of flight that drape down her back like an elegant cape when they&#039;re folded. She also has an extra pair of arms, as well as much longer legs. While she&#039;s in this form her kicks become more powerful, and she moves with more fluidity.&lt;br /&gt;
&lt;br /&gt;
She also gains the instincts of a luna moth, able to predict her opponents&#039; movements to some extent and sense attacks she&#039;s unaware of otherwise.&lt;br /&gt;
&lt;br /&gt;
Lunar Love: Flannery scatters dust from her wings, which causes those without sufficient mental fortitude to temporarily fall in love with her. If the target isn&#039;t normally attracted to women, they simply become extremely happy and content.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Full Form&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Flannery transforms into a large, elegant moth that looks somewhat like the Moonlight Butterfly from Dark Souls, albeit with the normal antennae of a moth in place of a spiral horn. In this form she has increased resistance to damage, &lt;br /&gt;
and retains the instincts gained in her hybrid form.&lt;br /&gt;
&lt;br /&gt;
Moonlight Dust: When Flannery scatters her dust from her wings in this form, it instead hovers in the air for a moment before transforming into spears of lunar light that home in on their target.&lt;br /&gt;
&lt;br /&gt;
Moonlight Burst: Flannery latches onto an opponent or a surface, charging up light in her body and unleashing a concussive burst of light to anything in melee.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wing Patterns&#039;&#039;: Flannery can flash different patterns on her wings that resemble the phases of the moon. Depending on the pattern, a different ability manifests.&lt;br /&gt;
&lt;br /&gt;
*Wing Pattern Crescent: Flannery can send out crescent shaped discs of light that are sharp and function like chakram.&lt;br /&gt;
&lt;br /&gt;
*Wing Pattern Gibbous: Flannery can emit a dome shaped shield of light over herself and anyone near her capable of protecting against magical attacks.&lt;br /&gt;
&lt;br /&gt;
*Wing Pattern Quarter: This pattern causes her wings to emit a light that blinds anyone who looks at them.&lt;br /&gt;
&lt;br /&gt;
*Wing Pattern New: Flannery blends in almost perfectly with the night sky, becoming nearly invisible. This only works at night.&lt;br /&gt;
&lt;br /&gt;
*Wing Pattern Full: This enables Flannery to forcefully trigger any transformations that depend on the Full Moon.&lt;br /&gt;
&lt;br /&gt;
Moonlight Beam: Flannery absorbs the light of the moon into her wings, and concentrates it through her body and between the tips of her six legs, finally unleashing the light as a powerful beam of moonlight. Who knows how powerful this would be on a world with multiple moons, though it would take longer to charge. On worlds with one moon, this takes three turns to charge. This also only works when the moon is actually out.&lt;br /&gt;
&lt;br /&gt;
Innocent (2): You have an aura of childlike innocence (whether you really are or not). +1 Bonus involving Subterfuge or Manipulation.&lt;br /&gt;
&lt;br /&gt;
Graceful (2): You are extremely agile and delicate in your movements. +1 Bonus on all Athletics rolls.&lt;br /&gt;
&lt;br /&gt;
Code of Honor (1): You follow a strict personal code, and any attempt to make you break it or act against it via magic or other unnatural coercion (regular coercion is basically impossible) is done with an opposed roll in which you have a +2 bonus. You must write down your code of honor with a GM, and it must be followed at all times. If you break it for frivolous or even worthy reasons, you risk losing your bonuses, because a Code is to be followed for good or ill. (Flannery&#039;s code is that even if someone is the worst villain in the world, if they&#039;re hungry, she will feed them)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Revolver Penguin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A revolver that ate the Bird Bird Fruit, Model: Fairy Penguin. It can transform into a fairy penguin Flannery has named Nu, with its hybrid form looking like a revolver shaped penguin. It takes Candy Jacket ammo from her homeland of Totto Land, capable of piercing armor.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
&lt;br /&gt;
Custom Knife Set: Flannery only uses these knives for cooking. And while she never uses them for combat, if one were to be foolish enough to challenge her in a kitchen, she would be happy to show them with other knives precisely how well her skill with knives in a fight matches her impressive skill with knives in cooking.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&lt;br /&gt;
Anchor: As a devil fruit user, Flannery&#039;s strength is completely sapped when she&#039;s submerged in water. She&#039;s not affected by things like showers or rain.&lt;br /&gt;
&lt;br /&gt;
Seastone: A special substance called seastone saps her strength much like water does if she comes into contact with it. Though devil fruit users have been known to be able to train to resist or even ignore this effect when it comes from Seastone, Flannery is not currently capable of this.&lt;br /&gt;
&lt;br /&gt;
Deep Sleeper (1): Waking up is hard; getting you moving is hard enough (-2 on all rolls to wake up), getting you comprehending what&#039;s going on after you&#039;re up isn&#039;t much easier (Your rolls in the next few minutes.. up to 30 minutes.. are at -1.)&lt;br /&gt;
&lt;br /&gt;
Airhead (1): Maybe you have trouble paying attention, maybe you&#039;re just clueless, maybe you just look like a flake; no matter what, people don&#039;t take you seriously. You generally have a -1 Social rolls penalty when dealing with serious/dire situations.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Viridiant</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Flannery_Profile.png&amp;diff=24210</id>
		<title>File:Flannery Profile.png</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Flannery_Profile.png&amp;diff=24210"/>
		<updated>2025-04-30T05:36:48Z</updated>

		<summary type="html">&lt;p&gt;Viridiant: &lt;/p&gt;
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		<author><name>Viridiant</name></author>
	</entry>
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