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	<id>https://gubaba.org/mi2/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Locheeric</id>
	<title>MI2wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://gubaba.org/mi2/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Locheeric"/>
	<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php/Special:Contributions/Locheeric"/>
	<updated>2026-04-09T18:16:16Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Characters&amp;diff=22818</id>
		<title>Characters</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Characters&amp;diff=22818"/>
		<updated>2022-11-11T00:52:11Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Legend of the Five Rings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Characters&lt;br /&gt;
!width=150|[[Non-Player Characters|Acquaintances]]&lt;br /&gt;
|}&lt;br /&gt;
=Player Characters=&lt;br /&gt;
==Magic==&lt;br /&gt;
Characters who use, or are empowered by, mystical forces. These characters range from spell casters to supernatural entities, to even normal people with access to a magical device which grants them extraordinary powers. Some may even be &#039;normal&#039; individuals, who are incredibly skilled and knowledgeable at spellcraft and the mystical.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magic Users===&lt;br /&gt;
[[Aurora]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Ruby|Ruby Zala Alexandrios XVIII]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Seijou Yuzaki]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alchemists===&lt;br /&gt;
[[Wilhelmina Ellowyn Armstrong]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Zodiac Senshi|Sailor Senshi]]===&lt;br /&gt;
[[Aimi Utada]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tsuchida Midori|Midori Tsuchida]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Paria|Midori Kazeda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sagiko Tsukino]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shoumi Tamada]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Supernaturals===&lt;br /&gt;
[[Bellheather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kouhei Kurosaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Naomi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tatsuya|Saejima Tatsuya]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sin Urameshi]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vampire Hunters===&lt;br /&gt;
[[David Morris|David Solomon Morris]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metahuman==&lt;br /&gt;
These agents are of a superhuman or even alien origin. Due to their genetics or place of origin, they have powers above the norm of humanity. They are able to do great things with their minds or bodies that others simply cannot copy or match without their own way of doing things. Many are also skilled in things other than their own natural powers.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Benezia T&#039;Soni]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Faustlin Fontaine]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hikaru Yuta]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Red Hands]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hic Sunt Dracones===&lt;br /&gt;
The coldest blood runs through their veins. You know their names.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gravlax]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Technology &amp;amp; Training==&lt;br /&gt;
These agents use either long, hard hours and years of training, or a finely tuned mind and a penchant for technological prowess to accomplish their missions. They rank among the most highly trained or highly intelligent agents of PARADIGM, and even in a bad situation, they use their wits and training to get through difficult situations. Even if deprived of powers or items, they are made to be able to handle themselves.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hand to Hand Combat===&lt;br /&gt;
[[Elias Jerico]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Farrah Lockhart Strife]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shaila]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shannon Moore]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ninja===&lt;br /&gt;
[[Ayame Hokage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zero|Cicero &amp;quot;Zero&amp;quot; Geraldine]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hanako Uchiha]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hayate Uzumaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hien Hayaboshi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Izumi Saotome]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kamen Hokage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kyu Yotsukyu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Miyabi Uzumaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sachiko Uchiha]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ranged Weapons===&lt;br /&gt;
[[Jimmy &#039;The Left&#039; O&#039;Toole]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Makoto Jigen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Venus Highwind]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaijo Phanex]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Science===&lt;br /&gt;
[[Jach Swiftblade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ella Spartin]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weapon Users===&lt;br /&gt;
[[Ciel Strife]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Galvan Swiftblade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bayushi Houten|Houten Bayushi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Miki Amagi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Renard Almasy]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Setsuna Mikagami]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Waiting to be Picked up or Rescued=&lt;br /&gt;
===DMC===&lt;br /&gt;
* [[Michelle Mishina]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Luca Sparda]]&amp;lt;br&amp;gt;&lt;br /&gt;
===Gen2===&lt;br /&gt;
* [[Saya Nagi]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Strafe]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Ryoku Takayanagi]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Carmilla Montano]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rokugan===&lt;br /&gt;
* [[Hitomi Uzumaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Kenji Kakita]]&amp;lt;br&amp;gt;&lt;br /&gt;
===Mi2===&lt;br /&gt;
* [[Seijou Yuzaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Yoko S.]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Cumin]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Feymarch (FF4)===&lt;br /&gt;
* [[Cordelia Harvey]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Drake]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallicana===&lt;br /&gt;
* [[Oratorio]]&amp;lt;br&amp;gt;&lt;br /&gt;
===Legend of the Five Rings===&lt;br /&gt;
* [[Kamuro Ishigami]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Maya Brea]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Black Mamba]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Hokuro Uchiha]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Loki]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Dominic Lalance]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Letty Carmichael]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Toji Umezawa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Isabelle]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Characters Pending Approval=&lt;br /&gt;
[[Hisako Aensland]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aya Hanabishi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ezio Knight]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rei Shikinami]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Blaze Redgrave]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Characters&amp;diff=22774</id>
		<title>Characters</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Characters&amp;diff=22774"/>
		<updated>2022-11-07T18:09:05Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Waiting to be Picked up or Rescued */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Characters&lt;br /&gt;
!width=150|[[Non-Player Characters|Acquaintances]]&lt;br /&gt;
|}&lt;br /&gt;
=Player Characters=&lt;br /&gt;
=Rescued Characters=&lt;br /&gt;
[[Aurora]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ayame Hokage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bellheather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Benezia T&#039;Soni]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zero|Cicero &amp;quot;Zero&amp;quot; Geraldine]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ciel Strife]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[David Morris|David Solomon Morris]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ella Spartin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Farrah Lockhart Strife]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Faustlin Fontaine]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Galvan Swiftblade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hayate Uzumaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hien Hayaboshi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hikaru Yuta]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bayushi Houten|Houten Bayushi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Izumi Saotome]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jach Swiftblade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaijo Phanex]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kamen Hokage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kouhei Kurosaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Leben]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Makoto Jigen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tsuchida Midori|Midori Tsuchida]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Miki Amagi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Miyabi Uzumaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Naomi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Red Hands]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Renard Almasy]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Sachiko Uchiha]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tatsuya|Saejima Tatsuya]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sagiko Tsukino]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Saseko]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Setsuna Mikagami]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shaila]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sin Urameshi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Venus Highwind]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wilhelmina Ellowyn Armstrong]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Waiting to be Picked up or Rescued=&lt;br /&gt;
===FF9 World===&lt;br /&gt;
* [[Ruby|Ruby Zala Alexandrios XVIII]]&amp;lt;br&amp;gt;&lt;br /&gt;
===DMC===&lt;br /&gt;
* [[Michelle Mishina]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Luca Sparda]]&amp;lt;br&amp;gt;&lt;br /&gt;
===Gen2===&lt;br /&gt;
* [[Saya Nagi]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Strafe]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Ryoku Takayanagi]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rokugan===&lt;br /&gt;
* [[Hitomi Uzumaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Kenji Kakita]]&amp;lt;br&amp;gt;&lt;br /&gt;
===Mi2===&lt;br /&gt;
* [[Seijou Yuzaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Yoko S.]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Cumin]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Feymarch (FF4)===&lt;br /&gt;
* [[Cordelia Harvey]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Drake]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallicana===&lt;br /&gt;
* [[Oratorio]]&amp;lt;br&amp;gt;&lt;br /&gt;
===Legend of the Five Rings===&lt;br /&gt;
* [[Kamuro Ishigami]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Naruto World===&lt;br /&gt;
* [[Kyu Yotsukyu]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Maya Brea]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Black Mamba]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Hokuro Uchiha]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hanako Uchiha]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Loki]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Dominic Lalance]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
Characters who use, or are empowered by, mystical forces. These characters range from spell casters to supernatural entities, to even normal people with access to a magical device which grants them extraordinary powers. Some may even be &#039;normal&#039; individuals, who are incredibly skilled and knowledgeable at spellcraft and the mystical.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magic Users===&lt;br /&gt;
[[Aaron Weber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Atticus Fullbuster]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aurora]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Bartiel Onyx]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cordelia Harvey]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Crono Arinborn]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Daichi Niwa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Drake]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ellyana Strauss]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Evelyn Shirogane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Genevieve May Nadia Saillune]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hibari Sumeragi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hiro Tanaka]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jaden Beleren]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Letty Carmichael]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Maxfield Stanton]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Miki Amagi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Quint Nakajima]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Reika Kamiya]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ruby|Ruby Zala Alexandrios XVIII]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Seijou Yuzaki]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Sol Curtiss]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Vaelgir Stormblade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Xander Dreyar|Xander Dreyar]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Yu Suou]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alchemists===&lt;br /&gt;
[[Emily Havoc]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sheska Mustang]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Tristan Elric]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wilhelmina Ellowyn Armstrong]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Zodiac Senshi|Sailor Senshi]]===&lt;br /&gt;
[[Aimi Utada]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hikari Kouda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mai Kaneda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tsuchida Midori|Midori Tsuchida]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Paria]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sagiko Tsukino]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shoumi Tamada]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Suzume Yamida]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Supernaturals===&lt;br /&gt;
[[Akio minamino|Akio Minamino]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aku]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Beatrice Sparda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cesar]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Dominic Lalance]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kakita Haruka|Haruka Kakita]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Geth|Geth, Lord of the Vault]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Jirou]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kazuki Jakuzure]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kouhei Kurosaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Luca Sparda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Loki|Ludovic Osglaf Skaarsgard]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Michelle Mishina]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Naomi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Nikolai|Nikolai Aleksandrovich Yevtushenko]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Nyx]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tatsuya|Saejima Tatsuya]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Samhain]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Seiya Sumeragi]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Sin Urameshi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Stefan|Stefan D’avignon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Suzumura Riki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tao Mei]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Takeo Masaki]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vampire Hunters===&lt;br /&gt;
[[David Morris|David Solomon Morris]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Belmont|Raphael Belmont]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metahuman==&lt;br /&gt;
These agents are of a superhuman or even alien origin. Due to their genetics or place of origin, they have powers above the norm of humanity. They are able to do great things with their minds or bodies that others simply cannot copy or match without their own way of doing things. Many are also skilled in things other than their own natural powers.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Benezia T&#039;Soni]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Buzz Jones]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Fakir ClanClan]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Faustlin Fontaine]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gabriel Hagen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Isaac Ashford]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Hikaru Yuta]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaoru Sie]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kimiko Readman]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Koichi Sie]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Leben]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lyre]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Maya Brea]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Oratorio]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Raven Makishima]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Shiki Amano]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Strafe]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tetsuo Usuda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Toji Umezawa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Yoko S.]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zephyr]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hic Sunt Dracones===&lt;br /&gt;
The coldest blood runs through their veins. You know their names.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cumin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gravlax]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vulture]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Technology &amp;amp; Training==&lt;br /&gt;
These agents use either long, hard hours and years of training, or a finely tuned mind and a penchant for technological prowess to accomplish their missions. They rank among the most highly trained or highly intelligent agents of PARADIGM, and even in a bad situation, they use their wits and training to get through difficult situations. Even if deprived of powers or items, they are made to be able to handle themselves.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hand to Hand Combat===&lt;br /&gt;
[[Belle Hibiki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Brick Bailey]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Elias Jerico]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Farrah Lockhart Strife]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kai Yagami]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kazuma Mishima]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Keiko Langley|Keiko Langley Ikari]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[L]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ryouma Kusanagi]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Saya Nagi]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Shannon Moore]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Shen Kazama]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shinji Kagami]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Suguru Ishijima]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tonic]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ninja===&lt;br /&gt;
[[Asuka]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ayame Hokage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zero|Cicero &amp;quot;Zero&amp;quot; Geraldine]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hanako Uchiha]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hayate Uzumaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hien Hayaboshi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hitomi Uzumaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Izumi Saotome]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kamen Hokage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Miyabi Uzumaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sachiko Uchiha]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ranged Weapons===&lt;br /&gt;
[[Black Mamba]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jacqueline &amp;quot;Jackal&amp;quot; Egret]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jimmy &#039;The Left&#039; O&#039;Toole]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Katsuo Yuki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Makoto Jigen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Scott Kennedy]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steve]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Talic Greymist]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Venus Highwind]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Science===&lt;br /&gt;
[[Jach Swiftblade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jay]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weapon Users===&lt;br /&gt;
[[Arthur &amp;quot;Sword Shot&amp;quot;]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ciel Strife]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Galvan Swiftblade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bayushi Houten|Houten Bayushi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kamuro Ishigami]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kazuya Kudo|Kazuya Kudo]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kenji Kakita]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kia Kiske]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Asano Masaru|Mori Motonari]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Musashi Saicho]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Saelina Sunstriker]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Setsuna Mikagami]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shiori Utada]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shiro Nakamura]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zack|Zack Lockhart Strife]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zala]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Characters Pending Approval=&lt;br /&gt;
[[Hisako Aensland]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aya Hanabishi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ezio Knight]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Characters&amp;diff=22644</id>
		<title>Characters</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Characters&amp;diff=22644"/>
		<updated>2022-11-03T03:33:58Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Rescued Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Characters&lt;br /&gt;
!width=150|[[Non-Player Characters|Acquaintances]]&lt;br /&gt;
|}&lt;br /&gt;
=Player Characters=&lt;br /&gt;
=Rescued Characters=&lt;br /&gt;
[[Galvan Swiftblade]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Izumi Saotome]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jach Swiftblade]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Leben]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Miyabi Uzumaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shaila]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
Characters who use, or are empowered by, mystical forces. These characters range from spell casters to supernatural entities, to even normal people with access to a magical device which grants them extraordinary powers. Some may even be &#039;normal&#039; individuals, who are incredibly skilled and knowledgeable at spellcraft and the mystical.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magic Users===&lt;br /&gt;
[[Aaron Weber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Atticus Fullbuster]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aurora]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Bartiel Onyx]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cordelia Harvey]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Crono Arinborn]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Daichi Niwa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Drake]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ellyana Strauss]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Evelyn Shirogane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Genevieve May Nadia Saillune]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hibari Sumeragi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hiro Tanaka]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jaden Beleren]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Letty Carmichael]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Maxfield Stanton]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Miki Amagi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Quint Nakajima]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Reika Kamiya]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ruby|Ruby Zala Alexandrios XVIII]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Seijou Yuzaki]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Sol Curtiss]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Vaelgir Stormblade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Xander Dreyar|Xander Dreyar]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Yu Suou]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alchemists===&lt;br /&gt;
[[Emily Havoc]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sheska Mustang]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Tristan Elric]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wilhelmina Ellowyn Armstrong]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Zodiac Senshi|Sailor Senshi]]===&lt;br /&gt;
[[Aimi Utada]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hikari Kouda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mai Kaneda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tsuchida Midori|Midori Tsuchida]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Paria]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sagiko Tsukino]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shoumi Tamada]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Suzume Yamida]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Supernaturals===&lt;br /&gt;
[[Akio minamino|Akio Minamino]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aku]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Beatrice Sparda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cesar]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Dominic Lalance]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kakita Haruka|Haruka Kakita]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Geth|Geth, Lord of the Vault]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Jirou]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kazuki Jakuzure]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kouhei Kurosaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Luca Sparda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Loki|Ludovic Osglaf Skaarsgard]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Michelle Mishina]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Naomi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Nikolai|Nikolai Aleksandrovich Yevtushenko]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Nyx]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tatsuya|Saejima Tatsuya]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Samhain]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Seiya Sumeragi]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Sin Urameshi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Stefan|Stefan D’avignon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Suzumura Riki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tao Mei]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Takeo Masaki]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vampire Hunters===&lt;br /&gt;
[[David Morris|David Solomon Morris]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Belmont|Raphael Belmont]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metahuman==&lt;br /&gt;
These agents are of a superhuman or even alien origin. Due to their genetics or place of origin, they have powers above the norm of humanity. They are able to do great things with their minds or bodies that others simply cannot copy or match without their own way of doing things. Many are also skilled in things other than their own natural powers.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Benezia T&#039;Soni]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Buzz Jones]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Fakir ClanClan]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Faustlin Fontaine]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gabriel Hagen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Isaac Ashford]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Hikaru Yuta]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaoru Sie]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kimiko Readman]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Koichi Sie]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Leben]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lyre]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Maya Brea]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Oratorio]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Raven Makishima]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Shiki Amano]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Strafe]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tetsuo Usuda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Toji Umezawa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Yoko S.]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zephyr]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hic Sunt Dracones===&lt;br /&gt;
The coldest blood runs through their veins. You know their names.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cumin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gravlax]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vulture]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Technology &amp;amp; Training==&lt;br /&gt;
These agents use either long, hard hours and years of training, or a finely tuned mind and a penchant for technological prowess to accomplish their missions. They rank among the most highly trained or highly intelligent agents of PARADIGM, and even in a bad situation, they use their wits and training to get through difficult situations. Even if deprived of powers or items, they are made to be able to handle themselves.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hand to Hand Combat===&lt;br /&gt;
[[Belle Hibiki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Brick Bailey]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Elias Jerico]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Farrah Lockhart Strife]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kai Yagami]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kazuma Mishima]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Keiko Langley|Keiko Langley Ikari]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[L]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ryouma Kusanagi]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Saya Nagi]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Shannon Moore]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Shen Kazama]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shinji Kagami]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Suguru Ishijima]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tonic]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ninja===&lt;br /&gt;
[[Asuka]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ayame Hokage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zero|Cicero &amp;quot;Zero&amp;quot; Geraldine]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hanako Uchiha]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hayate Uzumaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hien Hayaboshi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hitomi Uzumaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Izumi Saotome]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kamen Hokage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Miyabi Uzumaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sachiko Uchiha]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ranged Weapons===&lt;br /&gt;
[[Black Mamba]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jacqueline &amp;quot;Jackal&amp;quot; Egret]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jimmy &#039;The Left&#039; O&#039;Toole]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Katsuo Yuki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Makoto Jigen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Scott Kennedy]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steve]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Talic Greymist]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Venus Highwind]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Science===&lt;br /&gt;
[[Jach Swiftblade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jay]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weapon Users===&lt;br /&gt;
[[Arthur &amp;quot;Sword Shot&amp;quot;]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ciel Strife]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Galvan Swiftblade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bayushi Houten|Houten Bayushi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kamuro Ishigami]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kazuya Kudo|Kazuya Kudo]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kenji Kakita]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kia Kiske]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Asano Masaru|Mori Motonari]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Musashi Saicho]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Saelina Sunstriker]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Setsuna Mikagami]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shiori Utada]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shiro Nakamura]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zack|Zack Lockhart Strife]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zala]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Characters Pending Approval=&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22343</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22343"/>
		<updated>2017-01-27T08:00:54Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Completed Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #277: Mr.Bones Wild Ride===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Vampire Train is coming to town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Wild West/Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Deadlands&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Good Ol&#039; Clementine&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #279: The Shambling Hordes - Campaign===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something has taken an interest in a world overrun with the dead, and that something can copy superhuman powers. Agents focused on skill and survival have to track them down.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Survival Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; American Landscape&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Seeing Time&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #281: In a World we Must Defend===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A millionaire industrialist has taken over an essential system in a world previously visited by agents. They must regain the use of the computer system.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Pokémon&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Sinnoh Region&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Professor Rowan&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #273: Campaign: Kamen Rider Decade===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Dai-Shocker is invading numerous heroes&#039; timelines! Agents, rush to save Kamen Rider history!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A (may increase later)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Tokusatsu&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Akio Minamino]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
** [[Hikari Kouda]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents enter various worlds and time lines of other Kamen Riders to save their universes from destruction and subjugation!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Episode 1 - Agito&#039;s Shade. Agents were tasked by Kamen Riders Agito and Gills to rescue their companion Detective Hikawa, aka Kamen Rider G3-X from the clutches of the mysterious Another Agito, who claimed to have allied himself with Dai-Shocker. This turned out to be a ruse when Another Agito was betrayed and nearly killed by the El of Water, one of this world&#039;s most menacing monsters. It left before agents could engage, leaving them to do battle with the Aligator Orphnoch and four SmartBrain Riotroopers. After a tough battle, the orphnochs were defeated, the day was saved and the time stabilization device was activated without mishap. The El of Water and potentially other Lords have left to join the ranks of Dai-Shocker.&lt;br /&gt;
:Episode 2 - A Driven Heart. Agents met up with Kamen Riders Drive, Mach and Chaser, from whom they learned about the Shocker controlled Roidmudes. The group decided to contact the Roidmudes&#039; de facto leader Heart, and offer to help him free his Roidmude brethren instead of destroying them. While he refused to do battle with his kind, he gave us the secret on how to do it ourselves. Agents assaulted the roidmudes and freed four of them before the remaining to evolved into the Volt Roidmude and the Judge Roidmude, putting up a much stronger fight! Eventually, however, agents won.&lt;br /&gt;
:Episode 3 - A Monster, A Bersker and A Lord. Agents reported to an interesting restaurant where the local Kamen Rider, known as OOO, worked a part time job. He and his counterpart Ankh reported that Dai-Shocker had unleashed an artificial Greeed on the world. When agents confronted it, they were waylaid by another Greeed known as Uva, forcing agents to fight him instead of aiding OOO. As we backed Uva into a corner, another greed named Cazali interrupted, stealing a Core Medal that Uva had dropped. Cazali also broke off to steal the Shocker Greeed&#039;s Core Medal, declaring his intentions to join Dai-Shocker himself and disappearing. Finally, we were met with Dai-Shocker&#039;s leader Shadow Moon. After a brief confrontation, Shadow Moon gloated and left the field.&lt;br /&gt;
:Episode 4 - Climax Shocker. Dai-Shocker forces had reportedly attempted to assassinate Fuuki, aka Kamen Rider Den-O. Agents investigated the cause, leading to the Imajin World, where Den-O&#039;s time train dwells. There we, along with Den-O and her allies, did battle with a small army of Shocker forces, headed by a Lucky Clover member wielding the power of Kamen Rider Orga. After a short but climactic battle, Orga was defeated and our heroes took the Orga Belt for their own, leaving Fuuki and her friends safe from Dai-Shocker.&lt;br /&gt;
:Episode 5 - Horoscope Double Cross. Agents enter Amanogawa High School and are immediately greeted by the sounds of violence. Rushing to the scene, they aid local Kamen Riders Fourze and Meteor to remove the threat; mook monsters called Dustards. Once the fight ended, agents split from the Riders and went to the auditorium where they were confronted by Shadow Moon and two of the Horoscope Zodiarts; Libra and Cancer. Before agents could act, the rest of the Horoscopes appeared, asking PARADIGM to punish the traitors while they dealt with the interloper from Dai-Shocker. In the ensuing fight, Cancer and Libra were defeated, forced back into their human guises and left for the other Horoscopes to deal with.&lt;br /&gt;
:Episode 6 - Crescendo: Sins of the Father. Agents arrive on scene during a battle between riders Kiva and IXA and a trio of Rat Fangires. Agents dispatch one of the Rats, before being assaulted by the Lion Fangire, also known as Rook of the Checkmate Four. Rook put up a terrific fight but ran away when Kiva and IXA joined the fray. We were in the middle of introductions when suddenly Kiva vanished and an army of Fangires appeared! Thanks to the timely intervention of Decade, we learned that Kiva&#039;s father was assassinated in the past by King of the Checkmate Four, the Bat Fangire and lord of all Fangires. Using a portal provided by Decade, we jumped back to 1986 at the moment of King&#039;s attack, finding Kiva&#039;s father in the IXA gear, laying prone at the feet of King in his Dark Kiva form. After a ferocious battle, Dark Kiva was pacified and we were whisked back to the present where Kiva had returned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #182: Trigger Finger at Despair===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;A Prestigious School named Hope&#039;s Peak Academy has been scouting students... and they have an orientation happening tomorrow. So, where we come in... is ah, basically, PARADIGM sources note that something peculiar is going on at this school and that there is good reason to believe that the presence of a Chronovore Piece exists in this &#039;world&#039;. This means, no doubt, that there will be some temporal and dimensional tamperment. We.. might see people we know or see things that are distorted from the reality we see here. Dimensional Duplicates.. or people dragged from different timelines.&amp;quot; -- &#039;&#039;[[Leben]]&#039;&#039; ((&amp;lt;font color=red&amp;gt;OOC NOTE:&amp;lt;/font&amp;gt; &#039;&#039;&#039;Campaign meets Wednesdays every week at 9PM PST sharp.&#039;&#039;&#039; (Up to 15 weeks)))&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Survival/Investigation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Hope&#039;s Peak Academy&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Ran]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Seijou Yuzaki]]&lt;br /&gt;
** [[Jach Swiftblade]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Aimi Utada]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
** [[Tobias]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Oratorio]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Survive plz.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and sent small groups on small tasks to have them returned.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Atticus Fullbuster]]&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After a cunning plan to get themselves captured turned into an even more cunning plan to pretend to be nobility, PARADIGM confronted the Gallant Fraternity at the summit of their stronghold.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Not even death will save you from me.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #268: His Castle, Her World===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM&#039;s planned visit to Magnolia Island escalates quickly, and agents are forced to defend the Lord&#039;s castle!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Magnolia Island (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Damian Milkovich]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After getting Magnolia&#039;s Lord Milkovich behind them, Rurose came rushing to the castle to tell PARADIGM Alistair had gone off the deep end, and Melody had been transformed!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After syncing loose ends with Juraia at the [[Soaring Heights]] guild hall, PARADIGM became determined to put an end to the Kin&#039;s criminal actions once as for all. They went to Magnolia Island, where they had prior learned the Kin of Grimoire were holing up posing as the city&#039;s local guild, beyond the usual purview of Dallurn and its Magic Council. Knowing that conflict in the midst of a city could quickly turn sour, they opted to reach out to the island&#039;s Lord for cooperation in both arrest and evacuation, presenting sealed and signed testimony of the crimes the Kin were responsible for on the mainland. The Lord, Damian Milkovich, was disappointed in the news, but ultimately trusting, taking PARADIGM into his faith.&lt;br /&gt;
&lt;br /&gt;
:Just as they were preparing to move out onto the guild, however, all planning was thrown into chaos. Rurose came rushing to the castle grounds in outright panic, revealing that Alistair - in Ultear&#039;s absence, had grown desperate and impatient, and had gone through with an attempt to create The Ultimate Wizard once more despite his lacking preparations. This time, his target was Melody, and worse, it seems he had some measure of success in the process. Infused of the Kin&#039;s various touches of magics, in space, time, imagination, emotion (and more?), she became powerful enough to start invoking a territory on the island itself, shaping reality to her own worldscape. It became colored in pastel, and strange creatures began to force their way to the castle proper.&lt;br /&gt;
&lt;br /&gt;
:Thankfully, under the creation of Noble Rokaiser&#039;s Blooming World, the castle itself became a safe haven under the world&#039;s shifting, and the team squared off against waves of strange invaders and, ultimately, bizzaro-versions of themselves created in Melody&#039;s worldscape. After their defeat, Alistair himself made a brief appearance to goad the agents into attacking beyond the barrier, but ultimately took his leave back to the guild hall, the final area of challenge.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #269: The Kin of Grimoire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM must find a way to safely breach into Melody&#039;s worldscape that&#039;s taken over Magnolia Island, and put a stop to Alistair&#039;s twisted ambitions.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents made way into Melody&#039;s strange worldscape, where they defeated Alistair and say Magnolia&#039;s return to normality with Melody recovered.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #270: Come on Vogue===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An alternate Tokyo has been taken over by a growing empire of Fashion Moguls who call themselves the Fashionistas. The Fashionistas have taken over the fashion capital within Tokyo, Harajuku, and have built a factory that&#039;s producing mass quantities of battle gear. Please stop them!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Tokyo/Japan&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ken &amp;quot;Buck Naked&amp;quot; Ichimonji&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Hikaru Yuta]]&lt;br /&gt;
** [[Ella Spartin]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Zephyr]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: TBD.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #271: Shadow Warrior Mayhem===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;Okay, so, uh, yeah. This weird amulet showed up one day and our boss got a hold of it, y&#039;know?! Now he&#039;s actin way loco and the balance of New York is goin&#039; loco, too!! Please do somethin&#039; about it!&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-Em Up (Double Dragon Stylez)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ratfink&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: NO!! THEY GOT CAUGHT.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group met up with their contact, Ratfink, and he briefed the agents about the situation with his old boss of the Shadow Warrior Gang, Skullmageddon. Apparently, a strange item had appeared through a rip in space made by something that the agents recognized being associated with the &#039;Chronovore&#039;. The item was picked up by the gang leader and now had given him strange, supernatural powers that honestly freaked out Ratfink into quitting his gang. Ratfink also explained that his boss was going to throw a birthday party at the &#039;&#039;&#039;Shadow Hotel&#039;&#039;&#039; and urged the agents to go there and get the item (which he called an amulet) off of him. He also mentioned that Skullmageddon keeps the amulet in his chest pocket.&lt;br /&gt;
&lt;br /&gt;
:After being given directions, the crew continued through some rival gang turfs (through some alleyways and across a bridge) and came across many foes. Either by having a whip-off, by beating them over the head with a soda bottle, or by flaming arrows.. the agents made their way to the Shadow Hotel where they encountered Skullmageddon himself. ...then uh, something happened. Crono was found and retrieved by Ran, but the others...? WHERE ARE YOUUUU.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #272: It was the Shadow Boss... NO!!===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; LET&#039;S GET OUR BROS BACK. This Skullmageddon jerk took our [[Characters|agents]] and are HOLDING THEM CAPTIVE! Let&#039;s do this.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-em Up! Double Dragon Stylez. Marian pls!!!&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ran (though the contact is still Ratfink)&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hibari Sumeragi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: We rescued our friends from SPACE.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group arrived back in New York in a location very close to the Shadow Hotel. They were able to find Ratfink there too, digging around in the garbage cans. He then told the group the situation (their friends have been taken to Skullmageddon&#039;s Space Station to be sacrificed and open the gates of Hell on New York). Agents asked what to do and how to get into space and Ratfink answered that the best way to do that was with a Rocket ship located inside of the Shadow Hotel. After fighting a Killocopter and some goons, the agents made their way deeper into the Shadow Hotel to find the Rocket ship. They boarded and were space bound.&lt;br /&gt;
&lt;br /&gt;
:The Rocket ship did not seem to be in perfect working condition, though. Every so often a faulty door would open and start to suck the agents out into space. And to top it off, the side doors in the area the agents were located kept opening to unleash more goons and ninja witches on them. The agents fought the goons valiantly (though [[Hibari Sumeragi|Hibari]] and [[Suzumura Riki|Riki]] kinda got sucked out into space for a second, BUT IT WAS OKAY) and then they made it to Skullmageddon&#039;s Space Pagoda.&lt;br /&gt;
&lt;br /&gt;
:The Space Pagoda had a lava pit where the agents friends were being dangled over it by a chain. [[Miyabi Uzumaki|Miyabi]] went to try to untie them down while everyone else went to beat the hell out of Skullmageddon and his ninja witches. [[Sachiko]] cut hers down to size, [[Miki Amagi|Kamen Rider Faiz]] drill kicked hers into oblivion, [[Elias Jerico|Elias]] spinning kicked his foe into hell, [[Suzumura Riki|Silver Fang Zero]] roasted his in the face with makai flames, meanwhile [[Kamen Hokage|Kamen]], [[Crono Arinborn|Crono]], [[Hibari Sumeragi|Hibari]] and [[Ellyana Strauss|Ellyana]] focus fired on Skullmageddon until all the agents were able to team up and beat him right out of his armor. They retrieved a suspicious &amp;lt;font color=red&amp;gt;Amulet&amp;lt;/font&amp;gt; from him and then returned back to the Inn. Oh, and Hibari asked Siri to not blow the space station up. Good move.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #274: Again. This time with feeling.===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A strange phenomena has occurred in a small European-like town where everyone has been breaking into song. Some say it is a curse. A curse from a witch!!! PLEASE. Please help! &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Musical&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Swan Lake village. Located in the outskirts of the Kingdom of Clubs&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lady Crumpet&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Jach Swiftblade]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Fin Fang Foom got rocked.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #275: Home Is Where the Heart Is===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Heart is demanding help rescuing his comrades&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade/Heart&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** SPECIAL GUEST&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Decade requested we help an unwanted guest in her hideout so that he would leave her alone. This guest was none other than the Roidmude leader, Heart.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Heart informed us that he had found the two special Roidmudes that had been kidnapped to reprogram the others of their kind. He led us to a warehouse in the same world as Decade&#039;s home base (World of Faiz), where he revealed to us his true, monstrous form and forced entry into the facility. Inside, agents found waiting for them a hoard of Dai-Shocker&#039;s Combatmen, disposable cyborg fighters, and a young man with a Rider belt similar to Faiz! He seemed to be expecting us, transforming immediately into the formidable Kamen Rider Psyga as the Combatmen attacked.&lt;br /&gt;
&lt;br /&gt;
:Agents had, even without Heart&#039;s considerable strength, not much trouble defeating the waves of mooks and were soon able to concentrate their efforts on Psyga, who was unable to withstand the full onslaught of three Sentai powered PARADIGM agents fighting in perfect harmony. After the battle, the captured Roidmude Brain informed agents of a captured Kamen Rider deeper into the facility. Investigating this, they found Kamen Rider Black, a hero from the late 1980s who was Shadow Moon&#039;s original arch nemesis! Shadow Moon had hooked him up to a machine to syphon Black&#039;s power and join it with his own. Agents liberated Black from this nefarious device and left the facility behind.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #276: Metal Crusher===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The End has become infused with all manner of dimensional instability, pulling in one thing from all over every dimension: robots.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #278: Sewer Surfin&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something very important - one of a few - has gone missing in the Kero Sewers. PARADIGM needs to get it, or else wishes won&#039;t be granted!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kero Sewers&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Hayate]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Oratorio]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was Mario, actually.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #280: Diggin&#039; Trees===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The adventures to fix the Star Road continue; this time, a piece has been sighted in the Moleville Mines!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Moleville&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
** [[Farrah]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #282: F&#039;edPS===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A peacekeeping organization is under siege, and trying to launch a prove at the same time; they require a rout and information.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Watchpoint: Gibraltar&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Soldier: 76&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Black Mamba]]&lt;br /&gt;
** [[Makoto Jigen]]&lt;br /&gt;
** [[Carmilla]]&lt;br /&gt;
** [[Maya Brea]]&lt;br /&gt;
** [[Isaac Ashford]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22341</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22341"/>
		<updated>2017-01-27T07:58:55Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Operation #280: Diggin&amp;#039; Trees */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #277: Mr.Bones Wild Ride===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Vampire Train is coming to town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Wild West/Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Deadlands&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Good Ol&#039; Clementine&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #279: The Shambling Hordes - Campaign===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something has taken an interest in a world overrun with the dead, and that something can copy superhuman powers. Agents focused on skill and survival have to track them down.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Survival Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; American Landscape&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Seeing Time&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #281: In a World we Must Defend===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A millionaire industrialist has taken over an essential system in a world previously visited by agents. They must regain the use of the computer system.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Pokémon&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Sinnoh Region&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Professor Rowan&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #273: Campaign: Kamen Rider Decade===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Dai-Shocker is invading numerous heroes&#039; timelines! Agents, rush to save Kamen Rider history!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A (may increase later)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Tokusatsu&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Akio Minamino]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
** [[Hikari Kouda]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents enter various worlds and time lines of other Kamen Riders to save their universes from destruction and subjugation!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Episode 1 - Agito&#039;s Shade. Agents were tasked by Kamen Riders Agito and Gills to rescue their companion Detective Hikawa, aka Kamen Rider G3-X from the clutches of the mysterious Another Agito, who claimed to have allied himself with Dai-Shocker. This turned out to be a ruse when Another Agito was betrayed and nearly killed by the El of Water, one of this world&#039;s most menacing monsters. It left before agents could engage, leaving them to do battle with the Aligator Orphnoch and four SmartBrain Riotroopers. After a tough battle, the orphnochs were defeated, the day was saved and the time stabilization device was activated without mishap. The El of Water and potentially other Lords have left to join the ranks of Dai-Shocker.&lt;br /&gt;
:Episode 2 - A Driven Heart. Agents met up with Kamen Riders Drive, Mach and Chaser, from whom they learned about the Shocker controlled Roidmudes. The group decided to contact the Roidmudes&#039; de facto leader Heart, and offer to help him free his Roidmude brethren instead of destroying them. While he refused to do battle with his kind, he gave us the secret on how to do it ourselves. Agents assaulted the roidmudes and freed four of them before the remaining to evolved into the Volt Roidmude and the Judge Roidmude, putting up a much stronger fight! Eventually, however, agents won.&lt;br /&gt;
:Episode 3 - A Monster, A Bersker and A Lord. Agents reported to an interesting restaurant where the local Kamen Rider, known as OOO, worked a part time job. He and his counterpart Ankh reported that Dai-Shocker had unleashed an artificial Greeed on the world. When agents confronted it, they were waylaid by another Greeed known as Uva, forcing agents to fight him instead of aiding OOO. As we backed Uva into a corner, another greed named Cazali interrupted, stealing a Core Medal that Uva had dropped. Cazali also broke off to steal the Shocker Greeed&#039;s Core Medal, declaring his intentions to join Dai-Shocker himself and disappearing. Finally, we were met with Dai-Shocker&#039;s leader Shadow Moon. After a brief confrontation, Shadow Moon gloated and left the field.&lt;br /&gt;
:Episode 4 - Climax Shocker. Dai-Shocker forces had reportedly attempted to assassinate Fuuki, aka Kamen Rider Den-O. Agents investigated the cause, leading to the Imajin World, where Den-O&#039;s time train dwells. There we, along with Den-O and her allies, did battle with a small army of Shocker forces, headed by a Lucky Clover member wielding the power of Kamen Rider Orga. After a short but climactic battle, Orga was defeated and our heroes took the Orga Belt for their own, leaving Fuuki and her friends safe from Dai-Shocker.&lt;br /&gt;
:Episode 5 - Horoscope Double Cross. Agents enter Amanogawa High School and are immediately greeted by the sounds of violence. Rushing to the scene, they aid local Kamen Riders Fourze and Meteor to remove the threat; mook monsters called Dustards. Once the fight ended, agents split from the Riders and went to the auditorium where they were confronted by Shadow Moon and two of the Horoscope Zodiarts; Libra and Cancer. Before agents could act, the rest of the Horoscopes appeared, asking PARADIGM to punish the traitors while they dealt with the interloper from Dai-Shocker. In the ensuing fight, Cancer and Libra were defeated, forced back into their human guises and left for the other Horoscopes to deal with.&lt;br /&gt;
:Episode 6 - Crescendo: Sins of the Father. Agents arrive on scene during a battle between riders Kiva and IXA and a trio of Rat Fangires. Agents dispatch one of the Rats, before being assaulted by the Lion Fangire, also known as Rook of the Checkmate Four. Rook put up a terrific fight but ran away when Kiva and IXA joined the fray. We were in the middle of introductions when suddenly Kiva vanished and an army of Fangires appeared! Thanks to the timely intervention of Decade, we learned that Kiva&#039;s father was assassinated in the past by King of the Checkmate Four, the Bat Fangire and lord of all Fangires. Using a portal provided by Decade, we jumped back to 1986 at the moment of King&#039;s attack, finding Kiva&#039;s father in the IXA gear, laying prone at the feet of King in his Dark Kiva form. After a ferocious battle, Dark Kiva was pacified and we were whisked back to the present where Kiva had returned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #182: Trigger Finger at Despair===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;A Prestigious School named Hope&#039;s Peak Academy has been scouting students... and they have an orientation happening tomorrow. So, where we come in... is ah, basically, PARADIGM sources note that something peculiar is going on at this school and that there is good reason to believe that the presence of a Chronovore Piece exists in this &#039;world&#039;. This means, no doubt, that there will be some temporal and dimensional tamperment. We.. might see people we know or see things that are distorted from the reality we see here. Dimensional Duplicates.. or people dragged from different timelines.&amp;quot; -- &#039;&#039;[[Leben]]&#039;&#039; ((&amp;lt;font color=red&amp;gt;OOC NOTE:&amp;lt;/font&amp;gt; &#039;&#039;&#039;Campaign meets Wednesdays every week at 9PM PST sharp.&#039;&#039;&#039; (Up to 15 weeks)))&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Survival/Investigation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Hope&#039;s Peak Academy&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Ran]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Seijou Yuzaki]]&lt;br /&gt;
** [[Jach Swiftblade]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Aimi Utada]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
** [[Tobias]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Oratorio]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Survive plz.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and sent small groups on small tasks to have them returned.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Atticus Fullbuster]]&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After a cunning plan to get themselves captured turned into an even more cunning plan to pretend to be nobility, PARADIGM confronted the Gallant Fraternity at the summit of their stronghold.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Not even death will save you from me.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #268: His Castle, Her World===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM&#039;s planned visit to Magnolia Island escalates quickly, and agents are forced to defend the Lord&#039;s castle!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Magnolia Island (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Damian Milkovich]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After getting Magnolia&#039;s Lord Milkovich behind them, Rurose came rushing to the castle to tell PARADIGM Alistair had gone off the deep end, and Melody had been transformed!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After syncing loose ends with Juraia at the [[Soaring Heights]] guild hall, PARADIGM became determined to put an end to the Kin&#039;s criminal actions once as for all. They went to Magnolia Island, where they had prior learned the Kin of Grimoire were holing up posing as the city&#039;s local guild, beyond the usual purview of Dallurn and its Magic Council. Knowing that conflict in the midst of a city could quickly turn sour, they opted to reach out to the island&#039;s Lord for cooperation in both arrest and evacuation, presenting sealed and signed testimony of the crimes the Kin were responsible for on the mainland. The Lord, Damian Milkovich, was disappointed in the news, but ultimately trusting, taking PARADIGM into his faith.&lt;br /&gt;
&lt;br /&gt;
:Just as they were preparing to move out onto the guild, however, all planning was thrown into chaos. Rurose came rushing to the castle grounds in outright panic, revealing that Alistair - in Ultear&#039;s absence, had grown desperate and impatient, and had gone through with an attempt to create The Ultimate Wizard once more despite his lacking preparations. This time, his target was Melody, and worse, it seems he had some measure of success in the process. Infused of the Kin&#039;s various touches of magics, in space, time, imagination, emotion (and more?), she became powerful enough to start invoking a territory on the island itself, shaping reality to her own worldscape. It became colored in pastel, and strange creatures began to force their way to the castle proper.&lt;br /&gt;
&lt;br /&gt;
:Thankfully, under the creation of Noble Rokaiser&#039;s Blooming World, the castle itself became a safe haven under the world&#039;s shifting, and the team squared off against waves of strange invaders and, ultimately, bizzaro-versions of themselves created in Melody&#039;s worldscape. After their defeat, Alistair himself made a brief appearance to goad the agents into attacking beyond the barrier, but ultimately took his leave back to the guild hall, the final area of challenge.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #269: The Kin of Grimoire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM must find a way to safely breach into Melody&#039;s worldscape that&#039;s taken over Magnolia Island, and put a stop to Alistair&#039;s twisted ambitions.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents made way into Melody&#039;s strange worldscape, where they defeated Alistair and say Magnolia&#039;s return to normality with Melody recovered.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #270: Come on Vogue===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An alternate Tokyo has been taken over by a growing empire of Fashion Moguls who call themselves the Fashionistas. The Fashionistas have taken over the fashion capital within Tokyo, Harajuku, and have built a factory that&#039;s producing mass quantities of battle gear. Please stop them!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Tokyo/Japan&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ken &amp;quot;Buck Naked&amp;quot; Ichimonji&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Hikaru Yuta]]&lt;br /&gt;
** [[Ella Spartin]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Zephyr]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: TBD.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #271: Shadow Warrior Mayhem===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;Okay, so, uh, yeah. This weird amulet showed up one day and our boss got a hold of it, y&#039;know?! Now he&#039;s actin way loco and the balance of New York is goin&#039; loco, too!! Please do somethin&#039; about it!&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-Em Up (Double Dragon Stylez)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ratfink&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: NO!! THEY GOT CAUGHT.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group met up with their contact, Ratfink, and he briefed the agents about the situation with his old boss of the Shadow Warrior Gang, Skullmageddon. Apparently, a strange item had appeared through a rip in space made by something that the agents recognized being associated with the &#039;Chronovore&#039;. The item was picked up by the gang leader and now had given him strange, supernatural powers that honestly freaked out Ratfink into quitting his gang. Ratfink also explained that his boss was going to throw a birthday party at the &#039;&#039;&#039;Shadow Hotel&#039;&#039;&#039; and urged the agents to go there and get the item (which he called an amulet) off of him. He also mentioned that Skullmageddon keeps the amulet in his chest pocket.&lt;br /&gt;
&lt;br /&gt;
:After being given directions, the crew continued through some rival gang turfs (through some alleyways and across a bridge) and came across many foes. Either by having a whip-off, by beating them over the head with a soda bottle, or by flaming arrows.. the agents made their way to the Shadow Hotel where they encountered Skullmageddon himself. ...then uh, something happened. Crono was found and retrieved by Ran, but the others...? WHERE ARE YOUUUU.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #272: It was the Shadow Boss... NO!!===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; LET&#039;S GET OUR BROS BACK. This Skullmageddon jerk took our [[Characters|agents]] and are HOLDING THEM CAPTIVE! Let&#039;s do this.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-em Up! Double Dragon Stylez. Marian pls!!!&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ran (though the contact is still Ratfink)&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hibari Sumeragi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: We rescued our friends from SPACE.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group arrived back in New York in a location very close to the Shadow Hotel. They were able to find Ratfink there too, digging around in the garbage cans. He then told the group the situation (their friends have been taken to Skullmageddon&#039;s Space Station to be sacrificed and open the gates of Hell on New York). Agents asked what to do and how to get into space and Ratfink answered that the best way to do that was with a Rocket ship located inside of the Shadow Hotel. After fighting a Killocopter and some goons, the agents made their way deeper into the Shadow Hotel to find the Rocket ship. They boarded and were space bound.&lt;br /&gt;
&lt;br /&gt;
:The Rocket ship did not seem to be in perfect working condition, though. Every so often a faulty door would open and start to suck the agents out into space. And to top it off, the side doors in the area the agents were located kept opening to unleash more goons and ninja witches on them. The agents fought the goons valiantly (though [[Hibari Sumeragi|Hibari]] and [[Suzumura Riki|Riki]] kinda got sucked out into space for a second, BUT IT WAS OKAY) and then they made it to Skullmageddon&#039;s Space Pagoda.&lt;br /&gt;
&lt;br /&gt;
:The Space Pagoda had a lava pit where the agents friends were being dangled over it by a chain. [[Miyabi Uzumaki|Miyabi]] went to try to untie them down while everyone else went to beat the hell out of Skullmageddon and his ninja witches. [[Sachiko]] cut hers down to size, [[Miki Amagi|Kamen Rider Faiz]] drill kicked hers into oblivion, [[Elias Jerico|Elias]] spinning kicked his foe into hell, [[Suzumura Riki|Silver Fang Zero]] roasted his in the face with makai flames, meanwhile [[Kamen Hokage|Kamen]], [[Crono Arinborn|Crono]], [[Hibari Sumeragi|Hibari]] and [[Ellyana Strauss|Ellyana]] focus fired on Skullmageddon until all the agents were able to team up and beat him right out of his armor. They retrieved a suspicious &amp;lt;font color=red&amp;gt;Amulet&amp;lt;/font&amp;gt; from him and then returned back to the Inn. Oh, and Hibari asked Siri to not blow the space station up. Good move.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #274: Again. This time with feeling.===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A strange phenomena has occurred in a small European-like town where everyone has been breaking into song. Some say it is a curse. A curse from a witch!!! PLEASE. Please help! &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Musical&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Swan Lake village. Located in the outskirts of the Kingdom of Clubs&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lady Crumpet&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Jach Swiftblade]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Fin Fang Foom got rocked.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #275: Home Is Where the Heart Is===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Heart is demanding help rescuing his comrades&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade/Heart&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** SPECIAL GUEST&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Decade requested we help an unwanted guest in her hideout so that he would leave her alone. This guest was none other than the Roidmude leader, Heart.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Heart informed us that he had found the two special Roidmudes that had been kidnapped to reprogram the others of their kind. He led us to a warehouse in the same world as Decade&#039;s home base (World of Faiz), where he revealed to us his true, monstrous form and forced entry into the facility. Inside, agents found waiting for them a hoard of Dai-Shocker&#039;s Combatmen, disposable cyborg fighters, and a young man with a Rider belt similar to Faiz! He seemed to be expecting us, transforming immediately into the formidable Kamen Rider Psyga as the Combatmen attacked.&lt;br /&gt;
&lt;br /&gt;
:Agents had, even without Heart&#039;s considerable strength, not much trouble defeating the waves of mooks and were soon able to concentrate their efforts on Psyga, who was unable to withstand the full onslaught of three Sentai powered PARADIGM agents fighting in perfect harmony. After the battle, the captured Roidmude Brain informed agents of a captured Kamen Rider deeper into the facility. Investigating this, they found Kamen Rider Black, a hero from the late 1980s who was Shadow Moon&#039;s original arch nemesis! Shadow Moon had hooked him up to a machine to syphon Black&#039;s power and join it with his own. Agents liberated Black from this nefarious device and left the facility behind.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #276: Metal Crusher===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The End has become infused with all manner of dimensional instability, pulling in one thing from all over every dimension: robots.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #278: Sewer Surfin&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something very important - one of a few - has gone missing in the Kero Sewers. PARADIGM needs to get it, or else wishes won&#039;t be granted!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kero Sewers&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Hayate]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Oratorio]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was Mario, actually.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #282: F&#039;edPS===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A peacekeeping organization is under siege, and trying to launch a prove at the same time; they require a rout and information.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Watchpoint: Gibraltar&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Soldier: 76&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Black Mamba]]&lt;br /&gt;
** [[Makoto Jigen]]&lt;br /&gt;
** [[Carmilla]]&lt;br /&gt;
** [[Maya Brea]]&lt;br /&gt;
** [[Isaac Ashford]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22339</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22339"/>
		<updated>2017-01-27T06:39:04Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Operation #280: Diggin&amp;#039; Trees */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #277: Mr.Bones Wild Ride===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Vampire Train is coming to town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Wild West/Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Deadlands&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Good Ol&#039; Clementine&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #279: The Shambling Hordes - Campaign===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something has taken an interest in a world overrun with the dead, and that something can copy superhuman powers. Agents focused on skill and survival have to track them down.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Survival Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; American Landscape&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Seeing Time&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #280: Diggin&#039; Trees===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The adventures to fix the Star Road continue; this time, a piece has been sighted in the Moleville Mines!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Moleville&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #281: In a World we Must Defend===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A millionaire industrialist has taken over an essential system in a world previously visited by agents. They must regain the use of the computer system.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Pokémon&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Sinnoh Region&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Professor Rowan&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #273: Campaign: Kamen Rider Decade===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Dai-Shocker is invading numerous heroes&#039; timelines! Agents, rush to save Kamen Rider history!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A (may increase later)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Tokusatsu&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Akio Minamino]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
** [[Hikari Kouda]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents enter various worlds and time lines of other Kamen Riders to save their universes from destruction and subjugation!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Episode 1 - Agito&#039;s Shade. Agents were tasked by Kamen Riders Agito and Gills to rescue their companion Detective Hikawa, aka Kamen Rider G3-X from the clutches of the mysterious Another Agito, who claimed to have allied himself with Dai-Shocker. This turned out to be a ruse when Another Agito was betrayed and nearly killed by the El of Water, one of this world&#039;s most menacing monsters. It left before agents could engage, leaving them to do battle with the Aligator Orphnoch and four SmartBrain Riotroopers. After a tough battle, the orphnochs were defeated, the day was saved and the time stabilization device was activated without mishap. The El of Water and potentially other Lords have left to join the ranks of Dai-Shocker.&lt;br /&gt;
:Episode 2 - A Driven Heart. Agents met up with Kamen Riders Drive, Mach and Chaser, from whom they learned about the Shocker controlled Roidmudes. The group decided to contact the Roidmudes&#039; de facto leader Heart, and offer to help him free his Roidmude brethren instead of destroying them. While he refused to do battle with his kind, he gave us the secret on how to do it ourselves. Agents assaulted the roidmudes and freed four of them before the remaining to evolved into the Volt Roidmude and the Judge Roidmude, putting up a much stronger fight! Eventually, however, agents won.&lt;br /&gt;
:Episode 3 - A Monster, A Bersker and A Lord. Agents reported to an interesting restaurant where the local Kamen Rider, known as OOO, worked a part time job. He and his counterpart Ankh reported that Dai-Shocker had unleashed an artificial Greeed on the world. When agents confronted it, they were waylaid by another Greeed known as Uva, forcing agents to fight him instead of aiding OOO. As we backed Uva into a corner, another greed named Cazali interrupted, stealing a Core Medal that Uva had dropped. Cazali also broke off to steal the Shocker Greeed&#039;s Core Medal, declaring his intentions to join Dai-Shocker himself and disappearing. Finally, we were met with Dai-Shocker&#039;s leader Shadow Moon. After a brief confrontation, Shadow Moon gloated and left the field.&lt;br /&gt;
:Episode 4 - Climax Shocker. Dai-Shocker forces had reportedly attempted to assassinate Fuuki, aka Kamen Rider Den-O. Agents investigated the cause, leading to the Imajin World, where Den-O&#039;s time train dwells. There we, along with Den-O and her allies, did battle with a small army of Shocker forces, headed by a Lucky Clover member wielding the power of Kamen Rider Orga. After a short but climactic battle, Orga was defeated and our heroes took the Orga Belt for their own, leaving Fuuki and her friends safe from Dai-Shocker.&lt;br /&gt;
:Episode 5 - Horoscope Double Cross. Agents enter Amanogawa High School and are immediately greeted by the sounds of violence. Rushing to the scene, they aid local Kamen Riders Fourze and Meteor to remove the threat; mook monsters called Dustards. Once the fight ended, agents split from the Riders and went to the auditorium where they were confronted by Shadow Moon and two of the Horoscope Zodiarts; Libra and Cancer. Before agents could act, the rest of the Horoscopes appeared, asking PARADIGM to punish the traitors while they dealt with the interloper from Dai-Shocker. In the ensuing fight, Cancer and Libra were defeated, forced back into their human guises and left for the other Horoscopes to deal with.&lt;br /&gt;
:Episode 6 - Crescendo: Sins of the Father. Agents arrive on scene during a battle between riders Kiva and IXA and a trio of Rat Fangires. Agents dispatch one of the Rats, before being assaulted by the Lion Fangire, also known as Rook of the Checkmate Four. Rook put up a terrific fight but ran away when Kiva and IXA joined the fray. We were in the middle of introductions when suddenly Kiva vanished and an army of Fangires appeared! Thanks to the timely intervention of Decade, we learned that Kiva&#039;s father was assassinated in the past by King of the Checkmate Four, the Bat Fangire and lord of all Fangires. Using a portal provided by Decade, we jumped back to 1986 at the moment of King&#039;s attack, finding Kiva&#039;s father in the IXA gear, laying prone at the feet of King in his Dark Kiva form. After a ferocious battle, Dark Kiva was pacified and we were whisked back to the present where Kiva had returned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #182: Trigger Finger at Despair===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;A Prestigious School named Hope&#039;s Peak Academy has been scouting students... and they have an orientation happening tomorrow. So, where we come in... is ah, basically, PARADIGM sources note that something peculiar is going on at this school and that there is good reason to believe that the presence of a Chronovore Piece exists in this &#039;world&#039;. This means, no doubt, that there will be some temporal and dimensional tamperment. We.. might see people we know or see things that are distorted from the reality we see here. Dimensional Duplicates.. or people dragged from different timelines.&amp;quot; -- &#039;&#039;[[Leben]]&#039;&#039; ((&amp;lt;font color=red&amp;gt;OOC NOTE:&amp;lt;/font&amp;gt; &#039;&#039;&#039;Campaign meets Wednesdays every week at 9PM PST sharp.&#039;&#039;&#039; (Up to 15 weeks)))&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Survival/Investigation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Hope&#039;s Peak Academy&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Ran]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Seijou Yuzaki]]&lt;br /&gt;
** [[Jach Swiftblade]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Aimi Utada]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
** [[Tobias]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Oratorio]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Survive plz.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and sent small groups on small tasks to have them returned.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Atticus Fullbuster]]&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After a cunning plan to get themselves captured turned into an even more cunning plan to pretend to be nobility, PARADIGM confronted the Gallant Fraternity at the summit of their stronghold.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Not even death will save you from me.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #268: His Castle, Her World===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM&#039;s planned visit to Magnolia Island escalates quickly, and agents are forced to defend the Lord&#039;s castle!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Magnolia Island (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Damian Milkovich]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After getting Magnolia&#039;s Lord Milkovich behind them, Rurose came rushing to the castle to tell PARADIGM Alistair had gone off the deep end, and Melody had been transformed!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After syncing loose ends with Juraia at the [[Soaring Heights]] guild hall, PARADIGM became determined to put an end to the Kin&#039;s criminal actions once as for all. They went to Magnolia Island, where they had prior learned the Kin of Grimoire were holing up posing as the city&#039;s local guild, beyond the usual purview of Dallurn and its Magic Council. Knowing that conflict in the midst of a city could quickly turn sour, they opted to reach out to the island&#039;s Lord for cooperation in both arrest and evacuation, presenting sealed and signed testimony of the crimes the Kin were responsible for on the mainland. The Lord, Damian Milkovich, was disappointed in the news, but ultimately trusting, taking PARADIGM into his faith.&lt;br /&gt;
&lt;br /&gt;
:Just as they were preparing to move out onto the guild, however, all planning was thrown into chaos. Rurose came rushing to the castle grounds in outright panic, revealing that Alistair - in Ultear&#039;s absence, had grown desperate and impatient, and had gone through with an attempt to create The Ultimate Wizard once more despite his lacking preparations. This time, his target was Melody, and worse, it seems he had some measure of success in the process. Infused of the Kin&#039;s various touches of magics, in space, time, imagination, emotion (and more?), she became powerful enough to start invoking a territory on the island itself, shaping reality to her own worldscape. It became colored in pastel, and strange creatures began to force their way to the castle proper.&lt;br /&gt;
&lt;br /&gt;
:Thankfully, under the creation of Noble Rokaiser&#039;s Blooming World, the castle itself became a safe haven under the world&#039;s shifting, and the team squared off against waves of strange invaders and, ultimately, bizzaro-versions of themselves created in Melody&#039;s worldscape. After their defeat, Alistair himself made a brief appearance to goad the agents into attacking beyond the barrier, but ultimately took his leave back to the guild hall, the final area of challenge.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #269: The Kin of Grimoire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM must find a way to safely breach into Melody&#039;s worldscape that&#039;s taken over Magnolia Island, and put a stop to Alistair&#039;s twisted ambitions.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents made way into Melody&#039;s strange worldscape, where they defeated Alistair and say Magnolia&#039;s return to normality with Melody recovered.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #270: Come on Vogue===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An alternate Tokyo has been taken over by a growing empire of Fashion Moguls who call themselves the Fashionistas. The Fashionistas have taken over the fashion capital within Tokyo, Harajuku, and have built a factory that&#039;s producing mass quantities of battle gear. Please stop them!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Tokyo/Japan&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ken &amp;quot;Buck Naked&amp;quot; Ichimonji&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Hikaru Yuta]]&lt;br /&gt;
** [[Ella Spartin]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Zephyr]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: TBD.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #271: Shadow Warrior Mayhem===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;Okay, so, uh, yeah. This weird amulet showed up one day and our boss got a hold of it, y&#039;know?! Now he&#039;s actin way loco and the balance of New York is goin&#039; loco, too!! Please do somethin&#039; about it!&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-Em Up (Double Dragon Stylez)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ratfink&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: NO!! THEY GOT CAUGHT.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group met up with their contact, Ratfink, and he briefed the agents about the situation with his old boss of the Shadow Warrior Gang, Skullmageddon. Apparently, a strange item had appeared through a rip in space made by something that the agents recognized being associated with the &#039;Chronovore&#039;. The item was picked up by the gang leader and now had given him strange, supernatural powers that honestly freaked out Ratfink into quitting his gang. Ratfink also explained that his boss was going to throw a birthday party at the &#039;&#039;&#039;Shadow Hotel&#039;&#039;&#039; and urged the agents to go there and get the item (which he called an amulet) off of him. He also mentioned that Skullmageddon keeps the amulet in his chest pocket.&lt;br /&gt;
&lt;br /&gt;
:After being given directions, the crew continued through some rival gang turfs (through some alleyways and across a bridge) and came across many foes. Either by having a whip-off, by beating them over the head with a soda bottle, or by flaming arrows.. the agents made their way to the Shadow Hotel where they encountered Skullmageddon himself. ...then uh, something happened. Crono was found and retrieved by Ran, but the others...? WHERE ARE YOUUUU.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #272: It was the Shadow Boss... NO!!===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; LET&#039;S GET OUR BROS BACK. This Skullmageddon jerk took our [[Characters|agents]] and are HOLDING THEM CAPTIVE! Let&#039;s do this.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-em Up! Double Dragon Stylez. Marian pls!!!&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ran (though the contact is still Ratfink)&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hibari Sumeragi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: We rescued our friends from SPACE.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group arrived back in New York in a location very close to the Shadow Hotel. They were able to find Ratfink there too, digging around in the garbage cans. He then told the group the situation (their friends have been taken to Skullmageddon&#039;s Space Station to be sacrificed and open the gates of Hell on New York). Agents asked what to do and how to get into space and Ratfink answered that the best way to do that was with a Rocket ship located inside of the Shadow Hotel. After fighting a Killocopter and some goons, the agents made their way deeper into the Shadow Hotel to find the Rocket ship. They boarded and were space bound.&lt;br /&gt;
&lt;br /&gt;
:The Rocket ship did not seem to be in perfect working condition, though. Every so often a faulty door would open and start to suck the agents out into space. And to top it off, the side doors in the area the agents were located kept opening to unleash more goons and ninja witches on them. The agents fought the goons valiantly (though [[Hibari Sumeragi|Hibari]] and [[Suzumura Riki|Riki]] kinda got sucked out into space for a second, BUT IT WAS OKAY) and then they made it to Skullmageddon&#039;s Space Pagoda.&lt;br /&gt;
&lt;br /&gt;
:The Space Pagoda had a lava pit where the agents friends were being dangled over it by a chain. [[Miyabi Uzumaki|Miyabi]] went to try to untie them down while everyone else went to beat the hell out of Skullmageddon and his ninja witches. [[Sachiko]] cut hers down to size, [[Miki Amagi|Kamen Rider Faiz]] drill kicked hers into oblivion, [[Elias Jerico|Elias]] spinning kicked his foe into hell, [[Suzumura Riki|Silver Fang Zero]] roasted his in the face with makai flames, meanwhile [[Kamen Hokage|Kamen]], [[Crono Arinborn|Crono]], [[Hibari Sumeragi|Hibari]] and [[Ellyana Strauss|Ellyana]] focus fired on Skullmageddon until all the agents were able to team up and beat him right out of his armor. They retrieved a suspicious &amp;lt;font color=red&amp;gt;Amulet&amp;lt;/font&amp;gt; from him and then returned back to the Inn. Oh, and Hibari asked Siri to not blow the space station up. Good move.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #274: Again. This time with feeling.===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A strange phenomena has occurred in a small European-like town where everyone has been breaking into song. Some say it is a curse. A curse from a witch!!! PLEASE. Please help! &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Musical&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Swan Lake village. Located in the outskirts of the Kingdom of Clubs&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lady Crumpet&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Jach Swiftblade]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Fin Fang Foom got rocked.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #275: Home Is Where the Heart Is===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Heart is demanding help rescuing his comrades&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade/Heart&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** SPECIAL GUEST&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Decade requested we help an unwanted guest in her hideout so that he would leave her alone. This guest was none other than the Roidmude leader, Heart.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Heart informed us that he had found the two special Roidmudes that had been kidnapped to reprogram the others of their kind. He led us to a warehouse in the same world as Decade&#039;s home base (World of Faiz), where he revealed to us his true, monstrous form and forced entry into the facility. Inside, agents found waiting for them a hoard of Dai-Shocker&#039;s Combatmen, disposable cyborg fighters, and a young man with a Rider belt similar to Faiz! He seemed to be expecting us, transforming immediately into the formidable Kamen Rider Psyga as the Combatmen attacked.&lt;br /&gt;
&lt;br /&gt;
:Agents had, even without Heart&#039;s considerable strength, not much trouble defeating the waves of mooks and were soon able to concentrate their efforts on Psyga, who was unable to withstand the full onslaught of three Sentai powered PARADIGM agents fighting in perfect harmony. After the battle, the captured Roidmude Brain informed agents of a captured Kamen Rider deeper into the facility. Investigating this, they found Kamen Rider Black, a hero from the late 1980s who was Shadow Moon&#039;s original arch nemesis! Shadow Moon had hooked him up to a machine to syphon Black&#039;s power and join it with his own. Agents liberated Black from this nefarious device and left the facility behind.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #276: Metal Crusher===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The End has become infused with all manner of dimensional instability, pulling in one thing from all over every dimension: robots.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #278: Sewer Surfin&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something very important - one of a few - has gone missing in the Kero Sewers. PARADIGM needs to get it, or else wishes won&#039;t be granted!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kero Sewers&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Hayate]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Oratorio]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was Mario, actually.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #282: F&#039;edPS===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A peacekeeping organization is under siege, and trying to launch a prove at the same time; they require a rout and information.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Watchpoint: Gibraltar&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Soldier: 76&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Black Mamba]]&lt;br /&gt;
** [[Makoto Jigen]]&lt;br /&gt;
** [[Carmilla]]&lt;br /&gt;
** [[Maya Brea]]&lt;br /&gt;
** [[Isaac Ashford]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Elias_Jerico&amp;diff=22338</id>
		<title>Elias Jerico</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Elias_Jerico&amp;diff=22338"/>
		<updated>2017-01-27T06:00:03Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Unique Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Elias Jerico&lt;br /&gt;
|image= [[File:Elias-bounty.png |480px|]]&lt;br /&gt;
|aka=???&lt;br /&gt;
|age=25&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=Shannon Moore, Jimmy O&#039;Toole (adopted brothers)&lt;br /&gt;
|series=???&lt;br /&gt;
|player=Loche/Eric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Elias Jerico&lt;br /&gt;
*Age: 25&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: December 28th&lt;br /&gt;
*Parents: None&lt;br /&gt;
**Place of Birth: ??? &lt;br /&gt;
**Nationality: Caucasian&lt;br /&gt;
**Specialty: Sosetsuken Martial Arts, Magical Buffs, Chi Control&lt;br /&gt;
**Hobbies: Punching things&lt;br /&gt;
**Likes: Simplicity, being enraged&lt;br /&gt;
**Dislikes: Ambiguity&lt;br /&gt;
**Favorite Food: Boneless steak&lt;br /&gt;
**Least Favorite Food: Bones&lt;br /&gt;
**Favorite Music: Secret&lt;br /&gt;
**Favorite Sport: Boxing&lt;br /&gt;
**Most Valuable Possessions: None &lt;br /&gt;
**Level of Education: College&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;2&amp;quot;&lt;br /&gt;
**Weight: 260 lbs.&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Red&lt;br /&gt;
**Special: Very muscular, knife scar to the left of his body, between the second and third rib&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
See picture. Elias typically favors muscle shirts and gloves. Smiles a lot - seems to roll his shoulder often.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
The leader of Gradius and certainly the alpha male, Elias Jerico was a man easily consumed by a singular emotion - anger. Socially awkward to a fault, and subject to many pitfalls in life, Elias had dealt with it the only way he knows how - rage. He&#039;s raged at evil, his life, the world, the universe, but mostly himself. Since his association with [[Izumi Saotome]] and his various experiences with PARADIGM, Elias has become a much more balanced person, happy and passionate, intense and driven by self-improvement and a need to fight for justice and the &#039;right thing&#039;. Elias remains a bright, capable leader with a calculating mind and an utter refusal to lose.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
On a planet in a dimension somewhere far, far removed from here, in a place known only as The End, a terrible, massive dimensional displacement occurred, dropping over one hundred people from various realities all over the cityscape. Three of those people were young teenage boys, crashing into an old, decayed restaurant and suffering serious head trauma, much to the surprise and dismay of the restaurant&#039;s owner, Darren Elway. The boys were left with severe amnesia, not knowing their pasts or where they came from, despite possessing unique, exceptional powers and abilities. Elway, seeing no other choice and fearful that they would be exploited for those powers, kept them as his own children.&lt;br /&gt;
&lt;br /&gt;
The End itself was a cityscape that sprawled all over the planet it was on - it was a hive of wretches, of crime and of poverty, and one of the boys couldn&#039;t stand it. He didn&#039;t remember his name, so he took the alias Elias Jerico; it served. With the other two boys, Shannon Moore and Jimmy O&#039;Toole, Elias formed Gradius - a small, always recruiting organization intent on cleaning up the streets and bringing justice to people that couldn&#039;t, becoming what he preferred to think of as &#039;the fists of the voiceless&#039;.&lt;br /&gt;
&lt;br /&gt;
Elias, Shannon and Jimmy were not alone in their fight - they were joined by a mysterious girl named Sabetha Weber, who attached herself nearly immediately to Elias, who had absolutely no experience with women and no defenses. He was instantly smitten, and their romance was an awkward but intense one, which fit him well. Sabetha was inquisitive about everything Elias did - about Gradius, about his abilities, even about his past.&lt;br /&gt;
&lt;br /&gt;
She left suddenly and without much of an explanation, though Elias would later find that he wouldn&#039;t have liked it anyway - Sabetha Weber, the future [[Iteration One]] and an unwilling spy, was the daughter of Dietrich Weber, a man with designs to create the Ultimate Lifeform. It was, fortunately, at this point that Elias met the person that would change his life forever - [[Izumi Saotome]], hired by Darren Elway through PARADIGM to set his son on the right path. Due to Sabetha&#039;s desertion, Elias initially looked on Izumi skeptically and with little trust, but after she proved time and time again that she was there to help, Elias - and the rest of Gradius - bonded with Izumi viscerally, taking the fight to The End. He became drawn to her, finding his passion and intensity finally in someone else that was focused on using it for the purest of motives.&lt;br /&gt;
&lt;br /&gt;
And then Dietrich Weber made his move - by isolating Elias, he attempted to steal him away without any interference from the rest of Gradius...however, he could not have begun to predict Izumi&#039;s presence there. It was then that Izumi put two and two together - Elias&#039;s capture and conversion, in the reality she knew, led to the creation and &#039;birth&#039; of [[Letty Carmichael]], a good friend of hers. Undaunted, and refusing to sacrifice Elias, Izumi was able to snap Elias out of his distractions and chase off Dietrich. After a moment&#039;s reprieve, and with the lingering thought of his supposed potential as an Ultimate Lifeform in his mind, Elias stayed in the End as Izumi&#039;s mission was considered completed - he promised to see her again...&lt;br /&gt;
&lt;br /&gt;
Some time later, Gradius received word of Izumi&#039;s supposed death, and Elias subsequently went ballistic, immediately leaving the End and joining PARADIGM with Shannon and Jimmy to fight her suspected killers, Inspiratio. &lt;br /&gt;
&lt;br /&gt;
Already a creature of anger and intensity, Elias only retreated even further into his base emotions, often associated with a frown or punching away at a bag in the gym, consumed by rage, frustration, and sorrow. When a darker-haired Izumi (later revealed to be [[Izu Tendou]]) appeared at the Inn, he was overcome with relief - the assumed loss of memories of them didn&#039;t seem to bother him as it did many. When the ruse was revealed and the actual Izumi returns, Elias simply hugged her, the negativity draining from his body and soul. &lt;br /&gt;
&lt;br /&gt;
From here, however, he was left without a focus - Inspiratio was scattered soon after, and with Izumi alive, Elias found himself restless. He was answered in the appearance of [[Eletian Carmichael]], the alternate reality haywire clone of Letty Carmichael and, by extension, himself. Eletian wasted no time in getting attention, destroying the entirety of The End, with casualties numbering among 213,000, Darren Elway among them. Elias found himself unable to process all of his anger, the emotion he understood most and best, and sought therapy - this, along with the revival of The End by [[Sagiko Tsukino]], helped Elias recover, as well as putting various other things into focus in his life that he hadn&#039;t thought of.&lt;br /&gt;
&lt;br /&gt;
It was soon after this that Elias began to pursue Izumi romantically - she was now single, and Elias Jerico was never one to do anything halfway once he had an idea in his head. He was persistent and despite initially being rebuffed, eventually their feelings simply became too obvious for the other to ignore, and they began a relationship that changed Elias entirely; no longer consumed by rage, he was turned into a happy, bright-eyed defender of justice, with none of his intensity lost in the process.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abyssmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abyssmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Very Good (+3)&lt;br /&gt;
*Athletics: Amazing (+5)&lt;br /&gt;
*Stealth: Novice (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Novice (+1)&lt;br /&gt;
*Streetwise: Very Good (+3)&lt;br /&gt;
*Intimidation: Incredible (+4)&lt;br /&gt;
*Leadership: Incredible (+4) &lt;br /&gt;
*Performance: (Singing) Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Good (+2)&lt;br /&gt;
*Investigation: Good (+2)&lt;br /&gt;
*Occult: Good (+2)&lt;br /&gt;
*Science: Good (+2)&lt;br /&gt;
*Technology: Good (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Good (+2)&lt;br /&gt;
*Survival: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[White Wind] Elias cures the entire party equal to the amount of health he currently has. Undead creatures do not get healed, but take no damage - demons are healed as normal. Non-elemental.&lt;br /&gt;
&lt;br /&gt;
*[Mighty Guard] A powerful protective spell, Elias buffs the entire party with a magical wall that not only greatly strengthens their magical and physical defenses, but makes them move at an accelerated pace, doubling their speed.&lt;br /&gt;
&lt;br /&gt;
*[Oblivion Ring] A banishment spell designed to detain people, creatures, artifacts, and magical enchantments. When cast, the object or being disappears, and is represented by a symbol that resembles a circle writ in the air with mana. This ring then follows Elias around, containing the essence of the being or item within, which is frozen in time. If disenchanted, the ring shatters, and the occupant released. Can be resisted by powerful enemies that aren&#039;t weakened. (Namely, bosses.)&lt;br /&gt;
&lt;br /&gt;
*[Disenchant] Disenchant attempts to destroy a machine or magical enchantment outright with a simple thrust of mana.&lt;br /&gt;
&lt;br /&gt;
*[Force of Will] Utilizing all of his magical energy as well as his inner ki, Elias attempts to brute-force a spell out of existence during casting. If successful, the resulting stress causes him to be spent for a turn.&lt;br /&gt;
&lt;br /&gt;
*[Flare Up] - Utilizing his chakra, Elias can briefly unlock his full potential, causing his inner power to swirl around him and reinforcing his willpower, breaking any status effects or binding effects. Acts as a self-dispel. Does not heal.&lt;br /&gt;
&lt;br /&gt;
*[Dragon Soul] - Elias has learned to focus and channel his rage into chakra, upgrading his spell Berserker Soul into Dragon Soul. Dragon Soul locks Elias out of any spellcasting, but can be used to amplify his Sosetsuken techniques. His eyes glow red, and his melee strength increases *substantially*, equal to that of a werewolf or android, into the superhuman realm. Whenever Elias takes damage, his strength and endurance grow exponentially. If Elias doesn&#039;t take damage to increase his endurance, his body begins to deteriorate until he passes out. Only when no more hostiles are present will Dragon Soul&#039;s effects fade. An odd dragon tattoo similar - nearly exactly - to [[Eletian Carmichael]]&#039;s tattoo in Magius Mode goes across his back.&lt;br /&gt;
&lt;br /&gt;
Sosetsuken Techniques - Elias possesses the knowledge of Sosetsuken, a style of Chinese kenpō.&lt;br /&gt;
&lt;br /&gt;
*[Ten Satsu Ryuuji Ken] (Heavenly Killing Dragon King Punch) - This secret technique is also known as the Hyper Uppercut due to its nearly supernatural speed. Delivered from a crouch, Elias thrusts his right fist up into a brutal uppercut, unlocking his inner ki at the same time to amplify the speed and damage, destabilizing an enemy&#039;s energy in turn. In effect, this attack deals considerable base damage, then amplifies in severity equal to the amount of spiritual/magical/chakra energy the opponent has.&lt;br /&gt;
&lt;br /&gt;
*[Ryuubi Ranbuu Kyaku] (Dragon Tail&#039;s Storm Wind Kick) - Also known as the Cyclone Kick. Simply put, Elias leaps into the air and kicks, then spins to take out multiple opponents in melee.&lt;br /&gt;
&lt;br /&gt;
*[Bakuma Ryuujin Kyaku] (Demon Exploding Dragon God Kick) - Also usable as a knee-based attack (which Elias prefers), this technique, like the Ten Satsu Ryuuji Ken, is performed from a crouch. From there, Elias leaps straight forward at an astonishing speed, driving his knee directly into an enemy&#039;s body.&lt;br /&gt;
&lt;br /&gt;
Learned Techniques - Elias has learned a few things at PARADIGM.&lt;br /&gt;
&lt;br /&gt;
*[Armament Haki - Shockwave Strike]: Focusing their Haki into their strike, the PC can send out a shockwave version of their regular attacks. This allows them to hit targets from a distance from the sheer force of their attack, or slash through the air with a sword like there was no distance between them and their opponents, allowing them to hit flying or otherwise distant opponents. The range is relative (medium to semi-long), but PCs who use this ability can now deliver an impact equivalent to their regular strikes from a distance without losing any strength for it.&lt;br /&gt;
&lt;br /&gt;
*[Air Dance]: The ability to fly. The Air Dance allows the user to use their ki to fly, from basic levitation to full blown flight. The speed of flight and distance traveled depends entirely on the user&#039;s power level, with higher power characters being able to fly at phenomenal speeds, or almost break orbit. The limits of this ability are as follows.&lt;br /&gt;
**Elias can fly at the same speed as he can move; there is no actual advantage to flying save moving on the Z axis of a field. Flying is not faster than movement.&lt;br /&gt;
**Elias can do bursts of high speed flying, but only if he could do so on land. Most displacement techniques can be used in combination with flight, so after images, place trading and other evasion moves still work.&lt;br /&gt;
**The Air Dance is more tiring than regular walking, and anyone without endless ki will get tired relatively quickly. It is not a suitable means to avoid getting in a vehicle or in any way faster, unless you&#039;re willing to drain your energy to get there first.&lt;br /&gt;
&lt;br /&gt;
*[Sense Ki]: The user becomes one with his surroundings, extending their aura to sense others. The stronger you are, the wider your range of sensory. This lets a user&#039;s sense for their own ki extend to others, allowing them to sense aura locations, as well as their general power level, in comparison to theirs. At the current level of training, Elias can generally sense powerful presences in their vicinity and gauge roughly how strong they are in comparison to him (weaker, even, stronger), and possibly by how much. This training also allows Elias to control his own power, allowing them to subsume it to have less of a presence and flare it up to maximum power with a short charge time.&lt;br /&gt;
**Note: Alertness Roll Difficulty 9 to sense all ki in the general area (GM discretion). Ki control is left up to player&#039;s discretion but the lower you keep your power the weaker you actually are.&lt;br /&gt;
&lt;br /&gt;
*[Kamehameha] - The perfect ki attack. Kamehameha focuses the user&#039;s energy, all of it, into a single spot in their body, between their palms. After this, the user focuses for a moment, enhancing that energy attack almost astronomically, then unleashes it as a wave of power. The nature of the Wave of power allows the user to keep pumping more energy into it if necessary, and allows them to overwhelm lesser ki attacks, or even surpass relatively even one if they are willing to release more energy into it. Kamehameha hits like a force, but can be detonated on impact (at the cost of losing the Wave effect). Finally, the most important part of Kamehameha. It grows with the user. As the user becomes stronger and more adept at using ki, the Kamehameha becomes equally more powerful, having virtually no upwards limit.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Iron Will (5): You cannot be mind-controlled easily, and getting you to surrender is borderline impossible. When magical (or other) mind-control is attempted on you, both roll and you get a +3 bonus to your roll. It&#039;s possible to do it, but you&#039;ll fight it with every fiber of your being, and will not stay in thrall very long.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Loyalty (1 - Gradius): You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus. Again, like the code of honor, you must always be loyal to this person or risk losing this benefit. (Elias is more loyal to Gradius than anything else in the world.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Burning Aura (2): Your aura is unusually brilliant; even people who can&#039;t read auras will be inexplicably drawn to you. Some may see you as a threat or a snack. (Elias Jerico is unique in that he has a particularly strong magical aura as well as a powerful chakra/chi/ki presence.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Save the King - A small buckler-type shield, Save the King fastens onto the forearm, small enough to not inhibit melee attacks at all. It can be flung and will return like a boomerang. Counts as a magical weapon. Obtained in Mission/Campaign 185.&amp;lt;br&amp;gt;&lt;br /&gt;
[Dragon Scales] - An item dropped by a dragon summoned by Willet. Using it consumes it, and casts Aqualung once on a group of enemies.&amp;lt;br&amp;gt;&lt;br /&gt;
[Frog Coin] - A green coin with a frog on it. Obtained in Mission #278.&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Kabuki Backpack: The Kabuki Backpack is a small backpack, perfect for carrying books, laptops or other easily carried things. Its main feature however, is the stuffed panda peeking its head out of the side, as if it were carrying a real live baby panda! The backpack&#039;s colors can be adjusted, but the panda will always be a panda. It gives you the stats Adorable: OMG and Sweetness: Awww.&lt;br /&gt;
&lt;br /&gt;
Motorcycle: Custom made by [[Venus Highwind]], Elias possesses a motorcycle that he is oddly skilled at driving. He doesn&#039;t know why he knows, but he just does.&lt;br /&gt;
&lt;br /&gt;
Fingerless Fighting Gloves: A gift from [[Izumi]], these gloves have armored fittings on the knuckles to add power to Elias&#039;s punches and suitable durability to his fists. As it was a gift from Izumi, Elias holds these very dear.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia (2): You have no memory of your past, or at least are missing a significant portion of it. (Like the rest of Gradius, Elias has no memory of before they met.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Deep Sleeper (1): Waking up is hard; getting you moving is hard enough (-2 on all rolls to wake up), getting you comprehending what&#039;s going on after you&#039;re up isn&#039;t much easier (Your rolls in the next few minutes.. up to 30 minutes.. are at -1.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:elias-point.png|HEY CUT THAT OUT.&lt;br /&gt;
File:elias-2.jpg|Elias, when he was a lot angrier.&lt;br /&gt;
File:elias-happy.png|You see the difference.&lt;br /&gt;
File:Elias-jacket.png|Casual wear.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]] [[Category:Loche&#039;s Characters]] [[Category: Spiral Dragon Pirates]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22336</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22336"/>
		<updated>2017-01-10T08:28:25Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Operation #282: F&amp;#039;edPS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #277: Mr.Bones Wild Ride===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Vampire Train is coming to town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Wild West/Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Deadlands&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Good Ol&#039; Clementine&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #279: The Shambling Hordes - Campaign===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something has taken an interest in a world overrun with the dead, and that something can copy superhuman powers. Agents focused on skill and survival have to track them down.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Survival Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; American Landscape&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Seeing Time&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #280: Diggin&#039; Trees===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The adventures to fix the Star Road continue; this time, a piece has been sighted in the Moleville Mines...and in the Forest Maze!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Moleville/Rose Town (pick one)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #281: In a World we Must Defend===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A millionaire industrialist has taken over an essential system in a world previously visited by agents. They must regain the use of the computer system.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Pokémon&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Sinnoh Region&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Professor Rowan&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #273: Campaign: Kamen Rider Decade===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Dai-Shocker is invading numerous heroes&#039; timelines! Agents, rush to save Kamen Rider history!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A (may increase later)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Tokusatsu&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Akio Minamino]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
** [[Hikari Kouda]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents enter various worlds and time lines of other Kamen Riders to save their universes from destruction and subjugation!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Episode 1 - Agito&#039;s Shade. Agents were tasked by Kamen Riders Agito and Gills to rescue their companion Detective Hikawa, aka Kamen Rider G3-X from the clutches of the mysterious Another Agito, who claimed to have allied himself with Dai-Shocker. This turned out to be a ruse when Another Agito was betrayed and nearly killed by the El of Water, one of this world&#039;s most menacing monsters. It left before agents could engage, leaving them to do battle with the Aligator Orphnoch and four SmartBrain Riotroopers. After a tough battle, the orphnochs were defeated, the day was saved and the time stabilization device was activated without mishap. The El of Water and potentially other Lords have left to join the ranks of Dai-Shocker.&lt;br /&gt;
:Episode 2 - A Driven Heart. Agents met up with Kamen Riders Drive, Mach and Chaser, from whom they learned about the Shocker controlled Roidmudes. The group decided to contact the Roidmudes&#039; de facto leader Heart, and offer to help him free his Roidmude brethren instead of destroying them. While he refused to do battle with his kind, he gave us the secret on how to do it ourselves. Agents assaulted the roidmudes and freed four of them before the remaining to evolved into the Volt Roidmude and the Judge Roidmude, putting up a much stronger fight! Eventually, however, agents won.&lt;br /&gt;
:Episode 3 - A Monster, A Bersker and A Lord. Agents reported to an interesting restaurant where the local Kamen Rider, known as OOO, worked a part time job. He and his counterpart Ankh reported that Dai-Shocker had unleashed an artificial Greeed on the world. When agents confronted it, they were waylaid by another Greeed known as Uva, forcing agents to fight him instead of aiding OOO. As we backed Uva into a corner, another greed named Cazali interrupted, stealing a Core Medal that Uva had dropped. Cazali also broke off to steal the Shocker Greeed&#039;s Core Medal, declaring his intentions to join Dai-Shocker himself and disappearing. Finally, we were met with Dai-Shocker&#039;s leader Shadow Moon. After a brief confrontation, Shadow Moon gloated and left the field.&lt;br /&gt;
:Episode 4 - Climax Shocker. Dai-Shocker forces had reportedly attempted to assassinate Fuuki, aka Kamen Rider Den-O. Agents investigated the cause, leading to the Imajin World, where Den-O&#039;s time train dwells. There we, along with Den-O and her allies, did battle with a small army of Shocker forces, headed by a Lucky Clover member wielding the power of Kamen Rider Orga. After a short but climactic battle, Orga was defeated and our heroes took the Orga Belt for their own, leaving Fuuki and her friends safe from Dai-Shocker.&lt;br /&gt;
:Episode 5 - Horoscope Double Cross. Agents enter Amanogawa High School and are immediately greeted by the sounds of violence. Rushing to the scene, they aid local Kamen Riders Fourze and Meteor to remove the threat; mook monsters called Dustards. Once the fight ended, agents split from the Riders and went to the auditorium where they were confronted by Shadow Moon and two of the Horoscope Zodiarts; Libra and Cancer. Before agents could act, the rest of the Horoscopes appeared, asking PARADIGM to punish the traitors while they dealt with the interloper from Dai-Shocker. In the ensuing fight, Cancer and Libra were defeated, forced back into their human guises and left for the other Horoscopes to deal with.&lt;br /&gt;
:Episode 6 - Crescendo: Sins of the Father. Agents arrive on scene during a battle between riders Kiva and IXA and a trio of Rat Fangires. Agents dispatch one of the Rats, before being assaulted by the Lion Fangire, also known as Rook of the Checkmate Four. Rook put up a terrific fight but ran away when Kiva and IXA joined the fray. We were in the middle of introductions when suddenly Kiva vanished and an army of Fangires appeared! Thanks to the timely intervention of Decade, we learned that Kiva&#039;s father was assassinated in the past by King of the Checkmate Four, the Bat Fangire and lord of all Fangires. Using a portal provided by Decade, we jumped back to 1986 at the moment of King&#039;s attack, finding Kiva&#039;s father in the IXA gear, laying prone at the feet of King in his Dark Kiva form. After a ferocious battle, Dark Kiva was pacified and we were whisked back to the present where Kiva had returned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #182: Trigger Finger at Despair===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;A Prestigious School named Hope&#039;s Peak Academy has been scouting students... and they have an orientation happening tomorrow. So, where we come in... is ah, basically, PARADIGM sources note that something peculiar is going on at this school and that there is good reason to believe that the presence of a Chronovore Piece exists in this &#039;world&#039;. This means, no doubt, that there will be some temporal and dimensional tamperment. We.. might see people we know or see things that are distorted from the reality we see here. Dimensional Duplicates.. or people dragged from different timelines.&amp;quot; -- &#039;&#039;[[Leben]]&#039;&#039; ((&amp;lt;font color=red&amp;gt;OOC NOTE:&amp;lt;/font&amp;gt; &#039;&#039;&#039;Campaign meets Wednesdays every week at 9PM PST sharp.&#039;&#039;&#039; (Up to 15 weeks)))&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Survival/Investigation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Hope&#039;s Peak Academy&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Ran]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Seijou Yuzaki]]&lt;br /&gt;
** [[Jach Swiftblade]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Aimi Utada]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
** [[Tobias]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Oratorio]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Survive plz.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and sent small groups on small tasks to have them returned.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Atticus Fullbuster]]&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After a cunning plan to get themselves captured turned into an even more cunning plan to pretend to be nobility, PARADIGM confronted the Gallant Fraternity at the summit of their stronghold.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Not even death will save you from me.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #268: His Castle, Her World===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM&#039;s planned visit to Magnolia Island escalates quickly, and agents are forced to defend the Lord&#039;s castle!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Magnolia Island (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Damian Milkovich]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After getting Magnolia&#039;s Lord Milkovich behind them, Rurose came rushing to the castle to tell PARADIGM Alistair had gone off the deep end, and Melody had been transformed!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After syncing loose ends with Juraia at the [[Soaring Heights]] guild hall, PARADIGM became determined to put an end to the Kin&#039;s criminal actions once as for all. They went to Magnolia Island, where they had prior learned the Kin of Grimoire were holing up posing as the city&#039;s local guild, beyond the usual purview of Dallurn and its Magic Council. Knowing that conflict in the midst of a city could quickly turn sour, they opted to reach out to the island&#039;s Lord for cooperation in both arrest and evacuation, presenting sealed and signed testimony of the crimes the Kin were responsible for on the mainland. The Lord, Damian Milkovich, was disappointed in the news, but ultimately trusting, taking PARADIGM into his faith.&lt;br /&gt;
&lt;br /&gt;
:Just as they were preparing to move out onto the guild, however, all planning was thrown into chaos. Rurose came rushing to the castle grounds in outright panic, revealing that Alistair - in Ultear&#039;s absence, had grown desperate and impatient, and had gone through with an attempt to create The Ultimate Wizard once more despite his lacking preparations. This time, his target was Melody, and worse, it seems he had some measure of success in the process. Infused of the Kin&#039;s various touches of magics, in space, time, imagination, emotion (and more?), she became powerful enough to start invoking a territory on the island itself, shaping reality to her own worldscape. It became colored in pastel, and strange creatures began to force their way to the castle proper.&lt;br /&gt;
&lt;br /&gt;
:Thankfully, under the creation of Noble Rokaiser&#039;s Blooming World, the castle itself became a safe haven under the world&#039;s shifting, and the team squared off against waves of strange invaders and, ultimately, bizzaro-versions of themselves created in Melody&#039;s worldscape. After their defeat, Alistair himself made a brief appearance to goad the agents into attacking beyond the barrier, but ultimately took his leave back to the guild hall, the final area of challenge.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #269: The Kin of Grimoire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM must find a way to safely breach into Melody&#039;s worldscape that&#039;s taken over Magnolia Island, and put a stop to Alistair&#039;s twisted ambitions.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents made way into Melody&#039;s strange worldscape, where they defeated Alistair and say Magnolia&#039;s return to normality with Melody recovered.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #270: Come on Vogue===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An alternate Tokyo has been taken over by a growing empire of Fashion Moguls who call themselves the Fashionistas. The Fashionistas have taken over the fashion capital within Tokyo, Harajuku, and have built a factory that&#039;s producing mass quantities of battle gear. Please stop them!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Tokyo/Japan&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ken &amp;quot;Buck Naked&amp;quot; Ichimonji&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Hikaru Yuta]]&lt;br /&gt;
** [[Ella Spartin]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Zephyr]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: TBD.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #271: Shadow Warrior Mayhem===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;Okay, so, uh, yeah. This weird amulet showed up one day and our boss got a hold of it, y&#039;know?! Now he&#039;s actin way loco and the balance of New York is goin&#039; loco, too!! Please do somethin&#039; about it!&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-Em Up (Double Dragon Stylez)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ratfink&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: NO!! THEY GOT CAUGHT.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group met up with their contact, Ratfink, and he briefed the agents about the situation with his old boss of the Shadow Warrior Gang, Skullmageddon. Apparently, a strange item had appeared through a rip in space made by something that the agents recognized being associated with the &#039;Chronovore&#039;. The item was picked up by the gang leader and now had given him strange, supernatural powers that honestly freaked out Ratfink into quitting his gang. Ratfink also explained that his boss was going to throw a birthday party at the &#039;&#039;&#039;Shadow Hotel&#039;&#039;&#039; and urged the agents to go there and get the item (which he called an amulet) off of him. He also mentioned that Skullmageddon keeps the amulet in his chest pocket.&lt;br /&gt;
&lt;br /&gt;
:After being given directions, the crew continued through some rival gang turfs (through some alleyways and across a bridge) and came across many foes. Either by having a whip-off, by beating them over the head with a soda bottle, or by flaming arrows.. the agents made their way to the Shadow Hotel where they encountered Skullmageddon himself. ...then uh, something happened. Crono was found and retrieved by Ran, but the others...? WHERE ARE YOUUUU.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #272: It was the Shadow Boss... NO!!===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; LET&#039;S GET OUR BROS BACK. This Skullmageddon jerk took our [[Characters|agents]] and are HOLDING THEM CAPTIVE! Let&#039;s do this.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-em Up! Double Dragon Stylez. Marian pls!!!&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ran (though the contact is still Ratfink)&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hibari Sumeragi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: We rescued our friends from SPACE.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group arrived back in New York in a location very close to the Shadow Hotel. They were able to find Ratfink there too, digging around in the garbage cans. He then told the group the situation (their friends have been taken to Skullmageddon&#039;s Space Station to be sacrificed and open the gates of Hell on New York). Agents asked what to do and how to get into space and Ratfink answered that the best way to do that was with a Rocket ship located inside of the Shadow Hotel. After fighting a Killocopter and some goons, the agents made their way deeper into the Shadow Hotel to find the Rocket ship. They boarded and were space bound.&lt;br /&gt;
&lt;br /&gt;
:The Rocket ship did not seem to be in perfect working condition, though. Every so often a faulty door would open and start to suck the agents out into space. And to top it off, the side doors in the area the agents were located kept opening to unleash more goons and ninja witches on them. The agents fought the goons valiantly (though [[Hibari Sumeragi|Hibari]] and [[Suzumura Riki|Riki]] kinda got sucked out into space for a second, BUT IT WAS OKAY) and then they made it to Skullmageddon&#039;s Space Pagoda.&lt;br /&gt;
&lt;br /&gt;
:The Space Pagoda had a lava pit where the agents friends were being dangled over it by a chain. [[Miyabi Uzumaki|Miyabi]] went to try to untie them down while everyone else went to beat the hell out of Skullmageddon and his ninja witches. [[Sachiko]] cut hers down to size, [[Miki Amagi|Kamen Rider Faiz]] drill kicked hers into oblivion, [[Elias Jerico|Elias]] spinning kicked his foe into hell, [[Suzumura Riki|Silver Fang Zero]] roasted his in the face with makai flames, meanwhile [[Kamen Hokage|Kamen]], [[Crono Arinborn|Crono]], [[Hibari Sumeragi|Hibari]] and [[Ellyana Strauss|Ellyana]] focus fired on Skullmageddon until all the agents were able to team up and beat him right out of his armor. They retrieved a suspicious &amp;lt;font color=red&amp;gt;Amulet&amp;lt;/font&amp;gt; from him and then returned back to the Inn. Oh, and Hibari asked Siri to not blow the space station up. Good move.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #274: Again. This time with feeling.===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A strange phenomena has occurred in a small European-like town where everyone has been breaking into song. Some say it is a curse. A curse from a witch!!! PLEASE. Please help! &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Musical&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Swan Lake village. Located in the outskirts of the Kingdom of Clubs&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lady Crumpet&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Jach Swiftblade]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Fin Fang Foom got rocked.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #275: Home Is Where the Heart Is===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Heart is demanding help rescuing his comrades&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade/Heart&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** SPECIAL GUEST&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Decade requested we help an unwanted guest in her hideout so that he would leave her alone. This guest was none other than the Roidmude leader, Heart.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Heart informed us that he had found the two special Roidmudes that had been kidnapped to reprogram the others of their kind. He led us to a warehouse in the same world as Decade&#039;s home base (World of Faiz), where he revealed to us his true, monstrous form and forced entry into the facility. Inside, agents found waiting for them a hoard of Dai-Shocker&#039;s Combatmen, disposable cyborg fighters, and a young man with a Rider belt similar to Faiz! He seemed to be expecting us, transforming immediately into the formidable Kamen Rider Psyga as the Combatmen attacked.&lt;br /&gt;
&lt;br /&gt;
:Agents had, even without Heart&#039;s considerable strength, not much trouble defeating the waves of mooks and were soon able to concentrate their efforts on Psyga, who was unable to withstand the full onslaught of three Sentai powered PARADIGM agents fighting in perfect harmony. After the battle, the captured Roidmude Brain informed agents of a captured Kamen Rider deeper into the facility. Investigating this, they found Kamen Rider Black, a hero from the late 1980s who was Shadow Moon&#039;s original arch nemesis! Shadow Moon had hooked him up to a machine to syphon Black&#039;s power and join it with his own. Agents liberated Black from this nefarious device and left the facility behind.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #276: Metal Crusher===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The End has become infused with all manner of dimensional instability, pulling in one thing from all over every dimension: robots.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #278: Sewer Surfin&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something very important - one of a few - has gone missing in the Kero Sewers. PARADIGM needs to get it, or else wishes won&#039;t be granted!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kero Sewers&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Hayate]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Oratorio]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was Mario, actually.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #282: F&#039;edPS===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A peacekeeping organization is under siege, and trying to launch a prove at the same time; they require a rout and information.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Watchpoint: Gibraltar&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Soldier: 76&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Black Mamba]]&lt;br /&gt;
** [[Makoto Jigen]]&lt;br /&gt;
** [[Carmilla]]&lt;br /&gt;
** [[Maya Brea]]&lt;br /&gt;
** [[Isaac Ashford]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22335</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22335"/>
		<updated>2017-01-10T08:25:45Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Completed Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #277: Mr.Bones Wild Ride===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Vampire Train is coming to town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Wild West/Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Deadlands&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Good Ol&#039; Clementine&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #279: The Shambling Hordes - Campaign===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something has taken an interest in a world overrun with the dead, and that something can copy superhuman powers. Agents focused on skill and survival have to track them down.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Survival Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; American Landscape&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Seeing Time&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #280: Diggin&#039; Trees===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The adventures to fix the Star Road continue; this time, a piece has been sighted in the Moleville Mines...and in the Forest Maze!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Moleville/Rose Town (pick one)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #281: In a World we Must Defend===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A millionaire industrialist has taken over an essential system in a world previously visited by agents. They must regain the use of the computer system.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Pokémon&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Sinnoh Region&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Professor Rowan&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #273: Campaign: Kamen Rider Decade===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Dai-Shocker is invading numerous heroes&#039; timelines! Agents, rush to save Kamen Rider history!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A (may increase later)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Tokusatsu&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Akio Minamino]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
** [[Hikari Kouda]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents enter various worlds and time lines of other Kamen Riders to save their universes from destruction and subjugation!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Episode 1 - Agito&#039;s Shade. Agents were tasked by Kamen Riders Agito and Gills to rescue their companion Detective Hikawa, aka Kamen Rider G3-X from the clutches of the mysterious Another Agito, who claimed to have allied himself with Dai-Shocker. This turned out to be a ruse when Another Agito was betrayed and nearly killed by the El of Water, one of this world&#039;s most menacing monsters. It left before agents could engage, leaving them to do battle with the Aligator Orphnoch and four SmartBrain Riotroopers. After a tough battle, the orphnochs were defeated, the day was saved and the time stabilization device was activated without mishap. The El of Water and potentially other Lords have left to join the ranks of Dai-Shocker.&lt;br /&gt;
:Episode 2 - A Driven Heart. Agents met up with Kamen Riders Drive, Mach and Chaser, from whom they learned about the Shocker controlled Roidmudes. The group decided to contact the Roidmudes&#039; de facto leader Heart, and offer to help him free his Roidmude brethren instead of destroying them. While he refused to do battle with his kind, he gave us the secret on how to do it ourselves. Agents assaulted the roidmudes and freed four of them before the remaining to evolved into the Volt Roidmude and the Judge Roidmude, putting up a much stronger fight! Eventually, however, agents won.&lt;br /&gt;
:Episode 3 - A Monster, A Bersker and A Lord. Agents reported to an interesting restaurant where the local Kamen Rider, known as OOO, worked a part time job. He and his counterpart Ankh reported that Dai-Shocker had unleashed an artificial Greeed on the world. When agents confronted it, they were waylaid by another Greeed known as Uva, forcing agents to fight him instead of aiding OOO. As we backed Uva into a corner, another greed named Cazali interrupted, stealing a Core Medal that Uva had dropped. Cazali also broke off to steal the Shocker Greeed&#039;s Core Medal, declaring his intentions to join Dai-Shocker himself and disappearing. Finally, we were met with Dai-Shocker&#039;s leader Shadow Moon. After a brief confrontation, Shadow Moon gloated and left the field.&lt;br /&gt;
:Episode 4 - Climax Shocker. Dai-Shocker forces had reportedly attempted to assassinate Fuuki, aka Kamen Rider Den-O. Agents investigated the cause, leading to the Imajin World, where Den-O&#039;s time train dwells. There we, along with Den-O and her allies, did battle with a small army of Shocker forces, headed by a Lucky Clover member wielding the power of Kamen Rider Orga. After a short but climactic battle, Orga was defeated and our heroes took the Orga Belt for their own, leaving Fuuki and her friends safe from Dai-Shocker.&lt;br /&gt;
:Episode 5 - Horoscope Double Cross. Agents enter Amanogawa High School and are immediately greeted by the sounds of violence. Rushing to the scene, they aid local Kamen Riders Fourze and Meteor to remove the threat; mook monsters called Dustards. Once the fight ended, agents split from the Riders and went to the auditorium where they were confronted by Shadow Moon and two of the Horoscope Zodiarts; Libra and Cancer. Before agents could act, the rest of the Horoscopes appeared, asking PARADIGM to punish the traitors while they dealt with the interloper from Dai-Shocker. In the ensuing fight, Cancer and Libra were defeated, forced back into their human guises and left for the other Horoscopes to deal with.&lt;br /&gt;
:Episode 6 - Crescendo: Sins of the Father. Agents arrive on scene during a battle between riders Kiva and IXA and a trio of Rat Fangires. Agents dispatch one of the Rats, before being assaulted by the Lion Fangire, also known as Rook of the Checkmate Four. Rook put up a terrific fight but ran away when Kiva and IXA joined the fray. We were in the middle of introductions when suddenly Kiva vanished and an army of Fangires appeared! Thanks to the timely intervention of Decade, we learned that Kiva&#039;s father was assassinated in the past by King of the Checkmate Four, the Bat Fangire and lord of all Fangires. Using a portal provided by Decade, we jumped back to 1986 at the moment of King&#039;s attack, finding Kiva&#039;s father in the IXA gear, laying prone at the feet of King in his Dark Kiva form. After a ferocious battle, Dark Kiva was pacified and we were whisked back to the present where Kiva had returned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #182: Trigger Finger at Despair===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;A Prestigious School named Hope&#039;s Peak Academy has been scouting students... and they have an orientation happening tomorrow. So, where we come in... is ah, basically, PARADIGM sources note that something peculiar is going on at this school and that there is good reason to believe that the presence of a Chronovore Piece exists in this &#039;world&#039;. This means, no doubt, that there will be some temporal and dimensional tamperment. We.. might see people we know or see things that are distorted from the reality we see here. Dimensional Duplicates.. or people dragged from different timelines.&amp;quot; -- &#039;&#039;[[Leben]]&#039;&#039; ((&amp;lt;font color=red&amp;gt;OOC NOTE:&amp;lt;/font&amp;gt; &#039;&#039;&#039;Campaign meets Wednesdays every week at 9PM PST sharp.&#039;&#039;&#039; (Up to 15 weeks)))&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Survival/Investigation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Hope&#039;s Peak Academy&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Ran]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Seijou Yuzaki]]&lt;br /&gt;
** [[Jach Swiftblade]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Aimi Utada]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
** [[Tobias]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Oratorio]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Survive plz.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and sent small groups on small tasks to have them returned.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Atticus Fullbuster]]&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After a cunning plan to get themselves captured turned into an even more cunning plan to pretend to be nobility, PARADIGM confronted the Gallant Fraternity at the summit of their stronghold.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Not even death will save you from me.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #268: His Castle, Her World===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM&#039;s planned visit to Magnolia Island escalates quickly, and agents are forced to defend the Lord&#039;s castle!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Magnolia Island (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Damian Milkovich]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After getting Magnolia&#039;s Lord Milkovich behind them, Rurose came rushing to the castle to tell PARADIGM Alistair had gone off the deep end, and Melody had been transformed!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After syncing loose ends with Juraia at the [[Soaring Heights]] guild hall, PARADIGM became determined to put an end to the Kin&#039;s criminal actions once as for all. They went to Magnolia Island, where they had prior learned the Kin of Grimoire were holing up posing as the city&#039;s local guild, beyond the usual purview of Dallurn and its Magic Council. Knowing that conflict in the midst of a city could quickly turn sour, they opted to reach out to the island&#039;s Lord for cooperation in both arrest and evacuation, presenting sealed and signed testimony of the crimes the Kin were responsible for on the mainland. The Lord, Damian Milkovich, was disappointed in the news, but ultimately trusting, taking PARADIGM into his faith.&lt;br /&gt;
&lt;br /&gt;
:Just as they were preparing to move out onto the guild, however, all planning was thrown into chaos. Rurose came rushing to the castle grounds in outright panic, revealing that Alistair - in Ultear&#039;s absence, had grown desperate and impatient, and had gone through with an attempt to create The Ultimate Wizard once more despite his lacking preparations. This time, his target was Melody, and worse, it seems he had some measure of success in the process. Infused of the Kin&#039;s various touches of magics, in space, time, imagination, emotion (and more?), she became powerful enough to start invoking a territory on the island itself, shaping reality to her own worldscape. It became colored in pastel, and strange creatures began to force their way to the castle proper.&lt;br /&gt;
&lt;br /&gt;
:Thankfully, under the creation of Noble Rokaiser&#039;s Blooming World, the castle itself became a safe haven under the world&#039;s shifting, and the team squared off against waves of strange invaders and, ultimately, bizzaro-versions of themselves created in Melody&#039;s worldscape. After their defeat, Alistair himself made a brief appearance to goad the agents into attacking beyond the barrier, but ultimately took his leave back to the guild hall, the final area of challenge.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #269: The Kin of Grimoire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM must find a way to safely breach into Melody&#039;s worldscape that&#039;s taken over Magnolia Island, and put a stop to Alistair&#039;s twisted ambitions.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents made way into Melody&#039;s strange worldscape, where they defeated Alistair and say Magnolia&#039;s return to normality with Melody recovered.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #270: Come on Vogue===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An alternate Tokyo has been taken over by a growing empire of Fashion Moguls who call themselves the Fashionistas. The Fashionistas have taken over the fashion capital within Tokyo, Harajuku, and have built a factory that&#039;s producing mass quantities of battle gear. Please stop them!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Tokyo/Japan&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ken &amp;quot;Buck Naked&amp;quot; Ichimonji&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Hikaru Yuta]]&lt;br /&gt;
** [[Ella Spartin]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Zephyr]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: TBD.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #271: Shadow Warrior Mayhem===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;Okay, so, uh, yeah. This weird amulet showed up one day and our boss got a hold of it, y&#039;know?! Now he&#039;s actin way loco and the balance of New York is goin&#039; loco, too!! Please do somethin&#039; about it!&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-Em Up (Double Dragon Stylez)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ratfink&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: NO!! THEY GOT CAUGHT.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group met up with their contact, Ratfink, and he briefed the agents about the situation with his old boss of the Shadow Warrior Gang, Skullmageddon. Apparently, a strange item had appeared through a rip in space made by something that the agents recognized being associated with the &#039;Chronovore&#039;. The item was picked up by the gang leader and now had given him strange, supernatural powers that honestly freaked out Ratfink into quitting his gang. Ratfink also explained that his boss was going to throw a birthday party at the &#039;&#039;&#039;Shadow Hotel&#039;&#039;&#039; and urged the agents to go there and get the item (which he called an amulet) off of him. He also mentioned that Skullmageddon keeps the amulet in his chest pocket.&lt;br /&gt;
&lt;br /&gt;
:After being given directions, the crew continued through some rival gang turfs (through some alleyways and across a bridge) and came across many foes. Either by having a whip-off, by beating them over the head with a soda bottle, or by flaming arrows.. the agents made their way to the Shadow Hotel where they encountered Skullmageddon himself. ...then uh, something happened. Crono was found and retrieved by Ran, but the others...? WHERE ARE YOUUUU.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #272: It was the Shadow Boss... NO!!===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; LET&#039;S GET OUR BROS BACK. This Skullmageddon jerk took our [[Characters|agents]] and are HOLDING THEM CAPTIVE! Let&#039;s do this.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-em Up! Double Dragon Stylez. Marian pls!!!&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ran (though the contact is still Ratfink)&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hibari Sumeragi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: We rescued our friends from SPACE.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group arrived back in New York in a location very close to the Shadow Hotel. They were able to find Ratfink there too, digging around in the garbage cans. He then told the group the situation (their friends have been taken to Skullmageddon&#039;s Space Station to be sacrificed and open the gates of Hell on New York). Agents asked what to do and how to get into space and Ratfink answered that the best way to do that was with a Rocket ship located inside of the Shadow Hotel. After fighting a Killocopter and some goons, the agents made their way deeper into the Shadow Hotel to find the Rocket ship. They boarded and were space bound.&lt;br /&gt;
&lt;br /&gt;
:The Rocket ship did not seem to be in perfect working condition, though. Every so often a faulty door would open and start to suck the agents out into space. And to top it off, the side doors in the area the agents were located kept opening to unleash more goons and ninja witches on them. The agents fought the goons valiantly (though [[Hibari Sumeragi|Hibari]] and [[Suzumura Riki|Riki]] kinda got sucked out into space for a second, BUT IT WAS OKAY) and then they made it to Skullmageddon&#039;s Space Pagoda.&lt;br /&gt;
&lt;br /&gt;
:The Space Pagoda had a lava pit where the agents friends were being dangled over it by a chain. [[Miyabi Uzumaki|Miyabi]] went to try to untie them down while everyone else went to beat the hell out of Skullmageddon and his ninja witches. [[Sachiko]] cut hers down to size, [[Miki Amagi|Kamen Rider Faiz]] drill kicked hers into oblivion, [[Elias Jerico|Elias]] spinning kicked his foe into hell, [[Suzumura Riki|Silver Fang Zero]] roasted his in the face with makai flames, meanwhile [[Kamen Hokage|Kamen]], [[Crono Arinborn|Crono]], [[Hibari Sumeragi|Hibari]] and [[Ellyana Strauss|Ellyana]] focus fired on Skullmageddon until all the agents were able to team up and beat him right out of his armor. They retrieved a suspicious &amp;lt;font color=red&amp;gt;Amulet&amp;lt;/font&amp;gt; from him and then returned back to the Inn. Oh, and Hibari asked Siri to not blow the space station up. Good move.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #274: Again. This time with feeling.===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A strange phenomena has occurred in a small European-like town where everyone has been breaking into song. Some say it is a curse. A curse from a witch!!! PLEASE. Please help! &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Musical&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Swan Lake village. Located in the outskirts of the Kingdom of Clubs&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lady Crumpet&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Jach Swiftblade]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Fin Fang Foom got rocked.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #275: Home Is Where the Heart Is===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Heart is demanding help rescuing his comrades&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade/Heart&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** SPECIAL GUEST&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Decade requested we help an unwanted guest in her hideout so that he would leave her alone. This guest was none other than the Roidmude leader, Heart.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Heart informed us that he had found the two special Roidmudes that had been kidnapped to reprogram the others of their kind. He led us to a warehouse in the same world as Decade&#039;s home base (World of Faiz), where he revealed to us his true, monstrous form and forced entry into the facility. Inside, agents found waiting for them a hoard of Dai-Shocker&#039;s Combatmen, disposable cyborg fighters, and a young man with a Rider belt similar to Faiz! He seemed to be expecting us, transforming immediately into the formidable Kamen Rider Psyga as the Combatmen attacked.&lt;br /&gt;
&lt;br /&gt;
:Agents had, even without Heart&#039;s considerable strength, not much trouble defeating the waves of mooks and were soon able to concentrate their efforts on Psyga, who was unable to withstand the full onslaught of three Sentai powered PARADIGM agents fighting in perfect harmony. After the battle, the captured Roidmude Brain informed agents of a captured Kamen Rider deeper into the facility. Investigating this, they found Kamen Rider Black, a hero from the late 1980s who was Shadow Moon&#039;s original arch nemesis! Shadow Moon had hooked him up to a machine to syphon Black&#039;s power and join it with his own. Agents liberated Black from this nefarious device and left the facility behind.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #276: Metal Crusher===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The End has become infused with all manner of dimensional instability, pulling in one thing from all over every dimension: robots.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #278: Sewer Surfin&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something very important - one of a few - has gone missing in the Kero Sewers. PARADIGM needs to get it, or else wishes won&#039;t be granted!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kero Sewers&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Hayate]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Oratorio]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was Mario, actually.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #282: F&#039;edPS===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A peacekeeping organization is under siege, and trying to launch a prove at the same time; they require a rout and information.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Watchpoint: Gibraltar&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Soldier: 76&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Black Mamba]]&lt;br /&gt;
** [[Makoto Jigen]]&lt;br /&gt;
** [[Carmilla]]&lt;br /&gt;
** [[Maya Brea]]&lt;br /&gt;
** [[Isaac]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22334</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22334"/>
		<updated>2017-01-10T08:24:38Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Operation #282: F&amp;#039;edPS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #277: Mr.Bones Wild Ride===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Vampire Train is coming to town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Wild West/Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Deadlands&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Good Ol&#039; Clementine&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #279: The Shambling Hordes - Campaign===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something has taken an interest in a world overrun with the dead, and that something can copy superhuman powers. Agents focused on skill and survival have to track them down.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Survival Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; American Landscape&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Seeing Time&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #280: Diggin&#039; Trees===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The adventures to fix the Star Road continue; this time, a piece has been sighted in the Moleville Mines...and in the Forest Maze!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Moleville/Rose Town (pick one)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #281: In a World we Must Defend===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A millionaire industrialist has taken over an essential system in a world previously visited by agents. They must regain the use of the computer system.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Pokémon&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Sinnoh Region&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Professor Rowan&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #273: Campaign: Kamen Rider Decade===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Dai-Shocker is invading numerous heroes&#039; timelines! Agents, rush to save Kamen Rider history!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A (may increase later)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Tokusatsu&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Akio Minamino]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
** [[Hikari Kouda]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents enter various worlds and time lines of other Kamen Riders to save their universes from destruction and subjugation!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Episode 1 - Agito&#039;s Shade. Agents were tasked by Kamen Riders Agito and Gills to rescue their companion Detective Hikawa, aka Kamen Rider G3-X from the clutches of the mysterious Another Agito, who claimed to have allied himself with Dai-Shocker. This turned out to be a ruse when Another Agito was betrayed and nearly killed by the El of Water, one of this world&#039;s most menacing monsters. It left before agents could engage, leaving them to do battle with the Aligator Orphnoch and four SmartBrain Riotroopers. After a tough battle, the orphnochs were defeated, the day was saved and the time stabilization device was activated without mishap. The El of Water and potentially other Lords have left to join the ranks of Dai-Shocker.&lt;br /&gt;
:Episode 2 - A Driven Heart. Agents met up with Kamen Riders Drive, Mach and Chaser, from whom they learned about the Shocker controlled Roidmudes. The group decided to contact the Roidmudes&#039; de facto leader Heart, and offer to help him free his Roidmude brethren instead of destroying them. While he refused to do battle with his kind, he gave us the secret on how to do it ourselves. Agents assaulted the roidmudes and freed four of them before the remaining to evolved into the Volt Roidmude and the Judge Roidmude, putting up a much stronger fight! Eventually, however, agents won.&lt;br /&gt;
:Episode 3 - A Monster, A Bersker and A Lord. Agents reported to an interesting restaurant where the local Kamen Rider, known as OOO, worked a part time job. He and his counterpart Ankh reported that Dai-Shocker had unleashed an artificial Greeed on the world. When agents confronted it, they were waylaid by another Greeed known as Uva, forcing agents to fight him instead of aiding OOO. As we backed Uva into a corner, another greed named Cazali interrupted, stealing a Core Medal that Uva had dropped. Cazali also broke off to steal the Shocker Greeed&#039;s Core Medal, declaring his intentions to join Dai-Shocker himself and disappearing. Finally, we were met with Dai-Shocker&#039;s leader Shadow Moon. After a brief confrontation, Shadow Moon gloated and left the field.&lt;br /&gt;
:Episode 4 - Climax Shocker. Dai-Shocker forces had reportedly attempted to assassinate Fuuki, aka Kamen Rider Den-O. Agents investigated the cause, leading to the Imajin World, where Den-O&#039;s time train dwells. There we, along with Den-O and her allies, did battle with a small army of Shocker forces, headed by a Lucky Clover member wielding the power of Kamen Rider Orga. After a short but climactic battle, Orga was defeated and our heroes took the Orga Belt for their own, leaving Fuuki and her friends safe from Dai-Shocker.&lt;br /&gt;
:Episode 5 - Horoscope Double Cross. Agents enter Amanogawa High School and are immediately greeted by the sounds of violence. Rushing to the scene, they aid local Kamen Riders Fourze and Meteor to remove the threat; mook monsters called Dustards. Once the fight ended, agents split from the Riders and went to the auditorium where they were confronted by Shadow Moon and two of the Horoscope Zodiarts; Libra and Cancer. Before agents could act, the rest of the Horoscopes appeared, asking PARADIGM to punish the traitors while they dealt with the interloper from Dai-Shocker. In the ensuing fight, Cancer and Libra were defeated, forced back into their human guises and left for the other Horoscopes to deal with.&lt;br /&gt;
:Episode 6 - Crescendo: Sins of the Father. Agents arrive on scene during a battle between riders Kiva and IXA and a trio of Rat Fangires. Agents dispatch one of the Rats, before being assaulted by the Lion Fangire, also known as Rook of the Checkmate Four. Rook put up a terrific fight but ran away when Kiva and IXA joined the fray. We were in the middle of introductions when suddenly Kiva vanished and an army of Fangires appeared! Thanks to the timely intervention of Decade, we learned that Kiva&#039;s father was assassinated in the past by King of the Checkmate Four, the Bat Fangire and lord of all Fangires. Using a portal provided by Decade, we jumped back to 1986 at the moment of King&#039;s attack, finding Kiva&#039;s father in the IXA gear, laying prone at the feet of King in his Dark Kiva form. After a ferocious battle, Dark Kiva was pacified and we were whisked back to the present where Kiva had returned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #182: Trigger Finger at Despair===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;A Prestigious School named Hope&#039;s Peak Academy has been scouting students... and they have an orientation happening tomorrow. So, where we come in... is ah, basically, PARADIGM sources note that something peculiar is going on at this school and that there is good reason to believe that the presence of a Chronovore Piece exists in this &#039;world&#039;. This means, no doubt, that there will be some temporal and dimensional tamperment. We.. might see people we know or see things that are distorted from the reality we see here. Dimensional Duplicates.. or people dragged from different timelines.&amp;quot; -- &#039;&#039;[[Leben]]&#039;&#039; ((&amp;lt;font color=red&amp;gt;OOC NOTE:&amp;lt;/font&amp;gt; &#039;&#039;&#039;Campaign meets Wednesdays every week at 9PM PST sharp.&#039;&#039;&#039; (Up to 15 weeks)))&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Survival/Investigation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Hope&#039;s Peak Academy&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Ran]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Seijou Yuzaki]]&lt;br /&gt;
** [[Jach Swiftblade]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Aimi Utada]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
** [[Tobias]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Oratorio]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Survive plz.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and sent small groups on small tasks to have them returned.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Atticus Fullbuster]]&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After a cunning plan to get themselves captured turned into an even more cunning plan to pretend to be nobility, PARADIGM confronted the Gallant Fraternity at the summit of their stronghold.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Not even death will save you from me.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #268: His Castle, Her World===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM&#039;s planned visit to Magnolia Island escalates quickly, and agents are forced to defend the Lord&#039;s castle!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Magnolia Island (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Damian Milkovich]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After getting Magnolia&#039;s Lord Milkovich behind them, Rurose came rushing to the castle to tell PARADIGM Alistair had gone off the deep end, and Melody had been transformed!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After syncing loose ends with Juraia at the [[Soaring Heights]] guild hall, PARADIGM became determined to put an end to the Kin&#039;s criminal actions once as for all. They went to Magnolia Island, where they had prior learned the Kin of Grimoire were holing up posing as the city&#039;s local guild, beyond the usual purview of Dallurn and its Magic Council. Knowing that conflict in the midst of a city could quickly turn sour, they opted to reach out to the island&#039;s Lord for cooperation in both arrest and evacuation, presenting sealed and signed testimony of the crimes the Kin were responsible for on the mainland. The Lord, Damian Milkovich, was disappointed in the news, but ultimately trusting, taking PARADIGM into his faith.&lt;br /&gt;
&lt;br /&gt;
:Just as they were preparing to move out onto the guild, however, all planning was thrown into chaos. Rurose came rushing to the castle grounds in outright panic, revealing that Alistair - in Ultear&#039;s absence, had grown desperate and impatient, and had gone through with an attempt to create The Ultimate Wizard once more despite his lacking preparations. This time, his target was Melody, and worse, it seems he had some measure of success in the process. Infused of the Kin&#039;s various touches of magics, in space, time, imagination, emotion (and more?), she became powerful enough to start invoking a territory on the island itself, shaping reality to her own worldscape. It became colored in pastel, and strange creatures began to force their way to the castle proper.&lt;br /&gt;
&lt;br /&gt;
:Thankfully, under the creation of Noble Rokaiser&#039;s Blooming World, the castle itself became a safe haven under the world&#039;s shifting, and the team squared off against waves of strange invaders and, ultimately, bizzaro-versions of themselves created in Melody&#039;s worldscape. After their defeat, Alistair himself made a brief appearance to goad the agents into attacking beyond the barrier, but ultimately took his leave back to the guild hall, the final area of challenge.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #269: The Kin of Grimoire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM must find a way to safely breach into Melody&#039;s worldscape that&#039;s taken over Magnolia Island, and put a stop to Alistair&#039;s twisted ambitions.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents made way into Melody&#039;s strange worldscape, where they defeated Alistair and say Magnolia&#039;s return to normality with Melody recovered.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #270: Come on Vogue===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An alternate Tokyo has been taken over by a growing empire of Fashion Moguls who call themselves the Fashionistas. The Fashionistas have taken over the fashion capital within Tokyo, Harajuku, and have built a factory that&#039;s producing mass quantities of battle gear. Please stop them!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Tokyo/Japan&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ken &amp;quot;Buck Naked&amp;quot; Ichimonji&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Hikaru Yuta]]&lt;br /&gt;
** [[Ella Spartin]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Zephyr]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: TBD.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #271: Shadow Warrior Mayhem===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;Okay, so, uh, yeah. This weird amulet showed up one day and our boss got a hold of it, y&#039;know?! Now he&#039;s actin way loco and the balance of New York is goin&#039; loco, too!! Please do somethin&#039; about it!&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-Em Up (Double Dragon Stylez)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ratfink&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: NO!! THEY GOT CAUGHT.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group met up with their contact, Ratfink, and he briefed the agents about the situation with his old boss of the Shadow Warrior Gang, Skullmageddon. Apparently, a strange item had appeared through a rip in space made by something that the agents recognized being associated with the &#039;Chronovore&#039;. The item was picked up by the gang leader and now had given him strange, supernatural powers that honestly freaked out Ratfink into quitting his gang. Ratfink also explained that his boss was going to throw a birthday party at the &#039;&#039;&#039;Shadow Hotel&#039;&#039;&#039; and urged the agents to go there and get the item (which he called an amulet) off of him. He also mentioned that Skullmageddon keeps the amulet in his chest pocket.&lt;br /&gt;
&lt;br /&gt;
:After being given directions, the crew continued through some rival gang turfs (through some alleyways and across a bridge) and came across many foes. Either by having a whip-off, by beating them over the head with a soda bottle, or by flaming arrows.. the agents made their way to the Shadow Hotel where they encountered Skullmageddon himself. ...then uh, something happened. Crono was found and retrieved by Ran, but the others...? WHERE ARE YOUUUU.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #272: It was the Shadow Boss... NO!!===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; LET&#039;S GET OUR BROS BACK. This Skullmageddon jerk took our [[Characters|agents]] and are HOLDING THEM CAPTIVE! Let&#039;s do this.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-em Up! Double Dragon Stylez. Marian pls!!!&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ran (though the contact is still Ratfink)&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hibari Sumeragi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: We rescued our friends from SPACE.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group arrived back in New York in a location very close to the Shadow Hotel. They were able to find Ratfink there too, digging around in the garbage cans. He then told the group the situation (their friends have been taken to Skullmageddon&#039;s Space Station to be sacrificed and open the gates of Hell on New York). Agents asked what to do and how to get into space and Ratfink answered that the best way to do that was with a Rocket ship located inside of the Shadow Hotel. After fighting a Killocopter and some goons, the agents made their way deeper into the Shadow Hotel to find the Rocket ship. They boarded and were space bound.&lt;br /&gt;
&lt;br /&gt;
:The Rocket ship did not seem to be in perfect working condition, though. Every so often a faulty door would open and start to suck the agents out into space. And to top it off, the side doors in the area the agents were located kept opening to unleash more goons and ninja witches on them. The agents fought the goons valiantly (though [[Hibari Sumeragi|Hibari]] and [[Suzumura Riki|Riki]] kinda got sucked out into space for a second, BUT IT WAS OKAY) and then they made it to Skullmageddon&#039;s Space Pagoda.&lt;br /&gt;
&lt;br /&gt;
:The Space Pagoda had a lava pit where the agents friends were being dangled over it by a chain. [[Miyabi Uzumaki|Miyabi]] went to try to untie them down while everyone else went to beat the hell out of Skullmageddon and his ninja witches. [[Sachiko]] cut hers down to size, [[Miki Amagi|Kamen Rider Faiz]] drill kicked hers into oblivion, [[Elias Jerico|Elias]] spinning kicked his foe into hell, [[Suzumura Riki|Silver Fang Zero]] roasted his in the face with makai flames, meanwhile [[Kamen Hokage|Kamen]], [[Crono Arinborn|Crono]], [[Hibari Sumeragi|Hibari]] and [[Ellyana Strauss|Ellyana]] focus fired on Skullmageddon until all the agents were able to team up and beat him right out of his armor. They retrieved a suspicious &amp;lt;font color=red&amp;gt;Amulet&amp;lt;/font&amp;gt; from him and then returned back to the Inn. Oh, and Hibari asked Siri to not blow the space station up. Good move.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #274: Again. This time with feeling.===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A strange phenomena has occurred in a small European-like town where everyone has been breaking into song. Some say it is a curse. A curse from a witch!!! PLEASE. Please help! &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Musical&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Swan Lake village. Located in the outskirts of the Kingdom of Clubs&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lady Crumpet&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Jach Swiftblade]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Fin Fang Foom got rocked.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #275: Home Is Where the Heart Is===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Heart is demanding help rescuing his comrades&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade/Heart&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** SPECIAL GUEST&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Decade requested we help an unwanted guest in her hideout so that he would leave her alone. This guest was none other than the Roidmude leader, Heart.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Heart informed us that he had found the two special Roidmudes that had been kidnapped to reprogram the others of their kind. He led us to a warehouse in the same world as Decade&#039;s home base (World of Faiz), where he revealed to us his true, monstrous form and forced entry into the facility. Inside, agents found waiting for them a hoard of Dai-Shocker&#039;s Combatmen, disposable cyborg fighters, and a young man with a Rider belt similar to Faiz! He seemed to be expecting us, transforming immediately into the formidable Kamen Rider Psyga as the Combatmen attacked.&lt;br /&gt;
&lt;br /&gt;
:Agents had, even without Heart&#039;s considerable strength, not much trouble defeating the waves of mooks and were soon able to concentrate their efforts on Psyga, who was unable to withstand the full onslaught of three Sentai powered PARADIGM agents fighting in perfect harmony. After the battle, the captured Roidmude Brain informed agents of a captured Kamen Rider deeper into the facility. Investigating this, they found Kamen Rider Black, a hero from the late 1980s who was Shadow Moon&#039;s original arch nemesis! Shadow Moon had hooked him up to a machine to syphon Black&#039;s power and join it with his own. Agents liberated Black from this nefarious device and left the facility behind.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #276: Metal Crusher===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The End has become infused with all manner of dimensional instability, pulling in one thing from all over every dimension: robots.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #278: Sewer Surfin&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something very important - one of a few - has gone missing in the Kero Sewers. PARADIGM needs to get it, or else wishes won&#039;t be granted!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kero Sewers&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Hayate]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Oratorio]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was Mario, actually.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22332</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22332"/>
		<updated>2017-01-10T05:32:27Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Operation #281: In a World we Must Defend */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #277: Mr.Bones Wild Ride===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Vampire Train is coming to town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Wild West/Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Deadlands&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Good Ol&#039; Clementine&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #279: The Shambling Hordes - Campaign===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something has taken an interest in a world overrun with the dead, and that something can copy superhuman powers. Agents focused on skill and survival have to track them down.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Survival Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; American Landscape&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Seeing Time&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #280: Diggin&#039; Trees===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The adventures to fix the Star Road continue; this time, a piece has been sighted in the Moleville Mines...and in the Forest Maze!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Moleville/Rose Town (pick one)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #281: In a World we Must Defend===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A millionaire industrialist has taken over an essential system in a world previously visited by agents. They must regain the use of the computer system.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Pokémon&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Sinnoh Region&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Professor Rowan&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #282: F&#039;edPS===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A peacekeeping organization is under siege, and trying to launch a prove at the same time; they require a rout and information.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Watchpoint: Gibraltar&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Soldier: 76&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #273: Campaign: Kamen Rider Decade===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Dai-Shocker is invading numerous heroes&#039; timelines! Agents, rush to save Kamen Rider history!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A (may increase later)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Tokusatsu&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Akio Minamino]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
** [[Hikari Kouda]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents enter various worlds and time lines of other Kamen Riders to save their universes from destruction and subjugation!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Episode 1 - Agito&#039;s Shade. Agents were tasked by Kamen Riders Agito and Gills to rescue their companion Detective Hikawa, aka Kamen Rider G3-X from the clutches of the mysterious Another Agito, who claimed to have allied himself with Dai-Shocker. This turned out to be a ruse when Another Agito was betrayed and nearly killed by the El of Water, one of this world&#039;s most menacing monsters. It left before agents could engage, leaving them to do battle with the Aligator Orphnoch and four SmartBrain Riotroopers. After a tough battle, the orphnochs were defeated, the day was saved and the time stabilization device was activated without mishap. The El of Water and potentially other Lords have left to join the ranks of Dai-Shocker.&lt;br /&gt;
:Episode 2 - A Driven Heart. Agents met up with Kamen Riders Drive, Mach and Chaser, from whom they learned about the Shocker controlled Roidmudes. The group decided to contact the Roidmudes&#039; de facto leader Heart, and offer to help him free his Roidmude brethren instead of destroying them. While he refused to do battle with his kind, he gave us the secret on how to do it ourselves. Agents assaulted the roidmudes and freed four of them before the remaining to evolved into the Volt Roidmude and the Judge Roidmude, putting up a much stronger fight! Eventually, however, agents won.&lt;br /&gt;
:Episode 3 - A Monster, A Bersker and A Lord. Agents reported to an interesting restaurant where the local Kamen Rider, known as OOO, worked a part time job. He and his counterpart Ankh reported that Dai-Shocker had unleashed an artificial Greeed on the world. When agents confronted it, they were waylaid by another Greeed known as Uva, forcing agents to fight him instead of aiding OOO. As we backed Uva into a corner, another greed named Cazali interrupted, stealing a Core Medal that Uva had dropped. Cazali also broke off to steal the Shocker Greeed&#039;s Core Medal, declaring his intentions to join Dai-Shocker himself and disappearing. Finally, we were met with Dai-Shocker&#039;s leader Shadow Moon. After a brief confrontation, Shadow Moon gloated and left the field.&lt;br /&gt;
:Episode 4 - Climax Shocker. Dai-Shocker forces had reportedly attempted to assassinate Fuuki, aka Kamen Rider Den-O. Agents investigated the cause, leading to the Imajin World, where Den-O&#039;s time train dwells. There we, along with Den-O and her allies, did battle with a small army of Shocker forces, headed by a Lucky Clover member wielding the power of Kamen Rider Orga. After a short but climactic battle, Orga was defeated and our heroes took the Orga Belt for their own, leaving Fuuki and her friends safe from Dai-Shocker.&lt;br /&gt;
:Episode 5 - Horoscope Double Cross. Agents enter Amanogawa High School and are immediately greeted by the sounds of violence. Rushing to the scene, they aid local Kamen Riders Fourze and Meteor to remove the threat; mook monsters called Dustards. Once the fight ended, agents split from the Riders and went to the auditorium where they were confronted by Shadow Moon and two of the Horoscope Zodiarts; Libra and Cancer. Before agents could act, the rest of the Horoscopes appeared, asking PARADIGM to punish the traitors while they dealt with the interloper from Dai-Shocker. In the ensuing fight, Cancer and Libra were defeated, forced back into their human guises and left for the other Horoscopes to deal with.&lt;br /&gt;
:Episode 6 - Crescendo: Sins of the Father. Agents arrive on scene during a battle between riders Kiva and IXA and a trio of Rat Fangires. Agents dispatch one of the Rats, before being assaulted by the Lion Fangire, also known as Rook of the Checkmate Four. Rook put up a terrific fight but ran away when Kiva and IXA joined the fray. We were in the middle of introductions when suddenly Kiva vanished and an army of Fangires appeared! Thanks to the timely intervention of Decade, we learned that Kiva&#039;s father was assassinated in the past by King of the Checkmate Four, the Bat Fangire and lord of all Fangires. Using a portal provided by Decade, we jumped back to 1986 at the moment of King&#039;s attack, finding Kiva&#039;s father in the IXA gear, laying prone at the feet of King in his Dark Kiva form. After a ferocious battle, Dark Kiva was pacified and we were whisked back to the present where Kiva had returned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #182: Trigger Finger at Despair===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;A Prestigious School named Hope&#039;s Peak Academy has been scouting students... and they have an orientation happening tomorrow. So, where we come in... is ah, basically, PARADIGM sources note that something peculiar is going on at this school and that there is good reason to believe that the presence of a Chronovore Piece exists in this &#039;world&#039;. This means, no doubt, that there will be some temporal and dimensional tamperment. We.. might see people we know or see things that are distorted from the reality we see here. Dimensional Duplicates.. or people dragged from different timelines.&amp;quot; -- &#039;&#039;[[Leben]]&#039;&#039; ((&amp;lt;font color=red&amp;gt;OOC NOTE:&amp;lt;/font&amp;gt; &#039;&#039;&#039;Campaign meets Wednesdays every week at 9PM PST sharp.&#039;&#039;&#039; (Up to 15 weeks)))&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Survival/Investigation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Hope&#039;s Peak Academy&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Ran]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Seijou Yuzaki]]&lt;br /&gt;
** [[Jach Swiftblade]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Aimi Utada]]&lt;br /&gt;
** [[Clementine]]&lt;br /&gt;
** [[Tobias]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Oratorio]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Survive plz.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and sent small groups on small tasks to have them returned.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Atticus Fullbuster]]&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After a cunning plan to get themselves captured turned into an even more cunning plan to pretend to be nobility, PARADIGM confronted the Gallant Fraternity at the summit of their stronghold.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Not even death will save you from me.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #268: His Castle, Her World===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM&#039;s planned visit to Magnolia Island escalates quickly, and agents are forced to defend the Lord&#039;s castle!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Magnolia Island (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Damian Milkovich]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After getting Magnolia&#039;s Lord Milkovich behind them, Rurose came rushing to the castle to tell PARADIGM Alistair had gone off the deep end, and Melody had been transformed!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After syncing loose ends with Juraia at the [[Soaring Heights]] guild hall, PARADIGM became determined to put an end to the Kin&#039;s criminal actions once as for all. They went to Magnolia Island, where they had prior learned the Kin of Grimoire were holing up posing as the city&#039;s local guild, beyond the usual purview of Dallurn and its Magic Council. Knowing that conflict in the midst of a city could quickly turn sour, they opted to reach out to the island&#039;s Lord for cooperation in both arrest and evacuation, presenting sealed and signed testimony of the crimes the Kin were responsible for on the mainland. The Lord, Damian Milkovich, was disappointed in the news, but ultimately trusting, taking PARADIGM into his faith.&lt;br /&gt;
&lt;br /&gt;
:Just as they were preparing to move out onto the guild, however, all planning was thrown into chaos. Rurose came rushing to the castle grounds in outright panic, revealing that Alistair - in Ultear&#039;s absence, had grown desperate and impatient, and had gone through with an attempt to create The Ultimate Wizard once more despite his lacking preparations. This time, his target was Melody, and worse, it seems he had some measure of success in the process. Infused of the Kin&#039;s various touches of magics, in space, time, imagination, emotion (and more?), she became powerful enough to start invoking a territory on the island itself, shaping reality to her own worldscape. It became colored in pastel, and strange creatures began to force their way to the castle proper.&lt;br /&gt;
&lt;br /&gt;
:Thankfully, under the creation of Noble Rokaiser&#039;s Blooming World, the castle itself became a safe haven under the world&#039;s shifting, and the team squared off against waves of strange invaders and, ultimately, bizzaro-versions of themselves created in Melody&#039;s worldscape. After their defeat, Alistair himself made a brief appearance to goad the agents into attacking beyond the barrier, but ultimately took his leave back to the guild hall, the final area of challenge.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #269: The Kin of Grimoire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM must find a way to safely breach into Melody&#039;s worldscape that&#039;s taken over Magnolia Island, and put a stop to Alistair&#039;s twisted ambitions.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents made way into Melody&#039;s strange worldscape, where they defeated Alistair and say Magnolia&#039;s return to normality with Melody recovered.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #270: Come on Vogue===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An alternate Tokyo has been taken over by a growing empire of Fashion Moguls who call themselves the Fashionistas. The Fashionistas have taken over the fashion capital within Tokyo, Harajuku, and have built a factory that&#039;s producing mass quantities of battle gear. Please stop them!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Tokyo/Japan&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ken &amp;quot;Buck Naked&amp;quot; Ichimonji&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Hikaru Yuta]]&lt;br /&gt;
** [[Ella Spartin]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Zephyr]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: TBD.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #271: Shadow Warrior Mayhem===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;Okay, so, uh, yeah. This weird amulet showed up one day and our boss got a hold of it, y&#039;know?! Now he&#039;s actin way loco and the balance of New York is goin&#039; loco, too!! Please do somethin&#039; about it!&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-Em Up (Double Dragon Stylez)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ratfink&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: NO!! THEY GOT CAUGHT.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group met up with their contact, Ratfink, and he briefed the agents about the situation with his old boss of the Shadow Warrior Gang, Skullmageddon. Apparently, a strange item had appeared through a rip in space made by something that the agents recognized being associated with the &#039;Chronovore&#039;. The item was picked up by the gang leader and now had given him strange, supernatural powers that honestly freaked out Ratfink into quitting his gang. Ratfink also explained that his boss was going to throw a birthday party at the &#039;&#039;&#039;Shadow Hotel&#039;&#039;&#039; and urged the agents to go there and get the item (which he called an amulet) off of him. He also mentioned that Skullmageddon keeps the amulet in his chest pocket.&lt;br /&gt;
&lt;br /&gt;
:After being given directions, the crew continued through some rival gang turfs (through some alleyways and across a bridge) and came across many foes. Either by having a whip-off, by beating them over the head with a soda bottle, or by flaming arrows.. the agents made their way to the Shadow Hotel where they encountered Skullmageddon himself. ...then uh, something happened. Crono was found and retrieved by Ran, but the others...? WHERE ARE YOUUUU.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #272: It was the Shadow Boss... NO!!===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; LET&#039;S GET OUR BROS BACK. This Skullmageddon jerk took our [[Characters|agents]] and are HOLDING THEM CAPTIVE! Let&#039;s do this.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-em Up! Double Dragon Stylez. Marian pls!!!&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ran (though the contact is still Ratfink)&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hibari Sumeragi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: We rescued our friends from SPACE.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group arrived back in New York in a location very close to the Shadow Hotel. They were able to find Ratfink there too, digging around in the garbage cans. He then told the group the situation (their friends have been taken to Skullmageddon&#039;s Space Station to be sacrificed and open the gates of Hell on New York). Agents asked what to do and how to get into space and Ratfink answered that the best way to do that was with a Rocket ship located inside of the Shadow Hotel. After fighting a Killocopter and some goons, the agents made their way deeper into the Shadow Hotel to find the Rocket ship. They boarded and were space bound.&lt;br /&gt;
&lt;br /&gt;
:The Rocket ship did not seem to be in perfect working condition, though. Every so often a faulty door would open and start to suck the agents out into space. And to top it off, the side doors in the area the agents were located kept opening to unleash more goons and ninja witches on them. The agents fought the goons valiantly (though [[Hibari Sumeragi|Hibari]] and [[Suzumura Riki|Riki]] kinda got sucked out into space for a second, BUT IT WAS OKAY) and then they made it to Skullmageddon&#039;s Space Pagoda.&lt;br /&gt;
&lt;br /&gt;
:The Space Pagoda had a lava pit where the agents friends were being dangled over it by a chain. [[Miyabi Uzumaki|Miyabi]] went to try to untie them down while everyone else went to beat the hell out of Skullmageddon and his ninja witches. [[Sachiko]] cut hers down to size, [[Miki Amagi|Kamen Rider Faiz]] drill kicked hers into oblivion, [[Elias Jerico|Elias]] spinning kicked his foe into hell, [[Suzumura Riki|Silver Fang Zero]] roasted his in the face with makai flames, meanwhile [[Kamen Hokage|Kamen]], [[Crono Arinborn|Crono]], [[Hibari Sumeragi|Hibari]] and [[Ellyana Strauss|Ellyana]] focus fired on Skullmageddon until all the agents were able to team up and beat him right out of his armor. They retrieved a suspicious &amp;lt;font color=red&amp;gt;Amulet&amp;lt;/font&amp;gt; from him and then returned back to the Inn. Oh, and Hibari asked Siri to not blow the space station up. Good move.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #274: Again. This time with feeling.===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A strange phenomena has occurred in a small European-like town where everyone has been breaking into song. Some say it is a curse. A curse from a witch!!! PLEASE. Please help! &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Musical&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Swan Lake village. Located in the outskirts of the Kingdom of Clubs&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lady Crumpet&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Jach Swiftblade]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Fin Fang Foom got rocked.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #275: Home Is Where the Heart Is===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Heart is demanding help rescuing his comrades&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade/Heart&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** SPECIAL GUEST&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Decade requested we help an unwanted guest in her hideout so that he would leave her alone. This guest was none other than the Roidmude leader, Heart.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Heart informed us that he had found the two special Roidmudes that had been kidnapped to reprogram the others of their kind. He led us to a warehouse in the same world as Decade&#039;s home base (World of Faiz), where he revealed to us his true, monstrous form and forced entry into the facility. Inside, agents found waiting for them a hoard of Dai-Shocker&#039;s Combatmen, disposable cyborg fighters, and a young man with a Rider belt similar to Faiz! He seemed to be expecting us, transforming immediately into the formidable Kamen Rider Psyga as the Combatmen attacked.&lt;br /&gt;
&lt;br /&gt;
:Agents had, even without Heart&#039;s considerable strength, not much trouble defeating the waves of mooks and were soon able to concentrate their efforts on Psyga, who was unable to withstand the full onslaught of three Sentai powered PARADIGM agents fighting in perfect harmony. After the battle, the captured Roidmude Brain informed agents of a captured Kamen Rider deeper into the facility. Investigating this, they found Kamen Rider Black, a hero from the late 1980s who was Shadow Moon&#039;s original arch nemesis! Shadow Moon had hooked him up to a machine to syphon Black&#039;s power and join it with his own. Agents liberated Black from this nefarious device and left the facility behind.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #276: Metal Crusher===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The End has become infused with all manner of dimensional instability, pulling in one thing from all over every dimension: robots.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #278: Sewer Surfin&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something very important - one of a few - has gone missing in the Kero Sewers. PARADIGM needs to get it, or else wishes won&#039;t be granted!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kero Sewers&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Hayate]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Oratorio]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was Mario, actually.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Aaron_Weber&amp;diff=22323</id>
		<title>Aaron Weber</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Aaron_Weber&amp;diff=22323"/>
		<updated>2016-12-01T06:16:51Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Unique Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Aaron Weber&lt;br /&gt;
|aka=PARADIGM Agent Aaron Weber&lt;br /&gt;
|image=|image= [[File:Aaron2.jpg |300px|]]&lt;br /&gt;
|age=23&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=&lt;br /&gt;
|series=Original&lt;br /&gt;
|player=Eric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Aaron Weber&lt;br /&gt;
*Age: 22&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: April 24th &lt;br /&gt;
**Place of Birth: New York, NY, USA&lt;br /&gt;
**Nationality: Caucasian&lt;br /&gt;
**Specialty: Music, magical theory, field medicine&lt;br /&gt;
**Hobbies: Singing, music &lt;br /&gt;
**Likes: Metal, easy situations&lt;br /&gt;
**Dislikes: complications, moral ambiguity&lt;br /&gt;
**Favorite Food: Anything not moving, caffiene&lt;br /&gt;
**Least Favorite Food: Anything moving&lt;br /&gt;
**Favorite Music: All&lt;br /&gt;
**Favorite Sport: Competitive Knife Throwing&lt;br /&gt;
**Most Valuable Possessions: Chainsaw, his Dimensional Pocket&lt;br /&gt;
**Level of Education: College&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;4&amp;quot;&lt;br /&gt;
**Weight: 230 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Black, shaggy&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Aaron primarily wears orange, and he&#039;s particularly fond of trenchcoats. Underneath those coats is a rippling physique, the result of a life of training and strive to improve. His skin is slightly tanned. His black hair is usually a mess, often shaggy and unkempt. He&#039;s tall, and vaguely effeminate...until he opens his mouth.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Aaron is easygoing, confident, and typically always looking for a way to distinguish himself. He&#039;s competitive to a fault, often shuffling right before any sort of altercation. He loves music, and is often humming to himself. When provoked, he can have a bit of a temper.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Aaron Weber has been a versatile PARADIGM agent - and a rising star, at that - for some time, for four years on, now, always striving to complete as many specializations and field assigmments as he could, regardless of what was needed. Fortunately for him, he was (and is) damnably good at getting the job done.. He was originally chosen from a world where only 5% of Earth&#039;s population were blessed with the power of magic, and Aaron&#039;s abilities blessed him with a dimensional pocket, useful in many lines of work, but especially this one. Aaron&#039;s Earth was also one that achieved world peace; unfortunately for him, a recent PARADIGM mission brought to his attention the existence of a world parallel to his, a world nearly brought to ruin by war. His father - Dietrich Weber, a kind-hearted man in one reality, was a despot under PARADIGM&#039;s custody in another. Feeling the need to clear the tensions of his name - and through an odd sort of responsibility - Aaron has requested reassignment to the Inn.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abyssmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abyssmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Novice (+1)&lt;br /&gt;
*Athletics: Amazing (+5)&lt;br /&gt;
*Stealth: Novice (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Novice (+1)&lt;br /&gt;
*Streetwise: Very Good (+3)&lt;br /&gt;
*Intimidation: Incredible (+4)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Performance: Singing: Amazing (+5)&lt;br /&gt;
*Performance: Guitar: Incredible (+4)&lt;br /&gt;
*Performance: Whistling: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Novice (+1)&lt;br /&gt;
*Investigation: Incredible (+4)&lt;br /&gt;
*Medicine: Novice (+1)&lt;br /&gt;
*Law: Very Good (+3)&lt;br /&gt;
*Occult: Good (+2)&lt;br /&gt;
*Politics: Good (+2)&lt;br /&gt;
*Science: Good (+2)&lt;br /&gt;
*Technology: Good (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Very Good (+3)&lt;br /&gt;
*Survival: Abysmal (-1)&lt;br /&gt;
*Empathy: Novice (+1)&lt;br /&gt;
*Animal Ken: Novice (+1)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[Empowered Heal] - A powerful healing spell that works even on demons, the undead, and others that would normally have issues with holy or standard healing.&lt;br /&gt;
*[Holy Infusion] - A spell with Holy magic interwoven with a standard cure spell. More refreshing than its counterpart.&lt;br /&gt;
*[Aura Sense] - Aaron can focus his thoughts on sensing magical or chakra auras.&lt;br /&gt;
&lt;br /&gt;
Empowered Strength - Aaron has vastly above-normal strength for a human, infusing his body with mana passively to do so. It is enough for Aaron to make better use of his dimensional pocket, able to pull bigger things from it without aid. He is not above using this in hand to hand, able to punch a tank or lift a car without too much issue, and able to measure his strength accordingly.&lt;br /&gt;
&lt;br /&gt;
*Smash Mouth Style - Aaron&#039;s own brand of fighting is high-intensity street brawling, revolving around heavy punches. His time with PARADIGM has taught him much in the way to defend himself, and he switches to this sort of offense in non-lethal encounters.&lt;br /&gt;
&lt;br /&gt;
-[Heartbreak Shot] - Aaron&#039;s (only) signature manuever in melee unarmed, the Heartbreak Shot is designed to incapacitate an enemy by hurling a corkscrew punch directly at the being&#039;s chest. This causes the heart to stop temporarily, stunning the enemy for several seconds, as well as dealing substantial non-lethal damage. Works best on unarmored enemies, but if he forces enough strength in it, can even penetrate armor.&lt;br /&gt;
&lt;br /&gt;
PARADIGM Weapons Training: A devout fan of bettering himself, Aaron has a great deal of training in firearms from many dimensions, from simple handguns to anti-vehicle artillery to heavybore weaponry a normal man wouldn&#039;t be able to carry by himself. He doesn&#039;t possess any at current, but when he does, he stores it in the Dimensional Pocket.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dimensional Pocket/Instant Summon (IS) - His only always-active spell at current gives him the ability to summon his weapon of choice to him, normally housing it in a pocket of dimensional space (sorta like hammerspace). He can fit most things into this pocket, regardless of size (without being stupid about it), often needing only a flick of his wrist to summon whatever it is.&lt;br /&gt;
&lt;br /&gt;
Reputation (2) (PARADIGM): You&#039;ve built yourself an excellent reputation amongst your kind. Add +2 to Social rolls when dealing with the people in your sept/clan/chantry/freehold/etc.&lt;br /&gt;
&lt;br /&gt;
Soothing Voice (2): You have an entrancing voice. When using your voice (speeches, singing, poetry), you get a +2 Bonus on Social rolls. When making casual conversation, +1 Bonus.&lt;br /&gt;
&lt;br /&gt;
Well-Traveled (3): You are knowledgeable of the ways of the world from your travels and studies. Once per mission, you can roll against a difficulty 6 (just a die roll, no modifiers). If successful, the GM tells you information about the situation if it makes sense. (I.E., someone from Final Fantasy 4 world may have heard about the Eidolons and the Feymarch or the Red Moon, but probably wouldn&#039;t have heard about the Hellsing Organization.)&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aaron has mastered the usage of a *chainsaw* as his melee weapon of choice, and uses it much like a two-handed sword, able to swing it quickly and decisively. Furthermore, when he&#039;s spurred, he can actively dualwield chainsaws, utilizing his abnormal strength.&lt;br /&gt;
&lt;br /&gt;
*Judgement - Aaron&#039;s base chainsaw is one specifically made for melee combat and intimidation; its teeth are very well defined, and the noise it makes is *loud*, resembling a normal gas-powered engine, but it doesn&#039;t seem to be reliant on fuel.&lt;br /&gt;
&lt;br /&gt;
*St. Michael - Aaron&#039;s second chainsaw, this stained-glass monstrosity is faster but without the jagged teeth of Aaron&#039;s original, thusly it does less damage in general. However, the chain has been consecrated by an onmyoudou practitioner from another world, and does several times more damage per swing to any infernal, demonic or undead enemy, causing heavy holy damage.&lt;br /&gt;
&lt;br /&gt;
[Temmie Armor] - Has the ability to grant random effects to the user according to the GM.&lt;br /&gt;
&lt;br /&gt;
[&amp;quot;The Second Button&amp;quot;] - The button from a school uniform which increases in value as graduation approaches. In a few cases, reservations are necessary.&lt;br /&gt;
&lt;br /&gt;
[&amp;quot;Leaf Covering&amp;quot;] - A loincloth meant to emphasize one&#039;s manliness. Its simple design features a single leaf overlaid on white cloth.&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
None, yet.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Aaron has a slight temper, and once he&#039;s started talking shit at an enemy, for better or worse, he won&#039;t stop unless forced to by his teammates or out and out defeated. This isn&#039;t to say he won&#039;t stop fighting - he just has a very large mouth. &lt;br /&gt;
&lt;br /&gt;
Aaron&#039;s versatile, jack-of-all-trades style doesn&#039;t make him any better at multitasking - the more roles he&#039;s forced to play in an encounter, the less he&#039;s able to concentrate on quality of performance. Without a dedicated role, Aaron often feels forced to try to do it all, which often makes him less effective than he could truly be, since he&#039;s not a specialist in any of what he does.&lt;br /&gt;
&lt;br /&gt;
Compulsive Speech (aka Big Mouth) (1): For whatever reason, you have difficulty sticking to the rule, &amp;quot;If you can&#039;t say anything nice, don&#039;t say it at all.&amp;quot; 1 point makes you talkative and a bit blunt; 2 points makes you a complete prick.&lt;br /&gt;
&lt;br /&gt;
Driving Goal (3) (Career Ascension) : You have some goal which is at the basis of all your motivations, though it is of such depth or impossibility, it could probably never be achieved. Your obsession with your vision can temporarily be soothed by a proper situation (Mission, Combat, etc) or a roll (Diff 8).&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Aaron-school.png|Aaron in a different uniform.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]] [[Category:Loche&#039;s Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Aaron_Weber&amp;diff=22322</id>
		<title>Aaron Weber</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Aaron_Weber&amp;diff=22322"/>
		<updated>2016-12-01T06:04:05Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Unique Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Aaron Weber&lt;br /&gt;
|aka=PARADIGM Agent Aaron Weber&lt;br /&gt;
|image=|image= [[File:Aaron2.jpg |300px|]]&lt;br /&gt;
|age=23&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=&lt;br /&gt;
|series=Original&lt;br /&gt;
|player=Eric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Aaron Weber&lt;br /&gt;
*Age: 22&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: April 24th &lt;br /&gt;
**Place of Birth: New York, NY, USA&lt;br /&gt;
**Nationality: Caucasian&lt;br /&gt;
**Specialty: Music, magical theory, field medicine&lt;br /&gt;
**Hobbies: Singing, music &lt;br /&gt;
**Likes: Metal, easy situations&lt;br /&gt;
**Dislikes: complications, moral ambiguity&lt;br /&gt;
**Favorite Food: Anything not moving, caffiene&lt;br /&gt;
**Least Favorite Food: Anything moving&lt;br /&gt;
**Favorite Music: All&lt;br /&gt;
**Favorite Sport: Competitive Knife Throwing&lt;br /&gt;
**Most Valuable Possessions: Chainsaw, his Dimensional Pocket&lt;br /&gt;
**Level of Education: College&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;4&amp;quot;&lt;br /&gt;
**Weight: 230 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Black, shaggy&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Aaron primarily wears orange, and he&#039;s particularly fond of trenchcoats. Underneath those coats is a rippling physique, the result of a life of training and strive to improve. His skin is slightly tanned. His black hair is usually a mess, often shaggy and unkempt. He&#039;s tall, and vaguely effeminate...until he opens his mouth.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Aaron is easygoing, confident, and typically always looking for a way to distinguish himself. He&#039;s competitive to a fault, often shuffling right before any sort of altercation. He loves music, and is often humming to himself. When provoked, he can have a bit of a temper.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Aaron Weber has been a versatile PARADIGM agent - and a rising star, at that - for some time, for four years on, now, always striving to complete as many specializations and field assigmments as he could, regardless of what was needed. Fortunately for him, he was (and is) damnably good at getting the job done.. He was originally chosen from a world where only 5% of Earth&#039;s population were blessed with the power of magic, and Aaron&#039;s abilities blessed him with a dimensional pocket, useful in many lines of work, but especially this one. Aaron&#039;s Earth was also one that achieved world peace; unfortunately for him, a recent PARADIGM mission brought to his attention the existence of a world parallel to his, a world nearly brought to ruin by war. His father - Dietrich Weber, a kind-hearted man in one reality, was a despot under PARADIGM&#039;s custody in another. Feeling the need to clear the tensions of his name - and through an odd sort of responsibility - Aaron has requested reassignment to the Inn.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abyssmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abyssmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Novice (+1)&lt;br /&gt;
*Athletics: Amazing (+5)&lt;br /&gt;
*Stealth: Novice (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Novice (+1)&lt;br /&gt;
*Streetwise: Very Good (+3)&lt;br /&gt;
*Intimidation: Incredible (+4)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Performance: Singing: Amazing (+5)&lt;br /&gt;
*Performance: Guitar: Incredible (+4)&lt;br /&gt;
*Performance: Whistling: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Novice (+1)&lt;br /&gt;
*Investigation: Incredible (+4)&lt;br /&gt;
*Medicine: Novice (+1)&lt;br /&gt;
*Law: Very Good (+3)&lt;br /&gt;
*Occult: Good (+2)&lt;br /&gt;
*Politics: Good (+2)&lt;br /&gt;
*Science: Good (+2)&lt;br /&gt;
*Technology: Good (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Very Good (+3)&lt;br /&gt;
*Survival: Abysmal (-1)&lt;br /&gt;
*Empathy: Novice (+1)&lt;br /&gt;
*Animal Ken: Novice (+1)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*[Empowered Heal] - A powerful healing spell that works even on demons, the undead, and others that would normally have issues with holy or standard healing.&lt;br /&gt;
*[Holy Infusion] - A spell with Holy magic interwoven with a standard cure spell. More refreshing than its counterpart.&lt;br /&gt;
*[Aura Sense] - Aaron can focus his thoughts on sensing magical or chakra auras.&lt;br /&gt;
&lt;br /&gt;
Empowered Strength - Aaron has vastly above-normal strength for a human, infusing his body with mana passively to do so. It is enough for Aaron to make better use of his dimensional pocket, able to pull bigger things from it without aid. He is not above using this in hand to hand, able to punch a tank or lift a car without too much issue, and able to measure his strength accordingly.&lt;br /&gt;
&lt;br /&gt;
*Smash Mouth Style - Aaron&#039;s own brand of fighting is high-intensity street brawling, revolving around heavy punches. His time with PARADIGM has taught him much in the way to defend himself, and he switches to this sort of offense in non-lethal encounters.&lt;br /&gt;
&lt;br /&gt;
-[Heartbreak Shot] - Aaron&#039;s (only) signature manuever in melee unarmed, the Heartbreak Shot is designed to incapacitate an enemy by hurling a corkscrew punch directly at the being&#039;s chest. This causes the heart to stop temporarily, stunning the enemy for several seconds, as well as dealing substantial non-lethal damage. Works best on unarmored enemies, but if he forces enough strength in it, can even penetrate armor.&lt;br /&gt;
&lt;br /&gt;
PARADIGM Weapons Training: A devout fan of bettering himself, Aaron has a great deal of training in firearms from many dimensions, from simple handguns to anti-vehicle artillery to heavybore weaponry a normal man wouldn&#039;t be able to carry by himself. He doesn&#039;t possess any at current, but when he does, he stores it in the Dimensional Pocket.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dimensional Pocket/Instant Summon (IS) - His only always-active spell at current gives him the ability to summon his weapon of choice to him, normally housing it in a pocket of dimensional space (sorta like hammerspace). He can fit most things into this pocket, regardless of size (without being stupid about it), often needing only a flick of his wrist to summon whatever it is.&lt;br /&gt;
&lt;br /&gt;
Reputation (2) (PARADIGM): You&#039;ve built yourself an excellent reputation amongst your kind. Add +2 to Social rolls when dealing with the people in your sept/clan/chantry/freehold/etc.&lt;br /&gt;
&lt;br /&gt;
Soothing Voice (2): You have an entrancing voice. When using your voice (speeches, singing, poetry), you get a +2 Bonus on Social rolls. When making casual conversation, +1 Bonus.&lt;br /&gt;
&lt;br /&gt;
Well-Traveled (3): You are knowledgeable of the ways of the world from your travels and studies. Once per mission, you can roll against a difficulty 6 (just a die roll, no modifiers). If successful, the GM tells you information about the situation if it makes sense. (I.E., someone from Final Fantasy 4 world may have heard about the Eidolons and the Feymarch or the Red Moon, but probably wouldn&#039;t have heard about the Hellsing Organization.)&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aaron has mastered the usage of a *chainsaw* as his melee weapon of choice, and uses it much like a two-handed sword, able to swing it quickly and decisively. Furthermore, when he&#039;s spurred, he can actively dualwield chainsaws, utilizing his abnormal strength.&lt;br /&gt;
&lt;br /&gt;
*Judgement - Aaron&#039;s base chainsaw is one specifically made for melee combat and intimidation; its teeth are very well defined, and the noise it makes is *loud*, resembling a normal gas-powered engine, but it doesn&#039;t seem to be reliant on fuel.&lt;br /&gt;
&lt;br /&gt;
*St. Michael - Aaron&#039;s second chainsaw, this stained-glass monstrosity is faster but without the jagged teeth of Aaron&#039;s original, thusly it does less damage in general. However, the chain has been consecrated by an onmyoudou practitioner from another world, and does several times more damage per swing to any infernal, demonic or undead enemy, causing heavy holy damage.&lt;br /&gt;
&lt;br /&gt;
[Temmie Armor] - Has the ability to grant random effects to the user according to the GM.&lt;br /&gt;
&lt;br /&gt;
[Monocoin] - A coin given by Monokuma.&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
None, yet.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Aaron has a slight temper, and once he&#039;s started talking shit at an enemy, for better or worse, he won&#039;t stop unless forced to by his teammates or out and out defeated. This isn&#039;t to say he won&#039;t stop fighting - he just has a very large mouth. &lt;br /&gt;
&lt;br /&gt;
Aaron&#039;s versatile, jack-of-all-trades style doesn&#039;t make him any better at multitasking - the more roles he&#039;s forced to play in an encounter, the less he&#039;s able to concentrate on quality of performance. Without a dedicated role, Aaron often feels forced to try to do it all, which often makes him less effective than he could truly be, since he&#039;s not a specialist in any of what he does.&lt;br /&gt;
&lt;br /&gt;
Compulsive Speech (aka Big Mouth) (1): For whatever reason, you have difficulty sticking to the rule, &amp;quot;If you can&#039;t say anything nice, don&#039;t say it at all.&amp;quot; 1 point makes you talkative and a bit blunt; 2 points makes you a complete prick.&lt;br /&gt;
&lt;br /&gt;
Driving Goal (3) (Career Ascension) : You have some goal which is at the basis of all your motivations, though it is of such depth or impossibility, it could probably never be achieved. Your obsession with your vision can temporarily be soothed by a proper situation (Mission, Combat, etc) or a roll (Diff 8).&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Aaron-school.png|Aaron in a different uniform.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]] [[Category:Loche&#039;s Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22313</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22313"/>
		<updated>2016-09-29T02:39:40Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Operation #280: Diggin&amp;#039; Blues */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #274: Again. This time with feeling.===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A strange phenomena has occurred in a small European-like town where everyone has been breaking into song. Some say it is a curse. A curse from a witch!!! PLEASE. Please help! &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Musical&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Swan Lake village. Located in the outskirts of the Kingdom of Clubs&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lady Crumpet&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: HAHAHA&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #277: Mr.Bones Wild Ride===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Vampire Train is coming to town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Wild West/Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Deadlands&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Good Ol&#039; Clementine&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #279: The Shambling Hordes - Campaign===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something has taken an interest in a world overrun with the dead, and that something can copy superhuman powers. Agents focused on skill and survival have to track them down.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Survival Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; American Landscape&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Seeing Time&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #280: Diggin&#039; Trees===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The adventures to fix the Star Road continue; this time, a piece has been sighted in the Moleville Mines...and in the Forest Maze!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Moleville/Rose Town (pick one)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #273: Campaign: Kamen Rider Decade===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Dai-Shocker is invading numerous heroes&#039; timelines! Agents, rush to save Kamen Rider history!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A (may increase later)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Tokusatsu&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Akio Minamino]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents enter various worlds and time lines of other Kamen Riders to save their universes from destruction and subjugation!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Episode 1 - Agito&#039;s Shade. Agents were tasked by Kamen Riders Agito and Gills to rescue their companion Detective Hikawa, aka Kamen Rider G3-X from the clutches of the mysterious Another Agito, who claimed to have allied himself with Dai-Shocker. This turned out to be a ruse when Another Agito was betrayed and nearly killed by the El of Water, one of this world&#039;s most menacing monsters. It left before agents could engage, leaving them to do battle with the Aligator Orphnoch and four SmartBrain Riotroopers. After a tough battle, the orphnochs were defeated, the day was saved and the time stabilization device was activated without mishap. The El of Water and potentially other Lords have left to join the ranks of Dai-Shocker.&lt;br /&gt;
:Episode 2 - A Driven Heart. Agents met up with Kamen Riders Drive, Mach and Chaser, from whom they learned about the Shocker controlled Roidmudes. The group decided to contact the Roidmudes&#039; de facto leader Heart, and offer to help him free his Roidmude brethren instead of destroying them. While he refused to do battle with his kind, he gave us the secret on how to do it ourselves. Agents assaulted the roidmudes and freed four of them before the remaining to evolved into the Volt Roidmude and the Judge Roidmude, putting up a much stronger fight! Eventually, however, agents won.&lt;br /&gt;
:Episode 3 - A Monster, A Bersker and A Lord. Agents reported to an interesting restaurant where the local Kamen Rider, known as OOO, worked a part time job. He and his counterpart Ankh reported that Dai-Shocker had unleashed an artificial Greeed on the world. When agents confronted it, they were waylaid by another Greeed known as Uva, forcing agents to fight him instead of aiding OOO. As we backed Uva into a corner, another greed named Cazali interrupted, stealing a Core Medal that Uva had dropped. Cazali also broke off to steal the Shocker Greeed&#039;s Core Medal, declaring his intentions to join Dai-Shocker himself and disappearing. Finally, we were met with Dai-Shocker&#039;s leader Shadow Moon. After a brief confrontation, Shadow Moon gloated and left the field.&lt;br /&gt;
:Episode 4 - Climax Shocker. Dai-Shocker forces had reportedly attempted to assassinate Fuuki, aka Kamen Rider Den-O. Agents investigated the cause, leading to the Imajin World, where Den-O&#039;s time train dwells. There we, along with Den-O and her allies, did battle with a small army of Shocker forces, headed by a Lucky Clover member wielding the power of Kamen Rider Orga. After a short but climactic battle, Orga was defeated and our heroes took the Orga Belt for their own, leaving Fuuki and her friends safe from Dai-Shocker.&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and sent small groups on small tasks to have them returned.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Atticus Fullbuster]]&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After a cunning plan to get themselves captured turned into an even more cunning plan to pretend to be nobility, PARADIGM confronted the Gallant Fraternity at the summit of their stronghold.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Not even death will save you from me.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #268: His Castle, Her World===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM&#039;s planned visit to Magnolia Island escalates quickly, and agents are forced to defend the Lord&#039;s castle!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Magnolia Island (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Damian Milkovich]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After getting Magnolia&#039;s Lord Milkovich behind them, Rurose came rushing to the castle to tell PARADIGM Alistair had gone off the deep end, and Melody had been transformed!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After syncing loose ends with Juraia at the [[Soaring Heights]] guild hall, PARADIGM became determined to put an end to the Kin&#039;s criminal actions once as for all. They went to Magnolia Island, where they had prior learned the Kin of Grimoire were holing up posing as the city&#039;s local guild, beyond the usual purview of Dallurn and its Magic Council. Knowing that conflict in the midst of a city could quickly turn sour, they opted to reach out to the island&#039;s Lord for cooperation in both arrest and evacuation, presenting sealed and signed testimony of the crimes the Kin were responsible for on the mainland. The Lord, Damian Milkovich, was disappointed in the news, but ultimately trusting, taking PARADIGM into his faith.&lt;br /&gt;
&lt;br /&gt;
:Just as they were preparing to move out onto the guild, however, all planning was thrown into chaos. Rurose came rushing to the castle grounds in outright panic, revealing that Alistair - in Ultear&#039;s absence, had grown desperate and impatient, and had gone through with an attempt to create The Ultimate Wizard once more despite his lacking preparations. This time, his target was Melody, and worse, it seems he had some measure of success in the process. Infused of the Kin&#039;s various touches of magics, in space, time, imagination, emotion (and more?), she became powerful enough to start invoking a territory on the island itself, shaping reality to her own worldscape. It became colored in pastel, and strange creatures began to force their way to the castle proper.&lt;br /&gt;
&lt;br /&gt;
:Thankfully, under the creation of Noble Rokaiser&#039;s Blooming World, the castle itself became a safe haven under the world&#039;s shifting, and the team squared off against waves of strange invaders and, ultimately, bizzaro-versions of themselves created in Melody&#039;s worldscape. After their defeat, Alistair himself made a brief appearance to goad the agents into attacking beyond the barrier, but ultimately took his leave back to the guild hall, the final area of challenge.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #269: The Kin of Grimoire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM must find a way to safely breach into Melody&#039;s worldscape that&#039;s taken over Magnolia Island, and put a stop to Alistair&#039;s twisted ambitions.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents made way into Melody&#039;s strange worldscape, where they defeated Alistair and say Magnolia&#039;s return to normality with Melody recovered.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #270: Come on Vogue===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An alternate Tokyo has been taken over by a growing empire of Fashion Moguls who call themselves the Fashionistas. The Fashionistas have taken over the fashion capital within Tokyo, Harajuku, and have built a factory that&#039;s producing mass quantities of battle gear. Please stop them!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Tokyo/Japan&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ken &amp;quot;Buck Naked&amp;quot; Ichimonji&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Hikaru Yuta]]&lt;br /&gt;
** [[Ella Spartin]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Zephyr]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: TBD.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #271: Shadow Warrior Mayhem===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;Okay, so, uh, yeah. This weird amulet showed up one day and our boss got a hold of it, y&#039;know?! Now he&#039;s actin way loco and the balance of New York is goin&#039; loco, too!! Please do somethin&#039; about it!&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-Em Up (Double Dragon Stylez)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ratfink&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: NO!! THEY GOT CAUGHT.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group met up with their contact, Ratfink, and he briefed the agents about the situation with his old boss of the Shadow Warrior Gang, Skullmageddon. Apparently, a strange item had appeared through a rip in space made by something that the agents recognized being associated with the &#039;Chronovore&#039;. The item was picked up by the gang leader and now had given him strange, supernatural powers that honestly freaked out Ratfink into quitting his gang. Ratfink also explained that his boss was going to throw a birthday party at the &#039;&#039;&#039;Shadow Hotel&#039;&#039;&#039; and urged the agents to go there and get the item (which he called an amulet) off of him. He also mentioned that Skullmageddon keeps the amulet in his chest pocket.&lt;br /&gt;
&lt;br /&gt;
:After being given directions, the crew continued through some rival gang turfs (through some alleyways and across a bridge) and came across many foes. Either by having a whip-off, by beating them over the head with a soda bottle, or by flaming arrows.. the agents made their way to the Shadow Hotel where they encountered Skullmageddon himself. ...then uh, something happened. Crono was found and retrieved by Ran, but the others...? WHERE ARE YOUUUU.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #272: It was the Shadow Boss... NO!!===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; LET&#039;S GET OUR BROS BACK. This Skullmageddon jerk took our [[Characters|agents]] and are HOLDING THEM CAPTIVE! Let&#039;s do this.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-em Up! Double Dragon Stylez. Marian pls!!!&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ran (though the contact is still Ratfink)&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hibari Sumeragi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: We rescued our friends from SPACE.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group arrived back in New York in a location very close to the Shadow Hotel. They were able to find Ratfink there too, digging around in the garbage cans. He then told the group the situation (their friends have been taken to Skullmageddon&#039;s Space Station to be sacrificed and open the gates of Hell on New York). Agents asked what to do and how to get into space and Ratfink answered that the best way to do that was with a Rocket ship located inside of the Shadow Hotel. After fighting a Killocopter and some goons, the agents made their way deeper into the Shadow Hotel to find the Rocket ship. They boarded and were space bound.&lt;br /&gt;
&lt;br /&gt;
:The Rocket ship did not seem to be in perfect working condition, though. Every so often a faulty door would open and start to suck the agents out into space. And to top it off, the side doors in the area the agents were located kept opening to unleash more goons and ninja witches on them. The agents fought the goons valiantly (though [[Hibari Sumeragi|Hibari]] and [[Suzumura Riki|Riki]] kinda got sucked out into space for a second, BUT IT WAS OKAY) and then they made it to Skullmageddon&#039;s Space Pagoda.&lt;br /&gt;
&lt;br /&gt;
:The Space Pagoda had a lava pit where the agents friends were being dangled over it by a chain. [[Miyabi Uzumaki|Miyabi]] went to try to untie them down while everyone else went to beat the hell out of Skullmageddon and his ninja witches. [[Sachiko]] cut hers down to size, [[Miki Amagi|Kamen Rider Faiz]] drill kicked hers into oblivion, [[Elias Jerico|Elias]] spinning kicked his foe into hell, [[Suzumura Riki|Silver Fang Zero]] roasted his in the face with makai flames, meanwhile [[Kamen Hokage|Kamen]], [[Crono Arinborn|Crono]], [[Hibari Sumeragi|Hibari]] and [[Ellyana Strauss|Ellyana]] focus fired on Skullmageddon until all the agents were able to team up and beat him right out of his armor. They retrieved a suspicious &amp;lt;font color=red&amp;gt;Amulet&amp;lt;/font&amp;gt; from him and then returned back to the Inn. Oh, and Hibari asked Siri to not blow the space station up. Good move.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #275: Home Is Where the Heart Is===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Heart is demanding help rescuing his comrades&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade/Heart&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** SPECIAL GUEST&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Decade requested we help an unwanted guest in her hideout so that he would leave her alone. This guest was none other than the Roidmude leader, Heart.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Heart informed us that he had found the two special Roidmudes that had been kidnapped to reprogram the others of their kind. He led us to a warehouse in the same world as Decade&#039;s home base (World of Faiz), where he revealed to us his true, monstrous form and forced entry into the facility. Inside, agents found waiting for them a hoard of Dai-Shocker&#039;s Combatmen, disposable cyborg fighters, and a young man with a Rider belt similar to Faiz! He seemed to be expecting us, transforming immediately into the formidable Kamen Rider Psyga as the Combatmen attacked.&lt;br /&gt;
&lt;br /&gt;
:Agents had, even without Heart&#039;s considerable strength, not much trouble defeating the waves of mooks and were soon able to concentrate their efforts on Psyga, who was unable to withstand the full onslaught of three Sentai powered PARADIGM agents fighting in perfect harmony. After the battle, the captured Roidmude Brain informed agents of a captured Kamen Rider deeper into the facility. Investigating this, they found Kamen Rider Black, a hero from the late 1980s who was Shadow Moon&#039;s original arch nemesis! Shadow Moon had hooked him up to a machine to syphon Black&#039;s power and join it with his own. Agents liberated Black from this nefarious device and left the facility behind.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #276: Metal Crusher===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The End has become infused with all manner of dimensional instability, pulling in one thing from all over every dimension: robots.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #278: Sewer Surfin&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something very important - one of a few - has gone missing in the Kero Sewers. PARADIGM needs to get it, or else wishes won&#039;t be granted!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kero Sewers&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Hayate]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Oratorio]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was Mario, actually.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22312</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22312"/>
		<updated>2016-09-29T02:36:22Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Operation #279: The Shambling Hordes - Campaign */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #274: Again. This time with feeling.===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A strange phenomena has occurred in a small European-like town where everyone has been breaking into song. Some say it is a curse. A curse from a witch!!! PLEASE. Please help! &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Musical&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Swan Lake village. Located in the outskirts of the Kingdom of Clubs&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lady Crumpet&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: HAHAHA&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #277: Mr.Bones Wild Ride===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Vampire Train is coming to town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Wild West/Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Deadlands&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Good Ol&#039; Clementine&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #279: The Shambling Hordes - Campaign===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something has taken an interest in a world overrun with the dead, and that something can copy superhuman powers. Agents focused on skill and survival have to track them down.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Survival Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; American Landscape&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Seeing Time&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #280: Diggin&#039; Blues===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The adventures to fix the Star Road continue; this time, a piece has been sighted in the Moleville Mines.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Moleville&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #273: Campaign: Kamen Rider Decade===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Dai-Shocker is invading numerous heroes&#039; timelines! Agents, rush to save Kamen Rider history!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A (may increase later)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Tokusatsu&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Akio Minamino]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents enter various worlds and time lines of other Kamen Riders to save their universes from destruction and subjugation!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Episode 1 - Agito&#039;s Shade. Agents were tasked by Kamen Riders Agito and Gills to rescue their companion Detective Hikawa, aka Kamen Rider G3-X from the clutches of the mysterious Another Agito, who claimed to have allied himself with Dai-Shocker. This turned out to be a ruse when Another Agito was betrayed and nearly killed by the El of Water, one of this world&#039;s most menacing monsters. It left before agents could engage, leaving them to do battle with the Aligator Orphnoch and four SmartBrain Riotroopers. After a tough battle, the orphnochs were defeated, the day was saved and the time stabilization device was activated without mishap. The El of Water and potentially other Lords have left to join the ranks of Dai-Shocker.&lt;br /&gt;
:Episode 2 - A Driven Heart. Agents met up with Kamen Riders Drive, Mach and Chaser, from whom they learned about the Shocker controlled Roidmudes. The group decided to contact the Roidmudes&#039; de facto leader Heart, and offer to help him free his Roidmude brethren instead of destroying them. While he refused to do battle with his kind, he gave us the secret on how to do it ourselves. Agents assaulted the roidmudes and freed four of them before the remaining to evolved into the Volt Roidmude and the Judge Roidmude, putting up a much stronger fight! Eventually, however, agents won.&lt;br /&gt;
:Episode 3 - A Monster, A Bersker and A Lord. Agents reported to an interesting restaurant where the local Kamen Rider, known as OOO, worked a part time job. He and his counterpart Ankh reported that Dai-Shocker had unleashed an artificial Greeed on the world. When agents confronted it, they were waylaid by another Greeed known as Uva, forcing agents to fight him instead of aiding OOO. As we backed Uva into a corner, another greed named Cazali interrupted, stealing a Core Medal that Uva had dropped. Cazali also broke off to steal the Shocker Greeed&#039;s Core Medal, declaring his intentions to join Dai-Shocker himself and disappearing. Finally, we were met with Dai-Shocker&#039;s leader Shadow Moon. After a brief confrontation, Shadow Moon gloated and left the field.&lt;br /&gt;
:Episode 4 - Climax Shocker. Dai-Shocker forces had reportedly attempted to assassinate Fuuki, aka Kamen Rider Den-O. Agents investigated the cause, leading to the Imajin World, where Den-O&#039;s time train dwells. There we, along with Den-O and her allies, did battle with a small army of Shocker forces, headed by a Lucky Clover member wielding the power of Kamen Rider Orga. After a short but climactic battle, Orga was defeated and our heroes took the Orga Belt for their own, leaving Fuuki and her friends safe from Dai-Shocker.&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and sent small groups on small tasks to have them returned.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Atticus Fullbuster]]&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After a cunning plan to get themselves captured turned into an even more cunning plan to pretend to be nobility, PARADIGM confronted the Gallant Fraternity at the summit of their stronghold.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Not even death will save you from me.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #268: His Castle, Her World===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM&#039;s planned visit to Magnolia Island escalates quickly, and agents are forced to defend the Lord&#039;s castle!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Magnolia Island (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Damian Milkovich]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After getting Magnolia&#039;s Lord Milkovich behind them, Rurose came rushing to the castle to tell PARADIGM Alistair had gone off the deep end, and Melody had been transformed!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After syncing loose ends with Juraia at the [[Soaring Heights]] guild hall, PARADIGM became determined to put an end to the Kin&#039;s criminal actions once as for all. They went to Magnolia Island, where they had prior learned the Kin of Grimoire were holing up posing as the city&#039;s local guild, beyond the usual purview of Dallurn and its Magic Council. Knowing that conflict in the midst of a city could quickly turn sour, they opted to reach out to the island&#039;s Lord for cooperation in both arrest and evacuation, presenting sealed and signed testimony of the crimes the Kin were responsible for on the mainland. The Lord, Damian Milkovich, was disappointed in the news, but ultimately trusting, taking PARADIGM into his faith.&lt;br /&gt;
&lt;br /&gt;
:Just as they were preparing to move out onto the guild, however, all planning was thrown into chaos. Rurose came rushing to the castle grounds in outright panic, revealing that Alistair - in Ultear&#039;s absence, had grown desperate and impatient, and had gone through with an attempt to create The Ultimate Wizard once more despite his lacking preparations. This time, his target was Melody, and worse, it seems he had some measure of success in the process. Infused of the Kin&#039;s various touches of magics, in space, time, imagination, emotion (and more?), she became powerful enough to start invoking a territory on the island itself, shaping reality to her own worldscape. It became colored in pastel, and strange creatures began to force their way to the castle proper.&lt;br /&gt;
&lt;br /&gt;
:Thankfully, under the creation of Noble Rokaiser&#039;s Blooming World, the castle itself became a safe haven under the world&#039;s shifting, and the team squared off against waves of strange invaders and, ultimately, bizzaro-versions of themselves created in Melody&#039;s worldscape. After their defeat, Alistair himself made a brief appearance to goad the agents into attacking beyond the barrier, but ultimately took his leave back to the guild hall, the final area of challenge.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #269: The Kin of Grimoire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM must find a way to safely breach into Melody&#039;s worldscape that&#039;s taken over Magnolia Island, and put a stop to Alistair&#039;s twisted ambitions.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents made way into Melody&#039;s strange worldscape, where they defeated Alistair and say Magnolia&#039;s return to normality with Melody recovered.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #270: Come on Vogue===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An alternate Tokyo has been taken over by a growing empire of Fashion Moguls who call themselves the Fashionistas. The Fashionistas have taken over the fashion capital within Tokyo, Harajuku, and have built a factory that&#039;s producing mass quantities of battle gear. Please stop them!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Tokyo/Japan&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ken &amp;quot;Buck Naked&amp;quot; Ichimonji&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Hikaru Yuta]]&lt;br /&gt;
** [[Ella Spartin]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Zephyr]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: TBD.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #271: Shadow Warrior Mayhem===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;Okay, so, uh, yeah. This weird amulet showed up one day and our boss got a hold of it, y&#039;know?! Now he&#039;s actin way loco and the balance of New York is goin&#039; loco, too!! Please do somethin&#039; about it!&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-Em Up (Double Dragon Stylez)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ratfink&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: NO!! THEY GOT CAUGHT.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group met up with their contact, Ratfink, and he briefed the agents about the situation with his old boss of the Shadow Warrior Gang, Skullmageddon. Apparently, a strange item had appeared through a rip in space made by something that the agents recognized being associated with the &#039;Chronovore&#039;. The item was picked up by the gang leader and now had given him strange, supernatural powers that honestly freaked out Ratfink into quitting his gang. Ratfink also explained that his boss was going to throw a birthday party at the &#039;&#039;&#039;Shadow Hotel&#039;&#039;&#039; and urged the agents to go there and get the item (which he called an amulet) off of him. He also mentioned that Skullmageddon keeps the amulet in his chest pocket.&lt;br /&gt;
&lt;br /&gt;
:After being given directions, the crew continued through some rival gang turfs (through some alleyways and across a bridge) and came across many foes. Either by having a whip-off, by beating them over the head with a soda bottle, or by flaming arrows.. the agents made their way to the Shadow Hotel where they encountered Skullmageddon himself. ...then uh, something happened. Crono was found and retrieved by Ran, but the others...? WHERE ARE YOUUUU.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #272: It was the Shadow Boss... NO!!===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; LET&#039;S GET OUR BROS BACK. This Skullmageddon jerk took our [[Characters|agents]] and are HOLDING THEM CAPTIVE! Let&#039;s do this.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-em Up! Double Dragon Stylez. Marian pls!!!&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ran (though the contact is still Ratfink)&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hibari Sumeragi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: We rescued our friends from SPACE.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group arrived back in New York in a location very close to the Shadow Hotel. They were able to find Ratfink there too, digging around in the garbage cans. He then told the group the situation (their friends have been taken to Skullmageddon&#039;s Space Station to be sacrificed and open the gates of Hell on New York). Agents asked what to do and how to get into space and Ratfink answered that the best way to do that was with a Rocket ship located inside of the Shadow Hotel. After fighting a Killocopter and some goons, the agents made their way deeper into the Shadow Hotel to find the Rocket ship. They boarded and were space bound.&lt;br /&gt;
&lt;br /&gt;
:The Rocket ship did not seem to be in perfect working condition, though. Every so often a faulty door would open and start to suck the agents out into space. And to top it off, the side doors in the area the agents were located kept opening to unleash more goons and ninja witches on them. The agents fought the goons valiantly (though [[Hibari Sumeragi|Hibari]] and [[Suzumura Riki|Riki]] kinda got sucked out into space for a second, BUT IT WAS OKAY) and then they made it to Skullmageddon&#039;s Space Pagoda.&lt;br /&gt;
&lt;br /&gt;
:The Space Pagoda had a lava pit where the agents friends were being dangled over it by a chain. [[Miyabi Uzumaki|Miyabi]] went to try to untie them down while everyone else went to beat the hell out of Skullmageddon and his ninja witches. [[Sachiko]] cut hers down to size, [[Miki Amagi|Kamen Rider Faiz]] drill kicked hers into oblivion, [[Elias Jerico|Elias]] spinning kicked his foe into hell, [[Suzumura Riki|Silver Fang Zero]] roasted his in the face with makai flames, meanwhile [[Kamen Hokage|Kamen]], [[Crono Arinborn|Crono]], [[Hibari Sumeragi|Hibari]] and [[Ellyana Strauss|Ellyana]] focus fired on Skullmageddon until all the agents were able to team up and beat him right out of his armor. They retrieved a suspicious &amp;lt;font color=red&amp;gt;Amulet&amp;lt;/font&amp;gt; from him and then returned back to the Inn. Oh, and Hibari asked Siri to not blow the space station up. Good move.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #275: Home Is Where the Heart Is===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Heart is demanding help rescuing his comrades&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade/Heart&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** SPECIAL GUEST&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Decade requested we help an unwanted guest in her hideout so that he would leave her alone. This guest was none other than the Roidmude leader, Heart.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Heart informed us that he had found the two special Roidmudes that had been kidnapped to reprogram the others of their kind. He led us to a warehouse in the same world as Decade&#039;s home base (World of Faiz), where he revealed to us his true, monstrous form and forced entry into the facility. Inside, agents found waiting for them a hoard of Dai-Shocker&#039;s Combatmen, disposable cyborg fighters, and a young man with a Rider belt similar to Faiz! He seemed to be expecting us, transforming immediately into the formidable Kamen Rider Psyga as the Combatmen attacked.&lt;br /&gt;
&lt;br /&gt;
:Agents had, even without Heart&#039;s considerable strength, not much trouble defeating the waves of mooks and were soon able to concentrate their efforts on Psyga, who was unable to withstand the full onslaught of three Sentai powered PARADIGM agents fighting in perfect harmony. After the battle, the captured Roidmude Brain informed agents of a captured Kamen Rider deeper into the facility. Investigating this, they found Kamen Rider Black, a hero from the late 1980s who was Shadow Moon&#039;s original arch nemesis! Shadow Moon had hooked him up to a machine to syphon Black&#039;s power and join it with his own. Agents liberated Black from this nefarious device and left the facility behind.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #276: Metal Crusher===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The End has become infused with all manner of dimensional instability, pulling in one thing from all over every dimension: robots.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #278: Sewer Surfin&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something very important - one of a few - has gone missing in the Kero Sewers. PARADIGM needs to get it, or else wishes won&#039;t be granted!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kero Sewers&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Hayate]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Oratorio]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was Mario, actually.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22302</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22302"/>
		<updated>2016-09-17T05:59:18Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Operation #278: Sewer Surfin&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #274: Again. This time with feeling.===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A strange phenomena has occurred in a small European-like town where everyone has been breaking into song. Some say it is a curse. A curse from a witch!!! PLEASE. Please help! &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Musical&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Swan Lake village. Located in the outskirts of the Kingdom of Clubs&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lady Crumpet&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: HAHAHA&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #277: Mr.Bones Wild Ride===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Vampire Train is coming to town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Wild West/Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Deadlands&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Good Ol&#039; Clementine&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #273: Campaign: Kamen Rider Decade===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Dai-Shocker is invading numerous heroes&#039; timelines! Agents, rush to save Kamen Rider history!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A (may increase later)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Tokusatsu&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Akio Minamino]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents enter various worlds and time lines of other Kamen Riders to save their universes from destruction and subjugation!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Episode 1 - Agito&#039;s Shade. Agents were tasked by Kamen Riders Agito and Gills to rescue their companion Detective Hikawa, aka Kamen Rider G3-X from the clutches of the mysterious Another Agito, who claimed to have allied himself with Dai-Shocker. This turned out to be a ruse when Another Agito was betrayed and nearly killed by the El of Water, one of this world&#039;s most menacing monsters. It left before agents could engage, leaving them to do battle with the Aligator Orphnoch and four SmartBrain Riotroopers. After a tough battle, the orphnochs were defeated, the day was saved and the time stabilization device was activated without mishap. The El of Water and potentially other Lords have left to join the ranks of Dai-Shocker.&lt;br /&gt;
:Episode 2 - A Driven Heart. Agents met up with Kamen Riders Drive, Mach and Chaser, from whom they learned about the Shocker controlled Roidmudes. The group decided to contact the Roidmudes&#039; de facto leader Heart, and offer to help him free his Roidmude brethren instead of destroying them. While he refused to do battle with his kind, he gave us the secret on how to do it ourselves. Agents assaulted the roidmudes and freed four of them before the remaining to evolved into the Volt Roidmude and the Judge Roidmude, putting up a much stronger fight! Eventually, however, agents won.&lt;br /&gt;
:Episode 3 - A Monster, A Bersker and A Lord. Agents reported to an interesting restaurant where the local Kamen Rider, known as OOO, worked a part time job. He and his counterpart Ankh reported that Dai-Shocker had unleashed an artificial Greeed on the world. When agents confronted it, they were waylaid by another Greeed known as Uva, forcing agents to fight him instead of aiding OOO. As we backed Uva into a corner, another greed named Cazali interrupted, stealing a Core Medal that Uva had dropped. Cazali also broke off to steal the Shocker Greeed&#039;s Core Medal, declaring his intentions to join Dai-Shocker himself and disappearing. Finally, we were met with Dai-Shocker&#039;s leader Shadow Moon. After a brief confrontation, Shadow Moon gloated and left the field.&lt;br /&gt;
:Episode 4 - Climax Shocker. Dai-Shocker forces had reportedly attempted to assassinate Fuuki, aka Kamen Rider Den-O. Agents investigated the cause, leading to the Imajin World, where Den-O&#039;s time train dwells. There we, along with Den-O and her allies, did battle with a small army of Shocker forces, headed by a Lucky Clover member wielding the power of Kamen Rider Orga. After a short but climactic battle, Orga was defeated and our heroes took the Orga Belt for their own, leaving Fuuki and her friends safe from Dai-Shocker.&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and sent small groups on small tasks to have them returned.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Atticus Fullbuster]]&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After a cunning plan to get themselves captured turned into an even more cunning plan to pretend to be nobility, PARADIGM confronted the Gallant Fraternity at the summit of their stronghold.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Not even death will save you from me.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #268: His Castle, Her World===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM&#039;s planned visit to Magnolia Island escalates quickly, and agents are forced to defend the Lord&#039;s castle!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Magnolia Island (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Damian Milkovich]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After getting Magnolia&#039;s Lord Milkovich behind them, Rurose came rushing to the castle to tell PARADIGM Alistair had gone off the deep end, and Melody had been transformed!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After syncing loose ends with Juraia at the [[Soaring Heights]] guild hall, PARADIGM became determined to put an end to the Kin&#039;s criminal actions once as for all. They went to Magnolia Island, where they had prior learned the Kin of Grimoire were holing up posing as the city&#039;s local guild, beyond the usual purview of Dallurn and its Magic Council. Knowing that conflict in the midst of a city could quickly turn sour, they opted to reach out to the island&#039;s Lord for cooperation in both arrest and evacuation, presenting sealed and signed testimony of the crimes the Kin were responsible for on the mainland. The Lord, Damian Milkovich, was disappointed in the news, but ultimately trusting, taking PARADIGM into his faith.&lt;br /&gt;
&lt;br /&gt;
:Just as they were preparing to move out onto the guild, however, all planning was thrown into chaos. Rurose came rushing to the castle grounds in outright panic, revealing that Alistair - in Ultear&#039;s absence, had grown desperate and impatient, and had gone through with an attempt to create The Ultimate Wizard once more despite his lacking preparations. This time, his target was Melody, and worse, it seems he had some measure of success in the process. Infused of the Kin&#039;s various touches of magics, in space, time, imagination, emotion (and more?), she became powerful enough to start invoking a territory on the island itself, shaping reality to her own worldscape. It became colored in pastel, and strange creatures began to force their way to the castle proper.&lt;br /&gt;
&lt;br /&gt;
:Thankfully, under the creation of Noble Rokaiser&#039;s Blooming World, the castle itself became a safe haven under the world&#039;s shifting, and the team squared off against waves of strange invaders and, ultimately, bizzaro-versions of themselves created in Melody&#039;s worldscape. After their defeat, Alistair himself made a brief appearance to goad the agents into attacking beyond the barrier, but ultimately took his leave back to the guild hall, the final area of challenge.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #269: The Kin of Grimoire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM must find a way to safely breach into Melody&#039;s worldscape that&#039;s taken over Magnolia Island, and put a stop to Alistair&#039;s twisted ambitions.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents made way into Melody&#039;s strange worldscape, where they defeated Alistair and say Magnolia&#039;s return to normality with Melody recovered.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #270: Come on Vogue===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An alternate Tokyo has been taken over by a growing empire of Fashion Moguls who call themselves the Fashionistas. The Fashionistas have taken over the fashion capital within Tokyo, Harajuku, and have built a factory that&#039;s producing mass quantities of battle gear. Please stop them!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Tokyo/Japan&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ken &amp;quot;Buck Naked&amp;quot; Ichimonji&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Hikaru Yuta]]&lt;br /&gt;
** [[Ella Spartin]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Zephyr]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: TBD.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #271: Shadow Warrior Mayhem===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;Okay, so, uh, yeah. This weird amulet showed up one day and our boss got a hold of it, y&#039;know?! Now he&#039;s actin way loco and the balance of New York is goin&#039; loco, too!! Please do somethin&#039; about it!&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-Em Up (Double Dragon Stylez)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ratfink&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: NO!! THEY GOT CAUGHT.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group met up with their contact, Ratfink, and he briefed the agents about the situation with his old boss of the Shadow Warrior Gang, Skullmageddon. Apparently, a strange item had appeared through a rip in space made by something that the agents recognized being associated with the &#039;Chronovore&#039;. The item was picked up by the gang leader and now had given him strange, supernatural powers that honestly freaked out Ratfink into quitting his gang. Ratfink also explained that his boss was going to throw a birthday party at the &#039;&#039;&#039;Shadow Hotel&#039;&#039;&#039; and urged the agents to go there and get the item (which he called an amulet) off of him. He also mentioned that Skullmageddon keeps the amulet in his chest pocket.&lt;br /&gt;
&lt;br /&gt;
:After being given directions, the crew continued through some rival gang turfs (through some alleyways and across a bridge) and came across many foes. Either by having a whip-off, by beating them over the head with a soda bottle, or by flaming arrows.. the agents made their way to the Shadow Hotel where they encountered Skullmageddon himself. ...then uh, something happened. Crono was found and retrieved by Ran, but the others...? WHERE ARE YOUUUU.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #272: It was the Shadow Boss... NO!!===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; LET&#039;S GET OUR BROS BACK. This Skullmageddon jerk took our [[Characters|agents]] and are HOLDING THEM CAPTIVE! Let&#039;s do this.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-em Up! Double Dragon Stylez. Marian pls!!!&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ran (though the contact is still Ratfink)&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hibari Sumeragi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: We rescued our friends from SPACE.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group arrived back in New York in a location very close to the Shadow Hotel. They were able to find Ratfink there too, digging around in the garbage cans. He then told the group the situation (their friends have been taken to Skullmageddon&#039;s Space Station to be sacrificed and open the gates of Hell on New York). Agents asked what to do and how to get into space and Ratfink answered that the best way to do that was with a Rocket ship located inside of the Shadow Hotel. After fighting a Killocopter and some goons, the agents made their way deeper into the Shadow Hotel to find the Rocket ship. They boarded and were space bound.&lt;br /&gt;
&lt;br /&gt;
:The Rocket ship did not seem to be in perfect working condition, though. Every so often a faulty door would open and start to suck the agents out into space. And to top it off, the side doors in the area the agents were located kept opening to unleash more goons and ninja witches on them. The agents fought the goons valiantly (though [[Hibari Sumeragi|Hibari]] and [[Suzumura Riki|Riki]] kinda got sucked out into space for a second, BUT IT WAS OKAY) and then they made it to Skullmageddon&#039;s Space Pagoda.&lt;br /&gt;
&lt;br /&gt;
:The Space Pagoda had a lava pit where the agents friends were being dangled over it by a chain. [[Miyabi Uzumaki|Miyabi]] went to try to untie them down while everyone else went to beat the hell out of Skullmageddon and his ninja witches. [[Sachiko]] cut hers down to size, [[Miki Amagi|Kamen Rider Faiz]] drill kicked hers into oblivion, [[Elias Jerico|Elias]] spinning kicked his foe into hell, [[Suzumura Riki|Silver Fang Zero]] roasted his in the face with makai flames, meanwhile [[Kamen Hokage|Kamen]], [[Crono Arinborn|Crono]], [[Hibari Sumeragi|Hibari]] and [[Ellyana Strauss|Ellyana]] focus fired on Skullmageddon until all the agents were able to team up and beat him right out of his armor. They retrieved a suspicious &amp;lt;font color=red&amp;gt;Amulet&amp;lt;/font&amp;gt; from him and then returned back to the Inn. Oh, and Hibari asked Siri to not blow the space station up. Good move.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #275: Home Is Where the Heart Is===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Heart is demanding help rescuing his comrades&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade/Heart&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** SPECIAL GUEST&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Decade requested we help an unwanted guest in her hideout so that he would leave her alone. This guest was none other than the Roidmude leader, Heart.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Heart informed us that he had found the two special Roidmudes that had been kidnapped to reprogram the others of their kind. He led us to a warehouse in the same world as Decade&#039;s home base (World of Faiz), where he revealed to us his true, monstrous form and forced entry into the facility. Inside, agents found waiting for them a hoard of Dai-Shocker&#039;s Combatmen, disposable cyborg fighters, and a young man with a Rider belt similar to Faiz! He seemed to be expecting us, transforming immediately into the formidable Kamen Rider Psyga as the Combatmen attacked.&lt;br /&gt;
&lt;br /&gt;
:Agents had, even without Heart&#039;s considerable strength, not much trouble defeating the waves of mooks and were soon able to concentrate their efforts on Psyga, who was unable to withstand the full onslaught of three Sentai powered PARADIGM agents fighting in perfect harmony. After the battle, the captured Roidmude Brain informed agents of a captured Kamen Rider deeper into the facility. Investigating this, they found Kamen Rider Black, a hero from the late 1980s who was Shadow Moon&#039;s original arch nemesis! Shadow Moon had hooked him up to a machine to syphon Black&#039;s power and join it with his own. Agents liberated Black from this nefarious device and left the facility behind.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #276: Metal Crusher===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The End has become infused with all manner of dimensional instability, pulling in one thing from all over every dimension: robots.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #278: Sewer Surfin&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something very important - one of a few - has gone missing in the Kero Sewers. PARADIGM needs to get it, or else wishes won&#039;t be granted!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kero Sewers&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Hayate]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Oratorio]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was Mario, actually.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22301</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22301"/>
		<updated>2016-09-17T05:53:36Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Operation #276: Metal Crusher */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #274: Again. This time with feeling.===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A strange phenomena has occurred in a small European-like town where everyone has been breaking into song. Some say it is a curse. A curse from a witch!!! PLEASE. Please help! &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Musical&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Swan Lake village. Located in the outskirts of the Kingdom of Clubs&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lady Crumpet&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: HAHAHA&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #277: Mr.Bones Wild Ride===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Vampire Train is coming to town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Wild West/Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Deadlands&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Good Ol&#039; Clementine&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #273: Campaign: Kamen Rider Decade===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Dai-Shocker is invading numerous heroes&#039; timelines! Agents, rush to save Kamen Rider history!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A (may increase later)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Tokusatsu&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Akio Minamino]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents enter various worlds and time lines of other Kamen Riders to save their universes from destruction and subjugation!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Episode 1 - Agito&#039;s Shade. Agents were tasked by Kamen Riders Agito and Gills to rescue their companion Detective Hikawa, aka Kamen Rider G3-X from the clutches of the mysterious Another Agito, who claimed to have allied himself with Dai-Shocker. This turned out to be a ruse when Another Agito was betrayed and nearly killed by the El of Water, one of this world&#039;s most menacing monsters. It left before agents could engage, leaving them to do battle with the Aligator Orphnoch and four SmartBrain Riotroopers. After a tough battle, the orphnochs were defeated, the day was saved and the time stabilization device was activated without mishap. The El of Water and potentially other Lords have left to join the ranks of Dai-Shocker.&lt;br /&gt;
:Episode 2 - A Driven Heart. Agents met up with Kamen Riders Drive, Mach and Chaser, from whom they learned about the Shocker controlled Roidmudes. The group decided to contact the Roidmudes&#039; de facto leader Heart, and offer to help him free his Roidmude brethren instead of destroying them. While he refused to do battle with his kind, he gave us the secret on how to do it ourselves. Agents assaulted the roidmudes and freed four of them before the remaining to evolved into the Volt Roidmude and the Judge Roidmude, putting up a much stronger fight! Eventually, however, agents won.&lt;br /&gt;
:Episode 3 - A Monster, A Bersker and A Lord. Agents reported to an interesting restaurant where the local Kamen Rider, known as OOO, worked a part time job. He and his counterpart Ankh reported that Dai-Shocker had unleashed an artificial Greeed on the world. When agents confronted it, they were waylaid by another Greeed known as Uva, forcing agents to fight him instead of aiding OOO. As we backed Uva into a corner, another greed named Cazali interrupted, stealing a Core Medal that Uva had dropped. Cazali also broke off to steal the Shocker Greeed&#039;s Core Medal, declaring his intentions to join Dai-Shocker himself and disappearing. Finally, we were met with Dai-Shocker&#039;s leader Shadow Moon. After a brief confrontation, Shadow Moon gloated and left the field.&lt;br /&gt;
:Episode 4 - Climax Shocker. Dai-Shocker forces had reportedly attempted to assassinate Fuuki, aka Kamen Rider Den-O. Agents investigated the cause, leading to the Imajin World, where Den-O&#039;s time train dwells. There we, along with Den-O and her allies, did battle with a small army of Shocker forces, headed by a Lucky Clover member wielding the power of Kamen Rider Orga. After a short but climactic battle, Orga was defeated and our heroes took the Orga Belt for their own, leaving Fuuki and her friends safe from Dai-Shocker.&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and sent small groups on small tasks to have them returned.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Atticus Fullbuster]]&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After a cunning plan to get themselves captured turned into an even more cunning plan to pretend to be nobility, PARADIGM confronted the Gallant Fraternity at the summit of their stronghold.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Not even death will save you from me.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #268: His Castle, Her World===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM&#039;s planned visit to Magnolia Island escalates quickly, and agents are forced to defend the Lord&#039;s castle!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Magnolia Island (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Damian Milkovich]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After getting Magnolia&#039;s Lord Milkovich behind them, Rurose came rushing to the castle to tell PARADIGM Alistair had gone off the deep end, and Melody had been transformed!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After syncing loose ends with Juraia at the [[Soaring Heights]] guild hall, PARADIGM became determined to put an end to the Kin&#039;s criminal actions once as for all. They went to Magnolia Island, where they had prior learned the Kin of Grimoire were holing up posing as the city&#039;s local guild, beyond the usual purview of Dallurn and its Magic Council. Knowing that conflict in the midst of a city could quickly turn sour, they opted to reach out to the island&#039;s Lord for cooperation in both arrest and evacuation, presenting sealed and signed testimony of the crimes the Kin were responsible for on the mainland. The Lord, Damian Milkovich, was disappointed in the news, but ultimately trusting, taking PARADIGM into his faith.&lt;br /&gt;
&lt;br /&gt;
:Just as they were preparing to move out onto the guild, however, all planning was thrown into chaos. Rurose came rushing to the castle grounds in outright panic, revealing that Alistair - in Ultear&#039;s absence, had grown desperate and impatient, and had gone through with an attempt to create The Ultimate Wizard once more despite his lacking preparations. This time, his target was Melody, and worse, it seems he had some measure of success in the process. Infused of the Kin&#039;s various touches of magics, in space, time, imagination, emotion (and more?), she became powerful enough to start invoking a territory on the island itself, shaping reality to her own worldscape. It became colored in pastel, and strange creatures began to force their way to the castle proper.&lt;br /&gt;
&lt;br /&gt;
:Thankfully, under the creation of Noble Rokaiser&#039;s Blooming World, the castle itself became a safe haven under the world&#039;s shifting, and the team squared off against waves of strange invaders and, ultimately, bizzaro-versions of themselves created in Melody&#039;s worldscape. After their defeat, Alistair himself made a brief appearance to goad the agents into attacking beyond the barrier, but ultimately took his leave back to the guild hall, the final area of challenge.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #269: The Kin of Grimoire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM must find a way to safely breach into Melody&#039;s worldscape that&#039;s taken over Magnolia Island, and put a stop to Alistair&#039;s twisted ambitions.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents made way into Melody&#039;s strange worldscape, where they defeated Alistair and say Magnolia&#039;s return to normality with Melody recovered.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #270: Come on Vogue===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An alternate Tokyo has been taken over by a growing empire of Fashion Moguls who call themselves the Fashionistas. The Fashionistas have taken over the fashion capital within Tokyo, Harajuku, and have built a factory that&#039;s producing mass quantities of battle gear. Please stop them!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Tokyo/Japan&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ken &amp;quot;Buck Naked&amp;quot; Ichimonji&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Hikaru Yuta]]&lt;br /&gt;
** [[Ella Spartin]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Zephyr]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: TBD.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #271: Shadow Warrior Mayhem===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;Okay, so, uh, yeah. This weird amulet showed up one day and our boss got a hold of it, y&#039;know?! Now he&#039;s actin way loco and the balance of New York is goin&#039; loco, too!! Please do somethin&#039; about it!&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-Em Up (Double Dragon Stylez)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ratfink&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: NO!! THEY GOT CAUGHT.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group met up with their contact, Ratfink, and he briefed the agents about the situation with his old boss of the Shadow Warrior Gang, Skullmageddon. Apparently, a strange item had appeared through a rip in space made by something that the agents recognized being associated with the &#039;Chronovore&#039;. The item was picked up by the gang leader and now had given him strange, supernatural powers that honestly freaked out Ratfink into quitting his gang. Ratfink also explained that his boss was going to throw a birthday party at the &#039;&#039;&#039;Shadow Hotel&#039;&#039;&#039; and urged the agents to go there and get the item (which he called an amulet) off of him. He also mentioned that Skullmageddon keeps the amulet in his chest pocket.&lt;br /&gt;
&lt;br /&gt;
:After being given directions, the crew continued through some rival gang turfs (through some alleyways and across a bridge) and came across many foes. Either by having a whip-off, by beating them over the head with a soda bottle, or by flaming arrows.. the agents made their way to the Shadow Hotel where they encountered Skullmageddon himself. ...then uh, something happened. Crono was found and retrieved by Ran, but the others...? WHERE ARE YOUUUU.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #272: It was the Shadow Boss... NO!!===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; LET&#039;S GET OUR BROS BACK. This Skullmageddon jerk took our [[Characters|agents]] and are HOLDING THEM CAPTIVE! Let&#039;s do this.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-em Up! Double Dragon Stylez. Marian pls!!!&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ran (though the contact is still Ratfink)&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hibari Sumeragi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: We rescued our friends from SPACE.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group arrived back in New York in a location very close to the Shadow Hotel. They were able to find Ratfink there too, digging around in the garbage cans. He then told the group the situation (their friends have been taken to Skullmageddon&#039;s Space Station to be sacrificed and open the gates of Hell on New York). Agents asked what to do and how to get into space and Ratfink answered that the best way to do that was with a Rocket ship located inside of the Shadow Hotel. After fighting a Killocopter and some goons, the agents made their way deeper into the Shadow Hotel to find the Rocket ship. They boarded and were space bound.&lt;br /&gt;
&lt;br /&gt;
:The Rocket ship did not seem to be in perfect working condition, though. Every so often a faulty door would open and start to suck the agents out into space. And to top it off, the side doors in the area the agents were located kept opening to unleash more goons and ninja witches on them. The agents fought the goons valiantly (though [[Hibari Sumeragi|Hibari]] and [[Suzumura Riki|Riki]] kinda got sucked out into space for a second, BUT IT WAS OKAY) and then they made it to Skullmageddon&#039;s Space Pagoda.&lt;br /&gt;
&lt;br /&gt;
:The Space Pagoda had a lava pit where the agents friends were being dangled over it by a chain. [[Miyabi Uzumaki|Miyabi]] went to try to untie them down while everyone else went to beat the hell out of Skullmageddon and his ninja witches. [[Sachiko]] cut hers down to size, [[Miki Amagi|Kamen Rider Faiz]] drill kicked hers into oblivion, [[Elias Jerico|Elias]] spinning kicked his foe into hell, [[Suzumura Riki|Silver Fang Zero]] roasted his in the face with makai flames, meanwhile [[Kamen Hokage|Kamen]], [[Crono Arinborn|Crono]], [[Hibari Sumeragi|Hibari]] and [[Ellyana Strauss|Ellyana]] focus fired on Skullmageddon until all the agents were able to team up and beat him right out of his armor. They retrieved a suspicious &amp;lt;font color=red&amp;gt;Amulet&amp;lt;/font&amp;gt; from him and then returned back to the Inn. Oh, and Hibari asked Siri to not blow the space station up. Good move.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #275: Home Is Where the Heart Is===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Heart is demanding help rescuing his comrades&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade/Heart&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** SPECIAL GUEST&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Decade requested we help an unwanted guest in her hideout so that he would leave her alone. This guest was none other than the Roidmude leader, Heart.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Heart informed us that he had found the two special Roidmudes that had been kidnapped to reprogram the others of their kind. He led us to a warehouse in the same world as Decade&#039;s home base (World of Faiz), where he revealed to us his true, monstrous form and forced entry into the facility. Inside, agents found waiting for them a hoard of Dai-Shocker&#039;s Combatmen, disposable cyborg fighters, and a young man with a Rider belt similar to Faiz! He seemed to be expecting us, transforming immediately into the formidable Kamen Rider Psyga as the Combatmen attacked.&lt;br /&gt;
&lt;br /&gt;
:Agents had, even without Heart&#039;s considerable strength, not much trouble defeating the waves of mooks and were soon able to concentrate their efforts on Psyga, who was unable to withstand the full onslaught of three Sentai powered PARADIGM agents fighting in perfect harmony. After the battle, the captured Roidmude Brain informed agents of a captured Kamen Rider deeper into the facility. Investigating this, they found Kamen Rider Black, a hero from the late 1980s who was Shadow Moon&#039;s original arch nemesis! Shadow Moon had hooked him up to a machine to syphon Black&#039;s power and join it with his own. Agents liberated Black from this nefarious device and left the facility behind.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #276: Metal Crusher===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The End has become infused with all manner of dimensional instability, pulling in one thing from all over every dimension: robots.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #278: Sewer Surfin&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something very important - one of a few - has gone missing in the Kero Sewers. PARADIGM needs to get it, or else wishes won&#039;t be granted!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kero Sewers&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Hayate]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Oratorio]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was Mario, actually.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22300</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22300"/>
		<updated>2016-09-17T05:53:20Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Operation #278: Sewer Surfin&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #274: Again. This time with feeling.===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A strange phenomena has occurred in a small European-like town where everyone has been breaking into song. Some say it is a curse. A curse from a witch!!! PLEASE. Please help! &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Musical&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Swan Lake village. Located in the outskirts of the Kingdom of Clubs&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lady Crumpet&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: HAHAHA&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #277: Mr.Bones Wild Ride===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Vampire Train is coming to town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Wild West/Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Deadlands&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Good Ol&#039; Clementine&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #273: Campaign: Kamen Rider Decade===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Dai-Shocker is invading numerous heroes&#039; timelines! Agents, rush to save Kamen Rider history!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A (may increase later)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Tokusatsu&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Akio Minamino]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents enter various worlds and time lines of other Kamen Riders to save their universes from destruction and subjugation!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Episode 1 - Agito&#039;s Shade. Agents were tasked by Kamen Riders Agito and Gills to rescue their companion Detective Hikawa, aka Kamen Rider G3-X from the clutches of the mysterious Another Agito, who claimed to have allied himself with Dai-Shocker. This turned out to be a ruse when Another Agito was betrayed and nearly killed by the El of Water, one of this world&#039;s most menacing monsters. It left before agents could engage, leaving them to do battle with the Aligator Orphnoch and four SmartBrain Riotroopers. After a tough battle, the orphnochs were defeated, the day was saved and the time stabilization device was activated without mishap. The El of Water and potentially other Lords have left to join the ranks of Dai-Shocker.&lt;br /&gt;
:Episode 2 - A Driven Heart. Agents met up with Kamen Riders Drive, Mach and Chaser, from whom they learned about the Shocker controlled Roidmudes. The group decided to contact the Roidmudes&#039; de facto leader Heart, and offer to help him free his Roidmude brethren instead of destroying them. While he refused to do battle with his kind, he gave us the secret on how to do it ourselves. Agents assaulted the roidmudes and freed four of them before the remaining to evolved into the Volt Roidmude and the Judge Roidmude, putting up a much stronger fight! Eventually, however, agents won.&lt;br /&gt;
:Episode 3 - A Monster, A Bersker and A Lord. Agents reported to an interesting restaurant where the local Kamen Rider, known as OOO, worked a part time job. He and his counterpart Ankh reported that Dai-Shocker had unleashed an artificial Greeed on the world. When agents confronted it, they were waylaid by another Greeed known as Uva, forcing agents to fight him instead of aiding OOO. As we backed Uva into a corner, another greed named Cazali interrupted, stealing a Core Medal that Uva had dropped. Cazali also broke off to steal the Shocker Greeed&#039;s Core Medal, declaring his intentions to join Dai-Shocker himself and disappearing. Finally, we were met with Dai-Shocker&#039;s leader Shadow Moon. After a brief confrontation, Shadow Moon gloated and left the field.&lt;br /&gt;
:Episode 4 - Climax Shocker. Dai-Shocker forces had reportedly attempted to assassinate Fuuki, aka Kamen Rider Den-O. Agents investigated the cause, leading to the Imajin World, where Den-O&#039;s time train dwells. There we, along with Den-O and her allies, did battle with a small army of Shocker forces, headed by a Lucky Clover member wielding the power of Kamen Rider Orga. After a short but climactic battle, Orga was defeated and our heroes took the Orga Belt for their own, leaving Fuuki and her friends safe from Dai-Shocker.&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and sent small groups on small tasks to have them returned.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Atticus Fullbuster]]&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After a cunning plan to get themselves captured turned into an even more cunning plan to pretend to be nobility, PARADIGM confronted the Gallant Fraternity at the summit of their stronghold.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Not even death will save you from me.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #268: His Castle, Her World===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM&#039;s planned visit to Magnolia Island escalates quickly, and agents are forced to defend the Lord&#039;s castle!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Magnolia Island (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Damian Milkovich]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After getting Magnolia&#039;s Lord Milkovich behind them, Rurose came rushing to the castle to tell PARADIGM Alistair had gone off the deep end, and Melody had been transformed!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After syncing loose ends with Juraia at the [[Soaring Heights]] guild hall, PARADIGM became determined to put an end to the Kin&#039;s criminal actions once as for all. They went to Magnolia Island, where they had prior learned the Kin of Grimoire were holing up posing as the city&#039;s local guild, beyond the usual purview of Dallurn and its Magic Council. Knowing that conflict in the midst of a city could quickly turn sour, they opted to reach out to the island&#039;s Lord for cooperation in both arrest and evacuation, presenting sealed and signed testimony of the crimes the Kin were responsible for on the mainland. The Lord, Damian Milkovich, was disappointed in the news, but ultimately trusting, taking PARADIGM into his faith.&lt;br /&gt;
&lt;br /&gt;
:Just as they were preparing to move out onto the guild, however, all planning was thrown into chaos. Rurose came rushing to the castle grounds in outright panic, revealing that Alistair - in Ultear&#039;s absence, had grown desperate and impatient, and had gone through with an attempt to create The Ultimate Wizard once more despite his lacking preparations. This time, his target was Melody, and worse, it seems he had some measure of success in the process. Infused of the Kin&#039;s various touches of magics, in space, time, imagination, emotion (and more?), she became powerful enough to start invoking a territory on the island itself, shaping reality to her own worldscape. It became colored in pastel, and strange creatures began to force their way to the castle proper.&lt;br /&gt;
&lt;br /&gt;
:Thankfully, under the creation of Noble Rokaiser&#039;s Blooming World, the castle itself became a safe haven under the world&#039;s shifting, and the team squared off against waves of strange invaders and, ultimately, bizzaro-versions of themselves created in Melody&#039;s worldscape. After their defeat, Alistair himself made a brief appearance to goad the agents into attacking beyond the barrier, but ultimately took his leave back to the guild hall, the final area of challenge.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #269: The Kin of Grimoire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM must find a way to safely breach into Melody&#039;s worldscape that&#039;s taken over Magnolia Island, and put a stop to Alistair&#039;s twisted ambitions.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents made way into Melody&#039;s strange worldscape, where they defeated Alistair and say Magnolia&#039;s return to normality with Melody recovered.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #270: Come on Vogue===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An alternate Tokyo has been taken over by a growing empire of Fashion Moguls who call themselves the Fashionistas. The Fashionistas have taken over the fashion capital within Tokyo, Harajuku, and have built a factory that&#039;s producing mass quantities of battle gear. Please stop them!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Tokyo/Japan&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ken &amp;quot;Buck Naked&amp;quot; Ichimonji&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Hikaru Yuta]]&lt;br /&gt;
** [[Ella Spartin]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Zephyr]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: TBD.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #271: Shadow Warrior Mayhem===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;Okay, so, uh, yeah. This weird amulet showed up one day and our boss got a hold of it, y&#039;know?! Now he&#039;s actin way loco and the balance of New York is goin&#039; loco, too!! Please do somethin&#039; about it!&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-Em Up (Double Dragon Stylez)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ratfink&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: NO!! THEY GOT CAUGHT.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group met up with their contact, Ratfink, and he briefed the agents about the situation with his old boss of the Shadow Warrior Gang, Skullmageddon. Apparently, a strange item had appeared through a rip in space made by something that the agents recognized being associated with the &#039;Chronovore&#039;. The item was picked up by the gang leader and now had given him strange, supernatural powers that honestly freaked out Ratfink into quitting his gang. Ratfink also explained that his boss was going to throw a birthday party at the &#039;&#039;&#039;Shadow Hotel&#039;&#039;&#039; and urged the agents to go there and get the item (which he called an amulet) off of him. He also mentioned that Skullmageddon keeps the amulet in his chest pocket.&lt;br /&gt;
&lt;br /&gt;
:After being given directions, the crew continued through some rival gang turfs (through some alleyways and across a bridge) and came across many foes. Either by having a whip-off, by beating them over the head with a soda bottle, or by flaming arrows.. the agents made their way to the Shadow Hotel where they encountered Skullmageddon himself. ...then uh, something happened. Crono was found and retrieved by Ran, but the others...? WHERE ARE YOUUUU.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #272: It was the Shadow Boss... NO!!===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; LET&#039;S GET OUR BROS BACK. This Skullmageddon jerk took our [[Characters|agents]] and are HOLDING THEM CAPTIVE! Let&#039;s do this.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-em Up! Double Dragon Stylez. Marian pls!!!&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ran (though the contact is still Ratfink)&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hibari Sumeragi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: We rescued our friends from SPACE.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group arrived back in New York in a location very close to the Shadow Hotel. They were able to find Ratfink there too, digging around in the garbage cans. He then told the group the situation (their friends have been taken to Skullmageddon&#039;s Space Station to be sacrificed and open the gates of Hell on New York). Agents asked what to do and how to get into space and Ratfink answered that the best way to do that was with a Rocket ship located inside of the Shadow Hotel. After fighting a Killocopter and some goons, the agents made their way deeper into the Shadow Hotel to find the Rocket ship. They boarded and were space bound.&lt;br /&gt;
&lt;br /&gt;
:The Rocket ship did not seem to be in perfect working condition, though. Every so often a faulty door would open and start to suck the agents out into space. And to top it off, the side doors in the area the agents were located kept opening to unleash more goons and ninja witches on them. The agents fought the goons valiantly (though [[Hibari Sumeragi|Hibari]] and [[Suzumura Riki|Riki]] kinda got sucked out into space for a second, BUT IT WAS OKAY) and then they made it to Skullmageddon&#039;s Space Pagoda.&lt;br /&gt;
&lt;br /&gt;
:The Space Pagoda had a lava pit where the agents friends were being dangled over it by a chain. [[Miyabi Uzumaki|Miyabi]] went to try to untie them down while everyone else went to beat the hell out of Skullmageddon and his ninja witches. [[Sachiko]] cut hers down to size, [[Miki Amagi|Kamen Rider Faiz]] drill kicked hers into oblivion, [[Elias Jerico|Elias]] spinning kicked his foe into hell, [[Suzumura Riki|Silver Fang Zero]] roasted his in the face with makai flames, meanwhile [[Kamen Hokage|Kamen]], [[Crono Arinborn|Crono]], [[Hibari Sumeragi|Hibari]] and [[Ellyana Strauss|Ellyana]] focus fired on Skullmageddon until all the agents were able to team up and beat him right out of his armor. They retrieved a suspicious &amp;lt;font color=red&amp;gt;Amulet&amp;lt;/font&amp;gt; from him and then returned back to the Inn. Oh, and Hibari asked Siri to not blow the space station up. Good move.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #275: Home Is Where the Heart Is===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Heart is demanding help rescuing his comrades&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade/Heart&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** SPECIAL GUEST&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Decade requested we help an unwanted guest in her hideout so that he would leave her alone. This guest was none other than the Roidmude leader, Heart.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Heart informed us that he had found the two special Roidmudes that had been kidnapped to reprogram the others of their kind. He led us to a warehouse in the same world as Decade&#039;s home base (World of Faiz), where he revealed to us his true, monstrous form and forced entry into the facility. Inside, agents found waiting for them a hoard of Dai-Shocker&#039;s Combatmen, disposable cyborg fighters, and a young man with a Rider belt similar to Faiz! He seemed to be expecting us, transforming immediately into the formidable Kamen Rider Psyga as the Combatmen attacked.&lt;br /&gt;
&lt;br /&gt;
:Agents had, even without Heart&#039;s considerable strength, not much trouble defeating the waves of mooks and were soon able to concentrate their efforts on Psyga, who was unable to withstand the full onslaught of three Sentai powered PARADIGM agents fighting in perfect harmony. After the battle, the captured Roidmude Brain informed agents of a captured Kamen Rider deeper into the facility. Investigating this, they found Kamen Rider Black, a hero from the late 1980s who was Shadow Moon&#039;s original arch nemesis! Shadow Moon had hooked him up to a machine to syphon Black&#039;s power and join it with his own. Agents liberated Black from this nefarious device and left the facility behind.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #276: Metal Crusher===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The End has become infused with all manner of dimensional instability, pulling in one thing from all over every dimension: robots.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22299</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22299"/>
		<updated>2016-09-16T19:40:30Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #274: Again. This time with feeling.===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A strange phenomena has occurred in a small European-like town where everyone has been breaking into song. Some say it is a curse. A curse from a witch!!! PLEASE. Please help! &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Musical&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Swan Lake village. Located in the outskirts of the Kingdom of Clubs&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lady Crumpet&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: HAHAHA&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #277: Mr.Bones Wild Ride===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Vampire Train is coming to town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Wild West/Horror&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Deadlands&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Good Ol&#039; Clementine&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #278: Sewer Surfin&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Something very important - one of a few - has gone missing in the Kero Sewers. PARADIGM needs to get it, or else wishes won&#039;t be granted!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kero Sewers&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Frogfucius&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #273: Campaign: Kamen Rider Decade===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Dai-Shocker is invading numerous heroes&#039; timelines! Agents, rush to save Kamen Rider history!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A (may increase later)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Tokusatsu&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Akio Minamino]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents enter various worlds and time lines of other Kamen Riders to save their universes from destruction and subjugation!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Episode 1 - Agito&#039;s Shade. Agents were tasked by Kamen Riders Agito and Gills to rescue their companion Detective Hikawa, aka Kamen Rider G3-X from the clutches of the mysterious Another Agito, who claimed to have allied himself with Dai-Shocker. This turned out to be a ruse when Another Agito was betrayed and nearly killed by the El of Water, one of this world&#039;s most menacing monsters. It left before agents could engage, leaving them to do battle with the Aligator Orphnoch and four SmartBrain Riotroopers. After a tough battle, the orphnochs were defeated, the day was saved and the time stabilization device was activated without mishap. The El of Water and potentially other Lords have left to join the ranks of Dai-Shocker.&lt;br /&gt;
:Episode 2 - A Driven Heart. Agents met up with Kamen Riders Drive, Mach and Chaser, from whom they learned about the Shocker controlled Roidmudes. The group decided to contact the Roidmudes&#039; de facto leader Heart, and offer to help him free his Roidmude brethren instead of destroying them. While he refused to do battle with his kind, he gave us the secret on how to do it ourselves. Agents assaulted the roidmudes and freed four of them before the remaining to evolved into the Volt Roidmude and the Judge Roidmude, putting up a much stronger fight! Eventually, however, agents won.&lt;br /&gt;
:Episode 3 - A Monster, A Bersker and A Lord. Agents reported to an interesting restaurant where the local Kamen Rider, known as OOO, worked a part time job. He and his counterpart Ankh reported that Dai-Shocker had unleashed an artificial Greeed on the world. When agents confronted it, they were waylaid by another Greeed known as Uva, forcing agents to fight him instead of aiding OOO. As we backed Uva into a corner, another greed named Cazali interrupted, stealing a Core Medal that Uva had dropped. Cazali also broke off to steal the Shocker Greeed&#039;s Core Medal, declaring his intentions to join Dai-Shocker himself and disappearing. Finally, we were met with Dai-Shocker&#039;s leader Shadow Moon. After a brief confrontation, Shadow Moon gloated and left the field.&lt;br /&gt;
:Episode 4 - Climax Shocker. Dai-Shocker forces had reportedly attempted to assassinate Fuuki, aka Kamen Rider Den-O. Agents investigated the cause, leading to the Imajin World, where Den-O&#039;s time train dwells. There we, along with Den-O and her allies, did battle with a small army of Shocker forces, headed by a Lucky Clover member wielding the power of Kamen Rider Orga. After a short but climactic battle, Orga was defeated and our heroes took the Orga Belt for their own, leaving Fuuki and her friends safe from Dai-Shocker.&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and sent small groups on small tasks to have them returned.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Atticus Fullbuster]]&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After a cunning plan to get themselves captured turned into an even more cunning plan to pretend to be nobility, PARADIGM confronted the Gallant Fraternity at the summit of their stronghold.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Not even death will save you from me.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #268: His Castle, Her World===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM&#039;s planned visit to Magnolia Island escalates quickly, and agents are forced to defend the Lord&#039;s castle!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Magnolia Island (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Damian Milkovich]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After getting Magnolia&#039;s Lord Milkovich behind them, Rurose came rushing to the castle to tell PARADIGM Alistair had gone off the deep end, and Melody had been transformed!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After syncing loose ends with Juraia at the [[Soaring Heights]] guild hall, PARADIGM became determined to put an end to the Kin&#039;s criminal actions once as for all. They went to Magnolia Island, where they had prior learned the Kin of Grimoire were holing up posing as the city&#039;s local guild, beyond the usual purview of Dallurn and its Magic Council. Knowing that conflict in the midst of a city could quickly turn sour, they opted to reach out to the island&#039;s Lord for cooperation in both arrest and evacuation, presenting sealed and signed testimony of the crimes the Kin were responsible for on the mainland. The Lord, Damian Milkovich, was disappointed in the news, but ultimately trusting, taking PARADIGM into his faith.&lt;br /&gt;
&lt;br /&gt;
:Just as they were preparing to move out onto the guild, however, all planning was thrown into chaos. Rurose came rushing to the castle grounds in outright panic, revealing that Alistair - in Ultear&#039;s absence, had grown desperate and impatient, and had gone through with an attempt to create The Ultimate Wizard once more despite his lacking preparations. This time, his target was Melody, and worse, it seems he had some measure of success in the process. Infused of the Kin&#039;s various touches of magics, in space, time, imagination, emotion (and more?), she became powerful enough to start invoking a territory on the island itself, shaping reality to her own worldscape. It became colored in pastel, and strange creatures began to force their way to the castle proper.&lt;br /&gt;
&lt;br /&gt;
:Thankfully, under the creation of Noble Rokaiser&#039;s Blooming World, the castle itself became a safe haven under the world&#039;s shifting, and the team squared off against waves of strange invaders and, ultimately, bizzaro-versions of themselves created in Melody&#039;s worldscape. After their defeat, Alistair himself made a brief appearance to goad the agents into attacking beyond the barrier, but ultimately took his leave back to the guild hall, the final area of challenge.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #269: The Kin of Grimoire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM must find a way to safely breach into Melody&#039;s worldscape that&#039;s taken over Magnolia Island, and put a stop to Alistair&#039;s twisted ambitions.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents made way into Melody&#039;s strange worldscape, where they defeated Alistair and say Magnolia&#039;s return to normality with Melody recovered.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #270: Come on Vogue===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An alternate Tokyo has been taken over by a growing empire of Fashion Moguls who call themselves the Fashionistas. The Fashionistas have taken over the fashion capital within Tokyo, Harajuku, and have built a factory that&#039;s producing mass quantities of battle gear. Please stop them!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Tokyo/Japan&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ken &amp;quot;Buck Naked&amp;quot; Ichimonji&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Hikaru Yuta]]&lt;br /&gt;
** [[Ella Spartin]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Zephyr]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: TBD.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #271: Shadow Warrior Mayhem===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;Okay, so, uh, yeah. This weird amulet showed up one day and our boss got a hold of it, y&#039;know?! Now he&#039;s actin way loco and the balance of New York is goin&#039; loco, too!! Please do somethin&#039; about it!&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-Em Up (Double Dragon Stylez)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ratfink&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: NO!! THEY GOT CAUGHT.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group met up with their contact, Ratfink, and he briefed the agents about the situation with his old boss of the Shadow Warrior Gang, Skullmageddon. Apparently, a strange item had appeared through a rip in space made by something that the agents recognized being associated with the &#039;Chronovore&#039;. The item was picked up by the gang leader and now had given him strange, supernatural powers that honestly freaked out Ratfink into quitting his gang. Ratfink also explained that his boss was going to throw a birthday party at the &#039;&#039;&#039;Shadow Hotel&#039;&#039;&#039; and urged the agents to go there and get the item (which he called an amulet) off of him. He also mentioned that Skullmageddon keeps the amulet in his chest pocket.&lt;br /&gt;
&lt;br /&gt;
:After being given directions, the crew continued through some rival gang turfs (through some alleyways and across a bridge) and came across many foes. Either by having a whip-off, by beating them over the head with a soda bottle, or by flaming arrows.. the agents made their way to the Shadow Hotel where they encountered Skullmageddon himself. ...then uh, something happened. Crono was found and retrieved by Ran, but the others...? WHERE ARE YOUUUU.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #272: It was the Shadow Boss... NO!!===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; LET&#039;S GET OUR BROS BACK. This Skullmageddon jerk took our [[Characters|agents]] and are HOLDING THEM CAPTIVE! Let&#039;s do this.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-em Up! Double Dragon Stylez. Marian pls!!!&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ran (though the contact is still Ratfink)&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hibari Sumeragi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: We rescued our friends from SPACE.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group arrived back in New York in a location very close to the Shadow Hotel. They were able to find Ratfink there too, digging around in the garbage cans. He then told the group the situation (their friends have been taken to Skullmageddon&#039;s Space Station to be sacrificed and open the gates of Hell on New York). Agents asked what to do and how to get into space and Ratfink answered that the best way to do that was with a Rocket ship located inside of the Shadow Hotel. After fighting a Killocopter and some goons, the agents made their way deeper into the Shadow Hotel to find the Rocket ship. They boarded and were space bound.&lt;br /&gt;
&lt;br /&gt;
:The Rocket ship did not seem to be in perfect working condition, though. Every so often a faulty door would open and start to suck the agents out into space. And to top it off, the side doors in the area the agents were located kept opening to unleash more goons and ninja witches on them. The agents fought the goons valiantly (though [[Hibari Sumeragi|Hibari]] and [[Suzumura Riki|Riki]] kinda got sucked out into space for a second, BUT IT WAS OKAY) and then they made it to Skullmageddon&#039;s Space Pagoda.&lt;br /&gt;
&lt;br /&gt;
:The Space Pagoda had a lava pit where the agents friends were being dangled over it by a chain. [[Miyabi Uzumaki|Miyabi]] went to try to untie them down while everyone else went to beat the hell out of Skullmageddon and his ninja witches. [[Sachiko]] cut hers down to size, [[Miki Amagi|Kamen Rider Faiz]] drill kicked hers into oblivion, [[Elias Jerico|Elias]] spinning kicked his foe into hell, [[Suzumura Riki|Silver Fang Zero]] roasted his in the face with makai flames, meanwhile [[Kamen Hokage|Kamen]], [[Crono Arinborn|Crono]], [[Hibari Sumeragi|Hibari]] and [[Ellyana Strauss|Ellyana]] focus fired on Skullmageddon until all the agents were able to team up and beat him right out of his armor. They retrieved a suspicious &amp;lt;font color=red&amp;gt;Amulet&amp;lt;/font&amp;gt; from him and then returned back to the Inn. Oh, and Hibari asked Siri to not blow the space station up. Good move.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #275: Home Is Where the Heart Is===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Heart is demanding help rescuing his comrades&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade/Heart&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Aaron Weber]]&lt;br /&gt;
** SPECIAL GUEST&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Decade requested we help an unwanted guest in her hideout so that he would leave her alone. This guest was none other than the Roidmude leader, Heart.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Heart informed us that he had found the two special Roidmudes that had been kidnapped to reprogram the others of their kind. He led us to a warehouse in the same world as Decade&#039;s home base (World of Faiz), where he revealed to us his true, monstrous form and forced entry into the facility. Inside, agents found waiting for them a hoard of Dai-Shocker&#039;s Combatmen, disposable cyborg fighters, and a young man with a Rider belt similar to Faiz! He seemed to be expecting us, transforming immediately into the formidable Kamen Rider Psyga as the Combatmen attacked.&lt;br /&gt;
&lt;br /&gt;
:Agents had, even without Heart&#039;s considerable strength, not much trouble defeating the waves of mooks and were soon able to concentrate their efforts on Psyga, who was unable to withstand the full onslaught of three Sentai powered PARADIGM agents fighting in perfect harmony. After the battle, the captured Roidmude Brain informed agents of a captured Kamen Rider deeper into the facility. Investigating this, they found Kamen Rider Black, a hero from the late 1980s who was Shadow Moon&#039;s original arch nemesis! Shadow Moon had hooked him up to a machine to syphon Black&#039;s power and join it with his own. Agents liberated Black from this nefarious device and left the facility behind.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #276: Metal Crusher===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The End has become infused with all manner of dimensional instability, pulling in one thing from all over every dimension: robots.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Tobias_Swiftblade&amp;diff=22257</id>
		<title>Tobias Swiftblade</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Tobias_Swiftblade&amp;diff=22257"/>
		<updated>2016-08-11T22:55:15Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Tobias Swiftblade&lt;br /&gt;
|image=[[File:Tobias.png|350px]]&lt;br /&gt;
|aka=Tobi&lt;br /&gt;
|age=18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=[[Leben]]: mother, [[Jach Swiftblade]]: father &lt;br /&gt;
|series=Varies&lt;br /&gt;
|player=Eric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Tobias Swiftblade&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Male&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: Leben and Jach Swiftblade&lt;br /&gt;
**Place of Birth: &lt;br /&gt;
**Nationality: Japanese/Caucasian&lt;br /&gt;
**Specialty: Science, assassination&lt;br /&gt;
**Hobbies: Learning&lt;br /&gt;
**Likes: Learning, reading, fun stories&lt;br /&gt;
**Dislikes: Unhappy endings&lt;br /&gt;
**Favorite Food: Handi-snacks&lt;br /&gt;
**Least Favorite Food: Peas&lt;br /&gt;
**Favorite Music: Classical&lt;br /&gt;
**Favorite Sport: Battleship (tobi that doesn&#039;t count)&lt;br /&gt;
**Most Valuable Possessions: His hat&lt;br /&gt;
**Level of Education: Homeschooled, potentially genius-level&lt;br /&gt;
**Seiyuu/Voice Actor: Ewan MacGregor&lt;br /&gt;
**Preferred Weapon: Daggers&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;1&amp;quot;&lt;br /&gt;
**Weight: 180 lbs&lt;br /&gt;
**Eyes: Red, Black (Tobias has heterochromia.)&lt;br /&gt;
**Hair: Dark Brown&lt;br /&gt;
**Special: Tobi has a sliver of metal just along his cheek.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
I have a pic!&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Tobias Swiftblade is full of boundless enthusiasm and heart, eager to learn and to jump from place to place. A genius of staggering levels, Tobi wants to see how things work, but knows that sometimes there&#039;s some fun in mysteries and imagination, and keeps a firm balance between science and fantasy.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to loving parents, Tobias Swiftblade was nothing short of a prodigal son - bright-eyed like his father and subject to flights of fantasy like his mother, Tobi was constantly and consistently immersed in stories real and imagined. His ship, the Icarus, traveled all manner of worlds until his home dimension was destroyed - it was in this fashion that he was brought to his true love in a manner he could only describe as a fairy tale in and of itself.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Amazing (+5)&lt;br /&gt;
*Athletics: Incredible (+4)&lt;br /&gt;
*Stealth: Amazing (+5) (+1 from Thieves Guild to +6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Novice (+1)&lt;br /&gt;
*Leadership: Incredible (+4)&lt;br /&gt;
*Expression: Novice (+1)&lt;br /&gt;
*Etiquette: Very Good (+3)&lt;br /&gt;
*Performance: Amazing (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Amazing (+5)&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Good (+2)&lt;br /&gt;
*Science: Amazing (+5)&lt;br /&gt;
*Technology: Amazing (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Very Good (+3)(+1 = +4 - Driving Lesson)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nth Level Intellect: Gifted with natural intelligence and trained at a young age, Tobias is terrifyingly intelligent. He picks up most sorts of sciences very quickly, and can repair the vast majority of things.&lt;br /&gt;
&lt;br /&gt;
Scouter Oculars: These are ocular enhancements - not replacements - that allow Tobias to scan and detect energy and magical signatures, as well as take pictures and zoom in. &lt;br /&gt;
&lt;br /&gt;
Ferrofluid Body: Tobias&#039;s entire body is imbued with ferrofluid - his blood even has traces of the stuff in it, and a great deal of his powers come from it. With only a thought, he can call ferrofluid - liquid-like metal - from various points in his body to cover himself in armor, or to act as weaponry, forming it to whatever end he desires - shields, walls, giant fists, sword arms, anything. (Note: Due to the setting and his wish to keep as many questions from the party as possible, Tobi does not use this ability in DG.)&lt;br /&gt;
&lt;br /&gt;
Active Regeneration: Tobias&#039;s nanomachines not only aid in the control of his ferrofluid abilities, but also help him regenerate from flesh wounds. He&#039;s not Cell or anything, but he can damage soak with the best of them, taking far, far more than his frame looks able to take. The pain is certainly still there, however.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Telekinesis: Tobias has limited use of telekinesis, which he can use to hover or fly, as well as, if he concentrates, pulling smaller objects towards him, such as hand-held weaponry, or flipping switches or the like, as well as subconsciously guiding any thrown weapon from his hands to its mark, without fail. His accuracy is rather obscene due to this. He also uses this to type and manipulate finer things like switches, triggers, and leversfrom a distance without actively using his hands. &lt;br /&gt;
&lt;br /&gt;
Resources (2): Money, dear boys. This is very simply how much (or how little) currency you have available to you at any time. Without this merit, your character is essentially broke, with just enough money to scrape by in a dire situation or on their own. With two points, you can outfit yourself with the best available gear and have little need to watch frivolous purchases (within reason) at local merchants.&lt;br /&gt;
&lt;br /&gt;
Spy Network (4): You control a group of spies who are loyal to you, for reasons you&#039;ll have to determine. These people are organized enough to keep you updated on what enemies or other groups are up to. This can be a local group or a far-reaching network with members in other countries. Their information is relatively up-to-date and reliable, as they aren&#039;t likely to lie to you. However, they aren&#039;t working for free, and aren&#039;t likely to keep up the good work or remain loyal unless they&#039;re treated well. Logistics are between the PC and GM, but by and large this group is useful and quite helpful. At 4 points, the Spy Network follows you loyally and handles their own finances, but will expect praise and the occasional reward, as well as two-way loyalty.&lt;br /&gt;
&lt;br /&gt;
True Love (1): You&#039;ve found that One who makes your life complete. Automatic Willpower success when striving to protect, come closer, or remain close to your True Love. Other benefits as well, GM&#039;s discretion.&lt;br /&gt;
&lt;br /&gt;
==Soul Stone Ability (Thief)==&lt;br /&gt;
*&#039;&#039;&#039;Lockpick&#039;&#039;&#039;: able to open any locked chests or locked doors.&lt;br /&gt;
*&#039;&#039;&#039;Hide&#039;&#039;&#039;: Allows the thief to hide underground. They cannot move.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Legacy Engine: A replacement for his heart, just like his father&#039;s. It gives Tobias an unusually high amount of energy. Despite this, he is not a synth - it acts as a biological replacement, simply making him highly resistant to physical and mental fatigue.&lt;br /&gt;
&lt;br /&gt;
The Daedalus 20XD6: A hovercar found on Gaia-2. Pending desc as Tobi works on it.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
A parasol/umbrella blade he sometimes uses in battle, a balisong switchblade.&lt;br /&gt;
&lt;br /&gt;
A LOT of knives.&lt;br /&gt;
&lt;br /&gt;
Various small tools.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
Blinding Optimism: Tobias can and will always assume the best of people. No matter how many times he&#039;s backstabbed or manipulated, he&#039;ll at most be hesitant before giving the enemy the benefit of the doubt. This doesn&#039;t mean that he&#039;ll hesitate in killing or beating an opponent, but if they surrender, he&#039;ll take them at their word.&lt;br /&gt;
&lt;br /&gt;
EMP: Tobias is exceptionally vulnerable to electromagnetic pulses and waves, and while EMPs may be scarce or nonexistent on this world, a natural magnetic storm or similar effect will cause his oculars and ferrofluids to go haywire, leaving him blind and partially paralyzed.&lt;br /&gt;
&lt;br /&gt;
Legacy Engine: If stabbed in the chest, Tobias&#039;s Legacy Engine could rupture, causing him to explode with the fury of a thousand suns.&lt;br /&gt;
&lt;br /&gt;
Complicated Science: Tobias&#039;s oculars are made of such sophisticated hardware that standard science in this world will be ill-suited to sufficiently repair it. It could be possible, but he could be out for quite a while.&lt;br /&gt;
&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are. (Tobi can cover up the metal parts of ferrofluid on his face and body, but scrutiny by the right person can reveal something is very amiss. His heterochromia might be seen as off, too.)&lt;br /&gt;
&lt;br /&gt;
Isolated Upbringing (1): You were raised in a very unique society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised raises a -1 Penalty on Social rolls, when RP&#039;ing accomodates it. This can lead to quite a bit of problems of the non comedic type in this kind of setting. (Tobi grew up on a spaceship.)&lt;br /&gt;
&lt;br /&gt;
Phobia (3): Bugs. At 3 pts, the object of your fear will cripple you, and you might pass out if you fail a roll (Diff 7). If you succeed, you can do -nothing else- until you get as far away from it as possible, likely screaming and flailing. (The Swiftblade Family Phobia.  Tobias can&#039;t stand big insects, and will actively freeze up or panic when an insect bigger than a dog is present.)&lt;br /&gt;
&lt;br /&gt;
Offensive to Animals (1): For some reason, animals fear you or just don&#039;t like you. All rolls involving interacting with animals are at a -1 Penalty. Some creatures (Vampires, Werewolves, Robots) have this naturally, so taking it again makes the animals actively antagonistic towards you, and may bite you or pee on you.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:tobi2.png|Tobi not actually realizing how he looks.&lt;br /&gt;
File:Tobi-darknight.png|Tobi Halloween costume. V sharp.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:DG Character]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Tobias_Swiftblade&amp;diff=22256</id>
		<title>Tobias Swiftblade</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Tobias_Swiftblade&amp;diff=22256"/>
		<updated>2016-08-11T22:55:05Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Tobias Swiftblade&lt;br /&gt;
|image=[[File:Tobias.png|350px]]&lt;br /&gt;
|aka=Tobi&lt;br /&gt;
|age=18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=[[Leben]]: mother, [[Jach Swiftblade]]: father &lt;br /&gt;
|series=Varies&lt;br /&gt;
|player=Eric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Tobias Swiftblade&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Male&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: Leben and Jach Swiftblade&lt;br /&gt;
**Place of Birth: &lt;br /&gt;
**Nationality: Japanese/Caucasian&lt;br /&gt;
**Specialty: Science, assassination&lt;br /&gt;
**Hobbies: Learning&lt;br /&gt;
**Likes: Learning, reading, fun stories&lt;br /&gt;
**Dislikes: Unhappy endings&lt;br /&gt;
**Favorite Food: Handi-snacks&lt;br /&gt;
**Least Favorite Food: Peas&lt;br /&gt;
**Favorite Music: Classical&lt;br /&gt;
**Favorite Sport: Battleship (tobi that doesn&#039;t count)&lt;br /&gt;
**Most Valuable Possessions: His hat&lt;br /&gt;
**Level of Education: Homeschooled, potentially genius-level&lt;br /&gt;
**Seiyuu/Voice Actor: Ewan MacGregor&lt;br /&gt;
**Preferred Weapon: Daggers&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;1&amp;quot;&lt;br /&gt;
**Weight: 180 lbs&lt;br /&gt;
**Eyes: Red, Black (Tobias has heterochromia.)&lt;br /&gt;
**Hair: Dark Brown&lt;br /&gt;
**Special: Tobi has a sliver of metal just along his cheek.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
I have a pic!&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Tobias Swiftblade is full of boundless enthusiasm and heart, eager to learn and to jump from place to place. A genius of staggering levels, Tobi wants to see how things work, but knows that sometimes there&#039;s some fun in mysteries and imagination, and keeps a firm balance between science and fantasy.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to loving parents, Tobias Swiftblade was nothing short of a prodigal son - bright-eyed like his father and subject to flights of fantasy like his mother, Tobi was constantly and consistently immersed in stories real and imagined. His ship, the Icarus, traveled all manner of worlds until his home dimension was destroyed - it was in this fashion that he was brought to his true love in a manner he could only describe as a fairy tale in and of itself.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Amazing (+5)&lt;br /&gt;
*Athletics: Incredible (+4)&lt;br /&gt;
*Stealth: Amazing (+5) (+1 from Thieves Guild to +6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Novice (+1)&lt;br /&gt;
*Leadership: Incredible (+4)&lt;br /&gt;
*Expression: Novice (+1)&lt;br /&gt;
*Etiquette: Very Good (+3)&lt;br /&gt;
*Performance: Amazing (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Amazing (+5)&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Good (+2)&lt;br /&gt;
*Science: Amazing (+5)&lt;br /&gt;
*Technology: Amazing (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Very Good (+3)(+1 - Driving Lesson)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nth Level Intellect: Gifted with natural intelligence and trained at a young age, Tobias is terrifyingly intelligent. He picks up most sorts of sciences very quickly, and can repair the vast majority of things.&lt;br /&gt;
&lt;br /&gt;
Scouter Oculars: These are ocular enhancements - not replacements - that allow Tobias to scan and detect energy and magical signatures, as well as take pictures and zoom in. &lt;br /&gt;
&lt;br /&gt;
Ferrofluid Body: Tobias&#039;s entire body is imbued with ferrofluid - his blood even has traces of the stuff in it, and a great deal of his powers come from it. With only a thought, he can call ferrofluid - liquid-like metal - from various points in his body to cover himself in armor, or to act as weaponry, forming it to whatever end he desires - shields, walls, giant fists, sword arms, anything. (Note: Due to the setting and his wish to keep as many questions from the party as possible, Tobi does not use this ability in DG.)&lt;br /&gt;
&lt;br /&gt;
Active Regeneration: Tobias&#039;s nanomachines not only aid in the control of his ferrofluid abilities, but also help him regenerate from flesh wounds. He&#039;s not Cell or anything, but he can damage soak with the best of them, taking far, far more than his frame looks able to take. The pain is certainly still there, however.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Telekinesis: Tobias has limited use of telekinesis, which he can use to hover or fly, as well as, if he concentrates, pulling smaller objects towards him, such as hand-held weaponry, or flipping switches or the like, as well as subconsciously guiding any thrown weapon from his hands to its mark, without fail. His accuracy is rather obscene due to this. He also uses this to type and manipulate finer things like switches, triggers, and leversfrom a distance without actively using his hands. &lt;br /&gt;
&lt;br /&gt;
Resources (2): Money, dear boys. This is very simply how much (or how little) currency you have available to you at any time. Without this merit, your character is essentially broke, with just enough money to scrape by in a dire situation or on their own. With two points, you can outfit yourself with the best available gear and have little need to watch frivolous purchases (within reason) at local merchants.&lt;br /&gt;
&lt;br /&gt;
Spy Network (4): You control a group of spies who are loyal to you, for reasons you&#039;ll have to determine. These people are organized enough to keep you updated on what enemies or other groups are up to. This can be a local group or a far-reaching network with members in other countries. Their information is relatively up-to-date and reliable, as they aren&#039;t likely to lie to you. However, they aren&#039;t working for free, and aren&#039;t likely to keep up the good work or remain loyal unless they&#039;re treated well. Logistics are between the PC and GM, but by and large this group is useful and quite helpful. At 4 points, the Spy Network follows you loyally and handles their own finances, but will expect praise and the occasional reward, as well as two-way loyalty.&lt;br /&gt;
&lt;br /&gt;
True Love (1): You&#039;ve found that One who makes your life complete. Automatic Willpower success when striving to protect, come closer, or remain close to your True Love. Other benefits as well, GM&#039;s discretion.&lt;br /&gt;
&lt;br /&gt;
==Soul Stone Ability (Thief)==&lt;br /&gt;
*&#039;&#039;&#039;Lockpick&#039;&#039;&#039;: able to open any locked chests or locked doors.&lt;br /&gt;
*&#039;&#039;&#039;Hide&#039;&#039;&#039;: Allows the thief to hide underground. They cannot move.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Legacy Engine: A replacement for his heart, just like his father&#039;s. It gives Tobias an unusually high amount of energy. Despite this, he is not a synth - it acts as a biological replacement, simply making him highly resistant to physical and mental fatigue.&lt;br /&gt;
&lt;br /&gt;
The Daedalus 20XD6: A hovercar found on Gaia-2. Pending desc as Tobi works on it.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
A parasol/umbrella blade he sometimes uses in battle, a balisong switchblade.&lt;br /&gt;
&lt;br /&gt;
A LOT of knives.&lt;br /&gt;
&lt;br /&gt;
Various small tools.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
Blinding Optimism: Tobias can and will always assume the best of people. No matter how many times he&#039;s backstabbed or manipulated, he&#039;ll at most be hesitant before giving the enemy the benefit of the doubt. This doesn&#039;t mean that he&#039;ll hesitate in killing or beating an opponent, but if they surrender, he&#039;ll take them at their word.&lt;br /&gt;
&lt;br /&gt;
EMP: Tobias is exceptionally vulnerable to electromagnetic pulses and waves, and while EMPs may be scarce or nonexistent on this world, a natural magnetic storm or similar effect will cause his oculars and ferrofluids to go haywire, leaving him blind and partially paralyzed.&lt;br /&gt;
&lt;br /&gt;
Legacy Engine: If stabbed in the chest, Tobias&#039;s Legacy Engine could rupture, causing him to explode with the fury of a thousand suns.&lt;br /&gt;
&lt;br /&gt;
Complicated Science: Tobias&#039;s oculars are made of such sophisticated hardware that standard science in this world will be ill-suited to sufficiently repair it. It could be possible, but he could be out for quite a while.&lt;br /&gt;
&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are. (Tobi can cover up the metal parts of ferrofluid on his face and body, but scrutiny by the right person can reveal something is very amiss. His heterochromia might be seen as off, too.)&lt;br /&gt;
&lt;br /&gt;
Isolated Upbringing (1): You were raised in a very unique society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised raises a -1 Penalty on Social rolls, when RP&#039;ing accomodates it. This can lead to quite a bit of problems of the non comedic type in this kind of setting. (Tobi grew up on a spaceship.)&lt;br /&gt;
&lt;br /&gt;
Phobia (3): Bugs. At 3 pts, the object of your fear will cripple you, and you might pass out if you fail a roll (Diff 7). If you succeed, you can do -nothing else- until you get as far away from it as possible, likely screaming and flailing. (The Swiftblade Family Phobia.  Tobias can&#039;t stand big insects, and will actively freeze up or panic when an insect bigger than a dog is present.)&lt;br /&gt;
&lt;br /&gt;
Offensive to Animals (1): For some reason, animals fear you or just don&#039;t like you. All rolls involving interacting with animals are at a -1 Penalty. Some creatures (Vampires, Werewolves, Robots) have this naturally, so taking it again makes the animals actively antagonistic towards you, and may bite you or pee on you.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:tobi2.png|Tobi not actually realizing how he looks.&lt;br /&gt;
File:Tobi-darknight.png|Tobi Halloween costume. V sharp.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:DG Character]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Tobias_Swiftblade&amp;diff=22240</id>
		<title>Tobias Swiftblade</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Tobias_Swiftblade&amp;diff=22240"/>
		<updated>2016-08-09T06:47:27Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Unique Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Tobias Swiftblade&lt;br /&gt;
|image=[[File:Tobias.png|350px]]&lt;br /&gt;
|aka=Tobi&lt;br /&gt;
|age=18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=[[Leben]]: mother, [[Jach Swiftblade]]: father &lt;br /&gt;
|series=Varies&lt;br /&gt;
|player=Eric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Tobias Swiftblade&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Male&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: Leben and Jach Swiftblade&lt;br /&gt;
**Place of Birth: &lt;br /&gt;
**Nationality: Japanese/Caucasian&lt;br /&gt;
**Specialty: Science, assassination&lt;br /&gt;
**Hobbies: Learning&lt;br /&gt;
**Likes: Learning, reading, fun stories&lt;br /&gt;
**Dislikes: Unhappy endings&lt;br /&gt;
**Favorite Food: Handi-snacks&lt;br /&gt;
**Least Favorite Food: Peas&lt;br /&gt;
**Favorite Music: Classical&lt;br /&gt;
**Favorite Sport: Battleship (tobi that doesn&#039;t count)&lt;br /&gt;
**Most Valuable Possessions: His hat&lt;br /&gt;
**Level of Education: Homeschooled, potentially genius-level&lt;br /&gt;
**Seiyuu/Voice Actor: Ewan MacGregor&lt;br /&gt;
**Preferred Weapon: Daggers&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;1&amp;quot;&lt;br /&gt;
**Weight: 180 lbs&lt;br /&gt;
**Eyes: Red, Black (Tobias has heterochromia.)&lt;br /&gt;
**Hair: Dark Brown&lt;br /&gt;
**Special: Tobi has a sliver of metal just along his cheek.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
I have a pic!&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Tobias Swiftblade is full of boundless enthusiasm and heart, eager to learn and to jump from place to place. A genius of staggering levels, Tobi wants to see how things work, but knows that sometimes there&#039;s some fun in mysteries and imagination, and keeps a firm balance between science and fantasy.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to loving parents, Tobias Swiftblade was nothing short of a prodigal son - bright-eyed like his father and subject to flights of fantasy like his mother, Tobi was constantly and consistently immersed in stories real and imagined. His ship, the Icarus, traveled all manner of worlds until his home dimension was destroyed - it was in this fashion that he was brought to his true love in a manner he could only describe as a fairy tale in and of itself.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Amazing (+5)&lt;br /&gt;
*Athletics: Incredible (+4)&lt;br /&gt;
*Stealth: Amazing (+5) (+1 from Thieves Guild to +6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Novice (+1)&lt;br /&gt;
*Leadership: Incredible (+4)&lt;br /&gt;
*Expression: Novice (+1)&lt;br /&gt;
*Etiquette: Very Good (+3)&lt;br /&gt;
*Performance: Amazing (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Amazing (+5)&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Good (+2)&lt;br /&gt;
*Science: Amazing (+5)&lt;br /&gt;
*Technology: Amazing (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nth Level Intellect: Gifted with natural intelligence and trained at a young age, Tobias is terrifyingly intelligent. He picks up most sorts of sciences very quickly, and can repair the vast majority of things.&lt;br /&gt;
&lt;br /&gt;
Scouter Oculars: These are ocular enhancements - not replacements - that allow Tobias to scan and detect energy and magical signatures, as well as take pictures and zoom in. &lt;br /&gt;
&lt;br /&gt;
Ferrofluid Body: Tobias&#039;s entire body is imbued with ferrofluid - his blood even has traces of the stuff in it, and a great deal of his powers come from it. With only a thought, he can call ferrofluid - liquid-like metal - from various points in his body to cover himself in armor, or to act as weaponry, forming it to whatever end he desires - shields, walls, giant fists, sword arms, anything. (Note: Due to the setting and his wish to keep as many questions from the party as possible, Tobi does not use this ability in DG.)&lt;br /&gt;
&lt;br /&gt;
Active Regeneration: Tobias&#039;s nanomachines not only aid in the control of his ferrofluid abilities, but also help him regenerate from flesh wounds. He&#039;s not Cell or anything, but he can damage soak with the best of them, taking far, far more than his frame looks able to take. The pain is certainly still there, however.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Telekinesis: Tobias has limited use of telekinesis, which he can use to hover or fly, as well as, if he concentrates, pulling smaller objects towards him, such as hand-held weaponry, or flipping switches or the like, as well as subconsciously guiding any thrown weapon from his hands to its mark, without fail. His accuracy is rather obscene due to this. He also uses this to type and manipulate finer things like switches, triggers, and leversfrom a distance without actively using his hands. &lt;br /&gt;
&lt;br /&gt;
Resources (2): Money, dear boys. This is very simply how much (or how little) currency you have available to you at any time. Without this merit, your character is essentially broke, with just enough money to scrape by in a dire situation or on their own. With two points, you can outfit yourself with the best available gear and have little need to watch frivolous purchases (within reason) at local merchants.&lt;br /&gt;
&lt;br /&gt;
Spy Network (4): You control a group of spies who are loyal to you, for reasons you&#039;ll have to determine. These people are organized enough to keep you updated on what enemies or other groups are up to. This can be a local group or a far-reaching network with members in other countries. Their information is relatively up-to-date and reliable, as they aren&#039;t likely to lie to you. However, they aren&#039;t working for free, and aren&#039;t likely to keep up the good work or remain loyal unless they&#039;re treated well. Logistics are between the PC and GM, but by and large this group is useful and quite helpful. At 4 points, the Spy Network follows you loyally and handles their own finances, but will expect praise and the occasional reward, as well as two-way loyalty.&lt;br /&gt;
&lt;br /&gt;
True Love (1): You&#039;ve found that One who makes your life complete. Automatic Willpower success when striving to protect, come closer, or remain close to your True Love. Other benefits as well, GM&#039;s discretion.&lt;br /&gt;
&lt;br /&gt;
==Soul Stone Ability (Thief)==&lt;br /&gt;
*&#039;&#039;&#039;Lockpick&#039;&#039;&#039;: able to open any locked chests or locked doors.&lt;br /&gt;
*&#039;&#039;&#039;Hide&#039;&#039;&#039;: Allows the thief to hide underground. They cannot move.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Legacy Engine: A replacement for his heart, just like his father&#039;s. It gives Tobias an unusually high amount of energy. Despite this, he is not a synth - it acts as a biological replacement, simply making him highly resistant to physical and mental fatigue.&lt;br /&gt;
&lt;br /&gt;
The Daedalus 20XD6: A hovercar found on Gaia-2. Pending desc as Tobi works on it.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
A parasol/umbrella blade he sometimes uses in battle, a balisong switchblade.&lt;br /&gt;
&lt;br /&gt;
A LOT of knives.&lt;br /&gt;
&lt;br /&gt;
Various small tools.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
Blinding Optimism: Tobias can and will always assume the best of people. No matter how many times he&#039;s backstabbed or manipulated, he&#039;ll at most be hesitant before giving the enemy the benefit of the doubt. This doesn&#039;t mean that he&#039;ll hesitate in killing or beating an opponent, but if they surrender, he&#039;ll take them at their word.&lt;br /&gt;
&lt;br /&gt;
EMP: Tobias is exceptionally vulnerable to electromagnetic pulses and waves, and while EMPs may be scarce or nonexistent on this world, a natural magnetic storm or similar effect will cause his oculars and ferrofluids to go haywire, leaving him blind and partially paralyzed.&lt;br /&gt;
&lt;br /&gt;
Legacy Engine: If stabbed in the chest, Tobias&#039;s Legacy Engine could rupture, causing him to explode with the fury of a thousand suns.&lt;br /&gt;
&lt;br /&gt;
Complicated Science: Tobias&#039;s oculars are made of such sophisticated hardware that standard science in this world will be ill-suited to sufficiently repair it. It could be possible, but he could be out for quite a while.&lt;br /&gt;
&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are. (Tobi can cover up the metal parts of ferrofluid on his face and body, but scrutiny by the right person can reveal something is very amiss. His heterochromia might be seen as off, too.)&lt;br /&gt;
&lt;br /&gt;
Isolated Upbringing (1): You were raised in a very unique society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised raises a -1 Penalty on Social rolls, when RP&#039;ing accomodates it. This can lead to quite a bit of problems of the non comedic type in this kind of setting. (Tobi grew up on a spaceship.)&lt;br /&gt;
&lt;br /&gt;
Phobia (3): Bugs. At 3 pts, the object of your fear will cripple you, and you might pass out if you fail a roll (Diff 7). If you succeed, you can do -nothing else- until you get as far away from it as possible, likely screaming and flailing. (The Swiftblade Family Phobia.  Tobias can&#039;t stand big insects, and will actively freeze up or panic when an insect bigger than a dog is present.)&lt;br /&gt;
&lt;br /&gt;
Offensive to Animals (1): For some reason, animals fear you or just don&#039;t like you. All rolls involving interacting with animals are at a -1 Penalty. Some creatures (Vampires, Werewolves, Robots) have this naturally, so taking it again makes the animals actively antagonistic towards you, and may bite you or pee on you.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:tobi2.png|Tobi not actually realizing how he looks.&lt;br /&gt;
File:Tobi-darknight.png|Tobi Halloween costume. V sharp.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:DG Character]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22149</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22149"/>
		<updated>2016-07-30T05:20:27Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Completed Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #274: Again. This time with feeling.===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A strange phenomena has occurred in a small European-like town where everyone has been breaking into song. Some say it is a curse. A curse from a witch!!! PLEASE. Please help! &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Musical&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Swan Lake village. Located in the outskirts of the Kingdom of Clubs&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lady Crumpet&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: HAHAHA&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #275: Home Is Where the Heart Is===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Heart is demanding help rescuing his comrades&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade/Heart&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #273: Campaign: Kamen Rider Decade===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Dai-Shocker is invading numerous heroes&#039; timelines! Agents, rush to save Kamen Rider history!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A (may increase later)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Tokusatsu&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Akio Minamino]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents enter various worlds and time lines of other Kamen Riders to save their universes from destruction and subjugation!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Episode 1 - Agito&#039;s Shade. Agents were tasked by Kamen Riders Agito and Gills to rescue their companion Detective Hikawa, aka Kamen Rider G3-X from the clutches of the mysterious Another Agito, who claimed to have allied himself with Dai-Shocker. This turned out to be a ruse when Another Agito was betrayed and nearly killed by the El of Water, one of this world&#039;s most menacing monsters. It left before agents could engage, leaving them to do battle with the Aligator Orphnoch and four SmartBrain Riotroopers. After a tough battle, the orphnochs were defeated, the day was saved and the time stabilization device was activated without mishap. The El of Water and potentially other Lords have left to join the ranks of Dai-Shocker.&lt;br /&gt;
:Episode 2 - A Driven Heart. Agents met up with Kamen Riders Drive, Mach and Chaser, from whom they learned about the Shocker controlled Roidmudes. The group decided to contact the Roidmudes&#039; de facto leader Heart, and offer to help him free his Roidmude brethren instead of destroying them. While he refused to do battle with his kind, he gave us the secret on how to do it ourselves. Agents assaulted the roidmudes and freed four of them before the remaining to evolved into the Volt Roidmude and the Judge Roidmude, putting up a much stronger fight! Eventually, however, agents won.&lt;br /&gt;
:Episode 3 - A Monster, A Bersker and A Lord. Agents reported to an interesting restaurant where the local Kamen Rider, known as OOO, worked a part time job. He and his counterpart Ankh reported that Dai-Shocker had unleashed an artificial Greeed on the world. When agents confronted it, they were waylaid by another Greeed known as Uva, forcing agents to fight him instead of aiding OOO. As we backed Uva into a corner, another greed named Cazali interrupted, stealing a Core Medal that Uva had dropped. Cazali also broke off to steal the Shocker Greeed&#039;s Core Medal, declaring his intentions to join Dai-Shocker himself and disappearing. Finally, we were met with Dai-Shocker&#039;s leader Shadow Moon. After a brief confrontation, Shadow Moon gloated and left the field.&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and sent small groups on small tasks to have them returned.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Atticus Fullbuster]]&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After a cunning plan to get themselves captured turned into an even more cunning plan to pretend to be nobility, PARADIGM confronted the Gallant Fraternity at the summit of their stronghold.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Not even death will save you from me.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #268: His Castle, Her World===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM&#039;s planned visit to Magnolia Island escalates quickly, and agents are forced to defend the Lord&#039;s castle!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Magnolia Island (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Damian Milkovich]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After getting Magnolia&#039;s Lord Milkovich behind them, Rurose came rushing to the castle to tell PARADIGM Alistair had gone off the deep end, and Melody had been transformed!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After syncing loose ends with Juraia at the [[Soaring Heights]] guild hall, PARADIGM became determined to put an end to the Kin&#039;s criminal actions once as for all. They went to Magnolia Island, where they had prior learned the Kin of Grimoire were holing up posing as the city&#039;s local guild, beyond the usual purview of Dallurn and its Magic Council. Knowing that conflict in the midst of a city could quickly turn sour, they opted to reach out to the island&#039;s Lord for cooperation in both arrest and evacuation, presenting sealed and signed testimony of the crimes the Kin were responsible for on the mainland. The Lord, Damian Milkovich, was disappointed in the news, but ultimately trusting, taking PARADIGM into his faith.&lt;br /&gt;
&lt;br /&gt;
:Just as they were preparing to move out onto the guild, however, all planning was thrown into chaos. Rurose came rushing to the castle grounds in outright panic, revealing that Alistair - in Ultear&#039;s absence, had grown desperate and impatient, and had gone through with an attempt to create The Ultimate Wizard once more despite his lacking preparations. This time, his target was Melody, and worse, it seems he had some measure of success in the process. Infused of the Kin&#039;s various touches of magics, in space, time, imagination, emotion (and more?), she became powerful enough to start invoking a territory on the island itself, shaping reality to her own worldscape. It became colored in pastel, and strange creatures began to force their way to the castle proper.&lt;br /&gt;
&lt;br /&gt;
:Thankfully, under the creation of Noble Rokaiser&#039;s Blooming World, the castle itself became a safe haven under the world&#039;s shifting, and the team squared off against waves of strange invaders and, ultimately, bizzaro-versions of themselves created in Melody&#039;s worldscape. After their defeat, Alistair himself made a brief appearance to goad the agents into attacking beyond the barrier, but ultimately took his leave back to the guild hall, the final area of challenge.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #269: The Kin of Grimoire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM must find a way to safely breach into Melody&#039;s worldscape that&#039;s taken over Magnolia Island, and put a stop to Alistair&#039;s twisted ambitions.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents made way into Melody&#039;s strange worldscape, where they defeated Alistair and say Magnolia&#039;s return to normality with Melody recovered.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #270: Come on Vogue===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An alternate Tokyo has been taken over by a growing empire of Fashion Moguls who call themselves the Fashionistas. The Fashionistas have taken over the fashion capital within Tokyo, Harajuku, and have built a factory that&#039;s producing mass quantities of battle gear. Please stop them!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Tokyo/Japan&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ken &amp;quot;Buck Naked&amp;quot; Ichimonji&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Hikaru Yuta]]&lt;br /&gt;
** [[Ella Spartin]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Zephyr]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: TBD.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #271: Shadow Warrior Mayhem===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;Okay, so, uh, yeah. This weird amulet showed up one day and our boss got a hold of it, y&#039;know?! Now he&#039;s actin way loco and the balance of New York is goin&#039; loco, too!! Please do somethin&#039; about it!&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-Em Up (Double Dragon Stylez)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ratfink&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: NO!! THEY GOT CAUGHT.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group met up with their contact, Ratfink, and he briefed the agents about the situation with his old boss of the Shadow Warrior Gang, Skullmageddon. Apparently, a strange item had appeared through a rip in space made by something that the agents recognized being associated with the &#039;Chronovore&#039;. The item was picked up by the gang leader and now had given him strange, supernatural powers that honestly freaked out Ratfink into quitting his gang. Ratfink also explained that his boss was going to throw a birthday party at the &#039;&#039;&#039;Shadow Hotel&#039;&#039;&#039; and urged the agents to go there and get the item (which he called an amulet) off of him. He also mentioned that Skullmageddon keeps the amulet in his chest pocket.&lt;br /&gt;
&lt;br /&gt;
:After being given directions, the crew continued through some rival gang turfs (through some alleyways and across a bridge) and came across many foes. Either by having a whip-off, by beating them over the head with a soda bottle, or by flaming arrows.. the agents made their way to the Shadow Hotel where they encountered Skullmageddon himself. ...then uh, something happened. Crono was found and retrieved by Ran, but the others...? WHERE ARE YOUUUU.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #272: It was the Shadow Boss... NO!!===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; LET&#039;S GET OUR BROS BACK. This Skullmageddon jerk took our [[Characters|agents]] and are HOLDING THEM CAPTIVE! Let&#039;s do this.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-em Up! Double Dragon Stylez. Marian pls!!!&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ran (though the contact is still Ratfink)&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hibari Sumeragi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: We rescued our friends from SPACE.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group arrived back in New York in a location very close to the Shadow Hotel. They were able to find Ratfink there too, digging around in the garbage cans. He then told the group the situation (their friends have been taken to Skullmageddon&#039;s Space Station to be sacrificed and open the gates of Hell on New York). Agents asked what to do and how to get into space and Ratfink answered that the best way to do that was with a Rocket ship located inside of the Shadow Hotel. After fighting a Killocopter and some goons, the agents made their way deeper into the Shadow Hotel to find the Rocket ship. They boarded and were space bound.&lt;br /&gt;
&lt;br /&gt;
:The Rocket ship did not seem to be in perfect working condition, though. Every so often a faulty door would open and start to suck the agents out into space. And to top it off, the side doors in the area the agents were located kept opening to unleash more goons and ninja witches on them. The agents fought the goons valiantly (though [[Hibari Sumeragi|Hibari]] and [[Suzumura Riki|Riki]] kinda got sucked out into space for a second, BUT IT WAS OKAY) and then they made it to Skullmageddon&#039;s Space Pagoda.&lt;br /&gt;
&lt;br /&gt;
:The Space Pagoda had a lava pit where the agents friends were being dangled over it by a chain. [[Miyabi Uzumaki|Miyabi]] went to try to untie them down while everyone else went to beat the hell out of Skullmageddon and his ninja witches. [[Sachiko]] cut hers down to size, [[Miki Amagi|Kamen Rider Faiz]] drill kicked hers into oblivion, [[Elias Jerico|Elias]] spinning kicked his foe into hell, [[Suzumura Riki|Silver Fang Zero]] roasted his in the face with makai flames, meanwhile [[Kamen Hokage|Kamen]], [[Crono Arinborn|Crono]], [[Hibari Sumeragi|Hibari]] and [[Ellyana Strauss|Ellyana]] focus fired on Skullmageddon until all the agents were able to team up and beat him right out of his armor. They retrieved a suspicious &amp;lt;font color=red&amp;gt;Amulet&amp;lt;/font&amp;gt; from him and then returned back to the Inn. Oh, and Hibari asked Siri to not blow the space station up. Good move.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #276: Metal Crusher===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The End has become infused with all manner of dimensional instability, pulling in one thing from all over every dimension: robots.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22148</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22148"/>
		<updated>2016-07-30T05:19:07Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Operation #276: Metal Crusher */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #274: Again. This time with feeling.===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A strange phenomena has occurred in a small European-like town where everyone has been breaking into song. Some say it is a curse. A curse from a witch!!! PLEASE. Please help! &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Musical&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Swan Lake village. Located in the outskirts of the Kingdom of Clubs&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lady Crumpet&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: HAHAHA&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #275: Home Is Where the Heart Is===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Heart is demanding help rescuing his comrades&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade/Heart&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #273: Campaign: Kamen Rider Decade===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Dai-Shocker is invading numerous heroes&#039; timelines! Agents, rush to save Kamen Rider history!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A (may increase later)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Tokusatsu&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Akio Minamino]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents enter various worlds and time lines of other Kamen Riders to save their universes from destruction and subjugation!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Episode 1 - Agito&#039;s Shade. Agents were tasked by Kamen Riders Agito and Gills to rescue their companion Detective Hikawa, aka Kamen Rider G3-X from the clutches of the mysterious Another Agito, who claimed to have allied himself with Dai-Shocker. This turned out to be a ruse when Another Agito was betrayed and nearly killed by the El of Water, one of this world&#039;s most menacing monsters. It left before agents could engage, leaving them to do battle with the Aligator Orphnoch and four SmartBrain Riotroopers. After a tough battle, the orphnochs were defeated, the day was saved and the time stabilization device was activated without mishap. The El of Water and potentially other Lords have left to join the ranks of Dai-Shocker.&lt;br /&gt;
:Episode 2 - A Driven Heart. Agents met up with Kamen Riders Drive, Mach and Chaser, from whom they learned about the Shocker controlled Roidmudes. The group decided to contact the Roidmudes&#039; de facto leader Heart, and offer to help him free his Roidmude brethren instead of destroying them. While he refused to do battle with his kind, he gave us the secret on how to do it ourselves. Agents assaulted the roidmudes and freed four of them before the remaining to evolved into the Volt Roidmude and the Judge Roidmude, putting up a much stronger fight! Eventually, however, agents won.&lt;br /&gt;
:Episode 3 - A Monster, A Bersker and A Lord. Agents reported to an interesting restaurant where the local Kamen Rider, known as OOO, worked a part time job. He and his counterpart Ankh reported that Dai-Shocker had unleashed an artificial Greeed on the world. When agents confronted it, they were waylaid by another Greeed known as Uva, forcing agents to fight him instead of aiding OOO. As we backed Uva into a corner, another greed named Cazali interrupted, stealing a Core Medal that Uva had dropped. Cazali also broke off to steal the Shocker Greeed&#039;s Core Medal, declaring his intentions to join Dai-Shocker himself and disappearing. Finally, we were met with Dai-Shocker&#039;s leader Shadow Moon. After a brief confrontation, Shadow Moon gloated and left the field.&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and sent small groups on small tasks to have them returned.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Atticus Fullbuster]]&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After a cunning plan to get themselves captured turned into an even more cunning plan to pretend to be nobility, PARADIGM confronted the Gallant Fraternity at the summit of their stronghold.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Not even death will save you from me.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #268: His Castle, Her World===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM&#039;s planned visit to Magnolia Island escalates quickly, and agents are forced to defend the Lord&#039;s castle!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Magnolia Island (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Damian Milkovich]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After getting Magnolia&#039;s Lord Milkovich behind them, Rurose came rushing to the castle to tell PARADIGM Alistair had gone off the deep end, and Melody had been transformed!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After syncing loose ends with Juraia at the [[Soaring Heights]] guild hall, PARADIGM became determined to put an end to the Kin&#039;s criminal actions once as for all. They went to Magnolia Island, where they had prior learned the Kin of Grimoire were holing up posing as the city&#039;s local guild, beyond the usual purview of Dallurn and its Magic Council. Knowing that conflict in the midst of a city could quickly turn sour, they opted to reach out to the island&#039;s Lord for cooperation in both arrest and evacuation, presenting sealed and signed testimony of the crimes the Kin were responsible for on the mainland. The Lord, Damian Milkovich, was disappointed in the news, but ultimately trusting, taking PARADIGM into his faith.&lt;br /&gt;
&lt;br /&gt;
:Just as they were preparing to move out onto the guild, however, all planning was thrown into chaos. Rurose came rushing to the castle grounds in outright panic, revealing that Alistair - in Ultear&#039;s absence, had grown desperate and impatient, and had gone through with an attempt to create The Ultimate Wizard once more despite his lacking preparations. This time, his target was Melody, and worse, it seems he had some measure of success in the process. Infused of the Kin&#039;s various touches of magics, in space, time, imagination, emotion (and more?), she became powerful enough to start invoking a territory on the island itself, shaping reality to her own worldscape. It became colored in pastel, and strange creatures began to force their way to the castle proper.&lt;br /&gt;
&lt;br /&gt;
:Thankfully, under the creation of Noble Rokaiser&#039;s Blooming World, the castle itself became a safe haven under the world&#039;s shifting, and the team squared off against waves of strange invaders and, ultimately, bizzaro-versions of themselves created in Melody&#039;s worldscape. After their defeat, Alistair himself made a brief appearance to goad the agents into attacking beyond the barrier, but ultimately took his leave back to the guild hall, the final area of challenge.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #269: The Kin of Grimoire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM must find a way to safely breach into Melody&#039;s worldscape that&#039;s taken over Magnolia Island, and put a stop to Alistair&#039;s twisted ambitions.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents made way into Melody&#039;s strange worldscape, where they defeated Alistair and say Magnolia&#039;s return to normality with Melody recovered.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #270: Come on Vogue===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An alternate Tokyo has been taken over by a growing empire of Fashion Moguls who call themselves the Fashionistas. The Fashionistas have taken over the fashion capital within Tokyo, Harajuku, and have built a factory that&#039;s producing mass quantities of battle gear. Please stop them!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Tokyo/Japan&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ken &amp;quot;Buck Naked&amp;quot; Ichimonji&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Hikaru Yuta]]&lt;br /&gt;
** [[Ella Spartin]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Zephyr]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: TBD.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #271: Shadow Warrior Mayhem===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;Okay, so, uh, yeah. This weird amulet showed up one day and our boss got a hold of it, y&#039;know?! Now he&#039;s actin way loco and the balance of New York is goin&#039; loco, too!! Please do somethin&#039; about it!&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-Em Up (Double Dragon Stylez)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ratfink&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: NO!! THEY GOT CAUGHT.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group met up with their contact, Ratfink, and he briefed the agents about the situation with his old boss of the Shadow Warrior Gang, Skullmageddon. Apparently, a strange item had appeared through a rip in space made by something that the agents recognized being associated with the &#039;Chronovore&#039;. The item was picked up by the gang leader and now had given him strange, supernatural powers that honestly freaked out Ratfink into quitting his gang. Ratfink also explained that his boss was going to throw a birthday party at the &#039;&#039;&#039;Shadow Hotel&#039;&#039;&#039; and urged the agents to go there and get the item (which he called an amulet) off of him. He also mentioned that Skullmageddon keeps the amulet in his chest pocket.&lt;br /&gt;
&lt;br /&gt;
:After being given directions, the crew continued through some rival gang turfs (through some alleyways and across a bridge) and came across many foes. Either by having a whip-off, by beating them over the head with a soda bottle, or by flaming arrows.. the agents made their way to the Shadow Hotel where they encountered Skullmageddon himself. ...then uh, something happened. Crono was found and retrieved by Ran, but the others...? WHERE ARE YOUUUU.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #272: It was the Shadow Boss... NO!!===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; LET&#039;S GET OUR BROS BACK. This Skullmageddon jerk took our [[Characters|agents]] and are HOLDING THEM CAPTIVE! Let&#039;s do this.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-em Up! Double Dragon Stylez. Marian pls!!!&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ran (though the contact is still Ratfink)&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hibari Sumeragi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: We rescued our friends from SPACE.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group arrived back in New York in a location very close to the Shadow Hotel. They were able to find Ratfink there too, digging around in the garbage cans. He then told the group the situation (their friends have been taken to Skullmageddon&#039;s Space Station to be sacrificed and open the gates of Hell on New York). Agents asked what to do and how to get into space and Ratfink answered that the best way to do that was with a Rocket ship located inside of the Shadow Hotel. After fighting a Killocopter and some goons, the agents made their way deeper into the Shadow Hotel to find the Rocket ship. They boarded and were space bound.&lt;br /&gt;
&lt;br /&gt;
:The Rocket ship did not seem to be in perfect working condition, though. Every so often a faulty door would open and start to suck the agents out into space. And to top it off, the side doors in the area the agents were located kept opening to unleash more goons and ninja witches on them. The agents fought the goons valiantly (though [[Hibari Sumeragi|Hibari]] and [[Suzumura Riki|Riki]] kinda got sucked out into space for a second, BUT IT WAS OKAY) and then they made it to Skullmageddon&#039;s Space Pagoda.&lt;br /&gt;
&lt;br /&gt;
:The Space Pagoda had a lava pit where the agents friends were being dangled over it by a chain. [[Miyabi Uzumaki|Miyabi]] went to try to untie them down while everyone else went to beat the hell out of Skullmageddon and his ninja witches. [[Sachiko]] cut hers down to size, [[Miki Amagi|Kamen Rider Faiz]] drill kicked hers into oblivion, [[Elias Jerico|Elias]] spinning kicked his foe into hell, [[Suzumura Riki|Silver Fang Zero]] roasted his in the face with makai flames, meanwhile [[Kamen Hokage|Kamen]], [[Crono Arinborn|Crono]], [[Hibari Sumeragi|Hibari]] and [[Ellyana Strauss|Ellyana]] focus fired on Skullmageddon until all the agents were able to team up and beat him right out of his armor. They retrieved a suspicious &amp;lt;font color=red&amp;gt;Amulet&amp;lt;/font&amp;gt; from him and then returned back to the Inn. Oh, and Hibari asked Siri to not blow the space station up. Good move.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22146</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=22146"/>
		<updated>2016-07-29T18:50:18Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Operation #275: Home Is Where the Heart Is */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #274: Again. This time with feeling.===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A strange phenomena has occurred in a small European-like town where everyone has been breaking into song. Some say it is a curse. A curse from a witch!!! PLEASE. Please help! &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Musical&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Swan Lake village. Located in the outskirts of the Kingdom of Clubs&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lady Crumpet&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: HAHAHA&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #275: Home Is Where the Heart Is===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Heart is demanding help rescuing his comrades&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade/Heart&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #276: Metal Crusher===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The End has become infused with all manner of dimensional instability, pulling in one thing from all over every dimension: robots.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #273: Campaign: Kamen Rider Decade===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Dai-Shocker is invading numerous heroes&#039; timelines! Agents, rush to save Kamen Rider history!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A (may increase later)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Tokusatsu&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Alternate Universe World of Faiz&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Kamen Rider Decade&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Akio Minamino]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents enter various worlds and time lines of other Kamen Riders to save their universes from destruction and subjugation!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Episode 1 - Agito&#039;s Shade. Agents were tasked by Kamen Riders Agito and Gills to rescue their companion Detective Hikawa, aka Kamen Rider G3-X from the clutches of the mysterious Another Agito, who claimed to have allied himself with Dai-Shocker. This turned out to be a ruse when Another Agito was betrayed and nearly killed by the El of Water, one of this world&#039;s most menacing monsters. It left before agents could engage, leaving them to do battle with the Aligator Orphnoch and four SmartBrain Riotroopers. After a tough battle, the orphnochs were defeated, the day was saved and the time stabilization device was activated without mishap. The El of Water and potentially other Lords have left to join the ranks of Dai-Shocker.&lt;br /&gt;
:Episode 2 - A Driven Heart. Agents met up with Kamen Riders Drive, Mach and Chaser, from whom they learned about the Shocker controlled Roidmudes. The group decided to contact the Roidmudes&#039; de facto leader Heart, and offer to help him free his Roidmude brethren instead of destroying them. While he refused to do battle with his kind, he gave us the secret on how to do it ourselves. Agents assaulted the roidmudes and freed four of them before the remaining to evolved into the Volt Roidmude and the Judge Roidmude, putting up a much stronger fight! Eventually, however, agents won.&lt;br /&gt;
:Episode 3 - A Monster, A Bersker and A Lord. Agents reported to an interesting restaurant where the local Kamen Rider, known as OOO, worked a part time job. He and his counterpart Ankh reported that Dai-Shocker had unleashed an artificial Greeed on the world. When agents confronted it, they were waylaid by another Greeed known as Uva, forcing agents to fight him instead of aiding OOO. As we backed Uva into a corner, another greed named Cazali interrupted, stealing a Core Medal that Uva had dropped. Cazali also broke off to steal the Shocker Greeed&#039;s Core Medal, declaring his intentions to join Dai-Shocker himself and disappearing. Finally, we were met with Dai-Shocker&#039;s leader Shadow Moon. After a brief confrontation, Shadow Moon gloated and left the field.&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and sent small groups on small tasks to have them returned.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Atticus Fullbuster]]&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After a cunning plan to get themselves captured turned into an even more cunning plan to pretend to be nobility, PARADIGM confronted the Gallant Fraternity at the summit of their stronghold.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Not even death will save you from me.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #268: His Castle, Her World===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM&#039;s planned visit to Magnolia Island escalates quickly, and agents are forced to defend the Lord&#039;s castle!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Magnolia Island (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Damian Milkovich]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After getting Magnolia&#039;s Lord Milkovich behind them, Rurose came rushing to the castle to tell PARADIGM Alistair had gone off the deep end, and Melody had been transformed!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After syncing loose ends with Juraia at the [[Soaring Heights]] guild hall, PARADIGM became determined to put an end to the Kin&#039;s criminal actions once as for all. They went to Magnolia Island, where they had prior learned the Kin of Grimoire were holing up posing as the city&#039;s local guild, beyond the usual purview of Dallurn and its Magic Council. Knowing that conflict in the midst of a city could quickly turn sour, they opted to reach out to the island&#039;s Lord for cooperation in both arrest and evacuation, presenting sealed and signed testimony of the crimes the Kin were responsible for on the mainland. The Lord, Damian Milkovich, was disappointed in the news, but ultimately trusting, taking PARADIGM into his faith.&lt;br /&gt;
&lt;br /&gt;
:Just as they were preparing to move out onto the guild, however, all planning was thrown into chaos. Rurose came rushing to the castle grounds in outright panic, revealing that Alistair - in Ultear&#039;s absence, had grown desperate and impatient, and had gone through with an attempt to create The Ultimate Wizard once more despite his lacking preparations. This time, his target was Melody, and worse, it seems he had some measure of success in the process. Infused of the Kin&#039;s various touches of magics, in space, time, imagination, emotion (and more?), she became powerful enough to start invoking a territory on the island itself, shaping reality to her own worldscape. It became colored in pastel, and strange creatures began to force their way to the castle proper.&lt;br /&gt;
&lt;br /&gt;
:Thankfully, under the creation of Noble Rokaiser&#039;s Blooming World, the castle itself became a safe haven under the world&#039;s shifting, and the team squared off against waves of strange invaders and, ultimately, bizzaro-versions of themselves created in Melody&#039;s worldscape. After their defeat, Alistair himself made a brief appearance to goad the agents into attacking beyond the barrier, but ultimately took his leave back to the guild hall, the final area of challenge.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #269: The Kin of Grimoire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM must find a way to safely breach into Melody&#039;s worldscape that&#039;s taken over Magnolia Island, and put a stop to Alistair&#039;s twisted ambitions.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents made way into Melody&#039;s strange worldscape, where they defeated Alistair and say Magnolia&#039;s return to normality with Melody recovered.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #270: Come on Vogue===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An alternate Tokyo has been taken over by a growing empire of Fashion Moguls who call themselves the Fashionistas. The Fashionistas have taken over the fashion capital within Tokyo, Harajuku, and have built a factory that&#039;s producing mass quantities of battle gear. Please stop them!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Tokyo/Japan&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ken &amp;quot;Buck Naked&amp;quot; Ichimonji&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hien Hayaboshi]]&lt;br /&gt;
** [[Hikaru Yuta]]&lt;br /&gt;
** [[Ella Spartin]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Zephyr]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: TBD.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #271: Shadow Warrior Mayhem===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; &amp;quot;Okay, so, uh, yeah. This weird amulet showed up one day and our boss got a hold of it, y&#039;know?! Now he&#039;s actin way loco and the balance of New York is goin&#039; loco, too!! Please do somethin&#039; about it!&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-Em Up (Double Dragon Stylez)&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ratfink&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Shannon Moore]]&lt;br /&gt;
** [[Evelyn Shirogane]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: NO!! THEY GOT CAUGHT.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group met up with their contact, Ratfink, and he briefed the agents about the situation with his old boss of the Shadow Warrior Gang, Skullmageddon. Apparently, a strange item had appeared through a rip in space made by something that the agents recognized being associated with the &#039;Chronovore&#039;. The item was picked up by the gang leader and now had given him strange, supernatural powers that honestly freaked out Ratfink into quitting his gang. Ratfink also explained that his boss was going to throw a birthday party at the &#039;&#039;&#039;Shadow Hotel&#039;&#039;&#039; and urged the agents to go there and get the item (which he called an amulet) off of him. He also mentioned that Skullmageddon keeps the amulet in his chest pocket.&lt;br /&gt;
&lt;br /&gt;
:After being given directions, the crew continued through some rival gang turfs (through some alleyways and across a bridge) and came across many foes. Either by having a whip-off, by beating them over the head with a soda bottle, or by flaming arrows.. the agents made their way to the Shadow Hotel where they encountered Skullmageddon himself. ...then uh, something happened. Crono was found and retrieved by Ran, but the others...? WHERE ARE YOUUUU.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #272: It was the Shadow Boss... NO!!===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; LET&#039;S GET OUR BROS BACK. This Skullmageddon jerk took our [[Characters|agents]] and are HOLDING THEM CAPTIVE! Let&#039;s do this.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat-em Up! Double Dragon Stylez. Marian pls!!!&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; New York&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Ran (though the contact is still Ratfink)&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Hibari Sumeragi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Suzumura Riki]]&lt;br /&gt;
** [[Sachiko Uchiha]]&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: We rescued our friends from SPACE.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group arrived back in New York in a location very close to the Shadow Hotel. They were able to find Ratfink there too, digging around in the garbage cans. He then told the group the situation (their friends have been taken to Skullmageddon&#039;s Space Station to be sacrificed and open the gates of Hell on New York). Agents asked what to do and how to get into space and Ratfink answered that the best way to do that was with a Rocket ship located inside of the Shadow Hotel. After fighting a Killocopter and some goons, the agents made their way deeper into the Shadow Hotel to find the Rocket ship. They boarded and were space bound.&lt;br /&gt;
&lt;br /&gt;
:The Rocket ship did not seem to be in perfect working condition, though. Every so often a faulty door would open and start to suck the agents out into space. And to top it off, the side doors in the area the agents were located kept opening to unleash more goons and ninja witches on them. The agents fought the goons valiantly (though [[Hibari Sumeragi|Hibari]] and [[Suzumura Riki|Riki]] kinda got sucked out into space for a second, BUT IT WAS OKAY) and then they made it to Skullmageddon&#039;s Space Pagoda.&lt;br /&gt;
&lt;br /&gt;
:The Space Pagoda had a lava pit where the agents friends were being dangled over it by a chain. [[Miyabi Uzumaki|Miyabi]] went to try to untie them down while everyone else went to beat the hell out of Skullmageddon and his ninja witches. [[Sachiko]] cut hers down to size, [[Miki Amagi|Kamen Rider Faiz]] drill kicked hers into oblivion, [[Elias Jerico|Elias]] spinning kicked his foe into hell, [[Suzumura Riki|Silver Fang Zero]] roasted his in the face with makai flames, meanwhile [[Kamen Hokage|Kamen]], [[Crono Arinborn|Crono]], [[Hibari Sumeragi|Hibari]] and [[Ellyana Strauss|Ellyana]] focus fired on Skullmageddon until all the agents were able to team up and beat him right out of his armor. They retrieved a suspicious &amp;lt;font color=red&amp;gt;Amulet&amp;lt;/font&amp;gt; from him and then returned back to the Inn. Oh, and Hibari asked Siri to not blow the space station up. Good move.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Toji_Umezawa&amp;diff=22045</id>
		<title>Toji Umezawa</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Toji_Umezawa&amp;diff=22045"/>
		<updated>2016-03-08T23:39:05Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Toji Umezawa&lt;br /&gt;
|image= [[File:Toji.jpg |300px|]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age=21&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=&lt;br /&gt;
|series=OC (The End)&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Toji Umezawa&lt;br /&gt;
*Age: 21&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: December 10th &lt;br /&gt;
*Parents: None&lt;br /&gt;
**Place of Birth: The End &lt;br /&gt;
**Nationality: Japanese (?)&lt;br /&gt;
**Specialty: Telekinetic knifework  &lt;br /&gt;
**Hobbies: &lt;br /&gt;
**Likes: &lt;br /&gt;
**Dislikes: &lt;br /&gt;
**Favorite Food: &lt;br /&gt;
**Least Favorite Food: &lt;br /&gt;
**Favorite Music: &lt;br /&gt;
**Favorite Sport: &lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;2&amp;quot;&lt;br /&gt;
**Weight: 200 lbs&lt;br /&gt;
**Eyes: Red&lt;br /&gt;
**Hair: Dark Blue&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Toji has scruffy dark blue hair that often covers an eye, and often wears leather or a punk-styled outfit. He&#039;s never been the type to dress anything but casual.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Toji is the quintessential bad boy - he smokes, he drinks, and usually has a problem with authority, though for some reason he bends to what PARADIGM says pretty easily, either out of fear or some warped sense of respect. He&#039;s almost entirely dependent on using his mental gifts to read people, having no way to relate in his opinion without it. A former assassin/tough/shock troop, Toji is largely disassociated with negative feelings on killing, with few regrets, but is strangely attached to fulfilling mission objectives.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Raised in The End by parents that passed away when he was 10, Toji Umezawa has lived a life constantly sold to the highest bidder. A mercenary passed around for his incredible psychic abilities, Toji was often employed as a shock troop/tough for various gangs, and at times, as an assassin. Captured by Dylan Copeland on behalf of Gradius, Toji voiced his almost disgusted view that nothing could change and he was doomed to repeating his mistakes and capture and life again and again. It was then that he was referred to PARADIGM, and given a chance to break the cycle.&lt;br /&gt;
&lt;br /&gt;
It remains to be seen how much he believes in this.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Amazing (+5)&lt;br /&gt;
*Athletics: Incredible (+4)&lt;br /&gt;
*Stealth: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Amazing (+5)&lt;br /&gt;
*Streetwise: Amazing (+5)&lt;br /&gt;
*Intimidation: Incredible (+4)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Good (+2)&lt;br /&gt;
*Etiquette: Novice (+1)&lt;br /&gt;
*Performance: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Novice (+1)&lt;br /&gt;
*Investigation: Novice (+1)&lt;br /&gt;
*Medicine: Novice (+1) (+2 if it involves drugs)&lt;br /&gt;
*Science: Novice (+1) (+2 if it involves drugs)&lt;br /&gt;
*Technology: Novice (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Incredible (+4)&lt;br /&gt;
*Survival: Novice (+1)&lt;br /&gt;
*Empathy: Incredible (+4) (+0 if he can&#039;t read any thoughts)&lt;br /&gt;
*Animal Ken: +0&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Who Needs Friends, I Have Knives: Toji is exceptionally good with knives, and usually has several on his person at any given time. He&#039;s very good at throwing them, but usually relies on throwing them en masse rather than going for any sort of precision.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Telekinesis: Toji can influence/manipulate/move objects/matter with his mind. This is a birth ability that was incredibly prized by his employers in The End, and he&#039;s been given extensive training in this regard. He can wave away most physical projectiles thrown at him with a sweep of his hand, and utilize this to hurl debris, knives, and other objects at his opponents en masse. He can lift up to 200 lbs easily with this ability, and double that with strain. This includes himself - he can float above ground, though he can&#039;t truly fly. He&#039;s also about to manipulate objects to a medium degree (flicking switches, very slowly hitting buttons on a touchpad, Force Choke) but doesn&#039;t have the precision to type well or use and aim a gun with any precision.&lt;br /&gt;
&lt;br /&gt;
*TK Shield - In short bursts, Toji can shield his person or another person or object from harm, mitigating a great deal of damage. He can use this on himself instinctively, but it takes a great deal of willpower to use this already, and if used without thinking about it (against a deathblow when he&#039;s not aware), the strain can knock him out or sap majority of his willpower from him anyway. A TK Shield is a translucent blue, so it&#039;s visible.&lt;br /&gt;
&lt;br /&gt;
*TK Slam - Toji can lift a person and slam them against the ground or wall or ceiling. This requires him to be completely stationary to concentrate on this.&lt;br /&gt;
&lt;br /&gt;
*Knife Throwing - Toji can quickdraw several knives in his hands from his person (or one) easily, and fling them at a target. This is purely physical, and doesn&#039;t use any of his TK ability.&lt;br /&gt;
&lt;br /&gt;
*Jack The Ripper - Flicking out 16 knives, Toji uses psychokinesis to spin them all about his person before hurling them repeatedly at the enemy with his mind. The knives only aim for the general area of the target.&lt;br /&gt;
&lt;br /&gt;
*TK Ricochet - Toji can throw a single knife with enough extra TK force that it bounces repeatedly all over walls with a sharp metallic sound, gaining immense momentum before finally hitting the target at any angle, with quite a bit more momentum and force.&lt;br /&gt;
&lt;br /&gt;
Psycho Blade - A technique that Toji uses for non-lethal moves, this purple blade of kinetic energy forms around his form (think Psylocke). When it slashes through a living being, it deals temporary mental damage rather than cutting them. If enough damage is dealt this way it usually knocks the opponent out, but on certain opponents with high willpower or determination this can take a while. Against regular non-conscious objects, this blade does nothing.&lt;br /&gt;
&lt;br /&gt;
Telepathy - Toji can read emotions and surface thoughts fairly easily, but can&#039;t prod through a thoughtshield. He&#039;s subtle enough to do this undetected by training.&lt;br /&gt;
&lt;br /&gt;
Clear Sighted (3): You are not fooled by illusions, and you get an Alertness roll to see through illusions, Difficulty 7, any time you face one.&lt;br /&gt;
&lt;br /&gt;
Concentration (1): You are very good at focusing, and suffer no penalty for distractions, stress or having to repeat yourself often.&lt;br /&gt;
&lt;br /&gt;
Animal Magnetism (1): You have the &amp;quot;WOA DUDE BANG ME&amp;quot; aura, and receive a +1 Bonus on seduction and similar rolls (though this may inspire jealousy in the people who view you as competition). This is a Merit seldom taken seriously in the Chat Rooms, as it&#039;s been too often used by players whose intent is seldom gaming...&lt;br /&gt;
&lt;br /&gt;
Self-Confident (5): One free successful roll during a mission, due to the strength of your self-confidence. This only comes into effect regarding rolls at difficulty 6 or higher. As with other rolls, this does not apply in direct opposition combat (as your enemy is probably just as sure of himself as you are, also we don&#039;t roll to hit or dodge), but when it&#039;s time to get something done, you -know- it comes down to you. NOTE: To clarify, if a non-combat related roll happens during a fight (spot checks, trying to sneak away, etc), Self-Confident can be used. It&#039;s only for a roll off (Ex. Izu vs Izumi, both punch, roll to see who hits) that Self-Confident doesn&#039;t apply.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Approximately 16 silver knives.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Isolated Upbringing (1): You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised raises a -1 Penalty on Social rolls, when RP&#039;ing accomodates it.&lt;br /&gt;
&lt;br /&gt;
Disturbing Mannerism (2): Toji tends to either smile with his eyes sedately half-closed, or way too wide open.&lt;br /&gt;
&lt;br /&gt;
Sadist (1): You either enjoy pain or enjoy inflicting it on others. In addition to the inconveniences this fascination may cause you, you may also be seen as sick (and, well you are), or even more sick people may use you for your obsession.&lt;br /&gt;
&lt;br /&gt;
Outsider (2): Though you&#039;re not exactly infamous, you have a poor reputation amongst your kind. +2 penalty on all social rolls when interacting with your group. (Toji was both a gangster and an assassin, and he looks very much like the first and acts a lot like the second. This gets him the stinkeye very often.)&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Toji.jpg&amp;diff=22044</id>
		<title>File:Toji.jpg</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Toji.jpg&amp;diff=22044"/>
		<updated>2016-03-08T23:38:25Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=21790</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=21790"/>
		<updated>2016-02-10T07:18:06Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Completed Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
==Available Missions==&lt;br /&gt;
===Operation #240: The God of Rock Demands You, Drive Faster===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Three Lost Vikings need help winning a race to garner favor from the God of Rock so that they can go home.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Rock &#039;N&#039; Roll Racing/The Lost Vikings&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Planet Valhalla&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; The Voice of the God of Rock, aka the Metaltron: Ozzie&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and wishes to send small groups to retrieve them individually.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Not even death will save you from me.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=21789</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=21789"/>
		<updated>2016-02-10T07:17:20Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Operation #267: The True Face Of Terror */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
==Available Missions==&lt;br /&gt;
===Operation #240: The God of Rock Demands You, Drive Faster===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Three Lost Vikings need help winning a race to garner favor from the God of Rock so that they can go home.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Rock &#039;N&#039; Roll Racing/The Lost Vikings&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Planet Valhalla&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; The Voice of the God of Rock, aka the Metaltron: Ozzie&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and wishes to send small groups to retrieve them individually.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=21786</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=21786"/>
		<updated>2016-02-10T05:08:39Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Operation #267: The True Face Of Terror */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
==Available Missions==&lt;br /&gt;
===Operation #240: The God of Rock Demands You, Drive Faster===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Three Lost Vikings need help winning a race to garner favor from the God of Rock so that they can go home.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Rock &#039;N&#039; Roll Racing/The Lost Vikings&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Planet Valhalla&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; The Voice of the God of Rock, aka the Metaltron: Ozzie&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and wishes to send small groups to retrieve them individually.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=21785</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=21785"/>
		<updated>2016-02-10T04:34:09Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Operation #267: The True Face Of Terror */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
==Available Missions==&lt;br /&gt;
===Operation #240: The God of Rock Demands You, Drive Faster===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Three Lost Vikings need help winning a race to garner favor from the God of Rock so that they can go home.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Rock &#039;N&#039; Roll Racing/The Lost Vikings&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Planet Valhalla&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; The Voice of the God of Rock, aka the Metaltron: Ozzie&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Talic Greymist]]&lt;br /&gt;
** [[Aurora]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and wishes to send small groups to retrieve them individually.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=21778</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=21778"/>
		<updated>2016-02-09T02:40:44Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Operation #266: It&amp;#039;s all Fun until somebody gets Hurt */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
==Available Missions==&lt;br /&gt;
===Operation #240: The God of Rock Demands You, Drive Faster===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Three Lost Vikings need help winning a race to garner favor from the God of Rock so that they can go home.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Rock &#039;N&#039; Roll Racing/The Lost Vikings&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Planet Valhalla&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; The Voice of the God of Rock, aka the Metaltron: Ozzie&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #264: Bow down to the King===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; An agent of an [[Gennosuke Shuku|enemy]] has been active on a world known to [[Genny|some]] [[Sol Curtiss|agents]]. Stop whatever he&#039;s doing. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Grave of the Ancient Dragons.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Seeing Time]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #265: Outlaws of the Marsh===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A highly capable band of brigands calling themselves the Gallant Fraternity has entrenched themselves on a mountain within a remote marsh.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Saillune&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Philionel El Di Saillune&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #266: It&#039;s all Fun until somebody gets Hurt===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Daihara&#039;s research into the location of his lost works has found one in a particular mysterious pinch, and he&#039;s sent request for a larger group to fetch it.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #267: The True Face Of Terror===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A hamlet close to a popular shipping port reports demon attack, possibly undead.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Fantasy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Kingsport, Sanctuary&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Lyndon&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and wishes to send small groups to retrieve them individually.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Ayame Hokage visited Emilia Reika, asking for the harp she carried that turned out to match the description of one of Daihara&#039;s replacements. In an effort to help remember her true identity, Emilia offered to give it up in exchange for an ADVENTURE, and she an Ayame went investigating Emilia&#039;s past. At a strangely perfect, smooth crater, the pair discovered a cracked sword belonging to Emilia, a robotic hand.. and a wyvern eager to get them out of the mountains! The pair defeated it together, and Emilia realized an unconscious stir she had for fighting, claiming she knew she had to be a traveling adventurer.&lt;br /&gt;
&lt;br /&gt;
:Coming to a town lead by a young noble Lord by the name of Velin, Genevieve and Crono were asked to retrieve one of Daihara&#039;s works from Velin, having been old friends. A pocket mirror which showed inner insights. But when the mirror showed Velin&#039;s fiance to be a woman of snakes in her hair, the pair decided to investigate further, unraveling a mystery of a bold theft turned into a fake ransom in an effort for the woman to retrieve her own ransom and abandon the Lord in his vulnerable time. After proving her misdeeds, Velin gratefully offered them the pocket mirror in turn, and another of Daihara&#039;s works was returned to him.&lt;br /&gt;
&lt;br /&gt;
:Another pair of agents, Miki and Crono, visited Balsam village on word from Daihara that another of his toys was there. A strange pair of boxing gloves in the hands of a retired champion, James &#039;Lights Out&#039; Jackson. When they arrived at the town, they discovered that he was regarded as a lost cause by many of his prior fans, and that he hadn&#039;t retired out of a lapse of success, but that he was entirely undefeated. They met his biggest fan and famous announcer, Leopold DeShawn, begging at the man&#039;s doorstep for help in bringing back the fighter&#039;s old fire. Sure enough, Miki as the mysterious challenger Kamen Rider Faiz was up to the task. In an astounding match of hard-hitting blows, Faiz came out victorious, and came out with the prize of the enchanted gloves they&#039;d been hoping to retrieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring. There they found Mother Mae, whom they VERY POLITELY defeated.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a lengthy discussion with the recently captured Ultear, agents were able to confirm the identity of the leader of the Kin of Grimoire, Alistair Gaebolg, a man said to &#039;dance with magic&#039;. She shared that his final base of operations was on Magnolia Island, as Rurose had prior confirmed, but more specifically within the island city&#039;s guild keep. Knowing that they were finally chipping away at the Kin&#039;s true infrastructure, Juraia insisted that the agents make the effort to stop their flow of smuggled lacrima to the island and shut down the Magic and Misc Imports warehouse that they were confident was part of the operation.&lt;br /&gt;
&lt;br /&gt;
:The agents made haste there, and while the workers were quick to evacuate the site for investigation, the warehouse&#039;s manager was quickly into nervous sweating while trying to assure them that nothing at all was wrong. Under questioning, however, he broke down and begged to flee the area, leaving them to investigate the warehouse&#039;s sealed back room, which appeared to be some form of kitchen-laboratory, strewn with confection and lacrima alike. To their gritting surprise, the familiar face of Mother Mae was within the laboratory, stewing up a strange experiment when the agents confronted her.&lt;br /&gt;
&lt;br /&gt;
:When confronted, Mother Mae was shown to have become twisted by some experiment herself, green to the face and full of magical prowess. She quickly began to overwhelm PARADIGM within her own domain, controlling rules of mother&#039;s permission, denying them access to their spells, weapons, and more. Noticing Mae&#039;s odd tendencies of motherly insistence and politeness, however, Genevieve was able to discover the enchanting field&#039;s weakness - Asking Permission! With their powers back in grasp, the agents turned the tables on the strange combat and very politely overcame Mother Mae and took her into custody, securing the warehouse in the process.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #263: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Bellheather]]&lt;br /&gt;
** [[Nyx]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Michelle Mishina]]&lt;br /&gt;
** [[Dominic Lalance]]&lt;br /&gt;
** [[Toji Umezawa]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Ghost Merchant Pallo tasked the group to go to Whitemarche to retrieve the old woman&#039;s incomplete blanket!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group followed their map and wits to Whitemarche. Dominic sparkled like Twilight. They retrieved the blanket from the old woman&#039;s hut upon the path that must always be followed, before The Blued Eyed Beeazlebub Barocco confronted them. After some parley, they managed to avoid troubles, and told Pallo that they had told Barocco that they agreed to tell Pallo that he had a buyer because that&#039;s how this works, and gave Pallo the blanket after narrowly regaining their pay.&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t even Erin halp.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Letty_Carmichael&amp;diff=21770</id>
		<title>Letty Carmichael</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Letty_Carmichael&amp;diff=21770"/>
		<updated>2016-02-06T07:21:42Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Eletian Carmichael&lt;br /&gt;
|image= [[File:Letty_berserker_soul.png |300px|]]&lt;br /&gt;
|aka=Letty&lt;br /&gt;
|age=20&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=Revision Two (half sister)&amp;lt;br&amp;gt;Iteration One (sister)&lt;br /&gt;
|series=&lt;br /&gt;
|player=Eric (Loche)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Letty Carmichael (Eletian, longways) &lt;br /&gt;
*Age: 20&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: ??? &lt;br /&gt;
*Parents: ---&lt;br /&gt;
**Place of Birth: ???? &lt;br /&gt;
**Nationality: Looks Caucasian&lt;br /&gt;
**Specialty: Thaumaheuristic Processor, Magic&lt;br /&gt;
**Hobbies: Drinking soda, being lazy&lt;br /&gt;
**Likes: ...drinking soda, being lazy&lt;br /&gt;
**Dislikes: complex thinking&lt;br /&gt;
**Favorite Food: Soda (letty that doesn&#039;t count) &lt;br /&gt;
**Least Favorite Food: Linguini, any type of noodle that&#039;s harder than it is soft&lt;br /&gt;
**Favorite Music: Ambivalent &lt;br /&gt;
**Favorite Sport: Foosball&lt;br /&gt;
**Most Valuable Possessions: None&lt;br /&gt;
**Level of Education: ---&lt;br /&gt;
**Seiyuu/Voice Actor: TF2 Scout&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;2&amp;quot;&lt;br /&gt;
**Weight: 210 lbs&lt;br /&gt;
**Eyes: Green, but varies&lt;br /&gt;
**Hair: Green&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Slender with a build he never had to work for, Letty Carmichael seems like an average male, green hair slightly curly and long, coming out in tufts from underneath his black and white baseball cap, always present. He usually wears slacks and an open dress shirt, a bit wrinkled, but serviceable.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Easygoing and laidback, Letty doesn&#039;t SEEM artificial - a slight Brooklyn accent&#039;s easy to hear in his voice, and he&#039;s typically usually sedate, always ready to help where needed, but usually in a horizontal position if nothing comes up. Usually something always comes up; he hates that.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Approximately one year ago, Eletian Carmichael awoke in a dumpster with his orange hat, five bucks, and no memory whatsoever. Since then, he&#039;s simply wandered, finding out from a kindly doctor that he was no simple human, but an android - and then from a kindly engineer that he wasn&#039;t even a simple android.&lt;br /&gt;
&lt;br /&gt;
It didn&#039;t seem to get to him very much, however, and he wandered even more without knowing what he was looking for, precisely, until he recieved an offer that he could not begin to think of refusing.&lt;br /&gt;
&lt;br /&gt;
It was after joining PARADIGM that he began to fit in, shedding various doubts about his own humanity and learning that once, he was a human - and that he was turned into what he was, and not simply a robot or construct. In fact, he was formed to destroy metahumans, magic users, and mutants - all of them.&lt;br /&gt;
&lt;br /&gt;
Faced with this knowledge, and knowing that he needed to grow stronger to protect the ones he loved, the ones that accepted him no matter who he was, Eletian Carmichael ventured for six months to the place of his &#039;birth&#039; and was born again - into what his creator has designated the Ultimate Lifeform, able to, potentially, eliminate any threat to humanity.&lt;br /&gt;
&lt;br /&gt;
Really, he just wants another Coke.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Physical Skills:&lt;br /&gt;
*Alertness - Amazing (+5)(+1 Acute Senses - Sight, +6)&lt;br /&gt;
*Athletics - Incredible (+4)&lt;br /&gt;
*Stealth - Unranked (+0)&lt;br /&gt;
&lt;br /&gt;
Social Skills:&lt;br /&gt;
*Subterfuge - Novice (+1)&lt;br /&gt;
*Streetwise - Very Good (+3)&lt;br /&gt;
*Intimidation - Incredible (+4)&lt;br /&gt;
*Leadership - Novice (+1)&lt;br /&gt;
*Expression - Novice (+1)&lt;br /&gt;
*Etiquette - Good (+2)&lt;br /&gt;
*Performance - Good (+2)&lt;br /&gt;
&lt;br /&gt;
Mental Skills:&lt;br /&gt;
*Computers - Amazing (has a CPU for a brain, so he can directly interface)(+5)&lt;br /&gt;
*Investigation - Novice (+1)&lt;br /&gt;
*Medicine - Abysmal (-1)&lt;br /&gt;
*Law - Abysmal (-1)&lt;br /&gt;
*Occult - Good (+2)&lt;br /&gt;
*Politics - Abysmal (-1)&lt;br /&gt;
*Science - Very Good (3)&lt;br /&gt;
*Spell Lore and Identification - Amazing (+5)&lt;br /&gt;
&lt;br /&gt;
Other Skills:&lt;br /&gt;
*Driving - Incredible (+4)&lt;br /&gt;
*Survival - Abysmal (-1)&lt;br /&gt;
*Empathy - Novice (+1)&lt;br /&gt;
*Animal Ken - Abysmal (-1) (dogs hate Terminators rule. With cats he&#039;s more Good. His chest vibrates a little.)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
TPU Recorded Spells:&lt;br /&gt;
&lt;br /&gt;
*[Blinding Light] With a snap of his fingers, Letty fills the immediate area with a crackle of displaced energy that seemingly has no source - the light floods the vision of anyone present. This serves to blind any non-Holy or divine creatures, as well as dealing moderate Holy damage to any specifically weak to Holy magic. The snap is required. &lt;br /&gt;
&lt;br /&gt;
*[Chain Lightning] Letty raises his hand to fire an arc of electricity at an opponent. It will chain to any nearby enemies, hitting up to 3 times.&lt;br /&gt;
&lt;br /&gt;
*[Cure] A minor cure spell, Letty only needs to make a line of sight check to pull this off from range. Not much, but better than nothing.&lt;br /&gt;
&lt;br /&gt;
*[Cura] A much more potent and cost efficient spell, Cura allows Letty to heal one or more targets a considerable amount. Learned from Cordelia in mission 176.&lt;br /&gt;
&lt;br /&gt;
*[Esuna] Esuna attempts to remove a status affliction from one or more targets. Absorbed from Drake, of Mist.&lt;br /&gt;
&lt;br /&gt;
*[Bio] Bio hits an enemy or MULTIPLE enemies with a powerful Poison-element attack, though it causes rot and entropy on the inside of even non-human beings and structures. Absorbed from a giant snake in Mission 50.&lt;br /&gt;
&lt;br /&gt;
*[Bio 2] (or Biora) Bio 2 is simply a much more powerful version of Bio. It maintains the multi-target effect, and is roughly double as dangerous. Absorbed from Cu Chulainn in Mission 139.&lt;br /&gt;
&lt;br /&gt;
*[Disenchant] Disenchant attempts to destroy a magical enchantment outright with a simple thrust of mana. Absorbed on Letty&#039;s ascension to Ultimate Lifeform.&lt;br /&gt;
&lt;br /&gt;
*[Reflect] Reflect causes a shimmer of blue light to surround Letty, reflecting spells away from him. Absorbed from Jenova in Mission 50.&lt;br /&gt;
&lt;br /&gt;
*[Thundaga] A rather powerful burst of lightning strikes a single target. Much more powerful than Chain Lightning. Absorbed from Asura Zero in Mission 140.&lt;br /&gt;
&lt;br /&gt;
*[Darkblast] A black magic debuff, Darkblast momentarily infuses the target with necrotic magic, causing a brief fatigue. Doesn&#039;t deal damage so much as it physically weakens and debilitates the target. Absorbed from a Rune-Scarred Demon in Mission 121.&lt;br /&gt;
&lt;br /&gt;
*[Fire] A ball of flame that goes hurtling at the target. Absorbed from Tower Guardian in Mission 196.&lt;br /&gt;
&lt;br /&gt;
*[Pillar of Flame] What it says on the box, Pillar of Flame summons a vertical column of fire at a designated place. It&#039;s fairly wide, and can deal considerable damage, but remains stationary. The actual flame doesn&#039;t stay more than a turn, so this is just a fire blast attack, really. Absorbed from Corvin in Mission 121.&lt;br /&gt;
&lt;br /&gt;
*[Dug Haut] An Earth-elemental spell which, when cast, summons stone spikes that erupt underneath a target or number of targets. Requires a hand touching the ground, and requires the ground to be a sufficiently dirt or stone surface. Absorbed from Guarna in Mission 265.&lt;br /&gt;
&lt;br /&gt;
*[Ray Wing] Summons a field of wind around the caster that allows them to fly at high speeds. The wind can deflect small projectiles. This is a draining spell that cannot be sustained for long periods of time. The caster can carry one extra person, or two at a stretch. Absorbed from Guarna in Mission 265.&lt;br /&gt;
&lt;br /&gt;
*[Flare] A massively powerful fire-based spell that consolidates white-hot mana into one point, then causes it to explode. Absorbed from Malacoda in Mission 204.&lt;br /&gt;
&lt;br /&gt;
*[Final Spark] Letty&#039;s ultimate attack. Using the full, unlocked power of the Legacy Engine, Letty focuses all of the magical power inside him into a single, enormous Holy elemental beam, several feet wide in scope and insanely powerful. The beam lasts for several seconds as the entirety of his mana is dumped into it. Afterwards, Letty is completely spent, and is only able to cast Berserker Soul. Absorbed on Letty&#039;s ascension to Ultimate Lifeform.&lt;br /&gt;
&lt;br /&gt;
*[Berserker Soul] (A.K.A: Brooklyn Rage) The only spell or ability to negate Letty&#039;s glass jaw, Berserker Soul locks Letty out of *any* casting at all. His eyes glow red, and his melee strength increases slightly. Whenever Letty takes damage, his strength and endurance grow exponentially. If Letty doesn&#039;t take damage to increase his endurance, his body begins to deteriorate until he passes out. Only when no more hostiles are present will Berserker Soul&#039;s effects fade. When Berserker Soul is activated, Letty gains access to several new skills and abilities.&lt;br /&gt;
&lt;br /&gt;
**[Bloody Cross] An advanced move of Revision Two&#039;s, Bloody Cross blocks and catches an incoming arm with Letty&#039;s own, be it a punch, chop, or anything, and locks it and the attacker into an armbar. He then thrusts his other arm up into the target&#039;s ribs or abs, punching straight upward, forming his arms into a cross. Absorbed from Revision Two.&lt;br /&gt;
&lt;br /&gt;
**[Dempsey Roll] The user lowers their stance and central balance to begin with and begins to aggressively weave their body in a pattern similar to the shape of a figure eight, making it increasingly difficult for the opponent to track and trace their movements accurately. The user then fires (starting from either left or right) series of rapidly executed punches whilst continuing their bobbing and weaving, catching the target in a high paced barrage of punches that few succeed on escaping from. Absorbed on Letty&#039;s ascension to Ultimate Lifeform.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
&lt;br /&gt;
Letty is a synth - that is short for synthetic human. Inside his electronic brain is what is known as a thaumaheuristic processor unit, which serves his ultimate purpose, unknown to him - eradicate all magic users in the multiverse. The TPU - for short - is able to, when circumstances allow, record the casting of any supernatural, magical, or energy-based attack, and then save the &#039;blueprints&#039; of such an attack for use later. Any elemental or type affinity is filtered through Letty&#039;s enormous magical reserves and transformed into proper type.&lt;br /&gt;
&lt;br /&gt;
Letty&#039;s TPU has been upgraded by the ascension to the Ultimate Lifeform, automatically able to adjust and alter spells to his liking that he&#039;s recorded. He is also able to learn and create spells naturally. The TPU is also now able to, through thaumaheuristics, make any designated allies completely immune to any portion of his spells, as well as lower the power of his spells to non-lethal if necessary to detain.&lt;br /&gt;
&lt;br /&gt;
Ascension has also strengthened his tensile durability, with his bones reinforced metal now and his skin fully synthetically enhanced, able to take more in the way of damage.&lt;br /&gt;
&lt;br /&gt;
((OOC note: TPU copying ability ONLY ONLY *ONLY* works with GM approval *and*, if copied from a PC, explicit PC approval as well, every single time. No surprises!))&lt;br /&gt;
&lt;br /&gt;
When casting, Letty&#039;s eyes change color.&lt;br /&gt;
&lt;br /&gt;
The Legacy Engine: Letty&#039;s energy core, located in his chest, is a immense font of pure magical power that fuels both his life systems and the TPU itself. It is very nearly infinite, and is able to recharge fairly quickly.&lt;br /&gt;
&lt;br /&gt;
*Boom Boom Fruit - While having eaten the Boom Boom Fruit, Letty&#039;s DNA has been severely altered, negating the ability he once had.&lt;br /&gt;
&lt;br /&gt;
*Burning Aura (2): Your aura is unusually brilliant; even people who can&#039;t read auras will be inexplicably drawn to you. Some may see you as a threat or a snack. (Letty&#039;s power core is difficult to hide, humming with raw mana and energy.)&lt;br /&gt;
&lt;br /&gt;
*Concentration (1): You are very good at focusing, and suffer no penalty for distractions, stress or having to repeat yourself often.&lt;br /&gt;
&lt;br /&gt;
*Acute Senses (1) (Sight): One of your five senses is incredibly sharp, and Alertness rolls involving this sense have a +1 Bonus. You must buy this merit separately for each sense. (Letty&#039;s TPU has been upgraded, ocular scanners at the height of technology.)&lt;br /&gt;
&lt;br /&gt;
*Clear Sighted (3): You are not fooled by illusions, and you get an Alertness roll to see through illusions, Difficulty 7, any time you face one.&lt;br /&gt;
&lt;br /&gt;
*Luck (3): You manage to succeed in places when others fail. You can repeat three failed rolls per MISSION, one repeat per roll, and the second roll always stands.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*Sensation Junkie (2): You&#039;re addicted to sensation, and will do anything to find new means of stimulation. If the opportunity presents itself, you need something distracting you to resist the urge, and only by making a roll (Diff 6). (Being a year old in whole, Letty has a hard time resisting things that functionally seem great.)&lt;br /&gt;
&lt;br /&gt;
*Addiction (1): You are addicted to some substance, such as caffeine, nicotine, etc. You will start to crave the substance if you don&#039;t get it often enough, and have to spend time and money to counter it. The larger the flaw, the more dependent you are on the substance, and the worse things will happen if you don&#039;t get what you need. After jonesing for long enough all your rolls are at -1 Penalty. -2 if a three point flaw. A one point flaw will never incur penalties, but you should start RP&#039;ing out how badly you need a drink or smoke and be easily distracted by that very idea. (Letty is addicted to caffeine, specifically energy drinks and soda.)&lt;br /&gt;
&lt;br /&gt;
*Dark Secret (1): There&#039;s something about you which you don&#039;t want people to know, and it would be very bad if they did (or at least you think it would be). (Letty&#039;s ascension to the Ultimate Lifeform has made him realize his full purpose of his maker, and thusly, Letty frequently and unconsciously formulates how to kill every metahuman, mutant, and magic user he meets. Even his friends. This makes him abhor his programming.)&lt;br /&gt;
&lt;br /&gt;
*Deep Sleeper (1): Waking up is hard; getting you moving is hard enough (-2 on all rolls to wake up), getting you comprehending what&#039;s going on after you&#039;re up isn&#039;t much easier (Your rolls in the next few minutes.. up to 30 minutes.. are at -1.) (Letty now requires much more in the way of sleep to recharge, due to his heightened energy use.)&lt;br /&gt;
&lt;br /&gt;
*Glass Jaw: Letty&#039;s power intake comes at a structural price. For some reason, his jaw is *incredibly* vulnerable, an even light thrust, punch, or assault that hits his jawline possessing the ability to KO him directly on the spot. If a hit to the jaw connects, he is immediately out for several rounds.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:letty-boxing.jpg|Letty boxing. Also, [[Elias Jerico]] being mad.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]] [[Category:Loche&#039;s Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21683</id>
		<title>Kris Moore</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21683"/>
		<updated>2016-01-16T09:12:52Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Kris Moore&lt;br /&gt;
|image=|image= [[File:Kris-profile.png |300px|]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age=18&lt;br /&gt;
|japaneseva=Nobuhiko Okamoto&lt;br /&gt;
|relatives=[[Miyabi Uzumaki]] - Mother &amp;lt;br&amp;gt; [[Shannon Moore]] - Father &amp;lt;br&amp;gt; [[Beatrix Moore]] - Sister&amp;lt;br&amp;gt; [[Ryu Jerico]] - Cousin&lt;br /&gt;
|series=Naruto/Original&lt;br /&gt;
|player=LocheEric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kris Moore&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: March 16th&lt;br /&gt;
*Parents: [[Shannon Moore]] &amp;amp; [[Miyabi Uzumaki]]&lt;br /&gt;
**Place of Birth: Konoha&lt;br /&gt;
**Nationality: Konohaese and The-End-Ese and Ylisstolese&lt;br /&gt;
**Specialty: Medical Jutsu, Wrestling&lt;br /&gt;
**Hobbies: Socializing, Laying Around&lt;br /&gt;
**Likes: A warm bed, a good view&lt;br /&gt;
**Dislikes: Unnecessary complications, lack of options&lt;br /&gt;
**Favorite Food: BBQ Pork&lt;br /&gt;
**Least Favorite Food: Green beans&lt;br /&gt;
**Favorite Music: Electronica&lt;br /&gt;
**Favorite Sport: Soccer&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Chuunin Level&lt;br /&gt;
**Seiyuu/Voice Actor: Nobuhiko Okamoto&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;2&amp;quot;&lt;br /&gt;
**Weight: 230 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Blond&lt;br /&gt;
**Special: Slash markings on his cheeks like his mother.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Blond hair, blue eyes. Will get a pic soonlish.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Laid back and optimistic, Kris Moore is someone who likes living life as it comes, without a care in the world. Despite his fun-loving attitude of living, Kris is all too ready to get serious when he has to...or when he can&#039;t afford not to care anymore.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
[[Beatrix Moore]]&#039;s twin brother, Kris came out a few minutes earlier, and perceives himself as the elder twin, though he rarely does anything with this. While Beatrix possesses much of the pair&#039;s fire and ambition, Kris always preferred to contribute in his own way, socializing and laying about. His natural talent for medical jutsu was discovered early on, and unwilling to truly waste any gifts he had, Kris threw himself into medical training early on, which helped him throw off his perceived laziness, blossoming into an adept medi-nin and fighter. Never content to let his sister do all of the work (out of guilt or otherwise), Kris follows her on her quests.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible (+4)&lt;br /&gt;
*Athletics: Amazing (+5)&lt;br /&gt;
*Stealth: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Incredible (+4)&lt;br /&gt;
*Streetwise: Very Good (+3)&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Very Good (+3)&lt;br /&gt;
*Performance: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: 0&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Amazing (+5)(+1 Ability Aptitude = +6)&lt;br /&gt;
*Law: Abysmal (-1)&lt;br /&gt;
*Occult: Abysmal (-1)&lt;br /&gt;
*Politics: Abysmal (-1)&lt;br /&gt;
*Science: 0&lt;br /&gt;
*Technology: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Good (+2)&lt;br /&gt;
*Survival: Good (+2)&lt;br /&gt;
*Empathy: Good +2)&lt;br /&gt;
*Animal Ken: Good (+2)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
==Wrestling Moves==&lt;br /&gt;
*Curb Stomp - Kris leaps upwards, plants his foot gingerly on top of an enemy&#039;s head (or any target really), then proceeds to ride them downwards to stomp the offending target into the ground viciously hard. &lt;br /&gt;
*Superman Punch - Kris lunges at the enemy and rears back a fist before thrusting his fist forward with a straight right hand. &lt;br /&gt;
*Trouble in Paradise - With his opponent staggered, unsuspecting or off-balance, Kris comes in quickly, jumping into the air and landing a spinning, corkscrew roundhouse kick to the head. This usually connects to the side or back of the head, resulting in a high chance of KO or a concussion.&lt;br /&gt;
*Showstopper Chokeslam - Kris slap-chokes an opponent, before picking them up onehanded, holding them for a moment, before slamming them hard into the ground.&lt;br /&gt;
*Release German Suplex - A favorite of his father&#039;s, Kris wraps his arms around a target&#039;s waist from behind, then suplexes them over to land on the back of their head.&lt;br /&gt;
*Cross Arm Breaker - Kris flips into melee, grabbing an enemy&#039;s arm and wrapping his body around it, fighting them to the ground and threatening to twist the arm out of socket.&lt;br /&gt;
*Spear - A simple manuever but devastating with Kris&#039;s strength. It&#039;s a full on shoulder charge that targets an enemy&#039;s torso.&lt;br /&gt;
&lt;br /&gt;
==Ninjutsu==&lt;br /&gt;
*Henge no Jutsu - Henge no Jutsu is the basic skill a ninja must know to become a Genin. It is a very useful and widely used skill in the series, as it has many uses. It&#039;s mostly used as a decoy, to confuse the opponent by transforming into somebody that&#039;s an ally with the enemy.&lt;br /&gt;
&lt;br /&gt;
*Bunshin no Jutsu - This technique must be mastered by any ninja who has graduated from the Academy at the Hidden Leaf Village. It&#039;s the most basic technique a Genin must know, since it can be a real lifesaver. This ninjutsu creates a shadow clone of the caster.&lt;br /&gt;
&lt;br /&gt;
*Kawarimi no Jutsu - The Body Substitute skill is a widely used and very famous skill among shinobis. Put simply, the user uses speed to his/her advantage, and grabs an item from the environment and places it on his/her current position while moving out of the way.&lt;br /&gt;
&lt;br /&gt;
*Harem no Jutsu - The combination of two Ninjutsu techniques: Oiroke no Jutsu (Sexy Technique) and Kage Bunshin no Jutsu (Shadow Clone Technique). Together, they create an army of beautiful naked women that can bring even the strongest perverted ninja to their knees.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Sandan no Jutsu (Water Release: Shotgun Jutsu) - The user sends a wide volley of water bullets at his opponent, delivering several sequential hits. Not precise, but covers a lot of area.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Suigadan (Water Release: Water Fang Bullet) - A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique) - Through the use of water manipulation, the user can create multiple small shuriken comprised of water and launch them towards the target. After hitting and/or cutting a solid surface, they revert to water. It is important to note that these shuriken can be physically launched (by hand) or launched as they are created.&lt;br /&gt;
&lt;br /&gt;
*Doton: Doryūheki (Earth Release: Earth-Style Wall) - The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth&#039;s special characteristics, the wall is highly resistant against, for instance, fire and water.&lt;br /&gt;
&lt;br /&gt;
==Medical Jutsu==&lt;br /&gt;
&lt;br /&gt;
*Chakra Enhanced Strength: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. Tsunade created the concept of this technique to intimidate enemies and keep them at bay while she healed injured ninja.&lt;br /&gt;
&lt;br /&gt;
*Chakura no Mesu (Chakra Scalpel): This medical technique forms one&#039;s chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won&#039;t be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.&lt;br /&gt;
&lt;br /&gt;
*Saikan Chūshutsu no Jutsu (Delicate Illness Extraction Technique): When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient&#039;s chakra. Then, using a chakra scalpel, an incision is made near the affected part. Using their chakra, the medical-nin pushes a large volume of a medicinal fluid through the incision. The fluid then draws the poison out of the affected part(s) and serves as a medium through which the poison is suspended and then forced out of the person&#039;s body. This technique thus removes the poison, while simultaneously repairing the damage caused by the poison. &lt;br /&gt;
After the agent is drawn out, it can be used to create an antidote or medicine after it has been analysed. This can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis, incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.&lt;br /&gt;
&lt;br /&gt;
*Shōsen Jutsu (Mystical Palm Technique): This medical ninjutsu allows the user to speed up the body&#039;s natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. &lt;br /&gt;
By sending an excess amount of chakra into the patient&#039;s body, the user can overload the patient&#039;s normal circulation, putting them in a temporary comatose state. The victim of this will recover on their own in a manner of a few hours to a couple days.&lt;br /&gt;
&lt;br /&gt;
*In&#039;yu Shōmetsu (Yin Healing Wound Destruction) : A medical ninjutsu where one anticipates the spot the enemy will attack and pre-emptively applies medical treatment to it, reducing damage to a minimum. The user concentrates chakra to that area and begins the cell recreation process even before the targeted area becomes damaged. Using opponent&#039;s facial expression and movements, the technique&#039;s speed and power, the user analyses everything in an instant and accurately deduces where the attack will land. Even more than accurately predicting the attack or instantly gauging the situation, a great resilience is necessary.&lt;br /&gt;
&lt;br /&gt;
*Wide Healing - The user is able to heal three characters at a time. It is a basic healing move and is known by almost all medical-nin and others.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mokuton Techniques==&lt;br /&gt;
*Moku Bunshin no Jutsu - Wood Clone Technique &amp;lt;br&amp;gt;&lt;br /&gt;
Moku Bunshin no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from his body. This wood will morph and form a clone of Yamato, capable of utilizing all the same Mokuton techniques as the original.&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
Luck (3): You manage to succeed in places when others fail. You can repeat three failed rolls per MISSION, one repeat per roll, and the second roll always stands.&amp;lt;br&amp;gt;&lt;br /&gt;
Ability Aptitude - Medicine (1): Pick a single skill, talent, or knowledge: you&#039;re a whiz at whatever this is. +1 Bonus to all rolls using this ability. (Does not count for Athletics/Alertness)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are. &amp;lt;br&amp;gt;&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21682</id>
		<title>Kris Moore</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21682"/>
		<updated>2016-01-16T09:12:44Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Kris Moore&lt;br /&gt;
|image=|image= [[File:Kris-profile.png |300px|]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age=18&lt;br /&gt;
|japaneseva=Nobuhiko Okamoto&lt;br /&gt;
|relatives=[[Miyabi Uzumaki]] - Mother &amp;lt;br&amp;gt; [[Shannon Moore]] - Father &amp;lt;br&amp;gt; [[Beatrix Moore]] - Sister&amp;lt;br&amp;gt; [[Ryu Jerico]] - Cousin&lt;br /&gt;
|series=Naruto/Original&lt;br /&gt;
|player=LocheEric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kris Moore&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: March 16th&lt;br /&gt;
*Parents: [[Shannon Moore]] &amp;amp; [[Miyabi Uzumaki]]&lt;br /&gt;
**Place of Birth: Konoha&lt;br /&gt;
**Nationality: Konohaese and The-End-Ese and Ylisstolese&lt;br /&gt;
**Specialty: Medical Jutsu, Wrestling&lt;br /&gt;
**Hobbies: Socializing, Laying Around&lt;br /&gt;
**Likes: A warm bed, a good view&lt;br /&gt;
**Dislikes: Unnecessary complications, lack of options&lt;br /&gt;
**Favorite Food: BBQ Pork&lt;br /&gt;
**Least Favorite Food: Green beans&lt;br /&gt;
**Favorite Music: Electronica&lt;br /&gt;
**Favorite Sport: Soccer&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Chuunin Level&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;2&amp;quot;&lt;br /&gt;
**Weight: 230 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Blond&lt;br /&gt;
**Special: Slash markings on his cheeks like his mother.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Blond hair, blue eyes. Will get a pic soonlish.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Laid back and optimistic, Kris Moore is someone who likes living life as it comes, without a care in the world. Despite his fun-loving attitude of living, Kris is all too ready to get serious when he has to...or when he can&#039;t afford not to care anymore.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
[[Beatrix Moore]]&#039;s twin brother, Kris came out a few minutes earlier, and perceives himself as the elder twin, though he rarely does anything with this. While Beatrix possesses much of the pair&#039;s fire and ambition, Kris always preferred to contribute in his own way, socializing and laying about. His natural talent for medical jutsu was discovered early on, and unwilling to truly waste any gifts he had, Kris threw himself into medical training early on, which helped him throw off his perceived laziness, blossoming into an adept medi-nin and fighter. Never content to let his sister do all of the work (out of guilt or otherwise), Kris follows her on her quests.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible (+4)&lt;br /&gt;
*Athletics: Amazing (+5)&lt;br /&gt;
*Stealth: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Incredible (+4)&lt;br /&gt;
*Streetwise: Very Good (+3)&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Very Good (+3)&lt;br /&gt;
*Performance: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: 0&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Amazing (+5)(+1 Ability Aptitude = +6)&lt;br /&gt;
*Law: Abysmal (-1)&lt;br /&gt;
*Occult: Abysmal (-1)&lt;br /&gt;
*Politics: Abysmal (-1)&lt;br /&gt;
*Science: 0&lt;br /&gt;
*Technology: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Good (+2)&lt;br /&gt;
*Survival: Good (+2)&lt;br /&gt;
*Empathy: Good +2)&lt;br /&gt;
*Animal Ken: Good (+2)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
==Wrestling Moves==&lt;br /&gt;
*Curb Stomp - Kris leaps upwards, plants his foot gingerly on top of an enemy&#039;s head (or any target really), then proceeds to ride them downwards to stomp the offending target into the ground viciously hard. &lt;br /&gt;
*Superman Punch - Kris lunges at the enemy and rears back a fist before thrusting his fist forward with a straight right hand. &lt;br /&gt;
*Trouble in Paradise - With his opponent staggered, unsuspecting or off-balance, Kris comes in quickly, jumping into the air and landing a spinning, corkscrew roundhouse kick to the head. This usually connects to the side or back of the head, resulting in a high chance of KO or a concussion.&lt;br /&gt;
*Showstopper Chokeslam - Kris slap-chokes an opponent, before picking them up onehanded, holding them for a moment, before slamming them hard into the ground.&lt;br /&gt;
*Release German Suplex - A favorite of his father&#039;s, Kris wraps his arms around a target&#039;s waist from behind, then suplexes them over to land on the back of their head.&lt;br /&gt;
*Cross Arm Breaker - Kris flips into melee, grabbing an enemy&#039;s arm and wrapping his body around it, fighting them to the ground and threatening to twist the arm out of socket.&lt;br /&gt;
*Spear - A simple manuever but devastating with Kris&#039;s strength. It&#039;s a full on shoulder charge that targets an enemy&#039;s torso.&lt;br /&gt;
&lt;br /&gt;
==Ninjutsu==&lt;br /&gt;
*Henge no Jutsu - Henge no Jutsu is the basic skill a ninja must know to become a Genin. It is a very useful and widely used skill in the series, as it has many uses. It&#039;s mostly used as a decoy, to confuse the opponent by transforming into somebody that&#039;s an ally with the enemy.&lt;br /&gt;
&lt;br /&gt;
*Bunshin no Jutsu - This technique must be mastered by any ninja who has graduated from the Academy at the Hidden Leaf Village. It&#039;s the most basic technique a Genin must know, since it can be a real lifesaver. This ninjutsu creates a shadow clone of the caster.&lt;br /&gt;
&lt;br /&gt;
*Kawarimi no Jutsu - The Body Substitute skill is a widely used and very famous skill among shinobis. Put simply, the user uses speed to his/her advantage, and grabs an item from the environment and places it on his/her current position while moving out of the way.&lt;br /&gt;
&lt;br /&gt;
*Harem no Jutsu - The combination of two Ninjutsu techniques: Oiroke no Jutsu (Sexy Technique) and Kage Bunshin no Jutsu (Shadow Clone Technique). Together, they create an army of beautiful naked women that can bring even the strongest perverted ninja to their knees.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Sandan no Jutsu (Water Release: Shotgun Jutsu) - The user sends a wide volley of water bullets at his opponent, delivering several sequential hits. Not precise, but covers a lot of area.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Suigadan (Water Release: Water Fang Bullet) - A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique) - Through the use of water manipulation, the user can create multiple small shuriken comprised of water and launch them towards the target. After hitting and/or cutting a solid surface, they revert to water. It is important to note that these shuriken can be physically launched (by hand) or launched as they are created.&lt;br /&gt;
&lt;br /&gt;
*Doton: Doryūheki (Earth Release: Earth-Style Wall) - The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth&#039;s special characteristics, the wall is highly resistant against, for instance, fire and water.&lt;br /&gt;
&lt;br /&gt;
==Medical Jutsu==&lt;br /&gt;
&lt;br /&gt;
*Chakra Enhanced Strength: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. Tsunade created the concept of this technique to intimidate enemies and keep them at bay while she healed injured ninja.&lt;br /&gt;
&lt;br /&gt;
*Chakura no Mesu (Chakra Scalpel): This medical technique forms one&#039;s chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won&#039;t be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.&lt;br /&gt;
&lt;br /&gt;
*Saikan Chūshutsu no Jutsu (Delicate Illness Extraction Technique): When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient&#039;s chakra. Then, using a chakra scalpel, an incision is made near the affected part. Using their chakra, the medical-nin pushes a large volume of a medicinal fluid through the incision. The fluid then draws the poison out of the affected part(s) and serves as a medium through which the poison is suspended and then forced out of the person&#039;s body. This technique thus removes the poison, while simultaneously repairing the damage caused by the poison. &lt;br /&gt;
After the agent is drawn out, it can be used to create an antidote or medicine after it has been analysed. This can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis, incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.&lt;br /&gt;
&lt;br /&gt;
*Shōsen Jutsu (Mystical Palm Technique): This medical ninjutsu allows the user to speed up the body&#039;s natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. &lt;br /&gt;
By sending an excess amount of chakra into the patient&#039;s body, the user can overload the patient&#039;s normal circulation, putting them in a temporary comatose state. The victim of this will recover on their own in a manner of a few hours to a couple days.&lt;br /&gt;
&lt;br /&gt;
*In&#039;yu Shōmetsu (Yin Healing Wound Destruction) : A medical ninjutsu where one anticipates the spot the enemy will attack and pre-emptively applies medical treatment to it, reducing damage to a minimum. The user concentrates chakra to that area and begins the cell recreation process even before the targeted area becomes damaged. Using opponent&#039;s facial expression and movements, the technique&#039;s speed and power, the user analyses everything in an instant and accurately deduces where the attack will land. Even more than accurately predicting the attack or instantly gauging the situation, a great resilience is necessary.&lt;br /&gt;
&lt;br /&gt;
*Wide Healing - The user is able to heal three characters at a time. It is a basic healing move and is known by almost all medical-nin and others.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mokuton Techniques==&lt;br /&gt;
*Moku Bunshin no Jutsu - Wood Clone Technique &amp;lt;br&amp;gt;&lt;br /&gt;
Moku Bunshin no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from his body. This wood will morph and form a clone of Yamato, capable of utilizing all the same Mokuton techniques as the original.&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
Luck (3): You manage to succeed in places when others fail. You can repeat three failed rolls per MISSION, one repeat per roll, and the second roll always stands.&amp;lt;br&amp;gt;&lt;br /&gt;
Ability Aptitude - Medicine (1): Pick a single skill, talent, or knowledge: you&#039;re a whiz at whatever this is. +1 Bonus to all rolls using this ability. (Does not count for Athletics/Alertness)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are. &amp;lt;br&amp;gt;&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21681</id>
		<title>Kris Moore</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21681"/>
		<updated>2016-01-16T08:59:22Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Kris Moore&lt;br /&gt;
|image=|image= [[File:Kris-profile.png |300px|]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age=18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=[[Miyabi Uzumaki]] - Mother &amp;lt;br&amp;gt; [[Shannon Moore]] - Father &amp;lt;br&amp;gt; [[Beatrix Moore]] - Sister&amp;lt;br&amp;gt; [[Ryu Jerico]] - Cousin&lt;br /&gt;
|series=Naruto/Original&lt;br /&gt;
|player=LocheEric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kris Moore&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: March 16th&lt;br /&gt;
*Parents: [[Shannon Moore]] &amp;amp; [[Miyabi Uzumaki]]&lt;br /&gt;
**Place of Birth: Konoha&lt;br /&gt;
**Nationality: Konohaese and The-End-Ese and Ylisstolese&lt;br /&gt;
**Specialty: Medical Jutsu, Wrestling&lt;br /&gt;
**Hobbies: Socializing, Laying Around&lt;br /&gt;
**Likes: A warm bed, a good view&lt;br /&gt;
**Dislikes: Unnecessary complications, lack of options&lt;br /&gt;
**Favorite Food: BBQ Pork&lt;br /&gt;
**Least Favorite Food: Green beans&lt;br /&gt;
**Favorite Music: Electronica&lt;br /&gt;
**Favorite Sport: Soccer&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Chuunin Level&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;2&amp;quot;&lt;br /&gt;
**Weight: 230 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Blond&lt;br /&gt;
**Special: Slash markings on his cheeks like his mother.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Blond hair, blue eyes. Will get a pic soonlish.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Laid back and optimistic, Kris Moore is someone who likes living life as it comes, without a care in the world. Despite his fun-loving attitude of living, Kris is all too ready to get serious when he has to...or when he can&#039;t afford not to care anymore.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
[[Beatrix Moore]]&#039;s twin brother, Kris came out a few minutes earlier, and perceives himself as the elder twin, though he rarely does anything with this. While Beatrix possesses much of the pair&#039;s fire and ambition, Kris always preferred to contribute in his own way, socializing and laying about. His natural talent for medical jutsu was discovered early on, and unwilling to truly waste any gifts he had, Kris threw himself into medical training early on, which helped him throw off his perceived laziness, blossoming into an adept medi-nin and fighter. Never content to let his sister do all of the work (out of guilt or otherwise), Kris follows her on her quests.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible (+4)&lt;br /&gt;
*Athletics: Amazing (+5)&lt;br /&gt;
*Stealth: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Incredible (+4)&lt;br /&gt;
*Streetwise: Very Good (+3)&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Very Good (+3)&lt;br /&gt;
*Performance: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: 0&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Amazing (+5)(+1 Ability Aptitude = +6)&lt;br /&gt;
*Law: Abysmal (-1)&lt;br /&gt;
*Occult: Abysmal (-1)&lt;br /&gt;
*Politics: Abysmal (-1)&lt;br /&gt;
*Science: 0&lt;br /&gt;
*Technology: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Good (+2)&lt;br /&gt;
*Survival: Good (+2)&lt;br /&gt;
*Empathy: Good +2)&lt;br /&gt;
*Animal Ken: Good (+2)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
==Wrestling Moves==&lt;br /&gt;
*Curb Stomp - Kris leaps upwards, plants his foot gingerly on top of an enemy&#039;s head (or any target really), then proceeds to ride them downwards to stomp the offending target into the ground viciously hard. &lt;br /&gt;
*Superman Punch - Kris lunges at the enemy and rears back a fist before thrusting his fist forward with a straight right hand. &lt;br /&gt;
*Trouble in Paradise - With his opponent staggered, unsuspecting or off-balance, Kris comes in quickly, jumping into the air and landing a spinning, corkscrew roundhouse kick to the head. This usually connects to the side or back of the head, resulting in a high chance of KO or a concussion.&lt;br /&gt;
*Showstopper Chokeslam - Kris slap-chokes an opponent, before picking them up onehanded, holding them for a moment, before slamming them hard into the ground.&lt;br /&gt;
*Release German Suplex - A favorite of his father&#039;s, Kris wraps his arms around a target&#039;s waist from behind, then suplexes them over to land on the back of their head.&lt;br /&gt;
*Cross Arm Breaker - Kris flips into melee, grabbing an enemy&#039;s arm and wrapping his body around it, fighting them to the ground and threatening to twist the arm out of socket.&lt;br /&gt;
*Spear - A simple manuever but devastating with Kris&#039;s strength. It&#039;s a full on shoulder charge that targets an enemy&#039;s torso.&lt;br /&gt;
&lt;br /&gt;
==Ninjutsu==&lt;br /&gt;
*Henge no Jutsu - Henge no Jutsu is the basic skill a ninja must know to become a Genin. It is a very useful and widely used skill in the series, as it has many uses. It&#039;s mostly used as a decoy, to confuse the opponent by transforming into somebody that&#039;s an ally with the enemy.&lt;br /&gt;
&lt;br /&gt;
*Bunshin no Jutsu - This technique must be mastered by any ninja who has graduated from the Academy at the Hidden Leaf Village. It&#039;s the most basic technique a Genin must know, since it can be a real lifesaver. This ninjutsu creates a shadow clone of the caster.&lt;br /&gt;
&lt;br /&gt;
*Kawarimi no Jutsu - The Body Substitute skill is a widely used and very famous skill among shinobis. Put simply, the user uses speed to his/her advantage, and grabs an item from the environment and places it on his/her current position while moving out of the way.&lt;br /&gt;
&lt;br /&gt;
*Harem no Jutsu - The combination of two Ninjutsu techniques: Oiroke no Jutsu (Sexy Technique) and Kage Bunshin no Jutsu (Shadow Clone Technique). Together, they create an army of beautiful naked women that can bring even the strongest perverted ninja to their knees.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Sandan no Jutsu (Water Release: Shotgun Jutsu) - The user sends a wide volley of water bullets at his opponent, delivering several sequential hits. Not precise, but covers a lot of area.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Suigadan (Water Release: Water Fang Bullet) - A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique) - Through the use of water manipulation, the user can create multiple small shuriken comprised of water and launch them towards the target. After hitting and/or cutting a solid surface, they revert to water. It is important to note that these shuriken can be physically launched (by hand) or launched as they are created.&lt;br /&gt;
&lt;br /&gt;
*Doton: Doryūheki (Earth Release: Earth-Style Wall) - The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth&#039;s special characteristics, the wall is highly resistant against, for instance, fire and water.&lt;br /&gt;
&lt;br /&gt;
==Medical Jutsu==&lt;br /&gt;
&lt;br /&gt;
*Chakra Enhanced Strength: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. Tsunade created the concept of this technique to intimidate enemies and keep them at bay while she healed injured ninja.&lt;br /&gt;
&lt;br /&gt;
*Chakura no Mesu (Chakra Scalpel): This medical technique forms one&#039;s chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won&#039;t be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.&lt;br /&gt;
&lt;br /&gt;
*Saikan Chūshutsu no Jutsu (Delicate Illness Extraction Technique): When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient&#039;s chakra. Then, using a chakra scalpel, an incision is made near the affected part. Using their chakra, the medical-nin pushes a large volume of a medicinal fluid through the incision. The fluid then draws the poison out of the affected part(s) and serves as a medium through which the poison is suspended and then forced out of the person&#039;s body. This technique thus removes the poison, while simultaneously repairing the damage caused by the poison. &lt;br /&gt;
After the agent is drawn out, it can be used to create an antidote or medicine after it has been analysed. This can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis, incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.&lt;br /&gt;
&lt;br /&gt;
*Shōsen Jutsu (Mystical Palm Technique): This medical ninjutsu allows the user to speed up the body&#039;s natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. &lt;br /&gt;
By sending an excess amount of chakra into the patient&#039;s body, the user can overload the patient&#039;s normal circulation, putting them in a temporary comatose state. The victim of this will recover on their own in a manner of a few hours to a couple days.&lt;br /&gt;
&lt;br /&gt;
*In&#039;yu Shōmetsu (Yin Healing Wound Destruction) : A medical ninjutsu where one anticipates the spot the enemy will attack and pre-emptively applies medical treatment to it, reducing damage to a minimum. The user concentrates chakra to that area and begins the cell recreation process even before the targeted area becomes damaged. Using opponent&#039;s facial expression and movements, the technique&#039;s speed and power, the user analyses everything in an instant and accurately deduces where the attack will land. Even more than accurately predicting the attack or instantly gauging the situation, a great resilience is necessary.&lt;br /&gt;
&lt;br /&gt;
*Wide Healing - The user is able to heal three characters at a time. It is a basic healing move and is known by almost all medical-nin and others.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mokuton Techniques==&lt;br /&gt;
*Moku Bunshin no Jutsu - Wood Clone Technique &amp;lt;br&amp;gt;&lt;br /&gt;
Moku Bunshin no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from his body. This wood will morph and form a clone of Yamato, capable of utilizing all the same Mokuton techniques as the original.&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
Luck (3): You manage to succeed in places when others fail. You can repeat three failed rolls per MISSION, one repeat per roll, and the second roll always stands.&amp;lt;br&amp;gt;&lt;br /&gt;
Ability Aptitude - Medicine (1): Pick a single skill, talent, or knowledge: you&#039;re a whiz at whatever this is. +1 Bonus to all rolls using this ability. (Does not count for Athletics/Alertness)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are. &amp;lt;br&amp;gt;&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Kris-profile.png&amp;diff=21680</id>
		<title>File:Kris-profile.png</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Kris-profile.png&amp;diff=21680"/>
		<updated>2016-01-16T08:59:02Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Tobias_Swiftblade&amp;diff=21660</id>
		<title>Tobias Swiftblade</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Tobias_Swiftblade&amp;diff=21660"/>
		<updated>2016-01-13T20:01:10Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Soul Stone Ability (Thief) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Tobias Swiftblade&lt;br /&gt;
|image=[[File:Tobias.png|350px]]&lt;br /&gt;
|aka=Tobi&lt;br /&gt;
|age=18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=[[Leben]]: mother, [[Jach Swiftblade]]: father &lt;br /&gt;
|series=Varies&lt;br /&gt;
|player=Eric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Tobias Swiftblade&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Male&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: Leben and Jach Swiftblade&lt;br /&gt;
**Place of Birth: &lt;br /&gt;
**Nationality: Japanese/Caucasian&lt;br /&gt;
**Specialty: Science, assassination&lt;br /&gt;
**Hobbies: Learning&lt;br /&gt;
**Likes: Learning, reading, fun stories&lt;br /&gt;
**Dislikes: Unhappy endings&lt;br /&gt;
**Favorite Food: Handi-snacks&lt;br /&gt;
**Least Favorite Food: Peas&lt;br /&gt;
**Favorite Music: Classical&lt;br /&gt;
**Favorite Sport: Battleship (tobi that doesn&#039;t count)&lt;br /&gt;
**Most Valuable Possessions: His hat&lt;br /&gt;
**Level of Education: Homeschooled, potentially genius-level&lt;br /&gt;
**Seiyuu/Voice Actor: Ewan MacGregor&lt;br /&gt;
**Preferred Weapon: Daggers&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;1&amp;quot;&lt;br /&gt;
**Weight: 180 lbs&lt;br /&gt;
**Eyes: Red, Black (Tobias has heterochromia.)&lt;br /&gt;
**Hair: Dark Brown&lt;br /&gt;
**Special: Tobi has a sliver of metal just along his cheek.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
I have a pic!&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Tobias Swiftblade is full of boundless enthusiasm and heart, eager to learn and to jump from place to place. A genius of staggering levels, Tobi wants to see how things work, but knows that sometimes there&#039;s some fun in mysteries and imagination, and keeps a firm balance between science and fantasy.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Born to loving parents, Tobias Swiftblade was nothing short of a prodigal son - bright-eyed like his father and subject to flights of fantasy like his mother, Tobi was constantly and consistently immersed in stories real and imagined. His ship, the Icarus, traveled all manner of worlds until his home dimension was destroyed - it was in this fashion that he was brought to his true love in a manner he could only describe as a fairy tale in and of itself.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Amazing (+5)&lt;br /&gt;
*Athletics: Incredible (+4)&lt;br /&gt;
*Stealth: Amazing (+5) (+1 from Thieves Guild to +6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Novice (+1)&lt;br /&gt;
*Leadership: Incredible (+4)&lt;br /&gt;
*Expression: Novice (+1)&lt;br /&gt;
*Etiquette: Very Good (+3)&lt;br /&gt;
*Performance: Amazing (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Amazing (+5)&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Good (+2)&lt;br /&gt;
*Science: Amazing (+5)&lt;br /&gt;
*Technology: Amazing (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nth Level Intellect: Gifted with natural intelligence and trained at a young age, Tobias is terrifyingly intelligent. He picks up most sorts of sciences very quickly, and can repair the vast majority of things.&lt;br /&gt;
&lt;br /&gt;
Scouter Oculars: These are ocular enhancements - not replacements - that allow Tobias to scan and detect energy and magical signatures, as well as take pictures and zoom in. &lt;br /&gt;
&lt;br /&gt;
Ferrofluid Body: Tobias&#039;s entire body is imbued with ferrofluid - his blood even has traces of the stuff in it, and a great deal of his powers come from it. With only a thought, he can call ferrofluid - liquid-like metal - from various points in his body to cover himself in armor, or to act as weaponry, forming it to whatever end he desires - shields, walls, giant fists, sword arms, anything. (Note: Due to the setting and his wish to keep as many questions from the party as possible, Tobi does not use this ability in DG.)&lt;br /&gt;
&lt;br /&gt;
Active Regeneration: Tobias&#039;s nanomachines not only aid in the control of his ferrofluid abilities, but also help him regenerate from flesh wounds. He&#039;s not Cell or anything, but he can damage soak with the best of them, taking far, far more than his frame looks able to take. The pain is certainly still there, however.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Telekinesis: Tobias has limited use of telekinesis, which he can use to hover or fly, as well as, if he concentrates, pulling smaller objects towards him, such as hand-held weaponry, or flipping switches or the like, as well as subconsciously guiding any thrown weapon from his hands to its mark, without fail. His accuracy is rather obscene due to this. He also uses this to type and manipulate finer things like switches, triggers, and leversfrom a distance without actively using his hands. &lt;br /&gt;
&lt;br /&gt;
Resources (2): Money, dear boys. This is very simply how much (or how little) currency you have available to you at any time. Without this merit, your character is essentially broke, with just enough money to scrape by in a dire situation or on their own. With two points, you can outfit yourself with the best available gear and have little need to watch frivolous purchases (within reason) at local merchants.&lt;br /&gt;
&lt;br /&gt;
Spy Network (4): You control a group of spies who are loyal to you, for reasons you&#039;ll have to determine. These people are organized enough to keep you updated on what enemies or other groups are up to. This can be a local group or a far-reaching network with members in other countries. Their information is relatively up-to-date and reliable, as they aren&#039;t likely to lie to you. However, they aren&#039;t working for free, and aren&#039;t likely to keep up the good work or remain loyal unless they&#039;re treated well. Logistics are between the PC and GM, but by and large this group is useful and quite helpful. At 4 points, the Spy Network follows you loyally and handles their own finances, but will expect praise and the occasional reward, as well as two-way loyalty.&lt;br /&gt;
&lt;br /&gt;
True Love (1): You&#039;ve found that One who makes your life complete. Automatic Willpower success when striving to protect, come closer, or remain close to your True Love. Other benefits as well, GM&#039;s discretion.&lt;br /&gt;
&lt;br /&gt;
==Soul Stone Ability (Thief)==&lt;br /&gt;
*&#039;&#039;&#039;Lockpick&#039;&#039;&#039;: able to open any locked chests or locked doors.&lt;br /&gt;
*&#039;&#039;&#039;Hide&#039;&#039;&#039;: Allows the thief to hide underground. They cannot move.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Legacy Engine: A replacement for his heart, just like his father&#039;s. It gives Tobias an unusually high amount of energy. Despite this, he is not a synth - it acts as a biological replacement, simply making him highly resistant to physical and mental fatigue.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
A parasol/umbrella blade he sometimes uses in battle, a balisong switchblade.&lt;br /&gt;
&lt;br /&gt;
A LOT of knives.&lt;br /&gt;
&lt;br /&gt;
Various small tools.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
Blinding Optimism: Tobias can and will always assume the best of people. No matter how many times he&#039;s backstabbed or manipulated, he&#039;ll at most be hesitant before giving the enemy the benefit of the doubt. This doesn&#039;t mean that he&#039;ll hesitate in killing or beating an opponent, but if they surrender, he&#039;ll take them at their word.&lt;br /&gt;
&lt;br /&gt;
EMP: Tobias is exceptionally vulnerable to electromagnetic pulses and waves, and while EMPs may be scarce or nonexistent on this world, a natural magnetic storm or similar effect will cause his oculars and ferrofluids to go haywire, leaving him blind and partially paralyzed.&lt;br /&gt;
&lt;br /&gt;
Legacy Engine: If stabbed in the chest, Tobias&#039;s Legacy Engine could rupture, causing him to explode with the fury of a thousand suns.&lt;br /&gt;
&lt;br /&gt;
Complicated Science: Tobias&#039;s oculars are made of such sophisticated hardware that standard science in this world will be ill-suited to sufficiently repair it. It could be possible, but he could be out for quite a while.&lt;br /&gt;
&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are. (Tobi can cover up the metal parts of ferrofluid on his face and body, but scrutiny by the right person can reveal something is very amiss. His heterochromia might be seen as off, too.)&lt;br /&gt;
&lt;br /&gt;
Isolated Upbringing (1): You were raised in a very unique society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised raises a -1 Penalty on Social rolls, when RP&#039;ing accomodates it. This can lead to quite a bit of problems of the non comedic type in this kind of setting. (Tobi grew up on a spaceship.)&lt;br /&gt;
&lt;br /&gt;
Phobia (3): Bugs. At 3 pts, the object of your fear will cripple you, and you might pass out if you fail a roll (Diff 7). If you succeed, you can do -nothing else- until you get as far away from it as possible, likely screaming and flailing. (The Swiftblade Family Phobia.  Tobias can&#039;t stand big insects, and will actively freeze up or panic when an insect bigger than a dog is present.)&lt;br /&gt;
&lt;br /&gt;
Offensive to Animals (1): For some reason, animals fear you or just don&#039;t like you. All rolls involving interacting with animals are at a -1 Penalty. Some creatures (Vampires, Werewolves, Robots) have this naturally, so taking it again makes the animals actively antagonistic towards you, and may bite you or pee on you.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:tobi2.png|Tobi not actually realizing how he looks.&lt;br /&gt;
File:Tobi-darknight.png|Tobi Halloween costume. V sharp.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:DG Character]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21659</id>
		<title>Kris Moore</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21659"/>
		<updated>2016-01-13T08:26:03Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Kris Moore&lt;br /&gt;
|image=|image= [[File:Krismoore.jpg |300px|]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age=18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=[[Miyabi Uzumaki]] - Mother &amp;lt;br&amp;gt; [[Shannon Moore]] - Father &amp;lt;br&amp;gt; [[Beatrix Moore]] - Sister&amp;lt;br&amp;gt; [[Ryu Jerico]] - Cousin&lt;br /&gt;
|series=Naruto/Original&lt;br /&gt;
|player=LocheEric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kris Moore&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: March 16th&lt;br /&gt;
*Parents: [[Shannon Moore]] &amp;amp; [[Miyabi Uzumaki]]&lt;br /&gt;
**Place of Birth: Konoha&lt;br /&gt;
**Nationality: Konohaese and The-End-Ese and Ylisstolese&lt;br /&gt;
**Specialty: Medical Jutsu, Wrestling&lt;br /&gt;
**Hobbies: Socializing, Laying Around&lt;br /&gt;
**Likes: A warm bed, a good view&lt;br /&gt;
**Dislikes: Unnecessary complications, lack of options&lt;br /&gt;
**Favorite Food: BBQ Pork&lt;br /&gt;
**Least Favorite Food: Green beans&lt;br /&gt;
**Favorite Music: Electronica&lt;br /&gt;
**Favorite Sport: Soccer&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Chuunin Level&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;2&amp;quot;&lt;br /&gt;
**Weight: 230 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Blond&lt;br /&gt;
**Special: Slash markings on his cheeks like his mother.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Blond hair, blue eyes. Will get a pic soonlish.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Laid back and optimistic, Kris Moore is someone who likes living life as it comes, without a care in the world. Despite his fun-loving attitude of living, Kris is all too ready to get serious when he has to...or when he can&#039;t afford not to care anymore.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
[[Beatrix Moore]]&#039;s twin brother, Kris came out a few minutes earlier, and perceives himself as the elder twin, though he rarely does anything with this. While Beatrix possesses much of the pair&#039;s fire and ambition, Kris always preferred to contribute in his own way, socializing and laying about. His natural talent for medical jutsu was discovered early on, and unwilling to truly waste any gifts he had, Kris threw himself into medical training early on, which helped him throw off his perceived laziness, blossoming into an adept medi-nin and fighter. Never content to let his sister do all of the work (out of guilt or otherwise), Kris follows her on her quests.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible (+4)&lt;br /&gt;
*Athletics: Amazing (+5)&lt;br /&gt;
*Stealth: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Incredible (+4)&lt;br /&gt;
*Streetwise: Very Good (+3)&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Very Good (+3)&lt;br /&gt;
*Performance: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: 0&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Amazing (+5)(+1 Ability Aptitude = +6)&lt;br /&gt;
*Law: Abysmal (-1)&lt;br /&gt;
*Occult: Abysmal (-1)&lt;br /&gt;
*Politics: Abysmal (-1)&lt;br /&gt;
*Science: 0&lt;br /&gt;
*Technology: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Good (+2)&lt;br /&gt;
*Survival: Good (+2)&lt;br /&gt;
*Empathy: Good +2)&lt;br /&gt;
*Animal Ken: Good (+2)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
==Wrestling Moves==&lt;br /&gt;
*Curb Stomp - Kris leaps upwards, plants his foot gingerly on top of an enemy&#039;s head (or any target really), then proceeds to ride them downwards to stomp the offending target into the ground viciously hard. &lt;br /&gt;
*Superman Punch - Kris lunges at the enemy and rears back a fist before thrusting his fist forward with a straight right hand. &lt;br /&gt;
*Trouble in Paradise - With his opponent staggered, unsuspecting or off-balance, Kris comes in quickly, jumping into the air and landing a spinning, corkscrew roundhouse kick to the head. This usually connects to the side or back of the head, resulting in a high chance of KO or a concussion.&lt;br /&gt;
*Showstopper Chokeslam - Kris slap-chokes an opponent, before picking them up onehanded, holding them for a moment, before slamming them hard into the ground.&lt;br /&gt;
*Release German Suplex - A favorite of his father&#039;s, Kris wraps his arms around a target&#039;s waist from behind, then suplexes them over to land on the back of their head.&lt;br /&gt;
*Cross Arm Breaker - Kris flips into melee, grabbing an enemy&#039;s arm and wrapping his body around it, fighting them to the ground and threatening to twist the arm out of socket.&lt;br /&gt;
*Spear - A simple manuever but devastating with Kris&#039;s strength. It&#039;s a full on shoulder charge that targets an enemy&#039;s torso.&lt;br /&gt;
&lt;br /&gt;
==Ninjutsu==&lt;br /&gt;
*Henge no Jutsu - Henge no Jutsu is the basic skill a ninja must know to become a Genin. It is a very useful and widely used skill in the series, as it has many uses. It&#039;s mostly used as a decoy, to confuse the opponent by transforming into somebody that&#039;s an ally with the enemy.&lt;br /&gt;
&lt;br /&gt;
*Bunshin no Jutsu - This technique must be mastered by any ninja who has graduated from the Academy at the Hidden Leaf Village. It&#039;s the most basic technique a Genin must know, since it can be a real lifesaver. This ninjutsu creates a shadow clone of the caster.&lt;br /&gt;
&lt;br /&gt;
*Kawarimi no Jutsu - The Body Substitute skill is a widely used and very famous skill among shinobis. Put simply, the user uses speed to his/her advantage, and grabs an item from the environment and places it on his/her current position while moving out of the way.&lt;br /&gt;
&lt;br /&gt;
*Harem no Jutsu - The combination of two Ninjutsu techniques: Oiroke no Jutsu (Sexy Technique) and Kage Bunshin no Jutsu (Shadow Clone Technique). Together, they create an army of beautiful naked women that can bring even the strongest perverted ninja to their knees.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Sandan no Jutsu (Water Release: Shotgun Jutsu) - The user sends a wide volley of water bullets at his opponent, delivering several sequential hits. Not precise, but covers a lot of area.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Suigadan (Water Release: Water Fang Bullet) - A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique) - Through the use of water manipulation, the user can create multiple small shuriken comprised of water and launch them towards the target. After hitting and/or cutting a solid surface, they revert to water. It is important to note that these shuriken can be physically launched (by hand) or launched as they are created.&lt;br /&gt;
&lt;br /&gt;
*Doton: Doryūheki (Earth Release: Earth-Style Wall) - The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth&#039;s special characteristics, the wall is highly resistant against, for instance, fire and water.&lt;br /&gt;
&lt;br /&gt;
==Medical Jutsu==&lt;br /&gt;
&lt;br /&gt;
*Chakra Enhanced Strength: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. Tsunade created the concept of this technique to intimidate enemies and keep them at bay while she healed injured ninja.&lt;br /&gt;
&lt;br /&gt;
*Chakura no Mesu (Chakra Scalpel): This medical technique forms one&#039;s chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won&#039;t be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.&lt;br /&gt;
&lt;br /&gt;
*Saikan Chūshutsu no Jutsu (Delicate Illness Extraction Technique): When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient&#039;s chakra. Then, using a chakra scalpel, an incision is made near the affected part. Using their chakra, the medical-nin pushes a large volume of a medicinal fluid through the incision. The fluid then draws the poison out of the affected part(s) and serves as a medium through which the poison is suspended and then forced out of the person&#039;s body. This technique thus removes the poison, while simultaneously repairing the damage caused by the poison. &lt;br /&gt;
After the agent is drawn out, it can be used to create an antidote or medicine after it has been analysed. This can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis, incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.&lt;br /&gt;
&lt;br /&gt;
*Shōsen Jutsu (Mystical Palm Technique): This medical ninjutsu allows the user to speed up the body&#039;s natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. &lt;br /&gt;
By sending an excess amount of chakra into the patient&#039;s body, the user can overload the patient&#039;s normal circulation, putting them in a temporary comatose state. The victim of this will recover on their own in a manner of a few hours to a couple days.&lt;br /&gt;
&lt;br /&gt;
*In&#039;yu Shōmetsu (Yin Healing Wound Destruction) : A medical ninjutsu where one anticipates the spot the enemy will attack and pre-emptively applies medical treatment to it, reducing damage to a minimum. The user concentrates chakra to that area and begins the cell recreation process even before the targeted area becomes damaged. Using opponent&#039;s facial expression and movements, the technique&#039;s speed and power, the user analyses everything in an instant and accurately deduces where the attack will land. Even more than accurately predicting the attack or instantly gauging the situation, a great resilience is necessary.&lt;br /&gt;
&lt;br /&gt;
*Wide Healing - The user is able to heal three characters at a time. It is a basic healing move and is known by almost all medical-nin and others.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mokuton Techniques==&lt;br /&gt;
*Moku Bunshin no Jutsu - Wood Clone Technique &amp;lt;br&amp;gt;&lt;br /&gt;
Moku Bunshin no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from his body. This wood will morph and form a clone of Yamato, capable of utilizing all the same Mokuton techniques as the original.&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
Luck (3): You manage to succeed in places when others fail. You can repeat three failed rolls per MISSION, one repeat per roll, and the second roll always stands.&amp;lt;br&amp;gt;&lt;br /&gt;
Ability Aptitude - Medicine (1): Pick a single skill, talent, or knowledge: you&#039;re a whiz at whatever this is. +1 Bonus to all rolls using this ability. (Does not count for Athletics/Alertness)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are. &amp;lt;br&amp;gt;&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21657</id>
		<title>Kris Moore</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21657"/>
		<updated>2016-01-13T08:22:18Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Kris Moore&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age=18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=[[Miyabi Uzumaki]] - Mother &amp;lt;br&amp;gt; [[Shannon Moore]] - Father &amp;lt;br&amp;gt; [[Beatrix Moore]] - Sister&amp;lt;br&amp;gt; [[Ryu Jerico]] - Cousin&lt;br /&gt;
|series=Naruto/Original&lt;br /&gt;
|player=LocheEric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kris Moore&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: March 16th&lt;br /&gt;
*Parents: [[Shannon Moore]] &amp;amp; [[Miyabi Uzumaki]]&lt;br /&gt;
**Place of Birth: Konoha&lt;br /&gt;
**Nationality: Konohaese and The-End-Ese and Ylisstolese&lt;br /&gt;
**Specialty: Medical Jutsu, Wrestling&lt;br /&gt;
**Hobbies: Socializing, Laying Around&lt;br /&gt;
**Likes: A warm bed, a good view&lt;br /&gt;
**Dislikes: Unnecessary complications, lack of options&lt;br /&gt;
**Favorite Food: BBQ Pork&lt;br /&gt;
**Least Favorite Food: Green beans&lt;br /&gt;
**Favorite Music: Electronica&lt;br /&gt;
**Favorite Sport: Soccer&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Chuunin Level&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;2&amp;quot;&lt;br /&gt;
**Weight: 230 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Blond&lt;br /&gt;
**Special: Slash markings on his cheeks like his mother.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Blond hair, blue eyes. Will get a pic soonlish.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Laid back and optimistic, Kris Moore is someone who likes living life as it comes, without a care in the world. Despite his fun-loving attitude of living, Kris is all too ready to get serious when he has to...or when he can&#039;t afford not to care anymore.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
[[Beatrix Moore]]&#039;s twin brother, Kris came out a few minutes earlier, and perceives himself as the elder twin, though he rarely does anything with this. While Beatrix possesses much of the pair&#039;s fire and ambition, Kris always preferred to contribute in his own way, socializing and laying about. His natural talent for medical jutsu was discovered early on, and unwilling to truly waste any gifts he had, Kris threw himself into medical training early on, which helped him throw off his perceived laziness, blossoming into an adept medi-nin and fighter. Never content to let his sister do all of the work (out of guilt or otherwise), Kris follows her on her quests.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible (+4)&lt;br /&gt;
*Athletics: Amazing (+5)&lt;br /&gt;
*Stealth: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Incredible (+4)&lt;br /&gt;
*Streetwise: Very Good (+3)&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Very Good (+3)&lt;br /&gt;
*Performance: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: 0&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Amazing (+5)(+1 Ability Aptitude = +6)&lt;br /&gt;
*Law: Abysmal (-1)&lt;br /&gt;
*Occult: Abysmal (-1)&lt;br /&gt;
*Politics: Abysmal (-1)&lt;br /&gt;
*Science: 0&lt;br /&gt;
*Technology: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Good (+2)&lt;br /&gt;
*Survival: Good (+2)&lt;br /&gt;
*Empathy: Good +2)&lt;br /&gt;
*Animal Ken: Good (+2)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
==Wrestling Moves==&lt;br /&gt;
*Curb Stomp - Kris leaps upwards, plants his foot gingerly on top of an enemy&#039;s head (or any target really), then proceeds to ride them downwards to stomp the offending target into the ground viciously hard. &lt;br /&gt;
*Superman Punch - Kris lunges at the enemy and rears back a fist before thrusting his fist forward with a straight right hand. &lt;br /&gt;
*Trouble in Paradise - With his opponent staggered, unsuspecting or off-balance, Kris comes in quickly, jumping into the air and landing a spinning, corkscrew roundhouse kick to the head. This usually connects to the side or back of the head, resulting in a high chance of KO or a concussion.&lt;br /&gt;
*Showstopper Chokeslam - Kris slap-chokes an opponent, before picking them up onehanded, holding them for a moment, before slamming them hard into the ground.&lt;br /&gt;
*Release German Suplex - A favorite of his father&#039;s, Kris wraps his arms around a target&#039;s waist from behind, then suplexes them over to land on the back of their head.&lt;br /&gt;
*Cross Arm Breaker - Kris flips into melee, grabbing an enemy&#039;s arm and wrapping his body around it, fighting them to the ground and threatening to twist the arm out of socket.&lt;br /&gt;
*Spear - A simple manuever but devastating with Kris&#039;s strength. It&#039;s a full on shoulder charge that targets an enemy&#039;s torso.&lt;br /&gt;
&lt;br /&gt;
==Ninjutsu==&lt;br /&gt;
*Henge no Jutsu - Henge no Jutsu is the basic skill a ninja must know to become a Genin. It is a very useful and widely used skill in the series, as it has many uses. It&#039;s mostly used as a decoy, to confuse the opponent by transforming into somebody that&#039;s an ally with the enemy.&lt;br /&gt;
&lt;br /&gt;
*Bunshin no Jutsu - This technique must be mastered by any ninja who has graduated from the Academy at the Hidden Leaf Village. It&#039;s the most basic technique a Genin must know, since it can be a real lifesaver. This ninjutsu creates a shadow clone of the caster.&lt;br /&gt;
&lt;br /&gt;
*Kawarimi no Jutsu - The Body Substitute skill is a widely used and very famous skill among shinobis. Put simply, the user uses speed to his/her advantage, and grabs an item from the environment and places it on his/her current position while moving out of the way.&lt;br /&gt;
&lt;br /&gt;
*Harem no Jutsu - The combination of two Ninjutsu techniques: Oiroke no Jutsu (Sexy Technique) and Kage Bunshin no Jutsu (Shadow Clone Technique). Together, they create an army of beautiful naked women that can bring even the strongest perverted ninja to their knees.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Sandan no Jutsu (Water Release: Shotgun Jutsu) - The user sends a wide volley of water bullets at his opponent, delivering several sequential hits. Not precise, but covers a lot of area.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Suigadan (Water Release: Water Fang Bullet) - A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique) - Through the use of water manipulation, the user can create multiple small shuriken comprised of water and launch them towards the target. After hitting and/or cutting a solid surface, they revert to water. It is important to note that these shuriken can be physically launched (by hand) or launched as they are created.&lt;br /&gt;
&lt;br /&gt;
*Doton: Doryūheki (Earth Release: Earth-Style Wall) - The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth&#039;s special characteristics, the wall is highly resistant against, for instance, fire and water.&lt;br /&gt;
&lt;br /&gt;
==Medical Jutsu==&lt;br /&gt;
&lt;br /&gt;
*Chakra Enhanced Strength: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. Tsunade created the concept of this technique to intimidate enemies and keep them at bay while she healed injured ninja.&lt;br /&gt;
&lt;br /&gt;
*Chakura no Mesu (Chakra Scalpel): This medical technique forms one&#039;s chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won&#039;t be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.&lt;br /&gt;
&lt;br /&gt;
*Saikan Chūshutsu no Jutsu (Delicate Illness Extraction Technique): When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient&#039;s chakra. Then, using a chakra scalpel, an incision is made near the affected part. Using their chakra, the medical-nin pushes a large volume of a medicinal fluid through the incision. The fluid then draws the poison out of the affected part(s) and serves as a medium through which the poison is suspended and then forced out of the person&#039;s body. This technique thus removes the poison, while simultaneously repairing the damage caused by the poison. &lt;br /&gt;
After the agent is drawn out, it can be used to create an antidote or medicine after it has been analysed. This can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis, incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.&lt;br /&gt;
&lt;br /&gt;
*Shōsen Jutsu (Mystical Palm Technique): This medical ninjutsu allows the user to speed up the body&#039;s natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. &lt;br /&gt;
By sending an excess amount of chakra into the patient&#039;s body, the user can overload the patient&#039;s normal circulation, putting them in a temporary comatose state. The victim of this will recover on their own in a manner of a few hours to a couple days.&lt;br /&gt;
&lt;br /&gt;
*In&#039;yu Shōmetsu (Yin Healing Wound Destruction) : A medical ninjutsu where one anticipates the spot the enemy will attack and pre-emptively applies medical treatment to it, reducing damage to a minimum. The user concentrates chakra to that area and begins the cell recreation process even before the targeted area becomes damaged. Using opponent&#039;s facial expression and movements, the technique&#039;s speed and power, the user analyses everything in an instant and accurately deduces where the attack will land. Even more than accurately predicting the attack or instantly gauging the situation, a great resilience is necessary.&lt;br /&gt;
&lt;br /&gt;
*Wide Healing - The user is able to heal three characters at a time. It is a basic healing move and is known by almost all medical-nin and others.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mokuton Techniques==&lt;br /&gt;
*Moku Bunshin no Jutsu - Wood Clone Technique &amp;lt;br&amp;gt;&lt;br /&gt;
Moku Bunshin no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from his body. This wood will morph and form a clone of Yamato, capable of utilizing all the same Mokuton techniques as the original.&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
Luck (3): You manage to succeed in places when others fail. You can repeat three failed rolls per MISSION, one repeat per roll, and the second roll always stands.&amp;lt;br&amp;gt;&lt;br /&gt;
Ability Aptitude - Medicine (1): Pick a single skill, talent, or knowledge: you&#039;re a whiz at whatever this is. +1 Bonus to all rolls using this ability. (Does not count for Athletics/Alertness)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are. &amp;lt;br&amp;gt;&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21656</id>
		<title>Kris Moore</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21656"/>
		<updated>2016-01-13T08:21:31Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Kris Moore&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age=18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=[[Miyabi Uzumaki]] - Mother &amp;lt;br&amp;gt; [[Shannon Moore]] - Father &amp;lt;br&amp;gt; [[Beatrix Moore]] - Sister&amp;lt;br&amp;gt; [[Ryu Jerico]] - Cousin&lt;br /&gt;
|series=Naruto/Original&lt;br /&gt;
|player=LocheEric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kris Moore&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: March 17th&lt;br /&gt;
*Parents: [[Shannon Moore]] &amp;amp; [[Miyabi Uzumaki]]&lt;br /&gt;
**Place of Birth: Konoha&lt;br /&gt;
**Nationality: Konohaese and The-End-Ese and Ylisstolese&lt;br /&gt;
**Specialty: Medical Jutsu, Wrestling&lt;br /&gt;
**Hobbies: Socializing, Laying Around&lt;br /&gt;
**Likes: A warm bed, a good view&lt;br /&gt;
**Dislikes: Unnecessary complications, lack of options&lt;br /&gt;
**Favorite Food: BBQ Pork&lt;br /&gt;
**Least Favorite Food: Green beans&lt;br /&gt;
**Favorite Music: Electronica&lt;br /&gt;
**Favorite Sport: Soccer&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Chuunin Level&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;2&amp;quot;&lt;br /&gt;
**Weight: 230 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Blond&lt;br /&gt;
**Special: Slash markings on his cheeks like his mother.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Blond hair, blue eyes. Will get a pic soonlish.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Laid back and optimistic, Kris Moore is someone who likes living life as it comes, without a care in the world. Despite his fun-loving attitude of living, Kris is all too ready to get serious when he has to...or when he can&#039;t afford not to care anymore.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
[[Beatrix Moore]]&#039;s twin brother, Kris came out a few minutes earlier, and perceives himself as the elder twin, though he rarely does anything with this. While Beatrix possesses much of the pair&#039;s fire and ambition, Kris always preferred to contribute in his own way, socializing and laying about. His natural talent for medical jutsu was discovered early on, and unwilling to truly waste any gifts he had, Kris threw himself into medical training early on, which helped him throw off his perceived laziness, blossoming into an adept medi-nin and fighter. Never content to let his sister do all of the work (out of guilt or otherwise), Kris follows her on her quests.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible (+4)&lt;br /&gt;
*Athletics: Amazing (+5)&lt;br /&gt;
*Stealth: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Incredible (+4)&lt;br /&gt;
*Streetwise: Very Good (+3)&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Very Good (+3)&lt;br /&gt;
*Performance: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: 0&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Amazing (+5)(+1 Ability Aptitude = +6)&lt;br /&gt;
*Law: Abysmal (-1)&lt;br /&gt;
*Occult: Abysmal (-1)&lt;br /&gt;
*Politics: Abysmal (-1)&lt;br /&gt;
*Science: 0&lt;br /&gt;
*Technology: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Good (+2)&lt;br /&gt;
*Survival: Good (+2)&lt;br /&gt;
*Empathy: Good +2)&lt;br /&gt;
*Animal Ken: Good (+2)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
==Wrestling Moves==&lt;br /&gt;
*Curb Stomp - Kris leaps upwards, plants his foot gingerly on top of an enemy&#039;s head (or any target really), then proceeds to ride them downwards to stomp the offending target into the ground viciously hard. &lt;br /&gt;
*Superman Punch - Kris lunges at the enemy and rears back a fist before thrusting his fist forward with a straight right hand. &lt;br /&gt;
*Trouble in Paradise - With his opponent staggered, unsuspecting or off-balance, Kris comes in quickly, jumping into the air and landing a spinning, corkscrew roundhouse kick to the head. This usually connects to the side or back of the head, resulting in a high chance of KO or a concussion.&lt;br /&gt;
*Showstopper Chokeslam - Kris slap-chokes an opponent, before picking them up onehanded, holding them for a moment, before slamming them hard into the ground.&lt;br /&gt;
*Release German Suplex - A favorite of his father&#039;s, Kris wraps his arms around a target&#039;s waist from behind, then suplexes them over to land on the back of their head.&lt;br /&gt;
*Cross Arm Breaker - Kris flips into melee, grabbing an enemy&#039;s arm and wrapping his body around it, fighting them to the ground and threatening to twist the arm out of socket.&lt;br /&gt;
*Spear - A simple manuever but devastating with Kris&#039;s strength. It&#039;s a full on shoulder charge that targets an enemy&#039;s torso.&lt;br /&gt;
&lt;br /&gt;
==Ninjutsu==&lt;br /&gt;
*Henge no Jutsu - Henge no Jutsu is the basic skill a ninja must know to become a Genin. It is a very useful and widely used skill in the series, as it has many uses. It&#039;s mostly used as a decoy, to confuse the opponent by transforming into somebody that&#039;s an ally with the enemy.&lt;br /&gt;
&lt;br /&gt;
*Bunshin no Jutsu - This technique must be mastered by any ninja who has graduated from the Academy at the Hidden Leaf Village. It&#039;s the most basic technique a Genin must know, since it can be a real lifesaver. This ninjutsu creates a shadow clone of the caster.&lt;br /&gt;
&lt;br /&gt;
*Kawarimi no Jutsu - The Body Substitute skill is a widely used and very famous skill among shinobis. Put simply, the user uses speed to his/her advantage, and grabs an item from the environment and places it on his/her current position while moving out of the way.&lt;br /&gt;
&lt;br /&gt;
*Harem no Jutsu - The combination of two Ninjutsu techniques: Oiroke no Jutsu (Sexy Technique) and Kage Bunshin no Jutsu (Shadow Clone Technique). Together, they create an army of beautiful naked women that can bring even the strongest perverted ninja to their knees.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Sandan no Jutsu (Water Release: Shotgun Jutsu) - The user sends a wide volley of water bullets at his opponent, delivering several sequential hits. Not precise, but covers a lot of area.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Suigadan (Water Release: Water Fang Bullet) - A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique) - Through the use of water manipulation, the user can create multiple small shuriken comprised of water and launch them towards the target. After hitting and/or cutting a solid surface, they revert to water. It is important to note that these shuriken can be physically launched (by hand) or launched as they are created.&lt;br /&gt;
&lt;br /&gt;
*Doton: Doryūheki (Earth Release: Earth-Style Wall) - The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth&#039;s special characteristics, the wall is highly resistant against, for instance, fire and water.&lt;br /&gt;
&lt;br /&gt;
==Medical Jutsu==&lt;br /&gt;
&lt;br /&gt;
*Chakra Enhanced Strength: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. Tsunade created the concept of this technique to intimidate enemies and keep them at bay while she healed injured ninja.&lt;br /&gt;
&lt;br /&gt;
*Chakura no Mesu (Chakra Scalpel): This medical technique forms one&#039;s chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won&#039;t be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.&lt;br /&gt;
&lt;br /&gt;
*Saikan Chūshutsu no Jutsu (Delicate Illness Extraction Technique): When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient&#039;s chakra. Then, using a chakra scalpel, an incision is made near the affected part. Using their chakra, the medical-nin pushes a large volume of a medicinal fluid through the incision. The fluid then draws the poison out of the affected part(s) and serves as a medium through which the poison is suspended and then forced out of the person&#039;s body. This technique thus removes the poison, while simultaneously repairing the damage caused by the poison. &lt;br /&gt;
After the agent is drawn out, it can be used to create an antidote or medicine after it has been analysed. This can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis, incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.&lt;br /&gt;
&lt;br /&gt;
*Shōsen Jutsu (Mystical Palm Technique): This medical ninjutsu allows the user to speed up the body&#039;s natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. &lt;br /&gt;
By sending an excess amount of chakra into the patient&#039;s body, the user can overload the patient&#039;s normal circulation, putting them in a temporary comatose state. The victim of this will recover on their own in a manner of a few hours to a couple days.&lt;br /&gt;
&lt;br /&gt;
*In&#039;yu Shōmetsu (Yin Healing Wound Destruction) : A medical ninjutsu where one anticipates the spot the enemy will attack and pre-emptively applies medical treatment to it, reducing damage to a minimum. The user concentrates chakra to that area and begins the cell recreation process even before the targeted area becomes damaged. Using opponent&#039;s facial expression and movements, the technique&#039;s speed and power, the user analyses everything in an instant and accurately deduces where the attack will land. Even more than accurately predicting the attack or instantly gauging the situation, a great resilience is necessary.&lt;br /&gt;
&lt;br /&gt;
*Wide Healing - The user is able to heal three characters at a time. It is a basic healing move and is known by almost all medical-nin and others.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mokuton Techniques==&lt;br /&gt;
*Moku Bunshin no Jutsu - Wood Clone Technique &amp;lt;br&amp;gt;&lt;br /&gt;
Moku Bunshin no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from his body. This wood will morph and form a clone of Yamato, capable of utilizing all the same Mokuton techniques as the original.&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
Luck (3): You manage to succeed in places when others fail. You can repeat three failed rolls per MISSION, one repeat per roll, and the second roll always stands.&amp;lt;br&amp;gt;&lt;br /&gt;
Ability Aptitude - Medicine (1): Pick a single skill, talent, or knowledge: you&#039;re a whiz at whatever this is. +1 Bonus to all rolls using this ability. (Does not count for Athletics/Alertness)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are. &amp;lt;br&amp;gt;&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21655</id>
		<title>Kris Moore</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21655"/>
		<updated>2016-01-13T08:20:18Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Kris Moore&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age=18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=[[Miyabi Uzumaki]] - Mother &amp;lt;br&amp;gt; [[Shannon Moore]] - Father &amp;lt;br&amp;gt; [[Beatrix Moore]] - Sister&amp;lt;br&amp;gt; [[Ryu Jerico]] - Cousin&lt;br /&gt;
|series=Naruto/Original&lt;br /&gt;
|player=LocheEric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kris Moore&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: March 16th&lt;br /&gt;
*Parents: [[Shannon Moore]] &amp;amp; [[Miyabi Uzumaki]]&lt;br /&gt;
**Place of Birth: Konoha&lt;br /&gt;
**Nationality: Konohaese and The-End-Ese and Ylisstolese&lt;br /&gt;
**Specialty: Medical Jutsu, Wrestling&lt;br /&gt;
**Hobbies: Socializing, Laying Around&lt;br /&gt;
**Likes: A warm bed, a good view&lt;br /&gt;
**Dislikes: Unnecessary complications, lack of options&lt;br /&gt;
**Favorite Food: BBQ Pork&lt;br /&gt;
**Least Favorite Food: Green beans&lt;br /&gt;
**Favorite Music: Electronica&lt;br /&gt;
**Favorite Sport: Soccer&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Chuunin Level&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;2&amp;quot;&lt;br /&gt;
**Weight: 230 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Blond&lt;br /&gt;
**Special: Slash markings on his cheeks like his mother.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Blond hair, blue eyes. Will get a pic soonlish.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Laid back and optimistic, Kris Moore is someone who likes living life as it comes, without a care in the world. Despite his fun-loving attitude of living, Kris is all too ready to get serious when he has to...or when he can&#039;t afford not to care anymore.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
[[Beatrix Moore]]&#039;s twin brother, Kris came out a few minutes earlier, and perceives himself as the elder twin, though he rarely does anything with this. While Beatrix possesses much of the pair&#039;s fire and ambition, Kris always preferred to contribute in his own way, socializing and laying about. His natural talent for medical jutsu was discovered early on, and unwilling to truly waste any gifts he had, Kris threw himself into medical training early on, which helped him throw off his perceived laziness, blossoming into an adept medi-nin and fighter. Never content to let his sister do all of the work (out of guilt or otherwise), Kris follows her on her quests.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible (+4)&lt;br /&gt;
*Athletics: Amazing (+5)&lt;br /&gt;
*Stealth: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Incredible (+4)&lt;br /&gt;
*Streetwise: Very Good (+3)&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Very Good (+3)&lt;br /&gt;
*Performance: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: 0&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Amazing (+5)(+1 Ability Aptitude = +6)&lt;br /&gt;
*Law: Abysmal (-1)&lt;br /&gt;
*Occult: Abysmal (-1)&lt;br /&gt;
*Politics: Abysmal (-1)&lt;br /&gt;
*Science: 0&lt;br /&gt;
*Technology: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Good (+2)&lt;br /&gt;
*Survival: Good (+2)&lt;br /&gt;
*Empathy: Good +2)&lt;br /&gt;
*Animal Ken: Good (+2)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
==Wrestling Moves==&lt;br /&gt;
*Curb Stomp - Kris leaps upwards, plants his foot gingerly on top of an enemy&#039;s head (or any target really), then proceeds to ride them downwards to stomp the offending target into the ground viciously hard. &lt;br /&gt;
*Superman Punch - Kris lunges at the enemy and rears back a fist before thrusting his fist forward with a straight right hand. &lt;br /&gt;
*Trouble in Paradise - With his opponent staggered, unsuspecting or off-balance, Kris comes in quickly, jumping into the air and landing a spinning, corkscrew roundhouse kick to the head. This usually connects to the side or back of the head, resulting in a high chance of KO or a concussion.&lt;br /&gt;
*Showstopper Chokeslam - Kris slap-chokes an opponent, before picking them up onehanded, holding them for a moment, before slamming them hard into the ground.&lt;br /&gt;
*Release German Suplex - A favorite of his father&#039;s, Kris wraps his arms around a target&#039;s waist from behind, then suplexes them over to land on the back of their head.&lt;br /&gt;
*Cross Arm Breaker - Kris flips into melee, grabbing an enemy&#039;s arm and wrapping his body around it, fighting them to the ground and threatening to twist the arm out of socket.&lt;br /&gt;
*Spear - A simple manuever but devastating with Kris&#039;s strength. It&#039;s a full on shoulder charge that targets an enemy&#039;s torso.&lt;br /&gt;
&lt;br /&gt;
==Ninjutsu==&lt;br /&gt;
*Henge no Jutsu - Henge no Jutsu is the basic skill a ninja must know to become a Genin. It is a very useful and widely used skill in the series, as it has many uses. It&#039;s mostly used as a decoy, to confuse the opponent by transforming into somebody that&#039;s an ally with the enemy.&lt;br /&gt;
&lt;br /&gt;
*Bunshin no Jutsu - This technique must be mastered by any ninja who has graduated from the Academy at the Hidden Leaf Village. It&#039;s the most basic technique a Genin must know, since it can be a real lifesaver. This ninjutsu creates a shadow clone of the caster.&lt;br /&gt;
&lt;br /&gt;
*Kawarimi no Jutsu - The Body Substitute skill is a widely used and very famous skill among shinobis. Put simply, the user uses speed to his/her advantage, and grabs an item from the environment and places it on his/her current position while moving out of the way.&lt;br /&gt;
&lt;br /&gt;
*Harem no Jutsu - The combination of two Ninjutsu techniques: Oiroke no Jutsu (Sexy Technique) and Kage Bunshin no Jutsu (Shadow Clone Technique). Together, they create an army of beautiful naked women that can bring even the strongest perverted ninja to their knees.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Sandan no Jutsu (Water Release: Shotgun Jutsu) - The user sends a wide volley of water bullets at his opponent, delivering several sequential hits. Not precise, but covers a lot of area.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Suigadan (Water Release: Water Fang Bullet) - A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique) - Through the use of water manipulation, the user can create multiple small shuriken comprised of water and launch them towards the target. After hitting and/or cutting a solid surface, they revert to water. It is important to note that these shuriken can be physically launched (by hand) or launched as they are created.&lt;br /&gt;
&lt;br /&gt;
*Doton: Doryūheki (Earth Release: Earth-Style Wall) - The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth&#039;s special characteristics, the wall is highly resistant against, for instance, fire and water.&lt;br /&gt;
&lt;br /&gt;
==Medical Jutsu==&lt;br /&gt;
&lt;br /&gt;
*Chakra Enhanced Strength: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. Tsunade created the concept of this technique to intimidate enemies and keep them at bay while she healed injured ninja.&lt;br /&gt;
&lt;br /&gt;
*Chakura no Mesu (Chakra Scalpel): This medical technique forms one&#039;s chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won&#039;t be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.&lt;br /&gt;
&lt;br /&gt;
*Saikan Chūshutsu no Jutsu (Delicate Illness Extraction Technique): When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient&#039;s chakra. Then, using a chakra scalpel, an incision is made near the affected part. Using their chakra, the medical-nin pushes a large volume of a medicinal fluid through the incision. The fluid then draws the poison out of the affected part(s) and serves as a medium through which the poison is suspended and then forced out of the person&#039;s body. This technique thus removes the poison, while simultaneously repairing the damage caused by the poison. &lt;br /&gt;
After the agent is drawn out, it can be used to create an antidote or medicine after it has been analysed. This can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis, incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.&lt;br /&gt;
&lt;br /&gt;
*Shōsen Jutsu (Mystical Palm Technique): This medical ninjutsu allows the user to speed up the body&#039;s natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. &lt;br /&gt;
By sending an excess amount of chakra into the patient&#039;s body, the user can overload the patient&#039;s normal circulation, putting them in a temporary comatose state. The victim of this will recover on their own in a manner of a few hours to a couple days.&lt;br /&gt;
&lt;br /&gt;
*In&#039;yu Shōmetsu (Yin Healing Wound Destruction) : A medical ninjutsu where one anticipates the spot the enemy will attack and pre-emptively applies medical treatment to it, reducing damage to a minimum. The user concentrates chakra to that area and begins the cell recreation process even before the targeted area becomes damaged. Using opponent&#039;s facial expression and movements, the technique&#039;s speed and power, the user analyses everything in an instant and accurately deduces where the attack will land. Even more than accurately predicting the attack or instantly gauging the situation, a great resilience is necessary.&lt;br /&gt;
&lt;br /&gt;
*Wide Healing - The user is able to heal three characters at a time. It is a basic healing move and is known by almost all medical-nin and others.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mokuton Techniques==&lt;br /&gt;
*Moku Bunshin no Jutsu - Wood Clone Technique &amp;lt;br&amp;gt;&lt;br /&gt;
Moku Bunshin no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from his body. This wood will morph and form a clone of Yamato, capable of utilizing all the same Mokuton techniques as the original.&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
Luck (3): You manage to succeed in places when others fail. You can repeat three failed rolls per MISSION, one repeat per roll, and the second roll always stands.&amp;lt;br&amp;gt;&lt;br /&gt;
Ability Aptitude - Medicine (1): Pick a single skill, talent, or knowledge: you&#039;re a whiz at whatever this is. +1 Bonus to all rolls using this ability. (Does not count for Athletics/Alertness)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are. &amp;lt;br&amp;gt;&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21654</id>
		<title>Kris Moore</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21654"/>
		<updated>2016-01-13T08:19:59Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Kris Moore&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age=18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=[[Miyabi Uzumaki]] - Mother &amp;lt;br&amp;gt; [[Shannon Moore]] - Father &amp;lt;br&amp;gt; [[Beatrix Moore]] - Sister&amp;lt;br&amp;gt; [[Ryu Jerico]] - Cousin&lt;br /&gt;
|series=Naruto/Original&lt;br /&gt;
|player=LocheEric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kris Moore&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: March 16th&lt;br /&gt;
*Parents: [[Shannon Moore]] &amp;amp; [[Miyabi Uzumaki]]&lt;br /&gt;
**Place of Birth: Konoha&lt;br /&gt;
**Nationality: Konohaese and The-End-Ese and Ylisstolese&lt;br /&gt;
**Specialty: Medical Jutsu, Wrestling&lt;br /&gt;
**Hobbies: Socializing, Laying Around&lt;br /&gt;
**Likes: A warm bed, a good view&lt;br /&gt;
**Dislikes: Unnecessary complications, lack of options&lt;br /&gt;
**Favorite Food: BBQ Pork&lt;br /&gt;
**Least Favorite Food: Green beans&lt;br /&gt;
**Favorite Music: Electronica&lt;br /&gt;
**Favorite Sport: Soccer&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Chuunin Level&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;2&amp;quot;&lt;br /&gt;
**Weight: 230 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Blond&lt;br /&gt;
**Special: Slash markings on his cheeks like his mother.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Blond hair, blue eyes. Will get a pic soonlish.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Laid back and optimistic, Kris Moore is someone who likes living life as it comes, without a care in the world. Despite his fun-loving attitude of living, Kris is all too ready to get serious when he has to...or when he can&#039;t afford not to care anymore.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
[[Beatrix Moore]]&#039;s twin brother, Kris came out a few minutes earlier, and perceives himself as the elder twin, though he rarely does anything with this. While Beatrix possesses much of the pair&#039;s fire and ambition, Kris always preferred to contribute in his own way, socializing and laying about. His natural talent for medical jutsu was discovered early on, and unwilling to truly waste any gifts he had, Kris threw himself into medical training early on, which helped him throw off his perceived laziness, blossoming into an adept medi-nin and fighter. Never content to let his sister do all of the work (out of guilt or otherwise), Kris follows her on her quests.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible (+4)&lt;br /&gt;
*Athletics: Amazing (+5)&lt;br /&gt;
*Stealth: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Incredible (+4)&lt;br /&gt;
*Streetwise: Very Good (+3)&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Very Good (+3)&lt;br /&gt;
*Performance: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: 0&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Amazing (+5)(+1 Ability Aptitude = +6)&lt;br /&gt;
*Law: Abysmal (-1)&lt;br /&gt;
*Occult: Abysmal (-1)&lt;br /&gt;
*Politics: Abysmal (-1)&lt;br /&gt;
*Science: 0&lt;br /&gt;
*Technology: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Good (+2)&lt;br /&gt;
*Survival: Good (+2)&lt;br /&gt;
*Empathy: Good +2)&lt;br /&gt;
*Animal Ken: Good (+2)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
==Wrestling Moves==&lt;br /&gt;
*Curb Stomp - Kris leaps upwards, plants his foot gingerly on top of an enemy&#039;s head (or any target really), then proceeds to ride them downwards to stomp the offending target into the ground viciously hard. &lt;br /&gt;
*Superman Punch - Kris lunges at the enemy and rears back a fist before thrusting his fist forward with a straight right hand. &lt;br /&gt;
*Trouble in Paradise - With his opponent staggered, unsuspecting or off-balance, Kris comes in quickly, jumping into the air and landing a spinning, corkscrew roundhouse kick to the head. This usually connects to the side or back of the head, resulting in a high chance of KO or a concussion.&lt;br /&gt;
*Showstopper Chokeslam - Kris slap-chokes an opponent, before picking them up onehanded, holding them for a moment, before slamming them hard into the ground.&lt;br /&gt;
*Release German Suplex - A favorite of his father&#039;s, Kris wraps his arms around a target&#039;s waist from behind, then suplexes them over to land on the back of their head.&lt;br /&gt;
*Cross Arm Breaker - Kris flips into melee, grabbing an enemy&#039;s arm and wrapping his body around it, fighting them to the ground and threatening to twist the arm out of socket.&lt;br /&gt;
*Spear - A simple manuever but devastating with Kris&#039;s strength. It&#039;s a full on shoulder charge that targets an enemy&#039;s torso.&lt;br /&gt;
&lt;br /&gt;
==Ninjutsu==&lt;br /&gt;
*Henge no Jutsu - Henge no Jutsu is the basic skill a ninja must know to become a Genin. It is a very useful and widely used skill in the series, as it has many uses. It&#039;s mostly used as a decoy, to confuse the opponent by transforming into somebody that&#039;s an ally with the enemy.&lt;br /&gt;
&lt;br /&gt;
*Bunshin no Jutsu - This technique must be mastered by any ninja who has graduated from the Academy at the Hidden Leaf Village. It&#039;s the most basic technique a Genin must know, since it can be a real lifesaver. This ninjutsu creates a shadow clone of the caster.&lt;br /&gt;
&lt;br /&gt;
*Kawarimi no Jutsu - The Body Substitute skill is a widely used and very famous skill among shinobis. Put simply, the user uses speed to his/her advantage, and grabs an item from the environment and places it on his/her current position while moving out of the way.&lt;br /&gt;
&lt;br /&gt;
*Harem no Jutsu - The combination of two Ninjutsu techniques: Oiroke no Jutsu (Sexy Technique) and Kage Bunshin no Jutsu (Shadow Clone Technique). Together, they create an army of beautiful naked women that can bring even the strongest perverted ninja to their knees.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Sandan no Jutsu (Water Release: Shotgun Jutsu) - The user sends a wide volley of water bullets at his opponent, delivering several sequential hits. Not precise, but covers a lot of area.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Suigadan (Water Release: Water Fang Bullet) - A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique) - Through the use of water manipulation, the user can create multiple small shuriken comprised of water and launch them towards the target. After hitting and/or cutting a solid surface, they revert to water. It is important to note that these shuriken can be physically launched (by hand) or launched as they are created.&lt;br /&gt;
&lt;br /&gt;
*Doton: Doryūheki (Earth Release: Earth-Style Wall) - The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth&#039;s special characteristics, the wall is highly resistant against, for instance, fire and water.&lt;br /&gt;
&lt;br /&gt;
==Medical Jutsu==&lt;br /&gt;
&lt;br /&gt;
*Chakra Enhanced Strength: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. Tsunade created the concept of this technique to intimidate enemies and keep them at bay while she healed injured ninja.&lt;br /&gt;
&lt;br /&gt;
*Chakura no Mesu (Chakra Scalpel): This medical technique forms one&#039;s chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won&#039;t be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.&lt;br /&gt;
&lt;br /&gt;
*Saikan Chūshutsu no Jutsu (Delicate Illness Extraction Technique): When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient&#039;s chakra. Then, using a chakra scalpel, an incision is made near the affected part. Using their chakra, the medical-nin pushes a large volume of a medicinal fluid through the incision. The fluid then draws the poison out of the affected part(s) and serves as a medium through which the poison is suspended and then forced out of the person&#039;s body. This technique thus removes the poison, while simultaneously repairing the damage caused by the poison. &lt;br /&gt;
After the agent is drawn out, it can be used to create an antidote or medicine after it has been analysed. This can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis, incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.&lt;br /&gt;
&lt;br /&gt;
*Shōsen Jutsu (Mystical Palm Technique): This medical ninjutsu allows the user to speed up the body&#039;s natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. &lt;br /&gt;
By sending an excess amount of chakra into the patient&#039;s body, the user can overload the patient&#039;s normal circulation, putting them in a temporary comatose state. The victim of this will recover on their own in a manner of a few hours to a couple days.&lt;br /&gt;
&lt;br /&gt;
*In&#039;yu Shōmetsu (Yin Healing Wound Destruction) : A medical ninjutsu where one anticipates the spot the enemy will attack and pre-emptively applies medical treatment to it, reducing damage to a minimum. The user concentrates chakra to that area and begins the cell recreation process even before the targeted area becomes damaged. Using opponent&#039;s facial expression and movements, the technique&#039;s speed and power, the user analyses everything in an instant and accurately deduces where the attack will land. Even more than accurately predicting the attack or instantly gauging the situation, a great resilience is necessary.&lt;br /&gt;
&lt;br /&gt;
*Wide Healing - The user is able to heal three characters at a time. It is a basic healing move and is known by almost all medical-nin and others.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mokuton Techniques==&lt;br /&gt;
*Moku Bunshin no Jutsu - Wood Clone Technique &amp;lt;br&amp;gt;&lt;br /&gt;
Moku Bunshin no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from his body. This wood will morph and form a clone of Yamato, capable of utilizing all the same Mokuton techniques as the original.&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
Luck (3): You manage to succeed in places when others fail. You can repeat three failed rolls per MISSION, one repeat per roll, and the second roll always stands.&amp;lt;br&amp;gt;&lt;br /&gt;
Ability Aptitude - Medicine (1): Pick a single skill, talent, or knowledge: you&#039;re a whiz at whatever this is. +1 Bonus to all rolls using this ability. (Does not count for Athletics/Alertness)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are. &amp;lt;br&amp;gt;&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Edgar_Shinra&amp;diff=21651</id>
		<title>Edgar Shinra</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Edgar_Shinra&amp;diff=21651"/>
		<updated>2016-01-12T08:39:33Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Edgar Shinra&lt;br /&gt;
|image=[[File:Edgar-portrait.png|350px|Edgar Relaxing.]]&lt;br /&gt;
|aka=Not A Furry&lt;br /&gt;
|age=19&lt;br /&gt;
|japaneseva=Hikaru Midorikawa&lt;br /&gt;
|relatives=[[Shannon Moore]] - Father, [[Prae Shinra]] - Mother&lt;br /&gt;
|series=Final Fantasy 7/Original&lt;br /&gt;
|player=Eric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Edgar Shinra&lt;br /&gt;
*Age: 19&lt;br /&gt;
*Sex: Male&lt;br /&gt;
*Likes: Power, Science&lt;br /&gt;
*Dislikes: Boredom, Plebes.&lt;br /&gt;
Physical Stats&amp;lt;br&amp;gt;&lt;br /&gt;
*Height: 5&#039;8&amp;quot;&lt;br /&gt;
*Weight: 180lbs&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Blonde&lt;br /&gt;
&lt;br /&gt;
== APPEARANCE ==&lt;br /&gt;
[[File:Edgar.png|left]]&lt;br /&gt;
A sharply dressed man, built very well and clearly looks like he takes care of himself.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PERSONALITY ==&lt;br /&gt;
Charismatic, hot-headed, judgmental.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible (+4) (in suit: -2 without it)&lt;br /&gt;
*Athletics: Very Good (+3) (in suit: -2 without it)&lt;br /&gt;
*Stealth: Incredible (+4) (in suit: -4 without it)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Incredible (+4) &lt;br /&gt;
*Streetwise: Abysmal (-1) (unless it involves bribery, then +0)&lt;br /&gt;
*Intimidation: Very Good (+3)&lt;br /&gt;
*Leadership: Incredible (+4)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Incredible (+4) &lt;br /&gt;
*Performance: Abysmal (-1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Amazing (+5)&lt;br /&gt;
*Investigation: Incredible (+4)&lt;br /&gt;
*Medicine: Abysmal (-1)&lt;br /&gt;
*Law: (+0)&lt;br /&gt;
*Occult: Abysmal (-1)&lt;br /&gt;
*Politics: Incredible (+4)&lt;br /&gt;
*Science: Amazing (+5)&lt;br /&gt;
*Technology: Amazing (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Amazing (+5)&lt;br /&gt;
*Survival: Abysmal (-1)&lt;br /&gt;
*Empathy: Abysmal (-1)&lt;br /&gt;
*Animal Ken: Abysmal (-1)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
High Science: Edgar&#039;s pedigree and natural aptitude for learning and refusal to be second best have gifted him with an incredible thirst for knowledge. He&#039;s considered a super-genius level intellect and can attune himself to new and unfamiliar electronics and computers often seamlessly.&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms Training: Edgar has a fondness for small arms and sidearms he can easily carry with his business suit, and has been trained in using them, likely to spite his father.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Corporate CEO (5): You are the head or otherwise have heavy influence in a major corporation, and have access to the social and economic benefits that implies. This is HUGE. Like. Ridiculously huge. GMs should monitor this like it might catch on fire. (Edgar Shinra has great power as a heir to Shinra Inc.)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Shinra Absolution - A veritable armory in one battle suit, the Shinra Absolution (named after his former self-styled unit) uses an incredible amount of utility and firepower at the user&#039;s fingertips.&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Subtlety 7&amp;quot; - With a snap of his fingers, Edgar can summon his armor to him from a dimensional pocket, forming it around his body and becoming online and operational almost instantly.&lt;br /&gt;
*&amp;quot;Smart&amp;quot; Armor System - Armor can seal itself automatically when there is no oxygen or a chemical agent is present; Edgar can last two hours on the reserve air supply. For the &amp;quot;Smart&amp;quot; Armor System to be properly deployed, the Shinra Absolution suit must already be out and on.&amp;lt;br&amp;gt;&lt;br /&gt;
*Power Armor Liner - Liner shirt with micro energy field projector and two layers of thin ceramic plates. Disperses physical and blast impacts, reducing injuries and likelihood of knockdowns. Added protection and mitigation from fire, acid, intense heat and cold.&amp;lt;br&amp;gt;&lt;br /&gt;
*Shinra ZX Miniature Flamethrower - Creates cone of fire five meters long and one meter in diameter. Weapon holds enough fuel for three minutes of continuous operation.&amp;lt;br&amp;gt;&lt;br /&gt;
*Shinra Consolidated Arms MM9 Mini Concussion Rocket - Computer tracks targets, wrist loadout selects and fires. Edgar carries Type-12A anti-personnel rockets, Type-12B stun rockets (concussive, non-lethal) and Shinra K26 anti-vehicle rockets. Internal magnetic accelerator shoots explosive projectiles up to 25 meters.&amp;lt;br&amp;gt;&lt;br /&gt;
*Shinra DUR-24 Wrist Lasers - Range of 50 meters. As powerful as a blaster rifle.&amp;lt;br&amp;gt;&lt;br /&gt;
*Fibercord Whip with Grappling Device - 20-meter-long fibercord whip. Can be electrified, but not on the same turn it comes out. He can also use this in net form to entangle an enemy (and shock them).&amp;lt;br&amp;gt;&lt;br /&gt;
*Levitation System - Edgar can utilize the Shinra Absolution to fly. It can&#039;t go very fast unless it burns a lot of energy cells, in which case it&#039;s about as fast as a car on a highway in very short bursts.&amp;lt;br&amp;gt;&lt;br /&gt;
*Energy Field - Edgar can deploy an energy field to block attacks. Can shield others if he&#039;s close by.&amp;lt;br&amp;gt;&lt;br /&gt;
*Multi-Tool Access - Edgar can use a holo display and a multi-pronged data jack to directly jack into many many types of consoles if he&#039;s physically present.&amp;lt;br&amp;gt;&lt;br /&gt;
*Scan Ray - A diagnostic beam that runs over any target to act like the spell Scan. Can also be used on wounded allies to ascertain what&#039;s wrong and what needs to be done.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Shotgun Cane - Edgar often carries around a walking cane that has the capability of deploying into a sawed off shotgun. Even though it packs a punch, he still one-hands it like his grandfather.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Overconfident (1): You think you can do everything even though you probably can&#039;t, and you try to prove your belief as often as possible.&amp;lt;br&amp;gt;&lt;br /&gt;
Compulsive Speech (aka Big Mouth) (1): For whatever reason, you have difficulty sticking to the rule, &amp;quot;If you can&#039;t say anything nice, don&#039;t say it at all.&amp;quot; 1 point makes you talkative and a bit blunt; 2 points makes you a complete prick.&amp;lt;br&amp;gt;&lt;br /&gt;
Intolerance - Poor People (1): You have difficulty tolerating a specific thing or type of person, and are likely to snap at them and be dismissive.&amp;lt;br&amp;gt;&lt;br /&gt;
Twisted Upbringing (mentoring, etc.) (1): Whoever taught you the ways of your people gave you an incredibly skewed version of those ways, and your faulty beliefs can get you in big trouble... You REALLY should come up with a few actual major flaws on your world view, not just pop them in randomly, as this makes for less of a tragic, very screwed over character and more the proverbial Fishmalk or Schitzophrenic idiot with no sense of IC.&amp;lt;br&amp;gt;&lt;br /&gt;
Notoriety (Shinra/Absolution Member) (3): You did something, or at least others think you did, that is frowned upon by your peers and elders. -2 Penalty on Social rolls with your personal group.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DG Character]] [[Category: Eric&#039;s Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Edgar_Shinra&amp;diff=21650</id>
		<title>Edgar Shinra</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Edgar_Shinra&amp;diff=21650"/>
		<updated>2016-01-12T08:37:16Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Edgar Shinra&lt;br /&gt;
|image=[[File:Edgar-portrait.png|350px|Edgar Relaxing.]]&lt;br /&gt;
|aka=Not A Furry&lt;br /&gt;
|age=19&lt;br /&gt;
|japaneseva=Hikaru Midorikawa&lt;br /&gt;
|relatives=[[Shannon Moore]] - Father, [[Prae Shinra]] - Mother&lt;br /&gt;
|series=Final Fantasy 7/Original&lt;br /&gt;
|player=Eric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Edgar Shinra&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: Male&lt;br /&gt;
*Likes: Power, Science&lt;br /&gt;
*Dislikes: Boredom, Plebes.&lt;br /&gt;
Physical Stats&amp;lt;br&amp;gt;&lt;br /&gt;
*Height: 5&#039;8&amp;quot;&lt;br /&gt;
*Weight: 180lbs&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Blonde&lt;br /&gt;
&lt;br /&gt;
== APPEARANCE ==&lt;br /&gt;
[[File:Edgar.png|left]]&lt;br /&gt;
A sharply dressed man, built very well and clearly looks like he takes care of himself.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PERSONALITY ==&lt;br /&gt;
Charismatic, hot-headed, judgmental.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible (+4) (in suit: -2 without it)&lt;br /&gt;
*Athletics: Very Good (+3) (in suit: -2 without it)&lt;br /&gt;
*Stealth: Incredible (+4) (in suit: -4 without it)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Incredible (+4) &lt;br /&gt;
*Streetwise: Abysmal (-1) (unless it involves bribery, then +0)&lt;br /&gt;
*Intimidation: Very Good (+3)&lt;br /&gt;
*Leadership: Incredible (+4)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Incredible (+4) &lt;br /&gt;
*Performance: Abysmal (-1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Amazing (+5)&lt;br /&gt;
*Investigation: Incredible (+4)&lt;br /&gt;
*Medicine: Abysmal (-1)&lt;br /&gt;
*Law: (+0)&lt;br /&gt;
*Occult: Abysmal (-1)&lt;br /&gt;
*Politics: Incredible (+4)&lt;br /&gt;
*Science: Amazing (+5)&lt;br /&gt;
*Technology: Amazing (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Amazing (+5)&lt;br /&gt;
*Survival: Abysmal (-1)&lt;br /&gt;
*Empathy: Abysmal (-1)&lt;br /&gt;
*Animal Ken: Abysmal (-1)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
High Science: Edgar&#039;s pedigree and natural aptitude for learning and refusal to be second best have gifted him with an incredible thirst for knowledge. He&#039;s considered a super-genius level intellect and can attune himself to new and unfamiliar electronics and computers often seamlessly.&amp;lt;br&amp;gt;&lt;br /&gt;
Firearms Training: Edgar has a fondness for small arms and sidearms he can easily carry with his business suit, and has been trained in using them, likely to spite his father.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Corporate CEO (5): You are the head or otherwise have heavy influence in a major corporation, and have access to the social and economic benefits that implies. This is HUGE. Like. Ridiculously huge. GMs should monitor this like it might catch on fire. (Edgar Shinra has great power as a heir to Shinra Inc.)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Shinra Absolution - A veritable armory in one battle suit, the Shinra Absolution (named after his former self-styled unit) uses an incredible amount of utility and firepower at the user&#039;s fingertips.&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Subtlety 7&amp;quot; - With a snap of his fingers, Edgar can summon his armor to him from a dimensional pocket, forming it around his body and becoming online and operational almost instantly.&lt;br /&gt;
*&amp;quot;Smart&amp;quot; Armor System - Armor can seal itself automatically when there is no oxygen or a chemical agent is present; Edgar can last two hours on the reserve air supply. For the &amp;quot;Smart&amp;quot; Armor System to be properly deployed, the Shinra Absolution suit must already be out and on.&amp;lt;br&amp;gt;&lt;br /&gt;
*Power Armor Liner - Liner shirt with micro energy field projector and two layers of thin ceramic plates. Disperses physical and blast impacts, reducing injuries and likelihood of knockdowns. Added protection and mitigation from fire, acid, intense heat and cold.&amp;lt;br&amp;gt;&lt;br /&gt;
*Shinra ZX Miniature Flamethrower - Creates cone of fire five meters long and one meter in diameter. Weapon holds enough fuel for three minutes of continuous operation.&amp;lt;br&amp;gt;&lt;br /&gt;
*Shinra Consolidated Arms MM9 Mini Concussion Rocket - Computer tracks targets, wrist loadout selects and fires. Edgar carries Type-12A anti-personnel rockets, Type-12B stun rockets (concussive, non-lethal) and Shinra K26 anti-vehicle rockets. Internal magnetic accelerator shoots explosive projectiles up to 25 meters.&amp;lt;br&amp;gt;&lt;br /&gt;
*Shinra DUR-24 Wrist Lasers - Range of 50 meters. As powerful as a blaster rifle.&amp;lt;br&amp;gt;&lt;br /&gt;
*Fibercord Whip with Grappling Device - 20-meter-long fibercord whip. Can be electrified, but not on the same turn it comes out. He can also use this in net form to entangle an enemy (and shock them).&amp;lt;br&amp;gt;&lt;br /&gt;
*Levitation System - Edgar can utilize the Shinra Absolution to fly. It can&#039;t go very fast unless it burns a lot of energy cells, in which case it&#039;s about as fast as a car on a highway in very short bursts.&amp;lt;br&amp;gt;&lt;br /&gt;
*Energy Field - Edgar can deploy an energy field to block attacks. Can shield others if he&#039;s close by.&amp;lt;br&amp;gt;&lt;br /&gt;
*Multi-Tool Access - Edgar can use a holo display and a multi-pronged data jack to directly jack into many many types of consoles if he&#039;s physically present.&amp;lt;br&amp;gt;&lt;br /&gt;
*Scan Ray - A diagnostic beam that runs over any target to act like the spell Scan. Can also be used on wounded allies to ascertain what&#039;s wrong and what needs to be done.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Shotgun Cane - Edgar often carries around a walking cane that has the capability of deploying into a sawed off shotgun. Even though it packs a punch, he still one-hands it like his grandfather.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Overconfident (1): You think you can do everything even though you probably can&#039;t, and you try to prove your belief as often as possible.&amp;lt;br&amp;gt;&lt;br /&gt;
Compulsive Speech (aka Big Mouth) (1): For whatever reason, you have difficulty sticking to the rule, &amp;quot;If you can&#039;t say anything nice, don&#039;t say it at all.&amp;quot; 1 point makes you talkative and a bit blunt; 2 points makes you a complete prick.&amp;lt;br&amp;gt;&lt;br /&gt;
Intolerance - Poor People (1): You have difficulty tolerating a specific thing or type of person, and are likely to snap at them and be dismissive.&amp;lt;br&amp;gt;&lt;br /&gt;
Twisted Upbringing (mentoring, etc.) (1): Whoever taught you the ways of your people gave you an incredibly skewed version of those ways, and your faulty beliefs can get you in big trouble... You REALLY should come up with a few actual major flaws on your world view, not just pop them in randomly, as this makes for less of a tragic, very screwed over character and more the proverbial Fishmalk or Schitzophrenic idiot with no sense of IC.&amp;lt;br&amp;gt;&lt;br /&gt;
Notoriety (Shinra/Absolution Member) (3): You did something, or at least others think you did, that is frowned upon by your peers and elders. -2 Penalty on Social rolls with your personal group.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: DG Character]] [[Category: Eric&#039;s Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21629</id>
		<title>Kris Moore</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21629"/>
		<updated>2016-01-06T03:54:35Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Ninjutsu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Kris Moore&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age=17&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=[[Miyabi Uzumaki]] - Mother &amp;lt;br&amp;gt; [[Shannon Moore]] - Father &amp;lt;br&amp;gt; [[Beatrix Moore]] - Sister&amp;lt;br&amp;gt; [[Ryu Jerico]] - Cousin&lt;br /&gt;
|series=Naruto/Original&lt;br /&gt;
|player=LocheEric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kris Moore&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: March 16th&lt;br /&gt;
*Parents: [[Shannon Moore]] &amp;amp; [[Miyabi Uzumaki]]&lt;br /&gt;
**Place of Birth: Konoha&lt;br /&gt;
**Nationality: Konohaese and The-End-Ese and Ylisstolese&lt;br /&gt;
**Specialty: Medical Jutsu, Wrestling&lt;br /&gt;
**Hobbies: Socializing, Laying Around&lt;br /&gt;
**Likes: A warm bed, a good view&lt;br /&gt;
**Dislikes: Unnecessary complications, lack of options&lt;br /&gt;
**Favorite Food: BBQ Pork&lt;br /&gt;
**Least Favorite Food: Green beans&lt;br /&gt;
**Favorite Music: Electronica&lt;br /&gt;
**Favorite Sport: Soccer&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Chuunin Level&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;2&amp;quot;&lt;br /&gt;
**Weight: 230 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Blond&lt;br /&gt;
**Special: Slash markings on his cheeks like his mother.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Blond hair, blue eyes. Will get a pic soonlish.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Laid back and optimistic, Kris Moore is someone who likes living life as it comes, without a care in the world. Despite his fun-loving attitude of living, Kris is all too ready to get serious when he has to...or when he can&#039;t afford not to care anymore.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
[[Beatrix Moore]]&#039;s twin brother, Kris came out a few minutes earlier, and perceives himself as the elder twin, though he rarely does anything with this. While Beatrix possesses much of the pair&#039;s fire and ambition, Kris always preferred to contribute in his own way, socializing and laying about. His natural talent for medical jutsu was discovered early on, and unwilling to truly waste any gifts he had, Kris threw himself into medical training early on, which helped him throw off his perceived laziness, blossoming into an adept medi-nin and fighter. Never content to let his sister do all of the work (out of guilt or otherwise), Kris follows her on her quests.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible (+4)&lt;br /&gt;
*Athletics: Amazing (+5)&lt;br /&gt;
*Stealth: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Incredible (+4)&lt;br /&gt;
*Streetwise: Very Good (+3)&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Very Good (+3)&lt;br /&gt;
*Performance: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: 0&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Amazing (+5)(+1 Ability Aptitude = +6)&lt;br /&gt;
*Law: Abysmal (-1)&lt;br /&gt;
*Occult: Abysmal (-1)&lt;br /&gt;
*Politics: Abysmal (-1)&lt;br /&gt;
*Science: 0&lt;br /&gt;
*Technology: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Good (+2)&lt;br /&gt;
*Survival: Good (+2)&lt;br /&gt;
*Empathy: Good +2)&lt;br /&gt;
*Animal Ken: Good (+2)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
==Wrestling Moves==&lt;br /&gt;
*Curb Stomp - Kris leaps upwards, plants his foot gingerly on top of an enemy&#039;s head (or any target really), then proceeds to ride them downwards to stomp the offending target into the ground viciously hard. &lt;br /&gt;
*Superman Punch - Kris lunges at the enemy and rears back a fist before thrusting his fist forward with a straight right hand. &lt;br /&gt;
*Trouble in Paradise - With his opponent staggered, unsuspecting or off-balance, Kris comes in quickly, jumping into the air and landing a spinning, corkscrew roundhouse kick to the head. This usually connects to the side or back of the head, resulting in a high chance of KO or a concussion.&lt;br /&gt;
*Showstopper Chokeslam - Kris slap-chokes an opponent, before picking them up onehanded, holding them for a moment, before slamming them hard into the ground.&lt;br /&gt;
*Release German Suplex - A favorite of his father&#039;s, Kris wraps his arms around a target&#039;s waist from behind, then suplexes them over to land on the back of their head.&lt;br /&gt;
*Cross Arm Breaker - Kris flips into melee, grabbing an enemy&#039;s arm and wrapping his body around it, fighting them to the ground and threatening to twist the arm out of socket.&lt;br /&gt;
*Spear - A simple manuever but devastating with Kris&#039;s strength. It&#039;s a full on shoulder charge that targets an enemy&#039;s torso.&lt;br /&gt;
&lt;br /&gt;
==Ninjutsu==&lt;br /&gt;
*Henge no Jutsu - Henge no Jutsu is the basic skill a ninja must know to become a Genin. It is a very useful and widely used skill in the series, as it has many uses. It&#039;s mostly used as a decoy, to confuse the opponent by transforming into somebody that&#039;s an ally with the enemy.&lt;br /&gt;
&lt;br /&gt;
*Bunshin no Jutsu - This technique must be mastered by any ninja who has graduated from the Academy at the Hidden Leaf Village. It&#039;s the most basic technique a Genin must know, since it can be a real lifesaver. This ninjutsu creates a shadow clone of the caster.&lt;br /&gt;
&lt;br /&gt;
*Kawarimi no Jutsu - The Body Substitute skill is a widely used and very famous skill among shinobis. Put simply, the user uses speed to his/her advantage, and grabs an item from the environment and places it on his/her current position while moving out of the way.&lt;br /&gt;
&lt;br /&gt;
*Harem no Jutsu - The combination of two Ninjutsu techniques: Oiroke no Jutsu (Sexy Technique) and Kage Bunshin no Jutsu (Shadow Clone Technique). Together, they create an army of beautiful naked women that can bring even the strongest perverted ninja to their knees.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Sandan no Jutsu (Water Release: Shotgun Jutsu) - The user sends a wide volley of water bullets at his opponent, delivering several sequential hits. Not precise, but covers a lot of area.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Suigadan (Water Release: Water Fang Bullet) - A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique) - Through the use of water manipulation, the user can create multiple small shuriken comprised of water and launch them towards the target. After hitting and/or cutting a solid surface, they revert to water. It is important to note that these shuriken can be physically launched (by hand) or launched as they are created.&lt;br /&gt;
&lt;br /&gt;
*Doton: Doryūheki (Earth Release: Earth-Style Wall) - The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth&#039;s special characteristics, the wall is highly resistant against, for instance, fire and water.&lt;br /&gt;
&lt;br /&gt;
==Medical Jutsu==&lt;br /&gt;
&lt;br /&gt;
*Chakra Enhanced Strength: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. Tsunade created the concept of this technique to intimidate enemies and keep them at bay while she healed injured ninja.&lt;br /&gt;
&lt;br /&gt;
*Chakura no Mesu (Chakra Scalpel): This medical technique forms one&#039;s chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won&#039;t be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.&lt;br /&gt;
&lt;br /&gt;
*Saikan Chūshutsu no Jutsu (Delicate Illness Extraction Technique): When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient&#039;s chakra. Then, using a chakra scalpel, an incision is made near the affected part. Using their chakra, the medical-nin pushes a large volume of a medicinal fluid through the incision. The fluid then draws the poison out of the affected part(s) and serves as a medium through which the poison is suspended and then forced out of the person&#039;s body. This technique thus removes the poison, while simultaneously repairing the damage caused by the poison. &lt;br /&gt;
After the agent is drawn out, it can be used to create an antidote or medicine after it has been analysed. This can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis, incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.&lt;br /&gt;
&lt;br /&gt;
*Shōsen Jutsu (Mystical Palm Technique): This medical ninjutsu allows the user to speed up the body&#039;s natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. &lt;br /&gt;
By sending an excess amount of chakra into the patient&#039;s body, the user can overload the patient&#039;s normal circulation, putting them in a temporary comatose state. The victim of this will recover on their own in a manner of a few hours to a couple days.&lt;br /&gt;
&lt;br /&gt;
*In&#039;yu Shōmetsu (Yin Healing Wound Destruction) : A medical ninjutsu where one anticipates the spot the enemy will attack and pre-emptively applies medical treatment to it, reducing damage to a minimum. The user concentrates chakra to that area and begins the cell recreation process even before the targeted area becomes damaged. Using opponent&#039;s facial expression and movements, the technique&#039;s speed and power, the user analyses everything in an instant and accurately deduces where the attack will land. Even more than accurately predicting the attack or instantly gauging the situation, a great resilience is necessary.&lt;br /&gt;
&lt;br /&gt;
*Wide Healing - The user is able to heal three characters at a time. It is a basic healing move and is known by almost all medical-nin and others.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mokuton Techniques==&lt;br /&gt;
*Moku Bunshin no Jutsu - Wood Clone Technique &amp;lt;br&amp;gt;&lt;br /&gt;
Moku Bunshin no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from his body. This wood will morph and form a clone of Yamato, capable of utilizing all the same Mokuton techniques as the original.&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
Luck (3): You manage to succeed in places when others fail. You can repeat three failed rolls per MISSION, one repeat per roll, and the second roll always stands.&amp;lt;br&amp;gt;&lt;br /&gt;
Ability Aptitude - Medicine (1): Pick a single skill, talent, or knowledge: you&#039;re a whiz at whatever this is. +1 Bonus to all rolls using this ability. (Does not count for Athletics/Alertness)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are. &amp;lt;br&amp;gt;&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21628</id>
		<title>Kris Moore</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21628"/>
		<updated>2016-01-06T03:52:02Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Ninjutsu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Kris Moore&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age=17&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=[[Miyabi Uzumaki]] - Mother &amp;lt;br&amp;gt; [[Shannon Moore]] - Father &amp;lt;br&amp;gt; [[Beatrix Moore]] - Sister&amp;lt;br&amp;gt; [[Ryu Jerico]] - Cousin&lt;br /&gt;
|series=Naruto/Original&lt;br /&gt;
|player=LocheEric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kris Moore&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: March 16th&lt;br /&gt;
*Parents: [[Shannon Moore]] &amp;amp; [[Miyabi Uzumaki]]&lt;br /&gt;
**Place of Birth: Konoha&lt;br /&gt;
**Nationality: Konohaese and The-End-Ese and Ylisstolese&lt;br /&gt;
**Specialty: Medical Jutsu, Wrestling&lt;br /&gt;
**Hobbies: Socializing, Laying Around&lt;br /&gt;
**Likes: A warm bed, a good view&lt;br /&gt;
**Dislikes: Unnecessary complications, lack of options&lt;br /&gt;
**Favorite Food: BBQ Pork&lt;br /&gt;
**Least Favorite Food: Green beans&lt;br /&gt;
**Favorite Music: Electronica&lt;br /&gt;
**Favorite Sport: Soccer&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Chuunin Level&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;2&amp;quot;&lt;br /&gt;
**Weight: 230 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Blond&lt;br /&gt;
**Special: Slash markings on his cheeks like his mother.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Blond hair, blue eyes. Will get a pic soonlish.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Laid back and optimistic, Kris Moore is someone who likes living life as it comes, without a care in the world. Despite his fun-loving attitude of living, Kris is all too ready to get serious when he has to...or when he can&#039;t afford not to care anymore.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
[[Beatrix Moore]]&#039;s twin brother, Kris came out a few minutes earlier, and perceives himself as the elder twin, though he rarely does anything with this. While Beatrix possesses much of the pair&#039;s fire and ambition, Kris always preferred to contribute in his own way, socializing and laying about. His natural talent for medical jutsu was discovered early on, and unwilling to truly waste any gifts he had, Kris threw himself into medical training early on, which helped him throw off his perceived laziness, blossoming into an adept medi-nin and fighter. Never content to let his sister do all of the work (out of guilt or otherwise), Kris follows her on her quests.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible (+4)&lt;br /&gt;
*Athletics: Amazing (+5)&lt;br /&gt;
*Stealth: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Incredible (+4)&lt;br /&gt;
*Streetwise: Very Good (+3)&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Very Good (+3)&lt;br /&gt;
*Performance: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: 0&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Amazing (+5)(+1 Ability Aptitude = +6)&lt;br /&gt;
*Law: Abysmal (-1)&lt;br /&gt;
*Occult: Abysmal (-1)&lt;br /&gt;
*Politics: Abysmal (-1)&lt;br /&gt;
*Science: 0&lt;br /&gt;
*Technology: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Good (+2)&lt;br /&gt;
*Survival: Good (+2)&lt;br /&gt;
*Empathy: Good +2)&lt;br /&gt;
*Animal Ken: Good (+2)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
==Wrestling Moves==&lt;br /&gt;
*Curb Stomp - Kris leaps upwards, plants his foot gingerly on top of an enemy&#039;s head (or any target really), then proceeds to ride them downwards to stomp the offending target into the ground viciously hard. &lt;br /&gt;
*Superman Punch - Kris lunges at the enemy and rears back a fist before thrusting his fist forward with a straight right hand. &lt;br /&gt;
*Trouble in Paradise - With his opponent staggered, unsuspecting or off-balance, Kris comes in quickly, jumping into the air and landing a spinning, corkscrew roundhouse kick to the head. This usually connects to the side or back of the head, resulting in a high chance of KO or a concussion.&lt;br /&gt;
*Showstopper Chokeslam - Kris slap-chokes an opponent, before picking them up onehanded, holding them for a moment, before slamming them hard into the ground.&lt;br /&gt;
*Release German Suplex - A favorite of his father&#039;s, Kris wraps his arms around a target&#039;s waist from behind, then suplexes them over to land on the back of their head.&lt;br /&gt;
*Cross Arm Breaker - Kris flips into melee, grabbing an enemy&#039;s arm and wrapping his body around it, fighting them to the ground and threatening to twist the arm out of socket.&lt;br /&gt;
*Spear - A simple manuever but devastating with Kris&#039;s strength. It&#039;s a full on shoulder charge that targets an enemy&#039;s torso.&lt;br /&gt;
&lt;br /&gt;
==Ninjutsu==&lt;br /&gt;
*Henge no Jutsu - Henge no Jutsu is the basic skill a ninja must know to become a Genin. It is a very useful and widely used skill in the series, as it has many uses. It&#039;s mostly used as a decoy, to confuse the opponent by transforming into somebody that&#039;s an ally with the enemy.&lt;br /&gt;
&lt;br /&gt;
*Bunshin no Jutsu - This technique must be mastered by any ninja who has graduated from the Academy at the Hidden Leaf Village. It&#039;s the most basic technique a Genin must know, since it can be a real lifesaver. This ninjutsu creates a shadow clone of the caster.&lt;br /&gt;
&lt;br /&gt;
*Kawarimi no Jutsu - The Body Substitute skill is a widely used and very famous skill among shinobis. Put simply, the user uses speed to his/her advantage, and grabs an item from the environment and places it on his/her current position while moving out of the way.&lt;br /&gt;
&lt;br /&gt;
*Harem no Jutsu - The combination of two Ninjutsu techniques: Oiroke no Jutsu (Sexy Technique) and Kage Bunshin no Jutsu (Shadow Clone Technique). Together, they create an army of beautiful naked women that can bring even the strongest perverted ninja to their knees.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Sandan no Jutsu (Water Release: Shotgun Jutsu) - The user sends a wide volley of water bullets at his opponent, delivering several sequential hits. Not precise, but covers a lot of area.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Suigadan (Water Release: Water Fang Bullet) - A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.&lt;br /&gt;
&lt;br /&gt;
*Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique) - Through the use of water manipulation, the user can create multiple small shuriken comprised of water and launch them towards the target. After hitting and/or cutting a solid surface, they revert to water. It is important to note that these shuriken can be physically launched (by hand) or launched as they are created.&lt;br /&gt;
&lt;br /&gt;
==Medical Jutsu==&lt;br /&gt;
&lt;br /&gt;
*Chakra Enhanced Strength: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. Tsunade created the concept of this technique to intimidate enemies and keep them at bay while she healed injured ninja.&lt;br /&gt;
&lt;br /&gt;
*Chakura no Mesu (Chakra Scalpel): This medical technique forms one&#039;s chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won&#039;t be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.&lt;br /&gt;
&lt;br /&gt;
*Saikan Chūshutsu no Jutsu (Delicate Illness Extraction Technique): When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient&#039;s chakra. Then, using a chakra scalpel, an incision is made near the affected part. Using their chakra, the medical-nin pushes a large volume of a medicinal fluid through the incision. The fluid then draws the poison out of the affected part(s) and serves as a medium through which the poison is suspended and then forced out of the person&#039;s body. This technique thus removes the poison, while simultaneously repairing the damage caused by the poison. &lt;br /&gt;
After the agent is drawn out, it can be used to create an antidote or medicine after it has been analysed. This can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis, incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.&lt;br /&gt;
&lt;br /&gt;
*Shōsen Jutsu (Mystical Palm Technique): This medical ninjutsu allows the user to speed up the body&#039;s natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. &lt;br /&gt;
By sending an excess amount of chakra into the patient&#039;s body, the user can overload the patient&#039;s normal circulation, putting them in a temporary comatose state. The victim of this will recover on their own in a manner of a few hours to a couple days.&lt;br /&gt;
&lt;br /&gt;
*In&#039;yu Shōmetsu (Yin Healing Wound Destruction) : A medical ninjutsu where one anticipates the spot the enemy will attack and pre-emptively applies medical treatment to it, reducing damage to a minimum. The user concentrates chakra to that area and begins the cell recreation process even before the targeted area becomes damaged. Using opponent&#039;s facial expression and movements, the technique&#039;s speed and power, the user analyses everything in an instant and accurately deduces where the attack will land. Even more than accurately predicting the attack or instantly gauging the situation, a great resilience is necessary.&lt;br /&gt;
&lt;br /&gt;
*Wide Healing - The user is able to heal three characters at a time. It is a basic healing move and is known by almost all medical-nin and others.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mokuton Techniques==&lt;br /&gt;
*Moku Bunshin no Jutsu - Wood Clone Technique &amp;lt;br&amp;gt;&lt;br /&gt;
Moku Bunshin no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from his body. This wood will morph and form a clone of Yamato, capable of utilizing all the same Mokuton techniques as the original.&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
Luck (3): You manage to succeed in places when others fail. You can repeat three failed rolls per MISSION, one repeat per roll, and the second roll always stands.&amp;lt;br&amp;gt;&lt;br /&gt;
Ability Aptitude - Medicine (1): Pick a single skill, talent, or knowledge: you&#039;re a whiz at whatever this is. +1 Bonus to all rolls using this ability. (Does not count for Athletics/Alertness)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are. &amp;lt;br&amp;gt;&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21627</id>
		<title>Kris Moore</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21627"/>
		<updated>2016-01-06T03:27:27Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Medical Jutsu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Kris Moore&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age=17&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=[[Miyabi Uzumaki]] - Mother &amp;lt;br&amp;gt; [[Shannon Moore]] - Father &amp;lt;br&amp;gt; [[Beatrix Moore]] - Sister&amp;lt;br&amp;gt; [[Ryu Jerico]] - Cousin&lt;br /&gt;
|series=Naruto/Original&lt;br /&gt;
|player=LocheEric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kris Moore&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: March 16th&lt;br /&gt;
*Parents: [[Shannon Moore]] &amp;amp; [[Miyabi Uzumaki]]&lt;br /&gt;
**Place of Birth: Konoha&lt;br /&gt;
**Nationality: Konohaese and The-End-Ese and Ylisstolese&lt;br /&gt;
**Specialty: Medical Jutsu, Wrestling&lt;br /&gt;
**Hobbies: Socializing, Laying Around&lt;br /&gt;
**Likes: A warm bed, a good view&lt;br /&gt;
**Dislikes: Unnecessary complications, lack of options&lt;br /&gt;
**Favorite Food: BBQ Pork&lt;br /&gt;
**Least Favorite Food: Green beans&lt;br /&gt;
**Favorite Music: Electronica&lt;br /&gt;
**Favorite Sport: Soccer&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Chuunin Level&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;2&amp;quot;&lt;br /&gt;
**Weight: 230 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Blond&lt;br /&gt;
**Special: Slash markings on his cheeks like his mother.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Blond hair, blue eyes. Will get a pic soonlish.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Laid back and optimistic, Kris Moore is someone who likes living life as it comes, without a care in the world. Despite his fun-loving attitude of living, Kris is all too ready to get serious when he has to...or when he can&#039;t afford not to care anymore.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
[[Beatrix Moore]]&#039;s twin brother, Kris came out a few minutes earlier, and perceives himself as the elder twin, though he rarely does anything with this. While Beatrix possesses much of the pair&#039;s fire and ambition, Kris always preferred to contribute in his own way, socializing and laying about. His natural talent for medical jutsu was discovered early on, and unwilling to truly waste any gifts he had, Kris threw himself into medical training early on, which helped him throw off his perceived laziness, blossoming into an adept medi-nin and fighter. Never content to let his sister do all of the work (out of guilt or otherwise), Kris follows her on her quests.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible (+4)&lt;br /&gt;
*Athletics: Amazing (+5)&lt;br /&gt;
*Stealth: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Incredible (+4)&lt;br /&gt;
*Streetwise: Very Good (+3)&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Very Good (+3)&lt;br /&gt;
*Performance: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: 0&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Amazing (+5)(+1 Ability Aptitude = +6)&lt;br /&gt;
*Law: Abysmal (-1)&lt;br /&gt;
*Occult: Abysmal (-1)&lt;br /&gt;
*Politics: Abysmal (-1)&lt;br /&gt;
*Science: 0&lt;br /&gt;
*Technology: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Good (+2)&lt;br /&gt;
*Survival: Good (+2)&lt;br /&gt;
*Empathy: Good +2)&lt;br /&gt;
*Animal Ken: Good (+2)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
==Wrestling Moves==&lt;br /&gt;
*Curb Stomp - Kris leaps upwards, plants his foot gingerly on top of an enemy&#039;s head (or any target really), then proceeds to ride them downwards to stomp the offending target into the ground viciously hard. &lt;br /&gt;
*Superman Punch - Kris lunges at the enemy and rears back a fist before thrusting his fist forward with a straight right hand. &lt;br /&gt;
*Trouble in Paradise - With his opponent staggered, unsuspecting or off-balance, Kris comes in quickly, jumping into the air and landing a spinning, corkscrew roundhouse kick to the head. This usually connects to the side or back of the head, resulting in a high chance of KO or a concussion.&lt;br /&gt;
*Showstopper Chokeslam - Kris slap-chokes an opponent, before picking them up onehanded, holding them for a moment, before slamming them hard into the ground.&lt;br /&gt;
*Release German Suplex - A favorite of his father&#039;s, Kris wraps his arms around a target&#039;s waist from behind, then suplexes them over to land on the back of their head.&lt;br /&gt;
*Cross Arm Breaker - Kris flips into melee, grabbing an enemy&#039;s arm and wrapping his body around it, fighting them to the ground and threatening to twist the arm out of socket.&lt;br /&gt;
*Spear - A simple manuever but devastating with Kris&#039;s strength. It&#039;s a full on shoulder charge that targets an enemy&#039;s torso.&lt;br /&gt;
&lt;br /&gt;
==Ninjutsu==&lt;br /&gt;
*Henge no Jutsu - Henge no Jutsu is the basic skill a ninja must know to become a Genin. It is a very useful and widely used skill in the series, as it has many uses. It&#039;s mostly used as a decoy, to confuse the opponent by transforming into somebody that&#039;s an ally with the enemy.&lt;br /&gt;
&lt;br /&gt;
*Bunshin no Jutsu - This technique must be mastered by any ninja who has graduated from the Academy at the Hidden Leaf Village. It&#039;s the most basic technique a Genin must know, since it can be a real lifesaver. This ninjutsu creates a shadow clone of the caster.&lt;br /&gt;
&lt;br /&gt;
*Kawarimi no Jutsu - The Body Substitute skill is a widely used and very famous skill among shinobis. Put simply, the user uses speed to his/her advantage, and grabs an item from the environment and places it on his/her current position while moving out of the way.&lt;br /&gt;
&lt;br /&gt;
*Harem no Jutsu - The combination of two Ninjutsu techniques: Oiroke no Jutsu (Sexy Technique) and Kage Bunshin no Jutsu (Shadow Clone Technique). Together, they create an army of beautiful naked women that can bring even the strongest perverted ninja to their knees.&lt;br /&gt;
&lt;br /&gt;
==Medical Jutsu==&lt;br /&gt;
&lt;br /&gt;
*Chakra Enhanced Strength: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. Tsunade created the concept of this technique to intimidate enemies and keep them at bay while she healed injured ninja.&lt;br /&gt;
&lt;br /&gt;
*Chakura no Mesu (Chakra Scalpel): This medical technique forms one&#039;s chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won&#039;t be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.&lt;br /&gt;
&lt;br /&gt;
*Saikan Chūshutsu no Jutsu (Delicate Illness Extraction Technique): When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient&#039;s chakra. Then, using a chakra scalpel, an incision is made near the affected part. Using their chakra, the medical-nin pushes a large volume of a medicinal fluid through the incision. The fluid then draws the poison out of the affected part(s) and serves as a medium through which the poison is suspended and then forced out of the person&#039;s body. This technique thus removes the poison, while simultaneously repairing the damage caused by the poison. &lt;br /&gt;
After the agent is drawn out, it can be used to create an antidote or medicine after it has been analysed. This can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis, incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.&lt;br /&gt;
&lt;br /&gt;
*Shōsen Jutsu (Mystical Palm Technique): This medical ninjutsu allows the user to speed up the body&#039;s natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. &lt;br /&gt;
By sending an excess amount of chakra into the patient&#039;s body, the user can overload the patient&#039;s normal circulation, putting them in a temporary comatose state. The victim of this will recover on their own in a manner of a few hours to a couple days.&lt;br /&gt;
&lt;br /&gt;
*In&#039;yu Shōmetsu (Yin Healing Wound Destruction) : A medical ninjutsu where one anticipates the spot the enemy will attack and pre-emptively applies medical treatment to it, reducing damage to a minimum. The user concentrates chakra to that area and begins the cell recreation process even before the targeted area becomes damaged. Using opponent&#039;s facial expression and movements, the technique&#039;s speed and power, the user analyses everything in an instant and accurately deduces where the attack will land. Even more than accurately predicting the attack or instantly gauging the situation, a great resilience is necessary.&lt;br /&gt;
&lt;br /&gt;
*Wide Healing - The user is able to heal three characters at a time. It is a basic healing move and is known by almost all medical-nin and others.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mokuton Techniques==&lt;br /&gt;
*Moku Bunshin no Jutsu - Wood Clone Technique &amp;lt;br&amp;gt;&lt;br /&gt;
Moku Bunshin no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from his body. This wood will morph and form a clone of Yamato, capable of utilizing all the same Mokuton techniques as the original.&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
Luck (3): You manage to succeed in places when others fail. You can repeat three failed rolls per MISSION, one repeat per roll, and the second roll always stands.&amp;lt;br&amp;gt;&lt;br /&gt;
Ability Aptitude - Medicine (1): Pick a single skill, talent, or knowledge: you&#039;re a whiz at whatever this is. +1 Bonus to all rolls using this ability. (Does not count for Athletics/Alertness)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are. &amp;lt;br&amp;gt;&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21626</id>
		<title>Kris Moore</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21626"/>
		<updated>2016-01-06T03:19:25Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: /* Medical Jutsu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Kris Moore&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age=17&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=[[Miyabi Uzumaki]] - Mother &amp;lt;br&amp;gt; [[Shannon Moore]] - Father &amp;lt;br&amp;gt; [[Beatrix Moore]] - Sister&amp;lt;br&amp;gt; [[Ryu Jerico]] - Cousin&lt;br /&gt;
|series=Naruto/Original&lt;br /&gt;
|player=LocheEric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kris Moore&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: March 16th&lt;br /&gt;
*Parents: [[Shannon Moore]] &amp;amp; [[Miyabi Uzumaki]]&lt;br /&gt;
**Place of Birth: Konoha&lt;br /&gt;
**Nationality: Konohaese and The-End-Ese and Ylisstolese&lt;br /&gt;
**Specialty: Medical Jutsu, Wrestling&lt;br /&gt;
**Hobbies: Socializing, Laying Around&lt;br /&gt;
**Likes: A warm bed, a good view&lt;br /&gt;
**Dislikes: Unnecessary complications, lack of options&lt;br /&gt;
**Favorite Food: BBQ Pork&lt;br /&gt;
**Least Favorite Food: Green beans&lt;br /&gt;
**Favorite Music: Electronica&lt;br /&gt;
**Favorite Sport: Soccer&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Chuunin Level&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;2&amp;quot;&lt;br /&gt;
**Weight: 230 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Blond&lt;br /&gt;
**Special: Slash markings on his cheeks like his mother.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Blond hair, blue eyes. Will get a pic soonlish.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Laid back and optimistic, Kris Moore is someone who likes living life as it comes, without a care in the world. Despite his fun-loving attitude of living, Kris is all too ready to get serious when he has to...or when he can&#039;t afford not to care anymore.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
[[Beatrix Moore]]&#039;s twin brother, Kris came out a few minutes earlier, and perceives himself as the elder twin, though he rarely does anything with this. While Beatrix possesses much of the pair&#039;s fire and ambition, Kris always preferred to contribute in his own way, socializing and laying about. His natural talent for medical jutsu was discovered early on, and unwilling to truly waste any gifts he had, Kris threw himself into medical training early on, which helped him throw off his perceived laziness, blossoming into an adept medi-nin and fighter. Never content to let his sister do all of the work (out of guilt or otherwise), Kris follows her on her quests.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible (+4)&lt;br /&gt;
*Athletics: Amazing (+5)&lt;br /&gt;
*Stealth: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Incredible (+4)&lt;br /&gt;
*Streetwise: Very Good (+3)&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Very Good (+3)&lt;br /&gt;
*Performance: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: 0&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Amazing (+5)(+1 Ability Aptitude = +6)&lt;br /&gt;
*Law: Abysmal (-1)&lt;br /&gt;
*Occult: Abysmal (-1)&lt;br /&gt;
*Politics: Abysmal (-1)&lt;br /&gt;
*Science: 0&lt;br /&gt;
*Technology: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Good (+2)&lt;br /&gt;
*Survival: Good (+2)&lt;br /&gt;
*Empathy: Good +2)&lt;br /&gt;
*Animal Ken: Good (+2)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
==Wrestling Moves==&lt;br /&gt;
*Curb Stomp - Kris leaps upwards, plants his foot gingerly on top of an enemy&#039;s head (or any target really), then proceeds to ride them downwards to stomp the offending target into the ground viciously hard. &lt;br /&gt;
*Superman Punch - Kris lunges at the enemy and rears back a fist before thrusting his fist forward with a straight right hand. &lt;br /&gt;
*Trouble in Paradise - With his opponent staggered, unsuspecting or off-balance, Kris comes in quickly, jumping into the air and landing a spinning, corkscrew roundhouse kick to the head. This usually connects to the side or back of the head, resulting in a high chance of KO or a concussion.&lt;br /&gt;
*Showstopper Chokeslam - Kris slap-chokes an opponent, before picking them up onehanded, holding them for a moment, before slamming them hard into the ground.&lt;br /&gt;
*Release German Suplex - A favorite of his father&#039;s, Kris wraps his arms around a target&#039;s waist from behind, then suplexes them over to land on the back of their head.&lt;br /&gt;
*Cross Arm Breaker - Kris flips into melee, grabbing an enemy&#039;s arm and wrapping his body around it, fighting them to the ground and threatening to twist the arm out of socket.&lt;br /&gt;
*Spear - A simple manuever but devastating with Kris&#039;s strength. It&#039;s a full on shoulder charge that targets an enemy&#039;s torso.&lt;br /&gt;
&lt;br /&gt;
==Ninjutsu==&lt;br /&gt;
*Henge no Jutsu - Henge no Jutsu is the basic skill a ninja must know to become a Genin. It is a very useful and widely used skill in the series, as it has many uses. It&#039;s mostly used as a decoy, to confuse the opponent by transforming into somebody that&#039;s an ally with the enemy.&lt;br /&gt;
&lt;br /&gt;
*Bunshin no Jutsu - This technique must be mastered by any ninja who has graduated from the Academy at the Hidden Leaf Village. It&#039;s the most basic technique a Genin must know, since it can be a real lifesaver. This ninjutsu creates a shadow clone of the caster.&lt;br /&gt;
&lt;br /&gt;
*Kawarimi no Jutsu - The Body Substitute skill is a widely used and very famous skill among shinobis. Put simply, the user uses speed to his/her advantage, and grabs an item from the environment and places it on his/her current position while moving out of the way.&lt;br /&gt;
&lt;br /&gt;
*Harem no Jutsu - The combination of two Ninjutsu techniques: Oiroke no Jutsu (Sexy Technique) and Kage Bunshin no Jutsu (Shadow Clone Technique). Together, they create an army of beautiful naked women that can bring even the strongest perverted ninja to their knees.&lt;br /&gt;
&lt;br /&gt;
==Medical Jutsu==&lt;br /&gt;
&lt;br /&gt;
*Chakra Enhanced Strength: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. Tsunade created the concept of this technique to intimidate enemies and keep them at bay while she healed injured ninja.&lt;br /&gt;
&lt;br /&gt;
*Chakura no Mesu (Chakra Scalpel): This medical technique forms one&#039;s chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won&#039;t be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.&lt;br /&gt;
&lt;br /&gt;
*Saikan Chūshutsu no Jutsu (Delicate Illness Extraction Technique): When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient&#039;s chakra. Then, using a chakra scalpel, an incision is made near the affected part. Using their chakra, the medical-nin pushes a large volume of a medicinal fluid through the incision. The fluid then draws the poison out of the affected part(s) and serves as a medium through which the poison is suspended and then forced out of the person&#039;s body. This technique thus removes the poison, while simultaneously repairing the damage caused by the poison. &lt;br /&gt;
After the agent is drawn out, it can be used to create an antidote or medicine after it has been analysed. This can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis, incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.&lt;br /&gt;
&lt;br /&gt;
*Shōsen Jutsu (Mystical Palm Technique): This medical ninjutsu allows the user to speed up the body&#039;s natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. &lt;br /&gt;
By sending an excess amount of chakra into the patient&#039;s body, the user can overload the patient&#039;s normal circulation, putting them in a temporary comatose state. The victim of this will recover on their own in a manner of a few hours to a couple days.&lt;br /&gt;
&lt;br /&gt;
*In&#039;yu Shōmetsu (Yin Healing Wound Destruction) : A medical ninjutsu where one anticipates the spot the enemy will attack and pre-emptively applies medical treatment to it, reducing damage to a minimum. The user concentrates chakra to that area and begins the cell recreation process even before the targeted area becomes damaged. Using opponent&#039;s facial expression and movements, the technique&#039;s speed and power, the user analyses everything in an instant and accurately deduces where the attack will land. Even more than accurately predicting the attack or instantly gauging the situation, a great resilience is necessary.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mokuton Techniques==&lt;br /&gt;
*Moku Bunshin no Jutsu - Wood Clone Technique &amp;lt;br&amp;gt;&lt;br /&gt;
Moku Bunshin no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from his body. This wood will morph and form a clone of Yamato, capable of utilizing all the same Mokuton techniques as the original.&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
Luck (3): You manage to succeed in places when others fail. You can repeat three failed rolls per MISSION, one repeat per roll, and the second roll always stands.&amp;lt;br&amp;gt;&lt;br /&gt;
Ability Aptitude - Medicine (1): Pick a single skill, talent, or knowledge: you&#039;re a whiz at whatever this is. +1 Bonus to all rolls using this ability. (Does not count for Athletics/Alertness)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are. &amp;lt;br&amp;gt;&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21625</id>
		<title>Kris Moore</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Kris_Moore&amp;diff=21625"/>
		<updated>2016-01-06T02:51:04Z</updated>

		<summary type="html">&lt;p&gt;Locheeric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Kris Moore&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age=17&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=[[Miyabi Uzumaki]] - Mother &amp;lt;br&amp;gt; [[Shannon Moore]] - Father &amp;lt;br&amp;gt; [[Beatrix Moore]] - Sister&amp;lt;br&amp;gt; [[Ryu Jerico]] - Cousin&lt;br /&gt;
|series=Naruto/Original&lt;br /&gt;
|player=LocheEric&lt;br /&gt;
}}&lt;br /&gt;
*Name: Kris Moore&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: March 16th&lt;br /&gt;
*Parents: [[Shannon Moore]] &amp;amp; [[Miyabi Uzumaki]]&lt;br /&gt;
**Place of Birth: Konoha&lt;br /&gt;
**Nationality: Konohaese and The-End-Ese and Ylisstolese&lt;br /&gt;
**Specialty: Medical Jutsu, Wrestling&lt;br /&gt;
**Hobbies: Socializing, Laying Around&lt;br /&gt;
**Likes: A warm bed, a good view&lt;br /&gt;
**Dislikes: Unnecessary complications, lack of options&lt;br /&gt;
**Favorite Food: BBQ Pork&lt;br /&gt;
**Least Favorite Food: Green beans&lt;br /&gt;
**Favorite Music: Electronica&lt;br /&gt;
**Favorite Sport: Soccer&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Chuunin Level&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 6&#039;2&amp;quot;&lt;br /&gt;
**Weight: 230 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Blond&lt;br /&gt;
**Special: Slash markings on his cheeks like his mother.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
Blond hair, blue eyes. Will get a pic soonlish.&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Laid back and optimistic, Kris Moore is someone who likes living life as it comes, without a care in the world. Despite his fun-loving attitude of living, Kris is all too ready to get serious when he has to...or when he can&#039;t afford not to care anymore.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
[[Beatrix Moore]]&#039;s twin brother, Kris came out a few minutes earlier, and perceives himself as the elder twin, though he rarely does anything with this. While Beatrix possesses much of the pair&#039;s fire and ambition, Kris always preferred to contribute in his own way, socializing and laying about. His natural talent for medical jutsu was discovered early on, and unwilling to truly waste any gifts he had, Kris threw himself into medical training early on, which helped him throw off his perceived laziness, blossoming into an adept medi-nin and fighter. Never content to let his sister do all of the work (out of guilt or otherwise), Kris follows her on her quests.&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Incredible (+4)&lt;br /&gt;
*Athletics: Amazing (+5)&lt;br /&gt;
*Stealth: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge: Incredible (+4)&lt;br /&gt;
*Streetwise: Very Good (+3)&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Very Good (+3)&lt;br /&gt;
*Performance: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: 0&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Amazing (+5)(+1 Ability Aptitude = +6)&lt;br /&gt;
*Law: Abysmal (-1)&lt;br /&gt;
*Occult: Abysmal (-1)&lt;br /&gt;
*Politics: Abysmal (-1)&lt;br /&gt;
*Science: 0&lt;br /&gt;
*Technology: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving: Good (+2)&lt;br /&gt;
*Survival: Good (+2)&lt;br /&gt;
*Empathy: Good +2)&lt;br /&gt;
*Animal Ken: Good (+2)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
==Wrestling Moves==&lt;br /&gt;
*Curb Stomp - Kris leaps upwards, plants his foot gingerly on top of an enemy&#039;s head (or any target really), then proceeds to ride them downwards to stomp the offending target into the ground viciously hard. &lt;br /&gt;
*Superman Punch - Kris lunges at the enemy and rears back a fist before thrusting his fist forward with a straight right hand. &lt;br /&gt;
*Trouble in Paradise - With his opponent staggered, unsuspecting or off-balance, Kris comes in quickly, jumping into the air and landing a spinning, corkscrew roundhouse kick to the head. This usually connects to the side or back of the head, resulting in a high chance of KO or a concussion.&lt;br /&gt;
*Showstopper Chokeslam - Kris slap-chokes an opponent, before picking them up onehanded, holding them for a moment, before slamming them hard into the ground.&lt;br /&gt;
*Release German Suplex - A favorite of his father&#039;s, Kris wraps his arms around a target&#039;s waist from behind, then suplexes them over to land on the back of their head.&lt;br /&gt;
*Cross Arm Breaker - Kris flips into melee, grabbing an enemy&#039;s arm and wrapping his body around it, fighting them to the ground and threatening to twist the arm out of socket.&lt;br /&gt;
*Spear - A simple manuever but devastating with Kris&#039;s strength. It&#039;s a full on shoulder charge that targets an enemy&#039;s torso.&lt;br /&gt;
&lt;br /&gt;
==Ninjutsu==&lt;br /&gt;
*Henge no Jutsu - Henge no Jutsu is the basic skill a ninja must know to become a Genin. It is a very useful and widely used skill in the series, as it has many uses. It&#039;s mostly used as a decoy, to confuse the opponent by transforming into somebody that&#039;s an ally with the enemy.&lt;br /&gt;
&lt;br /&gt;
*Bunshin no Jutsu - This technique must be mastered by any ninja who has graduated from the Academy at the Hidden Leaf Village. It&#039;s the most basic technique a Genin must know, since it can be a real lifesaver. This ninjutsu creates a shadow clone of the caster.&lt;br /&gt;
&lt;br /&gt;
*Kawarimi no Jutsu - The Body Substitute skill is a widely used and very famous skill among shinobis. Put simply, the user uses speed to his/her advantage, and grabs an item from the environment and places it on his/her current position while moving out of the way.&lt;br /&gt;
&lt;br /&gt;
*Harem no Jutsu - The combination of two Ninjutsu techniques: Oiroke no Jutsu (Sexy Technique) and Kage Bunshin no Jutsu (Shadow Clone Technique). Together, they create an army of beautiful naked women that can bring even the strongest perverted ninja to their knees.&lt;br /&gt;
&lt;br /&gt;
==Medical Jutsu==&lt;br /&gt;
&lt;br /&gt;
*Chakra Enhanced Strength: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. Tsunade created the concept of this technique to intimidate enemies and keep them at bay while she healed injured ninja.&lt;br /&gt;
&lt;br /&gt;
*Chakura no Mesu (Chakra Scalpel): This medical technique forms one&#039;s chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won&#039;t be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.&lt;br /&gt;
&lt;br /&gt;
*Saikan Chūshutsu no Jutsu (Delicate Illness Extraction Technique): When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient&#039;s chakra. Then, using a chakra scalpel, an incision is made near the affected part. Using their chakra, the medical-nin pushes a large volume of a medicinal fluid through the incision. The fluid then draws the poison out of the affected part(s) and serves as a medium through which the poison is suspended and then forced out of the person&#039;s body. This technique thus removes the poison, while simultaneously repairing the damage caused by the poison. &lt;br /&gt;
After the agent is drawn out, it can be used to create an antidote or medicine after it has been analysed. This can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis, incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.&lt;br /&gt;
&lt;br /&gt;
*Shōsen Jutsu (Mystical Palm Technique): This medical ninjutsu allows the user to speed up the body&#039;s natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. &lt;br /&gt;
By sending an excess amount of chakra into the patient&#039;s body, the user can overload the patient&#039;s normal circulation, putting them in a temporary comatose state. The victim of this will recover on their own in a manner of a few hours to a couple days.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mokuton Techniques==&lt;br /&gt;
*Moku Bunshin no Jutsu - Wood Clone Technique &amp;lt;br&amp;gt;&lt;br /&gt;
Moku Bunshin no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from his body. This wood will morph and form a clone of Yamato, capable of utilizing all the same Mokuton techniques as the original.&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
Luck (3): You manage to succeed in places when others fail. You can repeat three failed rolls per MISSION, one repeat per roll, and the second roll always stands.&amp;lt;br&amp;gt;&lt;br /&gt;
Ability Aptitude - Medicine (1): Pick a single skill, talent, or knowledge: you&#039;re a whiz at whatever this is. +1 Bonus to all rolls using this ability. (Does not count for Athletics/Alertness)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Otherworldly Taint (2): You have a physical peculiarity (odd hair/eye color, glowing eyes, etc.) and/or just an odd aura about you which may make you stick out. Someone who suspects you&#039;re not &amp;quot;normal&amp;quot; may make an Alertness roll, difficulty 7, to determine what you are. &amp;lt;br&amp;gt;&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Locheeric</name></author>
	</entry>
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