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	<updated>2026-04-10T01:17:26Z</updated>
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		<id>https://gubaba.org/mi2/wiki/index.php?title=Security_Room&amp;diff=18382</id>
		<title>Security Room</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Security_Room&amp;diff=18382"/>
		<updated>2014-06-26T08:45:51Z</updated>

		<summary type="html">&lt;p&gt;Lucian: /* Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Security&#039;&#039;&#039; and the &#039;&#039;&#039;Danger Room&#039;&#039;&#039; have been modified from the previous existence of a Pocket Dimensional Lab.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Security Room&#039;&#039;&#039; - There is a large computer station with monitors showing high traffic public areas of the Inn. The monitors used to show private areas as well until those cameras were disabled by [[Toki]] and [[Shiro]]. There are also some previous logs of previous tennants however the logs are not accessible without a password key. The Security Room was also proposed to be a &#039;&#039;Safe House&#039;&#039; of sorts if any emergency occurs, due to the fact that no one can teleport into the area and there are medical supplies already present because the space used to be a lab.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Danger Room&#039;&#039;&#039; is a training facility built for the agents of PARADIGM living in [[The Inn]] to be able to use their skills without fear of damaging anyone or anything.&lt;br /&gt;
&lt;br /&gt;
==Simulator &#039;Danger Room&#039; Designs==&lt;br /&gt;
[[image:Danger_room.jpg|thumb|The Danger Room]]&lt;br /&gt;
After completing a few of the missions for PARADIGM.. the agents were given materials to build the Danger Room with holographic technology. These upgrades were largely added by [[Shiro]], [[Akaru]], [[Letty Carmichael]], and [[Takeo Masaki]]. The Danger Room is located in the back half of the Security Room so that someone can also be supervising whoever is using the Danger Room, while also monitoring Security. The Danger Room also comes equipped with safety mechanisms, or limiters, so that the trainees using the device will not hurt themselves.&lt;br /&gt;
&lt;br /&gt;
The holoprojectors (image-generators) can generate holograms in up to 32-bit color, which should be enough to convince most humans, although people with heightened senses might sense the color imperfections.  The system can generate wavelengths from the radio spectrum up to the soft-UV.  The kinetoprojectors (force-generators) can simulate directly applied force with high enough precision to simulate wind pressure and with enough force to protect the simulator environment from damage by the stronger agents; these also generate soundwaves as appropriate by agitating air within the Danger Room, generating high-fidelity sound up to about 30kHz (above the upper limit of normal human hearing) although at higher frequencies, digitization noise and signal aliasing might be noticed.  Similarly, the kinetoprojectors can create heat or cold by agitating or slowing the air around the user, although the safety protocols limit this effect to generating discomfort at worst.  The system&#039;s dynamic time response (rate of reacting to the user doing something new) is on the order of tens of microseconds (fast enough to be well below the normal human perception threshold which is closer to several milliseconds), and its spatial resolution is roughly ten micrometers (most humans can only distinguish distances larger than about fifty micrometers).&lt;br /&gt;
&lt;br /&gt;
The Danger Room has been recently upgraded with PFAs (Psychic Field Actuators) which can project olfactory, gustatory, and kinesthetic sensations (smells, tastes, and internal tactile senses, e.g. which way is &amp;quot;down,&amp;quot; or the location of your arms), allowing for a more complete simulated experience.  In principle, the PFA system could be used to create more abstract or &#039;mystical&#039; senses, although this would require some extensive programming by, or in cooperation with, someone who experiences those sensations and can describe them in some detail.  Additionally, there is now a system for magic-simulation, which identifies, negates, and then simulates magic employed by users.  The PFA is employed to create appropriate sensations of magic, as well.  However, the magic-simulation subsystems have so far only been tested by [[Jaden Beleren]], and anyone else using them for the first time should have oversight by an expert (preferably [[Jach Swiftblade]]) in case of unforseen problems.&lt;br /&gt;
&lt;br /&gt;
===Persistent Weight Training System===&lt;br /&gt;
A recent proposal by [[Belle|Belle Hibiki]]. To simulate high-gravity training, the kinetoprojectors can be adjusted to emit constant pressure on all sides to people in the sims. This allows to simulate the effects of constant, heavy pressure and weight, forcing people training to expend far more energy and get a more intense workout. However, there are power-based limits. This can be used to simulate heavy weight and strong resistance, like underwater training, but going past a certain point (equivalent to heavy boulders) is a serious drain on the resources of the sims. Even a regular workout session is a drain on the power, and only a few hours a day can be spent in this kind of training. Going past 100 minutes will cause the system to shut down and have to recharge.&amp;lt;br&amp;gt;&lt;br /&gt;
The limits to what one can achieve with this are similar to training under water at very low, but survivable, depths, not the equivalent of several dozen or hundred atmospheres. It can provide a more complete and challenging workout for agents with extremely high physical capabilities and an already intense training regimen, such as boulder-lifting and beyond-human weight training. People without that kind of physical capabilities could become incapacitated and possibly badly hurt, if not for the simulator&#039;s safety features.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Programs===&lt;br /&gt;
The &#039;&#039;&#039;Danger Room&#039;&#039;&#039; has the ability to replicate any programs the designers think of. The parameters are easy to understand, and simple commands can make the pre-programmed &#039;characters&#039; act accordingly. It requires a bit more work to make a new &#039;character&#039; from scratch but once it&#039;s in there it can be used however the programmers can think of, and look like just about anything they want. At the most difficult, creating new simulation models is no worse than modern 3d computer modeling, and the software is designed to be user-friendly. Additionally, the ever-growing library of existing models can be accessed by voice command from inside, and each user can set personal &amp;quot;escape utterances,&amp;quot; similar to the escape characters commonly used in programming to distinguish commands from other text. Each user has private storage space, but can always publish new scenarios or object models to the shared library. The internal sensor suite can scan objects brought inside and construct computer-generated models, which will be stored in the library.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Basic Programs====&lt;br /&gt;
Simulations which are not actually used for battle, or have a different purpose.&lt;br /&gt;
*&#039;&#039;&#039;Infinite Sky&#039;&#039;&#039;: Programmed by [[Prae Shinra]] &amp;amp; [[Tsuchida Midori]] This sim is designed to teach agents parkour, in a city of gigantic proportions, the agent is free to run as much as they want. On easy, paths and jump points are colored to indicate where to run, slide, and take off at. Higher difficulties remove said colorations, and add in several challenges throughout the city. Finally, as an added bonus, hidden easter eggs, flags, and achievements are stashed around the city for agents to explore and either work together to find, or brag over others for their accomplishments&lt;br /&gt;
*&#039;&#039;&#039;Deep Blue&#039;&#039;&#039;: Programmed by [[Prae Shinra]] &amp;amp; [[Mizumi]] This sim is designed for more relaxation purposes. Using satellite imaging, and various algorithms, the sim replicates a portion of the ocean, complete with wildlife and fauna.&lt;br /&gt;
*&#039;&#039;&#039;Pendulum Chamber&#039;&#039;&#039;: Programmed by [[Tatsuya|Saejima Tatsuya]] to resemble the training room from his home.  It&#039;s a lit square area with a stone floor, surrounded by total darkness.  When active, huge pendulum blades will swing out from the darkness in random directions and in no set pattern, making this a test of perception and reflexes.  They can be deflected off of their trajectory or dodged.  The longer the chamber is active, the faster the pendulums move, the more frequently they swing through and, in some cases, they may start appearing more than one at a time.&lt;br /&gt;
*&#039;&#039;&#039;Tutorial&#039;&#039;&#039;: Programmed by [[Prae Shinra]] Not everyone is as tech savvy as most, so when people wish to add sims but aren&#039;t sure how, Prae has developed an easy tutorial, from basics to advanced tricks, thus allowing even agents from all sorts of worlds to be able to input additional sims.&lt;br /&gt;
*&#039;&#039;&#039;Broken Hearts&#039;&#039;&#039;: Programmed by [[Leben]]. This simulation is meant to test psychic responses and train peak performance. The setting takes place in a fortress modeled after Leben&#039;s mind. Because the simulation is personal it is &amp;lt;font color = red&amp;gt;locked&amp;lt;/font&amp;gt; and cannot be accessed unless given permission by Leben. If you try to hack into it, computers Diff 15.&lt;br /&gt;
*&#039;&#039;&#039;Nabiki&#039;s Castle&#039;&#039;&#039;: Programmed by [[Takeo Masaki]] as a design exercise, simulator function testbed, and perhaps for nostalgic reasons as well, this is a relatively faithful simulation of Nabiki&#039;s Castle.  Not everything is perfectly to scale, since it&#039;s all assembled from memory, but it&#039;s pretty close.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Scenarios====&lt;br /&gt;
With an overall &#039;theme&#039; and a set of goals, these programs are designed to work towards a more versatile &#039;goal&#039;. From a training course to a full blown &#039;Hunger Games&#039; setup.&lt;br /&gt;
*&#039;&#039;&#039;Operation: Raccoon City&#039;&#039;&#039; - Program designed by [[Luca Sparda]] taking from his [[BSAA|B.S.A.A.]] files, he has recreated the September 1998 T-Virus outbreak from the Midwestern American Raccoon City. Several opponents such as zombies, [http://residentevil.wikia.com/Licker lickers], a [http://residentevil.wikia.com/Tyrant Tyrant], and [http://residentevil.wikia.com/Hunter hunters], in a sealed off, chaotic city, with three different mission objectives, picked each session: &lt;br /&gt;
**&#039;&#039;&#039;Survive&#039;&#039;&#039;: In which the ammo is scarce, the enemies are plentiful and safe spots are few and far between, meant to practice teamwork, adaptability and resource management. Great for solo efforts as well, with less ammo to split up.&lt;br /&gt;
**&#039;&#039;&#039;Seek and Destroy&#039;&#039;&#039;: In which the enemies are more scarce but the group has to actively take out a Tyrant which is carrying an important piece of their helicopter and get it back.&lt;br /&gt;
**&#039;&#039;&#039;Hunter and Prey&#039;&#039;&#039;: In which an opposing squad of Umbrella Special Forces is out to get them, competing for ammo and health. First team to take out the other wins. The monsters are still active.&lt;br /&gt;
**&#039;&#039;&#039;Hard Difficulty Setting&#039;&#039;&#039;: After thirty minutes of inactivity, any zombies defeated but not beheaded or burnt will upgrade into a [http://residentevil.wikia.com/V-ACT Crimson Head], a far more dangerous and vicious zombie with actual extra-human speed and increased resilience, as well as claws.&lt;br /&gt;
**&#039;&#039;&#039;Contagion Setting&#039;&#039;&#039;: A vicious additional difficulty, with the added issue that if a zombie bites the agent, after a random time delay (1 hour to 6 hours), they will begin turning into a zombie themselves, and the scenario will get an abrupt game over when the timer runs out. This timer is, of course, invisible.&lt;br /&gt;
*&#039;&#039;&#039;Combat Obstacle Course&#039;&#039;&#039;: Programmed by [[Jacqueline_&amp;quot;Jackal&amp;quot;_Egret|Jackal]], this is an obstacle course of sorts combined with combat situations. The obstacle course consists of a series of typical athletic challenges such as climbing (including a rock face and part of a building), crossing a space between buildings using a cable, crossing a field with patches of high grass to approach a building containing a gunman, etc.  The opponents are mostly armed with assault rifles and knives, although some have hand grenades.  The order of obstacles is randomized with each run, and the timing and locations at which enemies are encountered is randomized as well, to avoid emphasizing mere pattern-learning.  The scenario allows the user to set the level of enemy cunning, enemy toughness (basically HP), and user toughness (how many hits can be taken before losing).&lt;br /&gt;
*&#039;&#039;&#039;Bug Hunt&#039;&#039;&#039;: Programmed by [[Prae Shinra]] In an attempt to train agents against the &amp;quot;Xenomorph&amp;quot; menace encountered on several missions, Prae has designed this sim with various objectives and increasing difficulty. The sim takes place in a large spaceship with a set number of Xenomorphs. &lt;br /&gt;
*&#039;&#039;&#039;Rainbow Six: Raven Shield&#039;&#039;&#039;: Programmed by [[Faustlin Fontaine|Faustlin]]. this is a randomized building complex where a group of terrorists have holed up with hostages.   The building layouts vary; office buildings, banks, mansions, government buildings, etc.  The numbers and locations of assailants are randomized, as are the foot patrols moving from building to building.  Scenario is complete when all hostages are rescued and/or when all hostiles have been neutralized.  The simulation fails if any hostages are killed, usually either in a firefight or upon the agents being discovered.  This is a scenario based on building teamwork and coordination, and could be quite difficult to attempt solo.&lt;br /&gt;
*&#039;&#039;&#039;Splinter Cell Operation Contaminated Root&#039;&#039;&#039;: Programmed by [[Shiro Nakamura]] as a full out stealth mission that relies on the users skills in infiltration as they break into a highly secured facility. Their goal is to make their way into a government facility and upload a simple virus program. There are multiple difficulty settings that increase the amount of guards, their weaponry and the level of hacking ability required to bypass any type of security computerized security field. After the sim is over you are graded on your stealth and thinking skills. Note: An automatic GAME OVER happens when the user kills more than 35% of the guards or if any non-security guards are killed. The point of the mission is to test your infiltration, sneaking skills and problem solving.&lt;br /&gt;
*&#039;&#039;&#039;Grand Phantasma&#039;&#039;&#039;:A program designed by [[Fakir ClanClan]] This program is more or less a game! While it could be used as a combat training sim, this is mostly a simple dungeon crawler game that will randomyly generate dungeons, enemies and sometimes even npc&#039;s for you to encounter. 2 Modes are currently avalible! Free play, Just hope right in and do a dungeon run, pick the size, complexity and difficulty of enemies inside, Or Story mode, Which will be a randomly selected mini story you can enjoy, complete with &#039;towns&#039; and some interactive npcs.&lt;br /&gt;
*&#039;&#039;&#039;Nightmare Training 01&#039;&#039;&#039;: Programmed by [[Daichi Niwa]]. This simulation has the participant enter a house filled with traps that will test the user to their maximum ability in stealth and agility. The house includes trap doors on the floor/ceilings, laser tripwires, shooting arrows, and more. The house is modeled after Daichi Niwa&#039;s own grandmother&#039;s home. (Added Note: At the very end there will be a set of traps, in which one will go off, sending out a shock regardless of how it is handled. It is an athletics/reflex check. D9.)&lt;br /&gt;
*&#039;&#039;&#039;Battle of London&#039;&#039;&#039;: Programmed by [[Benezia T&#039;Soni|Beni]], this simulates a battle against forces of the Reapers, techno-organic foes comprised of re-purposed members of various species. The location is the ruins of London, during the last push to reclaim Earth and defeat the Reapers once and for all. The scenario locality is a large intersection with bombed out buildings, the borders &amp;quot;marked&amp;quot; by the streets being collapsed. The open streets and body of the intersection are filled with wreckage; pieces of buildings, abandoned and destroyed vehicles and scattered concrete road dividers. Ten waves of Reaper foes in steadily increasing numbers, variety and strength with the third, sixth and tenth waves having special objectives. After all ten waves are completed, a two minute Extraction wave begins, where participants must be standing in a certain location when the time runs out.&lt;br /&gt;
*&#039;&#039;&#039;Attack on Horizon&#039;&#039;&#039;: Programmed by [[Benezia T&#039;Soni|Beni]], this simulates a scenario in which a human colony is being attacked by an enigmatic alien force known as Collectors. They would stasis lock and abduct entire colonial populations, and roughly two centuries ago (relative to Beni&#039;s age), her father charged into the colony of Horizon to put a stop to it. The scenario locality is a large courtyard bordered by collections of houses and prefabs, the borders &amp;quot;marked&amp;quot; by doors that are blocked or broken, with small prefabs and abandoned vehicles dotting the play area. Ten waves of Collector foes in steadily increasing numbers, variety and strength with the third, sixth and tenth waves having special objectives. After all ten waves are completed, a two minute Extraction wave begins, where participants must be standing in a certain location when the time runs out.&lt;br /&gt;
*&#039;&#039;&#039;Siege of the Citadel&#039;&#039;&#039;: Programmed by [[Benezia T&#039;Soni|Beni]], this simulates the attack on the galactic hub, the massive Citadel station, by the human-supremacist terrorist organization known as Cerberus. The battle saw crooked members of Citadel Council government allowing the terrorists onto the station where they then attacked key embassy and C-Sec (Citadel Security) stations before moving on to attempt to assassinate members of the Citadel Council. The scenario is a close-quarters battle inside C-Sec headquarters, featuring numerous rooms on one floor: offices, cafeteria, gym and showers with an exit out to a landing platform at one end. Ten waves of Cerberus foes in steadily increasing numbers, variety and strength with the third, sixth and tenth waves having special objectives. After all ten waves are completed, a two minute Extraction wave begins, where participants must be standing in a certain location when the time runs out.&lt;br /&gt;
*&#039;&#039;&#039;Basic CQC/Grappling Scenario&#039;&#039;&#039;:  Designed by [[Faustlin Fontaine|Faustlin]], this simple simulation places the users in a darkened room full of pillars, from which assailants not hindered by the darkness will attempt to take down the user from all angles when least expected.  The light level/general visibility and strength of the attackers can be customized for those with enhanced strength or vision, and the scenario will gradually adjust the difficulty based on the user&#039;s results to try to make it a constant challenge even for veteran martial artists.&lt;br /&gt;
*&#039;&#039;&#039;Recover Reina Routine (aka: Willet, don&#039;t kill it)&#039;&#039;&#039;: Designed by [[Faustlin Fontaine|Faustlin]], this simulation is meant to recreate elements of the two raids on Willet&#039;s lab, with Willet in the body of [[Reina Carmichael]], assisted by versions of [[Faustlin Fontaine]], [[Setsuna Mikagami]] and [[Suzumura Riki|Riki Suzumura]] with synth-level strength, agility and reflexes, who behave and fight with all the abilities and tactics of the originals.&lt;br /&gt;
**An option has been added to add the Silver Fang Armor to Riki&#039;s evil twin synth.&lt;br /&gt;
&lt;br /&gt;
====Battles====&lt;br /&gt;
These programs exist for agents to fight. The objective is, essentially, beat people up and don&#039;t fall down.&lt;br /&gt;
* &#039;&#039;&#039;Manticore&#039;&#039;&#039; - Program designed by [[Izumi Saotome]] and later modified by [[Shiro]], the opponent is a chimera with a red lion based body, human head (with a flame pompadour and three rows of sharp, shark-like teeth), a trumpet-like voice, and a tail like a scorpion. The manticore has a very resilient frame and is able to shoot fast-acting paralytic poison from both its tail and mouth.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Phantom&#039;&#039;&#039;: Programmed by Luca Sparda again, this is a giant magma tarantula with a scorpion&#039;s tail, the ability to control and generate high-intensity flames, and a rock-hard carapace. It&#039;s vulnerable to cold and holy type damage, but practically immune to fire and stone type, and has tremendous amounts of health. Its weak spot is on its back, but even that will not protect you from it&#039;s powerful rock-like tail for long.&lt;br /&gt;
*&#039;&#039;&#039;Bloody Palace&#039;&#039;&#039;: Another of Luca Sparda&#039;s programs, this is a 1000 floor arena where randomly selected enemies from anywhere in the Danger Room scenarios will appear as &#039;random encounters&#039; on each floor, with every 100 floors holding a &#039;Boss&#039; version of some of the enemies, as well as pre-tagged bosses (like the Manticore, above, the Tyrant, and Phantom). Users are encouraged to add their own bosses and see how far they can go. If they reach the 1000th floor they have to fight every boss in succession again, Mega Man style, and a final battle against an opponent called the [[Sparda|Legendary Dark Knight]]. Floors can be done one at a time or skipping ten floors after each victory, but the next 100th floor is unskippable.&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Warrior 3000!!!!&#039;&#039;&#039;: Programmed by [[Prae Shinra]] this is a true test of endurance and combat, the agent must defend a small village against an army of 3000 men strong, with an officer classed enemy arriving at every 100 kills.&lt;br /&gt;
*&#039;&#039;&#039;Iteration One&#039;&#039;&#039;: Programmed by [[Jach Swiftblade]], largely based off of the personality chip obtained in mission 52 of Iteration One, a synthetic human specializing in stolen magical attacks. Available in combat and non-variety.&lt;br /&gt;
*&#039;&#039;&#039;Revision Two&#039;&#039;&#039;: Programmed by [[Jach Swiftblade]], largely based off of the personality chip obtained in mission 52 of Revision Two, a synthetic human specializing in physical assaults, speed, and being way, way too crazy. Available in combat and non-variety.&lt;br /&gt;
*&#039;&#039;&#039;Dream Battle - Iteration One and Revision Two&#039;&#039;&#039;: Programmed by [[Jach Swiftblade]], combining both I-One and R2 into one encounter. Extreme difficulty.&lt;br /&gt;
*&#039;&#039;&#039;[[Astrid Blomgren]]&#039;&#039;&#039; Programmed by [[Cassandra Aulin]] with her common tactics and weaponry. There are two versions of her. One when she was a minion of The Forgotten One and one when she was working for Inspiratio.&lt;br /&gt;
*&#039;&#039;&#039;[[Tendou Jigoku]]&#039;&#039;&#039;: Programmed by [[Kamen]] with what he knows of the new incarnation of Tendou Jigoku and the knowledge from his parents. It&#039;s a solo battle with the monster (in its basic form) which reviews its tactics based on a few combat encounters. Warnings that it is woefully incomplete are listed on the parameters, as Tendou evolves.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Orochiko]]&#039;&#039;&#039;: Programmed by Uchiha Aoi on one of his visits, this is a relatively accurate (as in backed up by Sharingan) view of a fight with Orochimaru the second. Currently outdated.&lt;br /&gt;
*&#039;&#039;&#039;Makai Senki&#039;&#039;&#039;: Programmed by [[Tatsuya|Saejima Tatsuya]] to be modeled after the first duel his father fought against the rogue Makai Priest, Sigma.  The purpose of the duel was to retrieve a magical pelt used by Makai Priests to make brushes. Sigma posesses great power and can convert his makai brush into a sword, with which he is very skilled.  He has water based magic, telekenesis and flight.  He also is able to copy at least the abilities of a Makai Knight, creating a blackened version of the armor of the knight he copied.  Against non-Makai Knight opponents in the sim, he will summon the Black Garo armor.  The battle plays out in, on top of and through several high rises before Sigma tears a battlefield out of the side of one, the battle concluding in a huge storm of girders and i-beams hovering high above the city.  The girders fall to earth with Sigma yields. Tatsuya is in the process of modifying the program with a sort of Stage Select, to reproduce numerous battles against significant opponents from his father&#039;s past, including the Horror Lords Karma and Legules, the Dark Knight Kiba Silver Fang Zero (Riki&#039;s predecessor Suzumura Rei) and the Golden Fang Garo (Tatsuya&#039;s father Kouga). He has also added a &amp;quot;Hidden&amp;quot; battle against the Grou Dragon, planning to use it as practice for the real thing.&lt;br /&gt;
*&#039;&#039;&#039;Capsule Corp Training Sim 101&#039;&#039;&#039; Programmed by Bulma Briefs and retrieved during Mission #198. This program has Three training modes available, allowing the agents to do battle with weaker versions of some of the opponents faced on their world. Battle handicaps can be added or lifted though increasing the difficulty of opponents requires a Security Code. Currently, the training modes are:&lt;br /&gt;
**&#039;&#039;The Ginyu Force&#039;&#039;&lt;br /&gt;
**&#039;&#039;Android #17&#039;&#039; &amp;amp; &#039;&#039;Android #18&#039;&#039;&lt;br /&gt;
**&#039;&#039;Frieza&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Shamash Argeades]], Basileus and Defender of Earth&#039;s Liberty&#039;&#039;&#039;:  Programmed by [[Faustlin Fontaine]], this sim is designed to allow Agents to test themselves against an upper-echelon Psychic with space- and time-bending abilities.  Though many of his offensive telepathic abilities are not simulated, his defensive telepathy and extreme telekinesis have been replicated, and with limiters disabled can pose a daunting challenge if provoked.  However, when running the simulation, Shamash will begin by only passively defending himself until he perceives a legitimate threat, at which point, he will begin to counterattack.  If truly threatened, he will open the full power of the Pallium Ignis and begin fighting in his Avatar form.&lt;br /&gt;
&lt;br /&gt;
[[Category: PARADIGM]] [[Category: Technology]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Sora&amp;diff=18152</id>
		<title>Sora</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Sora&amp;diff=18152"/>
		<updated>2014-03-25T17:18:49Z</updated>

		<summary type="html">&lt;p&gt;Lucian: /* Unique Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Sora Strife&lt;br /&gt;
|image=[[File:Sora-Edge.png|350px]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age= 17&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Tifa Lockhart&amp;lt;br&amp;gt;Cloud Strife&amp;lt;br&amp;gt;[[Ciel Strife]]&amp;lt;br&amp;gt;[[Zack|Zack Strife]]&amp;lt;br&amp;gt;[[Farrah Lockheart Strife|Farrah Strife]]&lt;br /&gt;
|series=Final Fantasy VII&lt;br /&gt;
|player=Josh&lt;br /&gt;
}}&lt;br /&gt;
*Name: Sora Strife&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: April 18&lt;br /&gt;
*Parents: Tifa Lockhart, Cloud Strife&lt;br /&gt;
**Place of Birth: Edge&lt;br /&gt;
**Nationality: N/A&lt;br /&gt;
**Specialty: Magic, Nature&lt;br /&gt;
**Hobbies: Gardening, Chocobo racing, martial arts, dance&lt;br /&gt;
**Likes: Flowers, Chocobos, martial arts, exploring&lt;br /&gt;
**Dislikes: Suffering&lt;br /&gt;
**Favorite Food: &lt;br /&gt;
**Least Favorite Food: &lt;br /&gt;
**Favorite Music: Anything you can dance to&lt;br /&gt;
**Favorite Sport: Anything sounds good!&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: Maaya Sakamoto&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;5&amp;quot;&lt;br /&gt;
**Weight: 132 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Jet black&lt;br /&gt;
**Special: Her eyes have a mako glow.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Sora wears her jet-black hair down and long, with a short pink ribbon tying back a bit of a tail in the back.  She tends to wear dresses in pinks and greys.  Sora&#039;s signature dress is a pink, button-down tank dress, which goes down to her mid-thighs.  The buttons run down the center and a few of the lower buttons are undone.  She wears medium-grey bike shorts underneath, and a matching grey leather half-jacket with the sleeves rolled up to her elbows.  The jacket has pink and white accents.  She has similarly-matching medium-grey gloves and athletic shoes, with pink accents.  She has a white leather belt over the dress, with a pink item pouch with a cute yellow chocobo design.  Occasionally completing the outfit is a white cowboy hat with a chocobo feather.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Calm and contemplative, but with a strong sense of justice and concern for the innocent.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Sora grew up in Edge, helping her family attend to both the bar and the orphanage.  Like her brother Zack, Sora shares a strong sense of morality and quiet courage with her parents.  This proved to be her greatest strength and her greatest weakness, as it lead to her death at the hands of bandits.&lt;br /&gt;
&lt;br /&gt;
One afternoon, Sora was carrying some groceries back from the market.  A storm had rolled into town, and the skies grew dark.  In the wind and the rain and thunder, Sora heard the sound of a fight in a nearby alleyway.  She interrupted a pair of bandits who were mugging a mother and her small child.  Acting on impulse, Sora took an apple from her grocery bag, and threw it at the head of one of the bandits.  The bandits took this sudden attack about as well as expected, and turned their attention fully on Sora.  Sora broke and ran, the bandits giving chase.  She leaped up onto the rooftops to avoid them, but they were fairly strong themselves, and were able to doggedly pursue her.  Sora was fast and nimble, though... she was beginning to pull away from them, until some loose boards in the rooftop of an abandoned church gave way.  She fell, and her hand grabbed onto something sturdy... but the support around the item she grasped gave way.  Sora fell into a patch of flowers laying inside the ruined church, and several loose rocks from above struck her.  As her vision faded and she slipped away, a voice called out to her, and she could feel a warm hand brush her cheek...&lt;br /&gt;
&lt;br /&gt;
Sora&#039;s father Cloud shivered as he finished cleaning up the bar during a break of customers.  Something was wrong.  He ran out of the bar, and made his way to the old, familiar church.  When he arrived, Sora was alive and sleeping, laying in the flowers, with the rain falling on her.  Clutched in her hand, tightly, was a long staff.&lt;br /&gt;
&lt;br /&gt;
Ever since that day, Sora had a natural affinity towards nature and the earth.  Moreover, she&#039;s always felt the quiet presence of a warm, gentle spirit.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness - Incredible (+4)&lt;br /&gt;
*Athletics - Very Good (+3)&lt;br /&gt;
*Stealth - Novice (+1)&lt;br /&gt;
*Chocobo Riding - Amazing (+5)  (&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge - Abyssmal (-1)&lt;br /&gt;
*Streetwise - Edge: Amazing (+5), General: Very Good (+3)&lt;br /&gt;
*Leadership - Very Good (+3)&lt;br /&gt;
*Expression - Singing: Good (+2)&lt;br /&gt;
*Etiquette - Good (+2)&lt;br /&gt;
*Performance - Dance: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers - Novice (+1)&lt;br /&gt;
*Medicine - First Aid: Good (+2)&lt;br /&gt;
*Occult - Lifestream/Planet Lore: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving - Motorcycle: Very Good (+3)&lt;br /&gt;
*Survival - Urban: Very Good (+3)&lt;br /&gt;
*Empathy - Amazing (+5)&lt;br /&gt;
*Animal Ken - Chocobos: Amazing (+5), General: Very Good (+3)&lt;br /&gt;
*Gardening - Incredible (+4)&lt;br /&gt;
*Cooking - Incredible (+5)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Martial Arts&#039;&#039;&#039;&amp;lt;br&amp;gt;Sora has trained in martial arts extensively with her mother, though while she is familiar with hand-to-hand fighting and can work as a front-line fighter, Sora&#039;s particular specialty is staff weapons.&lt;br /&gt;
*&#039;&#039;&#039;Limit Breaks&#039;&#039;&#039;&amp;lt;br&amp;gt;Sora&#039;s training and affinity to earth and healing have given her the ability to call on several useful techniques:&lt;br /&gt;
**&#039;&#039;Beat Surge&#039;&#039;: Sora knocks her enemy into the air, then leaps up, spinning her staff multiple times to strike the enemy, then swings a mighty final blow to smash her enemy back down to the ground.&lt;br /&gt;
**&#039;&#039;Seal Evil&#039;&#039;: Sora casts Paralyze and Silence on all enemies in range (can be resisted with items or just incredible fortitude and willpower)&lt;br /&gt;
**&#039;&#039;Breath of Life&#039;&#039;: Sora restores the health and energy of the entire party and cures them of any negative status conditions&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*&#039;&#039;Gall (2)&#039;&#039;: Sora has a strong social backbone and stands up for what she believes in (+2 to any social roll requiring a spine)&lt;br /&gt;
*&#039;&#039;Iron Will (5)&#039;&#039;: Good luck trying to get her to back down, either.  (+3 to willpower rolls)&lt;br /&gt;
*&#039;&#039;Green Thumb (1)&#039;&#039;: Sora is not just good with plants, she can cause them to burst into bloom with a mere touch.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
*&#039;&#039;&#039;Materia&#039;&#039;&#039;&amp;lt;br&amp;gt;Small shards of magical power, material allow people from Sora&#039;s world to use incredible magic.&lt;br /&gt;
**&#039;&#039;Earth&#039;&#039;: This materia allows Sora to create small-area earthquakes (Quake, Quake2)&lt;br /&gt;
**&#039;&#039;Time&#039;&#039;: Sora can speed up her allies or slow down her enemies (Haste, Slow)&lt;br /&gt;
**&#039;&#039;Barrier&#039;&#039;: Sora can protect her allies with physical and magical barriers, or can create a barrier which reflects magic back at her enemies (Barrier, MBarrier, Reflect, Wall)&lt;br /&gt;
**&#039;&#039;Destruct&#039;&#039;: Sora can rob her enemies of their status enhancements and barriers (DeBarrier, DeSpell)&lt;br /&gt;
**&#039;&#039;Restore&#039;&#039;: Sora can cure the wounds of her allies! (Cure, Cure2, Regen)&lt;br /&gt;
**&#039;&#039;Titan&#039;&#039;: Summons the mighty Titan to smite Sora&#039;s enemies&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weapons and Items&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Armguards&#039;&#039;: Sora wears arm guards with one materia slot on each.&lt;br /&gt;
**&#039;&#039;Fairy Tale&#039;&#039;: The staff that was found clutched in Sora&#039;s hand, Fairy Tale has seven materia slots.&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*&#039;&#039;&#039;Mako-Infused&#039;&#039;&#039;: Sora has inherited mako poisoning from her father&#039;s blood.  Any effects which can harm or hamper a person with mako poisoning will affect her.&lt;br /&gt;
*&#039;&#039;&#039;Lifesaver (3)&#039;&#039;&#039;: Sora reveres life and will try to avoid killing wherever possible.&lt;br /&gt;
*&#039;&#039;&#039;Otherworldly Taint: Mako Eyes (2)&#039;&#039;&#039;:Sora&#039;s eyes glow blue in the dark.  It might be a bit creepy.&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret (1)&#039;&#039;&#039;: Nobody knows that Sora died in the encounter with the bandits.&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Tifa and Cloud&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Sora&amp;diff=18149</id>
		<title>Sora</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Sora&amp;diff=18149"/>
		<updated>2014-03-23T08:02:21Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Sora Strife&lt;br /&gt;
|image=[[File:Sora-Edge.png|350px]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age= 17&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Tifa Lockhart&amp;lt;br&amp;gt;Cloud Strife&amp;lt;br&amp;gt;[[Ciel Strife]]&amp;lt;br&amp;gt;[[Zack|Zack Strife]]&amp;lt;br&amp;gt;[[Farrah Lockheart Strife|Farrah Strife]]&lt;br /&gt;
|series=Final Fantasy VII&lt;br /&gt;
|player=Josh&lt;br /&gt;
}}&lt;br /&gt;
*Name: Sora Strife&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: April 18&lt;br /&gt;
*Parents: Tifa Lockhart, Cloud Strife&lt;br /&gt;
**Place of Birth: Edge&lt;br /&gt;
**Nationality: N/A&lt;br /&gt;
**Specialty: Magic, Nature&lt;br /&gt;
**Hobbies: Gardening, Chocobo racing, martial arts, dance&lt;br /&gt;
**Likes: Flowers, Chocobos, martial arts, exploring&lt;br /&gt;
**Dislikes: Suffering&lt;br /&gt;
**Favorite Food: &lt;br /&gt;
**Least Favorite Food: &lt;br /&gt;
**Favorite Music: Anything you can dance to&lt;br /&gt;
**Favorite Sport: Anything sounds good!&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: Maaya Sakamoto&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;5&amp;quot;&lt;br /&gt;
**Weight: 132 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Jet black&lt;br /&gt;
**Special: Her eyes have a mako glow.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Sora wears her jet-black hair down and long, with a short pink ribbon tying back a bit of a tail in the back.  She tends to wear dresses in pinks and greys.  Sora&#039;s signature dress is a pink, button-down tank dress, which goes down to her mid-thighs.  The buttons run down the center and a few of the lower buttons are undone.  She wears medium-grey bike shorts underneath, and a matching grey leather half-jacket with the sleeves rolled up to her elbows.  The jacket has pink and white accents.  She has similarly-matching medium-grey gloves and athletic shoes, with pink accents.  She has a white leather belt over the dress, with a pink item pouch with a cute yellow chocobo design.  Occasionally completing the outfit is a white cowboy hat with a chocobo feather.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Calm and contemplative, but with a strong sense of justice and concern for the innocent.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Sora grew up in Edge, helping her family attend to both the bar and the orphanage.  Like her brother Zack, Sora shares a strong sense of morality and quiet courage with her parents.  This proved to be her greatest strength and her greatest weakness, as it lead to her death at the hands of bandits.&lt;br /&gt;
&lt;br /&gt;
One afternoon, Sora was carrying some groceries back from the market.  A storm had rolled into town, and the skies grew dark.  In the wind and the rain and thunder, Sora heard the sound of a fight in a nearby alleyway.  She interrupted a pair of bandits who were mugging a mother and her small child.  Acting on impulse, Sora took an apple from her grocery bag, and threw it at the head of one of the bandits.  The bandits took this sudden attack about as well as expected, and turned their attention fully on Sora.  Sora broke and ran, the bandits giving chase.  She leaped up onto the rooftops to avoid them, but they were fairly strong themselves, and were able to doggedly pursue her.  Sora was fast and nimble, though... she was beginning to pull away from them, until some loose boards in the rooftop of an abandoned church gave way.  She fell, and her hand grabbed onto something sturdy... but the support around the item she grasped gave way.  Sora fell into a patch of flowers laying inside the ruined church, and several loose rocks from above struck her.  As her vision faded and she slipped away, a voice called out to her, and she could feel a warm hand brush her cheek...&lt;br /&gt;
&lt;br /&gt;
Sora&#039;s father Cloud shivered as he finished cleaning up the bar during a break of customers.  Something was wrong.  He ran out of the bar, and made his way to the old, familiar church.  When he arrived, Sora was alive and sleeping, laying in the flowers, with the rain falling on her.  Clutched in her hand, tightly, was a long staff.&lt;br /&gt;
&lt;br /&gt;
Ever since that day, Sora had a natural affinity towards nature and the earth.  Moreover, she&#039;s always felt the quiet presence of a warm, gentle spirit.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness - Incredible (+4)&lt;br /&gt;
*Athletics - Very Good (+3)&lt;br /&gt;
*Stealth - Novice (+1)&lt;br /&gt;
*Chocobo Riding - Amazing (+5)  (&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge - Abyssmal (-1)&lt;br /&gt;
*Streetwise - Edge: Amazing (+5), General: Very Good (+3)&lt;br /&gt;
*Leadership - Very Good (+3)&lt;br /&gt;
*Expression - Singing: Good (+2)&lt;br /&gt;
*Etiquette - Good (+2)&lt;br /&gt;
*Performance - Dance: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers - Novice (+1)&lt;br /&gt;
*Medicine - First Aid: Good (+2)&lt;br /&gt;
*Occult - Lifestream/Planet Lore: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving - Motorcycle: Very Good (+3)&lt;br /&gt;
*Survival - Urban: Very Good (+3)&lt;br /&gt;
*Empathy - Amazing (+5)&lt;br /&gt;
*Animal Ken - Chocobos: Amazing (+5), General: Very Good (+3)&lt;br /&gt;
*Gardening - Incredible (+4)&lt;br /&gt;
*Cooking - Incredible (+5)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Martial Arts&#039;&#039;&#039;&amp;lt;br&amp;gt;Sora has trained in martial arts extensively with her mother, though while she is familiar with hand-to-hand fighting and can work as a front-line fighter, Sora&#039;s particular specialty is staff weapons.&lt;br /&gt;
*&#039;&#039;&#039;Limit Breaks&#039;&#039;&#039;&amp;lt;br&amp;gt;Sora&#039;s training and affinity to earth and healing have given her the ability to call on several useful techniques:&lt;br /&gt;
**&#039;&#039;Beat Surge&#039;&#039;: Sora knocks her enemy into the air, then leaps up, spinning her staff multiple times to strike the enemy, then swings a mighty final blow to smash her enemy back down to the ground.&lt;br /&gt;
**&#039;&#039;Seal Evil&#039;&#039;: Sora casts Paralyze and Silence on all enemies in range (can be resisted with items or just incredible fortitude and willpower)&lt;br /&gt;
**&#039;&#039;Breath of Life&#039;&#039;: Sora restores the health and energy of the entire party and cures them of any negative status conditions&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*&#039;&#039;Gall (2)&#039;&#039;: Sora has a strong social backbone and stands up for what she believes in (+2 to any social roll requiring a spine)&lt;br /&gt;
*&#039;&#039;Iron Will (5)&#039;&#039;: Good luck trying to get her to back down, either.  (+3 to willpower rolls)&lt;br /&gt;
*&#039;&#039;Green Thumb (1)&#039;&#039;: Sora is not just good with plants, she can cause them to burst into bloom with a mere touch.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
*&#039;&#039;&#039;Materia&#039;&#039;&#039;&amp;lt;br&amp;gt;Small shards of magical power, material allow people from Sora&#039;s world to use incredible magic.&lt;br /&gt;
**&#039;&#039;Earth&#039;&#039;: This materia allows Sora to create small-area earthquakes (Quake, Quake2)&lt;br /&gt;
**&#039;&#039;Time&#039;&#039;: Sora can speed up her allies or slow down her enemies (Haste, Slow)&lt;br /&gt;
**&#039;&#039;Barrier&#039;&#039;: Sora can protect her allies with physical and magical barriers, or can create a barrier which reflects magic back at her enemies (Barrier, MBarrier, Reflect, Wall)&lt;br /&gt;
**&#039;&#039;Destruct&#039;&#039;: Sora can rob her enemies of their status enhancements and barriers (DeBarrier, DeSpell)&lt;br /&gt;
**&#039;&#039;Heal&#039;&#039;: Sora can cure the wounds of her allies! (Cure, Cure2, Regen)&lt;br /&gt;
**&#039;&#039;Titan&#039;&#039;: Summons the mighty Titan to smite Sora&#039;s enemies&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weapons and Items&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Armguards&#039;&#039;: Sora wears arm guards with one materia slot on each.&lt;br /&gt;
**&#039;&#039;Fairy Tale&#039;&#039;: The staff that was found clutched in Sora&#039;s hand, Fairy Tale has seven materia slots.&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*&#039;&#039;&#039;Mako-Infused&#039;&#039;&#039;: Sora has inherited mako poisoning from her father&#039;s blood.  Any effects which can harm or hamper a person with mako poisoning will affect her.&lt;br /&gt;
*&#039;&#039;&#039;Lifesaver (3)&#039;&#039;&#039;: Sora reveres life and will try to avoid killing wherever possible.&lt;br /&gt;
*&#039;&#039;&#039;Otherworldly Taint: Mako Eyes (2)&#039;&#039;&#039;:Sora&#039;s eyes glow blue in the dark.  It might be a bit creepy.&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret (1)&#039;&#039;&#039;: Nobody knows that Sora died in the encounter with the bandits.&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Tifa and Cloud&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Sora&amp;diff=18108</id>
		<title>Sora</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Sora&amp;diff=18108"/>
		<updated>2014-03-05T06:44:06Z</updated>

		<summary type="html">&lt;p&gt;Lucian: /* Unique Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Sora Strife&lt;br /&gt;
|image=[[File:Sora-Edge.png|350px]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age= 17&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Tifa Lockhart&amp;lt;br&amp;gt;Cloud Strife&amp;lt;br&amp;gt;[[Ciel Strife]]&amp;lt;br&amp;gt;[[Zack|Zack Strife]]&amp;lt;br&amp;gt;[[Farrah Lockheart Strife|Farrah Strife]]&lt;br /&gt;
|series=Final Fantasy VII&lt;br /&gt;
|player=Josh&lt;br /&gt;
}}&lt;br /&gt;
*Name: Sora Strife&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: April 18&lt;br /&gt;
*Parents: Tifa Lockhart, Cloud Strife&lt;br /&gt;
**Place of Birth: Edge&lt;br /&gt;
**Nationality: N/A&lt;br /&gt;
**Specialty: Magic, Nature&lt;br /&gt;
**Hobbies: Gardening, Chocobo racing, martial arts, dance&lt;br /&gt;
**Likes: Flowers, Chocobos, martial arts, exploring&lt;br /&gt;
**Dislikes: Suffering&lt;br /&gt;
**Favorite Food: &lt;br /&gt;
**Least Favorite Food: &lt;br /&gt;
**Favorite Music: Anything you can dance to&lt;br /&gt;
**Favorite Sport: Anything sounds good!&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: Maaya Sakamoto&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;5&amp;quot;&lt;br /&gt;
**Weight: 132 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Jet black&lt;br /&gt;
**Special: Her eyes have a makou glow.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Sora wears her jet-black hair down and long, with a short pink ribbon tying back a bit of a tail in the back.  She tends to wear dresses in pinks and greys.  Sora&#039;s signature dress is a pink, button-down tank dress, which goes down to her mid-thighs.  The buttons run down the center and a few of the lower buttons are undone.  She wears medium-grey bike shorts underneath, and a matching grey leather half-jacket with the sleeves rolled up to her elbows.  The jacket has pink and white accents.  She has similarly-matching medium-grey gloves and athletic shoes, with pink accents.  She has a white leather belt over the dress, with a pink item pouch with a cute yellow chocobo design.  Occasionally completing the outfit is a white cowboy hat with a chocobo feather.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Calm and contemplative, but with a strong sense of justice and concern for the innocent.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Sora grew up in Edge, helping her family attend to both the bar and the orphanage.  Like her brother Zack, Sora shares a strong sense of morality and quiet courage with her parents.  This proved to be her greatest strength and her greatest weakness, as it lead to her death at the hands of bandits.&lt;br /&gt;
&lt;br /&gt;
One afternoon, Sora was carrying some groceries back from the market.  A storm had rolled into town, and the skies grew dark.  In the wind and the rain and thunder, Sora heard the sound of a fight in a nearby alleyway.  She interrupted a pair of bandits who were mugging a mother and her small child.  Acting on impulse, Sora took an apple from her grocery bag, and threw it at the head of one of the bandits.  The bandits took this sudden attack about as well as expected, and turned their attention fully on Sora.  Sora broke and ran, the bandits giving chase.  She leaped up onto the rooftops to avoid them, but they were fairly strong themselves, and were able to doggedly pursue her.  Sora was fast and nimble, though... she was beginning to pull away from them, until some loose boards in the rooftop of an abandoned church gave way.  She fell, and her hand grabbed onto something sturdy... but the support around the item she grasped gave way.  Sora fell into a patch of flowers laying inside the ruined church, and several loose rocks from above struck her.  As her vision faded and she slipped away, a voice called out to her, and she could feel a warm hand brush her cheek...&lt;br /&gt;
&lt;br /&gt;
Sora&#039;s father Cloud shivered as he finished cleaning up the bar during a break of customers.  Something was wrong.  He ran out of the bar, and made his way to the old, familiar church.  When he arrived, Sora was alive and sleeping, laying in the flowers, with the rain falling on her.  Clutched in her hand, tightly, was a long staff.&lt;br /&gt;
&lt;br /&gt;
Ever since that day, Sora had a natural affinity towards nature and the earth.  Moreover, she&#039;s always felt the quiet presence of a warm, gentle spirit.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness - Incredible (+4)&lt;br /&gt;
*Athletics - Very Good (+3)&lt;br /&gt;
*Stealth - Novice (+1)&lt;br /&gt;
*Chocobo Riding - Amazing (+5)  (&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge - Abyssmal (-1)&lt;br /&gt;
*Streetwise - Edge: Amazing (+5), General: Very Good (+3)&lt;br /&gt;
*Leadership - Very Good (+3)&lt;br /&gt;
*Expression - Singing: Good (+2)&lt;br /&gt;
*Etiquette - Good (+2)&lt;br /&gt;
*Performance - Dance: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers - Novice (+1)&lt;br /&gt;
*Medicine - First Aid: Good (+2)&lt;br /&gt;
*Occult - Lifestream/Planet Lore: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving - Motorcycle: Very Good (+3)&lt;br /&gt;
*Survival - Urban: Very Good (+3)&lt;br /&gt;
*Empathy - Amazing (+5)&lt;br /&gt;
*Animal Ken - Chocobos: Amazing (+5), General: Very Good (+3)&lt;br /&gt;
*Gardening - Incredible (+4)&lt;br /&gt;
*Cooking - Incredible (+5)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Martial Arts&#039;&#039;&#039;&amp;lt;br&amp;gt;Sora has trained in martial arts extensively with her mother, though while she is familiar with hand-to-hand fighting and can work as a front-line fighter, Sora&#039;s particular specialty is staff weapons.&lt;br /&gt;
*&#039;&#039;&#039;Limit Breaks&#039;&#039;&#039;&amp;lt;br&amp;gt;Sora&#039;s training and affinity to earth and healing have given her the ability to call on several useful techniques:&lt;br /&gt;
**&#039;&#039;Beat Surge&#039;&#039;: Sora knocks her enemy into the air, then leaps up, spinning her staff multiple times to strike the enemy, then swings a mighty final blow to smash her enemy back down to the ground.&lt;br /&gt;
**&#039;&#039;Seal Evil&#039;&#039;: Sora casts Paralyze and Silence on all enemies in range (can be resisted with items or just incredible fortitude and willpower)&lt;br /&gt;
**&#039;&#039;Breath of Life&#039;&#039;: Sora restores the health and energy of the entire party and cures them of any negative status conditions&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*&#039;&#039;Gall (2)&#039;&#039;: Sora has a strong social backbone and stands up for what she believes in (+2 to any social roll requiring a spine)&lt;br /&gt;
*&#039;&#039;Iron Will (5)&#039;&#039;: Good luck trying to get her to back down, either.  (+3 to willpower rolls)&lt;br /&gt;
*&#039;&#039;Green Thumb (1)&#039;&#039;: Sora is not just good with plants, she can cause them to burst into bloom with a mere touch.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
*&#039;&#039;&#039;Materia&#039;&#039;&#039;&amp;lt;br&amp;gt;Small shards of magical power, material allow people from Sora&#039;s world to use incredible magic.&lt;br /&gt;
**&#039;&#039;Earth&#039;&#039;: This materia allows Sora to create small-area earthquakes (Quake, Quake2)&lt;br /&gt;
**&#039;&#039;Time&#039;&#039;: Sora can speed up her allies or slow down her enemies (Haste, Slow)&lt;br /&gt;
**&#039;&#039;Barrier&#039;&#039;: Sora can protect her allies with physical and magical barriers, or can create a barrier which reflects magic back at her enemies (Barrier, MBarrier, Reflect, Wall)&lt;br /&gt;
**&#039;&#039;Destruct&#039;&#039;: Sora can rob her enemies of their status enhancements and barriers (DeBarrier, DeSpell)&lt;br /&gt;
**&#039;&#039;Heal&#039;&#039;: Sora can cure the wounds of her allies! (Cure, Cure2, Regen)&lt;br /&gt;
**&#039;&#039;Titan&#039;&#039;: Summons the mighty Titan to smite Sora&#039;s enemies&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weapons and Items&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Armguards&#039;&#039;: Sora wears arm guards with one materia slot on each.&lt;br /&gt;
**&#039;&#039;Fairy Tale&#039;&#039;: The staff that was found clutched in Sora&#039;s hand, Fairy Tale has seven materia slots.&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*&#039;&#039;&#039;Makou-Infused&#039;&#039;&#039;: Sora has inherited makou poisoning from her father&#039;s blood.  Any effects which can harm or hamper a person with makou poisoning will affect her.&lt;br /&gt;
*&#039;&#039;&#039;Lifesaver (3)&#039;&#039;&#039;: Sora reveres life and will try to avoid killing wherever possible.&lt;br /&gt;
*&#039;&#039;&#039;Otherworldly Taint: Makou Eyes (2)&#039;&#039;&#039;:Sora&#039;s eyes glow blue in the dark.  It might be a bit creepy.&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret (1)&#039;&#039;&#039;: Nobody knows that Sora died in the encounter with the bandits.&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Tifa and Cloud&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Maggie&amp;diff=18016</id>
		<title>Maggie</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Maggie&amp;diff=18016"/>
		<updated>2014-02-24T08:30:11Z</updated>

		<summary type="html">&lt;p&gt;Lucian: /* Tarot Blessing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Holy Sister Magdalene Fatima&lt;br /&gt;
|image=[[File:Maggie-fin.jpg|350px|Maggie at the Nisan Cathedral]]&lt;br /&gt;
|aka= Maggie&lt;br /&gt;
|age= 19&lt;br /&gt;
|japaneseva= Takada Yumi&lt;br /&gt;
|relatives= King Bartolomew Fatima&amp;lt;br&amp;gt;Holy Queen Marguerite Fatima&amp;lt;br&amp;gt;Risa Fatima&amp;lt;br&amp;gt;[[Jean Harcourt]]&lt;br /&gt;
|series= Xenogears&lt;br /&gt;
|player= Josh aka Lucian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Magdalene Fatima&lt;br /&gt;
*Age: 19&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: September 8&lt;br /&gt;
*Parents: Bart Fatima, Margie Fatima&lt;br /&gt;
**Place of Birth: Nisan&lt;br /&gt;
**Nationality: Nisan, Aveh&lt;br /&gt;
**Specialty: &lt;br /&gt;
**Hobbies: &lt;br /&gt;
**Likes: &lt;br /&gt;
**Dislikes: &lt;br /&gt;
**Favorite Food: &lt;br /&gt;
**Least Favorite Food: &lt;br /&gt;
**Favorite Music: &lt;br /&gt;
**Favorite Sport: &lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: College-equivalent&lt;br /&gt;
**Seiyuu/Voice Actor: Takada Yumi&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;6&amp;quot;&lt;br /&gt;
**Weight: 125 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Auburn&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Maggie has auburn hair down to her shoulderblades, a somewhat light complexion, and bright blue eyes.  She often wears casual clothes, but is comfortable wearing her royal attire, her Church uniforms, or a flight suit.  In all cases, she wears the Nisan Pendant, representing the Path of the Advent.  She follows her religion&#039;s practices of modesty, and will rarely be seen in anything revealing, to the point of preferring long-sleeve shirts and jackets, and knee-length or longer skirts.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Maggie was raised in the Church and has had limited opportunities to see the world, leaving her with an insatiable curiosity to meet new people, places, cultures, and representitives of religions.  She can&#039;t stand to witness suffering, avoids killing at all costs, unless her own life or the life of another is immediately threatened.  She can be somewhat talkative and likes to offer wisdom whether it&#039;s welcome or not.  She&#039;s not specifically rude and almost always means well, but she can sometimes come off judgemental or arrogant.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Physical Skills:&lt;br /&gt;
*Alertness: Amazing (+5) - Due to her prophetic abilities, she has extraordinarily sharp senses&lt;br /&gt;
*Athletics: Good (+2) - Basic physical training as an officer in the Church&#039;s Kahal order.&lt;br /&gt;
&lt;br /&gt;
Social Skills:&lt;br /&gt;
*Subterfuge: Abyssmal (-1)&lt;br /&gt;
*Streetwise: Abyssmal (-1)&lt;br /&gt;
*Intimidation: Abyssmal (-1)&lt;br /&gt;
*Leadership: Amazing (+5) - Maggie is next in line to be the leader of her Church&lt;br /&gt;
*Expression: Amazing (+5) - Maggie is very convincing&lt;br /&gt;
*Etiquette: Incredible (+4)&lt;br /&gt;
*Performance: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
Mental Skills:&lt;br /&gt;
*Computers: Good (+2)&lt;br /&gt;
*Investigation: Good (+2)&lt;br /&gt;
*Medicine: Good (+2) - Skill in actual medicine, first aid skill; Her Holy powers typically override this&lt;br /&gt;
*Law: Good (+2)&lt;br /&gt;
*Occult: Heavenly matters, angels, demons, and devils - Incredible (+4), Other situations - Very Good (+3)&lt;br /&gt;
*Politics: Incredible (+4)&lt;br /&gt;
*Science: Novice (+1)&lt;br /&gt;
&lt;br /&gt;
Other Skills:&lt;br /&gt;
*Driving: Novice (+1)&lt;br /&gt;
*Mecha Piloting: Very Good (+3)&lt;br /&gt;
*Shuttle Piloting: Good (+2)&lt;br /&gt;
*Survival: Good (+2)&lt;br /&gt;
*Empathy: Amazing (+5) - Due to her prophetic abilities, she has an extraordinarily acute sense of peoples&#039; feelings&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Martial Arts Staff Training&#039;&#039;&#039;: Maggie is trained in martial arts, particularly with a staff.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*&#039;&#039;&#039;Open Miracles&#039;&#039;&#039;: Maggie has been granted the ability to perform minor open miracles by her deity.&lt;br /&gt;
**&#039;&#039;&#039;Holy Light&#039;&#039;&#039;: Maggie can illuminate a dark room by blessing her deity as a source of light.  Generally this manifests by nearby light sources turning on, whether or not they have power, or light shining through windows or through cracks.&lt;br /&gt;
**&#039;&#039;&#039;Everburning&#039;&#039;&#039;: Maggie can ignite small, torch-level flames.  These flames never consume the fuel they&#039;re ignited with.&lt;br /&gt;
**&#039;&#039;&#039;Holy Word&#039;&#039;&#039;: Maggie can speak a word of power, which can cause living beings to be stunned, and possibly causing extreme pain to unholy beings or undead.&lt;br /&gt;
**&#039;&#039;&#039;Obscurement&#039;&#039;&#039;: Maggie can summon a thick fog, reducing the visibility of her enemies.  Her allies are granted the ability to see through the fog with normal clarity of vision.&lt;br /&gt;
**&#039;&#039;&#039;Healing Word&#039;&#039;&#039;: Maggie can induce rapid regeneration in herself and others.  Non-serious injuries and poisons can be healed or cured in minutes.  Minor injuries or moderate diseases can heal in hours.  Serious injuries and illnesses can heal in days with repeated treatment.  In all cases, an effort must be made to apply normal medical treatment... this power simply makes the medical treatment &#039;&#039;extremely&#039;&#039; effective.&lt;br /&gt;
**&#039;&#039;&#039;Cloak of Faith&#039;&#039;&#039;: Maggie has an extraordinary ability to avoid harm, shielded by her deity.  Direct attacks against her are unaffected, but, for example, if caught in a hail of gunfire not specifically aimed at her, no stray bullets will strike her.  Similarly, area damage effects such as fires may not harm her.  This latter effect is entirely up to the GM; it&#039;s not a permanent immunity, and Maggie is just as mortal as anyone else.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;True Faith (7)&#039;&#039;&#039;: Maggie possesses a very deep, pure faith in her deity, and it helps her through times of need or to protect her from creatures that defy His purpose.&lt;br /&gt;
*&#039;&#039;&#039;Prophecy (4)&#039;&#039;&#039;: Maggie possesses the power of Prophecy, visions given to her directly by her deity; she usually experiences them in dreams.&lt;br /&gt;
&lt;br /&gt;
===Tarot Blessing===&lt;br /&gt;
[[File:tarot6.jpg|thumb|right|The Angry Princess tarot card.]] If the Tarot card&#039;s user is in dire need and under specific circumstances, The tarot card Hero will grant assistance to them with their fight. When the tarot card Hero appears, they are a shadowed out figure that hovers behind or beside their user.. the Hero can only be visible when casting or attacking, otherwise only magic users or spiritualists will be able to see them. &lt;br /&gt;
*&#039;&#039;&#039;The Angry Princess&#039;&#039;&#039; - Maggie pulled the fortune of &#039;&#039;The Angry Princess&#039;&#039; champion, Kaine. Kaine is a fierce, angry warrior who fights with dual barbed blades. Currently Kaine only offers one attack for Maggie:&lt;br /&gt;
**&#039;&#039;&#039;Sword Attack&#039;&#039;&#039; - Kaine appears with her two large, barbed blades and double slash at the enemy in front of her. It&#039;s a brutal attack that both cleaves and tears into the enemy and strikes with much force, able to affect even exceptionally large opponents.&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Love Combo&#039;&#039;&#039; - Kaine calls her closest ally (and lover) Nier, having him join in with  her attacks, adding a level of strength and skill to Kaine&#039;s brutal attacks and  working in tandem with her, able to defeat multiple opponents as a team.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
*&#039;&#039;&#039;Nisan Pendant&#039;&#039;&#039;: Maggie carries and wears a Nisan Pendant, a symbol of her faith representing the Path of the Advent&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
*&#039;&#039;&#039;Extending Staff&#039;&#039;&#039;: Maggie carries an extendable staff in her cloak that she can use to defend herself&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*&#039;&#039;&#039;Isolated Upbringing(1)&#039;&#039;&#039;: Maggie was raised in the Church and has had limited opportunities to see the world&lt;br /&gt;
*&#039;&#039;&#039;Lifesaver (3)&#039;&#039;&#039;: Maggie avoids killing at all costs, unless her own life or the life of another is immediately threatened.&lt;br /&gt;
*&#039;&#039;&#039;Curiosity (2)&#039;&#039;&#039;: Maggie&#039;s isolated upbringing has left her with an insatiable curiosity of the world&lt;br /&gt;
*&#039;&#039;&#039;Compulsive Speech (1)&#039;&#039;&#039;: Maggie is somewhat talkative and likes to offer wisdom whether it&#039;s welcome or not.  She&#039;s not specifically rude and almost always means well, but she can sometimes come off judgemental or arrogant.&lt;br /&gt;
*&#039;&#039;&#039;Soft-hearted (1)&#039;&#039;&#039;: Maggie can&#039;t stand to witness suffering.&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]][[Category:Tarot User]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Vivio&amp;diff=16968</id>
		<title>Vivio</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Vivio&amp;diff=16968"/>
		<updated>2013-12-05T04:50:22Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Vivio Takamachi&lt;br /&gt;
|image= [[File:Vivio-Action.jpg]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age= 12&lt;br /&gt;
|japaneseva= Mizuhashi Kaori&lt;br /&gt;
|relatives= Takamachi Nanoha (Adoptive Mother)&amp;lt;br&amp;gt;Fate T. Harlaown (Godmother)&amp;lt;br&amp;gt;&lt;br /&gt;
|series=&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Vivio Takamachi&lt;br /&gt;
*Character Tier: 3&lt;br /&gt;
*Age: 12&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: June 14&lt;br /&gt;
*Parents: Nanoha Takamachi (Adoptive Mother), Fate T. Harlaown (Godmother)&lt;br /&gt;
**Place of Birth: Laboratory&lt;br /&gt;
**Nationality: Midchilda&lt;br /&gt;
**Specialty: Martial Arts&lt;br /&gt;
**Hobbies: Fighting, Reading&lt;br /&gt;
**Likes: Fighting, Reading&lt;br /&gt;
**Dislikes: Manipulative people&lt;br /&gt;
**Favorite Food: Anything Nanoha makes that doesn&#039;t have green peppers&lt;br /&gt;
**Least Favorite Food: Green peppers&lt;br /&gt;
**Favorite Music: Pop&lt;br /&gt;
**Favorite Sport: Fighting, Competitive Magic Combat, or any team sports&lt;br /&gt;
**Most Valuable Possessions: Sacred Heart&lt;br /&gt;
**Level of Education: Middle School&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;0&amp;quot; (base form) / 5&#039;10&amp;quot; (adult form)&lt;br /&gt;
**Weight: 105 (base form) / 145 (adult form)&lt;br /&gt;
**Eyes: Red-Green Heterochromia&lt;br /&gt;
**Hair: Blonde&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Normal - Novice (+1), Magical Sensors - Incredible (+4)&lt;br /&gt;
*Athletics: Physical Endurance - Amazing (+5), Dodge/Agility/Speed - Very Good (+3)&lt;br /&gt;
*Stealth - Abysmal (-1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge - Abysmal (-1)&lt;br /&gt;
*Streetwise - Abysmal (-1)&lt;br /&gt;
*Intimidation - Good (+2) (On the merit that she can punch tanks)&lt;br /&gt;
*Leadership - Novice (+1)&lt;br /&gt;
*Etiquette - Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Programming - Good (+2)&lt;br /&gt;
*Investigation - Unskilled (0)&lt;br /&gt;
*Occult: Dimensional Magic - Very Good (+3), Magic Theory - Very Good (+3), Other Magic/Supernatural/Occult - Novice (+1)&lt;br /&gt;
*Science: Magical-Science - Very Good (+3), Natural Science (Physics, Chemistry) - Good (+2)&lt;br /&gt;
*Technology: Magical Repair - Good (+2), Other - Novice (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival - Novice (+1)&lt;br /&gt;
*Empathy - Very Good (+3)&lt;br /&gt;
*Animal Ken - Good (+2)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
==== Barrier Jacket (防護服 / バリアジャケット) ====&lt;br /&gt;
Vivio&#039;s Barrier Jacket is a magic armor protecting a mage from external harm. Unlike protection spells and other defensive magic, it is permanently active and can only be dispelled by critically damaging or destroying the Device that conjured it. The defensive capabilities of Barrier Jackets are very high and protect the mage from life-threatening conditions, however, they cannot be completely relied upon for protection. &lt;br /&gt;
&lt;br /&gt;
Despite their appearance as &amp;quot;clothes&amp;quot;, the Barrier Jacket fully protects the mage&#039;s body. Any appearance of an &amp;quot;unarmored location&amp;quot; is completely cosmetic. On the subject of appearance as clothes, the appearance of the Barrier Jacket is fully determined by the caster and device based on his or her personal preferences. While most rank-and-file military mages wear a common Barrier Jacket design, highly-skilled mages are given complete freedom to configure their Barrier Jacket to their personal taste. &lt;br /&gt;
&lt;br /&gt;
==== Attack Magic (攻撃魔法 Kōgeki Mahō) ====&lt;br /&gt;
===== Magic-enhanced Attack (魔力付与攻撃 Maryoku Fuyo Kōgeki) =====&lt;br /&gt;
Magic-enhanced Attack-type spells use magical energy to enhance an otherwise physical attack.&lt;br /&gt;
:* &#039;&#039;Plasma Arm&#039;&#039; - Vivio creates a barrier of lightning around her arm.  Particularly used when she&#039;s in melee fighting.  She&#039;s gained this ability from Fate.&lt;br /&gt;
:* &#039;&#039;Revolver Spike&#039;&#039; - While mounted on her Mana Skates, Vivio delivers a devastating roundhouse kick.&lt;br /&gt;
:* &#039;&#039;Accel Smash&#039;&#039; - Vivio&#039;s signature attack, Accel Smash is a high-speed attack that can be delivered fast enough to be a counterattack.  The impact force is even greater when used under Contact Mode.&lt;br /&gt;
&lt;br /&gt;
===== Shooting Attack (射撃 Shageki) =====&lt;br /&gt;
Shooting Attacks are single- or multiple-shot attacks that fire magical energy projectiles.&lt;br /&gt;
:* &#039;&#039;Impact Cannon&#039;&#039; - Vivio fires a high-speed bullet-type projectile from her fist while punching.&lt;br /&gt;
:* &#039;&#039;Sacred Cluster&#039;&#039; - Vivio fires a shotgun-type cluster of energy pellets from her fist.&lt;br /&gt;
:* &#039;&#039;Sonic Shooter&#039;&#039; - Vivio fires a high-speed bullet-type projectile from her finger.  Variants include &amp;quot;Assault Shift&amp;quot;, which fires multiple shots, &amp;quot;Phantom Shift&amp;quot;, which fires a single cluster which detonates into multiple shots just before impact, and &amp;quot;Phantom Smash&amp;quot;, a guided shot variant of Phantom Shift.&lt;br /&gt;
&lt;br /&gt;
===== Bombardment Attack =====&lt;br /&gt;
Bombardment Attacks are heavy beam attacks.  The beams strike a wide area in a cone or straight line with long-duration beams of magical energy.  The beams fire for several seconds or more and are intended to break through physical and magical barriers.  Often on impact, Bombardment attacks will produce a secondary explosion.&lt;br /&gt;
:* &#039;&#039;Divine Buster&#039;&#039; - Vivio fires a heavy beam by creating a sphere of mana in front of her and punching it with her fist.&lt;br /&gt;
:* &#039;&#039;Plasma Smasher&#039;&#039; - Vivio fires a heavy beam attack from her hand through focusing rings of magic.&lt;br /&gt;
 &lt;br /&gt;
==== Defensive Spells (防御魔法 Bōgyo Mahō) ====&lt;br /&gt;
===== Barrier-type Defense =====&lt;br /&gt;
Barrier Defenses can generally defend in a wide range of directions but are relatively easy to break. They work by absorbing the power of an attack in order to reduce damage. &lt;br /&gt;
:* &#039;&#039;Sacred Defender&#039;&#039; - On impact, Sacred Defender concentrates defensive mana at the hit-point and uses offensive mana to rebound the attack.&lt;br /&gt;
&lt;br /&gt;
===== Defensive Fixed Field (固有技能 Koyū Kinō) =====&lt;br /&gt;
These spells create a personal defense aura. Barrier Jackets are a form of always-active field spells, but mages and knights with strong defensive abilities can create additional layers in the form of specialized field spells. &lt;br /&gt;
:* &#039;&#039;Saint&#039;s Armor&#039;&#039; (聖王の鎧 Seiō no Yoroi) - Aside from providing unparalleled physical defense in battle, the Saint&#039;s Armor has a strong AMF effect, which weakens all incoming magic and slowly erodes binding spells cast upon Vivio.   This spell is awlays active, even when Vivio is asleep or unconscious.&lt;br /&gt;
&lt;br /&gt;
==== Capture (捕獲系魔法 Hokaku Kei Mahō) Spells ====&lt;br /&gt;
===== Bind-Type Capture =====&lt;br /&gt;
Bind-type spells directly inhibit a target&#039;s freedom of movement and the use of certain action triggers (movements necessary to activate spells) by attaching themselves to the target. &lt;br /&gt;
:* &#039;&#039;Restrict Lock&#039;&#039; - The single most-comprehensive binding spell, Restrict Lock completely prevents its target from moving in any way, apart from turning its head. Unique among other binding spells, Restrict Lock cannot be overpowered by the physical strength of its target, though it can be affected normally by &amp;quot;Decline-type&amp;quot; spells like Bind Break. &lt;br /&gt;
&lt;br /&gt;
==== Support (補助魔法 Hojo Mahō) Spells ====&lt;br /&gt;
===== Transport-type Support =====&lt;br /&gt;
:* &#039;&#039;Flight&#039;&#039; - Vivio can fly.&lt;br /&gt;
:* &#039;&#039;Jet Step&#039;&#039; - This spell allows her to move at speeds where the human eye can no longer track her.&lt;br /&gt;
:* &#039;&#039;Sonic Wheel&#039;&#039; - This spell creates inline skates made from magical energy.&lt;br /&gt;
&lt;br /&gt;
===== Uncategorized Support =====&lt;br /&gt;
:* &#039;&#039;Contact Mode&#039;&#039; - Sacred Heart merges with Vivio&#039;s Barrier Jacket, greatly increasing Vivio&#039;s physical defenses and strength.&lt;br /&gt;
:* &#039;&#039;Transformation Mastery&#039;&#039; - Vivio can transform into her Adult Form at will, with support from Sacred Heart.  This form even further increases her defensive power and strength.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
; Linker Core (リンカーコア)&lt;br /&gt;
: Vivio possesses a &amp;quot;Linker Core&amp;quot;, a special organ in her body about the size of a marble, which allows her to store, produce, and channel mana within her body, and link it to magical spells to create a variety of effects.&lt;br /&gt;
; Saint Armor&lt;br /&gt;
: Vivio possesses a genetic ability known as Saint Armor, which grants her greatly increased superhuman strength and endurance, and greatly enhanced resistance to physical and magical damage.  She was once able to soak the magical output of five of Nanoha&#039;s &amp;quot;Starlight Breaker&amp;quot; spells at once (each of which was capable of destroying large sections of a city).  This power is subconscious and always on, regardless of whether she has deployed her Barrier Jacket.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
=== Sacred Heart ===&lt;br /&gt;
&lt;br /&gt;
Sacred Heart is Vivio&#039;s Intelligent Device.  It currently appears as a stuffed bunny.&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
;AMF - Anti-Magilink Field&lt;br /&gt;
: All Mages who possess a Linker Core are susceptible to an effect called an &amp;quot;Anti-Magilink Field&amp;quot; or &amp;quot;AMF&amp;quot;. An AMF creates a resistance between reality and the ability for a mage to link mana to spells. Depending on the intensity of the field, the AMF can either make casting more difficult, or it can prevent it entirely and even negate existing links, such as flight spells. There are several ways to circumvent AMFs, most of which rely on &amp;quot;barriers&amp;quot; around spell effects, or using physical attacks.  Vivio is not affected by the AMF she projects from herself.&lt;br /&gt;
; Zero Effect - Eclipse Divider (魔導殺し Madō Koroshi)&lt;br /&gt;
: Recently, a serious threat has been uncovered in the form of the Zero Effect. These weapons and the people who wield them have the ability to completely cancel active magical effects, repel any magical attack, and break through any magical defense, making them extremely dangerous to mages and knights.  (Note:  Vivio&#039;s Saint Armor is a physical ability and is not effected by the Zero Effect. However, her other magical abilities are fully effected.)&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Vivio-MiddleSchool.jpg|Vivio in her middle-school uniform&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Roster]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Violet&amp;diff=13745</id>
		<title>Violet</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Violet&amp;diff=13745"/>
		<updated>2013-05-23T23:40:58Z</updated>

		<summary type="html">&lt;p&gt;Lucian: WIP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Violet Granvia&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age= 17&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=  &lt;br /&gt;
|series= Magical Girl Lyrical Nanoha&lt;br /&gt;
|player= Josh&lt;br /&gt;
}}&lt;br /&gt;
*Name: Violet Granvia&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: July 17&lt;br /&gt;
*Parents: &lt;br /&gt;
**Place of Birth: Sea Bridge, Vaizen (TSAB Administered World #3)&lt;br /&gt;
**Nationality: Vaizen&lt;br /&gt;
**Specialty: &lt;br /&gt;
**Hobbies: &lt;br /&gt;
**Likes: &lt;br /&gt;
**Dislikes: &lt;br /&gt;
**Favorite Food: &lt;br /&gt;
**Least Favorite Food: &lt;br /&gt;
**Favorite Music: &lt;br /&gt;
**Favorite Sport: &lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Bureau Air Force Academy Graduate&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:&lt;br /&gt;
**Weight: &lt;br /&gt;
**Eyes: &lt;br /&gt;
**Hair: &lt;br /&gt;
**Special: &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abyssmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abyssmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Normal - Good(+2), Magical Sensors - Incredible (+4)&lt;br /&gt;
*Athletics: Physical Endurance - Incredible (+4), Dodge/Agility/Speed - Very Good (+3)&lt;br /&gt;
*Stealth - Good (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge - Good (+2)&lt;br /&gt;
*Streetwise - Good (+2)&lt;br /&gt;
*Intimidation - Good (+2)&lt;br /&gt;
*Leadership - Novice (+1)&lt;br /&gt;
*Expression - Good (+2)&lt;br /&gt;
*Etiquette - Good (+2)&lt;br /&gt;
*Performance - Unskilled (0)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Programming - Very Good (+3)&lt;br /&gt;
*Investigation - Very Good (+3)&lt;br /&gt;
*Medicine - Novice (+1)&lt;br /&gt;
*Law - Very Good (+3)&lt;br /&gt;
*Occult - Incredible (+4)&lt;br /&gt;
*Politics - Novice (+1)&lt;br /&gt;
*Science - Very Good (+3)&lt;br /&gt;
*Technology: Magical Devices - Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving - Unskilled (0)&lt;br /&gt;
*Survival - Good (+2)&lt;br /&gt;
*Empathy - Novice (+1)&lt;br /&gt;
*Animal Ken - Abyssmal (-1)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
; Linker Core (リンカーコア)&lt;br /&gt;
: Violet possesses a &amp;quot;Linker Core&amp;quot;, a special organ in her body about the size of a marble, which allows her to store, produce, and channel mana within her body, and link it to magical spells to create a variety of effects.&lt;br /&gt;
; Collect and Use (蒐集行使 Shūshū Kōshi)&lt;br /&gt;
: Thanks to her Tome Device, the Tome of the &lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Violet&amp;diff=13736</id>
		<title>Violet</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Violet&amp;diff=13736"/>
		<updated>2013-05-23T22:18:49Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Violet Granvia&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age= 17&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=  &lt;br /&gt;
|series= Magical Girl Lyrical Nanoha&lt;br /&gt;
|player= Josh&lt;br /&gt;
}}&lt;br /&gt;
*Name: Violet Granvia&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: July 17&lt;br /&gt;
*Parents: &lt;br /&gt;
**Place of Birth: Sea Bridge, Vaizen (TSAB Administered World #3)&lt;br /&gt;
**Nationality: Vaizen&lt;br /&gt;
**Specialty: &lt;br /&gt;
**Hobbies: &lt;br /&gt;
**Likes: &lt;br /&gt;
**Dislikes: &lt;br /&gt;
**Favorite Food: &lt;br /&gt;
**Least Favorite Food: &lt;br /&gt;
**Favorite Music: &lt;br /&gt;
**Favorite Sport: &lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:&lt;br /&gt;
**Weight: &lt;br /&gt;
**Eyes: &lt;br /&gt;
**Hair: &lt;br /&gt;
**Special: &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abyssmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abyssmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness (How alert you are.)&lt;br /&gt;
*Athletics (Jumping, Climbing, Flexibility.. you know.)&lt;br /&gt;
*Stealth (Sneaking! Breaking in, etc etc.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge (Manipulation, Lying..)&lt;br /&gt;
*Streetwise (How well you know the hood, man.)&lt;br /&gt;
*Intimidation (though I guess if you can punch a car over this can be physical..)&lt;br /&gt;
*Leadership (Stepping it up for a group.)&lt;br /&gt;
*Expression &lt;br /&gt;
*Etiquette&lt;br /&gt;
*Performance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers (no. I&#039;m serious. If you don&#039;t know what one is, you will NOT just &#039;pick it up on the fly&#039;)&lt;br /&gt;
*Investigation (as in proper, scientific investigation. Anyone can ask questions or notice out of place things, it takes a real Holmes or House to do this perfectly)&lt;br /&gt;
*Medicine&lt;br /&gt;
*Law&lt;br /&gt;
*Occult&lt;br /&gt;
*Politics&lt;br /&gt;
*Science&lt;br /&gt;
*Technology (repair, robotics, mechanics.. that sort of thing.) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving (arguably physical, but..)&lt;br /&gt;
*Survival (as in wilderness)&lt;br /&gt;
*Empathy (some people have more than others)&lt;br /&gt;
*Animal Ken (some people get along better with dogs than people, I guess)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Violet&amp;diff=13731</id>
		<title>Violet</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Violet&amp;diff=13731"/>
		<updated>2013-05-23T21:06:06Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Violet Granscenic&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=  &lt;br /&gt;
|series= Magical Girl Lyrical Nanoha&lt;br /&gt;
|player= Josh&lt;br /&gt;
}}&lt;br /&gt;
*Name: &lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: &lt;br /&gt;
**Place of Birth: Sea Bridge, Vaizen (TSAB Administered World #3)&lt;br /&gt;
**Nationality: &lt;br /&gt;
**Specialty: &lt;br /&gt;
**Hobbies: &lt;br /&gt;
**Likes: &lt;br /&gt;
**Dislikes: &lt;br /&gt;
**Favorite Food: &lt;br /&gt;
**Least Favorite Food: &lt;br /&gt;
**Favorite Music: &lt;br /&gt;
**Favorite Sport: &lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:&lt;br /&gt;
**Weight: &lt;br /&gt;
**Eyes: &lt;br /&gt;
**Hair: &lt;br /&gt;
**Special: &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abyssmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abyssmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness (How alert you are.)&lt;br /&gt;
*Athletics (Jumping, Climbing, Flexibility.. you know.)&lt;br /&gt;
*Stealth (Sneaking! Breaking in, etc etc.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge (Manipulation, Lying..)&lt;br /&gt;
*Streetwise (How well you know the hood, man.)&lt;br /&gt;
*Intimidation (though I guess if you can punch a car over this can be physical..)&lt;br /&gt;
*Leadership (Stepping it up for a group.)&lt;br /&gt;
*Expression &lt;br /&gt;
*Etiquette&lt;br /&gt;
*Performance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers (no. I&#039;m serious. If you don&#039;t know what one is, you will NOT just &#039;pick it up on the fly&#039;)&lt;br /&gt;
*Investigation (as in proper, scientific investigation. Anyone can ask questions or notice out of place things, it takes a real Holmes or House to do this perfectly)&lt;br /&gt;
*Medicine&lt;br /&gt;
*Law&lt;br /&gt;
*Occult&lt;br /&gt;
*Politics&lt;br /&gt;
*Science&lt;br /&gt;
*Technology (repair, robotics, mechanics.. that sort of thing.) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving (arguably physical, but..)&lt;br /&gt;
*Survival (as in wilderness)&lt;br /&gt;
*Empathy (some people have more than others)&lt;br /&gt;
*Animal Ken (some people get along better with dogs than people, I guess)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Violet&amp;diff=13730</id>
		<title>Violet</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Violet&amp;diff=13730"/>
		<updated>2013-05-23T21:05:43Z</updated>

		<summary type="html">&lt;p&gt;Lucian: Created page with &amp;#039;{{Infobox Character |name= Violet Granscenic |image= |aka= |age= 18 |japaneseva= |relatives= Teana Lanster (Mother)&amp;lt;br&amp;gt;Vice Granscenic  |series= Magical Girl Lyrical Nanoha |play…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Violet Granscenic&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Teana Lanster (Mother)&amp;lt;br&amp;gt;Vice Granscenic &lt;br /&gt;
|series= Magical Girl Lyrical Nanoha&lt;br /&gt;
|player= Josh&lt;br /&gt;
}}&lt;br /&gt;
*Name: &lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: &lt;br /&gt;
**Place of Birth: Sea Bridge, Vaizen (TSAB Administered World #3)&lt;br /&gt;
**Nationality: &lt;br /&gt;
**Specialty: &lt;br /&gt;
**Hobbies: &lt;br /&gt;
**Likes: &lt;br /&gt;
**Dislikes: &lt;br /&gt;
**Favorite Food: &lt;br /&gt;
**Least Favorite Food: &lt;br /&gt;
**Favorite Music: &lt;br /&gt;
**Favorite Sport: &lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:&lt;br /&gt;
**Weight: &lt;br /&gt;
**Eyes: &lt;br /&gt;
**Hair: &lt;br /&gt;
**Special: &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abyssmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abyssmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness (How alert you are.)&lt;br /&gt;
*Athletics (Jumping, Climbing, Flexibility.. you know.)&lt;br /&gt;
*Stealth (Sneaking! Breaking in, etc etc.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge (Manipulation, Lying..)&lt;br /&gt;
*Streetwise (How well you know the hood, man.)&lt;br /&gt;
*Intimidation (though I guess if you can punch a car over this can be physical..)&lt;br /&gt;
*Leadership (Stepping it up for a group.)&lt;br /&gt;
*Expression &lt;br /&gt;
*Etiquette&lt;br /&gt;
*Performance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers (no. I&#039;m serious. If you don&#039;t know what one is, you will NOT just &#039;pick it up on the fly&#039;)&lt;br /&gt;
*Investigation (as in proper, scientific investigation. Anyone can ask questions or notice out of place things, it takes a real Holmes or House to do this perfectly)&lt;br /&gt;
*Medicine&lt;br /&gt;
*Law&lt;br /&gt;
*Occult&lt;br /&gt;
*Politics&lt;br /&gt;
*Science&lt;br /&gt;
*Technology (repair, robotics, mechanics.. that sort of thing.) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving (arguably physical, but..)&lt;br /&gt;
*Survival (as in wilderness)&lt;br /&gt;
*Empathy (some people have more than others)&lt;br /&gt;
*Animal Ken (some people get along better with dogs than people, I guess)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Combat_Training_Simulator&amp;diff=13122</id>
		<title>Combat Training Simulator</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Combat_Training_Simulator&amp;diff=13122"/>
		<updated>2013-05-06T22:25:14Z</updated>

		<summary type="html">&lt;p&gt;Lucian: Created page with &amp;#039;The Combat Training Simulator is a techno-magical simulation environment developed by Shari Finieno and Lutecia Alpine of the Dimensional Administration Bureau and installed by […&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Combat Training Simulator is a techno-magical simulation environment developed by Shari Finieno and Lutecia Alpine of the Dimensional Administration Bureau and installed by [[Fate|Fate Testarossa]] in order to provide an environment for Agents to train their skills without fear of damaging anyone or anything.  It exists in a subspace pocket dimension connected via a portal in the top floor of the [[N-locations|Nakatomi Building]].&lt;br /&gt;
&lt;br /&gt;
Within the pocket dimension is an array of magical and physical force and sensory projectors, which create a city-sized facility composed entirely of linked and solidified magical energy which can assume the appearance of solid objects, along with appropriate physical, psychic, and magical fields to project an accurate &#039;feel&#039; for the simulation.  The projectors can simulate any environment programmed into it.  A compatibility module has been added to allow programs generated for the [[The Inn|Ikkoku Facility&#039;s]] [[Security Room|&amp;quot;Danger&amp;quot; Room]] to run in the Combat Training Simulator.&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=N-locations&amp;diff=13121</id>
		<title>N-locations</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=N-locations&amp;diff=13121"/>
		<updated>2013-05-06T22:12:38Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==First Floor==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=100%&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
This floor contains the main living room, the dining room, and the entryway. &amp;lt;br&amp;gt;&lt;br /&gt;
;Lobby&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Front Desk&#039;&#039;&#039; - The area to sign in and receive a key for the room. If there is no one at the desk, there is a sign that SAYS to just sign in and take an available key to one of the rooms. There is no Rent but amenities (food, extra furniture and so on) are not included. &lt;br /&gt;
&lt;br /&gt;
;Dining Room&lt;br /&gt;
:A simple dining area. &lt;br /&gt;
&lt;br /&gt;
;Kitchen&lt;br /&gt;
:Has all the usual/necessary kitchen stuff. Food isn&#039;t magically replaced :(&lt;br /&gt;
&lt;br /&gt;
;Living Room&lt;br /&gt;
:Some couches and chairs and of course the television!&lt;br /&gt;
&lt;br /&gt;
;Gymnasium&lt;br /&gt;
:Desc coming soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Note: The small half sized rooms are restrooms.&amp;lt;br&amp;gt;The only place to bathe is on the first floor in the furo.&amp;lt;br&amp;gt;Each bedroom has a washroom, though.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; |[[file:innfloor1.png|right]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Second Floor==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=100%&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Room 1 (Double)&#039;&#039;&#039;: [[Kei Nanjou]]&lt;br /&gt;
*&#039;&#039;&#039;Room 2&#039;&#039;&#039;: [[Rebecca Chambers]]&lt;br /&gt;
*&#039;&#039;&#039;Room 3&#039;&#039;&#039;: [[Sai]]&lt;br /&gt;
*&#039;&#039;&#039;Room 4 (Double)&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 5&#039;&#039;&#039;: [[Garrus]]&lt;br /&gt;
*&#039;&#039;&#039;Room 6&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 7&#039;&#039;&#039;: [[Sakura Haruno]]&lt;br /&gt;
*&#039;&#039;&#039;Room 8&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 9&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 10&#039;&#039;&#039;: [[Snow Villiers]]&lt;br /&gt;
*&#039;&#039;&#039;Room 11&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 12&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 13&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 14&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 15&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 16&#039;&#039;&#039;: [[Gau]]&lt;br /&gt;
*&#039;&#039;&#039;Room 17 (Double)&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 18&#039;&#039;&#039;: [[Samus Aran]]&lt;br /&gt;
*&#039;&#039;&#039;Room 19&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 20 (Double)&#039;&#039;&#039;: [[Maya|Crimson Viper]] + Lauren&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; |[[file:innfloor2.png|right]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Third Floor==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=100%&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Room 21 (Double)&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 22&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 23&#039;&#039;&#039;: [[Daisy]]&lt;br /&gt;
*&#039;&#039;&#039;Room 24 (Double)&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 25&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 26&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 27&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 28&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 29&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 30&#039;&#039;&#039;: [[Golbez]]&lt;br /&gt;
*&#039;&#039;&#039;Room 31&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 32&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 33&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 34&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 35&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 36&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 37 (Double)&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 38&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 39&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 40 (Double)&#039;&#039;&#039;:  &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; |[[file:innfloor3.png|right]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fourth Floor==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=100%&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Room 41 (Double)&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 42&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 43&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 44 (Double)&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 45&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 46&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 47&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 48&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 49&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 50&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 51&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 52&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 53&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 54&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 55&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 56&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 57 (Double)&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 58&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 59&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 60 (Double)&#039;&#039;&#039;: &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; |[[file:innfloor4.png|right]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fifth Floor==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=100%&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Room 61 (Double)&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 62&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 63&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 64 (Double)&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 65&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 66&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 67&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 68&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 69&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 70&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 71&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 72&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 73&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 74&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 75&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 76&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 77 (Double)&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 78&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 79&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 80 (Double)&#039;&#039;&#039;: &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; |[[file:innfloor5.png|right]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sixth Floor==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=100%&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Room 81 (Double)&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 82&#039;&#039;&#039;: [[Alita]]&lt;br /&gt;
*&#039;&#039;&#039;Room 83&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 84 (Double)&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 85&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 86&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 87&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 88&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 89&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 90&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 91&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 92&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 93&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 94&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 95&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 96&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 97 (Double)&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 98&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 99&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 110 (Double)&#039;&#039;&#039;: &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; |[[file:innfloor6.png|right]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Seventh Floor==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=100%&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Room 101 (Double)&#039;&#039;&#039;: [[Chie Satonaka]] &amp;amp; [[Naoto Shirogane]]&lt;br /&gt;
*&#039;&#039;&#039;Room 102&#039;&#039;&#039;: [[Aya Mikage]]&lt;br /&gt;
*&#039;&#039;&#039;Room 103&#039;&#039;&#039;: [[Hei|Li Shunsheng]]&lt;br /&gt;
*&#039;&#039;&#039;Room 104 (Double)&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 105&#039;&#039;&#039;: [[Sage]]&lt;br /&gt;
*&#039;&#039;&#039;Room 106&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 107&#039;&#039;&#039;: [[Urdnot Wrex]]&lt;br /&gt;
*&#039;&#039;&#039;Room 108&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 109&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 110&#039;&#039;&#039;: [[Rex Salazar]]&lt;br /&gt;
*&#039;&#039;&#039;Room 111&#039;&#039;&#039;: [[Mega Man]]&lt;br /&gt;
*&#039;&#039;&#039;Room 112&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 113&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 114&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 115&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 116&#039;&#039;&#039;: [[Vivio]]&lt;br /&gt;
*&#039;&#039;&#039;Room 117 (Double)&#039;&#039;&#039;: [[Fate]] &amp;amp; ???&lt;br /&gt;
*&#039;&#039;&#039;Room 118&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 119&#039;&#039;&#039;: [[Nero]]&lt;br /&gt;
*&#039;&#039;&#039;Room 120 (Double)&#039;&#039;&#039;: [[Dante]] &amp;amp; [[Rydia]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; |[[file:innfloor7.png|right]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Top Floor==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=100%&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Epoch&#039;&#039;&#039;: The blue box rests in the top floor for missions. It is also useable for personal use.&lt;br /&gt;
*&#039;&#039;&#039;Gun/Ammunitions Room:&#039;&#039;&#039; Gun and Maintenance room.&lt;br /&gt;
**The entrance to the [[Combat Training Simulator]] is located here. &lt;br /&gt;
*&#039;&#039;&#039;Meeting Room&#039;&#039;&#039;: A place for agents to convene and discuss battle tactics or brief a bit before missions.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; |[[file:innfloorb1.png|right]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Volunteer_Roster&amp;diff=12971</id>
		<title>Volunteer Roster</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Volunteer_Roster&amp;diff=12971"/>
		<updated>2013-04-30T18:23:39Z</updated>

		<summary type="html">&lt;p&gt;Lucian: /* Medical Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:Since no one in the Inn holds no real position of authority, this is merely a listing of people who have taken up jobs for PARADIGM.&lt;br /&gt;
:If your character somehow volunteers in any way, please list them. Make a section if the specific section does not exist.&lt;br /&gt;
&lt;br /&gt;
:If your character is listed, it does not mean they are teaching people. This simply means they are working a specific task at the Inn.&lt;br /&gt;
:If your character is offering lessons, put a note by their name. For example: (Offering Lessons)&lt;br /&gt;
&lt;br /&gt;
=== Chefs ===&lt;br /&gt;
* [[Bayushi Houten]] - Sashimi and other old style traditional dishes&lt;br /&gt;
* [[Fakir ClanClan]] - C&#039;tarl dishes, some modern western and Asian dishes&lt;br /&gt;
* [[Suzumura Riki]] - Sweets and Baked goods.&lt;br /&gt;
* [[Tonic]] - Various types of chinese meals, and some japanese.&lt;br /&gt;
&lt;br /&gt;
=== Firearms Experts ===&lt;br /&gt;
* [[Luca Sparda]]&lt;br /&gt;
* [[Jacqueline &amp;quot;Jackal&amp;quot; Egret]]&lt;br /&gt;
* [[Sheska Mustang]] - WWI and WWII Era&lt;br /&gt;
* [[Lucy|Lucy Testarossa]] - Weapon development&lt;br /&gt;
&lt;br /&gt;
=== Gardeners ===&lt;br /&gt;
* [[Bayushi Houten]]&lt;br /&gt;
* [[Cordelia Harvey]]&lt;br /&gt;
* [[Sheska Mustang]]&lt;br /&gt;
* [[Vaelgir Stormblade]]&lt;br /&gt;
* [[Sora|Sora Strife]]&lt;br /&gt;
* [[Ryosuke|Ryosuke Saotome]]&lt;br /&gt;
* [[Suguru Ishijima]]&lt;br /&gt;
&lt;br /&gt;
=== Librarians ===&lt;br /&gt;
* [[Cassandra Aulin]] - General Occult studies, though mostly tied into vampires, demons and the dark arts.&lt;br /&gt;
* [[Mireya Moreno]]&lt;br /&gt;
* [[Nikolai]] - specialist in demonology, ancient literature, art history&lt;br /&gt;
&lt;br /&gt;
=== Medical Staff ===&lt;br /&gt;
:This is a listing of people who volunteer to help out at the clinic.&lt;br /&gt;
* [[Umino Urameshi]] - Owner of the clinic.&lt;br /&gt;
* [[Sachiko Uchiha]]&lt;br /&gt;
* [[Alys Ashley]] - when she is not a patient of the clinic herself.&lt;br /&gt;
* [[Jach Swiftblade]]&lt;br /&gt;
* [[Maggie|Magdalene Fatima]] - Clinic staff volunteer, backup healer, counseling&lt;br /&gt;
* [[Asano Masaru|Mori Motonari]]&lt;br /&gt;
* [[Ryosuke|Ryosuke Saotome]] - Backup healer&lt;br /&gt;
* [[Toki|Toki Stingray]] - Backup healer&lt;br /&gt;
* [[Dr Social]] - Official psychiatrist on duty for PARADIGM.&lt;br /&gt;
&lt;br /&gt;
=== Research &amp;amp; Development ===&lt;br /&gt;
* [[Fakir ClanClan]] - Code Monkey, Weapons Development&lt;br /&gt;
* [[Jach Swiftblade]] - Robotics, Nanomachine Technology, Biological/Cybernetic Sciences, everything under, around and including the sun itself&lt;br /&gt;
* [[Kaoru Sie]] - DNA Operator&lt;br /&gt;
* [[Lucy|Luciana Testarossa]] - Weapons development, hard sciences, computer science&lt;br /&gt;
* [[Melody Kalad]] - Code Monkey&lt;br /&gt;
* [[Prae Shinra]] - Robotics Engineering.&lt;br /&gt;
* [[Takeo Masaki]] - Applied physics, spacetime engineering, advanced design principles&lt;br /&gt;
* [[Toki|Toki Stingray]] - Computer science, powered armor development&lt;br /&gt;
* [[Venus Highwind]] - Weapons development, mechanical engineering&lt;br /&gt;
* [[Akaru|Akaru Stingray]] - Mechanical engineering&lt;br /&gt;
* [[Gravlax]] - Medical Science and Bionics. Mechanical Engineering.&lt;br /&gt;
&lt;br /&gt;
=== Security ===&lt;br /&gt;
:This is a listing of people who volunteer to work in security matters at the Inn.&lt;br /&gt;
* [[Windows XP-tan]] - Artificial AI hooked up to the security network.&lt;br /&gt;
* [[Daichi Niwa]]&lt;br /&gt;
* [[Jach Swiftblade]]&lt;br /&gt;
* [[Leben]]&lt;br /&gt;
* [[Toki|Toki Stingray]] - Information Security&lt;br /&gt;
* [[Jacqueline &amp;quot;Jackal&amp;quot; Egret]] - Security consultant, first-responder&lt;br /&gt;
* [[Strafe]] - Investigation and Forensics.&lt;br /&gt;
&lt;br /&gt;
=== Trainers ===&lt;br /&gt;
:These people offer training to those who would take it up.&lt;br /&gt;
* [[Ryosuke|Ryosuke Saotome]] - Martial Arts, Philosophy, Tactics&lt;br /&gt;
* [[Bayushi Houten]] - Swordsmanship, Philosophy, jujitsu, tactics, &amp;quot;social maneuvering&amp;quot;, &amp;quot;other&amp;quot;&lt;br /&gt;
* [[Temna Asaka]] - Swordsmanship, Philosophy, Shugenja Arts.&lt;br /&gt;
* [[Kakita Haruka]]- Temna&#039;s Assistant&lt;br /&gt;
* [[Asano Masaru|Mori Motonari]] - swordsmanship/bladed weapons&lt;br /&gt;
* [[Midori Tsuchida]] - Gymnastics, parkour, yoga&lt;br /&gt;
* [[Dr Social]] - Vampire Hunting.&lt;br /&gt;
* [[Jacqueline &amp;quot;Jackal&amp;quot; Egret]] - Marksmanship and basic &amp;quot;MAFCQUIC&amp;quot; (Martian CQC)&lt;br /&gt;
* [[Alys Ashley]]: General Survival, Orienteering, Tracking and Hunting. She can also teach Thrown weapons training and Archery.&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Volunteer_Roster&amp;diff=12970</id>
		<title>Volunteer Roster</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Volunteer_Roster&amp;diff=12970"/>
		<updated>2013-04-30T18:22:03Z</updated>

		<summary type="html">&lt;p&gt;Lucian: /* Trainers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:Since no one in the Inn holds no real position of authority, this is merely a listing of people who have taken up jobs for PARADIGM.&lt;br /&gt;
:If your character somehow volunteers in any way, please list them. Make a section if the specific section does not exist.&lt;br /&gt;
&lt;br /&gt;
:If your character is listed, it does not mean they are teaching people. This simply means they are working a specific task at the Inn.&lt;br /&gt;
:If your character is offering lessons, put a note by their name. For example: (Offering Lessons)&lt;br /&gt;
&lt;br /&gt;
=== Chefs ===&lt;br /&gt;
* [[Bayushi Houten]] - Sashimi and other old style traditional dishes&lt;br /&gt;
* [[Fakir ClanClan]] - C&#039;tarl dishes, some modern western and Asian dishes&lt;br /&gt;
* [[Suzumura Riki]] - Sweets and Baked goods.&lt;br /&gt;
* [[Tonic]] - Various types of chinese meals, and some japanese.&lt;br /&gt;
&lt;br /&gt;
=== Firearms Experts ===&lt;br /&gt;
* [[Luca Sparda]]&lt;br /&gt;
* [[Jacqueline &amp;quot;Jackal&amp;quot; Egret]]&lt;br /&gt;
* [[Sheska Mustang]] - WWI and WWII Era&lt;br /&gt;
* [[Lucy|Lucy Testarossa]] - Weapon development&lt;br /&gt;
&lt;br /&gt;
=== Gardeners ===&lt;br /&gt;
* [[Bayushi Houten]]&lt;br /&gt;
* [[Cordelia Harvey]]&lt;br /&gt;
* [[Sheska Mustang]]&lt;br /&gt;
* [[Vaelgir Stormblade]]&lt;br /&gt;
* [[Sora|Sora Strife]]&lt;br /&gt;
* [[Ryosuke|Ryosuke Saotome]]&lt;br /&gt;
* [[Suguru Ishijima]]&lt;br /&gt;
&lt;br /&gt;
=== Librarians ===&lt;br /&gt;
* [[Cassandra Aulin]] - General Occult studies, though mostly tied into vampires, demons and the dark arts.&lt;br /&gt;
* [[Mireya Moreno]]&lt;br /&gt;
* [[Nikolai]] - specialist in demonology, ancient literature, art history&lt;br /&gt;
&lt;br /&gt;
=== Medical Staff ===&lt;br /&gt;
:This is a listing of people who volunteer to help out at the clinic.&lt;br /&gt;
* [[Umino Urameshi]] - Owner of the clinic.&lt;br /&gt;
* [[Sachiko Uchiha]]&lt;br /&gt;
* [[Alys Ashley]] - when she is not a patient of the clinic herself.&lt;br /&gt;
* [[Jach Swiftblade]]&lt;br /&gt;
* [[Maggie|Magdalene Fatima]]&lt;br /&gt;
* [[Asano Masaru|Mori Motonari]]&lt;br /&gt;
* [[Ryosuke|Ryosuke Saotome]]&lt;br /&gt;
* [[Dr Social]] - Official psychiatrist on duty for PARADIGM.&lt;br /&gt;
&lt;br /&gt;
=== Research &amp;amp; Development ===&lt;br /&gt;
* [[Fakir ClanClan]] - Code Monkey, Weapons Development&lt;br /&gt;
* [[Jach Swiftblade]] - Robotics, Nanomachine Technology, Biological/Cybernetic Sciences, everything under, around and including the sun itself&lt;br /&gt;
* [[Kaoru Sie]] - DNA Operator&lt;br /&gt;
* [[Lucy|Luciana Testarossa]] - Weapons development, hard sciences, computer science&lt;br /&gt;
* [[Melody Kalad]] - Code Monkey&lt;br /&gt;
* [[Prae Shinra]] - Robotics Engineering.&lt;br /&gt;
* [[Takeo Masaki]] - Applied physics, spacetime engineering, advanced design principles&lt;br /&gt;
* [[Toki|Toki Stingray]] - Computer science, powered armor development&lt;br /&gt;
* [[Venus Highwind]] - Weapons development, mechanical engineering&lt;br /&gt;
* [[Akaru|Akaru Stingray]] - Mechanical engineering&lt;br /&gt;
* [[Gravlax]] - Medical Science and Bionics. Mechanical Engineering.&lt;br /&gt;
&lt;br /&gt;
=== Security ===&lt;br /&gt;
:This is a listing of people who volunteer to work in security matters at the Inn.&lt;br /&gt;
* [[Windows XP-tan]] - Artificial AI hooked up to the security network.&lt;br /&gt;
* [[Daichi Niwa]]&lt;br /&gt;
* [[Jach Swiftblade]]&lt;br /&gt;
* [[Leben]]&lt;br /&gt;
* [[Toki|Toki Stingray]] - Information Security&lt;br /&gt;
* [[Jacqueline &amp;quot;Jackal&amp;quot; Egret]] - Security consultant, first-responder&lt;br /&gt;
* [[Strafe]] - Investigation and Forensics.&lt;br /&gt;
&lt;br /&gt;
=== Trainers ===&lt;br /&gt;
:These people offer training to those who would take it up.&lt;br /&gt;
* [[Ryosuke|Ryosuke Saotome]] - Martial Arts, Philosophy, Tactics&lt;br /&gt;
* [[Bayushi Houten]] - Swordsmanship, Philosophy, jujitsu, tactics, &amp;quot;social maneuvering&amp;quot;, &amp;quot;other&amp;quot;&lt;br /&gt;
* [[Temna Asaka]] - Swordsmanship, Philosophy, Shugenja Arts.&lt;br /&gt;
* [[Kakita Haruka]]- Temna&#039;s Assistant&lt;br /&gt;
* [[Asano Masaru|Mori Motonari]] - swordsmanship/bladed weapons&lt;br /&gt;
* [[Midori Tsuchida]] - Gymnastics, parkour, yoga&lt;br /&gt;
* [[Dr Social]] - Vampire Hunting.&lt;br /&gt;
* [[Jacqueline &amp;quot;Jackal&amp;quot; Egret]] - Marksmanship and basic &amp;quot;MAFCQUIC&amp;quot; (Martian CQC)&lt;br /&gt;
* [[Alys Ashley]]: General Survival, Orienteering, Tracking and Hunting. She can also teach Thrown weapons training and Archery.&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Sora&amp;diff=12836</id>
		<title>Sora</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Sora&amp;diff=12836"/>
		<updated>2013-04-25T07:37:58Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Sora Strife&lt;br /&gt;
|image=[[File:Sora-Edge.png|350px]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age= 17&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Tifa Lockhart&amp;lt;br&amp;gt;Cloud Strife&amp;lt;br&amp;gt;[[Ciel Strife]]&amp;lt;br&amp;gt;[[Zack|Zack Strife]]&amp;lt;br&amp;gt;[[Farrah Lockheart Strife|Farrah Strife]]&lt;br /&gt;
|series=Final Fantasy VII&lt;br /&gt;
|player=Josh&lt;br /&gt;
}}&lt;br /&gt;
*Name: Sora Strife&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: April 18&lt;br /&gt;
*Parents: Tifa Lockhart, Cloud Strife&lt;br /&gt;
**Place of Birth: Edge&lt;br /&gt;
**Nationality: N/A&lt;br /&gt;
**Specialty: Magic, Nature&lt;br /&gt;
**Hobbies: Gardening, Chocobo racing, martial arts, dance&lt;br /&gt;
**Likes: Flowers, Chocobos, martial arts, exploring&lt;br /&gt;
**Dislikes: Suffering&lt;br /&gt;
**Favorite Food: &lt;br /&gt;
**Least Favorite Food: &lt;br /&gt;
**Favorite Music: Anything you can dance to&lt;br /&gt;
**Favorite Sport: Anything sounds good!&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: Maaya Sakamoto&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;5&amp;quot;&lt;br /&gt;
**Weight: 132 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Jet black&lt;br /&gt;
**Special: Her eyes have a makou glow.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Sora wears her jet-black hair down and long, with a short pink ribbon tying back a bit of a tail in the back.  She tends to wear dresses in pinks and greys.  Sora&#039;s signature dress is a pink, button-down tank dress, which goes down to her mid-thighs.  The buttons run down the center and a few of the lower buttons are undone.  She wears medium-grey bike shorts underneath, and a matching grey leather half-jacket with the sleeves rolled up to her elbows.  The jacket has pink and white accents.  She has similarly-matching medium-grey gloves and athletic shoes, with pink accents.  She has a white leather belt over the dress, with a pink item pouch with a cute yellow chocobo design.  Occasionally completing the outfit is a white cowboy hat with a chocobo feather.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Calm and contemplative, but with a strong sense of justice and concern for the innocent.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Sora grew up in Edge, helping her family attend to both the bar and the orphanage.  Like her brother Zack, Sora shares a strong sense of morality and quiet courage with her parents.  This proved to be her greatest strength and her greatest weakness, as it lead to her death at the hands of bandits.&lt;br /&gt;
&lt;br /&gt;
One afternoon, Sora was carrying some groceries back from the market.  A storm had rolled into town, and the skies grew dark.  In the wind and the rain and thunder, Sora heard the sound of a fight in a nearby alleyway.  She interrupted a pair of bandits who were mugging a mother and her small child.  Acting on impulse, Sora took an apple from her grocery bag, and threw it at the head of one of the bandits.  The bandits took this sudden attack about as well as expected, and turned their attention fully on Sora.  Sora broke and ran, the bandits giving chase.  She leaped up onto the rooftops to avoid them, but they were fairly strong themselves, and were able to doggedly pursue her.  Sora was fast and nimble, though... she was beginning to pull away from them, until some loose boards in the rooftop of an abandoned church gave way.  She fell, and her hand grabbed onto something sturdy... but the support around the item she grasped gave way.  Sora fell into a patch of flowers laying inside the ruined church, and several loose rocks from above struck her.  As her vision faded and she slipped away, a voice called out to her, and she could feel a warm hand brush her cheek...&lt;br /&gt;
&lt;br /&gt;
Sora&#039;s father Cloud shivered as he finished cleaning up the bar during a break of customers.  Something was wrong.  He ran out of the bar, and made his way to the old, familiar church.  When he arrived, Sora was alive and sleeping, laying in the flowers, with the rain falling on her.  Clutched in her hand, tightly, was a long staff.&lt;br /&gt;
&lt;br /&gt;
Ever since that day, Sora had a natural affinity towards nature and the earth.  Moreover, she&#039;s always felt the quiet presence of a warm, gentle spirit.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness - Incredible (+4)&lt;br /&gt;
*Athletics - Very Good (+3)&lt;br /&gt;
*Stealth - Novice (+1)&lt;br /&gt;
*Chocobo Riding - Amazing (+5)  (&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge - Abyssmal (-1)&lt;br /&gt;
*Streetwise - Edge: Amazing (+5), General: Very Good (+3)&lt;br /&gt;
*Leadership - Very Good (+3)&lt;br /&gt;
*Expression - Singing: Good (+2)&lt;br /&gt;
*Etiquette - Good (+2)&lt;br /&gt;
*Performance - Dance: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers - Novice (+1)&lt;br /&gt;
*Medicine - First Aid: Good (+2)&lt;br /&gt;
*Occult - Lifestream/Planet Lore: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving - Motorcycle: Very Good (+3)&lt;br /&gt;
*Survival - Urban: Very Good (+3)&lt;br /&gt;
*Empathy - Amazing (+5)&lt;br /&gt;
*Animal Ken - Chocobos: Amazing (+5), General: Very Good (+3)&lt;br /&gt;
*Gardening - Incredible (+4)&lt;br /&gt;
*Cooking - Incredible (+5)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Martial Arts&#039;&#039;&#039;&amp;lt;br&amp;gt;Sora has trained in martial arts extensively with her mother, though while she is familiar with hand-to-hand fighting and can work as a front-line fighter, Sora&#039;s particular specialty is staff weapons.&lt;br /&gt;
*&#039;&#039;&#039;Limit Breaks&#039;&#039;&#039;&amp;lt;br&amp;gt;Sora&#039;s training and affinity to earth and healing have given her the ability to call on several useful techniques:&lt;br /&gt;
**&#039;&#039;Beat Surge&#039;&#039;: Sora knocks her enemy into the air, then leaps up, spinning her staff multiple times to strike the enemy, then swings a mighty final blow to smash her enemy back down to the ground.&lt;br /&gt;
**&#039;&#039;Seal Evil&#039;&#039;: Sora casts Paralyze and Silence on all enemies in range (can be resisted with items or just incredible fortitude and willpower)&lt;br /&gt;
**&#039;&#039;Breath of Life&#039;&#039;: Sora restores the health and energy of the entire party and cures them of any negative status conditions&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*&#039;&#039;Gall (2)&#039;&#039;: Sora has a strong social backbone and stands up for what she believes in (+2 to any social roll requiring a spine)&lt;br /&gt;
*&#039;&#039;Iron Will (5)&#039;&#039;: Good luck trying to get her to back down, either.  (+3 to willpower rolls)&lt;br /&gt;
*&#039;&#039;Green Thumb (1)&#039;&#039;: Sora is not just good with plants, she can cause them to burst into bloom with a mere touch.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
*&#039;&#039;&#039;Materia&#039;&#039;&#039;&amp;lt;br&amp;gt;Small shards of magical power, material allow people from Sora&#039;s world to use incredible magic.&lt;br /&gt;
**&#039;&#039;Earth&#039;&#039;: This materia allows Sora to create small-area earthquakes (Quake, Quake2)&lt;br /&gt;
**&#039;&#039;Time&#039;&#039;: Sora can speed up her allies or slow down her enemies (Haste, Slow)&lt;br /&gt;
**&#039;&#039;Barrier&#039;&#039;: Sora can protect her allies with physical and magical barriers, or can create a barrier which reflects magic back at her enemies (Barrier, MBarrier, Reflect, Wall)&lt;br /&gt;
**&#039;&#039;Destruct&#039;&#039;: Sora can rob her enemies of their status enhancements and barriers (DeBarrier, DeSpell)&lt;br /&gt;
**&#039;&#039;Titan&#039;&#039;: Summons the mighty Titan to smite Sora&#039;s enemies&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weapons and Items&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Armguards&#039;&#039;: Sora wears arm guards with one materia slot on each.&lt;br /&gt;
**&#039;&#039;Fairy Tale&#039;&#039;: The staff that was found clutched in Sora&#039;s hand, Fairy Tale has seven materia slots.&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*&#039;&#039;&#039;Makou-Infused&#039;&#039;&#039;: Sora has inherited makou poisoning from her father&#039;s blood.  Any effects which can harm or hamper a person with makou poisoning will affect her.&lt;br /&gt;
*&#039;&#039;&#039;Lifesaver (3)&#039;&#039;&#039;: Sora reveres life and will try to avoid killing wherever possible.&lt;br /&gt;
*&#039;&#039;&#039;Otherworldly Taint: Makou Eyes (2)&#039;&#039;&#039;:Sora&#039;s eyes glow blue in the dark.  It might be a bit creepy.&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret (1)&#039;&#039;&#039;: Nobody knows that Sora died in the encounter with the bandits.&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Tifa and Cloud&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Sora&amp;diff=12835</id>
		<title>Sora</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Sora&amp;diff=12835"/>
		<updated>2013-04-25T07:37:18Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Sora Strife&lt;br /&gt;
|image=[[File:Sora-Edge.png|150px]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age= 17&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Tifa Lockhart&amp;lt;br&amp;gt;Cloud Strife&amp;lt;br&amp;gt;[[Ciel Strife]]&amp;lt;br&amp;gt;[[Zack|Zack Strife]]&amp;lt;br&amp;gt;[[Farrah Lockheart Strife|Farrah Strife]]&lt;br /&gt;
|series=Final Fantasy VII&lt;br /&gt;
|player=Josh&lt;br /&gt;
}}&lt;br /&gt;
*Name: Sora Strife&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: April 18&lt;br /&gt;
*Parents: Tifa Lockhart, Cloud Strife&lt;br /&gt;
**Place of Birth: Edge&lt;br /&gt;
**Nationality: N/A&lt;br /&gt;
**Specialty: Magic, Nature&lt;br /&gt;
**Hobbies: Gardening, Chocobo racing, martial arts, dance&lt;br /&gt;
**Likes: Flowers, Chocobos, martial arts, exploring&lt;br /&gt;
**Dislikes: Suffering&lt;br /&gt;
**Favorite Food: &lt;br /&gt;
**Least Favorite Food: &lt;br /&gt;
**Favorite Music: Anything you can dance to&lt;br /&gt;
**Favorite Sport: Anything sounds good!&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: Maaya Sakamoto&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;5&amp;quot;&lt;br /&gt;
**Weight: 132 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Jet black&lt;br /&gt;
**Special: Her eyes have a makou glow.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Sora wears her jet-black hair down and long, with a short pink ribbon tying back a bit of a tail in the back.  She tends to wear dresses in pinks and greys.  Sora&#039;s signature dress is a pink, button-down tank dress, which goes down to her mid-thighs.  The buttons run down the center and a few of the lower buttons are undone.  She wears medium-grey bike shorts underneath, and a matching grey leather half-jacket with the sleeves rolled up to her elbows.  The jacket has pink and white accents.  She has similarly-matching medium-grey gloves and athletic shoes, with pink accents.  She has a white leather belt over the dress, with a pink item pouch with a cute yellow chocobo design.  Occasionally completing the outfit is a white cowboy hat with a chocobo feather.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Calm and contemplative, but with a strong sense of justice and concern for the innocent.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Sora grew up in Edge, helping her family attend to both the bar and the orphanage.  Like her brother Zack, Sora shares a strong sense of morality and quiet courage with her parents.  This proved to be her greatest strength and her greatest weakness, as it lead to her death at the hands of bandits.&lt;br /&gt;
&lt;br /&gt;
One afternoon, Sora was carrying some groceries back from the market.  A storm had rolled into town, and the skies grew dark.  In the wind and the rain and thunder, Sora heard the sound of a fight in a nearby alleyway.  She interrupted a pair of bandits who were mugging a mother and her small child.  Acting on impulse, Sora took an apple from her grocery bag, and threw it at the head of one of the bandits.  The bandits took this sudden attack about as well as expected, and turned their attention fully on Sora.  Sora broke and ran, the bandits giving chase.  She leaped up onto the rooftops to avoid them, but they were fairly strong themselves, and were able to doggedly pursue her.  Sora was fast and nimble, though... she was beginning to pull away from them, until some loose boards in the rooftop of an abandoned church gave way.  She fell, and her hand grabbed onto something sturdy... but the support around the item she grasped gave way.  Sora fell into a patch of flowers laying inside the ruined church, and several loose rocks from above struck her.  As her vision faded and she slipped away, a voice called out to her, and she could feel a warm hand brush her cheek...&lt;br /&gt;
&lt;br /&gt;
Sora&#039;s father Cloud shivered as he finished cleaning up the bar during a break of customers.  Something was wrong.  He ran out of the bar, and made his way to the old, familiar church.  When he arrived, Sora was alive and sleeping, laying in the flowers, with the rain falling on her.  Clutched in her hand, tightly, was a long staff.&lt;br /&gt;
&lt;br /&gt;
Ever since that day, Sora had a natural affinity towards nature and the earth.  Moreover, she&#039;s always felt the quiet presence of a warm, gentle spirit.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness - Incredible (+4)&lt;br /&gt;
*Athletics - Very Good (+3)&lt;br /&gt;
*Stealth - Novice (+1)&lt;br /&gt;
*Chocobo Riding - Amazing (+5)  (&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge - Abyssmal (-1)&lt;br /&gt;
*Streetwise - Edge: Amazing (+5), General: Very Good (+3)&lt;br /&gt;
*Leadership - Very Good (+3)&lt;br /&gt;
*Expression - Singing: Good (+2)&lt;br /&gt;
*Etiquette - Good (+2)&lt;br /&gt;
*Performance - Dance: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers - Novice (+1)&lt;br /&gt;
*Medicine - First Aid: Good (+2)&lt;br /&gt;
*Occult - Lifestream/Planet Lore: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving - Motorcycle: Very Good (+3)&lt;br /&gt;
*Survival - Urban: Very Good (+3)&lt;br /&gt;
*Empathy - Amazing (+5)&lt;br /&gt;
*Animal Ken - Chocobos: Amazing (+5), General: Very Good (+3)&lt;br /&gt;
*Gardening - Incredible (+4)&lt;br /&gt;
*Cooking - Incredible (+5)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Martial Arts&#039;&#039;&#039;&amp;lt;br&amp;gt;Sora has trained in martial arts extensively with her mother, though while she is familiar with hand-to-hand fighting and can work as a front-line fighter, Sora&#039;s particular specialty is staff weapons.&lt;br /&gt;
*&#039;&#039;&#039;Limit Breaks&#039;&#039;&#039;&amp;lt;br&amp;gt;Sora&#039;s training and affinity to earth and healing have given her the ability to call on several useful techniques:&lt;br /&gt;
**&#039;&#039;Beat Surge&#039;&#039;: Sora knocks her enemy into the air, then leaps up, spinning her staff multiple times to strike the enemy, then swings a mighty final blow to smash her enemy back down to the ground.&lt;br /&gt;
**&#039;&#039;Seal Evil&#039;&#039;: Sora casts Paralyze and Silence on all enemies in range (can be resisted with items or just incredible fortitude and willpower)&lt;br /&gt;
**&#039;&#039;Breath of Life&#039;&#039;: Sora restores the health and energy of the entire party and cures them of any negative status conditions&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*&#039;&#039;Gall (2)&#039;&#039;: Sora has a strong social backbone and stands up for what she believes in (+2 to any social roll requiring a spine)&lt;br /&gt;
*&#039;&#039;Iron Will (5)&#039;&#039;: Good luck trying to get her to back down, either.  (+3 to willpower rolls)&lt;br /&gt;
*&#039;&#039;Green Thumb (1)&#039;&#039;: Sora is not just good with plants, she can cause them to burst into bloom with a mere touch.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
*&#039;&#039;&#039;Materia&#039;&#039;&#039;&amp;lt;br&amp;gt;Small shards of magical power, material allow people from Sora&#039;s world to use incredible magic.&lt;br /&gt;
**&#039;&#039;Earth&#039;&#039;: This materia allows Sora to create small-area earthquakes (Quake, Quake2)&lt;br /&gt;
**&#039;&#039;Time&#039;&#039;: Sora can speed up her allies or slow down her enemies (Haste, Slow)&lt;br /&gt;
**&#039;&#039;Barrier&#039;&#039;: Sora can protect her allies with physical and magical barriers, or can create a barrier which reflects magic back at her enemies (Barrier, MBarrier, Reflect, Wall)&lt;br /&gt;
**&#039;&#039;Destruct&#039;&#039;: Sora can rob her enemies of their status enhancements and barriers (DeBarrier, DeSpell)&lt;br /&gt;
**&#039;&#039;Titan&#039;&#039;: Summons the mighty Titan to smite Sora&#039;s enemies&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weapons and Items&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Armguards&#039;&#039;: Sora wears arm guards with one materia slot on each.&lt;br /&gt;
**&#039;&#039;Fairy Tale&#039;&#039;: The staff that was found clutched in Sora&#039;s hand, Fairy Tale has seven materia slots.&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*&#039;&#039;&#039;Makou-Infused&#039;&#039;&#039;: Sora has inherited makou poisoning from her father&#039;s blood.  Any effects which can harm or hamper a person with makou poisoning will affect her.&lt;br /&gt;
*&#039;&#039;&#039;Lifesaver (3)&#039;&#039;&#039;: Sora reveres life and will try to avoid killing wherever possible.&lt;br /&gt;
*&#039;&#039;&#039;Otherworldly Taint: Makou Eyes (2)&#039;&#039;&#039;:Sora&#039;s eyes glow blue in the dark.  It might be a bit creepy.&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret (1)&#039;&#039;&#039;: Nobody knows that Sora died in the encounter with the bandits.&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Tifa and Cloud&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Sora&amp;diff=12834</id>
		<title>Sora</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Sora&amp;diff=12834"/>
		<updated>2013-04-25T07:36:48Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Sora Strife&lt;br /&gt;
|image=[[File:Sora-Edge.png]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age= 17&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Tifa Lockhart&amp;lt;br&amp;gt;Cloud Strife&amp;lt;br&amp;gt;[[Ciel Strife]]&amp;lt;br&amp;gt;[[Zack|Zack Strife]]&amp;lt;br&amp;gt;[[Farrah Lockheart Strife|Farrah Strife]]&lt;br /&gt;
|series=Final Fantasy VII&lt;br /&gt;
|player=Josh&lt;br /&gt;
}}&lt;br /&gt;
*Name: Sora Strife&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: April 18&lt;br /&gt;
*Parents: Tifa Lockhart, Cloud Strife&lt;br /&gt;
**Place of Birth: Edge&lt;br /&gt;
**Nationality: N/A&lt;br /&gt;
**Specialty: Magic, Nature&lt;br /&gt;
**Hobbies: Gardening, Chocobo racing, martial arts, dance&lt;br /&gt;
**Likes: Flowers, Chocobos, martial arts, exploring&lt;br /&gt;
**Dislikes: Suffering&lt;br /&gt;
**Favorite Food: &lt;br /&gt;
**Least Favorite Food: &lt;br /&gt;
**Favorite Music: Anything you can dance to&lt;br /&gt;
**Favorite Sport: Anything sounds good!&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: Maaya Sakamoto&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;5&amp;quot;&lt;br /&gt;
**Weight: 132 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Jet black&lt;br /&gt;
**Special: Her eyes have a makou glow.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Sora wears her jet-black hair down and long, with a short pink ribbon tying back a bit of a tail in the back.  She tends to wear dresses in pinks and greys.  Sora&#039;s signature dress is a pink, button-down tank dress, which goes down to her mid-thighs.  The buttons run down the center and a few of the lower buttons are undone.  She wears medium-grey bike shorts underneath, and a matching grey leather half-jacket with the sleeves rolled up to her elbows.  The jacket has pink and white accents.  She has similarly-matching medium-grey gloves and athletic shoes, with pink accents.  She has a white leather belt over the dress, with a pink item pouch with a cute yellow chocobo design.  Occasionally completing the outfit is a white cowboy hat with a chocobo feather.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Calm and contemplative, but with a strong sense of justice and concern for the innocent.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Sora grew up in Edge, helping her family attend to both the bar and the orphanage.  Like her brother Zack, Sora shares a strong sense of morality and quiet courage with her parents.  This proved to be her greatest strength and her greatest weakness, as it lead to her death at the hands of bandits.&lt;br /&gt;
&lt;br /&gt;
One afternoon, Sora was carrying some groceries back from the market.  A storm had rolled into town, and the skies grew dark.  In the wind and the rain and thunder, Sora heard the sound of a fight in a nearby alleyway.  She interrupted a pair of bandits who were mugging a mother and her small child.  Acting on impulse, Sora took an apple from her grocery bag, and threw it at the head of one of the bandits.  The bandits took this sudden attack about as well as expected, and turned their attention fully on Sora.  Sora broke and ran, the bandits giving chase.  She leaped up onto the rooftops to avoid them, but they were fairly strong themselves, and were able to doggedly pursue her.  Sora was fast and nimble, though... she was beginning to pull away from them, until some loose boards in the rooftop of an abandoned church gave way.  She fell, and her hand grabbed onto something sturdy... but the support around the item she grasped gave way.  Sora fell into a patch of flowers laying inside the ruined church, and several loose rocks from above struck her.  As her vision faded and she slipped away, a voice called out to her, and she could feel a warm hand brush her cheek...&lt;br /&gt;
&lt;br /&gt;
Sora&#039;s father Cloud shivered as he finished cleaning up the bar during a break of customers.  Something was wrong.  He ran out of the bar, and made his way to the old, familiar church.  When he arrived, Sora was alive and sleeping, laying in the flowers, with the rain falling on her.  Clutched in her hand, tightly, was a long staff.&lt;br /&gt;
&lt;br /&gt;
Ever since that day, Sora had a natural affinity towards nature and the earth.  Moreover, she&#039;s always felt the quiet presence of a warm, gentle spirit.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness - Incredible (+4)&lt;br /&gt;
*Athletics - Very Good (+3)&lt;br /&gt;
*Stealth - Novice (+1)&lt;br /&gt;
*Chocobo Riding - Amazing (+5)  (&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge - Abyssmal (-1)&lt;br /&gt;
*Streetwise - Edge: Amazing (+5), General: Very Good (+3)&lt;br /&gt;
*Leadership - Very Good (+3)&lt;br /&gt;
*Expression - Singing: Good (+2)&lt;br /&gt;
*Etiquette - Good (+2)&lt;br /&gt;
*Performance - Dance: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers - Novice (+1)&lt;br /&gt;
*Medicine - First Aid: Good (+2)&lt;br /&gt;
*Occult - Lifestream/Planet Lore: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving - Motorcycle: Very Good (+3)&lt;br /&gt;
*Survival - Urban: Very Good (+3)&lt;br /&gt;
*Empathy - Amazing (+5)&lt;br /&gt;
*Animal Ken - Chocobos: Amazing (+5), General: Very Good (+3)&lt;br /&gt;
*Gardening - Incredible (+4)&lt;br /&gt;
*Cooking - Incredible (+5)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Martial Arts&#039;&#039;&#039;&amp;lt;br&amp;gt;Sora has trained in martial arts extensively with her mother, though while she is familiar with hand-to-hand fighting and can work as a front-line fighter, Sora&#039;s particular specialty is staff weapons.&lt;br /&gt;
*&#039;&#039;&#039;Limit Breaks&#039;&#039;&#039;&amp;lt;br&amp;gt;Sora&#039;s training and affinity to earth and healing have given her the ability to call on several useful techniques:&lt;br /&gt;
**&#039;&#039;Beat Surge&#039;&#039;: Sora knocks her enemy into the air, then leaps up, spinning her staff multiple times to strike the enemy, then swings a mighty final blow to smash her enemy back down to the ground.&lt;br /&gt;
**&#039;&#039;Seal Evil&#039;&#039;: Sora casts Paralyze and Silence on all enemies in range (can be resisted with items or just incredible fortitude and willpower)&lt;br /&gt;
**&#039;&#039;Breath of Life&#039;&#039;: Sora restores the health and energy of the entire party and cures them of any negative status conditions&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*&#039;&#039;Gall (2)&#039;&#039;: Sora has a strong social backbone and stands up for what she believes in (+2 to any social roll requiring a spine)&lt;br /&gt;
*&#039;&#039;Iron Will (5)&#039;&#039;: Good luck trying to get her to back down, either.  (+3 to willpower rolls)&lt;br /&gt;
*&#039;&#039;Green Thumb (1)&#039;&#039;: Sora is not just good with plants, she can cause them to burst into bloom with a mere touch.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
*&#039;&#039;&#039;Materia&#039;&#039;&#039;&amp;lt;br&amp;gt;Small shards of magical power, material allow people from Sora&#039;s world to use incredible magic.&lt;br /&gt;
**&#039;&#039;Earth&#039;&#039;: This materia allows Sora to create small-area earthquakes (Quake, Quake2)&lt;br /&gt;
**&#039;&#039;Time&#039;&#039;: Sora can speed up her allies or slow down her enemies (Haste, Slow)&lt;br /&gt;
**&#039;&#039;Barrier&#039;&#039;: Sora can protect her allies with physical and magical barriers, or can create a barrier which reflects magic back at her enemies (Barrier, MBarrier, Reflect, Wall)&lt;br /&gt;
**&#039;&#039;Destruct&#039;&#039;: Sora can rob her enemies of their status enhancements and barriers (DeBarrier, DeSpell)&lt;br /&gt;
**&#039;&#039;Titan&#039;&#039;: Summons the mighty Titan to smite Sora&#039;s enemies&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weapons and Items&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Armguards&#039;&#039;: Sora wears arm guards with one materia slot on each.&lt;br /&gt;
**&#039;&#039;Fairy Tale&#039;&#039;: The staff that was found clutched in Sora&#039;s hand, Fairy Tale has seven materia slots.&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*&#039;&#039;&#039;Makou-Infused&#039;&#039;&#039;: Sora has inherited makou poisoning from her father&#039;s blood.  Any effects which can harm or hamper a person with makou poisoning will affect her.&lt;br /&gt;
*&#039;&#039;&#039;Lifesaver (3)&#039;&#039;&#039;: Sora reveres life and will try to avoid killing wherever possible.&lt;br /&gt;
*&#039;&#039;&#039;Otherworldly Taint: Makou Eyes (2)&#039;&#039;&#039;:Sora&#039;s eyes glow blue in the dark.  It might be a bit creepy.&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret (1)&#039;&#039;&#039;: Nobody knows that Sora died in the encounter with the bandits.&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Tifa and Cloud&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Sora-Edge.png&amp;diff=12833</id>
		<title>File:Sora-Edge.png</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Sora-Edge.png&amp;diff=12833"/>
		<updated>2013-04-25T07:36:19Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Sora&amp;diff=12788</id>
		<title>Sora</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Sora&amp;diff=12788"/>
		<updated>2013-04-18T23:40:55Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Sora Strife&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age= 17&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Tifa Lockhart&amp;lt;br&amp;gt;Cloud Strife&amp;lt;br&amp;gt;[[Ciel Strife]]&amp;lt;br&amp;gt;[[Zack|Zack Strife]]&amp;lt;br&amp;gt;[[Farrah Lockheart Strife|Farrah Strife]]&lt;br /&gt;
|series=Final Fantasy VII&lt;br /&gt;
|player=Josh&lt;br /&gt;
}}&lt;br /&gt;
*Name: Sora Strife&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: April 18&lt;br /&gt;
*Parents: Tifa Lockhart, Cloud Strife&lt;br /&gt;
**Place of Birth: Edge&lt;br /&gt;
**Nationality: N/A&lt;br /&gt;
**Specialty: Magic, Nature&lt;br /&gt;
**Hobbies: Gardening, Chocobo racing, martial arts, dance&lt;br /&gt;
**Likes: Flowers, Chocobos, martial arts, exploring&lt;br /&gt;
**Dislikes: Suffering&lt;br /&gt;
**Favorite Food: &lt;br /&gt;
**Least Favorite Food: &lt;br /&gt;
**Favorite Music: Anything you can dance to&lt;br /&gt;
**Favorite Sport: Anything sounds good!&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: Maaya Sakamoto&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;5&amp;quot;&lt;br /&gt;
**Weight: 132 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Jet black&lt;br /&gt;
**Special: Her eyes have a makou glow.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Sora wears her jet-black hair down and long, with a short pink ribbon tying back a bit of a tail in the back.  She tends to wear dresses in pinks and greys.  Sora&#039;s signature dress is a pink, button-down tank dress, which goes down to her mid-thighs.  The buttons run down the center and a few of the lower buttons are undone.  She wears medium-grey bike shorts underneath, and a matching grey leather half-jacket with the sleeves rolled up to her elbows.  The jacket has pink and white accents.  She has similarly-matching medium-grey gloves and athletic shoes, with pink accents.  She has a white leather belt over the dress, with a pink item pouch with a cute yellow chocobo design.  Occasionally completing the outfit is a white cowboy hat with a chocobo feather.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Calm and contemplative, but with a strong sense of justice and concern for the innocent.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Sora grew up in Edge, helping her family attend to both the bar and the orphanage.  Like her brother Zack, Sora shares a strong sense of morality and quiet courage with her parents.  This proved to be her greatest strength and her greatest weakness, as it lead to her death at the hands of bandits.&lt;br /&gt;
&lt;br /&gt;
One afternoon, Sora was carrying some groceries back from the market.  A storm had rolled into town, and the skies grew dark.  In the wind and the rain and thunder, Sora heard the sound of a fight in a nearby alleyway.  She interrupted a pair of bandits who were mugging a mother and her small child.  Acting on impulse, Sora took an apple from her grocery bag, and threw it at the head of one of the bandits.  The bandits took this sudden attack about as well as expected, and turned their attention fully on Sora.  Sora broke and ran, the bandits giving chase.  She leaped up onto the rooftops to avoid them, but they were fairly strong themselves, and were able to doggedly pursue her.  Sora was fast and nimble, though... she was beginning to pull away from them, until some loose boards in the rooftop of an abandoned church gave way.  She fell, and her hand grabbed onto something sturdy... but the support around the item she grasped gave way.  Sora fell into a patch of flowers laying inside the ruined church, and several loose rocks from above struck her.  As her vision faded and she slipped away, a voice called out to her, and she could feel a warm hand brush her cheek...&lt;br /&gt;
&lt;br /&gt;
Sora&#039;s father Cloud shivered as he finished cleaning up the bar during a break of customers.  Something was wrong.  He ran out of the bar, and made his way to the old, familiar church.  When he arrived, Sora was alive and sleeping, laying in the flowers, with the rain falling on her.  Clutched in her hand, tightly, was a long staff.&lt;br /&gt;
&lt;br /&gt;
Ever since that day, Sora had a natural affinity towards nature and the earth.  Moreover, she&#039;s always felt the quiet presence of a warm, gentle spirit.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness - Incredible (+4)&lt;br /&gt;
*Athletics - Very Good (+3)&lt;br /&gt;
*Stealth - Novice (+1)&lt;br /&gt;
*Chocobo Riding - Amazing (+5)  (&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge - Abyssmal (-1)&lt;br /&gt;
*Streetwise - Edge: Amazing (+5), General: Very Good (+3)&lt;br /&gt;
*Leadership - Very Good (+3)&lt;br /&gt;
*Expression - Singing: Good (+2)&lt;br /&gt;
*Etiquette - Good (+2)&lt;br /&gt;
*Performance - Dance: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers - Novice (+1)&lt;br /&gt;
*Medicine - First Aid: Good (+2)&lt;br /&gt;
*Occult - Lifestream/Planet Lore: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving - Motorcycle: Very Good (+3)&lt;br /&gt;
*Survival - Urban: Very Good (+3)&lt;br /&gt;
*Empathy - Amazing (+5)&lt;br /&gt;
*Animal Ken - Chocobos: Amazing (+5), General: Very Good (+3)&lt;br /&gt;
*Gardening - Incredible (+4)&lt;br /&gt;
*Cooking - Incredible (+5)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Martial Arts&#039;&#039;&#039;&amp;lt;br&amp;gt;Sora has trained in martial arts extensively with her mother, though while she is familiar with hand-to-hand fighting and can work as a front-line fighter, Sora&#039;s particular specialty is staff weapons.&lt;br /&gt;
*&#039;&#039;&#039;Limit Breaks&#039;&#039;&#039;&amp;lt;br&amp;gt;Sora&#039;s training and affinity to earth and healing have given her the ability to call on several useful techniques:&lt;br /&gt;
**&#039;&#039;Beat Surge&#039;&#039;: Sora knocks her enemy into the air, then leaps up, spinning her staff multiple times to strike the enemy, then swings a mighty final blow to smash her enemy back down to the ground.&lt;br /&gt;
**&#039;&#039;Seal Evil&#039;&#039;: Sora casts Paralyze and Silence on all enemies in range (can be resisted with items or just incredible fortitude and willpower)&lt;br /&gt;
**&#039;&#039;Breath of Life&#039;&#039;: Sora restores the health and energy of the entire party and cures them of any negative status conditions&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*&#039;&#039;Gall (2)&#039;&#039;: Sora has a strong social backbone and stands up for what she believes in (+2 to any social roll requiring a spine)&lt;br /&gt;
*&#039;&#039;Iron Will (5)&#039;&#039;: Good luck trying to get her to back down, either.  (+3 to willpower rolls)&lt;br /&gt;
*&#039;&#039;Green Thumb (1)&#039;&#039;: Sora is not just good with plants, she can cause them to burst into bloom with a mere touch.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
*&#039;&#039;&#039;Materia&#039;&#039;&#039;&amp;lt;br&amp;gt;Small shards of magical power, material allow people from Sora&#039;s world to use incredible magic.&lt;br /&gt;
**&#039;&#039;Earth&#039;&#039;: This materia allows Sora to create small-area earthquakes (Quake, Quake2)&lt;br /&gt;
**&#039;&#039;Time&#039;&#039;: Sora can speed up her allies or slow down her enemies (Haste, Slow)&lt;br /&gt;
**&#039;&#039;Barrier&#039;&#039;: Sora can protect her allies with physical and magical barriers, or can create a barrier which reflects magic back at her enemies (Barrier, MBarrier, Reflect, Wall)&lt;br /&gt;
**&#039;&#039;Destruct&#039;&#039;: Sora can rob her enemies of their status enhancements and barriers (DeBarrier, DeSpell)&lt;br /&gt;
**&#039;&#039;Titan&#039;&#039;: Summons the mighty Titan to smite Sora&#039;s enemies&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weapons and Items&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Armguards&#039;&#039;: Sora wears arm guards with one materia slot on each.&lt;br /&gt;
**&#039;&#039;Fairy Tale&#039;&#039;: The staff that was found clutched in Sora&#039;s hand, Fairy Tale has seven materia slots.&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*&#039;&#039;&#039;Makou-Infused&#039;&#039;&#039;: Sora has inherited makou poisoning from her father&#039;s blood.  Any effects which can harm or hamper a person with makou poisoning will affect her.&lt;br /&gt;
*&#039;&#039;&#039;Lifesaver (3)&#039;&#039;&#039;: Sora reveres life and will try to avoid killing wherever possible.&lt;br /&gt;
*&#039;&#039;&#039;Otherworldly Taint: Makou Eyes (2)&#039;&#039;&#039;:Sora&#039;s eyes glow blue in the dark.  It might be a bit creepy.&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret (1)&#039;&#039;&#039;: Nobody knows that Sora died in the encounter with the bandits.&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Tifa and Cloud&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=RAIL_Weapon_Systems&amp;diff=12768</id>
		<title>RAIL Weapon Systems</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=RAIL_Weapon_Systems&amp;diff=12768"/>
		<updated>2013-04-16T16:59:17Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Reattivo Accelerazione con Induzione Lineare (Reactive Acceleration through Linear Induction, or RAIL) Weapon Systems&#039;&#039;&#039; are a human-portable linear induction weapon system technology developed by [[Lucy|Luciana Testarossa]].  Their primary feature is to fire specially-designed shells via a magnetic induction coil.  This allows for a high level of muzzle velocity with minimum recoil and kickback by the wielder.&lt;br /&gt;
&lt;br /&gt;
Testarossa designed the weapon with both modularity and adaptability in mind.  Rather than requiring the gun itself to contain the power cell, individual rounds are constructed with a miniature electrochemical fuel package.  When the firing pin of the weapon strikes the bullet, the electrochemical reaction fires, charging the induction coil&#039;s capacitors and allowing the bullet to fire.  Due to this design, the coil assembly can be retroactively fitted to standard handgun or rifle designs, allowing the system to be adapted to commonly-used and familiar handgun systems.  Because the system relies on the standard firing-pin design, bullets can be loaded, fired, and ejected by the standard receiver system of a common handgun; as long as the barrel assembly can be removed and replaced, theoretically any handgun or rifle can be adapted into a RAIL-compatible weapon.&lt;br /&gt;
&lt;br /&gt;
The payload component and electrochemical reaction component can be tailored for a variety of uses as well.  By adjusting the chemical balance in the electrochemical reaction compound, a lower muzzle velocity can be achieved, allowing for bullets which can be fired at non-lethal velocities.  So far, Lucy has developed five primary bullet types:  &amp;quot;Blue&amp;quot; shots are non-lethal, non-damaging &amp;quot;practice shots&amp;quot; which can be used safely for training in otherwise live-fire situations; &amp;quot;White&amp;quot; shots are fully live, standard velocity bullets; &amp;quot;Red&amp;quot; shots include a high-potency explosive compound in the payload, causing extensive explosive damage on impact; &amp;quot;Yellow&amp;quot; shots contain a highly electroreactive compound which induces a very short range EMP pulse, effecting only the target; &amp;quot;Green&amp;quot; shots contain a concentrated compound which can knock out the target.&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=RAIL_Weapon_Systems&amp;diff=12767</id>
		<title>RAIL Weapon Systems</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=RAIL_Weapon_Systems&amp;diff=12767"/>
		<updated>2013-04-16T16:53:55Z</updated>

		<summary type="html">&lt;p&gt;Lucian: Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;Reattivo Accelerazione con Induzione Lineare (Reactive Acceleration through Linear Induction, or RAIL) Weapon Systems&amp;#039;&amp;#039;&amp;#039; are a human-portable linear induction weapon system te…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Reattivo Accelerazione con Induzione Lineare (Reactive Acceleration through Linear Induction, or RAIL) Weapon Systems&#039;&#039;&#039; are a human-portable linear induction weapon system technology developed by [[Lucy|Luciana Testarossa]].  Their primary feature is to fire specially-designed shells via a magnetic induction coil.  This allows for a high level of muzzle velocity with minimum recoil and kickback by the wielder.&lt;br /&gt;
&lt;br /&gt;
Testarossa designed the weapon with both modularity and adaptability in mind.  Rather than requiring the gun itself to contain the power cell, individual rounds are constructed with a miniature electrochemical fuel package.  When the firing pin of the weapon strikes the bullet, the electrochemical reaction fires, charging the induction coil&#039;s capacitors and allowing the bullet to fire.  Due to this design, the coil assembly can be retroactively fitted to standard handgun or rifle designs, allowing the system to be adapted to commonly-used and familiar handgun systems.  Because the system relies on the standard firing-pin design, bullets can be loaded, fired, and ejected by the standard receiver system of a common handgun; as long as the barrel assembly can be removed and replaced, theoretically any handgun or rifle can be adapted into a RAIL-compatible weapon.&lt;br /&gt;
&lt;br /&gt;
The payload component and electrochemical reaction component can be tailored for a variety of uses as well.  By adjusting the chemical balance in the electrochemical reaction compound, a lower muzzle velocity can be achieved, allowing for bullets which can be fired at non-lethal velocities.  So far, Lucy has developed three primary bullet types:  &amp;quot;Blue&amp;quot; shots are non-lethal, non-damaging &amp;quot;practice shots&amp;quot; which can be used safely for training in otherwise live-fire situations; &amp;quot;White&amp;quot; shots are fully live, standard velocity bullets; finally, &amp;quot;Red&amp;quot; shots include a high-potency explosive compound in the payload, causing extensive explosive damage on impact.&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Electronic_Conceal_System&amp;diff=12766</id>
		<title>Electronic Conceal System</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Electronic_Conceal_System&amp;diff=12766"/>
		<updated>2013-04-16T16:48:29Z</updated>

		<summary type="html">&lt;p&gt;Lucian: Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;Electronic Conceal System (ECS)&amp;#039;&amp;#039;&amp;#039;  * Category: Black Technology * Availability: Initially limited to Mithril and AMALGAM organizations.  A form of active camouflage, an a…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Electronic Conceal System (ECS)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Category: Black Technology&lt;br /&gt;
* Availability: Initially limited to [[Mithril]] and AMALGAM organizations.&lt;br /&gt;
&lt;br /&gt;
A form of active camouflage, an active ECS confers near total concealment from RADAR and related electromagnetic detection. Initial systems are said to have had limited capabilities that only masked millimeter wavelength microwaves and later, infrared signatures. More recent systems are more powerful, and is capable of masking signatures in the visual range of the electromagnetic spectrum. The system works by utilizing a rapidly oscillating laser screen to project some sort of distortion around the concealed object. Specific details are not described, but has shown adaptability to sudden and violent changes in ambient conditions and the ability to see out from within the concealment, making the system suitable for combat deployment. The view from within an ECS field is washed out and tinged in violet and red.&lt;br /&gt;
&lt;br /&gt;
The technology requires a significant power input and significant size, and thus deployment was limited by the power-plant of craft the ECS is to be mounted to. It is assumed that shorter wavelength (such as the visual range) is more complex and requires more power. It is noted that an ECS capable of invisible mode operation (masking visual spectrum signatures) is also capable of operating in a more limited mode, such as only masking its radar signature. Its immense power requirements make the use of the system while making combat maneuvers impossible on Arm Slaves.&lt;br /&gt;
&lt;br /&gt;
The ECS is not impervious. Its weaknesses include its inability to mask UV spectrum emissions. A high output ECS also ionizes the air, emitting ozone. Insects, and birds attracted to insects gather around an active ECS from the UV signature. Dogs have been observed avoiding an active ECS from its ozone smell. Additionally, it is specifically stated that the ECS is useless in rain (presumably interfering with the laser or failing to mask the water accumulating on the hull) . Recent developments in countermeasures include the ECCS (Electronic Conceal Counter System) designed to detect ECS signatures.&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Lambda_Driver&amp;diff=12765</id>
		<title>Lambda Driver</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Lambda_Driver&amp;diff=12765"/>
		<updated>2013-04-16T16:46:38Z</updated>

		<summary type="html">&lt;p&gt;Lucian: Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;Lambda Driver&amp;#039;&amp;#039;&amp;#039;  * Category: Black Technology * Availability: Initially available only to Mithril and AMALGAM Organizations  Officially called the &amp;quot;false axis repulsive f…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Lambda Driver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Category: Black Technology&lt;br /&gt;
* Availability: Initially available only to [[Mithril]] and AMALGAM Organizations&lt;br /&gt;
&lt;br /&gt;
Officially called the &amp;quot;false axis repulsive field generator system&amp;quot;, the lambda driver is a pure Black Technology device capable of exerting mechanical force against space with no observable physical interaction. False axis refers to the lack of physical interaction, or lack of moment arm in the application of torque. This is in direct violation of Newtonian physics, particularly Newton&#039;s Third Law. However recent research showed that this law does not apply to a room that is curved by gravity, therefore using the curving of space as leverage is possible.&lt;br /&gt;
&lt;br /&gt;
A select few Arm Slaves possess the device called the Lambda Driver which can manifest emotional thought patterns into raw and devastating physical power.  Recently, a scientist working for [[Mithril]] has created a personal-scale version of the Lambda Driver, mounted to a human-sized Arm Slave prototype.&lt;br /&gt;
&lt;br /&gt;
In practical situations, Lambda Drivers have three primary effects.  The first is the generation of a shield of &amp;quot;solidified space&amp;quot; that provides high-level protection against physical and directed-energy attacks.  Bullets and rockets literally are torn apart on contact with a Lambda Driver shield.  A Lambda Driver can be used to add additional impact and penetration force to ranged attacks.  When coupled with the spatial distortion effects, a bullet enhanced by this ability can penetrate armor without any decrease in velocity.  Finally, a Lambda Driver can be used to enhance melee attacks, even to the point of causing the impact force of an attack to propagate at a different point in space than the actual impact site; for example, a Lambda Driver-equipped Arm Slave can punch at one Arm Slave, and the impact force can manifest completely on the other side and impact an Arm Slave standing directly behind it.&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:SRT_and_PRT_Squad.jpg&amp;diff=12764</id>
		<title>File:SRT and PRT Squad.jpg</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:SRT_and_PRT_Squad.jpg&amp;diff=12764"/>
		<updated>2013-04-16T16:41:34Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:MITHRIL_UN_Peacekeeper.jpg&amp;diff=12763</id>
		<title>File:MITHRIL UN Peacekeeper.jpg</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:MITHRIL_UN_Peacekeeper.jpg&amp;diff=12763"/>
		<updated>2013-04-16T16:41:18Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:MITHRIL_Patch.jpg&amp;diff=12762</id>
		<title>File:MITHRIL Patch.jpg</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:MITHRIL_Patch.jpg&amp;diff=12762"/>
		<updated>2013-04-16T16:41:06Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Mithril&amp;diff=12761</id>
		<title>Mithril</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Mithril&amp;diff=12761"/>
		<updated>2013-04-16T16:39:16Z</updated>

		<summary type="html">&lt;p&gt;Lucian: Created page with &amp;#039;MITHRIL patch as used by most of the series&amp;#039; main characters on their uniforms, though not animated.  &amp;#039;&amp;#039;&amp;#039;Mithril&amp;#039;&amp;#039;&amp;#039; is an anti-terrorist p…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MITHRIL Patch.jpg|right|thumb|MITHRIL patch as used by most of the series&#039; main characters on their uniforms, though not animated.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mithril&#039;&#039;&#039; is an anti-terrorist private military company. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
Mithril is a worldwide military (non-governmental) anti-terrorist organization possessing advanced technologies and weapon systems superior to that of any national armed forces. It was founded around  1992-1993, following the detonation of a nuclear warhead in northern Iraq in the then waning Gulf War. It is named after the fictional metal, [[Mithril]], from the The Lord of the Rings written by J. R. R. Tolkien. The organization&#039;s purpose to halt regional conflicts, in addition to securing the Whispered without taking any sides As such, it is one of the few organizations aware of the &#039;&#039;Whispered&#039;&#039; and Black Technology. &lt;br /&gt;
&lt;br /&gt;
Mithril remains an extremely secretive organization, its existence unknown to all but the most senior of military and political personnel. Its motives, funding, structure, and personnel are all kept secret. Its secrecy is vital for its continued existence, as Mithril is a specialist organization dependent on fast surgical strikes with small numbers. They do not possess the numbers or capacity to withstand a conventional war of numbers.&lt;br /&gt;
&lt;br /&gt;
==Organization==&lt;br /&gt;
&lt;br /&gt;
Mithril is divided into three divisions, Research, Intelligence, and Combat, which are overseen by the General Council.&amp;lt; The current chairman of the General Council is Lord Mallory. Additional divisions may exist, but have not been mentioned at this time. The three divisions operate across international borders with the best and brightest available personnel.&lt;br /&gt;
&lt;br /&gt;
The command structure of Mithril is very direct to give soldiers a clear chain of command to their superior officers. At the same time, commanders are given the ability to individually take command of a situation. The high level of trust in individual ability gives each organizational unit a strong level of autonomous decision making.&lt;br /&gt;
&lt;br /&gt;
===Research Division===&lt;br /&gt;
The research division develops advanced Black Technology devices from the knowledge gleaned from the &#039;&#039;Whispered&#039;&#039;.  There have been a number of &#039;&#039;Whispered&#039;&#039; who have taken active part in the Research division as personnel as well. The research division of Mithril is deeply involved with the various cover corporate identities operated by the organization. The organization markets spin off technologies of its research. This revenue is assumed to be part of the funding of the two other divisions. The head of Research is Dr. Painrose.&lt;br /&gt;
&lt;br /&gt;
The research division is shown to have a close working relationship with the combat division of Mithril. There is a personnel exchange program, further fostering this relationship.&lt;br /&gt;
&lt;br /&gt;
===Intelligence Division===&lt;br /&gt;
The intelligence division of Mithril handles the intelligence and counterintelligence duties within the organization. The division is highly independent of the two other divisions, maintaining a higher level of secrecy within the already secretive organization. The division operates an impressive amount of assets, including a number of military satellites, advanced computer equipment and personnel within other organizations. They have been shown using the United States intelligence satellites through morally dubious means.  The intelligence division is charged with finding and securing &#039;&#039;Whispered&#039;&#039; as well. The head of Intelligence is General Mayer Amit, formerly from Israel and an ex-Mossad secret agent. Agents and officers of the division operate under the codename Ogma.&lt;br /&gt;
&lt;br /&gt;
A certain amount of friction between the Combat and Intelligence divisions have been highlighted within the narrative of Full Metal Panic. This friction does not prevent the division from being highly effective in monitoring the hotbeds of regional conflicts.&lt;br /&gt;
&lt;br /&gt;
===Combat Division===&lt;br /&gt;
The Combat Division of Mithril is the physical muscle of Mithril, carrying out surgical strikes to halt or help abate regional conflicts. The combat division is further divided into five fleets, the North Atlantic Fleet, the South Atlantic Fleet, the Indian Ocean Fleet, the Mediterranean Sea Fleet and the West Pacific Fleet. Within each fleet are battle groups, such as the Pal Horon Battle Group of the North Atlantic Fleet, which operates primarily in the Mediterranean Sea. The head of the Combat Division is Admiral Voda, formerly from the United States Navy.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Tuatha De Danaan&#039;&#039; Battle Group is commanded by Admiral Teressa Testarossa, from the flagship of the same name, TDD-1 Tuatha de Danaan while using the codename &#039;&#039;Ansuz&#039;&#039;. Commander Richard Mardukas is second-in-command and Lieutenant Commander Andrei Sergeivich Kalinin was military strategist.  &lt;br /&gt;
&lt;br /&gt;
Mithril is a specialist organization unlike most armies, requiring personnel capable of completing sensitive and difficult operations in small teams. These small surgical strike teams are operated by each battle group, under the Special Response Team (SRT) and Primary Response Team (PRT) units. They are armed rapid response units deployed around the world, most often within a day or even hours. The SRT are deployed to the most dangerous and risky of situation, ones that the PRT cannot be expected to complete. &lt;br /&gt;
&lt;br /&gt;
====Special Response Teams and Primary Response Teams====&lt;br /&gt;
&lt;br /&gt;
[[File:MITHRIL UN Peacekeeper.jpg|left|thumb|250px|MITHRIL SRT/PRT operator disguised as a UN Peacekeeper, speaking to Ms. Kagurazaka while guarding the evacuation of Jindai High students/teachers. He is armed with a FN P90.]]&lt;br /&gt;
&lt;br /&gt;
SRT and PRT operators of the Pacific battle group operate under code names during field operations. These code names are letters from the Runic alphabet. SRT members are designated &#039;&#039;Urzu&#039;&#039; (Urzu) while PRT members are designated &#039;&#039;Kaunan&#039;&#039; (Kano). These runic letters each carry a symbolic meaning well suited to the units. For example, Urzu means power while Kaunan means beginning.&lt;br /&gt;
&lt;br /&gt;
In their need of secrecy, these Mithril soldiers often disguise themselves as armed forces of various nations. In &#039;&#039;Full Metal Panic&#039;&#039;, they pose as  UN peacekeepers by wearing blue berets and green BDUs fitted with UN insignias.&lt;br /&gt;
&lt;br /&gt;
Under the direct command of Lieutenant Commander Andrei Kalinin, who has the call sign of Perth-1, the ground combat units of the Tuatha de Danaan battle group are separated into SRT and PRT units. There are six PRT units, each one specializing in a particular type of warfare. They are air assault, amphibious warfare, espionage, assault, communications, and building breaching and assault. Soldiers rotate within the six teams to learn the methods and skills of each team. The Primary Response Teams form the core fighting force of the Pacific Fleet. Most operations of Mithril are carried out by the PRT. Urzu Three is commander of the Primary Response Teams, and facilitates the communication and teamwork between the SRT and PRT personnel. &lt;br /&gt;
&lt;br /&gt;
The distinction of the SRT from the PRT is the usage of Arm Slaves. Almost all SRT members are Arm Slave pilots in addition to their specialist skills elsewhere. This is largely unheard of, and highlights the unique nature of the SRT. Each specialist of the unit is encouraged in cross training to retain the ability to complete a mission regardless of personnel loss in the field. &lt;br /&gt;
&lt;br /&gt;
While most missions operate the SRT and PRT personnel as discrete units, complex operations have been shown using both SRT and PRT units. In these cases, SRT personnel have been shown to take command of supporting PRT units. The two teams show strong integration, showing the well trained nature of both units.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
[[File:SRT and PRT Squad.jpg|right|thumb|250px|A combined SRT/PRT squad deployed from the TDD-1 led by Yang Jun-Kyu (middle, leaning near door) in a rescue mission at the Cross-Yangtze River tunnel. They are all armed with CornerShot assault weapon systems outfitted with silenced Glock pistols and extended magazines and are wearing assault glasses with a built-in headset that presumably connects to the CornerShot.]]&lt;br /&gt;
&lt;br /&gt;
In order to conduct their missions, Mithril Response Teams are armed with the finest military equipment that is available to them. Much like Special forces operators of most countries, SRT personnel are given complete freedom in the equipment they choose to arm themselves with. This serves to make each individual member difficult to identify as a part of Mithril based on their equipment. Equipment shown used by Response Teams in the series include the FN P90 submachine gun and an assault rifle/hand gun combination similar to the CornerShot system.&lt;br /&gt;
&lt;br /&gt;
The cornerstone of the West Pacific Battlegroup, Tuatha de Danaan, is the amphibious assault submarine TDD-1 &#039;&#039;&#039;Tuatha de Danaan&#039;&#039;&#039;. The ship shares its name with a legendary race of people who are feature prominently in Irish mythology.&lt;br /&gt;
&lt;br /&gt;
The standard complement of Tuatha de Danaan is four FAV-8 Super Harriers, six MH-67 Pave Mare Transport Helicopters, and four RAH-66 Comanches. Additional equipment fielded by Mithril are a turbofan variant of the C-130 Hercules,  C-17 Globemaster III transports, and MH-60 Pave Hawks. It is notable that many of these weapon systems operated by Mithril include a number of equipment that are from failed or canceled development programs. It is unknown if the addition of Black Technology have made these projects viable.  &lt;br /&gt;
&lt;br /&gt;
Most notable is the advanced Sixth Generation Arm Slave, yet unmatched by any military of the world. SRT operatives are issued the M15E Walther Arm Slaves for general Arm Slave combat or missions. Each SRT member customize and personalize the Arm Slave extensively, creating a close relationship with their machines. The Battlegroup also operates a number of older M9 Gernsback units as secondary and backup units, but do not carry any on the limited space of the TDD-1.&lt;br /&gt;
&lt;br /&gt;
Mithril as an organization has access to low orbit satellites for an encrypted communications network and intelligence gathering, codenamed as Sting. Illegal and unauthorized access of United States satellite network has been mentioned. It is unknown if Mithril possesses its own orbital assets or only borrows from other nations.&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Grace&amp;diff=12755</id>
		<title>Grace</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Grace&amp;diff=12755"/>
		<updated>2013-04-15T19:24:49Z</updated>

		<summary type="html">&lt;p&gt;Lucian: Added Voice Actress&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Grace Hayama&lt;br /&gt;
|image=[[File:Grace-hayama.jpg]]&lt;br /&gt;
|aka=Pegasus&lt;br /&gt;
|age=16&lt;br /&gt;
|japaneseva=Mai Nakahara&lt;br /&gt;
|relatives=Elton Hayama (father)&amp;lt;br&amp;gt;Naomi Hayama (mother)&lt;br /&gt;
|series=&lt;br /&gt;
|player=Josh aka Lucian&lt;br /&gt;
}}&lt;br /&gt;
*Name: Grace Hayama&lt;br /&gt;
*Age: 16&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: October 12&lt;br /&gt;
*Parents: Elton Hayama, Naomi Hayama&lt;br /&gt;
**Place of Birth: Unrevealed (Adopted)&lt;br /&gt;
**Nationality: Dual-citizen US/Japanese&lt;br /&gt;
**Specialty: Performance, Subterfuge&lt;br /&gt;
**Hobbies: DRAMA, Costuming&lt;br /&gt;
**Likes: Shakespeare&lt;br /&gt;
**Favorite Food: Mead, Meat pies&lt;br /&gt;
**Favorite Music: Showtunes, Jazz, Classical, some rock&lt;br /&gt;
**Favorite Sport: Tennis, Volleyball&lt;br /&gt;
**Most Valuable Possessions: Pocketwatch, Locket with two locks of hair, one blue, one green, braided together.&lt;br /&gt;
**Level of Education: High School&lt;br /&gt;
**Seiyuu/Voice Actor: Mai Nakahara&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;6&amp;quot;&lt;br /&gt;
**Weight: 125 lbs&lt;br /&gt;
**Eyes: Ice Blue&lt;br /&gt;
**Hair: Light Blue&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
When not in the school uniform, Grace tends to wear eccentric clothes, usually from the 20s, 50s, 60s, Elizabethan and Victorian eras of England, and the like.  She favors hats, umbrellas/parisols, and scarves as accessories to her clothes, as well.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Grace is a fun-loving girl at heart.  She&#039;s witty, charming, and occasionally subconsciously arrogant; all too often, she&#039;s so interested in what&#039;s going on around her that she forgets to be scared.  She is an incorrigible prankster, though, with a keen sense of humor.  Normally, she&#039;ll apply her practical jokes to her enemies, but if she&#039;s bored, she may engage in some &amp;quot;harmless fun&amp;quot; with her friends.&lt;br /&gt;
&lt;br /&gt;
She is a huge fan of classic Earth drama, literature, and history, particularly European, but especially Greek and Shakespearean.  She is constantly in search of classic tomes, and is a voracious reader... it is likely at any given moment that she&#039;ll be curled up reading a musty old book.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Once upon a time...&lt;br /&gt;
&lt;br /&gt;
There was a golden princess who loved all the people of the galaxy.  She fought for them against the Thunder God, but eventually, his armies became too much to face alone.  So she searched far and wide, and found four girls who could become her knights.  One was a beautiful winged pegasus... another was a swan... another, a beautiful feathery dragon... and the fourth, an angel, the most beautiful of all the universe.  Together, the five drove back the armies of the Thunder God, but... the endless battles started to weigh heavily on the four knights.&lt;br /&gt;
&lt;br /&gt;
One day, a mysterious woman in a mask came to the Pegasus, who was their leader.  She offered to teach her how to be stronger, and for a while, it worked... but there was a darkness that began to grow within the Pegasus&#039;s heart.  Tragedy struck, and the Pegasus&#039;s home, and everyone she loved besides her sister the Swan, were gone.  She searched desperately for a way to reverse their fate...  The masked woman said that if Pegasus gave her her beautiful heart to hold, she could give her the power to end all the struggling and sadness.  In her despair, she agreed, and the masked woman laughed.  She told Pegasus that she could increase her power if she got the hearts of the other knights as well.  She told her that the real reason of all the sadness in the galaxy was because of the Princess fighting against the Thunder God.&lt;br /&gt;
&lt;br /&gt;
The first to fall from grace was the beautiful Angel.  The masked lady taught Pegasus how to send agents that would appeal to the Angel&#039;s secret, vain side.  Then Pegasus, who was the Angel&#039;s truest friend, would come to her to offer her help.  The Angel believed her best friend, and was the first to be betrayed by her.&lt;br /&gt;
&lt;br /&gt;
The dragon and the swan began to suspect something foul was happening, as their friend and sister were not the same anymore.  The swan wanted to confront them together with the dragon, but the dragon, in her pride, went to face them alone.  This would be her undoing.  The agents of the Pegasus and the Angel overwhelmed her, but she did not know they were their agents...  When Pegasus and Angel finally revealed themselves, they came to her aid... and introduced her to the masked lady.  And so, the Dragon fell, leaving only the Swan.&lt;br /&gt;
&lt;br /&gt;
The Swan came up with a plan to save her sister and her friends... she sought out the lair of the masked lady.  Sneaking in silently, she found where the hearts of her friends were held.  The masked lady had been consuming them, because it was the masked lady&#039;s fate to consume everything in the universe.  The Swan stole part of the Pegasus&#039;s heart, but then she was caught by the other three.  She begged them to stop, before it was too late for them, but they wouldn&#039;t listen.  They subdued her, held her so that the Masked Lady could take her heart.  But while they were distracted, the Swan returned the piece of Pegasus&#039;s heart to her.  It was tiny, no bigger than the tiniest grain of sand... she didn&#039;t know if it would take root and grow.  &lt;br /&gt;
&lt;br /&gt;
That, though, was the last she would care about, as her heart was taken, and with it, all Hope with it.&lt;br /&gt;
&lt;br /&gt;
Finally, the four knights were ready.  The Princess was fighting the Thunder God, with his armies behind him, alone.  She longed for her friends, for she was the heart of the galaxy, binding them all together.  She could feel herself weakening with the hearts of the knights being devoured... and she was relieved when she saw the four of them arriving, believing that they had returned to her.&lt;br /&gt;
&lt;br /&gt;
But she was wrong.&lt;br /&gt;
&lt;br /&gt;
The Princess fought in her defense, but could not raise her sword to strike them.  She too tried to save them, tried one last time to turn them away from their path, but then it was revealed that the masked lady, was Lady Entropy, the ally of the Thunder God.  While the four knights held her, Lady Entropy sealed the Princess away.  Inexplicably, the Thunder God was angry, and knocked the sealed princess away before Lady Entropy could steal her heart.  Furious, Lady Entropy made the knights attack the Thunder God.  With her power coupled with theirs, Lady Entropy enslaved the Thunder God, making him her knight as well.&lt;br /&gt;
&lt;br /&gt;
Lady Entropy unleashed her knights on the galaxy, partly to sate her terrible hunger, and part to find the Princess&#039;s heart.  They destroyed many worlds... but within the darkness inside Pegasus, the piece of her heart began to grow.  Only knowing the smallest fragment of the truth, Pegasus snuck into the lair of Lady Entropy, and found the hearts.  She reached for hers, but the Thunder God attacked her.  They fought, and as they did, the heart inside her grew and grew.  In his anger, the Thunder God hurled Pegasus&#039;s heart away.  Without her heart nearby, Pegasus was too weak to fight him, and he easily knocked her away as well.&lt;br /&gt;
&lt;br /&gt;
...but was the Thunder God as unpredictable as always, and full of anger?  Or did he secretly have a plan of his own?  For a long time ago, his heart was stolen too... but that is another story.&lt;br /&gt;
&lt;br /&gt;
Oh, what happened to Pegasus?&lt;br /&gt;
&lt;br /&gt;
Grace&#039;s earliest memories are waking up in a hospital in Tokyo at ten years old.  The doctors claimed she was in a terrible gas explosion in a building and had somehow survived with a concussion, some broken bones, but no permanent burns.  An attempt to find relatives failed, and after she was released from the hospital, she was put into foster care.  A young couple adopted her, and a short time later, the family moved to the United States for a few years, returning to Tokyo when Grace turned fourteen.&lt;br /&gt;
&lt;br /&gt;
Grace&#039;s love of drama and theater led her to become an officer in her school&#039;s drama club.  One afternoon, while practicing for a major performance, a mist crept into the auditorium, and all of the students except Grace collapsed.  Vaguely-human monsters lept onstage, moving to kidnap her friends.  Something inside her snapped, and a memory came to the surface.  She shouted a phrase, &amp;quot;Pegasus Constellation Power, MAKE UP!&amp;quot; and was transformed into a magical girl, the Soldier of Light and Imagination, Sailor Pegasus!  As Pegasus, she quickly subdued the attacking monsters, managing to turn them back into the inanimate objects they were created from.&lt;br /&gt;
&lt;br /&gt;
To this day, Grace has a vague sense that there are wrongs she needs to right.  She hasn&#039;t told anyone about her powers yet, but she&#039;s enlisted the help of her gym teacher, Miss Saotome, to help her learn &amp;quot;self-defense&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness - Very Good (+3)&lt;br /&gt;
*Athletics - Very Good (+3)&lt;br /&gt;
*Stealth - Good (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge - Incredible (+4)&lt;br /&gt;
*Intimidation - Good (+2)&lt;br /&gt;
*Leadership - Good (+2)&lt;br /&gt;
*Expression - Very Good (+3)&lt;br /&gt;
*Etiquette - Good (+2)&lt;br /&gt;
*Performance: Acting - Incredible (+4), Singing - Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers - Very Good (+3)&lt;br /&gt;
*Medicine: First Aid - Novice (+1)&lt;br /&gt;
*Occult: Celtic Mythology - Incredible (+4)&lt;br /&gt;
*Science - Novice (+1)&lt;br /&gt;
*Technology - Novice (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Empathy - Incredible (+4)&lt;br /&gt;
*Sewing/Tailoring - Very Good (+3)&lt;br /&gt;
*Makeup/Disguise - Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
* &#039;&#039;&#039;Sword Fighting&#039;&#039;&#039;: Pegasus is a trained stage sword fighter.  Learning how to train this into &#039;&#039;real&#039;&#039; sword fighting has been challenging for her, but somehow, she seems to be taking to it readily...&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
* &#039;&#039;Pegasus Constellation Power Make Up!&#039;&#039; - Grace is able to transform into Sailor Pegasus, Soldier of Light and Imagination.  As Sailor Pegasus, no one is able to know her true identity unless she transforms directly in front of them (or tells them outright).  As a Sailor Senshi, Pegasus gains enhanced strength, agility, and endurance.&lt;br /&gt;
* &#039;&#039;Pegasus Wing&#039;&#039; - Sailor Pegasus can fly at up to 100 miles per hour.  She can only carry what she could normally carry on her own, and her speed is reduced by half when carrying others.&lt;br /&gt;
* &#039;&#039;Starburst&#039;&#039; - Pegasus can launch spheres of hard light energy which fly out at targets in multiple directions.  She can aim them at targets, but once fired they continue in the direction they were shot, like bullets.&lt;br /&gt;
* &#039;&#039;Searing Spotlight&#039;&#039; - Pegasus can channel a blast of pure hard light, almost as bright as direct sunlight.  Usually fired through her hand, she can also channel the blast through her soul sword.&lt;br /&gt;
* &#039;&#039;Sparkle Star&#039;&#039; - Pegasus creates a field of shimmering lights that can be used to distract or mesmerize an opponent&lt;br /&gt;
* &#039;&#039;Shimmering Masquerade&#039;&#039; - Pegasus&#039;s most powerful ability, Shimmering Masquerade allows her to project complex illusions with sight, sound, and even limited tactile elements.  Further, the illusions can either mask or project other kinds of magical energy or even ki, allowing Pegasus to hide or misdirect the presence of herself or others.&lt;br /&gt;
** Simple Invisibility - The most basic of her illusions, Pegasus can hide herself from plain sight.  She can move and even attack with this level of invisibility up, but people with illusion detection or other enhanced senses can easily see through it.&lt;br /&gt;
** Nondetection - Significantly more powerful, Pegasus can completely mask her own presence, the presence of others, or the presence of certain objects, even those with strong magical or ki signatures.  While she can use this ability in conjunction with her illusion powers, this requires significant concentration.&lt;br /&gt;
** Disguise - Pegasus can use this ability to appear as someone else.  This is completely dependent on her memory of the subject; the more she knows about the person the better she can impersonate them.  Thanks to her natural acting ability, she is &#039;&#039;highly&#039;&#039; effective.&lt;br /&gt;
** Illusory Cloning - Similar to a ninja&#039;s Shadow Clone technique, Pegasus can create multiple copies of herself.  These clones are illusions; they can be seen and even heard, but they have no physical substance.  The more clones she deploys, the more concentration is required.  Again similar to shadow clones, if one of these clones is physically &#039;damaged&#039;, it disappears instantly.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Concentration (1)&#039;&#039;&#039;: Grace is very good at focusing, and suffers no penalty for distractions, stress or having to repeat herself often.&lt;br /&gt;
* &#039;&#039;&#039;Ambidextrous (2)&#039;&#039;&#039;: Grace can use either hand equally effectively, especially useful if she&#039;s trying to impersonate someone who is a leftie.&lt;br /&gt;
* &#039;&#039;&#039;Eidetic Memory (2)&#039;&#039;&#039;: Grace has nearly perfect memory, and can recall almost any detail she&#039;s encountered.  She regularly uses her memory in conjunction with her illusion ability&lt;br /&gt;
* &#039;&#039;&#039;Natural Linguist (2)&#039;&#039;&#039;: Grace is fantastic at picking up not only languages, but verbal cues and accents.&lt;br /&gt;
* &#039;&#039;&#039;Clear-Sighted (3)&#039;&#039;&#039;: Grace is rarely fooled by illusions.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
* &#039;&#039;Transformation Locket&#039;&#039; - Allows Grace to transform into Sailor Pegasus&lt;br /&gt;
* &#039;&#039;Senshi Communicator&#039;&#039; - Allows her to keep in contact with other Sailor Senshi&lt;br /&gt;
* &#039;&#039;D&#039;Artagnan&#039;&#039; - Pegasus&#039;s Soul Sword, D&#039;Artagnan is a magical rapier.  The metal blade can transform on command into a beam saber.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
* &#039;&#039;&#039;Dark Secret (1)&#039;&#039;&#039;: Pegasus has been through the Face-Heel Revolving Door; she started out as a hero, then betrayed her world as a villain, and now is seeking redemption.&lt;br /&gt;
* &#039;&#039;&#039;Amnesia (2)&#039;&#039;&#039;: Grace doesn&#039;t remember any of her past before her adoption by the Hayama family&lt;br /&gt;
* &#039;&#039;&#039;Enemy (3)&#039;&#039;&#039;: Susano-Oh and the other Constellation Senshi want her back&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Susano-Oh&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Entropy&amp;lt;br&amp;gt;&lt;br /&gt;
Sailor Draco&amp;lt;br&amp;gt;&lt;br /&gt;
Sailor Cassiopeia&amp;lt;br&amp;gt;&lt;br /&gt;
Sailor Cygnus&amp;lt;br&amp;gt;&lt;br /&gt;
Faith Ryuzaki (Classmate)&amp;lt;br&amp;gt;&lt;br /&gt;
Angel Himeno (Classmate)&amp;lt;br&amp;gt;&lt;br /&gt;
Hope Uzuki (Classmate)&amp;lt;br&amp;gt;&lt;br /&gt;
Chisa Saotome (Gym Teacher)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Pegasus.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]] [[Category:Sailor Senshi]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Sora&amp;diff=12603</id>
		<title>Sora</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Sora&amp;diff=12603"/>
		<updated>2013-04-08T05:40:35Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Sora Strife&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age= 16&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Tifa Lockhart&amp;lt;br&amp;gt;Cloud Strife&amp;lt;br&amp;gt;[[Ciel Strife]]&amp;lt;br&amp;gt;[[Zack|Zack Strife]]&amp;lt;br&amp;gt;[[Farrah Lockheart Strife|Farrah Strife]]&lt;br /&gt;
|series=Final Fantasy VII&lt;br /&gt;
|player=Josh&lt;br /&gt;
}}&lt;br /&gt;
*Name: Sora Strife&lt;br /&gt;
*Age: 16&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: April 18&lt;br /&gt;
*Parents: Tifa Lockhart, Cloud Strife&lt;br /&gt;
**Place of Birth: Edge&lt;br /&gt;
**Nationality: N/A&lt;br /&gt;
**Specialty: Magic, Nature&lt;br /&gt;
**Hobbies: Gardening, Chocobo racing, martial arts, dance&lt;br /&gt;
**Likes: Flowers, Chocobos, martial arts, exploring&lt;br /&gt;
**Dislikes: Suffering&lt;br /&gt;
**Favorite Food: &lt;br /&gt;
**Least Favorite Food: &lt;br /&gt;
**Favorite Music: Anything you can dance to&lt;br /&gt;
**Favorite Sport: Anything sounds good!&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: Maaya Sakamoto&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;5&amp;quot;&lt;br /&gt;
**Weight: 132 lbs&lt;br /&gt;
**Eyes: Blue&lt;br /&gt;
**Hair: Jet black&lt;br /&gt;
**Special: Her eyes have a makou glow.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Sora wears her jet-black hair down and long, with a short pink ribbon tying back a bit of a tail in the back.  She tends to wear dresses in pinks and greys.  Sora&#039;s signature dress is a pink, button-down tank dress, which goes down to her mid-thighs.  The buttons run down the center and a few of the lower buttons are undone.  She wears medium-grey bike shorts underneath, and a matching grey leather half-jacket with the sleeves rolled up to her elbows.  The jacket has pink and white accents.  She has similarly-matching medium-grey gloves and athletic shoes, with pink accents.  She has a white leather belt over the dress, with a pink item pouch with a cute yellow chocobo design.  Occasionally completing the outfit is a white cowboy hat with a chocobo feather.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Calm and contemplative, but with a strong sense of justice and concern for the innocent.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Sora grew up in Edge, helping her family attend to both the bar and the orphanage.  Like her brother Zack, Sora shares a strong sense of morality and quiet courage with her parents.  This proved to be her greatest strength and her greatest weakness, as it lead to her death at the hands of bandits.&lt;br /&gt;
&lt;br /&gt;
One afternoon, Sora was carrying some groceries back from the market.  A storm had rolled into town, and the skies grew dark.  In the wind and the rain and thunder, Sora heard the sound of a fight in a nearby alleyway.  She interrupted a pair of bandits who were mugging a mother and her small child.  Acting on impulse, Sora took an apple from her grocery bag, and threw it at the head of one of the bandits.  The bandits took this sudden attack about as well as expected, and turned their attention fully on Sora.  Sora broke and ran, the bandits giving chase.  She leaped up onto the rooftops to avoid them, but they were fairly strong themselves, and were able to doggedly pursue her.  Sora was fast and nimble, though... she was beginning to pull away from them, until some loose boards in the rooftop of an abandoned church gave way.  She fell, and her hand grabbed onto something sturdy... but the support around the item she grasped gave way.  Sora fell into a patch of flowers laying inside the ruined church, and several loose rocks from above struck her.  As her vision faded and she slipped away, a voice called out to her, and she could feel a warm hand brush her cheek...&lt;br /&gt;
&lt;br /&gt;
Sora&#039;s father Cloud shivered as he finished cleaning up the bar during a break of customers.  Something was wrong.  He ran out of the bar, and made his way to the old, familiar church.  When he arrived, Sora was alive and sleeping, laying in the flowers, with the rain falling on her.  Clutched in her hand, tightly, was a long staff.&lt;br /&gt;
&lt;br /&gt;
Ever since that day, Sora had a natural affinity towards nature and the earth.  Moreover, she&#039;s always felt the quiet presence of a warm, gentle spirit.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness - Incredible (+4)&lt;br /&gt;
*Athletics - Very Good (+3)&lt;br /&gt;
*Stealth - Novice (+1)&lt;br /&gt;
*Chocobo Riding - Amazing (+5)  (&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge - Abyssmal (-1)&lt;br /&gt;
*Streetwise - Edge: Amazing (+5), General: Very Good (+3)&lt;br /&gt;
*Leadership - Very Good (+3)&lt;br /&gt;
*Expression - Singing: Good (+2)&lt;br /&gt;
*Etiquette - Good (+2)&lt;br /&gt;
*Performance - Dance: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers - Novice (+1)&lt;br /&gt;
*Medicine - First Aid: Good (+2)&lt;br /&gt;
*Occult - Lifestream/Planet Lore: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving - Motorcycle: Very Good (+3)&lt;br /&gt;
*Survival - Urban: Very Good (+3)&lt;br /&gt;
*Empathy - Amazing (+5)&lt;br /&gt;
*Animal Ken - Chocobos: Amazing (+5), General: Very Good (+3)&lt;br /&gt;
*Gardening - Incredible (+4)&lt;br /&gt;
*Cooking - Incredible (+5)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Martial Arts&#039;&#039;&#039;&amp;lt;br&amp;gt;Sora has trained in martial arts extensively with her mother, though while she is familiar with hand-to-hand fighting and can work as a front-line fighter, Sora&#039;s particular specialty is staff weapons.&lt;br /&gt;
*&#039;&#039;&#039;Limit Breaks&#039;&#039;&#039;&amp;lt;br&amp;gt;Sora&#039;s training and affinity to earth and healing have given her the ability to call on several useful techniques:&lt;br /&gt;
**&#039;&#039;Beat Surge&#039;&#039;: Sora knocks her enemy into the air, then leaps up, spinning her staff multiple times to strike the enemy, then swings a mighty final blow to smash her enemy back down to the ground.&lt;br /&gt;
**&#039;&#039;Seal Evil&#039;&#039;: Sora casts Paralyze and Silence on all enemies in range (can be resisted with items or just incredible fortitude and willpower)&lt;br /&gt;
**&#039;&#039;Breath of Life&#039;&#039;: Sora restores the health and energy of the entire party and cures them of any negative status conditions&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*&#039;&#039;Gall (2)&#039;&#039;: Sora has a strong social backbone and stands up for what she believes in (+2 to any social roll requiring a spine)&lt;br /&gt;
*&#039;&#039;Iron Will (5)&#039;&#039;: Good luck trying to get her to back down, either.  (+3 to willpower rolls)&lt;br /&gt;
*&#039;&#039;Green Thumb (1)&#039;&#039;: Sora is not just good with plants, she can cause them to burst into bloom with a mere touch.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
*&#039;&#039;&#039;Materia&#039;&#039;&#039;&amp;lt;br&amp;gt;Small shards of magical power, material allow people from Sora&#039;s world to use incredible magic.&lt;br /&gt;
**&#039;&#039;Earth&#039;&#039;: This materia allows Sora to create small-area earthquakes (Quake, Quake2)&lt;br /&gt;
**&#039;&#039;Time&#039;&#039;: Sora can speed up her allies or slow down her enemies (Haste, Slow)&lt;br /&gt;
**&#039;&#039;Barrier&#039;&#039;: Sora can protect her allies with physical and magical barriers, or can create a barrier which reflects magic back at her enemies (Barrier, MBarrier, Reflect, Wall)&lt;br /&gt;
**&#039;&#039;Destruct&#039;&#039;: Sora can rob her enemies of their status enhancements and barriers (DeBarrier, DeSpell)&lt;br /&gt;
**&#039;&#039;Titan&#039;&#039;: Summons the mighty Titan to smite Sora&#039;s enemies&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weapons and Items&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Armguards&#039;&#039;: Sora wears arm guards with one materia slot on each.&lt;br /&gt;
**&#039;&#039;Fairy Tale&#039;&#039;: The staff that was found clutched in Sora&#039;s hand, Fairy Tale has seven materia slots.&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*&#039;&#039;&#039;Makou-Infused&#039;&#039;&#039;: Sora has inherited makou poisoning from her father&#039;s blood.  Any effects which can harm or hamper a person with makou poisoning will affect her.&lt;br /&gt;
*&#039;&#039;&#039;Lifesaver (3)&#039;&#039;&#039;: Sora reveres life and will try to avoid killing wherever possible.&lt;br /&gt;
*&#039;&#039;&#039;Otherworldly Taint: Makou Eyes (2)&#039;&#039;&#039;:Sora&#039;s eyes glow blue in the dark.  It might be a bit creepy.&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret (1)&#039;&#039;&#039;: Nobody knows that Sora died in the encounter with the bandits.&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Tifa and Cloud&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Nanoha_Takamachi&amp;diff=12185</id>
		<title>Nanoha Takamachi</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Nanoha_Takamachi&amp;diff=12185"/>
		<updated>2013-03-03T19:21:47Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Nanoha Takamachi&lt;br /&gt;
|image=[[File:Nanoha.jpg|300px]]&lt;br /&gt;
|aka=Captain Takamachi&amp;lt;br&amp;gt;Ace of Aces&amp;lt;br&amp;gt;The White Devil&lt;br /&gt;
|age= 25&lt;br /&gt;
|japaneseva=Tamura Yukari&lt;br /&gt;
|relatives=Takamachi Shiro (father)&amp;lt;br&amp;gt;Takamachi Momoko (mother)&amp;lt;br&amp;gt;Takamachi Kyouya (older brother)&amp;lt;br&amp;gt;Takamachi Miyuki (older sister)&amp;lt;br&amp;gt;[[Vivio|Vivio Takamachi]] (adopted daughter)&lt;br /&gt;
|series=Magical Girl Lyrical Nanoha&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Nanoha Takamachi&lt;br /&gt;
*Character Tier: 3&lt;br /&gt;
*Age: 25&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: March 15&lt;br /&gt;
*Parents: Takamachi Shiro (father), Takamachi Momoko (mother)&lt;br /&gt;
**Place of Birth: Uminari City, Japan, Earth (Non-administered World 97)&lt;br /&gt;
**Nationality: Japanese, Midchilda&lt;br /&gt;
**Specialty: Long-range combat, teaching&lt;br /&gt;
**Hobbies: Baking&lt;br /&gt;
**Likes: &lt;br /&gt;
**Dislikes: &lt;br /&gt;
**Favorite Food: Baked goods&lt;br /&gt;
**Least Favorite Food: Green tea with milk and sugar&lt;br /&gt;
**Favorite Music: J-Pop&lt;br /&gt;
**Favorite Sport: &lt;br /&gt;
**Most Valuable Possessions: Raising Heart&lt;br /&gt;
**Level of Education: Military University&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;6&amp;quot;&lt;br /&gt;
**Weight: &lt;br /&gt;
**Eyes: Violet&lt;br /&gt;
**Hair: Brown&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Nanoha was, as a child, lonely and depressed.  With her mother and father running the bakery business and her older siblings acting as bodyguards and crimefighters, she spent most of her time alone.  She felt helpless and without a purpose in life, and wished for the strength to change things.  Finding she had great potential for magic gave her the purpose she needed.&lt;br /&gt;
&lt;br /&gt;
Nanoha always tries to understand other people, especially her opponents.  As such, she&#039;s shown to try to take a diplomatic approach to problems and tries to reason with her enemies at first.  However, Nanoha is also pragmatic; she is not afraid to use force if communication alone is not enough.&lt;br /&gt;
&lt;br /&gt;
In combat, Nanoha favors using tactical deception to achieve victory.  She frequently uses misdirection, binding spells, and tactical planning to take on opponents who are stronger than herself.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Normal - Good (+2), Magical Sensors - Incredible (+4)&lt;br /&gt;
*Athletics: Physical Endurance - Very Good (+3), Dodge/Agility/Speed - Very Good (+3) &lt;br /&gt;
*Stealth - Good (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge - Good (+2)&lt;br /&gt;
*Streetwise - Novice (+1)&lt;br /&gt;
*Intimidation - Incredible (+4; Nanoha is very good at using force to get her point across)&lt;br /&gt;
*Leadership - Amazing (+5; Nanoha is a natural leader and teacher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers - Very Good (+3)&lt;br /&gt;
*Medicine: First Aid - Good (+2)&lt;br /&gt;
*Law - Good (+2)&lt;br /&gt;
*Occult: Dimensional Magic - Amazing (+5), Magic Theory - Incredible (+4), Other Magic/Supernatural/Occult - Good (+2) &lt;br /&gt;
*Politics - Good (+2)&lt;br /&gt;
*Science: Magical-Science - Incredible (+4), Natural Science (Physics, Chemistry) - Good (+2) &lt;br /&gt;
*Technology: Magical Repair - Very Good (+3), Other - Novice (+1) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival - Very Good (+3)&lt;br /&gt;
*Empathy - Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
==== Barrier Jacket (防護服 / バリアジャケット) ====&lt;br /&gt;
Nanoha&#039;s primary form of defense, the Barrier Jacket is a magic armor protecting a mage from external harm. Unlike protection spells and other defensive magic, it is permanently active and can only be dispelled by critically damaging or destroying the Device that conjured it. The defensive capabilities of Barrier Jackets are very high and protect the mage from life-threatening conditions, however, they cannot be completely relied upon for protection. &lt;br /&gt;
&lt;br /&gt;
Despite their appearance as &amp;quot;clothes&amp;quot;, the Barrier Jacket fully protects the mage&#039;s body. Any appearance of an &amp;quot;unarmored location&amp;quot; is completely cosmetic. On the subject of appearance as clothes, the appearance of the Barrier Jacket is fully determined by the caster and device based on his or her personal preferences. While most rank-and-file military mages wear a common Barrier Jacket design, highly-skilled mages are given complete freedom to configure their Barrier Jacket to their personal taste. &lt;br /&gt;
&lt;br /&gt;
Barrier Jackets can be tuned to enhance certain characteristics; for example, a Barrier Jacket can sacrifice defense for a speed boost. Skilled mages might have multiple forms of Barrier Jackets they can switch between at-will for maximum flexibility in combat.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Aggressor Mode&#039;&#039;&#039;: This is Nanoha&#039;s current standard Barrier Jacket.  It has a balanced set of characteristics.&lt;br /&gt;
* &#039;&#039;&#039;Exceed Mode&#039;&#039;&#039; This form engages when Raising Heart enters Exceed Mode.  It is bulkier, and is designed to incorporate support equipment like the Strike Cannon and Fortress, as well as provide extra power generation, defense, and control.&lt;br /&gt;
&lt;br /&gt;
==== Attack Magic (攻撃魔法 Kōgeki Mahō) ====&lt;br /&gt;
===== Melee Magic (打撃 / 斬撃 Dageki/Zangeki) =====&lt;br /&gt;
Melee magic spells are used in conjunction with Devices which have melee weapon forms.  Advanced Devices have the capability of transforming into multiple forms, each with different characteristics.&lt;br /&gt;
: &#039;&#039;Flash Impact / Maneuver Shooting Star Assault&#039;&#039; -  Nanoha charges at the target with Flash Move (Flash Impact) or ACS Driver (Maneuver SSA), then strikes with her weapon using a compressed mana strike at the impact location, creating an explosion which can knock back her target.&lt;br /&gt;
: &#039;&#039;Strike Flame&#039;&#039; - A semi-actualized energy blade emitted by the tip of Raising Heart Excelion as part of its Accelerated Charge System, effectively transforming the weapon into a lance.  This mode is often used to charge at a target at high speed, ramming the energy blade into the target&#039;s barrier, then firing a bombardment attack directly at the target bypassing its barrier.  The spell also creates a &amp;quot;drill-like&amp;quot; field around the front of Raising Heart, which expands out around Nanoha as she flies past.&lt;br /&gt;
&lt;br /&gt;
===== Shooting Attack (射撃 Shageki) =====&lt;br /&gt;
Shooting Attacks are single- or multiple-shot attacks that fire magical energy projectiles.&lt;br /&gt;
:* &#039;&#039;Impact Cannon&#039;&#039; - Nanoha fires a high-speed bullet-type projectile from her fist while punching.&lt;br /&gt;
:* &#039;&#039;Sacred Cluster&#039;&#039; - Nanoha fires a shotgun-type cluster of energy pellets from her fist.&lt;br /&gt;
:* &#039;&#039;Divine Shooter / Accel Shooter / Snipe Shot / Crossfire Shoot&#039;&#039; - Variants of Nanoha&#039;s signature guided shot attacks.  Nanoha can fire and independently guide up to 32 bolts.  These bolts can all move at different speeds and movement patterns.  Nanoha cannot cast or control this spell while moving.&lt;br /&gt;
:* &#039;&#039;Stardust Fall&#039;&#039; - A &amp;quot;material-acceleration type&amp;quot; shooting spell, Nanoha lifts rocks up into the air and fires or drops them at the targets.&lt;br /&gt;
:* &#039;&#039;Strike Cannon&#039;&#039; - A &amp;quot;magic-driven physical attack&amp;quot;, Nanoha&#039;s Strike Cannon device transforms mana directly into a physical cannon projectile, and fires at medium-to-long range, making the attack effectively a magical railgun.&lt;br /&gt;
&lt;br /&gt;
===== Bombardment Attack (砲撃 Hōgeki) =====&lt;br /&gt;
Bombardment Attacks are heavy beam attacks.  The beams strike a wide area in a cone or straight line with long-duration beams of magical energy.  The beams fire for several seconds or more and are intended to break through physical and magical barriers.  Often on impact, Bombardment attacks will produce a secondary explosion.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Barrel Shot&#039;&#039; is a composite high-speed bombardment spell with supportive effects.  When cast, an invisible Bind-type spell is shot at the opponent, preventing their movement and leaving them open for a bombardment which may require a longer charging time.  The spell also assists in sighting, stabilizing the bombardment route, and controlling the energy diffusion; it is usually cast before moving on to other bombardment spells.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Divine Buster / Excelion Buster / Photon Smasher / Strike Smasher / Strike Stars&#039;&#039; - These are all variations of Nanoha&#039;s Bombardment spells.  Excelion Buster is a guided attack instead of aimed.  Strike Smasher is a faster-cast spell than the others; excelion buster and strike stars are higher damage-output.  Nanoha can use mana cartridges to increase the damage output of these spells; using a whole magazine of cartridges, she cast an enhanced Divine Buster which was able to smash through bulkheads from one end of a giant spaceship to the opposite end, striking a target accurately.  Raising Heart can assist her with targeting, and with such assistance, she can hit targets even without direct line of sight or at great distances.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Starlight Breaker&#039;&#039; - Nanoha&#039;s signature spell of her own creation.  This spell is a &amp;quot;collection-bombardment&amp;quot; spell; it recycles leftover mana that is spread over the battlefield environment, and condenses it together into a large sphere.  When the spell has charged sufficiently, she completes the casting, dumping all of the collected mana into a direct bombardment attack.  It is most useful at the end of a battle, when the area is saturated with excess magical energy.  The impact of a single beam can easily level buildings in a ten-block area.  Nanoha can fire up to five total beams using Blaster Bits from Raising Heart.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Excellence Cannon Variable Raid&#039;&#039; - This is a bombardment attack using the Beam and Plasma Cannon units of Nanoha&#039;s Fortress and Strike Cannon AEC Armaments.  This is a &amp;quot;magic-driven physical attack&amp;quot;, and as such, is not subject to magic resistance or magic immunity.&lt;br /&gt;
&lt;br /&gt;
===== Area Attacks (広域攻撃 Kōiki Kōgeki) =====&lt;br /&gt;
:* &#039;&#039;Blast Calamity&#039;&#039; - A combination spell cast by Fate and Nanoha, a barrel field is first generated by Raising Heart, then the Nanoha&#039;s mana is fed into Bardiche&#039;s blade. Fate uses their mana to release a blow of energy through a strike, followed by Nanoha&#039;s Buster and Fate&#039;s Smasher to fill the field.&lt;br /&gt;
 &lt;br /&gt;
==== Defensive Spells (防御魔法 Bōgyo Mahō) ====&lt;br /&gt;
===== Barrier-type Defense =====&lt;br /&gt;
Barrier Defenses can generally defend in a wide range of directions but are relatively easy to break. They work by absorbing the power of an attack in order to reduce damage. &lt;br /&gt;
:* &#039;&#039;Protection/Wide Area Protection&#039;&#039; - Protection is Raising Heart&#039;s Auto-Guard spell.  The Wide Area Protection variant creates a barrier dome around a fixed location, used often to protect others.&lt;br /&gt;
:* &#039;&#039;Barrier Burst&#039;&#039; - Nanoha detonates her active barrier spell to counter a melee attack.  She can use this spell to break a melee engagement and gain distance for her shooting and bombardment attacks.&lt;br /&gt;
&lt;br /&gt;
===== Shield-type Defense =====&lt;br /&gt;
Shield Defenses are significantly more difficult to penetrate, but they are monoplanar. They defend by repelling energy driven against them. &lt;br /&gt;
:* &#039;&#039;Round Shield/Multiple Round Shield&#039;&#039; - Nanoha erects a monoplanar barrier to repel attacks.  &amp;quot;Multiple Round Shield&amp;quot; creates a cone-shaped series of shields which deflect large-scale incoming attacks.&lt;br /&gt;
:** &#039;&#039;Holding Shield&#039;&#039; - This variant not only deflects the damage of an incoming attack, but if the weapon is a physical or magical melee weapon, it traps the weapon inside the shield.&lt;br /&gt;
&lt;br /&gt;
===== Field-type Defense =====&lt;br /&gt;
These spells create a personal defense aura. Barrier Jackets are a form of always-active field spells, but mages and knights with strong defensive abilities can create additional layers in the form of specialized field spells. &lt;br /&gt;
:* &#039;&#039;Reactor Purge&#039;&#039; - This spell &amp;quot;unravels&amp;quot; in a second all the mana used to comprise her Barrier Jacket to cause a blast. It has a significant attack power and can disrupt binding spells. However, she will be vulnerable for a few moments after purging the Jacket, and she requires mana to rebuild it.&lt;br /&gt;
&lt;br /&gt;
==== Capture (捕獲系魔法 Hokaku Kei Mahō) Spells ====&lt;br /&gt;
===== Bind-Type Capture =====&lt;br /&gt;
Bind-type spells directly inhibit a target&#039;s freedom of movement and the use of certain action triggers (movements necessary to activate spells) by attaching themselves to the target.&lt;br /&gt;
:* &#039;&#039;Ring Bind / Hoop Bind&#039;&#039; -  This basic binding spell holds its target in place.  Nanoha can deliberately delay the spell&#039;s activation to trick her targets into getting into a compromising position.&lt;br /&gt;
:* &#039;&#039;Restrict Lock&#039;&#039; - The single most-comprehensive binding spell, Restrict Lock completely prevents its target from moving in any way, apart from turning its head. Unique among other binding spells, Restrict Lock cannot be overpowered by the physical strength of its target, though it can be affected normally by &amp;quot;Decline-type&amp;quot; spells like Bind Break.&lt;br /&gt;
&lt;br /&gt;
===== Cage-Type Capture =====&lt;br /&gt;
Cage-type spells entrap targets within force barriers.&lt;br /&gt;
:* &#039;&#039;Crystal Cage&#039;&#039; - This spell traps targets within a pyramid-shaped barrier.  While trapped inside, the target(s) cannot use magic.  The cage, however, is susceptible to physical damage and can break if enough force is applied repeatedly.&lt;br /&gt;
&lt;br /&gt;
==== Force Field (結界魔法 Kekkai Mahō) Spells ====&lt;br /&gt;
===== Circle-Type Force Fields =====&lt;br /&gt;
:* &#039;&#039;Floater Field&#039;&#039; - This spell creates a &amp;quot;repelling cushion&amp;quot; that slows the impact and fall of a target. Used to reduce or nullify the damage from falling or knockback.&lt;br /&gt;
&lt;br /&gt;
===== Area-Type Force Fields =====&lt;br /&gt;
:* &#039;&#039;Temporal Force Field (Kekkai)&#039;&#039; - This spell creates a dome up to a kilometer across. Within this area, anyone who possesses magical or other &amp;quot;special&amp;quot; power, or anyone who the caster specifically designates, is shifted out of synchronization with the normal flow of time. Physical objects do remain in place, and can be damaged, but uninvolved civilians are completely removed from harm&#039;s way. After combat ends, specialized repair teams can be transported into the field to repair physical damage to buildings and objects before the field is released.  Force Fields of this kind are generally inaccessible from the outside without a specific magical &amp;quot;encryption key&amp;quot;, which designates the specific temporal harmonics of the altered time flow. A mage can choose to share this information and can communicate or move freely outside the effect if they know the key. &lt;br /&gt;
&lt;br /&gt;
==== Support (補助魔法 Hojo Mahō) Spells ====&lt;br /&gt;
===== Increase-type Support =====&lt;br /&gt;
:* &#039;&#039;Divide Energy&#039;&#039; - Nanoha an transfer some of her magical energy to an ally, recharging their supply of energy.&lt;br /&gt;
&lt;br /&gt;
===== Decline-type Support =====&lt;br /&gt;
:* &#039;&#039;Bind Break&#039;&#039; - An escape spell that attempts to deactivate a binding spell. The time required depends on the complexity of the target magic. &lt;br /&gt;
&lt;br /&gt;
===== Transport-type Support (移動魔法 Idō Mahō) =====&lt;br /&gt;
:* &#039;&#039;Flier Fin&#039;&#039; - Nanoha can fly.&lt;br /&gt;
:* &#039;&#039;Flash Move&#039;&#039; - This spell allows her to move at speeds where the human eye can no longer track her.&lt;br /&gt;
:* &#039;&#039;Accelerated Charge System&#039;&#039; - This enhancement to Raising Heart uses mana rockets to greatly boost Nanoha&#039;s effective flight speed, enabling high-speed charge attacks with such acceleration that the bow shock from her charge can destroy heavily-armored drone targets.&lt;br /&gt;
:* &#039;&#039;Dimensional Transfer&#039;&#039; - This spell allows the caster and targets to teleport, either within the current dimension or to other dimensions.  It is a ceremonial spell and requires time to cast.&lt;br /&gt;
&lt;br /&gt;
===== Uncategorized Support =====&lt;br /&gt;
:* &#039;&#039;Sealing&#039;&#039; - This spell is used to render dangerous magical artifacts or weapons safe and inert. A magical device affected by this spell is not usable until the seal is broken.&lt;br /&gt;
:* &#039;&#039;Holding Net&#039;&#039; - This support spell can be used to catch fast-moving or falling targets.&lt;br /&gt;
:* &#039;&#039;Area Search/Wide Area Search&#039;&#039; - Nanoha uses this spell to search large areas for specific targets.  When found, Nanoha and Raising Heart know the exact coordinates and distance to the target.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
* &#039;&#039;&#039;Linker Core (リンカーコア)&#039;&#039;&#039;: Nanoha possesses a &amp;quot;Linker Core&amp;quot;, a special organ in her body about the size of a marble, which allows her to store, produce, and channel mana within her body, and link it to magical spells to create a variety of effects.&lt;br /&gt;
** &#039;&#039;Telepathy&#039;&#039;: Mages possess the capability to communicate telepathically, both with eachother and with their Devices.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
Magical Devices are ubiquitous and extremely versatile tools used by mages and knights who use the Midchilda and Belkan magical systems. The basic function of any Device is to augment its master&#039;s magic abilities and assist them in casting spells. Devices are attuned to operate only with one master, though a Device&#039;s master can temporarily or permanently willingly yield control of his or her device to another mage. A mage can also possess more than one device, but it&#039;s exceptionally rare for a mage to possess more than one Intelligent (or Unison) Device. &lt;br /&gt;
&lt;br /&gt;
Unless designed otherwise, Magical Devices can only be used by mages or knights who possess a Linker Core and practice either the Midchilda or Belkan magical systems. To anyone else, they&#039;d be nothing more than a very useful personal digital assistant.&lt;br /&gt;
&lt;br /&gt;
==== Raising Heart ====&lt;br /&gt;
Raising Heart is an ancient Intelligent Device designed specifically for medium-to-long range combat, tactical fire support, and specifically magical cannon attack magic.  It accepted Nanoha as her Master when she was only nine years old due to her innate magical potential.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Auto-Guard&#039;&#039; - Auto-Guard is a Device function that automatically activates a defensive spell (usually of Barrier-type) if its master is under attack but cannot respond due to surprise or injury.&lt;br /&gt;
:* &#039;&#039;Blaster Bits&#039;&#039; - Raising Heart can spawn up to four &amp;quot;blaster bits&amp;quot;, similar to Gundam &amp;quot;fin-funnels&amp;quot;.  These bits can fire and move independently, or link together with the main unit to fire the same spell multiple times.&lt;br /&gt;
:* &#039;&#039;Blaster Mode&#039;&#039; - A magical amplification system which pushes Nanoha past her normal safety limits.  Prolonged use of this mode causes direct physical harm to her.&lt;br /&gt;
&lt;br /&gt;
==== CW-AEC02X Strike Cannon ====&lt;br /&gt;
&lt;br /&gt;
The Anti-Eclipse Experimental Weapon 02, codename &amp;quot;Strike Cannon&amp;quot;, is a magic-driven weapon designed to be used against enemies who are immune to magic.  It is two meters long.  The Strike Cannon has two operating modes, &amp;quot;Open&amp;quot; and &amp;quot;Closed&amp;quot;.  &amp;quot;Open&amp;quot; mode is effectively a long-range magic-driven railgun.  &amp;quot;Closed&amp;quot; mode is a magic-driven claymore/lance, usable for short-range melee combat.&lt;br /&gt;
&lt;br /&gt;
==== CW-AEC00X Fortress ====&lt;br /&gt;
&lt;br /&gt;
The Anti-Eclipse Experimental Weapon 00, codename &amp;quot;Fortress&amp;quot;, is a magic-driven equipment set manufactured for Nanoha for the express purpose of dealing with enemies who are immune to magic.  The equipment set adds armor and self-propelled physical &amp;quot;S2 Shields&amp;quot; (which mount weapons themselves) to Nanoha&#039;s loadout.  Nanoha has three such shield units, one is a long-range beam cannon, one is a medium-range plasma cannon, and the third is a melee-range blade unit.  Additionally, the system has a flight-control unit to maintain flight capability even when under a magic-cancelling effect such as the Zero Effect.  The S2 Shields are capable of generating defensive barriers automatically as needed.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
;Overexertion&lt;br /&gt;
: Magic use is generally draining.  For Nanoha, it can be physically harmful.  Nanoha&#039;s full magical output can far exceed her body&#039;s normal limits.  She has been known to push herself to the point where she hurts herself and leaves herself open to attacks she normally would be able to fend off.&lt;br /&gt;
; Old Injury&lt;br /&gt;
: As a result of her overtaxation, Nanoha was critically injured in combat and had to spend a year in rehabilitation.  She has largely healed from this, but she must take extra care in battle not to overexert herself or she risks falling again.&lt;br /&gt;
;AMF - Anti-Magilink Field&lt;br /&gt;
: All Mages who possess a Linker Core are susceptible to an effect called an &amp;quot;Anti-Magilink Field&amp;quot; or &amp;quot;AMF&amp;quot;. An AMF creates a resistance between reality and the ability for a mage to link mana to spells. Depending on the intensity of the field, the AMF can either make casting more difficult, or it can prevent it entirely and even negate existing links, such as flight spells. There are several ways to circumvent AMFs, most of which rely on &amp;quot;barriers&amp;quot; around spell effects, or using physical attacks.&lt;br /&gt;
; Zero Effect - Eclipse Divider (魔導殺し Madō Koroshi)&lt;br /&gt;
: Recently, a serious threat has been uncovered in the form of the Zero Effect. These weapons and the people who wield them have the ability to completely cancel active magical effects, repel any magical attack, and break through any magical defense, making them extremely dangerous to mages and knights.&lt;br /&gt;
&lt;br /&gt;
[[Category: Roster]][[Category: Soul&#039;s Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Nanoha_Takamachi&amp;diff=12184</id>
		<title>Nanoha Takamachi</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Nanoha_Takamachi&amp;diff=12184"/>
		<updated>2013-03-03T19:11:18Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Nanoha Takamachi&lt;br /&gt;
|image=[[File:Nanoha.jpg|300px]]&lt;br /&gt;
|aka=Captain Takamachi&amp;lt;br&amp;gt;Ace of Aces&amp;lt;br&amp;gt;The White Devil&lt;br /&gt;
|age= 25&lt;br /&gt;
|japaneseva=Tamura Yukari&lt;br /&gt;
|relatives=Takamachi Shiro (father)&amp;lt;br&amp;gt;Takamachi Momoko (mother)&amp;lt;br&amp;gt;Takamachi Kyouya (older brother)&amp;lt;br&amp;gt;Takamachi Miyuki (older sister)&amp;lt;br&amp;gt;[[Vivio|Vivio Takamachi]] (adopted daughter)&lt;br /&gt;
|series=Magical Girl Lyrical Nanoha&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Nanoha Takamachi&lt;br /&gt;
*Character Tier: 3&lt;br /&gt;
*Age: 25&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: March 15&lt;br /&gt;
*Parents: Takamachi Shiro (father), Takamachi Momoko (mother)&lt;br /&gt;
**Place of Birth: Uminari City, Japan, Earth (Non-administered World 97)&lt;br /&gt;
**Nationality: Japanese, Midchilda&lt;br /&gt;
**Specialty: Long-range combat, teaching&lt;br /&gt;
**Hobbies: Baking&lt;br /&gt;
**Likes: &lt;br /&gt;
**Dislikes: &lt;br /&gt;
**Favorite Food: Baked goods&lt;br /&gt;
**Least Favorite Food: Green tea with milk and sugar&lt;br /&gt;
**Favorite Music: J-Pop&lt;br /&gt;
**Favorite Sport: &lt;br /&gt;
**Most Valuable Possessions: Raising Heart&lt;br /&gt;
**Level of Education: Military University&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;6&amp;quot;&lt;br /&gt;
**Weight: &lt;br /&gt;
**Eyes: Violet&lt;br /&gt;
**Hair: Brown&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Nanoha always tries to understand other people&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Normal - Good (+2), Magical Sensors - Incredible (+4)&lt;br /&gt;
*Athletics: Physical Endurance - Very Good (+3), Dodge/Agility/Speed - Very Good (+3) &lt;br /&gt;
*Stealth - Good (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge - Good (+2)&lt;br /&gt;
*Streetwise - Novice (+1)&lt;br /&gt;
*Intimidation - Incredible (+4; Nanoha is very good at using force to get her point across)&lt;br /&gt;
*Leadership - Amazing (+5; Nanoha is a natural leader and teacher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers - Very Good (+3)&lt;br /&gt;
*Medicine: First Aid - Good (+2)&lt;br /&gt;
*Law - Good (+2)&lt;br /&gt;
*Occult: Dimensional Magic - Amazing (+5), Magic Theory - Incredible (+4), Other Magic/Supernatural/Occult - Good (+2) &lt;br /&gt;
*Politics - Good (+2)&lt;br /&gt;
*Science: Magical-Science - Incredible (+4), Natural Science (Physics, Chemistry) - Good (+2) &lt;br /&gt;
*Technology: Magical Repair - Very Good (+3), Other - Novice (+1) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival - Very Good (+3)&lt;br /&gt;
*Empathy - Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
==== Barrier Jacket (防護服 / バリアジャケット) ====&lt;br /&gt;
Nanoha&#039;s primary form of defense, the Barrier Jacket is a magic armor protecting a mage from external harm. Unlike protection spells and other defensive magic, it is permanently active and can only be dispelled by critically damaging or destroying the Device that conjured it. The defensive capabilities of Barrier Jackets are very high and protect the mage from life-threatening conditions, however, they cannot be completely relied upon for protection. &lt;br /&gt;
&lt;br /&gt;
Despite their appearance as &amp;quot;clothes&amp;quot;, the Barrier Jacket fully protects the mage&#039;s body. Any appearance of an &amp;quot;unarmored location&amp;quot; is completely cosmetic. On the subject of appearance as clothes, the appearance of the Barrier Jacket is fully determined by the caster and device based on his or her personal preferences. While most rank-and-file military mages wear a common Barrier Jacket design, highly-skilled mages are given complete freedom to configure their Barrier Jacket to their personal taste. &lt;br /&gt;
&lt;br /&gt;
Barrier Jackets can be tuned to enhance certain characteristics; for example, a Barrier Jacket can sacrifice defense for a speed boost. Skilled mages might have multiple forms of Barrier Jackets they can switch between at-will for maximum flexibility in combat.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Aggressor Mode&#039;&#039;&#039;: This is Nanoha&#039;s current standard Barrier Jacket.  It has a balanced set of characteristics.&lt;br /&gt;
* &#039;&#039;&#039;Exceed Mode&#039;&#039;&#039; This form engages when Raising Heart enters Exceed Mode.  It is bulkier, and is designed to incorporate support equipment like the Strike Cannon and Fortress, as well as provide extra power generation, defense, and control.&lt;br /&gt;
&lt;br /&gt;
==== Attack Magic (攻撃魔法 Kōgeki Mahō) ====&lt;br /&gt;
===== Melee Magic (打撃 / 斬撃 Dageki/Zangeki) =====&lt;br /&gt;
Melee magic spells are used in conjunction with Devices which have melee weapon forms.  Advanced Devices have the capability of transforming into multiple forms, each with different characteristics.&lt;br /&gt;
: &#039;&#039;Flash Impact / Maneuver Shooting Star Assault&#039;&#039; -  Nanoha charges at the target with Flash Move (Flash Impact) or ACS Driver (Maneuver SSA), then strikes with her weapon using a compressed mana strike at the impact location, creating an explosion which can knock back her target.&lt;br /&gt;
: &#039;&#039;Strike Flame&#039;&#039; - A semi-actualized energy blade emitted by the tip of Raising Heart Excelion as part of its Accelerated Charge System, effectively transforming the weapon into a lance.  This mode is often used to charge at a target at high speed, ramming the energy blade into the target&#039;s barrier, then firing a bombardment attack directly at the target bypassing its barrier.  The spell also creates a &amp;quot;drill-like&amp;quot; field around the front of Raising Heart, which expands out around Nanoha as she flies past.&lt;br /&gt;
&lt;br /&gt;
===== Shooting Attack (射撃 Shageki) =====&lt;br /&gt;
Shooting Attacks are single- or multiple-shot attacks that fire magical energy projectiles.&lt;br /&gt;
:* &#039;&#039;Impact Cannon&#039;&#039; - Nanoha fires a high-speed bullet-type projectile from her fist while punching.&lt;br /&gt;
:* &#039;&#039;Sacred Cluster&#039;&#039; - Nanoha fires a shotgun-type cluster of energy pellets from her fist.&lt;br /&gt;
:* &#039;&#039;Divine Shooter / Accel Shooter / Snipe Shot / Crossfire Shoot&#039;&#039; - Variants of Nanoha&#039;s signature guided shot attacks.  Nanoha can fire and independently guide up to 32 bolts.  These bolts can all move at different speeds and movement patterns.  Nanoha cannot cast or control this spell while moving.&lt;br /&gt;
:* &#039;&#039;Stardust Fall&#039;&#039; - A &amp;quot;material-acceleration type&amp;quot; shooting spell, Nanoha lifts rocks up into the air and fires or drops them at the targets.&lt;br /&gt;
:* &#039;&#039;Strike Cannon&#039;&#039; - A &amp;quot;magic-driven physical attack&amp;quot;, Nanoha&#039;s Strike Cannon device transforms mana directly into a physical cannon projectile, and fires at medium-to-long range, making the attack effectively a magical railgun.&lt;br /&gt;
&lt;br /&gt;
===== Bombardment Attack (砲撃 Hōgeki) =====&lt;br /&gt;
Bombardment Attacks are heavy beam attacks.  The beams strike a wide area in a cone or straight line with long-duration beams of magical energy.  The beams fire for several seconds or more and are intended to break through physical and magical barriers.  Often on impact, Bombardment attacks will produce a secondary explosion.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Barrel Shot&#039;&#039; is a composite high-speed bombardment spell with supportive effects.  When cast, an invisible Bind-type spell is shot at the opponent, preventing their movement and leaving them open for a bombardment which may require a longer charging time.  The spell also assists in sighting, stabilizing the bombardment route, and controlling the energy diffusion; it is usually cast before moving on to other bombardment spells.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Divine Buster / Excelion Buster / Photon Smasher / Strike Smasher / Strike Stars&#039;&#039; - These are all variations of Nanoha&#039;s Bombardment spells.  Excelion Buster is a guided attack instead of aimed.  Strike Smasher is a faster-cast spell than the others; excelion buster and strike stars are higher damage-output.  Nanoha can use mana cartridges to increase the damage output of these spells; using a whole magazine of cartridges, she cast an enhanced Divine Buster which was able to smash through bulkheads from one end of a giant spaceship to the opposite end, striking a target accurately.  Raising Heart can assist her with targeting, and with such assistance, she can hit targets even without direct line of sight or at great distances.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Starlight Breaker&#039;&#039; - Nanoha&#039;s signature spell of her own creation.  This spell is a &amp;quot;collection-bombardment&amp;quot; spell; it recycles leftover mana that is spread over the battlefield environment, and condenses it together into a large sphere.  When the spell has charged sufficiently, she completes the casting, dumping all of the collected mana into a direct bombardment attack.  It is most useful at the end of a battle, when the area is saturated with excess magical energy.  The impact of a single beam can easily level buildings in a ten-block area.  Nanoha can fire up to five total beams using Blaster Bits from Raising Heart.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Excellence Cannon Variable Raid&#039;&#039; - This is a bombardment attack using the Beam and Plasma Cannon units of Nanoha&#039;s Fortress and Strike Cannon AEC Armaments.  This is a &amp;quot;magic-driven physical attack&amp;quot;, and as such, is not subject to magic resistance or magic immunity.&lt;br /&gt;
&lt;br /&gt;
===== Area Attacks (広域攻撃 Kōiki Kōgeki) =====&lt;br /&gt;
:* &#039;&#039;Blast Calamity&#039;&#039; - A combination spell cast by Fate and Nanoha, a barrel field is first generated by Raising Heart, then the Nanoha&#039;s mana is fed into Bardiche&#039;s blade. Fate uses their mana to release a blow of energy through a strike, followed by Nanoha&#039;s Buster and Fate&#039;s Smasher to fill the field.&lt;br /&gt;
 &lt;br /&gt;
==== Defensive Spells (防御魔法 Bōgyo Mahō) ====&lt;br /&gt;
===== Barrier-type Defense =====&lt;br /&gt;
Barrier Defenses can generally defend in a wide range of directions but are relatively easy to break. They work by absorbing the power of an attack in order to reduce damage. &lt;br /&gt;
:* &#039;&#039;Protection/Wide Area Protection&#039;&#039; - Protection is Raising Heart&#039;s Auto-Guard spell.  The Wide Area Protection variant creates a barrier dome around a fixed location, used often to protect others.&lt;br /&gt;
:* &#039;&#039;Barrier Burst&#039;&#039; - Nanoha detonates her active barrier spell to counter a melee attack.  She can use this spell to break a melee engagement and gain distance for her shooting and bombardment attacks.&lt;br /&gt;
&lt;br /&gt;
===== Shield-type Defense =====&lt;br /&gt;
Shield Defenses are significantly more difficult to penetrate, but they are monoplanar. They defend by repelling energy driven against them. &lt;br /&gt;
:* &#039;&#039;Round Shield/Multiple Round Shield&#039;&#039; - Nanoha erects a monoplanar barrier to repel attacks.  &amp;quot;Multiple Round Shield&amp;quot; creates a cone-shaped series of shields which deflect large-scale incoming attacks.&lt;br /&gt;
:** &#039;&#039;Holding Shield&#039;&#039; - This variant not only deflects the damage of an incoming attack, but if the weapon is a physical or magical melee weapon, it traps the weapon inside the shield.&lt;br /&gt;
&lt;br /&gt;
===== Field-type Defense =====&lt;br /&gt;
These spells create a personal defense aura. Barrier Jackets are a form of always-active field spells, but mages and knights with strong defensive abilities can create additional layers in the form of specialized field spells. &lt;br /&gt;
:* &#039;&#039;Reactor Purge&#039;&#039; - This spell &amp;quot;unravels&amp;quot; in a second all the mana used to comprise her Barrier Jacket to cause a blast. It has a significant attack power and can disrupt binding spells. However, she will be vulnerable for a few moments after purging the Jacket, and she requires mana to rebuild it.&lt;br /&gt;
&lt;br /&gt;
==== Capture (捕獲系魔法 Hokaku Kei Mahō) Spells ====&lt;br /&gt;
===== Bind-Type Capture =====&lt;br /&gt;
Bind-type spells directly inhibit a target&#039;s freedom of movement and the use of certain action triggers (movements necessary to activate spells) by attaching themselves to the target.&lt;br /&gt;
:* &#039;&#039;Ring Bind / Hoop Bind&#039;&#039; -  This basic binding spell holds its target in place.  Nanoha can deliberately delay the spell&#039;s activation to trick her targets into getting into a compromising position.&lt;br /&gt;
:* &#039;&#039;Restrict Lock&#039;&#039; - The single most-comprehensive binding spell, Restrict Lock completely prevents its target from moving in any way, apart from turning its head. Unique among other binding spells, Restrict Lock cannot be overpowered by the physical strength of its target, though it can be affected normally by &amp;quot;Decline-type&amp;quot; spells like Bind Break.&lt;br /&gt;
&lt;br /&gt;
===== Cage-Type Capture =====&lt;br /&gt;
Cage-type spells entrap targets within force barriers.&lt;br /&gt;
:* &#039;&#039;Crystal Cage&#039;&#039; - This spell traps targets within a pyramid-shaped barrier.  While trapped inside, the target(s) cannot use magic.  The cage, however, is susceptible to physical damage and can break if enough force is applied repeatedly.&lt;br /&gt;
&lt;br /&gt;
==== Force Field (結界魔法 Kekkai Mahō) Spells ====&lt;br /&gt;
===== Circle-Type Force Fields =====&lt;br /&gt;
:* &#039;&#039;Floater Field&#039;&#039; - This spell creates a &amp;quot;repelling cushion&amp;quot; that slows the impact and fall of a target. Used to reduce or nullify the damage from falling or knockback.&lt;br /&gt;
&lt;br /&gt;
===== Area-Type Force Fields =====&lt;br /&gt;
:* &#039;&#039;Temporal Force Field (Kekkai)&#039;&#039; - This spell creates a dome up to a kilometer across. Within this area, anyone who possesses magical or other &amp;quot;special&amp;quot; power, or anyone who the caster specifically designates, is shifted out of synchronization with the normal flow of time. Physical objects do remain in place, and can be damaged, but uninvolved civilians are completely removed from harm&#039;s way. After combat ends, specialized repair teams can be transported into the field to repair physical damage to buildings and objects before the field is released.  Force Fields of this kind are generally inaccessible from the outside without a specific magical &amp;quot;encryption key&amp;quot;, which designates the specific temporal harmonics of the altered time flow. A mage can choose to share this information and can communicate or move freely outside the effect if they know the key. &lt;br /&gt;
&lt;br /&gt;
==== Support (補助魔法 Hojo Mahō) Spells ====&lt;br /&gt;
===== Increase-type Support =====&lt;br /&gt;
:* &#039;&#039;Divide Energy&#039;&#039; - Nanoha an transfer some of her magical energy to an ally, recharging their supply of energy.&lt;br /&gt;
&lt;br /&gt;
===== Decline-type Support =====&lt;br /&gt;
:* &#039;&#039;Bind Break&#039;&#039; - An escape spell that attempts to deactivate a binding spell. The time required depends on the complexity of the target magic. &lt;br /&gt;
&lt;br /&gt;
===== Transport-type Support (移動魔法 Idō Mahō) =====&lt;br /&gt;
:* &#039;&#039;Flier Fin&#039;&#039; - Nanoha can fly.&lt;br /&gt;
:* &#039;&#039;Flash Move&#039;&#039; - This spell allows her to move at speeds where the human eye can no longer track her.&lt;br /&gt;
:* &#039;&#039;Accelerated Charge System&#039;&#039; - This enhancement to Raising Heart uses mana rockets to greatly boost Nanoha&#039;s effective flight speed, enabling high-speed charge attacks with such acceleration that the bow shock from her charge can destroy heavily-armored drone targets.&lt;br /&gt;
:* &#039;&#039;Dimensional Transfer&#039;&#039; - This spell allows the caster and targets to teleport, either within the current dimension or to other dimensions.  It is a ceremonial spell and requires time to cast.&lt;br /&gt;
&lt;br /&gt;
===== Uncategorized Support =====&lt;br /&gt;
:* &#039;&#039;Sealing&#039;&#039; - This spell is used to render dangerous magical artifacts or weapons safe and inert. A magical device affected by this spell is not usable until the seal is broken.&lt;br /&gt;
:* &#039;&#039;Holding Net&#039;&#039; - This support spell can be used to catch fast-moving or falling targets.&lt;br /&gt;
:* &#039;&#039;Area Search/Wide Area Search&#039;&#039; - Nanoha uses this spell to search large areas for specific targets.  When found, Nanoha and Raising Heart know the exact coordinates and distance to the target.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
* &#039;&#039;&#039;Linker Core (リンカーコア)&#039;&#039;&#039;: Nanoha possesses a &amp;quot;Linker Core&amp;quot;, a special organ in her body about the size of a marble, which allows her to store, produce, and channel mana within her body, and link it to magical spells to create a variety of effects.&lt;br /&gt;
** &#039;&#039;Telepathy&#039;&#039;: Mages possess the capability to communicate telepathically, both with eachother and with their Devices.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
Magical Devices are ubiquitous and extremely versatile tools used by mages and knights who use the Midchilda and Belkan magical systems. The basic function of any Device is to augment its master&#039;s magic abilities and assist them in casting spells. Devices are attuned to operate only with one master, though a Device&#039;s master can temporarily or permanently willingly yield control of his or her device to another mage. A mage can also possess more than one device, but it&#039;s exceptionally rare for a mage to possess more than one Intelligent (or Unison) Device. &lt;br /&gt;
&lt;br /&gt;
Unless designed otherwise, Magical Devices can only be used by mages or knights who possess a Linker Core and practice either the Midchilda or Belkan magical systems. To anyone else, they&#039;d be nothing more than a very useful personal digital assistant.&lt;br /&gt;
&lt;br /&gt;
==== Raising Heart ====&lt;br /&gt;
Raising Heart is an ancient Intelligent Device designed specifically for medium-to-long range combat, tactical fire support, and specifically magical cannon attack magic.  It accepted Nanoha as her Master when she was only nine years old due to her innate magical potential.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Auto-Guard&#039;&#039; - Auto-Guard is a Device function that automatically activates a defensive spell (usually of Barrier-type) if its master is under attack but cannot respond due to surprise or injury.&lt;br /&gt;
:* &#039;&#039;Blaster Bits&#039;&#039; - Raising Heart can spawn up to four &amp;quot;blaster bits&amp;quot;, similar to Gundam &amp;quot;fin-funnels&amp;quot;.  These bits can fire and move independently, or link together with the main unit to fire the same spell multiple times.&lt;br /&gt;
:* &#039;&#039;Blaster Mode&#039;&#039; - A magical amplification system which pushes Nanoha past her normal safety limits.  Prolonged use of this mode causes direct physical harm to her.&lt;br /&gt;
&lt;br /&gt;
==== CW-AEC02X Strike Cannon ====&lt;br /&gt;
&lt;br /&gt;
The Anti-Eclipse Experimental Weapon 02, codename &amp;quot;Strike Cannon&amp;quot;, is a magic-driven weapon designed to be used against enemies who are immune to magic.  It is two meters long.  The Strike Cannon has two operating modes, &amp;quot;Open&amp;quot; and &amp;quot;Closed&amp;quot;.  &amp;quot;Open&amp;quot; mode is effectively a long-range magic-driven railgun.  &amp;quot;Closed&amp;quot; mode is a magic-driven claymore/lance, usable for short-range melee combat.&lt;br /&gt;
&lt;br /&gt;
==== CW-AEC00X Fortress ====&lt;br /&gt;
&lt;br /&gt;
The Anti-Eclipse Experimental Weapon 00, codename &amp;quot;Fortress&amp;quot;, is a magic-driven equipment set manufactured for Nanoha for the express purpose of dealing with enemies who are immune to magic.  The equipment set adds armor and self-propelled physical &amp;quot;S2 Shields&amp;quot; (which mount weapons themselves) to Nanoha&#039;s loadout.  Nanoha has three such shield units, one is a long-range beam cannon, one is a medium-range plasma cannon, and the third is a melee-range blade unit.  Additionally, the system has a flight-control unit to maintain flight capability even when under a magic-cancelling effect such as the Zero Effect.  The S2 Shields are capable of generating defensive barriers automatically as needed.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
;Overexertion&lt;br /&gt;
: Magic use is generally draining.  For Nanoha, it can be physically harmful.  Nanoha&#039;s full magical output can far exceed her body&#039;s normal limits.  She has been known to push herself to the point where she hurts herself and leaves herself open to attacks she normally would be able to fend off.&lt;br /&gt;
; Old Injury&lt;br /&gt;
: As a result of her overtaxation, Nanoha was critically injured in combat and had to spend a year in rehabilitation.  She has largely healed from this, but she must take extra care in battle not to overexert herself or she risks falling again.&lt;br /&gt;
;AMF - Anti-Magilink Field&lt;br /&gt;
: All Mages who possess a Linker Core are susceptible to an effect called an &amp;quot;Anti-Magilink Field&amp;quot; or &amp;quot;AMF&amp;quot;. An AMF creates a resistance between reality and the ability for a mage to link mana to spells. Depending on the intensity of the field, the AMF can either make casting more difficult, or it can prevent it entirely and even negate existing links, such as flight spells. There are several ways to circumvent AMFs, most of which rely on &amp;quot;barriers&amp;quot; around spell effects, or using physical attacks.&lt;br /&gt;
; Zero Effect - Eclipse Divider (魔導殺し Madō Koroshi)&lt;br /&gt;
: Recently, a serious threat has been uncovered in the form of the Zero Effect. These weapons and the people who wield them have the ability to completely cancel active magical effects, repel any magical attack, and break through any magical defense, making them extremely dangerous to mages and knights.&lt;br /&gt;
&lt;br /&gt;
[[Category: Roster]][[Category: Soul&#039;s Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Nanoha_Takamachi&amp;diff=12164</id>
		<title>Nanoha Takamachi</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Nanoha_Takamachi&amp;diff=12164"/>
		<updated>2013-03-03T09:47:35Z</updated>

		<summary type="html">&lt;p&gt;Lucian: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Nanoha Takamachi&lt;br /&gt;
|image=[[File:Nanoha.jpg|300px]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age=&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=&lt;br /&gt;
|series=&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Nanoha Takamachi&lt;br /&gt;
*Character Tier: 3&lt;br /&gt;
*Age: &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: &lt;br /&gt;
**Place of Birth: &lt;br /&gt;
**Nationality: &lt;br /&gt;
**Specialty: &lt;br /&gt;
**Hobbies: &lt;br /&gt;
**Likes: &lt;br /&gt;
**Dislikes: &lt;br /&gt;
**Favorite Food: &lt;br /&gt;
**Least Favorite Food: &lt;br /&gt;
**Favorite Music: &lt;br /&gt;
**Favorite Sport: &lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:&lt;br /&gt;
**Weight: &lt;br /&gt;
**Eyes: &lt;br /&gt;
**Hair: &lt;br /&gt;
**Special: &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Normal - Good (+2), Magical Sensors - Incredible (+4)&lt;br /&gt;
*Athletics: Physical Endurance - Very Good (+3), Dodge/Agility/Speed - Very Good (+3) &lt;br /&gt;
*Stealth - Good (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge - Good (+2)&lt;br /&gt;
*Streetwise - Novice (+1)&lt;br /&gt;
*Intimidation - Incredible (+4; Nanoha is very good at using force to get her point across)&lt;br /&gt;
*Leadership - Amazing (+5; Nanoha is a natural leader and teacher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers - Very Good (+3)&lt;br /&gt;
*Medicine: First Aid - Good (+2)&lt;br /&gt;
*Law - Good (+2)&lt;br /&gt;
*Occult: Dimensional Magic - Amazing (+5), Magic Theory - Incredible (+4), Other Magic/Supernatural/Occult - Good (+2) &lt;br /&gt;
*Politics - Good (+2)&lt;br /&gt;
*Science: Magical-Science - Incredible (+4), Natural Science (Physics, Chemistry) - Good (+2) &lt;br /&gt;
*Technology: Magical Repair - Very Good (+3), Other - Novice (+1) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival - Very Good (+3)&lt;br /&gt;
*Empathy - Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
==== Barrier Jacket (防護服 / バリアジャケット) ====&lt;br /&gt;
Nanoha&#039;s primary form of defense, the Barrier Jacket is a magic armor protecting a mage from external harm. Unlike protection spells and other defensive magic, it is permanently active and can only be dispelled by critically damaging or destroying the Device that conjured it. The defensive capabilities of Barrier Jackets are very high and protect the mage from life-threatening conditions, however, they cannot be completely relied upon for protection. &lt;br /&gt;
&lt;br /&gt;
Despite their appearance as &amp;quot;clothes&amp;quot;, the Barrier Jacket fully protects the mage&#039;s body. Any appearance of an &amp;quot;unarmored location&amp;quot; is completely cosmetic. On the subject of appearance as clothes, the appearance of the Barrier Jacket is fully determined by the caster and device based on his or her personal preferences. While most rank-and-file military mages wear a common Barrier Jacket design, highly-skilled mages are given complete freedom to configure their Barrier Jacket to their personal taste. &lt;br /&gt;
&lt;br /&gt;
Barrier Jackets can be tuned to enhance certain characteristics; for example, a Barrier Jacket can sacrifice defense for a speed boost. Skilled mages might have multiple forms of Barrier Jackets they can switch between at-will for maximum flexibility in combat.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Aggressor Mode&#039;&#039;&#039;: This is Nanoha&#039;s current standard Barrier Jacket.  It has a balanced set of characteristics.&lt;br /&gt;
* &#039;&#039;&#039;Exceed Mode&#039;&#039;&#039; This form engages when Raising Heart enters Exceed Mode.  It is bulkier, and is designed to incorporate support equipment like the Strike Cannon and Fortress, as well as provide extra power generation, defense, and control.&lt;br /&gt;
&lt;br /&gt;
==== Attack Magic (攻撃魔法 Kōgeki Mahō) ====&lt;br /&gt;
===== Melee Magic (打撃 / 斬撃 Dageki/Zangeki) =====&lt;br /&gt;
Melee magic spells are used in conjunction with Devices which have melee weapon forms.  Advanced Devices have the capability of transforming into multiple forms, each with different characteristics.&lt;br /&gt;
: &#039;&#039;Flash Impact / Maneuver Shooting Star Assault&#039;&#039; -  Nanoha charges at the target with Flash Move (Flash Impact) or ACS Driver (Maneuver SSA), then strikes with her weapon using a compressed mana strike at the impact location, creating an explosion which can knock back her target.&lt;br /&gt;
: &#039;&#039;Strike Flame&#039;&#039; - A semi-actualized energy blade emitted by the tip of Raising Heart Excelion as part of its Accelerated Charge System, effectively transforming the weapon into a lance.  This mode is often used to charge at a target at high speed, ramming the energy blade into the target&#039;s barrier, then firing a bombardment attack directly at the target bypassing its barrier.  The spell also creates a &amp;quot;drill-like&amp;quot; field around the front of Raising Heart, which expands out around Nanoha as she flies past.&lt;br /&gt;
&lt;br /&gt;
===== Shooting Attack (射撃 Shageki) =====&lt;br /&gt;
Shooting Attacks are single- or multiple-shot attacks that fire magical energy projectiles.&lt;br /&gt;
:* &#039;&#039;Impact Cannon&#039;&#039; - Nanoha fires a high-speed bullet-type projectile from her fist while punching.&lt;br /&gt;
:* &#039;&#039;Sacred Cluster&#039;&#039; - Nanoha fires a shotgun-type cluster of energy pellets from her fist.&lt;br /&gt;
:* &#039;&#039;Divine Shooter / Accel Shooter / Snipe Shot / Crossfire Shoot&#039;&#039; - Variants of Nanoha&#039;s signature guided shot attacks.  Nanoha can fire and independently guide up to 32 bolts.  These bolts can all move at different speeds and movement patterns.  Nanoha cannot cast or control this spell while moving.&lt;br /&gt;
:* &#039;&#039;Stardust Fall&#039;&#039; - A &amp;quot;material-acceleration type&amp;quot; shooting spell, Nanoha lifts rocks up into the air and fires or drops them at the targets.&lt;br /&gt;
:* &#039;&#039;Strike Cannon&#039;&#039; - A &amp;quot;magic-driven physical attack&amp;quot;, Nanoha&#039;s Strike Cannon device transforms mana directly into a physical cannon projectile, and fires at medium-to-long range, making the attack effectively a magical railgun.&lt;br /&gt;
&lt;br /&gt;
===== Bombardment Attack (砲撃 Hōgeki) =====&lt;br /&gt;
Bombardment Attacks are heavy beam attacks.  The beams strike a wide area in a cone or straight line with long-duration beams of magical energy.  The beams fire for several seconds or more and are intended to break through physical and magical barriers.  Often on impact, Bombardment attacks will produce a secondary explosion.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Barrel Shot&#039;&#039; is a composite high-speed bombardment spell with supportive effects.  When cast, an invisible Bind-type spell is shot at the opponent, preventing their movement and leaving them open for a bombardment which may require a longer charging time.  The spell also assists in sighting, stabilizing the bombardment route, and controlling the energy diffusion; it is usually cast before moving on to other bombardment spells.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Divine Buster / Excelion Buster / Photon Smasher / Strike Smasher / Strike Stars&#039;&#039; - These are all variations of Nanoha&#039;s Bombardment spells.  Excelion Buster is a guided attack instead of aimed.  Strike Smasher is a faster-cast spell than the others; excelion buster and strike stars are higher damage-output.  Nanoha can use mana cartridges to increase the damage output of these spells; using a whole magazine of cartridges, she cast an enhanced Divine Buster which was able to smash through bulkheads from one end of a giant spaceship to the opposite end, striking a target accurately.  Raising Heart can assist her with targeting, and with such assistance, she can hit targets even without direct line of sight or at great distances.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Starlight Breaker&#039;&#039; - Nanoha&#039;s signature spell of her own creation.  This spell is a &amp;quot;collection-bombardment&amp;quot; spell; it recycles leftover mana that is spread over the battlefield environment, and condenses it together into a large sphere.  When the spell has charged sufficiently, she completes the casting, dumping all of the collected mana into a direct bombardment attack.  It is most useful at the end of a battle, when the area is saturated with excess magical energy.  The impact of a single beam can easily level buildings in a ten-block area.  Nanoha can fire up to five total beams using Blaster Bits from Raising Heart.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Excellence Cannon Variable Raid&#039;&#039; - This is a bombardment attack using the Beam and Plasma Cannon units of Nanoha&#039;s Fortress and Strike Cannon AEC Armaments.  This is a &amp;quot;magic-driven physical attack&amp;quot;, and as such, is not subject to magic resistance or magic immunity.&lt;br /&gt;
&lt;br /&gt;
===== Area Attacks (広域攻撃 Kōiki Kōgeki) =====&lt;br /&gt;
:* &#039;&#039;Blast Calamity&#039;&#039; - A combination spell cast by Fate and Nanoha, a barrel field is first generated by Raising Heart, then the Nanoha&#039;s mana is fed into Bardiche&#039;s blade. Fate uses their mana to release a blow of energy through a strike, followed by Nanoha&#039;s Buster and Fate&#039;s Smasher to fill the field.&lt;br /&gt;
 &lt;br /&gt;
==== Defensive Spells (防御魔法 Bōgyo Mahō) ====&lt;br /&gt;
===== Barrier-type Defense =====&lt;br /&gt;
Barrier Defenses can generally defend in a wide range of directions but are relatively easy to break. They work by absorbing the power of an attack in order to reduce damage. &lt;br /&gt;
:* &#039;&#039;Protection/Wide Area Protection&#039;&#039; - Protection is Raising Heart&#039;s Auto-Guard spell.  The Wide Area Protection variant creates a barrier dome around a fixed location, used often to protect others.&lt;br /&gt;
:* &#039;&#039;Barrier Burst&#039;&#039; - Nanoha detonates her active barrier spell to counter a melee attack.  She can use this spell to break a melee engagement and gain distance for her shooting and bombardment attacks.&lt;br /&gt;
&lt;br /&gt;
===== Shield-type Defense =====&lt;br /&gt;
Shield Defenses are significantly more difficult to penetrate, but they are monoplanar. They defend by repelling energy driven against them. &lt;br /&gt;
:* &#039;&#039;Round Shield/Multiple Round Shield&#039;&#039; - Nanoha erects a monoplanar barrier to repel attacks.  &amp;quot;Multiple Round Shield&amp;quot; creates a cone-shaped series of shields which deflect large-scale incoming attacks.&lt;br /&gt;
:** &#039;&#039;Holding Shield&#039;&#039; - This variant not only deflects the damage of an incoming attack, but if the weapon is a physical or magical melee weapon, it traps the weapon inside the shield.&lt;br /&gt;
&lt;br /&gt;
===== Field-type Defense =====&lt;br /&gt;
These spells create a personal defense aura. Barrier Jackets are a form of always-active field spells, but mages and knights with strong defensive abilities can create additional layers in the form of specialized field spells. &lt;br /&gt;
:* &#039;&#039;Reactor Purge&#039;&#039; - This spell &amp;quot;unravels&amp;quot; in a second all the mana used to comprise her Barrier Jacket to cause a blast. It has a significant attack power and can disrupt binding spells. However, she will be vulnerable for a few moments after purging the Jacket, and she requires mana to rebuild it.&lt;br /&gt;
&lt;br /&gt;
==== Capture (捕獲系魔法 Hokaku Kei Mahō) Spells ====&lt;br /&gt;
===== Bind-Type Capture =====&lt;br /&gt;
Bind-type spells directly inhibit a target&#039;s freedom of movement and the use of certain action triggers (movements necessary to activate spells) by attaching themselves to the target.&lt;br /&gt;
:* &#039;&#039;Ring Bind / Hoop Bind&#039;&#039; -  This basic binding spell holds its target in place.  Nanoha can deliberately delay the spell&#039;s activation to trick her targets into getting into a compromising position.&lt;br /&gt;
:* &#039;&#039;Restrict Lock&#039;&#039; - The single most-comprehensive binding spell, Restrict Lock completely prevents its target from moving in any way, apart from turning its head. Unique among other binding spells, Restrict Lock cannot be overpowered by the physical strength of its target, though it can be affected normally by &amp;quot;Decline-type&amp;quot; spells like Bind Break.&lt;br /&gt;
&lt;br /&gt;
===== Cage-Type Capture =====&lt;br /&gt;
Cage-type spells entrap targets within force barriers.&lt;br /&gt;
:* &#039;&#039;Crystal Cage&#039;&#039; - This spell traps targets within a pyramid-shaped barrier.  While trapped inside, the target(s) cannot use magic.  The cage, however, is susceptible to physical damage and can break if enough force is applied repeatedly.&lt;br /&gt;
&lt;br /&gt;
==== Force Field (結界魔法 Kekkai Mahō) Spells ====&lt;br /&gt;
===== Circle-Type Force Fields =====&lt;br /&gt;
:* &#039;&#039;Floater Field&#039;&#039; - This spell creates a &amp;quot;repelling cushion&amp;quot; that slows the impact and fall of a target. Used to reduce or nullify the damage from falling or knockback.&lt;br /&gt;
&lt;br /&gt;
===== Area-Type Force Fields =====&lt;br /&gt;
:* &#039;&#039;Temporal Force Field (Kekkai)&#039;&#039; - This spell creates a dome up to a kilometer across. Within this area, anyone who possesses magical or other &amp;quot;special&amp;quot; power, or anyone who the caster specifically designates, is shifted out of synchronization with the normal flow of time. Physical objects do remain in place, and can be damaged, but uninvolved civilians are completely removed from harm&#039;s way. After combat ends, specialized repair teams can be transported into the field to repair physical damage to buildings and objects before the field is released.  Force Fields of this kind are generally inaccessible from the outside without a specific magical &amp;quot;encryption key&amp;quot;, which designates the specific temporal harmonics of the altered time flow. A mage can choose to share this information and can communicate or move freely outside the effect if they know the key. &lt;br /&gt;
&lt;br /&gt;
==== Support (補助魔法 Hojo Mahō) Spells ====&lt;br /&gt;
===== Increase-type Support =====&lt;br /&gt;
:* &#039;&#039;Divide Energy&#039;&#039; - Nanoha an transfer some of her magical energy to an ally, recharging their supply of energy.&lt;br /&gt;
&lt;br /&gt;
===== Decline-type Support =====&lt;br /&gt;
:* &#039;&#039;Bind Break&#039;&#039; - An escape spell that attempts to deactivate a binding spell. The time required depends on the complexity of the target magic. &lt;br /&gt;
&lt;br /&gt;
===== Transport-type Support (移動魔法 Idō Mahō) =====&lt;br /&gt;
:* &#039;&#039;Flier Fin&#039;&#039; - Nanoha can fly.&lt;br /&gt;
:* &#039;&#039;Flash Move&#039;&#039; - This spell allows her to move at speeds where the human eye can no longer track her.&lt;br /&gt;
:* &#039;&#039;Accelerated Charge System&#039;&#039; - This enhancement to Raising Heart uses mana rockets to greatly boost Nanoha&#039;s effective flight speed, enabling high-speed charge attacks with such acceleration that the bow shock from her charge can destroy heavily-armored drone targets.&lt;br /&gt;
:* &#039;&#039;Dimensional Transfer&#039;&#039; - This spell allows the caster and targets to teleport, either within the current dimension or to other dimensions.  It is a ceremonial spell and requires time to cast.&lt;br /&gt;
&lt;br /&gt;
===== Uncategorized Support =====&lt;br /&gt;
:* &#039;&#039;Sealing&#039;&#039; - This spell is used to render dangerous magical artifacts or weapons safe and inert. A magical device affected by this spell is not usable until the seal is broken.&lt;br /&gt;
:* &#039;&#039;Holding Net&#039;&#039; - This support spell can be used to catch fast-moving or falling targets.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
;AMF - Anti-Magilink Field&lt;br /&gt;
: All Mages who possess a Linker Core are susceptible to an effect called an &amp;quot;Anti-Magilink Field&amp;quot; or &amp;quot;AMF&amp;quot;. An AMF creates a resistance between reality and the ability for a mage to link mana to spells. Depending on the intensity of the field, the AMF can either make casting more difficult, or it can prevent it entirely and even negate existing links, such as flight spells. There are several ways to circumvent AMFs, most of which rely on &amp;quot;barriers&amp;quot; around spell effects, or using physical attacks.&lt;br /&gt;
; Zero Effect - Eclipse Divider (魔導殺し Madō Koroshi)&lt;br /&gt;
: Recently, a serious threat has been uncovered in the form of the Zero Effect. These weapons and the people who wield them have the ability to completely cancel active magical effects, repel any magical attack, and break through any magical defense, making them extremely dangerous to mages and knights.&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category: Roster]][[Category: Soul&#039;s Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Nanoha_Takamachi&amp;diff=12163</id>
		<title>Nanoha Takamachi</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Nanoha_Takamachi&amp;diff=12163"/>
		<updated>2013-03-03T09:47:21Z</updated>

		<summary type="html">&lt;p&gt;Lucian: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Nanoha Takamachi&lt;br /&gt;
|image=[[File:Nanoha.jpg|300px]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age=&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=&lt;br /&gt;
|series=&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Nanoha Takamachi&lt;br /&gt;
*Character Tier: 3&lt;br /&gt;
*Age: &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: &lt;br /&gt;
**Place of Birth: &lt;br /&gt;
**Nationality: &lt;br /&gt;
**Specialty: &lt;br /&gt;
**Hobbies: &lt;br /&gt;
**Likes: &lt;br /&gt;
**Dislikes: &lt;br /&gt;
**Favorite Food: &lt;br /&gt;
**Least Favorite Food: &lt;br /&gt;
**Favorite Music: &lt;br /&gt;
**Favorite Sport: &lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:&lt;br /&gt;
**Weight: &lt;br /&gt;
**Eyes: &lt;br /&gt;
**Hair: &lt;br /&gt;
**Special: &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abyssmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abyssmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Normal - Good (+2), Magical Sensors - Incredible (+4)&lt;br /&gt;
*Athletics: Physical Endurance - Very Good (+3), Dodge/Agility/Speed - Very Good (+3) &lt;br /&gt;
*Stealth - Good (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge - Good (+2)&lt;br /&gt;
*Streetwise - Novice (+1)&lt;br /&gt;
*Intimidation - Incredible (+4; Nanoha is very good at using force to get her point across)&lt;br /&gt;
*Leadership - Amazing (+5; Nanoha is a natural leader and teacher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers - Very Good (+3)&lt;br /&gt;
*Medicine: First Aid - Good (+2)&lt;br /&gt;
*Law - Good (+2)&lt;br /&gt;
*Occult: Dimensional Magic - Amazing (+5), Magic Theory - Incredible (+4), Other Magic/Supernatural/Occult - Good (+2) &lt;br /&gt;
*Politics - Good (+2)&lt;br /&gt;
*Science: Magical-Science - Incredible (+4), Natural Science (Physics, Chemistry) - Good (+2) &lt;br /&gt;
*Technology: Magical Repair - Very Good (+3), Other - Novice (+1) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Survival - Very Good (+3)&lt;br /&gt;
*Empathy - Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
==== Barrier Jacket (防護服 / バリアジャケット) ====&lt;br /&gt;
Nanoha&#039;s primary form of defense, the Barrier Jacket is a magic armor protecting a mage from external harm. Unlike protection spells and other defensive magic, it is permanently active and can only be dispelled by critically damaging or destroying the Device that conjured it. The defensive capabilities of Barrier Jackets are very high and protect the mage from life-threatening conditions, however, they cannot be completely relied upon for protection. &lt;br /&gt;
&lt;br /&gt;
Despite their appearance as &amp;quot;clothes&amp;quot;, the Barrier Jacket fully protects the mage&#039;s body. Any appearance of an &amp;quot;unarmored location&amp;quot; is completely cosmetic. On the subject of appearance as clothes, the appearance of the Barrier Jacket is fully determined by the caster and device based on his or her personal preferences. While most rank-and-file military mages wear a common Barrier Jacket design, highly-skilled mages are given complete freedom to configure their Barrier Jacket to their personal taste. &lt;br /&gt;
&lt;br /&gt;
Barrier Jackets can be tuned to enhance certain characteristics; for example, a Barrier Jacket can sacrifice defense for a speed boost. Skilled mages might have multiple forms of Barrier Jackets they can switch between at-will for maximum flexibility in combat.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Aggressor Mode&#039;&#039;&#039;: This is Nanoha&#039;s current standard Barrier Jacket.  It has a balanced set of characteristics.&lt;br /&gt;
* &#039;&#039;&#039;Exceed Mode&#039;&#039;&#039; This form engages when Raising Heart enters Exceed Mode.  It is bulkier, and is designed to incorporate support equipment like the Strike Cannon and Fortress, as well as provide extra power generation, defense, and control.&lt;br /&gt;
&lt;br /&gt;
==== Attack Magic (攻撃魔法 Kōgeki Mahō) ====&lt;br /&gt;
===== Melee Magic (打撃 / 斬撃 Dageki/Zangeki) =====&lt;br /&gt;
Melee magic spells are used in conjunction with Devices which have melee weapon forms.  Advanced Devices have the capability of transforming into multiple forms, each with different characteristics.&lt;br /&gt;
: &#039;&#039;Flash Impact / Maneuver Shooting Star Assault&#039;&#039; -  Nanoha charges at the target with Flash Move (Flash Impact) or ACS Driver (Maneuver SSA), then strikes with her weapon using a compressed mana strike at the impact location, creating an explosion which can knock back her target.&lt;br /&gt;
: &#039;&#039;Strike Flame&#039;&#039; - A semi-actualized energy blade emitted by the tip of Raising Heart Excelion as part of its Accelerated Charge System, effectively transforming the weapon into a lance.  This mode is often used to charge at a target at high speed, ramming the energy blade into the target&#039;s barrier, then firing a bombardment attack directly at the target bypassing its barrier.  The spell also creates a &amp;quot;drill-like&amp;quot; field around the front of Raising Heart, which expands out around Nanoha as she flies past.&lt;br /&gt;
&lt;br /&gt;
===== Shooting Attack (射撃 Shageki) =====&lt;br /&gt;
Shooting Attacks are single- or multiple-shot attacks that fire magical energy projectiles.&lt;br /&gt;
:* &#039;&#039;Impact Cannon&#039;&#039; - Nanoha fires a high-speed bullet-type projectile from her fist while punching.&lt;br /&gt;
:* &#039;&#039;Sacred Cluster&#039;&#039; - Nanoha fires a shotgun-type cluster of energy pellets from her fist.&lt;br /&gt;
:* &#039;&#039;Divine Shooter / Accel Shooter / Snipe Shot / Crossfire Shoot&#039;&#039; - Variants of Nanoha&#039;s signature guided shot attacks.  Nanoha can fire and independently guide up to 32 bolts.  These bolts can all move at different speeds and movement patterns.  Nanoha cannot cast or control this spell while moving.&lt;br /&gt;
:* &#039;&#039;Stardust Fall&#039;&#039; - A &amp;quot;material-acceleration type&amp;quot; shooting spell, Nanoha lifts rocks up into the air and fires or drops them at the targets.&lt;br /&gt;
:* &#039;&#039;Strike Cannon&#039;&#039; - A &amp;quot;magic-driven physical attack&amp;quot;, Nanoha&#039;s Strike Cannon device transforms mana directly into a physical cannon projectile, and fires at medium-to-long range, making the attack effectively a magical railgun.&lt;br /&gt;
&lt;br /&gt;
===== Bombardment Attack (砲撃 Hōgeki) =====&lt;br /&gt;
Bombardment Attacks are heavy beam attacks.  The beams strike a wide area in a cone or straight line with long-duration beams of magical energy.  The beams fire for several seconds or more and are intended to break through physical and magical barriers.  Often on impact, Bombardment attacks will produce a secondary explosion.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Barrel Shot&#039;&#039; is a composite high-speed bombardment spell with supportive effects.  When cast, an invisible Bind-type spell is shot at the opponent, preventing their movement and leaving them open for a bombardment which may require a longer charging time.  The spell also assists in sighting, stabilizing the bombardment route, and controlling the energy diffusion; it is usually cast before moving on to other bombardment spells.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Divine Buster / Excelion Buster / Photon Smasher / Strike Smasher / Strike Stars&#039;&#039; - These are all variations of Nanoha&#039;s Bombardment spells.  Excelion Buster is a guided attack instead of aimed.  Strike Smasher is a faster-cast spell than the others; excelion buster and strike stars are higher damage-output.  Nanoha can use mana cartridges to increase the damage output of these spells; using a whole magazine of cartridges, she cast an enhanced Divine Buster which was able to smash through bulkheads from one end of a giant spaceship to the opposite end, striking a target accurately.  Raising Heart can assist her with targeting, and with such assistance, she can hit targets even without direct line of sight or at great distances.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Starlight Breaker&#039;&#039; - Nanoha&#039;s signature spell of her own creation.  This spell is a &amp;quot;collection-bombardment&amp;quot; spell; it recycles leftover mana that is spread over the battlefield environment, and condenses it together into a large sphere.  When the spell has charged sufficiently, she completes the casting, dumping all of the collected mana into a direct bombardment attack.  It is most useful at the end of a battle, when the area is saturated with excess magical energy.  The impact of a single beam can easily level buildings in a ten-block area.  Nanoha can fire up to five total beams using Blaster Bits from Raising Heart.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Excellence Cannon Variable Raid&#039;&#039; - This is a bombardment attack using the Beam and Plasma Cannon units of Nanoha&#039;s Fortress and Strike Cannon AEC Armaments.  This is a &amp;quot;magic-driven physical attack&amp;quot;, and as such, is not subject to magic resistance or magic immunity.&lt;br /&gt;
&lt;br /&gt;
===== Area Attacks (広域攻撃 Kōiki Kōgeki) =====&lt;br /&gt;
:* &#039;&#039;Blast Calamity&#039;&#039; - A combination spell cast by Fate and Nanoha, a barrel field is first generated by Raising Heart, then the Nanoha&#039;s mana is fed into Bardiche&#039;s blade. Fate uses their mana to release a blow of energy through a strike, followed by Nanoha&#039;s Buster and Fate&#039;s Smasher to fill the field.&lt;br /&gt;
 &lt;br /&gt;
==== Defensive Spells (防御魔法 Bōgyo Mahō) ====&lt;br /&gt;
===== Barrier-type Defense =====&lt;br /&gt;
Barrier Defenses can generally defend in a wide range of directions but are relatively easy to break. They work by absorbing the power of an attack in order to reduce damage. &lt;br /&gt;
:* &#039;&#039;Protection/Wide Area Protection&#039;&#039; - Protection is Raising Heart&#039;s Auto-Guard spell.  The Wide Area Protection variant creates a barrier dome around a fixed location, used often to protect others.&lt;br /&gt;
:* &#039;&#039;Barrier Burst&#039;&#039; - Nanoha detonates her active barrier spell to counter a melee attack.  She can use this spell to break a melee engagement and gain distance for her shooting and bombardment attacks.&lt;br /&gt;
&lt;br /&gt;
===== Shield-type Defense =====&lt;br /&gt;
Shield Defenses are significantly more difficult to penetrate, but they are monoplanar. They defend by repelling energy driven against them. &lt;br /&gt;
:* &#039;&#039;Round Shield/Multiple Round Shield&#039;&#039; - Nanoha erects a monoplanar barrier to repel attacks.  &amp;quot;Multiple Round Shield&amp;quot; creates a cone-shaped series of shields which deflect large-scale incoming attacks.&lt;br /&gt;
:** &#039;&#039;Holding Shield&#039;&#039; - This variant not only deflects the damage of an incoming attack, but if the weapon is a physical or magical melee weapon, it traps the weapon inside the shield.&lt;br /&gt;
&lt;br /&gt;
===== Field-type Defense =====&lt;br /&gt;
These spells create a personal defense aura. Barrier Jackets are a form of always-active field spells, but mages and knights with strong defensive abilities can create additional layers in the form of specialized field spells. &lt;br /&gt;
:* &#039;&#039;Reactor Purge&#039;&#039; - This spell &amp;quot;unravels&amp;quot; in a second all the mana used to comprise her Barrier Jacket to cause a blast. It has a significant attack power and can disrupt binding spells. However, she will be vulnerable for a few moments after purging the Jacket, and she requires mana to rebuild it.&lt;br /&gt;
&lt;br /&gt;
==== Capture (捕獲系魔法 Hokaku Kei Mahō) Spells ====&lt;br /&gt;
===== Bind-Type Capture =====&lt;br /&gt;
Bind-type spells directly inhibit a target&#039;s freedom of movement and the use of certain action triggers (movements necessary to activate spells) by attaching themselves to the target.&lt;br /&gt;
:* &#039;&#039;Ring Bind / Hoop Bind&#039;&#039; -  This basic binding spell holds its target in place.  Nanoha can deliberately delay the spell&#039;s activation to trick her targets into getting into a compromising position.&lt;br /&gt;
:* &#039;&#039;Restrict Lock&#039;&#039; - The single most-comprehensive binding spell, Restrict Lock completely prevents its target from moving in any way, apart from turning its head. Unique among other binding spells, Restrict Lock cannot be overpowered by the physical strength of its target, though it can be affected normally by &amp;quot;Decline-type&amp;quot; spells like Bind Break.&lt;br /&gt;
&lt;br /&gt;
===== Cage-Type Capture =====&lt;br /&gt;
Cage-type spells entrap targets within force barriers.&lt;br /&gt;
:* &#039;&#039;Crystal Cage&#039;&#039; - This spell traps targets within a pyramid-shaped barrier.  While trapped inside, the target(s) cannot use magic.  The cage, however, is susceptible to physical damage and can break if enough force is applied repeatedly.&lt;br /&gt;
&lt;br /&gt;
==== Force Field (結界魔法 Kekkai Mahō) Spells ====&lt;br /&gt;
===== Circle-Type Force Fields =====&lt;br /&gt;
:* &#039;&#039;Floater Field&#039;&#039; - This spell creates a &amp;quot;repelling cushion&amp;quot; that slows the impact and fall of a target. Used to reduce or nullify the damage from falling or knockback.&lt;br /&gt;
&lt;br /&gt;
===== Area-Type Force Fields =====&lt;br /&gt;
:* &#039;&#039;Temporal Force Field (Kekkai)&#039;&#039; - This spell creates a dome up to a kilometer across. Within this area, anyone who possesses magical or other &amp;quot;special&amp;quot; power, or anyone who the caster specifically designates, is shifted out of synchronization with the normal flow of time. Physical objects do remain in place, and can be damaged, but uninvolved civilians are completely removed from harm&#039;s way. After combat ends, specialized repair teams can be transported into the field to repair physical damage to buildings and objects before the field is released.  Force Fields of this kind are generally inaccessible from the outside without a specific magical &amp;quot;encryption key&amp;quot;, which designates the specific temporal harmonics of the altered time flow. A mage can choose to share this information and can communicate or move freely outside the effect if they know the key. &lt;br /&gt;
&lt;br /&gt;
==== Support (補助魔法 Hojo Mahō) Spells ====&lt;br /&gt;
===== Increase-type Support =====&lt;br /&gt;
:* &#039;&#039;Divide Energy&#039;&#039; - Nanoha an transfer some of her magical energy to an ally, recharging their supply of energy.&lt;br /&gt;
&lt;br /&gt;
===== Decline-type Support =====&lt;br /&gt;
:* &#039;&#039;Bind Break&#039;&#039; - An escape spell that attempts to deactivate a binding spell. The time required depends on the complexity of the target magic. &lt;br /&gt;
&lt;br /&gt;
===== Transport-type Support (移動魔法 Idō Mahō) =====&lt;br /&gt;
:* &#039;&#039;Flier Fin&#039;&#039; - Nanoha can fly.&lt;br /&gt;
:* &#039;&#039;Flash Move&#039;&#039; - This spell allows her to move at speeds where the human eye can no longer track her.&lt;br /&gt;
:* &#039;&#039;Accelerated Charge System&#039;&#039; - This enhancement to Raising Heart uses mana rockets to greatly boost Nanoha&#039;s effective flight speed, enabling high-speed charge attacks with such acceleration that the bow shock from her charge can destroy heavily-armored drone targets.&lt;br /&gt;
:* &#039;&#039;Dimensional Transfer&#039;&#039; - This spell allows the caster and targets to teleport, either within the current dimension or to other dimensions.  It is a ceremonial spell and requires time to cast.&lt;br /&gt;
&lt;br /&gt;
===== Uncategorized Support =====&lt;br /&gt;
:* &#039;&#039;Sealing&#039;&#039; - This spell is used to render dangerous magical artifacts or weapons safe and inert. A magical device affected by this spell is not usable until the seal is broken.&lt;br /&gt;
:* &#039;&#039;Holding Net&#039;&#039; - This support spell can be used to catch fast-moving or falling targets.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
;AMF - Anti-Magilink Field&lt;br /&gt;
: All Mages who possess a Linker Core are susceptible to an effect called an &amp;quot;Anti-Magilink Field&amp;quot; or &amp;quot;AMF&amp;quot;. An AMF creates a resistance between reality and the ability for a mage to link mana to spells. Depending on the intensity of the field, the AMF can either make casting more difficult, or it can prevent it entirely and even negate existing links, such as flight spells. There are several ways to circumvent AMFs, most of which rely on &amp;quot;barriers&amp;quot; around spell effects, or using physical attacks.&lt;br /&gt;
; Zero Effect - Eclipse Divider (魔導殺し Madō Koroshi)&lt;br /&gt;
: Recently, a serious threat has been uncovered in the form of the Zero Effect. These weapons and the people who wield them have the ability to completely cancel active magical effects, repel any magical attack, and break through any magical defense, making them extremely dangerous to mages and knights.&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category: Roster]][[Category: Soul&#039;s Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Nanoha_Takamachi&amp;diff=12162</id>
		<title>Nanoha Takamachi</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Nanoha_Takamachi&amp;diff=12162"/>
		<updated>2013-03-03T09:41:08Z</updated>

		<summary type="html">&lt;p&gt;Lucian: /* Weaknesses &amp;amp; Flaws */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Nanoha Takamachi&lt;br /&gt;
|image=[[File:Nanoha.jpg|300px]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age=&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=&lt;br /&gt;
|series=&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Nanoha Takamachi&lt;br /&gt;
*Character Tier: 3&lt;br /&gt;
*Age: &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: &lt;br /&gt;
**Place of Birth: &lt;br /&gt;
**Nationality: &lt;br /&gt;
**Specialty: &lt;br /&gt;
**Hobbies: &lt;br /&gt;
**Likes: &lt;br /&gt;
**Dislikes: &lt;br /&gt;
**Favorite Food: &lt;br /&gt;
**Least Favorite Food: &lt;br /&gt;
**Favorite Music: &lt;br /&gt;
**Favorite Sport: &lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:&lt;br /&gt;
**Weight: &lt;br /&gt;
**Eyes: &lt;br /&gt;
**Hair: &lt;br /&gt;
**Special: &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abyssmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abyssmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness (How alert you are.)&lt;br /&gt;
*Athletics (Jumping, Climbing, Flexibility.. you know.)&lt;br /&gt;
*Stealth (Sneaking! Breaking in, etc etc.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge (Manipulation, Lying..)&lt;br /&gt;
*Streetwise (How well you know the hood, man.)&lt;br /&gt;
*Intimidation (though I guess if you can punch a car over this can be physical..)&lt;br /&gt;
*Leadership (Stepping it up for a group.)&lt;br /&gt;
*Expression &lt;br /&gt;
*Etiquette&lt;br /&gt;
*Performance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers (no. I&#039;m serious. If you don&#039;t know what one is, you will NOT just &#039;pick it up on the fly&#039;)&lt;br /&gt;
*Investigation (as in proper, scientific investigation. Anyone can ask questions or notice out of place things, it takes a real Holmes or House to do this perfectly)&lt;br /&gt;
*Medicine&lt;br /&gt;
*Law&lt;br /&gt;
*Occult&lt;br /&gt;
*Politics&lt;br /&gt;
*Science&lt;br /&gt;
*Technology (repair, robotics, mechanics.. that sort of thing.) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving (arguably physical, but..)&lt;br /&gt;
*Survival (as in wilderness)&lt;br /&gt;
*Empathy (some people have more than others)&lt;br /&gt;
*Animal Ken (some people get along better with dogs than people, I guess)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
==== Barrier Jacket (防護服 / バリアジャケット) ====&lt;br /&gt;
Nanoha&#039;s primary form of defense, the Barrier Jacket is a magic armor protecting a mage from external harm. Unlike protection spells and other defensive magic, it is permanently active and can only be dispelled by critically damaging or destroying the Device that conjured it. The defensive capabilities of Barrier Jackets are very high and protect the mage from life-threatening conditions, however, they cannot be completely relied upon for protection. &lt;br /&gt;
&lt;br /&gt;
Despite their appearance as &amp;quot;clothes&amp;quot;, the Barrier Jacket fully protects the mage&#039;s body. Any appearance of an &amp;quot;unarmored location&amp;quot; is completely cosmetic. On the subject of appearance as clothes, the appearance of the Barrier Jacket is fully determined by the caster and device based on his or her personal preferences. While most rank-and-file military mages wear a common Barrier Jacket design, highly-skilled mages are given complete freedom to configure their Barrier Jacket to their personal taste. &lt;br /&gt;
&lt;br /&gt;
Barrier Jackets can be tuned to enhance certain characteristics; for example, a Barrier Jacket can sacrifice defense for a speed boost. Skilled mages might have multiple forms of Barrier Jackets they can switch between at-will for maximum flexibility in combat.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Aggressor Mode&#039;&#039;&#039;: This is Nanoha&#039;s current standard Barrier Jacket.  It has a balanced set of characteristics.&lt;br /&gt;
* &#039;&#039;&#039;Exceed Mode&#039;&#039;&#039; This form engages when Raising Heart enters Exceed Mode.  It is bulkier, and is designed to incorporate support equipment like the Strike Cannon and Fortress, as well as provide extra power generation, defense, and control.&lt;br /&gt;
&lt;br /&gt;
==== Attack Magic (攻撃魔法 Kōgeki Mahō) ====&lt;br /&gt;
===== Melee Magic (打撃 / 斬撃 Dageki/Zangeki) =====&lt;br /&gt;
Melee magic spells are used in conjunction with Devices which have melee weapon forms.  Advanced Devices have the capability of transforming into multiple forms, each with different characteristics.&lt;br /&gt;
: &#039;&#039;Flash Impact / Maneuver Shooting Star Assault&#039;&#039; -  Nanoha charges at the target with Flash Move (Flash Impact) or ACS Driver (Maneuver SSA), then strikes with her weapon using a compressed mana strike at the impact location, creating an explosion which can knock back her target.&lt;br /&gt;
: &#039;&#039;Strike Flame&#039;&#039; - A semi-actualized energy blade emitted by the tip of Raising Heart Excelion as part of its Accelerated Charge System, effectively transforming the weapon into a lance.  This mode is often used to charge at a target at high speed, ramming the energy blade into the target&#039;s barrier, then firing a bombardment attack directly at the target bypassing its barrier.  The spell also creates a &amp;quot;drill-like&amp;quot; field around the front of Raising Heart, which expands out around Nanoha as she flies past.&lt;br /&gt;
&lt;br /&gt;
===== Shooting Attack (射撃 Shageki) =====&lt;br /&gt;
Shooting Attacks are single- or multiple-shot attacks that fire magical energy projectiles.&lt;br /&gt;
:* &#039;&#039;Impact Cannon&#039;&#039; - Nanoha fires a high-speed bullet-type projectile from her fist while punching.&lt;br /&gt;
:* &#039;&#039;Sacred Cluster&#039;&#039; - Nanoha fires a shotgun-type cluster of energy pellets from her fist.&lt;br /&gt;
:* &#039;&#039;Divine Shooter / Accel Shooter / Snipe Shot / Crossfire Shoot&#039;&#039; - Variants of Nanoha&#039;s signature guided shot attacks.  Nanoha can fire and independently guide up to 32 bolts.  These bolts can all move at different speeds and movement patterns.  Nanoha cannot cast or control this spell while moving.&lt;br /&gt;
:* &#039;&#039;Stardust Fall&#039;&#039; - A &amp;quot;material-acceleration type&amp;quot; shooting spell, Nanoha lifts rocks up into the air and fires or drops them at the targets.&lt;br /&gt;
:* &#039;&#039;Strike Cannon&#039;&#039; - A &amp;quot;magic-driven physical attack&amp;quot;, Nanoha&#039;s Strike Cannon device transforms mana directly into a physical cannon projectile, and fires at medium-to-long range, making the attack effectively a magical railgun.&lt;br /&gt;
&lt;br /&gt;
===== Bombardment Attack (砲撃 Hōgeki) =====&lt;br /&gt;
Bombardment Attacks are heavy beam attacks.  The beams strike a wide area in a cone or straight line with long-duration beams of magical energy.  The beams fire for several seconds or more and are intended to break through physical and magical barriers.  Often on impact, Bombardment attacks will produce a secondary explosion.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Barrel Shot&#039;&#039; is a composite high-speed bombardment spell with supportive effects.  When cast, an invisible Bind-type spell is shot at the opponent, preventing their movement and leaving them open for a bombardment which may require a longer charging time.  The spell also assists in sighting, stabilizing the bombardment route, and controlling the energy diffusion; it is usually cast before moving on to other bombardment spells.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Divine Buster / Excelion Buster / Photon Smasher / Strike Smasher / Strike Stars&#039;&#039; - These are all variations of Nanoha&#039;s Bombardment spells.  Excelion Buster is a guided attack instead of aimed.  Strike Smasher is a faster-cast spell than the others; excelion buster and strike stars are higher damage-output.  Nanoha can use mana cartridges to increase the damage output of these spells; using a whole magazine of cartridges, she cast an enhanced Divine Buster which was able to smash through bulkheads from one end of a giant spaceship to the opposite end, striking a target accurately.  Raising Heart can assist her with targeting, and with such assistance, she can hit targets even without direct line of sight or at great distances.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Starlight Breaker&#039;&#039; - Nanoha&#039;s signature spell of her own creation.  This spell is a &amp;quot;collection-bombardment&amp;quot; spell; it recycles leftover mana that is spread over the battlefield environment, and condenses it together into a large sphere.  When the spell has charged sufficiently, she completes the casting, dumping all of the collected mana into a direct bombardment attack.  It is most useful at the end of a battle, when the area is saturated with excess magical energy.  The impact of a single beam can easily level buildings in a ten-block area.  Nanoha can fire up to five total beams using Blaster Bits from Raising Heart.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Excellence Cannon Variable Raid&#039;&#039; - This is a bombardment attack using the Beam and Plasma Cannon units of Nanoha&#039;s Fortress and Strike Cannon AEC Armaments.  This is a &amp;quot;magic-driven physical attack&amp;quot;, and as such, is not subject to magic resistance or magic immunity.&lt;br /&gt;
&lt;br /&gt;
===== Area Attacks (広域攻撃 Kōiki Kōgeki) =====&lt;br /&gt;
:* &#039;&#039;Blast Calamity&#039;&#039; - A combination spell cast by Fate and Nanoha, a barrel field is first generated by Raising Heart, then the Nanoha&#039;s mana is fed into Bardiche&#039;s blade. Fate uses their mana to release a blow of energy through a strike, followed by Nanoha&#039;s Buster and Fate&#039;s Smasher to fill the field.&lt;br /&gt;
 &lt;br /&gt;
==== Defensive Spells (防御魔法 Bōgyo Mahō) ====&lt;br /&gt;
===== Barrier-type Defense =====&lt;br /&gt;
Barrier Defenses can generally defend in a wide range of directions but are relatively easy to break. They work by absorbing the power of an attack in order to reduce damage. &lt;br /&gt;
:* &#039;&#039;Protection/Wide Area Protection&#039;&#039; - Protection is Raising Heart&#039;s Auto-Guard spell.  The Wide Area Protection variant creates a barrier dome around a fixed location, used often to protect others.&lt;br /&gt;
:* &#039;&#039;Barrier Burst&#039;&#039; - Nanoha detonates her active barrier spell to counter a melee attack.  She can use this spell to break a melee engagement and gain distance for her shooting and bombardment attacks.&lt;br /&gt;
&lt;br /&gt;
===== Shield-type Defense =====&lt;br /&gt;
Shield Defenses are significantly more difficult to penetrate, but they are monoplanar. They defend by repelling energy driven against them. &lt;br /&gt;
:* &#039;&#039;Round Shield/Multiple Round Shield&#039;&#039; - Nanoha erects a monoplanar barrier to repel attacks.  &amp;quot;Multiple Round Shield&amp;quot; creates a cone-shaped series of shields which deflect large-scale incoming attacks.&lt;br /&gt;
:** &#039;&#039;Holding Shield&#039;&#039; - This variant not only deflects the damage of an incoming attack, but if the weapon is a physical or magical melee weapon, it traps the weapon inside the shield.&lt;br /&gt;
&lt;br /&gt;
===== Field-type Defense =====&lt;br /&gt;
These spells create a personal defense aura. Barrier Jackets are a form of always-active field spells, but mages and knights with strong defensive abilities can create additional layers in the form of specialized field spells. &lt;br /&gt;
:* &#039;&#039;Reactor Purge&#039;&#039; - This spell &amp;quot;unravels&amp;quot; in a second all the mana used to comprise her Barrier Jacket to cause a blast. It has a significant attack power and can disrupt binding spells. However, she will be vulnerable for a few moments after purging the Jacket, and she requires mana to rebuild it.&lt;br /&gt;
&lt;br /&gt;
==== Capture (捕獲系魔法 Hokaku Kei Mahō) Spells ====&lt;br /&gt;
===== Bind-Type Capture =====&lt;br /&gt;
Bind-type spells directly inhibit a target&#039;s freedom of movement and the use of certain action triggers (movements necessary to activate spells) by attaching themselves to the target.&lt;br /&gt;
:* &#039;&#039;Ring Bind / Hoop Bind&#039;&#039; -  This basic binding spell holds its target in place.  Nanoha can deliberately delay the spell&#039;s activation to trick her targets into getting into a compromising position.&lt;br /&gt;
:* &#039;&#039;Restrict Lock&#039;&#039; - The single most-comprehensive binding spell, Restrict Lock completely prevents its target from moving in any way, apart from turning its head. Unique among other binding spells, Restrict Lock cannot be overpowered by the physical strength of its target, though it can be affected normally by &amp;quot;Decline-type&amp;quot; spells like Bind Break.&lt;br /&gt;
&lt;br /&gt;
===== Cage-Type Capture =====&lt;br /&gt;
Cage-type spells entrap targets within force barriers.&lt;br /&gt;
:* &#039;&#039;Crystal Cage&#039;&#039; - This spell traps targets within a pyramid-shaped barrier.  While trapped inside, the target(s) cannot use magic.  The cage, however, is susceptible to physical damage and can break if enough force is applied repeatedly.&lt;br /&gt;
&lt;br /&gt;
==== Force Field (結界魔法 Kekkai Mahō) Spells ====&lt;br /&gt;
===== Circle-Type Force Fields =====&lt;br /&gt;
:* &#039;&#039;Floater Field&#039;&#039; - This spell creates a &amp;quot;repelling cushion&amp;quot; that slows the impact and fall of a target. Used to reduce or nullify the damage from falling or knockback.&lt;br /&gt;
&lt;br /&gt;
===== Area-Type Force Fields =====&lt;br /&gt;
:* &#039;&#039;Temporal Force Field (Kekkai)&#039;&#039; - This spell creates a dome up to a kilometer across. Within this area, anyone who possesses magical or other &amp;quot;special&amp;quot; power, or anyone who the caster specifically designates, is shifted out of synchronization with the normal flow of time. Physical objects do remain in place, and can be damaged, but uninvolved civilians are completely removed from harm&#039;s way. After combat ends, specialized repair teams can be transported into the field to repair physical damage to buildings and objects before the field is released.  Force Fields of this kind are generally inaccessible from the outside without a specific magical &amp;quot;encryption key&amp;quot;, which designates the specific temporal harmonics of the altered time flow. A mage can choose to share this information and can communicate or move freely outside the effect if they know the key. &lt;br /&gt;
&lt;br /&gt;
==== Support (補助魔法 Hojo Mahō) Spells ====&lt;br /&gt;
===== Increase-type Support =====&lt;br /&gt;
:* &#039;&#039;Divide Energy&#039;&#039; - Nanoha an transfer some of her magical energy to an ally, recharging their supply of energy.&lt;br /&gt;
&lt;br /&gt;
===== Decline-type Support =====&lt;br /&gt;
:* &#039;&#039;Bind Break&#039;&#039; - An escape spell that attempts to deactivate a binding spell. The time required depends on the complexity of the target magic. &lt;br /&gt;
&lt;br /&gt;
===== Transport-type Support (移動魔法 Idō Mahō) =====&lt;br /&gt;
:* &#039;&#039;Flier Fin&#039;&#039; - Nanoha can fly.&lt;br /&gt;
:* &#039;&#039;Flash Move&#039;&#039; - This spell allows her to move at speeds where the human eye can no longer track her.&lt;br /&gt;
:* &#039;&#039;Accelerated Charge System&#039;&#039; - This enhancement to Raising Heart uses mana rockets to greatly boost Nanoha&#039;s effective flight speed, enabling high-speed charge attacks with such acceleration that the bow shock from her charge can destroy heavily-armored drone targets.&lt;br /&gt;
:* &#039;&#039;Dimensional Transfer&#039;&#039; - This spell allows the caster and targets to teleport, either within the current dimension or to other dimensions.  It is a ceremonial spell and requires time to cast.&lt;br /&gt;
&lt;br /&gt;
===== Uncategorized Support =====&lt;br /&gt;
:* &#039;&#039;Sealing&#039;&#039; - This spell is used to render dangerous magical artifacts or weapons safe and inert. A magical device affected by this spell is not usable until the seal is broken.&lt;br /&gt;
:* &#039;&#039;Holding Net&#039;&#039; - This support spell can be used to catch fast-moving or falling targets.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
;AMF - Anti-Magilink Field&lt;br /&gt;
: All Mages who possess a Linker Core are susceptible to an effect called an &amp;quot;Anti-Magilink Field&amp;quot; or &amp;quot;AMF&amp;quot;. An AMF creates a resistance between reality and the ability for a mage to link mana to spells. Depending on the intensity of the field, the AMF can either make casting more difficult, or it can prevent it entirely and even negate existing links, such as flight spells. There are several ways to circumvent AMFs, most of which rely on &amp;quot;barriers&amp;quot; around spell effects, or using physical attacks.&lt;br /&gt;
; Zero Effect - Eclipse Divider (魔導殺し Madō Koroshi)&lt;br /&gt;
: Recently, a serious threat has been uncovered in the form of the Zero Effect. These weapons and the people who wield them have the ability to completely cancel active magical effects, repel any magical attack, and break through any magical defense, making them extremely dangerous to mages and knights.&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category: Roster]][[Category: Soul&#039;s Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Nanoha_Takamachi&amp;diff=12161</id>
		<title>Nanoha Takamachi</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Nanoha_Takamachi&amp;diff=12161"/>
		<updated>2013-03-03T09:40:05Z</updated>

		<summary type="html">&lt;p&gt;Lucian: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Nanoha Takamachi&lt;br /&gt;
|image=[[File:Nanoha.jpg|300px]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age=&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives=&lt;br /&gt;
|series=&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Nanoha Takamachi&lt;br /&gt;
*Character Tier: 3&lt;br /&gt;
*Age: &lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: &lt;br /&gt;
**Place of Birth: &lt;br /&gt;
**Nationality: &lt;br /&gt;
**Specialty: &lt;br /&gt;
**Hobbies: &lt;br /&gt;
**Likes: &lt;br /&gt;
**Dislikes: &lt;br /&gt;
**Favorite Food: &lt;br /&gt;
**Least Favorite Food: &lt;br /&gt;
**Favorite Music: &lt;br /&gt;
**Favorite Sport: &lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:&lt;br /&gt;
**Weight: &lt;br /&gt;
**Eyes: &lt;br /&gt;
**Hair: &lt;br /&gt;
**Special: &lt;br /&gt;
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== Appearance ==&lt;br /&gt;
Text goes here&lt;br /&gt;
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== Personality ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abyssmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abyssmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness (How alert you are.)&lt;br /&gt;
*Athletics (Jumping, Climbing, Flexibility.. you know.)&lt;br /&gt;
*Stealth (Sneaking! Breaking in, etc etc.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge (Manipulation, Lying..)&lt;br /&gt;
*Streetwise (How well you know the hood, man.)&lt;br /&gt;
*Intimidation (though I guess if you can punch a car over this can be physical..)&lt;br /&gt;
*Leadership (Stepping it up for a group.)&lt;br /&gt;
*Expression &lt;br /&gt;
*Etiquette&lt;br /&gt;
*Performance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers (no. I&#039;m serious. If you don&#039;t know what one is, you will NOT just &#039;pick it up on the fly&#039;)&lt;br /&gt;
*Investigation (as in proper, scientific investigation. Anyone can ask questions or notice out of place things, it takes a real Holmes or House to do this perfectly)&lt;br /&gt;
*Medicine&lt;br /&gt;
*Law&lt;br /&gt;
*Occult&lt;br /&gt;
*Politics&lt;br /&gt;
*Science&lt;br /&gt;
*Technology (repair, robotics, mechanics.. that sort of thing.) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving (arguably physical, but..)&lt;br /&gt;
*Survival (as in wilderness)&lt;br /&gt;
*Empathy (some people have more than others)&lt;br /&gt;
*Animal Ken (some people get along better with dogs than people, I guess)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
==== Barrier Jacket (防護服 / バリアジャケット) ====&lt;br /&gt;
Nanoha&#039;s primary form of defense, the Barrier Jacket is a magic armor protecting a mage from external harm. Unlike protection spells and other defensive magic, it is permanently active and can only be dispelled by critically damaging or destroying the Device that conjured it. The defensive capabilities of Barrier Jackets are very high and protect the mage from life-threatening conditions, however, they cannot be completely relied upon for protection. &lt;br /&gt;
&lt;br /&gt;
Despite their appearance as &amp;quot;clothes&amp;quot;, the Barrier Jacket fully protects the mage&#039;s body. Any appearance of an &amp;quot;unarmored location&amp;quot; is completely cosmetic. On the subject of appearance as clothes, the appearance of the Barrier Jacket is fully determined by the caster and device based on his or her personal preferences. While most rank-and-file military mages wear a common Barrier Jacket design, highly-skilled mages are given complete freedom to configure their Barrier Jacket to their personal taste. &lt;br /&gt;
&lt;br /&gt;
Barrier Jackets can be tuned to enhance certain characteristics; for example, a Barrier Jacket can sacrifice defense for a speed boost. Skilled mages might have multiple forms of Barrier Jackets they can switch between at-will for maximum flexibility in combat.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Aggressor Mode&#039;&#039;&#039;: This is Nanoha&#039;s current standard Barrier Jacket.  It has a balanced set of characteristics.&lt;br /&gt;
* &#039;&#039;&#039;Exceed Mode&#039;&#039;&#039; This form engages when Raising Heart enters Exceed Mode.  It is bulkier, and is designed to incorporate support equipment like the Strike Cannon and Fortress, as well as provide extra power generation, defense, and control.&lt;br /&gt;
&lt;br /&gt;
==== Attack Magic (攻撃魔法 Kōgeki Mahō) ====&lt;br /&gt;
===== Melee Magic (打撃 / 斬撃 Dageki/Zangeki) =====&lt;br /&gt;
Melee magic spells are used in conjunction with Devices which have melee weapon forms.  Advanced Devices have the capability of transforming into multiple forms, each with different characteristics.&lt;br /&gt;
: &#039;&#039;Flash Impact / Maneuver Shooting Star Assault&#039;&#039; -  Nanoha charges at the target with Flash Move (Flash Impact) or ACS Driver (Maneuver SSA), then strikes with her weapon using a compressed mana strike at the impact location, creating an explosion which can knock back her target.&lt;br /&gt;
: &#039;&#039;Strike Flame&#039;&#039; - A semi-actualized energy blade emitted by the tip of Raising Heart Excelion as part of its Accelerated Charge System, effectively transforming the weapon into a lance.  This mode is often used to charge at a target at high speed, ramming the energy blade into the target&#039;s barrier, then firing a bombardment attack directly at the target bypassing its barrier.  The spell also creates a &amp;quot;drill-like&amp;quot; field around the front of Raising Heart, which expands out around Nanoha as she flies past.&lt;br /&gt;
&lt;br /&gt;
===== Shooting Attack (射撃 Shageki) =====&lt;br /&gt;
Shooting Attacks are single- or multiple-shot attacks that fire magical energy projectiles.&lt;br /&gt;
:* &#039;&#039;Impact Cannon&#039;&#039; - Nanoha fires a high-speed bullet-type projectile from her fist while punching.&lt;br /&gt;
:* &#039;&#039;Sacred Cluster&#039;&#039; - Nanoha fires a shotgun-type cluster of energy pellets from her fist.&lt;br /&gt;
:* &#039;&#039;Divine Shooter / Accel Shooter / Snipe Shot / Crossfire Shoot&#039;&#039; - Variants of Nanoha&#039;s signature guided shot attacks.  Nanoha can fire and independently guide up to 32 bolts.  These bolts can all move at different speeds and movement patterns.  Nanoha cannot cast or control this spell while moving.&lt;br /&gt;
:* &#039;&#039;Stardust Fall&#039;&#039; - A &amp;quot;material-acceleration type&amp;quot; shooting spell, Nanoha lifts rocks up into the air and fires or drops them at the targets.&lt;br /&gt;
:* &#039;&#039;Strike Cannon&#039;&#039; - A &amp;quot;magic-driven physical attack&amp;quot;, Nanoha&#039;s Strike Cannon device transforms mana directly into a physical cannon projectile, and fires at medium-to-long range, making the attack effectively a magical railgun.&lt;br /&gt;
&lt;br /&gt;
===== Bombardment Attack (砲撃 Hōgeki) =====&lt;br /&gt;
Bombardment Attacks are heavy beam attacks.  The beams strike a wide area in a cone or straight line with long-duration beams of magical energy.  The beams fire for several seconds or more and are intended to break through physical and magical barriers.  Often on impact, Bombardment attacks will produce a secondary explosion.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Barrel Shot&#039;&#039; is a composite high-speed bombardment spell with supportive effects.  When cast, an invisible Bind-type spell is shot at the opponent, preventing their movement and leaving them open for a bombardment which may require a longer charging time.  The spell also assists in sighting, stabilizing the bombardment route, and controlling the energy diffusion; it is usually cast before moving on to other bombardment spells.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Divine Buster / Excelion Buster / Photon Smasher / Strike Smasher / Strike Stars&#039;&#039; - These are all variations of Nanoha&#039;s Bombardment spells.  Excelion Buster is a guided attack instead of aimed.  Strike Smasher is a faster-cast spell than the others; excelion buster and strike stars are higher damage-output.  Nanoha can use mana cartridges to increase the damage output of these spells; using a whole magazine of cartridges, she cast an enhanced Divine Buster which was able to smash through bulkheads from one end of a giant spaceship to the opposite end, striking a target accurately.  Raising Heart can assist her with targeting, and with such assistance, she can hit targets even without direct line of sight or at great distances.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Starlight Breaker&#039;&#039; - Nanoha&#039;s signature spell of her own creation.  This spell is a &amp;quot;collection-bombardment&amp;quot; spell; it recycles leftover mana that is spread over the battlefield environment, and condenses it together into a large sphere.  When the spell has charged sufficiently, she completes the casting, dumping all of the collected mana into a direct bombardment attack.  It is most useful at the end of a battle, when the area is saturated with excess magical energy.  The impact of a single beam can easily level buildings in a ten-block area.  Nanoha can fire up to five total beams using Blaster Bits from Raising Heart.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Excellence Cannon Variable Raid&#039;&#039; - This is a bombardment attack using the Beam and Plasma Cannon units of Nanoha&#039;s Fortress and Strike Cannon AEC Armaments.  This is a &amp;quot;magic-driven physical attack&amp;quot;, and as such, is not subject to magic resistance or magic immunity.&lt;br /&gt;
&lt;br /&gt;
===== Area Attacks (広域攻撃 Kōiki Kōgeki) =====&lt;br /&gt;
:* &#039;&#039;Blast Calamity&#039;&#039; - A combination spell cast by Fate and Nanoha, a barrel field is first generated by Raising Heart, then the Nanoha&#039;s mana is fed into Bardiche&#039;s blade. Fate uses their mana to release a blow of energy through a strike, followed by Nanoha&#039;s Buster and Fate&#039;s Smasher to fill the field.&lt;br /&gt;
 &lt;br /&gt;
==== Defensive Spells (防御魔法 Bōgyo Mahō) ====&lt;br /&gt;
===== Barrier-type Defense =====&lt;br /&gt;
Barrier Defenses can generally defend in a wide range of directions but are relatively easy to break. They work by absorbing the power of an attack in order to reduce damage. &lt;br /&gt;
:* &#039;&#039;Protection/Wide Area Protection&#039;&#039; - Protection is Raising Heart&#039;s Auto-Guard spell.  The Wide Area Protection variant creates a barrier dome around a fixed location, used often to protect others.&lt;br /&gt;
:* &#039;&#039;Barrier Burst&#039;&#039; - Nanoha detonates her active barrier spell to counter a melee attack.  She can use this spell to break a melee engagement and gain distance for her shooting and bombardment attacks.&lt;br /&gt;
&lt;br /&gt;
===== Shield-type Defense =====&lt;br /&gt;
Shield Defenses are significantly more difficult to penetrate, but they are monoplanar. They defend by repelling energy driven against them. &lt;br /&gt;
:* &#039;&#039;Round Shield/Multiple Round Shield&#039;&#039; - Nanoha erects a monoplanar barrier to repel attacks.  &amp;quot;Multiple Round Shield&amp;quot; creates a cone-shaped series of shields which deflect large-scale incoming attacks.&lt;br /&gt;
:** &#039;&#039;Holding Shield&#039;&#039; - This variant not only deflects the damage of an incoming attack, but if the weapon is a physical or magical melee weapon, it traps the weapon inside the shield.&lt;br /&gt;
&lt;br /&gt;
===== Field-type Defense =====&lt;br /&gt;
These spells create a personal defense aura. Barrier Jackets are a form of always-active field spells, but mages and knights with strong defensive abilities can create additional layers in the form of specialized field spells. &lt;br /&gt;
:* &#039;&#039;Reactor Purge&#039;&#039; - This spell &amp;quot;unravels&amp;quot; in a second all the mana used to comprise her Barrier Jacket to cause a blast. It has a significant attack power and can disrupt binding spells. However, she will be vulnerable for a few moments after purging the Jacket, and she requires mana to rebuild it.&lt;br /&gt;
&lt;br /&gt;
==== Capture (捕獲系魔法 Hokaku Kei Mahō) Spells ====&lt;br /&gt;
===== Bind-Type Capture =====&lt;br /&gt;
Bind-type spells directly inhibit a target&#039;s freedom of movement and the use of certain action triggers (movements necessary to activate spells) by attaching themselves to the target.&lt;br /&gt;
:* &#039;&#039;Ring Bind / Hoop Bind&#039;&#039; -  This basic binding spell holds its target in place.  Nanoha can deliberately delay the spell&#039;s activation to trick her targets into getting into a compromising position.&lt;br /&gt;
:* &#039;&#039;Restrict Lock&#039;&#039; - The single most-comprehensive binding spell, Restrict Lock completely prevents its target from moving in any way, apart from turning its head. Unique among other binding spells, Restrict Lock cannot be overpowered by the physical strength of its target, though it can be affected normally by &amp;quot;Decline-type&amp;quot; spells like Bind Break.&lt;br /&gt;
&lt;br /&gt;
===== Cage-Type Capture =====&lt;br /&gt;
Cage-type spells entrap targets within force barriers.&lt;br /&gt;
:* &#039;&#039;Crystal Cage&#039;&#039; - This spell traps targets within a pyramid-shaped barrier.  While trapped inside, the target(s) cannot use magic.  The cage, however, is susceptible to physical damage and can break if enough force is applied repeatedly.&lt;br /&gt;
&lt;br /&gt;
==== Force Field (結界魔法 Kekkai Mahō) Spells ====&lt;br /&gt;
===== Circle-Type Force Fields =====&lt;br /&gt;
:* &#039;&#039;Floater Field&#039;&#039; - This spell creates a &amp;quot;repelling cushion&amp;quot; that slows the impact and fall of a target. Used to reduce or nullify the damage from falling or knockback.&lt;br /&gt;
&lt;br /&gt;
===== Area-Type Force Fields =====&lt;br /&gt;
:* &#039;&#039;Temporal Force Field (Kekkai)&#039;&#039; - This spell creates a dome up to a kilometer across. Within this area, anyone who possesses magical or other &amp;quot;special&amp;quot; power, or anyone who the caster specifically designates, is shifted out of synchronization with the normal flow of time. Physical objects do remain in place, and can be damaged, but uninvolved civilians are completely removed from harm&#039;s way. After combat ends, specialized repair teams can be transported into the field to repair physical damage to buildings and objects before the field is released.  Force Fields of this kind are generally inaccessible from the outside without a specific magical &amp;quot;encryption key&amp;quot;, which designates the specific temporal harmonics of the altered time flow. A mage can choose to share this information and can communicate or move freely outside the effect if they know the key. &lt;br /&gt;
&lt;br /&gt;
==== Support (補助魔法 Hojo Mahō) Spells ====&lt;br /&gt;
===== Increase-type Support =====&lt;br /&gt;
:* &#039;&#039;Divide Energy&#039;&#039; - Nanoha an transfer some of her magical energy to an ally, recharging their supply of energy.&lt;br /&gt;
&lt;br /&gt;
===== Decline-type Support =====&lt;br /&gt;
:* &#039;&#039;Bind Break&#039;&#039; - An escape spell that attempts to deactivate a binding spell. The time required depends on the complexity of the target magic. &lt;br /&gt;
&lt;br /&gt;
===== Transport-type Support (移動魔法 Idō Mahō) =====&lt;br /&gt;
:* &#039;&#039;Flier Fin&#039;&#039; - Nanoha can fly.&lt;br /&gt;
:* &#039;&#039;Flash Move&#039;&#039; - This spell allows her to move at speeds where the human eye can no longer track her.&lt;br /&gt;
:* &#039;&#039;Accelerated Charge System&#039;&#039; - This enhancement to Raising Heart uses mana rockets to greatly boost Nanoha&#039;s effective flight speed, enabling high-speed charge attacks with such acceleration that the bow shock from her charge can destroy heavily-armored drone targets.&lt;br /&gt;
:* &#039;&#039;Dimensional Transfer&#039;&#039; - This spell allows the caster and targets to teleport, either within the current dimension or to other dimensions.  It is a ceremonial spell and requires time to cast.&lt;br /&gt;
&lt;br /&gt;
===== Uncategorized Support =====&lt;br /&gt;
:* &#039;&#039;Sealing&#039;&#039; - This spell is used to render dangerous magical artifacts or weapons safe and inert. A magical device affected by this spell is not usable until the seal is broken.&lt;br /&gt;
:* &#039;&#039;Holding Net&#039;&#039; - This support spell can be used to catch fast-moving or falling targets.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category: Roster]][[Category: Soul&#039;s Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Lucy&amp;diff=12160</id>
		<title>Lucy</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Lucy&amp;diff=12160"/>
		<updated>2013-03-01T08:37:34Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Luciana Testarossa&lt;br /&gt;
|image=[[File:Lucy-Armor.jpg|350px]]&lt;br /&gt;
|aka= Lucy&lt;br /&gt;
|age= 21&lt;br /&gt;
|japaneseva= Chiwa Saito (J), Jennifer Hale (E)&lt;br /&gt;
|relatives= Leonardo Testarossa&amp;lt;br&amp;gt;Teressa Testarossa&lt;br /&gt;
|series= Full Metal Panic&lt;br /&gt;
|player= Josh&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Luciana &amp;quot;Lucy&amp;quot; Testarossa&lt;br /&gt;
*Age: 21&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: 28 November 2008&lt;br /&gt;
*Parents: Leonard Testarossa and an unnamed mother; adopted by Teressa &amp;quot;Tessa&amp;quot; Testarossa&lt;br /&gt;
**Place of Birth:  Unknown&lt;br /&gt;
**Nationality: Dual-Citizen, American and Swiss&lt;br /&gt;
**Specialty: Science, military operations&lt;br /&gt;
**Hobbies: Engineering and design, fashion, making toys, playing the viola, swimming&lt;br /&gt;
**Likes: Fashion, robots, sailing, mystery novels, laughing children&lt;br /&gt;
**Dislikes: Terrorism, &amp;quot;dirty&amp;quot; warfare&lt;br /&gt;
**Favorite Food: Spumoni&lt;br /&gt;
**Least Favorite Food: Borscht&lt;br /&gt;
**Favorite Music: Classical&lt;br /&gt;
**Favorite Sport: Swimming&lt;br /&gt;
**Favorite Movie: Real Genius&lt;br /&gt;
**Level of Education: Advanced College, multiple Ph.D&#039;s&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;2&amp;quot;&lt;br /&gt;
**Weight: 110&lt;br /&gt;
**Eyes: Grey&lt;br /&gt;
**Hair: Platinum Blonde/Silver&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Lucy tends to wear comfortable european clothes when she&#039;s not on duty.  She has a variety of military uniforms and special duty uniforms to fit various needs.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
=== The Difference One Minute Makes ===&lt;br /&gt;
The snow was falling.  It was always going to fall on the 21st of February in Campione d&#039;Italia.  Today, Elena Garibaldi had intended to leave her husband, along with the girl who had been left in her and her husband&#039;s care three years ago.  The organization, her husband&#039;s employer, and paid them well; but Francisco Garibaldi had turned to liquor and turned to abuse.  Her world was falling apart around her, and the phone call she had overheard didn&#039;t help:  her husband worked for Amalgam, and they were coming to take little Luciana away.  She packed the car, bought tickets to Geneva... someone at the U.N. would know what to do.&lt;br /&gt;
&lt;br /&gt;
One minute was all the difference it made.  A car cut off Francisco as he was driving back to his home.  He swore at the driver, nearly taking his anger out on him.  He made him miss the traffic light.  By the time he made it home, Elena and Luciana were gone.&lt;br /&gt;
&lt;br /&gt;
=== The Hard, But Better Life ===&lt;br /&gt;
	Lucy grew up as happily and well-adjusted as any supergenius could.  At age four, she created her first AI, Dolce, as a playmate.  Dolce was first installed into a doll-sized Bonta-kun replica, a present to her from &amp;quot;Uncle Sousuke&amp;quot;, who would have given her a full-scale model if Kaname hadn&#039;t &amp;quot;convinced&amp;quot; him it was a poor choice for a child&#039;s present.  To this day, Lucy still enjoys making toys, and frequently donates new toy designs to orphanages and childrens&#039; charities around the world.&lt;br /&gt;
&lt;br /&gt;
	At age six, Lucy began work on Arm Slaves and Bonta-kun, working on perfecting their design, especially in the field of autonomous, personal-scale Arm Slaves like her father&#039;s Alastor units.  Unfortunately, even now, she has been unable to resolve the issue with the &amp;quot;quirky&amp;quot; voice modulator used in Bonta-kun field units.  Oddly, even Dolce&#039;s voice functions fail when attached to a Bonta-kun unit.  During this time, Lucy built a feline body for Dolce in addition to a larger Bonta-kun.  Lucy enabled Dolce to transfer herself between bodies if they&#039;re within a hundred meters.&lt;br /&gt;
&lt;br /&gt;
	When Lucy turned seven, Amalgam successfully kidnapped her.  However, before she could be brought to meet Leonard, she managed to escape her captors.  Hurrying to the Arm Slave hangar, she boarded an old, damaged M9, and merged the control AI with Dolce.  A squad of Codarl units were sent to capture her, but she was able to disable them without killing the pilots, and escaped by effecting field repairs on the ECS system, upgrading it by removing the ozone emission and UV spectrum weaknesses that anti-ECS weapons were designed to counter.  Not leaving empty-handed, she managed to steal (and erase) Leonard&#039;s latest Alastor designs.&lt;br /&gt;
&lt;br /&gt;
	Determined not to allow herself to be used by Amalgam, Lucy completed an Alastor body for Dolce by her eighth birthday.  This first step completed, Lucy left a note for her mother, and left home for two years, determined to learn more about the world.  During this time, she travelled between several countries, narrowly escaping capture by Amalgam with the assistance of Dolce, and Mithril agents who were dispatched to track her.  She involved herself in several incidents, including two child hostage rescues, and defusing a hydrogen bomb in Sri Lanka.  She trained herself physically and mentally the whole time, occasionally allying herself with forces she determined to be unjustly treated.  Her crowning achievement during this time was the discovery and rescue of a group of child soldiers who had been recruited by a charismatic young leader.  She infiltrated the group, then escaped with several of the children whom she had managed to convince to leave with her.&lt;br /&gt;
&lt;br /&gt;
	Lucy returned home at age 10, where she was promptly grounded for two years.  She used the time to train further with Ben Clousseau and Melissa Mao.  Her two year excursion allowed her to identify her weak points and focus on training to improve her martial skills.  On the day after her grounding ended on her twelfth birthday, she secretly entered an Arm Slave competition, and propelled the side she joined to a decisive victory.  Satisfied with the results, she applied for, and received, a commission with Mithril to work in the Tactical Division.&lt;br /&gt;
&lt;br /&gt;
	Lucy continued to work on improvements in Arm Slaves and Bonta-kun.  Determined to test her designs personally, and to understand the needs of soldiers in the field, Lucy regularly deployed her own prototypes in the field with her unit.  Her most important achievement during this time was the development of human-scale Lambda Driver units which could be deployed in Alastor and Bonta-kun units.  This is a closely-guarded secret of Mithril, and only very specialized SRT units are equipped with them.&lt;br /&gt;
&lt;br /&gt;
	At age 14, Lucy completed one of her two major secret projects:  She created a human-appearing body for Dolce.  Now she could bring her friend with her for excursions on town and on missions.  Also, during this time, she requested a leave of absence in order to attend high school.  Despite the fact that she was lightyears beyond the average student in scientific and mathematical fields, she felt she was still inadequetely prepared to handle the rigors of Japanese social life.  She and &amp;quot;Dolce Vita&amp;quot; spent three years attending Jindai High School, the alma mater of both Chidori Kaname and Sagara Sousuke.  Their first six months were nearly disastrous, but they were able to pass off their problems as being foreigners from Europe.  After this time, though, they began to adapt themselves to school life, and eventually formed a close group of friends.  Lucy and Dolce occasionally completed missions for Mithril during this time.&lt;br /&gt;
&lt;br /&gt;
	Their graduation from Jindai was interrupted, however, by a terrorist attack sponsored by Amalgam.  The terrorists took over the school and attempted to abduct Lucy.  To Lucy&#039;s horror, Amalgam&#039;s Alastors came equipped with the very Lambda Drivers that she had designed for Mithril.  Dolce sacrificed her android body to defend Lucy and her friends from an attack by one of the Alastors, but managed to download herself into it.  Usurping control of the Alastor, she was able to hold off the remaining Alastor units until reinforcements could arrive.&lt;br /&gt;
&lt;br /&gt;
	Lucy resumed her commission in Mithril, spending the last two years with Tactical Division and cooperating with Research to develop new technology.  At age 19, she&#039;s made the second, and most significant, of her breaktrhoughs:  Personal Lambda Drivers.  An experimental technology, she is bringing it out into the field to test with Mithril&#039;s TWAU unit.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abyssmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abyssmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Physical Skills:&lt;br /&gt;
*Alertness: Very Good (+3)&lt;br /&gt;
*Athletics: Very Good (+3)&lt;br /&gt;
*Stealth: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
Social Skills:&lt;br /&gt;
*Subterfuge: Amazing (+5)&lt;br /&gt;
*Streetwise: Very Good (+3)&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Amazing (+5)&lt;br /&gt;
*Expression: Good (+2)&lt;br /&gt;
*Etiquette: Good (+2)&lt;br /&gt;
*Performance: Good (+2)&lt;br /&gt;
*Languages: Japanese, English, Italian, French, Russian, German, Arabic, Farsi, Chinese (Mandarin and Cantonese)&lt;br /&gt;
&lt;br /&gt;
Mental Skills:&lt;br /&gt;
*Military Tactics: Amazing (+5)&lt;br /&gt;
*Computers: Amazing (+6, Whispered Power)&lt;br /&gt;
*Investigation: Very Good (+3) - She&#039;s no Holmes or Batman, but she does have practical experience in research and information gathering.&lt;br /&gt;
*Medicine: Very Good (+3)&lt;br /&gt;
*Law: Good (+2)&lt;br /&gt;
*Occult: Abyssmal (-1)&lt;br /&gt;
*Politics: Incredible (+4)&lt;br /&gt;
*Repair: Amazing (+6, Whispered Power)&lt;br /&gt;
*Robotics: Amazing (+6, Whispered Power)&lt;br /&gt;
*Science: Amazing (+6, Whispered Power)&lt;br /&gt;
*Technology: Amazing (+6, Whispered Power)&lt;br /&gt;
*Weapon Systems: Amazing (+6, Whispered Power)&lt;br /&gt;
&lt;br /&gt;
Other Skills:&lt;br /&gt;
*Mecha Piloting: Incredible (+4)&lt;br /&gt;
*Driving: Incredible (+4)&lt;br /&gt;
*Survival: Very Good (+3)&lt;br /&gt;
*Empathy: Good (+2)&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*&#039;&#039;&#039;Whispered&#039;&#039;&#039; - Lucy is a Whispered, a human being enhanced with the ability to understand scientific and technical knowledge far beyopnd the level of current earth technology.  Her subconscious is tapped into a shared memory of highly advanced scientific understanding.&lt;br /&gt;
**&#039;&#039;Mental Merging&#039;&#039; - Whispered have a limited ability to communicate with others of their kind through a means of &amp;quot;mental merging&amp;quot;; this process carries the risk that the user will lose herself in the other&#039;s mind.&lt;br /&gt;
*&#039;&#039;&#039;Self-Confident (5)&#039;&#039;&#039; - Lucy is highly confident in her skills, training, and intelligence.  When it&#039;s time to get something done, she &#039;&#039;knows&#039;&#039; it comes down to her.  One free successful roll during a mission.&lt;br /&gt;
*&#039;&#039;&#039;Culture Knack (3)&#039;&#039;&#039; - Lucy has a knack for fitting in wherever she is, and can pick up on customs quickly.  In appropriate situations, her social difficulties may be lowered, or she can recover from a failed social roll with a reroll.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
*&#039;&#039;&#039;ALS-1X Hasebe&#039;&#039;&#039; - The Hasebe unit is, effectively, an optimized Alastor frame rebuilt for use as a powered armor suit.  It contains a pair of railgun rifles, and has a flight system as well as enhanced jumpjets.  It is equipped with an ECS stealth system and a Lambda Driver for defense.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;B-3C Bonta-chan&#039;&#039;&#039; - The &amp;quot;outer shell&amp;quot; which can be attached to a Hasebe armor suit, Bonta-chan is an enhanced tactical platform disguised as a cute female version of Bonta-kun.  It has a full sensor module.  The rear bow can expand into wings for sustained flight.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;ARX-12 Mjolnir&#039;&#039;&#039; - This is Lucy&#039;s Arm Slave.  She personally developed its AI and weapon systems as an upgrade to previous ARX/Arbalest-class Arm Slaves.  It has two high-frequency daggers, a pair of AS-sized railgun pistols, and a longer-range railgun rifle.  It also has a full Lambda Drive system, flight capabilities, and ECS.  The enhanced muscle packs have a longer usable life, allowing for more time between pack replacement cycles.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TX-4 Tactical Railgun Pistols&#039;&#039;&#039; - A unique invention by Lucy, these weapons are magnetic railguns housed in pistol-sized casings.  As the system uses directed magnetic energy to fire its rounds instead of chemical propellant, the guns are incredibly quiet.  Lucy has created a number of specialty rounds for use with the gun, which she can swap out as needed.&lt;br /&gt;
**&#039;&#039;Standard Shell&#039;&#039; - A solid, high-velocity railgun charge.&lt;br /&gt;
**&#039;&#039;Explosive Shell&#039;&#039; - This shell contains a concentrated chemical explosive based on RDX.  The explosive force is roughly equivalent to a normal hand grenade.&lt;br /&gt;
**&#039;&#039;Electromagnetic Pulse Shell&#039;&#039; - This shell emits a very short-range EMP burst, designed to scramble the electronics of a target the bullet strikes, while leaving the rest of the combat field unaffected.&lt;br /&gt;
**&#039;&#039;Tranq Shell&#039;&#039; - This shell is a nonlethal shell which contains a potent tranquilizer, designed for knocking out a target and subduing it without killing it.&lt;br /&gt;
*&#039;&#039;&#039;TX-1 Tactical Railgun Rifle&#039;&#039;&#039; - The rifle version of the railgun pistol&lt;br /&gt;
*&#039;&#039;&#039;TX-1S Tactical Railgun Sniper Rifle&#039;&#039;&#039; - Long-range sniper rifle&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Frictbang&#039;&#039;&#039; - Another unique invention, these weapons are small disc-shaped devices which are rolled along the floor or thrown to a target area.  Upon activation (with either an impact or timed trigger), one of two effects are generated by the device.&lt;br /&gt;
**&#039;&#039;Sticky Mode&#039;&#039; - The Frictbang generates a field of increased friction and inertial dampening, causing targets to effectively &amp;quot;adhere&amp;quot; to the surfaces they&#039;re standing on.&lt;br /&gt;
**&#039;&#039;Slippery Mode&#039;&#039; - The opposite effect occurs, decoupling friction from nearby surfaces, causing targets caught within the field to slip with no resistance on the surface they&#039;re standing on.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*&#039;&#039;&#039;Whispered&#039;&#039;&#039; - Lucy&#039;s greatest strength is also something of a weakness.  She can&#039;t always tune out the Whispers she is constantly hearing in her head.  Sometimes it can be distracting.  In worst case scenarios she can completely freeze up.&lt;br /&gt;
*&#039;&#039;&#039;Soft Hearted (1)&#039;&#039;&#039; - Lucy absolutely cannot stand to witness suffering, and may take action if she deems it necessary to prevent it.&lt;br /&gt;
*&#039;&#039;&#039;Compulsive Speech (1)&#039;&#039;&#039; - Lucy is a military officer and can be a bit blunt and unapologetic.&lt;br /&gt;
*&#039;&#039;&#039;Nightmares (1)&#039;&#039;&#039; - Lucy has been around the world and has seen some pretty terrible things, up to and including the attempted detonation of a nuclear device.  These are hard things to get over.&lt;br /&gt;
*&#039;&#039;&#039;Enemy - Leonard Testarossa (2)&#039;&#039;&#039; - Lucy&#039;s father is keen on getting her back or &amp;quot;regrettably&amp;quot; ensuring that she won&#039;t interfere in his plans.&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Lucy-Portrait.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Lucy-Portrait.jpg&amp;diff=12159</id>
		<title>File:Lucy-Portrait.jpg</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Lucy-Portrait.jpg&amp;diff=12159"/>
		<updated>2013-03-01T08:36:42Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Lucy&amp;diff=12137</id>
		<title>Lucy</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Lucy&amp;diff=12137"/>
		<updated>2013-02-22T06:01:37Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Luciana Testarossa&lt;br /&gt;
|image=[[File:Lucy-Armor.jpg|350px]]&lt;br /&gt;
|aka= Lucy&lt;br /&gt;
|age= 21&lt;br /&gt;
|japaneseva= Chiwa Saito (J), Jennifer Hale (E)&lt;br /&gt;
|relatives= Leonardo Testarossa&amp;lt;br&amp;gt;Teressa Testarossa&lt;br /&gt;
|series= Full Metal Panic&lt;br /&gt;
|player= Josh&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Luciana &amp;quot;Lucy&amp;quot; Testarossa&lt;br /&gt;
*Age: 21&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: 28 November 2008&lt;br /&gt;
*Parents: Leonard Testarossa and an unnamed mother; adopted by Teressa &amp;quot;Tessa&amp;quot; Testarossa&lt;br /&gt;
**Place of Birth:  Unknown&lt;br /&gt;
**Nationality: Dual-Citizen, American and Swiss&lt;br /&gt;
**Specialty: Science, military operations&lt;br /&gt;
**Hobbies: Engineering and design, fashion, making toys, playing the viola, swimming&lt;br /&gt;
**Likes: Fashion, robots, sailing, mystery novels, laughing children&lt;br /&gt;
**Dislikes: Terrorism, &amp;quot;dirty&amp;quot; warfare&lt;br /&gt;
**Favorite Food: Spumoni&lt;br /&gt;
**Least Favorite Food: Borscht&lt;br /&gt;
**Favorite Music: Classical&lt;br /&gt;
**Favorite Sport: Swimming&lt;br /&gt;
**Favorite Movie: Real Genius&lt;br /&gt;
**Level of Education: Advanced College, multiple Ph.D&#039;s&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;2&amp;quot;&lt;br /&gt;
**Weight: 110&lt;br /&gt;
**Eyes: Grey&lt;br /&gt;
**Hair: Platinum Blonde/Silver&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Lucy tends to wear comfortable european clothes when she&#039;s not on duty.  She has a variety of military uniforms and special duty uniforms to fit various needs.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
=== The Difference One Minute Makes ===&lt;br /&gt;
The snow was falling.  It was always going to fall on the 21st of February in Campione d&#039;Italia.  Today, Elena Garibaldi had intended to leave her husband, along with the girl who had been left in her and her husband&#039;s care three years ago.  The organization, her husband&#039;s employer, and paid them well; but Francisco Garibaldi had turned to liquor and turned to abuse.  Her world was falling apart around her, and the phone call she had overheard didn&#039;t help:  her husband worked for Amalgam, and they were coming to take little Luciana away.  She packed the car, bought tickets to Geneva... someone at the U.N. would know what to do.&lt;br /&gt;
&lt;br /&gt;
One minute was all the difference it made.  A car cut off Francisco as he was driving back to his home.  He swore at the driver, nearly taking his anger out on him.  He made him miss the traffic light.  By the time he made it home, Elena and Luciana were gone.&lt;br /&gt;
&lt;br /&gt;
=== The Hard, But Better Life ===&lt;br /&gt;
	Lucy grew up as happily and well-adjusted as any supergenius could.  At age four, she created her first AI, Dolce, as a playmate.  Dolce was first installed into a doll-sized Bonta-kun replica, a present to her from &amp;quot;Uncle Sousuke&amp;quot;, who would have given her a full-scale model if Kaname hadn&#039;t &amp;quot;convinced&amp;quot; him it was a poor choice for a child&#039;s present.  To this day, Lucy still enjoys making toys, and frequently donates new toy designs to orphanages and childrens&#039; charities around the world.&lt;br /&gt;
&lt;br /&gt;
	At age six, Lucy began work on Arm Slaves and Bonta-kun, working on perfecting their design, especially in the field of autonomous, personal-scale Arm Slaves like her father&#039;s Alastor units.  Unfortunately, even now, she has been unable to resolve the issue with the &amp;quot;quirky&amp;quot; voice modulator used in Bonta-kun field units.  Oddly, even Dolce&#039;s voice functions fail when attached to a Bonta-kun unit.  During this time, Lucy built a feline body for Dolce in addition to a larger Bonta-kun.  Lucy enabled Dolce to transfer herself between bodies if they&#039;re within a hundred meters.&lt;br /&gt;
&lt;br /&gt;
	When Lucy turned seven, Amalgam successfully kidnapped her.  However, before she could be brought to meet Leonard, she managed to escape her captors.  Hurrying to the Arm Slave hangar, she boarded an old, damaged M9, and merged the control AI with Dolce.  A squad of Codarl units were sent to capture her, but she was able to disable them without killing the pilots, and escaped by effecting field repairs on the ECS system, upgrading it by removing the ozone emission and UV spectrum weaknesses that anti-ECS weapons were designed to counter.  Not leaving empty-handed, she managed to steal (and erase) Leonard&#039;s latest Alastor designs.&lt;br /&gt;
&lt;br /&gt;
	Determined not to allow herself to be used by Amalgam, Lucy completed an Alastor body for Dolce by her eighth birthday.  This first step completed, Lucy left a note for her mother, and left home for two years, determined to learn more about the world.  During this time, she travelled between several countries, narrowly escaping capture by Amalgam with the assistance of Dolce, and Mithril agents who were dispatched to track her.  She involved herself in several incidents, including two child hostage rescues, and defusing a hydrogen bomb in Sri Lanka.  She trained herself physically and mentally the whole time, occasionally allying herself with forces she determined to be unjustly treated.  Her crowning achievement during this time was the discovery and rescue of a group of child soldiers who had been recruited by a charismatic young leader.  She infiltrated the group, then escaped with several of the children whom she had managed to convince to leave with her.&lt;br /&gt;
&lt;br /&gt;
	Lucy returned home at age 10, where she was promptly grounded for two years.  She used the time to train further with Ben Clousseau and Melissa Mao.  Her two year excursion allowed her to identify her weak points and focus on training to improve her martial skills.  On the day after her grounding ended on her twelfth birthday, she secretly entered an Arm Slave competition, and propelled the side she joined to a decisive victory.  Satisfied with the results, she applied for, and received, a commission with Mithril to work in the Tactical Division.&lt;br /&gt;
&lt;br /&gt;
	Lucy continued to work on improvements in Arm Slaves and Bonta-kun.  Determined to test her designs personally, and to understand the needs of soldiers in the field, Lucy regularly deployed her own prototypes in the field with her unit.  Her most important achievement during this time was the development of human-scale Lambda Driver units which could be deployed in Alastor and Bonta-kun units.  This is a closely-guarded secret of Mithril, and only very specialized SRT units are equipped with them.&lt;br /&gt;
&lt;br /&gt;
	At age 14, Lucy completed one of her two major secret projects:  She created a human-appearing body for Dolce.  Now she could bring her friend with her for excursions on town and on missions.  Also, during this time, she requested a leave of absence in order to attend high school.  Despite the fact that she was lightyears beyond the average student in scientific and mathematical fields, she felt she was still inadequetely prepared to handle the rigors of Japanese social life.  She and &amp;quot;Dolce Vita&amp;quot; spent three years attending Jindai High School, the alma mater of both Chidori Kaname and Sagara Sousuke.  Their first six months were nearly disastrous, but they were able to pass off their problems as being foreigners from Europe.  After this time, though, they began to adapt themselves to school life, and eventually formed a close group of friends.  Lucy and Dolce occasionally completed missions for Mithril during this time.&lt;br /&gt;
&lt;br /&gt;
	Their graduation from Jindai was interrupted, however, by a terrorist attack sponsored by Amalgam.  The terrorists took over the school and attempted to abduct Lucy.  To Lucy&#039;s horror, Amalgam&#039;s Alastors came equipped with the very Lambda Drivers that she had designed for Mithril.  Dolce sacrificed her android body to defend Lucy and her friends from an attack by one of the Alastors, but managed to download herself into it.  Usurping control of the Alastor, she was able to hold off the remaining Alastor units until reinforcements could arrive.&lt;br /&gt;
&lt;br /&gt;
	Lucy resumed her commission in Mithril, spending the last two years with Tactical Division and cooperating with Research to develop new technology.  At age 19, she&#039;s made the second, and most significant, of her breaktrhoughs:  Personal Lambda Drivers.  An experimental technology, she is bringing it out into the field to test with Mithril&#039;s TWAU unit.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abyssmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abyssmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Physical Skills:&lt;br /&gt;
*Alertness: Very Good (+3)&lt;br /&gt;
*Athletics: Very Good (+3)&lt;br /&gt;
*Stealth: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
Social Skills:&lt;br /&gt;
*Subterfuge: Amazing (+5)&lt;br /&gt;
*Streetwise: Very Good (+3)&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Amazing (+5)&lt;br /&gt;
*Expression: Good (+2)&lt;br /&gt;
*Etiquette: Good (+2)&lt;br /&gt;
*Performance: Good (+2)&lt;br /&gt;
*Languages: Japanese, English, Italian, French, Russian, German, Arabic, Farsi, Chinese (Mandarin and Cantonese)&lt;br /&gt;
&lt;br /&gt;
Mental Skills:&lt;br /&gt;
*Military Tactics: Amazing (+5)&lt;br /&gt;
*Computers: Amazing (+6, Whispered Power)&lt;br /&gt;
*Investigation: Very Good (+3) - She&#039;s no Holmes or Batman, but she does have practical experience in research and information gathering.&lt;br /&gt;
*Medicine: Very Good (+3)&lt;br /&gt;
*Law: Good (+2)&lt;br /&gt;
*Occult: Abyssmal (-1)&lt;br /&gt;
*Politics: Incredible (+4)&lt;br /&gt;
*Repair: Amazing (+6, Whispered Power)&lt;br /&gt;
*Robotics: Amazing (+6, Whispered Power)&lt;br /&gt;
*Science: Amazing (+6, Whispered Power)&lt;br /&gt;
*Technology: Amazing (+6, Whispered Power)&lt;br /&gt;
*Weapon Systems: Amazing (+6, Whispered Power)&lt;br /&gt;
&lt;br /&gt;
Other Skills:&lt;br /&gt;
*Mecha Piloting: Incredible (+4)&lt;br /&gt;
*Driving: Incredible (+4)&lt;br /&gt;
*Survival: Very Good (+3)&lt;br /&gt;
*Empathy: Good (+2)&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*&#039;&#039;&#039;Whispered&#039;&#039;&#039; - Lucy is a Whispered, a human being enhanced with the ability to understand scientific and technical knowledge far beyopnd the level of current earth technology.  Her subconscious is tapped into a shared memory of highly advanced scientific understanding.&lt;br /&gt;
**&#039;&#039;Mental Merging&#039;&#039; - Whispered have a limited ability to communicate with others of their kind through a means of &amp;quot;mental merging&amp;quot;; this process carries the risk that the user will lose herself in the other&#039;s mind.&lt;br /&gt;
*&#039;&#039;&#039;Self-Confident (5)&#039;&#039;&#039; - Lucy is highly confident in her skills, training, and intelligence.  When it&#039;s time to get something done, she &#039;&#039;knows&#039;&#039; it comes down to her.  One free successful roll during a mission.&lt;br /&gt;
*&#039;&#039;&#039;Culture Knack (3)&#039;&#039;&#039; - Lucy has a knack for fitting in wherever she is, and can pick up on customs quickly.  In appropriate situations, her social difficulties may be lowered, or she can recover from a failed social roll with a reroll.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
*&#039;&#039;&#039;ALS-1X Hasebe&#039;&#039;&#039; - The Hasebe unit is, effectively, an optimized Alastor frame rebuilt for use as a powered armor suit.  It contains a pair of railgun rifles, and has a flight system as well as enhanced jumpjets.  It is equipped with an ECS stealth system and a Lambda Driver for defense.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;B-3C Bonta-chan&#039;&#039;&#039; - The &amp;quot;outer shell&amp;quot; which can be attached to a Hasebe armor suit, Bonta-chan is an enhanced tactical platform disguised as a cute female version of Bonta-kun.  It has a full sensor module.  The rear bow can expand into wings for sustained flight.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;ARX-12 Mjolnir&#039;&#039;&#039; - This is Lucy&#039;s Arm Slave.  She personally developed its AI and weapon systems as an upgrade to previous ARX/Arbalest-class Arm Slaves.  It has two high-frequency daggers, a pair of AS-sized railgun pistols, and a longer-range railgun rifle.  It also has a full Lambda Drive system, flight capabilities, and ECS.  The enhanced muscle packs have a longer usable life, allowing for more time between pack replacement cycles.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TX-4 Tactical Railgun Pistols&#039;&#039;&#039; - A unique invention by Lucy, these weapons are magnetic railguns housed in pistol-sized casings.  As the system uses directed magnetic energy to fire its rounds instead of chemical propellant, the guns are incredibly quiet.  Lucy has created a number of specialty rounds for use with the gun, which she can swap out as needed.&lt;br /&gt;
**&#039;&#039;Standard Shell&#039;&#039; - A solid, high-velocity railgun charge.&lt;br /&gt;
**&#039;&#039;Explosive Shell&#039;&#039; - This shell contains a concentrated chemical explosive based on RDX.  The explosive force is roughly equivalent to a normal hand grenade.&lt;br /&gt;
**&#039;&#039;Electromagnetic Pulse Shell&#039;&#039; - This shell emits a very short-range EMP burst, designed to scramble the electronics of a target the bullet strikes, while leaving the rest of the combat field unaffected.&lt;br /&gt;
**&#039;&#039;Tranq Shell&#039;&#039; - This shell is a nonlethal shell which contains a potent tranquilizer, designed for knocking out a target and subduing it without killing it.&lt;br /&gt;
*&#039;&#039;&#039;TX-1 Tactical Railgun Rifle&#039;&#039;&#039; - The rifle version of the railgun pistol&lt;br /&gt;
*&#039;&#039;&#039;TX-1S Tactical Railgun Sniper Rifle&#039;&#039;&#039; - Long-range sniper rifle&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Frictbang&#039;&#039;&#039; - Another unique invention, these weapons are small disc-shaped devices which are rolled along the floor or thrown to a target area.  Upon activation (with either an impact or timed trigger), one of two effects are generated by the device.&lt;br /&gt;
**&#039;&#039;Sticky Mode&#039;&#039; - The Frictbang generates a field of increased friction and inertial dampening, causing targets to effectively &amp;quot;adhere&amp;quot; to the surfaces they&#039;re standing on.&lt;br /&gt;
**&#039;&#039;Slippery Mode&#039;&#039; - The opposite effect occurs, decoupling friction from nearby surfaces, causing targets caught within the field to slip with no resistance on the surface they&#039;re standing on.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*&#039;&#039;&#039;Whispered&#039;&#039;&#039; - Lucy&#039;s greatest strength is also something of a weakness.  She can&#039;t always tune out the Whispers she is constantly hearing in her head.  Sometimes it can be distracting.  In worst case scenarios she can completely freeze up.&lt;br /&gt;
*&#039;&#039;&#039;Soft Hearted (1)&#039;&#039;&#039; - Lucy absolutely cannot stand to witness suffering, and may take action if she deems it necessary to prevent it.&lt;br /&gt;
*&#039;&#039;&#039;Compulsive Speech (1)&#039;&#039;&#039; - Lucy is a military officer and can be a bit blunt and unapologetic.&lt;br /&gt;
*&#039;&#039;&#039;Nightmares (1)&#039;&#039;&#039; - Lucy has been around the world and has seen some pretty terrible things, up to and including the attempted detonation of a nuclear device.  These are hard things to get over.&lt;br /&gt;
*&#039;&#039;&#039;Enemy - Leonard Testarossa (2)&#039;&#039;&#039; - Lucy&#039;s father is keen on getting her back or &amp;quot;regrettably&amp;quot; ensuring that she won&#039;t interfere in his plans.&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Fate&amp;diff=12085</id>
		<title>Fate</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Fate&amp;diff=12085"/>
		<updated>2013-02-19T03:03:05Z</updated>

		<summary type="html">&lt;p&gt;Lucian: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Fate T. Harlaown&lt;br /&gt;
|image= [[File:Fate-Uniform.jpg]]&lt;br /&gt;
|aka= Fate Testarossa&lt;br /&gt;
|age= 25&lt;br /&gt;
|japaneseva= Mizuki Nana&lt;br /&gt;
|relatives= Precia Testarossa (Mother, deceased)&amp;lt;br&amp;gt;Alicia Testarossa (&amp;quot;Older Sister&amp;quot;, deceased)&amp;lt;br&amp;gt;Lindy Harlaown (Adoptive Mother)&amp;lt;br&amp;gt;Chrono Harlaown (Adoptive Brother)&amp;lt;br&amp;gt;Arf (Familiar)&amp;lt;br&amp;gt;Erio Mondial (Foster Son)&amp;lt;br&amp;gt;Caro Lu Rushe (Foster Daughter)&amp;lt;br&amp;gt;Vivio Takamachi (Goddaughter)&lt;br /&gt;
|series=Magical Girl Lyrical Nanoha&lt;br /&gt;
|player=Josh&lt;br /&gt;
}}&lt;br /&gt;
*Name: Fate Testarossa Harlaown&lt;br /&gt;
*Character Tier: 3&lt;br /&gt;
*Age: 25&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: Precia Testarossa (Mother, deceased)&lt;br /&gt;
**Place of Birth: Southern Midchilda, Altseim District &lt;br /&gt;
**Nationality: Midchilda&lt;br /&gt;
**Specialty: Investigation&lt;br /&gt;
**Hobbies: Competitive Sports&lt;br /&gt;
**Likes: Children, dogs, competition&lt;br /&gt;
**Dislikes: People who mistreat children&lt;br /&gt;
**Favorite Music: Pop&lt;br /&gt;
**Favorite Sport: Volleyball, Competitive Magical Combat&lt;br /&gt;
**Most Valuable Possessions: Bardiche&lt;br /&gt;
**Level of Education: University, Military Training&lt;br /&gt;
**Seiyuu/Voice Actor: Nana Mizuki&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;10&amp;quot;&lt;br /&gt;
**Weight: 135 lbs&lt;br /&gt;
**Eyes: Red&lt;br /&gt;
**Hair: Blonde&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Fate is a gentle soul who transcended a tragic past to become a strong, formidable woman.  She started out in life believing she was the only daughter of the mage Precia Testarossa, and suffered repeated physical and emotional abuse from her as part of her mother&#039;s insane desperation to bring Fate&#039;s older sister back to life.  After meeting Nanoha Takamachi, however, Fate learned how to stand on her own, even reaching out to try to help her dying mother after declaring her independence.  As a result, she has a gentle streak and a love of all children, especially those who have been abandoned or rejected by their parents.&lt;br /&gt;
&lt;br /&gt;
Fate has spent years honing her magical skill and knowledge, and it shows.  She is highly confident of her abilities--though not to overconfidence.  She knows her limits, knows how to overcome them when necessary, and knows how to inspire others and teach them how to excel and press past their own limitations.  In her professional life, she is calm and collected, down-to-business and serious.  In her personal life, she can sometimes be quite the opposite; while little surprises her in the magical world, sometimes events in the mundane world throw her curveballs which leads to confusion and indecision.  However, despite this, she maintains a hidden competitive streak, and rarely backs down from a challenge, especially related to sports.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Fate Testarossa awoke on a bed in a medical clinic, with her mother, Precia Testarossa, worriedly looking over her.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abyssmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abyssmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness: Normal - Good (+2), Magical Sensors - Incredible (+4)&lt;br /&gt;
*Athletics: Physical Endurance - Very Good (+3), Dodge/Agility/Speed - Very Good (+3) (See also superspeed power)&lt;br /&gt;
*Stealth - Good (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge - Abysmal (-1)&lt;br /&gt;
*Streetwise - Good (+2)&lt;br /&gt;
*Intimidation - Very Good (+3)&lt;br /&gt;
*Leadership - Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers - Very Good (+3)&lt;br /&gt;
*Investigation - Amazing (+5) (Fate is a world-class, professional detective for the Time-Space Administrative Bureau)&lt;br /&gt;
*Law - Very Good (+3)&lt;br /&gt;
*Occult: Dimensional Magic - Amazing (+5), Magic Theory - Incredible (+4), Other Magic/Supernatural/Occult - Good (+2)&lt;br /&gt;
*Politics - Good (+2)&lt;br /&gt;
*Science: Magical-Science - Incredible (+4), Natural Science (Physics, Chemistry) - Good (+2)&lt;br /&gt;
*Technology: Magical Repair - Very Good (+3), Other - Novice (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving - Very Good (+3)&lt;br /&gt;
*Survival - Very Good (+3)&lt;br /&gt;
*Empathy - Very Good (+3)&lt;br /&gt;
*Animal Ken - Good (+2)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
==== Barrier Jacket (防護服 / バリアジャケット) ====&lt;br /&gt;
Fate&#039;s primary form of defense, the Barrier Jacket is a magic armor protecting a mage from external harm. Unlike protection spells and other defensive magic, it is permanently active and can only be dispelled by critically damaging or destroying the Device that conjured it. The defensive capabilities of Barrier Jackets are very high and protect the mage from life-threatening conditions, however, they cannot be completely relied upon for protection. &lt;br /&gt;
&lt;br /&gt;
Despite their appearance as &amp;quot;clothes&amp;quot;, the Barrier Jacket fully protects the mage&#039;s body. Any appearance of an &amp;quot;unarmored location&amp;quot; is completely cosmetic. On the subject of appearance as clothes, the appearance of the Barrier Jacket is fully determined by the caster and device based on his or her personal preferences. While most rank-and-file military mages wear a common Barrier Jacket design, highly-skilled mages are given complete freedom to configure their Barrier Jacket to their personal taste. &lt;br /&gt;
&lt;br /&gt;
Barrier Jackets can be tuned to enhance certain characteristics; for example, a Barrier Jacket can sacrifice defense for a speed boost. Skilled mages might have multiple forms of Barrier Jackets they can switch between at-will for maximum flexibility in combat.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Impulse Form&#039;&#039;&#039;: This is Fate&#039;s current standard Barrier Jacket.  It has a balanced set of characteristics, while still working overall with her high speed and maneuverability.&lt;br /&gt;
* &#039;&#039;&#039;Sonic Drive / True Sonic Form&#039;&#039;&#039; (真・ソニックフォーム): Fate can transform her Barrier Jacket into an ultimate speed boost form... in this mode, she sacrifices nearly all of her armor&#039;s defensive capabilities for a huge speed boost.&lt;br /&gt;
&lt;br /&gt;
==== Attack Magic (攻撃魔法 Kōgeki Mahō) ====&lt;br /&gt;
===== Melee Magic (打撃 / 斬撃 Dageki/Zangeki) =====&lt;br /&gt;
Melee magic spells are used in conjunction with Devices which have melee weapon forms.  Advanced Devices have the capability of transforming into multiple forms, each with different characteristics.&lt;br /&gt;
; Bardiche Weapon Forms&lt;br /&gt;
: &#039;&#039;&#039;Scythe/Haken Form&#039;&#039;&#039; -  Bardiche&#039;s head flips up and generates a scythe blade of light.  In Haken form, the scythe has additional &amp;quot;blades&amp;quot; or &amp;quot;wings&amp;quot; projecting backward from the haft.&lt;br /&gt;
::* &#039;&#039;Scythe/Haken Slash&#039;&#039; - Fate&#039;s melee attack with the scythe, where the blade is enhanced in order to penetrate barrier-type magics.&lt;br /&gt;
: &#039;&#039;&#039;Zanber Form&#039;&#039;&#039; - Bardiche Assault&#039;s head splits in two and generates a large energy blade from the top, transforming the weapon into an enormous Buster sword.&lt;br /&gt;
::* &#039;&#039;Jet Zanber&#039;&#039; - Fate&#039;s ultimate melee attack (thus far), she first throws a shockwave at the target, then swings Bardiche Assault in Zanber form.&lt;br /&gt;
: &#039;&#039;&#039;Riot Blade&#039;&#039;&#039; - A compressed version of Zanber Form which apparently possesses greater cutting power.&lt;br /&gt;
::* &#039;&#039;Riot Zanber Stinger&#039;&#039; - Bardiche Assault splits into two Riot Blades connected by a cord of energy between the hilts.&lt;br /&gt;
::* &#039;&#039;Riot Zanber Calamity&#039;&#039; - Fate can also combine both of the Riot Blades to form &#039;&#039;Riot Zanber Calamity&#039;&#039;, which possesses a blade the size of the normal Zanber Form with the cutting power of the Riot Blade.&lt;br /&gt;
&lt;br /&gt;
===== Magic-enhanced Attack (魔力付与攻撃 Maryoku Fuyo Kōgeki) =====&lt;br /&gt;
Magic-enhanced Attack-type spells use magical energy to enhance an otherwise physical attack.&lt;br /&gt;
:* &#039;&#039;Plasma Arm&#039;&#039; - Fate creates a barrier of lightning around her arm.  Particularly used when she&#039;s in melee fighting.&lt;br /&gt;
&lt;br /&gt;
===== Shooting Attack (射撃 Shageki) =====&lt;br /&gt;
Shooting Attacks are single- or multiple-shot attacks that fire magical energy projectiles.&lt;br /&gt;
:* &#039;&#039;Plasma Bullet&#039;&#039; - Fate fires a single bolt of compressed magical energy.  The shot can penetrate magical barriers if they&#039;re not strong enough.&lt;br /&gt;
:* &#039;&#039;Arc/Haken Saber&#039;&#039; - Fate swings Bardiche, launching a spinning scythe energy blade.&lt;br /&gt;
:* &#039;&#039;Plasma Lancer&#039;&#039; - Fate creates multiple bolts of energy in the shape of an arrowhead and shoots them towards the enemy.  Normally they travel in a straight line, but with a command, &amp;quot;Turn!&amp;quot;, they stop, change direction, and relaunch towards her target.&lt;br /&gt;
&lt;br /&gt;
===== Bombardment Attack (砲撃 Hōgeki) =====&lt;br /&gt;
Bombardment Attacks are heavy beam attacks.  The beams strike a wide area in a cone or straight line with long-duration beams of magical energy.  The beams fire for several seconds or more and are intended to break through physical and magical barriers.  Often on impact, Bombardment attacks will produce a secondary explosion.&lt;br /&gt;
:* &#039;&#039;Plasma Smasher&#039;&#039; - Fate fires a heavy beam attack from her hand through focusing rings of magic.&lt;br /&gt;
:* &#039;&#039;Plasma Zanber Breaker&#039;&#039; - Bardiche Assault in Zanber form unleashes a powerful energy blast.&lt;br /&gt;
:* &#039;&#039;Trident Smasher&#039;&#039; - The beam attack splits into three separate beams.&lt;br /&gt;
&lt;br /&gt;
===== Area Attacks (広域攻撃 Kōiki Kōgeki) =====&lt;br /&gt;
:* &#039;&#039;Thunder Blade&#039;&#039; - An area is filled with energy swords, which then launch out at targets caught in the area.  If one or more of these blades hit, Fate can use the command word &amp;quot;Break!&amp;quot; to cause the swords to detonate.&lt;br /&gt;
:* &#039;&#039;Thunder Fall&#039;&#039; - A ceremonial spell requiring chanting her personal Aria, &amp;quot;Arcus Cultus Aegeas&amp;quot;.  This spell creates a wide-area lightning storm of Lightning-Elemental energy, which is not subject to antimagic fields.&lt;br /&gt;
:* &#039;&#039;Blast Calamity&#039;&#039; - A combination spell cast by Fate and Nanoha, a barrel field is first generated by Raising Heart, then the Nanoha&#039;s mana is fed into Bardiche&#039;s blade. Fate uses their mana to release a blow of energy through a strike, followed by Nanoha&#039;s Buster and Fate&#039;s Smasher to fill the field.&lt;br /&gt;
 &lt;br /&gt;
==== Defensive Spells (防御魔法 Bōgyo Mahō) ====&lt;br /&gt;
===== Barrier-type Defense =====&lt;br /&gt;
Barrier Defenses can generally defend in a wide range of directions but are relatively easy to break. They work by absorbing the power of an attack in order to reduce damage. &lt;br /&gt;
:* &#039;&#039;Defenser/Defenser Plus&#039;&#039; - Defenser is Bardiche&#039;s Auto-Guard spell.  The Defenser Plus variant creates a barrier dome around a fixed location, used often to protect others.&lt;br /&gt;
&lt;br /&gt;
===== Shield-type Defense =====&lt;br /&gt;
Shield Defenses are significantly more difficult to penetrate, but they are monoplanar. They defend by repelling energy driven against them. &lt;br /&gt;
:* &#039;&#039;Round Shield/Multiple Round Shield&#039;&#039; - Fate erects a monoplanar barrier to repel attacks.  &amp;quot;Multiple Round Shield&amp;quot; creates a cone-shaped series of shields which deflect large-scale incoming attacks.&lt;br /&gt;
&lt;br /&gt;
===== Field-type Defense =====&lt;br /&gt;
These spells create a personal defense aura. Barrier Jackets are a form of always-active field spells, but mages and knights with strong defensive abilities can create additional layers in the form of specialized field spells. &lt;br /&gt;
:* &#039;&#039;Jacket Purge&#039;&#039; - This spell &amp;quot;unravels&amp;quot; in a second all the mana used to comprise her Barrier Jacket to cause a blast. It has a significant attack power and can disrupt binding spells. However, she will be vulnerable for a few moments after purging the Jacket, and she requires mana to rebuild it.&lt;br /&gt;
&lt;br /&gt;
==== Capture (捕獲系魔法 Hokaku Kei Mahō) Spells ====&lt;br /&gt;
===== Bind-Type Capture =====&lt;br /&gt;
Bind-type spells directly inhibit a target&#039;s freedom of movement and the use of certain action triggers (movements necessary to activate spells) by attaching themselves to the target. &lt;br /&gt;
:* &#039;&#039;Lightning Bind&#039;&#039; - Fate uses magical energy to bind the target&#039;s wrists and ankles.  It possesses a unique function to increase the power of lightning spells in the nearby.&lt;br /&gt;
&lt;br /&gt;
==== Force Field (結界魔法 Kekkai Mahō) Spells ====&lt;br /&gt;
===== Circle-Type Force Fields =====&lt;br /&gt;
:* &#039;&#039;Floater Field&#039;&#039; - This spell creates a &amp;quot;repelling cushion&amp;quot; that slows the impact and fall of a target. Used to reduce or nullify the damage from falling or knockback.&lt;br /&gt;
&lt;br /&gt;
===== Area-Type Force Fields =====&lt;br /&gt;
:* &#039;&#039;Temporal Force Field (Kekkai)&#039;&#039; - This spell creates a dome up to a kilometer across. Within this area, anyone who possesses magical or other &amp;quot;special&amp;quot; power, or anyone who the caster specifically designates, is shifted out of synchronization with the normal flow of time. Physical objects do remain in place, and can be damaged, but uninvolved civilians are completely removed from harm&#039;s way. After combat ends, specialized repair teams can be transported into the field to repair physical damage to buildings and objects before the field is released.  Force Fields of this kind are generally inaccessible from the outside without a specific magical &amp;quot;encryption key&amp;quot;, which designates the specific temporal harmonics of the altered time flow. A mage can choose to share this information and can communicate or move freely outside the effect if they know the key. &lt;br /&gt;
&lt;br /&gt;
==== Support (補助魔法 Hojo Mahō) Spells ====&lt;br /&gt;
===== Decline-type Support =====&lt;br /&gt;
:* &#039;&#039;Sprite Zanber&#039;&#039; - This ability is designed to destroy force fields, binding magics, and illusions.&lt;br /&gt;
:* &#039;&#039;Bind Break&#039;&#039; - An escape spell that attempts to deactivate a binding spell. The time required depends on the complexity of the target magic. &lt;br /&gt;
&lt;br /&gt;
===== Transport-type Support (移動魔法 Idō Mahō) =====&lt;br /&gt;
:* &#039;&#039;Flight&#039;&#039; - Fate can fly.&lt;br /&gt;
::* &#039;&#039;Sonic Sail&#039;&#039; - Fate generates mana wings on her wrists and ankles, while in Sonic Form.  These greatly boost her movement and flight speed.&lt;br /&gt;
:* &#039;&#039;Sonic Move&#039;&#039; - This spell allows her to move at speeds where the human eye can no longer track her.  It is permanently active when she is in Sonic Form.&lt;br /&gt;
:* &#039;&#039;Dimensional Transfer&#039;&#039; - This spell allows the caster and targets to teleport, either within the current dimension or to other dimensions.  It is a ceremonial spell and requires time to cast.&lt;br /&gt;
&lt;br /&gt;
===== Uncategorized Support =====&lt;br /&gt;
:* &#039;&#039;Sealing&#039;&#039; - This spell is used to render dangerous magical artifacts or weapons safe and inert. A magical device affected by this spell is not usable until the seal is broken.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
* &#039;&#039;&#039;Linker Core (リンカーコア)&#039;&#039;&#039;: Fate possesses a &amp;quot;Linker Core&amp;quot;, a special organ in her body about the size of a marble, which allows her to store, produce, and channel mana within her body, and link it to magical spells to create a variety of effects.&lt;br /&gt;
** &#039;&#039;Telepathy&#039;&#039;: Mages possess the capability to communicate telepathically, both with eachother and with their Devices.&lt;br /&gt;
* &#039;&#039;&#039;Unique Ability - Lightning Elemental Affinity&#039;&#039;&#039;: On rare occasions, a Mage will have an affinity to a certain element.  Fate&#039;s affinity is to lightning.&lt;br /&gt;
** &#039;&#039;Superspeed&#039;&#039;: Due to Fate&#039;s elemental affinity, she has a natural superspeed ability, which operates by reflex. This affects her ability to dodge and rapidly move and maneuver in combat, in addition to actually boosting the travel time of her ranged spells themselves.&lt;br /&gt;
** &#039;&#039;Lightning Elemental Spells&#039;&#039;: Fate can apply lightning elemental energy to any of her spells.  Normally, Mages and Knights can only produce non-elemental magical damage.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
Magical Devices are ubiquitous and extremely versatile tools used by mages and knights who use the Midchilda and Belkan magical systems. The basic function of any Device is to augment its master&#039;s magic abilities and assist them in casting spells. Devices are attuned to operate only with one master, though a Device&#039;s master can temporarily or permanently willingly yield control of his or her device to another mage. A mage can also possess more than one device, but it&#039;s exceptionally rare for a mage to possess more than one Intelligent (or Unison) Device. &lt;br /&gt;
&lt;br /&gt;
Unless designed otherwise, Magical Devices can only be used by mages or knights who possess a Linker Core and practice either the Midchilda or Belkan magical systems. To anyone else, they&#039;d be nothing more than a very useful personal digital assistant.&lt;br /&gt;
&lt;br /&gt;
==== Bardiche ====&lt;br /&gt;
Bardiche is Fate&#039;s personal Intelligent Device, created especially for her.  It is highly attuned to her abilities and skills.  As an Intelligent Device, Bardiche is capable of autonomous decision-making.  Bardiche is unquestioningly loyal to his Master, who he addresses as &amp;quot;Sir&amp;quot;.  Bardiche speaks only in English (Midchildan) but understands Japanese and presumably German (Belkan).&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;Auto-Guard&#039;&#039; - Auto-Guard is a Device function that automatically activates a defensive spell (usually of Barrier-type) if its master is under attack but cannot respond due to surprise or injury.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
;AMF - Anti-Magilink Field&lt;br /&gt;
: All Mages who possess a Linker Core are susceptible to an effect called an &amp;quot;Anti-Magilink Field&amp;quot; or &amp;quot;AMF&amp;quot;. An AMF creates a resistance between reality and the ability for a mage to link mana to spells. Depending on the intensity of the field, the AMF can either make casting more difficult, or it can prevent it entirely and even negate existing links, such as flight spells. There are several ways to circumvent AMFs, most of which rely on &amp;quot;barriers&amp;quot; around spell effects, or using physical attacks.&lt;br /&gt;
; Zero Effect - Eclipse Divider (魔導殺し Madō Koroshi)&lt;br /&gt;
: Recently, a serious threat has been uncovered in the form of the Zero Effect. These weapons and the people who wield them have the ability to completely cancel active magical effects, repel any magical attack, and break through any magical defense, making them extremely dangerous to mages and knights.&lt;br /&gt;
&lt;br /&gt;
[[Category:Roster]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Lafiel&amp;diff=11928</id>
		<title>Lafiel</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Lafiel&amp;diff=11928"/>
		<updated>2013-02-15T06:56:09Z</updated>

		<summary type="html">&lt;p&gt;Lucian: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Lamhirh (Lafiel)&lt;br /&gt;
|image=[[File:Lafiel.jpg]]&lt;br /&gt;
|aka=Commander Abriel&amp;lt;br&amp;gt;Viscountess of Paryunu&amp;lt;br&amp;gt;Imperial Princess&amp;lt;br&amp;gt;&lt;br /&gt;
|age=21&lt;br /&gt;
|japaneseva=Kawasumi Ayako&lt;br /&gt;
|relatives=King Debeus (Father)&amp;lt;br&amp;gt;Prince Duhiel (Brother)&lt;br /&gt;
|series= Banner of the Stars&lt;br /&gt;
|player= Josh aka Lucian&lt;br /&gt;
}}&lt;br /&gt;
*Name: Ablïarsec Néïc Dubleuscr Bœrh Parhynr Lamhirh&lt;br /&gt;
*Character Tier: 1&lt;br /&gt;
*Age: 21&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: King Debeus &lt;br /&gt;
**Place of Birth: Lakfakalle&lt;br /&gt;
**Nationality: Abh&lt;br /&gt;
**Specialty: Command, Starship Piloting&lt;br /&gt;
**Hobbies: Zero-G Sports&lt;br /&gt;
**Likes: Jinto, people who don&#039;t fawn over her&lt;br /&gt;
**Dislikes: People who fawn over her&lt;br /&gt;
**Favorite Food: Peach tea&lt;br /&gt;
**Favorite Sport: Zero-G Duelling&lt;br /&gt;
**Level of Education: Military (University Level)&lt;br /&gt;
**Seiyuu/Voice Actor: Kawasumi Ayako&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;6&amp;quot;&lt;br /&gt;
**Weight: 125&lt;br /&gt;
**Eyes: Blue-Grey&lt;br /&gt;
**Hair: Light Blue&lt;br /&gt;
**Special: Elflike ears.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Abriel Lafiel has a severely brash personality, ready to act, and ready to fight at all times. In situations where running may be a far better option, she will choose the aggressive alternative. This brashness has to be balanced by Jinto’s modest and far more peaceful nature. There is no question; however, that Lafiel has the personality of a capable leader, aggressive and mindful of her decisions.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Physical Skills:&lt;br /&gt;
*Alertness: Detectable by her Spatial Sensor power - Amazing (+5), Other situations (sounds, purely visual cues like writing) - Very Good (+3)&lt;br /&gt;
*Athletics: In Conjunction with her Spatial Sensor Power - Amazing (+5), Other situations (Endurance checks, etc) - Very Good (+3)&lt;br /&gt;
*Stealth: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
Social Skills:&lt;br /&gt;
*Subterfuge: Very Good (+3) - While deception is somewhat foreign to Abh--they very much call it like it is--Lafiel has learned how to bluff and intimidate.&lt;br /&gt;
*Streetwise: Abyssmal (-1) - Lafiel is a Space Princess and military officer and knows virtually nothing of life on the mean streets.&lt;br /&gt;
*Intimidation: Very Good (+3)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
Mental Skills:&lt;br /&gt;
*Combat Tactics: Incredible (+4) - Lafiel has a good head for battle and combat, especially starship combat.  She has years of battlefield experience&lt;br /&gt;
*Computers: Incredible (+4) - She&#039;s from the FUTURE.&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Basic First Aid - Good (+2)&lt;br /&gt;
*Law: Good (+2)&lt;br /&gt;
*Occult: Abyssmal (-1) - What&#039;s a ghost?  Silly human superstitions, that&#039;s what.&lt;br /&gt;
*Politics: Abh Empire - Incredible (+4) - She&#039;s a princess.&lt;br /&gt;
*Science: Motion Physics - Incredible (+4), Everything else Very Good (+3) - She&#039;s from the FUTURE.&lt;br /&gt;
*Language: Baronr - Native Language, English - Very Good (+3), Japanese - Novice (+1)&lt;br /&gt;
&lt;br /&gt;
Other Skills:&lt;br /&gt;
*Driving: Amazing (+5) - Not only does her spatial sense afford her improved sense of space, but her increased gravity tolerance gives her the ability to execute maneuvers which otherwise would strain normal drivers.&lt;br /&gt;
*Piloting: Amazing (+5) - Same above, but with piloting air and space vehicles, especially high-G maneuvers.&lt;br /&gt;
*Survival: Good (+2) - Her father has encouraged her to spend time on the ground.  She knows her way around basic camping and survival gear; she can make a fire with sticks, and knows how to find good shelter.&lt;br /&gt;
*Empathy: Novice (+1)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Combat Piloting&#039;&#039;&#039;: Lafiel&#039;s primary focus is combat piloting of all types of spacecraft.  Abh spacecraft are specially designed to take advantage of the &amp;quot;spatial sensor&amp;quot; organ which all Abh possess.  This allows her to have a fully three-dimensional view of the environment around her ship when she connects her tiara to the ship&#039;s sensor systems.&lt;br /&gt;
*&#039;&#039;&#039;Weapon Training&#039;&#039;&#039;: Lafiel has had formal military training with blaster pistols and rifles, and grenades.  Her spatial sensor grants her extra-fine ability to aim and shoot as one of the skills pilots learn is the ability to predict motion based on spatial displacement.&lt;br /&gt;
*&#039;&#039;&#039;Acrobatics&#039;&#039;&#039;: Abh are physically graceful, and Lafiel&#039;s participation in both low-gravity and standard-gravity sports affords her a special talent to perform feats of acrobatic skill in almost any environment.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*&#039;&#039;&#039;Spatial Sensor&#039;&#039;&#039;: Abh possess a spatial sensory organ, which allows them to see and &#039;&#039;feel&#039;&#039; the space around them.  As such, any person or object which enters Lafiel&#039;s detection radius, about 100m, is &amp;quot;visible&amp;quot; to her, whether or not they&#039;re using any effects such as stealth, cloaking, or ki suppression.  This ability functions in any lighting situation as it is not visual in nature.  With this ability she can perceive illusions as fake if they are otherwise incorporeal or concealing a difference in mass or shape of the disguised object or individual.  You can&#039;t hide the space and air you&#039;re displacing.  The only exception to this is if a person or object is phased or concealed entirely within a solid mass.  &lt;br /&gt;
*&#039;&#039;&#039;Time Sense&#039;&#039;&#039;: A necessary feat for space pilots, she has an impeccable sense of timing.  In conjunction with her spatial sensor, she can accurately predict the travel time, speed, and estimated time and point of impact.&lt;br /&gt;
*&#039;&#039;&#039;Acceleration Tolerance&#039;&#039;&#039;: Abh are capable of withstanding extreme gravitational acceleration and physical impact.&lt;br /&gt;
*&#039;&#039;&#039;Physical Perfection&#039;&#039;&#039;: Abh are genetically engineered to high levels of physical perfection.  As such, they do not catch any diseases, nor do they ever display any genetic maladies such as cancer.  Abh live for about 200 years.  They grow about the same as a normal human until age 15, then slowly mature for the next ten years.  After that, they show no further signs of physical aging until they die.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
* &#039;&#039;Clynh&#039;&#039;: A wrist-mounted computer, a Clynh is a combination of a personal assistant and an interface to the pilot control systems of an Abh spacecraft.&lt;br /&gt;
* &#039;&#039;Blaster Pistol&#039;&#039;: A charged matter weapon.  Abh weapons do not require ammunition, though they do require a charging period about every 100 shots fired.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*&#039;&#039;&#039;Spatial Sensor Dependence&#039;&#039;&#039;: Lafiel absolutely depends on her spatial sensor organ.  If she&#039;s in a situation where this power is suppressed or hindered (example, some kind of spatial anomaly all around her), her Driving, Piloting, Alertness, and Athletics skills all drop to Abyssmal (-1), and all of her other skills take a -2 penalty due to the confusion.&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Roster]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Lafiel&amp;diff=11918</id>
		<title>Lafiel</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Lafiel&amp;diff=11918"/>
		<updated>2013-02-15T06:32:26Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Lamhirh (Lafiel)&lt;br /&gt;
|image=[[File:Lafiel.jpg]]&lt;br /&gt;
|aka=Commander Abriel&amp;lt;br&amp;gt;Viscountess of Paryunu&amp;lt;br&amp;gt;Imperial Princess&amp;lt;br&amp;gt;&lt;br /&gt;
|age=21&lt;br /&gt;
|japaneseva=Kawasumi Ayako&lt;br /&gt;
|relatives=King Debeus (Father)&amp;lt;br&amp;gt;Prince Duhiel (Brother)&lt;br /&gt;
|series= Banner of the Stars&lt;br /&gt;
|player= Josh aka Lucian&lt;br /&gt;
}}&lt;br /&gt;
*Name: Ablïarsec Néïc Dubleuscr Bœrh Parhynr Lamhirh&lt;br /&gt;
*Character Tier: 1&lt;br /&gt;
*Age: 21&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: King Debeus &lt;br /&gt;
**Place of Birth: Lakfakalle&lt;br /&gt;
**Nationality: Abh&lt;br /&gt;
**Specialty: Command, Starship Piloting&lt;br /&gt;
**Hobbies: Zero-G Sports&lt;br /&gt;
**Likes: Jinto, people who don&#039;t fawn over her&lt;br /&gt;
**Dislikes: People who fawn over her&lt;br /&gt;
**Favorite Food: Peach tea&lt;br /&gt;
**Favorite Sport: Zero-G Duelling&lt;br /&gt;
**Level of Education: Military (University Level)&lt;br /&gt;
**Seiyuu/Voice Actor: Kawasumi Ayako&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;6&amp;quot;&lt;br /&gt;
**Weight: 125&lt;br /&gt;
**Eyes: Blue-Grey&lt;br /&gt;
**Hair: Light Blue&lt;br /&gt;
**Special: Elflike ears.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Abriel Lafiel has a severely brash personality, ready to act, and ready to fight at all times. In situations where running may be a far better option, she will choose the aggressive alternative. This brashness has to be balanced by Jinto’s modest and far more peaceful nature. There is no question; however, that Lafiel has the personality of a capable leader, aggressive and mindful of her decisions.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Physical Skills:&lt;br /&gt;
*Alertness: Detectable by her Spatial Sensor power - Amazing (+5), Other situations (sounds, purely visual cues like writing) - Very Good (+3)&lt;br /&gt;
*Athletics: In Conjunction with her Spatial Sensor Power - Amazing (+5), Other situations (Endurance checks, etc) - Very Good (+3)&lt;br /&gt;
*Stealth: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
Social Skills:&lt;br /&gt;
*Subterfuge: Novice (+1) - Deception is somewhat foreign to Abh.  They very much call it like it is.&lt;br /&gt;
*Streetwise: Abyssmal (-1) - Lafiel is a Space Princess and military officer and knows virtually nothing of life on the mean streets.&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
Mental Skills:&lt;br /&gt;
*Combat Tactics: Incredible (+4) - Lafiel has a good head for battle and combat, especially starship combat.  She has years of battlefield experience&lt;br /&gt;
*Computers: Incredible (+4) - She&#039;s from the FUTURE.&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Basic First Aid - Good (+2)&lt;br /&gt;
*Law: Good (+2)&lt;br /&gt;
*Occult: Abyssmal (-1) - What&#039;s a ghost?  Silly human superstitions, that&#039;s what.&lt;br /&gt;
*Politics: Abh Empire - Incredible (+4) - She&#039;s a princess.&lt;br /&gt;
*Science: Motion Physics - Incredible (+4), Everything else Very Good (+3) - She&#039;s from the FUTURE.&lt;br /&gt;
*Language: Baronr - Native Language, English - Very Good (+3), Japanese - Novice (+1)&lt;br /&gt;
&lt;br /&gt;
Other Skills:&lt;br /&gt;
*Driving: Amazing (+5) - Not only does her spatial sense afford her improved sense of space, but her increased gravity tolerance gives her the ability to execute maneuvers which otherwise would strain normal drivers.&lt;br /&gt;
*Piloting: Amazing (+5) - Same above, but with piloting air and space vehicles, especially high-G maneuvers.&lt;br /&gt;
*Survival: Good (+2) - Her father has encouraged her to spend time on the ground.  She knows her way around basic camping and survival gear; she can make a fire with sticks, and knows how to find good shelter.&lt;br /&gt;
*Empathy: Novice (+1)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Combat Piloting&#039;&#039;&#039;: Lafiel&#039;s primary focus is combat piloting of all types of spacecraft.  Abh spacecraft are specially designed to take advantage of the &amp;quot;spatial sensor&amp;quot; organ which all Abh possess.  This allows her to have a fully three-dimensional view of the environment around her ship when she connects her tiara to the ship&#039;s sensor systems.&lt;br /&gt;
*&#039;&#039;&#039;Weapon Training&#039;&#039;&#039;: Lafiel has had formal military training with blaster pistols and rifles, and grenades.  Her spatial sensor grants her extra-fine ability to aim and shoot as one of the skills pilots learn is the ability to predict motion based on spatial displacement.&lt;br /&gt;
*&#039;&#039;&#039;Acrobatics&#039;&#039;&#039;: Abh are physically graceful, and Lafiel&#039;s participation in both low-gravity and standard-gravity sports affords her a special talent to perform feats of acrobatic skill in almost any environment.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*&#039;&#039;&#039;Spatial Sensor&#039;&#039;&#039;: Abh possess a spatial sensory organ, which allows them to see and &#039;&#039;feel&#039;&#039; the space around them.  As such, any person or object which enters Lafiel&#039;s detection radius, about 100m, is &amp;quot;visible&amp;quot; to her, whether or not they&#039;re using any effects such as stealth, cloaking, or ki suppression.  This ability functions in any lighting situation as it is not visual in nature.  With this ability she can perceive illusions as fake if they are otherwise incorporeal or concealing a difference in mass or shape of the disguised object or individual.  You can&#039;t hide the space and air you&#039;re displacing.  The only exception to this is if a person or object is phased or concealed entirely within a solid mass.  &lt;br /&gt;
*&#039;&#039;&#039;Time Sense&#039;&#039;&#039;: A necessary feat for space pilots, she has an impeccable sense of timing.  In conjunction with her spatial sensor, she can accurately predict the travel time, speed, and estimated time and point of impact.&lt;br /&gt;
*&#039;&#039;&#039;Acceleration Tolerance&#039;&#039;&#039;: Abh are capable of withstanding extreme gravitational acceleration and physical impact.&lt;br /&gt;
*&#039;&#039;&#039;Physical Perfection&#039;&#039;&#039;: Abh are genetically engineered to high levels of physical perfection.  As such, they do not catch any diseases, nor do they ever display any genetic maladies such as cancer.  Abh live for about 200 years.  They grow about the same as a normal human until age 15, then slowly mature for the next ten years.  After that, they show no further signs of physical aging until they die.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
* &#039;&#039;Clynh&#039;&#039;: A wrist-mounted computer, a Clynh is a combination of a personal assistant and an interface to the pilot control systems of an Abh spacecraft.&lt;br /&gt;
* &#039;&#039;Blaster Pistol&#039;&#039;: A charged matter weapon.  Abh weapons do not require ammunition, though they do require a charging period about every 100 shots fired.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*&#039;&#039;&#039;Spatial Sensor Dependence&#039;&#039;&#039;: Lafiel absolutely depends on her spatial sensor organ.  If she&#039;s in a situation where this power is suppressed or hindered (example, some kind of spatial anomaly all around her), her Driving, Piloting, Alertness, and Athletics skills all drop to Abyssmal (-1), and all of her other skills take a -2 penalty due to the confusion.&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Roster]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Roster&amp;diff=11917</id>
		<title>Roster</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Roster&amp;diff=11917"/>
		<updated>2013-02-15T06:22:39Z</updated>

		<summary type="html">&lt;p&gt;Lucian: /* Pending Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Nakatomi Division=&lt;br /&gt;
&#039;&#039;&#039;Nakatomi Division&#039;&#039;&#039; is another division of [[PARADIGM]] that handles temporal anomalies. Here is the current roster.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Roster Template]] - Character template to use for a Nakatomi Division Agent.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Tier&#039;&#039;&#039;: The relative &#039;power level&#039; of a character. This is to help send an appropriate response force to missions. Generally a whole series TENDS to fall under a single tier, but there ARE exceptions (where the power between the main characters and the side characters is skewed, or where a series has a bunch of super people and a single badass normal archetype).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Tier 1&#039;&#039; characters are allowed on missions of Rank D and up.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Tier 2&#039;&#039; characters are allowed on missions of Rank B and up.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Tier 3&#039;&#039; characters are allowed on missions of Rank A and S.&amp;lt;br&amp;gt;&lt;br /&gt;
Note that if a GM is fine with allowing higher Tier characters on a lower rank mission, then it&#039;s their preorogative, and some lower rank missions are mostly comedic and non-serious, and power level should not be a concern. However, this is a good guideline to know whether or not your character fits in these missions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;VERY IMPORTANT NOTE&#039;&#039;&#039;: Just because a mission is B or A rank, does not mean your Tier 1 character is not allowed or useless. That is NOT how we do things. The Tier system is to avoid people sending out overkill characters on lower ranked missions and basically soloing the whole thing. Certain Tier 1 characters have accomplished in-series missions that would be A or S rank in PARADIGM and came out on top despite being alone and doing it themselves, such as the Belmont Family and Ryu Hayabusa. PCs should not feel &#039;left out&#039; of a mission of high rank, their skills and the player&#039;s ingenuity will play for more than how much damage they can do.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;SECOND NOTE&#039;&#039;&#039;: Tiers represent a bit more how overwhelming/potentially game-breaking a character is, not how much HP damage his best move can do. Highly-competent individuals with a vast library of skills/powers can be far, far more difficult to deal with in a mission than an an otherwise regular human with the ability to release a single highly destructive blast of raw power/magic at a high cost. Even characters who have accomplished the impossible may still be lower Tier because when the chips are down they are just REALLY good with a sword.&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: Humans. Basically people who may have special abilities but by and large fall under the category of a human, vulnerable to human frailties and limitations, even if some cross a bit beyond them. People with powers or martial arts skills may still qualify as Tier 1 if they aren&#039;t otherwise COMPLETELY beyond human. Characters are this level can range from highly skilled but otherwise unremarkable individuals, such as highly trained soldiers or police offiers, to incredibly skilled martial artists. Also included are characters which have developed their bodies to the point others cannot, such as using ki techniques and the ability to run from roof to roof with relative ease. The deciding factor however is that they are still basically human, and can be killed by human means. Bullets, bombs, blades and weapons of the genre can still give them pause. This does not mean the character is weak, but they may be more vulnerable than some on the higher tier, and are more likely to deal with higher-end problem through persistence and the use of weaknesses rather than brute force, but this does NOT mean they are necessarily out of their league.&lt;br /&gt;
**&#039;&#039;Examples of Tier 1 Characters&#039;&#039;: Ranma Saotome (Ranma 1/2), Leon Scott Kennedy (Resident Evil), Ryu (Street Fighter), Ban Midou (Get Backers), Ryu Hayabusa (Ninja Gaiden), Aya Brea (Parasite Eve), Ryo Saeba (City Hunter), Katsuya Suou (Persona), Zero (Code Geass), Ricther Belmont (Castlevania).&lt;br /&gt;
*&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: Superhumans. People who have a wide variety of skills/powers and are capable of some truly superhuman feats. Also enhanced humans, cyborgs, robots and aliens can fall under this category. How much damage they&#039;re capable of doing also plays a large role in this Tier. Characters of this category tend to be physically stronger, tougher, and able to dish out quite a bit more damage than any ordinary human can. Bullets and mundane weapons may hurt them, but they are by no means likely to die from those, and those characters who ARE still vulnerable to bullets can counter with massive destructive power. This Tier is more varied between defensive abilities, damage potential and a healthy mix of both. Most people who would qualify as &#039;Superheroes&#039; fall under this Tier, due to their capacity to ignore the average grunt and their capacity to surpass general mortal limitations.&lt;br /&gt;
**&#039;&#039;Examples of Tier 2 Characters&#039;&#039;: Monkey D. Luffy (One Piece), Uzumaki Naruto (Naruto), Spider-Man (Marvel Universe), Lina Inverse (Slayers), Cloud Strife (Final Fantasy), Inu Yasha (Inu Yasha), Zero (Mega Man X), Alucard (Hellsing.. and Castlevania).&lt;br /&gt;
*&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Demigods. People who have truly abnormal abilities, and the ability to fight exceedingly dangerous beings, such as angels and devils or gods as equals. They can truly change a battlefield by just showing up. Tier 3 characters need a potent mix of offensive and defensive capabilities, a wide variety of generally high-end powers or attacks, and can generally make it hard for a GM to put blocks in their path that won&#039;t literally be insurmountable by other characters. These abilities can possibly be negated (Magic, Technology, whatever), but this does not change than when all things are even, these characters&#039; combined abilities make them very difficult to stop or even slow down.&lt;br /&gt;
**&#039;&#039;Examples of Tier 3 Characters&#039;&#039;: Ryoko (Tenchi Muyo), Green Lantern (DC Universe), Kazuma (S-CRY-ED), Dark Schneider (Bastard), Kamui (X1999), Asura (Asura&#039;s Wrath), Locke (Locke the Superman), Nanoha Takamachi (Magical Girl Lyrical Nanoha).&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
==Player Characters==&lt;br /&gt;
===Magic===&lt;br /&gt;
[[Chie Satonaka]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Dante]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Fate|Fate T. Harlaown]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Golbez]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kei Nanjou]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Naoto Shirogane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Nero]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rydia]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vivio|Vivio Takamachi]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metahuman===&lt;br /&gt;
[[Aya Mikage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Daisy]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Garrus]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hei|Li Shengshun]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Urdnot Wrex]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Technology===&lt;br /&gt;
[[Tony Stark|Anthony Stark]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gary]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mega Man]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rex Salazar]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Samus Aran]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
[[Gau]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Rebecca Chambers]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Sai]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sakura Haruno]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Non-Player Characters==&lt;br /&gt;
===[[PARADIGM]] Officers===&lt;br /&gt;
&#039;&#039;Sir Integra Wingates Hellsing&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[http://codegeass.wikia.com/wiki/Lelouch_vi_Britannia Zero]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assistants===&lt;br /&gt;
[[Anthy|Anthy Himemiya]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Medical Staff===&lt;br /&gt;
&#039;&#039;Madaraki Fran&#039;&#039; - Doctor&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Madaraki Veronica&#039;&#039; - Bodyguard/Assistant&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pending Characters=&lt;br /&gt;
[[Kanji Tatsumi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Toki Fujiwara]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Geth|Geth, Lord of the Vault]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Ichigo Kurosaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Tenjou Utena]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kuramitsu Mihoshi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Uzura]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Lafiel]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Lafiel&amp;diff=11916</id>
		<title>Lafiel</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Lafiel&amp;diff=11916"/>
		<updated>2013-02-15T06:22:09Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Lamhirh (Lafiel)&lt;br /&gt;
|image=[[File:Lafiel.jpg]]&lt;br /&gt;
|aka=Commander Abriel&amp;lt;br&amp;gt;Viscountess of Paryunu&amp;lt;br&amp;gt;Imperial Princess&amp;lt;br&amp;gt;&lt;br /&gt;
|age=21&lt;br /&gt;
|japaneseva=Kawasumi Ayako&lt;br /&gt;
|relatives=King Debeus (Father)&amp;lt;br&amp;gt;Prince Duhiel (Brother)&lt;br /&gt;
|series= Banner of the Stars&lt;br /&gt;
|player= Josh aka Lucian&lt;br /&gt;
}}&lt;br /&gt;
*Name: Ablïarsec Néïc Dubleuscr Bœrh Parhynr Lamhirh&lt;br /&gt;
*Character Tier: 1&lt;br /&gt;
*Age: 21&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: King Debeus &lt;br /&gt;
**Place of Birth: Lakfakalle&lt;br /&gt;
**Nationality: Abh&lt;br /&gt;
**Specialty: Command, Starship Piloting&lt;br /&gt;
**Hobbies: Zero-G Sports&lt;br /&gt;
**Likes: Jinto, people who don&#039;t fawn over her&lt;br /&gt;
**Dislikes: People who fawn over her&lt;br /&gt;
**Favorite Food: Peach tea&lt;br /&gt;
**Favorite Sport: Zero-G Duelling**Level of Education: Military (University Level)&lt;br /&gt;
**Seiyuu/Voice Actor: Kawasumi Ayako&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;6&amp;quot;&lt;br /&gt;
**Weight: 125&lt;br /&gt;
**Eyes: Blue-Grey&lt;br /&gt;
**Hair: Light Blue&lt;br /&gt;
**Special: Elflike ears.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Abriel Lafiel has a severely brash personality, ready to act, and ready to fight at all times. In situations where running may be a far better option, she will choose the aggressive alternative. This brashness has to be balanced by Jinto’s modest and far more peaceful nature. There is no question; however, that Lafiel has the personality of a capable leader, aggressive and mindful of her decisions.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Physical Skills:&lt;br /&gt;
*Alertness: Detectable by her Spatial Sensor power - Amazing (+5), Other situations (sounds, purely visual cues like writing) - Very Good (+3)&lt;br /&gt;
*Athletics: In Conjunction with her Spatial Sensor Power - Amazing (+5), Other situations (Endurance checks, etc) - Very Good (+3)&lt;br /&gt;
*Stealth: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
Social Skills:&lt;br /&gt;
*Subterfuge: Novice (+1) - Deception is somewhat foreign to Abh.  They very much call it like it is.&lt;br /&gt;
*Streetwise: Abyssmal (-1) - Lafiel is a Space Princess and military officer and knows virtually nothing of life on the mean streets.&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
Mental Skills:&lt;br /&gt;
*Combat Tactics: Incredible (+4) - Lafiel has a good head for battle and combat, especially starship combat.  She has years of battlefield experience&lt;br /&gt;
*Computers: Incredible (+4) - She&#039;s from the FUTURE.&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Basic First Aid - Good (+2)&lt;br /&gt;
*Law: Good (+2)&lt;br /&gt;
*Occult: Abyssmal (-1) - What&#039;s a ghost?  Silly human superstitions, that&#039;s what.&lt;br /&gt;
*Politics: Abh Empire - Incredible (+4) - She&#039;s a princess.&lt;br /&gt;
*Science: Motion Physics - Incredible (+4), Everything else Very Good (+3) - She&#039;s from the FUTURE.&lt;br /&gt;
*Language: Baronr - Native Language, English - Very Good (+3), Japanese - Novice (+1)&lt;br /&gt;
&lt;br /&gt;
Other Skills:&lt;br /&gt;
*Driving: Amazing (+5) - Not only does her spatial sense afford her improved sense of space, but her increased gravity tolerance gives her the ability to execute maneuvers which otherwise would strain normal drivers.&lt;br /&gt;
*Piloting: Amazing (+5) - Same above, but with piloting air and space vehicles, especially high-G maneuvers.&lt;br /&gt;
*Survival: Good (+2) - Her father has encouraged her to spend time on the ground.  She knows her way around basic camping and survival gear; she can make a fire with sticks, and knows how to find good shelter.&lt;br /&gt;
*Empathy: Novice (+1)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Combat Piloting&#039;&#039;&#039;: Lafiel&#039;s primary focus is combat piloting of all types of spacecraft.  Abh spacecraft are specially designed to take advantage of the &amp;quot;spatial sensor&amp;quot; organ which all Abh possess.  This allows her to have a fully three-dimensional view of the environment around her ship when she connects her tiara to the ship&#039;s sensor systems.&lt;br /&gt;
*&#039;&#039;&#039;Weapon Training&#039;&#039;&#039;: Lafiel has had formal military training with blaster pistols and rifles, and grenades.  Her spatial sensor grants her extra-fine ability to aim and shoot as one of the skills pilots learn is the ability to predict motion based on spatial displacement.&lt;br /&gt;
*&#039;&#039;&#039;Acrobatics&#039;&#039;&#039;: Abh are physically graceful, and Lafiel&#039;s participation in both low-gravity and standard-gravity sports affords her a special talent to perform feats of acrobatic skill in almost any environment.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*&#039;&#039;&#039;Spatial Sensor&#039;&#039;&#039;: Abh possess a spatial sensory organ, which allows them to see and &#039;&#039;feel&#039;&#039; the space around them.  As such, any person or object which enters Lafiel&#039;s detection radius, about 100m, is &amp;quot;visible&amp;quot; to her, whether or not they&#039;re using any effects such as stealth, cloaking, or ki suppression.  This ability functions in any lighting situation as it is not visual in nature.  With this ability she can perceive illusions as fake if they are otherwise incorporeal or concealing a difference in mass or shape of the disguised object or individual.  You can&#039;t hide the space and air you&#039;re displacing.  The only exception to this is if a person or object is phased or concealed entirely within a solid mass.  &lt;br /&gt;
*&#039;&#039;&#039;Acceleration Tolerance&#039;&#039;&#039;: Abh are capable of withstanding extreme gravitational acceleration and physical impact.&lt;br /&gt;
*&#039;&#039;&#039;Physical Perfection&#039;&#039;&#039;: Abh are genetically engineered to high levels of physical perfection.  As such, they do not catch any diseases, nor do they ever display any genetic maladies such as cancer.  Abh live for about 200 years.  They grow about the same as a normal human until age 15, then slowly mature for the next ten years.  After that, they show no further signs of physical aging until they die.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
* &#039;&#039;Clynh&#039;&#039;: A wrist-mounted computer, a Clynh is a combination of a personal assistant and an interface to the pilot control systems of an Abh spacecraft.&lt;br /&gt;
* &#039;&#039;Blaster Pistol&#039;&#039;: A charged matter weapon.  Abh weapons do not require ammunition, though they do require a charging period about every 100 shots fired.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*&#039;&#039;&#039;Spatial Sensor Dependence&#039;&#039;&#039;: Lafiel absolutely depends on her spatial sensor organ.  If she&#039;s in a situation where this power is suppressed or hindered (example, some kind of spatial anomaly all around her), her Driving, Piloting, Alertness, and Athletics skills all drop to Abyssmal (-1), and all of her other skills take a -2 penalty due to the confusion.&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Roster]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Lafiel.jpg&amp;diff=11915</id>
		<title>File:Lafiel.jpg</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Lafiel.jpg&amp;diff=11915"/>
		<updated>2013-02-15T06:21:56Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Lafiel&amp;diff=11914</id>
		<title>Lafiel</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Lafiel&amp;diff=11914"/>
		<updated>2013-02-15T06:19:34Z</updated>

		<summary type="html">&lt;p&gt;Lucian: /* Weaknesses &amp;amp; Flaws */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Lamhirh (Lafiel)&lt;br /&gt;
|image=&lt;br /&gt;
|aka=Commander Abriel&amp;lt;br&amp;gt;Viscountess of Paryunu&amp;lt;br&amp;gt;Imperial Princess&amp;lt;br&amp;gt;&lt;br /&gt;
|age=21&lt;br /&gt;
|japaneseva=Kawasumi Ayako&lt;br /&gt;
|relatives=King Debeus (Father)&amp;lt;br&amp;gt;Prince Duhiel (Brother)&lt;br /&gt;
|series= Banner of the Stars&lt;br /&gt;
|player= Josh aka Lucian&lt;br /&gt;
}}&lt;br /&gt;
*Name: Ablïarsec Néïc Dubleuscr Bœrh Parhynr Lamhirh&lt;br /&gt;
*Character Tier: 1&lt;br /&gt;
*Age: 21&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: King Debeus &lt;br /&gt;
**Place of Birth: Lakfakalle&lt;br /&gt;
**Nationality: Abh&lt;br /&gt;
**Specialty: Command, Starship Piloting&lt;br /&gt;
**Hobbies: Zero-G Sports&lt;br /&gt;
**Likes: Jinto, people who don&#039;t fawn over her&lt;br /&gt;
**Dislikes: People who fawn over her&lt;br /&gt;
**Favorite Food: Peach tea&lt;br /&gt;
**Favorite Sport: Zero-G Duelling&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Military (University Level)&lt;br /&gt;
**Seiyuu/Voice Actor: Kawasumi Ayako&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;6&amp;quot;&lt;br /&gt;
**Weight: 125&lt;br /&gt;
**Eyes: Blue-Grey&lt;br /&gt;
**Hair: Light Blue&lt;br /&gt;
**Special: Elflike ears.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Abriel Lafiel has a severely brash personality, ready to act, and ready to fight at all times. In situations where running may be a far better option, she will choose the aggressive alternative. This brashness has to be balanced by Jinto’s modest and far more peaceful nature. There is no question; however, that Lafiel has the personality of a capable leader, aggressive and mindful of her decisions.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Physical Skills:&lt;br /&gt;
*Alertness: Detectable by her Spatial Sensor power - Amazing (+5), Other situations (sounds, purely visual cues like writing) - Very Good (+3)&lt;br /&gt;
*Athletics: In Conjunction with her Spatial Sensor Power - Amazing (+5), Other situations (Endurance checks, etc) - Very Good (+3)&lt;br /&gt;
*Stealth: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
Social Skills:&lt;br /&gt;
*Subterfuge: Novice (+1) - Deception is somewhat foreign to Abh.  They very much call it like it is.&lt;br /&gt;
*Streetwise: Abyssmal (-1) - Lafiel is a Space Princess and military officer and knows virtually nothing of life on the mean streets.&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
Mental Skills:&lt;br /&gt;
*Combat Tactics: Incredible (+4) - Lafiel has a good head for battle and combat, especially starship combat.  She has years of battlefield experience&lt;br /&gt;
*Computers: Incredible (+4) - She&#039;s from the FUTURE.&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Basic First Aid - Good (+2)&lt;br /&gt;
*Law: Good (+2)&lt;br /&gt;
*Occult: Abyssmal (-1) - What&#039;s a ghost?  Silly human superstitions, that&#039;s what.&lt;br /&gt;
*Politics: Abh Empire - Incredible (+4) - She&#039;s a princess.&lt;br /&gt;
*Science: Motion Physics - Incredible (+4), Everything else Very Good (+3) - She&#039;s from the FUTURE.&lt;br /&gt;
*Language: Baronr - Native Language, English - Very Good (+3), Japanese - Novice (+1)&lt;br /&gt;
&lt;br /&gt;
Other Skills:&lt;br /&gt;
*Driving: Amazing (+5) - Not only does her spatial sense afford her improved sense of space, but her increased gravity tolerance gives her the ability to execute maneuvers which otherwise would strain normal drivers.&lt;br /&gt;
*Piloting: Amazing (+5) - Same above, but with piloting air and space vehicles, especially high-G maneuvers.&lt;br /&gt;
*Survival: Good (+2) - Her father has encouraged her to spend time on the ground.  She knows her way around basic camping and survival gear; she can make a fire with sticks, and knows how to find good shelter.&lt;br /&gt;
*Empathy: Novice (+1)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Combat Piloting&#039;&#039;&#039;: Lafiel&#039;s primary focus is combat piloting of all types of spacecraft.  Abh spacecraft are specially designed to take advantage of the &amp;quot;spatial sensor&amp;quot; organ which all Abh possess.  This allows her to have a fully three-dimensional view of the environment around her ship when she connects her tiara to the ship&#039;s sensor systems.&lt;br /&gt;
*&#039;&#039;&#039;Weapon Training&#039;&#039;&#039;: Lafiel has had formal military training with blaster pistols and rifles, and grenades.  Her spatial sensor grants her extra-fine ability to aim and shoot as one of the skills pilots learn is the ability to predict motion based on spatial displacement.&lt;br /&gt;
*&#039;&#039;&#039;Acrobatics&#039;&#039;&#039;: Abh are physically graceful, and Lafiel&#039;s participation in both low-gravity and standard-gravity sports affords her a special talent to perform feats of acrobatic skill in almost any environment.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*&#039;&#039;&#039;Spatial Sensor&#039;&#039;&#039;: Abh possess a spatial sensory organ, which allows them to see and &#039;&#039;feel&#039;&#039; the space around them.  As such, any person or object which enters Lafiel&#039;s detection radius, about 100m, is &amp;quot;visible&amp;quot; to her, whether or not they&#039;re using any effects such as stealth, cloaking, or ki suppression.  This ability functions in any lighting situation as it is not visual in nature.  With this ability she can perceive illusions as fake if they are otherwise incorporeal or concealing a difference in mass or shape of the disguised object or individual.  You can&#039;t hide the space and air you&#039;re displacing.  The only exception to this is if a person or object is phased or concealed entirely within a solid mass.  &lt;br /&gt;
*&#039;&#039;&#039;Acceleration Tolerance&#039;&#039;&#039;: Abh are capable of withstanding extreme gravitational acceleration and physical impact.&lt;br /&gt;
*&#039;&#039;&#039;Physical Perfection&#039;&#039;&#039;: Abh are genetically engineered to high levels of physical perfection.  As such, they do not catch any diseases, nor do they ever display any genetic maladies such as cancer.  Abh live for about 200 years.  They grow about the same as a normal human until age 15, then slowly mature for the next ten years.  After that, they show no further signs of physical aging until they die.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
* &#039;&#039;Clynh&#039;&#039;: A wrist-mounted computer, a Clynh is a combination of a personal assistant and an interface to the pilot control systems of an Abh spacecraft.&lt;br /&gt;
* &#039;&#039;Blaster Pistol&#039;&#039;: A charged matter weapon.  Abh weapons do not require ammunition, though they do require a charging period about every 100 shots fired.&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*&#039;&#039;&#039;Spatial Sensor Dependence&#039;&#039;&#039;: Lafiel absolutely depends on her spatial sensor organ.  If she&#039;s in a situation where this power is suppressed or hindered (example, some kind of spatial anomaly all around her), her Driving, Piloting, Alertness, and Athletics skills all drop to Abyssmal (-1), and all of her other skills take a -2 penalty due to the confusion.&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Roster]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Lafiel&amp;diff=11913</id>
		<title>Lafiel</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Lafiel&amp;diff=11913"/>
		<updated>2013-02-15T06:18:56Z</updated>

		<summary type="html">&lt;p&gt;Lucian: /* Unique Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Lamhirh (Lafiel)&lt;br /&gt;
|image=&lt;br /&gt;
|aka=Commander Abriel&amp;lt;br&amp;gt;Viscountess of Paryunu&amp;lt;br&amp;gt;Imperial Princess&amp;lt;br&amp;gt;&lt;br /&gt;
|age=21&lt;br /&gt;
|japaneseva=Kawasumi Ayako&lt;br /&gt;
|relatives=King Debeus (Father)&amp;lt;br&amp;gt;Prince Duhiel (Brother)&lt;br /&gt;
|series= Banner of the Stars&lt;br /&gt;
|player= Josh aka Lucian&lt;br /&gt;
}}&lt;br /&gt;
*Name: Ablïarsec Néïc Dubleuscr Bœrh Parhynr Lamhirh&lt;br /&gt;
*Character Tier: 1&lt;br /&gt;
*Age: 21&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: King Debeus &lt;br /&gt;
**Place of Birth: Lakfakalle&lt;br /&gt;
**Nationality: Abh&lt;br /&gt;
**Specialty: Command, Starship Piloting&lt;br /&gt;
**Hobbies: Zero-G Sports&lt;br /&gt;
**Likes: Jinto, people who don&#039;t fawn over her&lt;br /&gt;
**Dislikes: People who fawn over her&lt;br /&gt;
**Favorite Food: Peach tea&lt;br /&gt;
**Favorite Sport: Zero-G Duelling&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Military (University Level)&lt;br /&gt;
**Seiyuu/Voice Actor: Kawasumi Ayako&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;6&amp;quot;&lt;br /&gt;
**Weight: 125&lt;br /&gt;
**Eyes: Blue-Grey&lt;br /&gt;
**Hair: Light Blue&lt;br /&gt;
**Special: Elflike ears.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Abriel Lafiel has a severely brash personality, ready to act, and ready to fight at all times. In situations where running may be a far better option, she will choose the aggressive alternative. This brashness has to be balanced by Jinto’s modest and far more peaceful nature. There is no question; however, that Lafiel has the personality of a capable leader, aggressive and mindful of her decisions.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Physical Skills:&lt;br /&gt;
*Alertness: Detectable by her Spatial Sensor power - Amazing (+5), Other situations (sounds, purely visual cues like writing) - Very Good (+3)&lt;br /&gt;
*Athletics: In Conjunction with her Spatial Sensor Power - Amazing (+5), Other situations (Endurance checks, etc) - Very Good (+3)&lt;br /&gt;
*Stealth: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
Social Skills:&lt;br /&gt;
*Subterfuge: Novice (+1) - Deception is somewhat foreign to Abh.  They very much call it like it is.&lt;br /&gt;
*Streetwise: Abyssmal (-1) - Lafiel is a Space Princess and military officer and knows virtually nothing of life on the mean streets.&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
Mental Skills:&lt;br /&gt;
*Combat Tactics: Incredible (+4) - Lafiel has a good head for battle and combat, especially starship combat.  She has years of battlefield experience&lt;br /&gt;
*Computers: Incredible (+4) - She&#039;s from the FUTURE.&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Basic First Aid - Good (+2)&lt;br /&gt;
*Law: Good (+2)&lt;br /&gt;
*Occult: Abyssmal (-1) - What&#039;s a ghost?  Silly human superstitions, that&#039;s what.&lt;br /&gt;
*Politics: Abh Empire - Incredible (+4) - She&#039;s a princess.&lt;br /&gt;
*Science: Motion Physics - Incredible (+4), Everything else Very Good (+3) - She&#039;s from the FUTURE.&lt;br /&gt;
*Language: Baronr - Native Language, English - Very Good (+3), Japanese - Novice (+1)&lt;br /&gt;
&lt;br /&gt;
Other Skills:&lt;br /&gt;
*Driving: Amazing (+5) - Not only does her spatial sense afford her improved sense of space, but her increased gravity tolerance gives her the ability to execute maneuvers which otherwise would strain normal drivers.&lt;br /&gt;
*Piloting: Amazing (+5) - Same above, but with piloting air and space vehicles, especially high-G maneuvers.&lt;br /&gt;
*Survival: Good (+2) - Her father has encouraged her to spend time on the ground.  She knows her way around basic camping and survival gear; she can make a fire with sticks, and knows how to find good shelter.&lt;br /&gt;
*Empathy: Novice (+1)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Combat Piloting&#039;&#039;&#039;: Lafiel&#039;s primary focus is combat piloting of all types of spacecraft.  Abh spacecraft are specially designed to take advantage of the &amp;quot;spatial sensor&amp;quot; organ which all Abh possess.  This allows her to have a fully three-dimensional view of the environment around her ship when she connects her tiara to the ship&#039;s sensor systems.&lt;br /&gt;
*&#039;&#039;&#039;Weapon Training&#039;&#039;&#039;: Lafiel has had formal military training with blaster pistols and rifles, and grenades.  Her spatial sensor grants her extra-fine ability to aim and shoot as one of the skills pilots learn is the ability to predict motion based on spatial displacement.&lt;br /&gt;
*&#039;&#039;&#039;Acrobatics&#039;&#039;&#039;: Abh are physically graceful, and Lafiel&#039;s participation in both low-gravity and standard-gravity sports affords her a special talent to perform feats of acrobatic skill in almost any environment.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*&#039;&#039;&#039;Spatial Sensor&#039;&#039;&#039;: Abh possess a spatial sensory organ, which allows them to see and &#039;&#039;feel&#039;&#039; the space around them.  As such, any person or object which enters Lafiel&#039;s detection radius, about 100m, is &amp;quot;visible&amp;quot; to her, whether or not they&#039;re using any effects such as stealth, cloaking, or ki suppression.  This ability functions in any lighting situation as it is not visual in nature.  With this ability she can perceive illusions as fake if they are otherwise incorporeal or concealing a difference in mass or shape of the disguised object or individual.  You can&#039;t hide the space and air you&#039;re displacing.  The only exception to this is if a person or object is phased or concealed entirely within a solid mass.  &lt;br /&gt;
*&#039;&#039;&#039;Acceleration Tolerance&#039;&#039;&#039;: Abh are capable of withstanding extreme gravitational acceleration and physical impact.&lt;br /&gt;
*&#039;&#039;&#039;Physical Perfection&#039;&#039;&#039;: Abh are genetically engineered to high levels of physical perfection.  As such, they do not catch any diseases, nor do they ever display any genetic maladies such as cancer.  Abh live for about 200 years.  They grow about the same as a normal human until age 15, then slowly mature for the next ten years.  After that, they show no further signs of physical aging until they die.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
* &#039;&#039;Clynh&#039;&#039;: A wrist-mounted computer, a Clynh is a combination of a personal assistant and an interface to the pilot control systems of an Abh spacecraft.&lt;br /&gt;
* &#039;&#039;Blaster Pistol&#039;&#039;: A charged matter weapon.  Abh weapons do not require ammunition, though they do require a charging period about every 100 shots fired.&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Roster]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Lafiel&amp;diff=11912</id>
		<title>Lafiel</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Lafiel&amp;diff=11912"/>
		<updated>2013-02-15T06:18:14Z</updated>

		<summary type="html">&lt;p&gt;Lucian: /* Powers &amp;amp; Merits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Lamhirh (Lafiel)&lt;br /&gt;
|image=&lt;br /&gt;
|aka=Commander Abriel&amp;lt;br&amp;gt;Viscountess of Paryunu&amp;lt;br&amp;gt;Imperial Princess&amp;lt;br&amp;gt;&lt;br /&gt;
|age=21&lt;br /&gt;
|japaneseva=Kawasumi Ayako&lt;br /&gt;
|relatives=King Debeus (Father)&amp;lt;br&amp;gt;Prince Duhiel (Brother)&lt;br /&gt;
|series= Banner of the Stars&lt;br /&gt;
|player= Josh aka Lucian&lt;br /&gt;
}}&lt;br /&gt;
*Name: Ablïarsec Néïc Dubleuscr Bœrh Parhynr Lamhirh&lt;br /&gt;
*Character Tier: 1&lt;br /&gt;
*Age: 21&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: King Debeus &lt;br /&gt;
**Place of Birth: Lakfakalle&lt;br /&gt;
**Nationality: Abh&lt;br /&gt;
**Specialty: Command, Starship Piloting&lt;br /&gt;
**Hobbies: Zero-G Sports&lt;br /&gt;
**Likes: Jinto, people who don&#039;t fawn over her&lt;br /&gt;
**Dislikes: People who fawn over her&lt;br /&gt;
**Favorite Food: Peach tea&lt;br /&gt;
**Favorite Sport: Zero-G Duelling&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Military (University Level)&lt;br /&gt;
**Seiyuu/Voice Actor: Kawasumi Ayako&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;6&amp;quot;&lt;br /&gt;
**Weight: 125&lt;br /&gt;
**Eyes: Blue-Grey&lt;br /&gt;
**Hair: Light Blue&lt;br /&gt;
**Special: Elflike ears.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Abriel Lafiel has a severely brash personality, ready to act, and ready to fight at all times. In situations where running may be a far better option, she will choose the aggressive alternative. This brashness has to be balanced by Jinto’s modest and far more peaceful nature. There is no question; however, that Lafiel has the personality of a capable leader, aggressive and mindful of her decisions.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Physical Skills:&lt;br /&gt;
*Alertness: Detectable by her Spatial Sensor power - Amazing (+5), Other situations (sounds, purely visual cues like writing) - Very Good (+3)&lt;br /&gt;
*Athletics: In Conjunction with her Spatial Sensor Power - Amazing (+5), Other situations (Endurance checks, etc) - Very Good (+3)&lt;br /&gt;
*Stealth: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
Social Skills:&lt;br /&gt;
*Subterfuge: Novice (+1) - Deception is somewhat foreign to Abh.  They very much call it like it is.&lt;br /&gt;
*Streetwise: Abyssmal (-1) - Lafiel is a Space Princess and military officer and knows virtually nothing of life on the mean streets.&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
Mental Skills:&lt;br /&gt;
*Combat Tactics: Incredible (+4) - Lafiel has a good head for battle and combat, especially starship combat.  She has years of battlefield experience&lt;br /&gt;
*Computers: Incredible (+4) - She&#039;s from the FUTURE.&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Basic First Aid - Good (+2)&lt;br /&gt;
*Law: Good (+2)&lt;br /&gt;
*Occult: Abyssmal (-1) - What&#039;s a ghost?  Silly human superstitions, that&#039;s what.&lt;br /&gt;
*Politics: Abh Empire - Incredible (+4) - She&#039;s a princess.&lt;br /&gt;
*Science: Motion Physics - Incredible (+4), Everything else Very Good (+3) - She&#039;s from the FUTURE.&lt;br /&gt;
*Language: Baronr - Native Language, English - Very Good (+3), Japanese - Novice (+1)&lt;br /&gt;
&lt;br /&gt;
Other Skills:&lt;br /&gt;
*Driving: Amazing (+5) - Not only does her spatial sense afford her improved sense of space, but her increased gravity tolerance gives her the ability to execute maneuvers which otherwise would strain normal drivers.&lt;br /&gt;
*Piloting: Amazing (+5) - Same above, but with piloting air and space vehicles, especially high-G maneuvers.&lt;br /&gt;
*Survival: Good (+2) - Her father has encouraged her to spend time on the ground.  She knows her way around basic camping and survival gear; she can make a fire with sticks, and knows how to find good shelter.&lt;br /&gt;
*Empathy: Novice (+1)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Combat Piloting&#039;&#039;&#039;: Lafiel&#039;s primary focus is combat piloting of all types of spacecraft.  Abh spacecraft are specially designed to take advantage of the &amp;quot;spatial sensor&amp;quot; organ which all Abh possess.  This allows her to have a fully three-dimensional view of the environment around her ship when she connects her tiara to the ship&#039;s sensor systems.&lt;br /&gt;
*&#039;&#039;&#039;Weapon Training&#039;&#039;&#039;: Lafiel has had formal military training with blaster pistols and rifles, and grenades.  Her spatial sensor grants her extra-fine ability to aim and shoot as one of the skills pilots learn is the ability to predict motion based on spatial displacement.&lt;br /&gt;
*&#039;&#039;&#039;Acrobatics&#039;&#039;&#039;: Abh are physically graceful, and Lafiel&#039;s participation in both low-gravity and standard-gravity sports affords her a special talent to perform feats of acrobatic skill in almost any environment.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*&#039;&#039;&#039;Spatial Sensor&#039;&#039;&#039;: Abh possess a spatial sensory organ, which allows them to see and &#039;&#039;feel&#039;&#039; the space around them.  As such, any person or object which enters Lafiel&#039;s detection radius, about 100m, is &amp;quot;visible&amp;quot; to her, whether or not they&#039;re using any effects such as stealth, cloaking, or ki suppression.  This ability functions in any lighting situation as it is not visual in nature.  With this ability she can perceive illusions as fake if they are otherwise incorporeal or concealing a difference in mass or shape of the disguised object or individual.  You can&#039;t hide the space and air you&#039;re displacing.  The only exception to this is if a person or object is phased or concealed entirely within a solid mass.  &lt;br /&gt;
*&#039;&#039;&#039;Acceleration Tolerance&#039;&#039;&#039;: Abh are capable of withstanding extreme gravitational acceleration and physical impact.&lt;br /&gt;
*&#039;&#039;&#039;Physical Perfection&#039;&#039;&#039;: Abh are genetically engineered to high levels of physical perfection.  As such, they do not catch any diseases, nor do they ever display any genetic maladies such as cancer.  Abh live for about 200 years.  They grow about the same as a normal human until age 15, then slowly mature for the next ten years.  After that, they show no further signs of physical aging until they die.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Roster]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Lafiel&amp;diff=11911</id>
		<title>Lafiel</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Lafiel&amp;diff=11911"/>
		<updated>2013-02-15T06:17:24Z</updated>

		<summary type="html">&lt;p&gt;Lucian: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Lamhirh (Lafiel)&lt;br /&gt;
|image=&lt;br /&gt;
|aka=Commander Abriel&amp;lt;br&amp;gt;Viscountess of Paryunu&amp;lt;br&amp;gt;Imperial Princess&amp;lt;br&amp;gt;&lt;br /&gt;
|age=21&lt;br /&gt;
|japaneseva=Kawasumi Ayako&lt;br /&gt;
|relatives=King Debeus (Father)&amp;lt;br&amp;gt;Prince Duhiel (Brother)&lt;br /&gt;
|series= Banner of the Stars&lt;br /&gt;
|player= Josh aka Lucian&lt;br /&gt;
}}&lt;br /&gt;
*Name: Ablïarsec Néïc Dubleuscr Bœrh Parhynr Lamhirh&lt;br /&gt;
*Character Tier: 1&lt;br /&gt;
*Age: 21&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: King Debeus &lt;br /&gt;
**Place of Birth: Lakfakalle&lt;br /&gt;
**Nationality: Abh&lt;br /&gt;
**Specialty: Command, Starship Piloting&lt;br /&gt;
**Hobbies: Zero-G Sports&lt;br /&gt;
**Likes: Jinto, people who don&#039;t fawn over her&lt;br /&gt;
**Dislikes: People who fawn over her&lt;br /&gt;
**Favorite Food: Peach tea&lt;br /&gt;
**Favorite Sport: Zero-G Duelling&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Military (University Level)&lt;br /&gt;
**Seiyuu/Voice Actor: Kawasumi Ayako&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;6&amp;quot;&lt;br /&gt;
**Weight: 125&lt;br /&gt;
**Eyes: Blue-Grey&lt;br /&gt;
**Hair: Light Blue&lt;br /&gt;
**Special: Elflike ears.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Abriel Lafiel has a severely brash personality, ready to act, and ready to fight at all times. In situations where running may be a far better option, she will choose the aggressive alternative. This brashness has to be balanced by Jinto’s modest and far more peaceful nature. There is no question; however, that Lafiel has the personality of a capable leader, aggressive and mindful of her decisions.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Physical Skills:&lt;br /&gt;
*Alertness: Detectable by her Spatial Sensor power - Amazing (+5), Other situations (sounds, purely visual cues like writing) - Very Good (+3)&lt;br /&gt;
*Athletics: In Conjunction with her Spatial Sensor Power - Amazing (+5), Other situations (Endurance checks, etc) - Very Good (+3)&lt;br /&gt;
*Stealth: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
Social Skills:&lt;br /&gt;
*Subterfuge: Novice (+1) - Deception is somewhat foreign to Abh.  They very much call it like it is.&lt;br /&gt;
*Streetwise: Abyssmal (-1) - Lafiel is a Space Princess and military officer and knows virtually nothing of life on the mean streets.&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
Mental Skills:&lt;br /&gt;
*Combat Tactics: Incredible (+4) - Lafiel has a good head for battle and combat, especially starship combat.  She has years of battlefield experience&lt;br /&gt;
*Computers: Incredible (+4) - She&#039;s from the FUTURE.&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Basic First Aid - Good (+2)&lt;br /&gt;
*Law: Good (+2)&lt;br /&gt;
*Occult: Abyssmal (-1) - What&#039;s a ghost?  Silly human superstitions, that&#039;s what.&lt;br /&gt;
*Politics: Abh Empire - Incredible (+4) - She&#039;s a princess.&lt;br /&gt;
*Science: Motion Physics - Incredible (+4), Everything else Very Good (+3) - She&#039;s from the FUTURE.&lt;br /&gt;
*Language: Baronr - Native Language, English - Very Good (+3), Japanese - Novice (+1)&lt;br /&gt;
&lt;br /&gt;
Other Skills:&lt;br /&gt;
*Driving: Amazing (+5) - Not only does her spatial sense afford her improved sense of space, but her increased gravity tolerance gives her the ability to execute maneuvers which otherwise would strain normal drivers.&lt;br /&gt;
*Piloting: Amazing (+5) - Same above, but with piloting air and space vehicles, especially high-G maneuvers.&lt;br /&gt;
*Survival: Good (+2) - Her father has encouraged her to spend time on the ground.  She knows her way around basic camping and survival gear; she can make a fire with sticks, and knows how to find good shelter.&lt;br /&gt;
*Empathy: Novice (+1)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Combat Piloting&#039;&#039;&#039;: Lafiel&#039;s primary focus is combat piloting of all types of spacecraft.  Abh spacecraft are specially designed to take advantage of the &amp;quot;spatial sensor&amp;quot; organ which all Abh possess.  This allows her to have a fully three-dimensional view of the environment around her ship when she connects her tiara to the ship&#039;s sensor systems.&lt;br /&gt;
*&#039;&#039;&#039;Weapon Training&#039;&#039;&#039;: Lafiel has had formal military training with blaster pistols and rifles, and grenades.  Her spatial sensor grants her extra-fine ability to aim and shoot as one of the skills pilots learn is the ability to predict motion based on spatial displacement.&lt;br /&gt;
*&#039;&#039;&#039;Acrobatics&#039;&#039;&#039;: Abh are physically graceful, and Lafiel&#039;s participation in both low-gravity and standard-gravity sports affords her a special talent to perform feats of acrobatic skill in almost any environment.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Roster]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Lafiel&amp;diff=11910</id>
		<title>Lafiel</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Lafiel&amp;diff=11910"/>
		<updated>2013-02-15T06:16:29Z</updated>

		<summary type="html">&lt;p&gt;Lucian: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Lamhirh (Lafiel)&lt;br /&gt;
|image=&lt;br /&gt;
|aka=Commander Abriel&amp;lt;br&amp;gt;Viscountess of Paryunu&amp;lt;br&amp;gt;Imperial Princess&amp;lt;br&amp;gt;&lt;br /&gt;
|age=21&lt;br /&gt;
|japaneseva=Kawasumi Ayako&lt;br /&gt;
|relatives=King Debeus (Father)&amp;lt;br&amp;gt;Prince Duhiel (Brother)&lt;br /&gt;
|series= Banner of the Stars&lt;br /&gt;
|player= Josh aka Lucian&lt;br /&gt;
}}&lt;br /&gt;
*Name: Ablïarsec Néïc Dubleuscr Bœrh Parhynr Lamhirh&lt;br /&gt;
*Character Tier: 1&lt;br /&gt;
*Age: 21&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: King Debeus &lt;br /&gt;
**Place of Birth: Lakfakalle&lt;br /&gt;
**Nationality: Abh&lt;br /&gt;
**Specialty: Command, Starship Piloting&lt;br /&gt;
**Hobbies: Zero-G Sports&lt;br /&gt;
**Likes: Jinto, people who don&#039;t fawn over her&lt;br /&gt;
**Dislikes: People who fawn over her&lt;br /&gt;
**Favorite Food: Peach tea&lt;br /&gt;
**Favorite Sport: Zero-G Duelling&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Military (University Level)&lt;br /&gt;
**Seiyuu/Voice Actor: Kawasumi Ayako&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;6&amp;quot;&lt;br /&gt;
**Weight: 125&lt;br /&gt;
**Eyes: Blue-Grey&lt;br /&gt;
**Hair: Light Blue&lt;br /&gt;
**Special: Elflike ears.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Abriel Lafiel has a severely brash personality, ready to act, and ready to fight at all times. In situations where running may be a far better option, she will choose the aggressive alternative. This brashness has to be balanced by Jinto’s modest and far more peaceful nature. There is no question; however, that Lafiel has the personality of a capable leader, aggressive and mindful of her decisions.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Physical Skills:&lt;br /&gt;
*Alertness: Detectable by her Spatial Sensor power - Amazing (+5), Other situations (sounds, purely visual cues like writing) - Very Good (+3)&lt;br /&gt;
*Athletics: In Conjunction with her Spatial Sensor Power - Amazing (+5), Other situations (Endurance checks, etc) - Very Good (+3)&lt;br /&gt;
*Stealth: Very Good (+3)&lt;br /&gt;
&lt;br /&gt;
Social Skills:&lt;br /&gt;
*Subterfuge: Novice (+1) - Deception is somewhat foreign to Abh.  They very much call it like it is.&lt;br /&gt;
*Streetwise: Abyssmal (-1) - Lafiel is a Space Princess and military officer and knows virtually nothing of life on the mean streets.&lt;br /&gt;
*Intimidation: Good (+2)&lt;br /&gt;
*Leadership: Very Good (+3)&lt;br /&gt;
*Expression: Very Good (+3)&lt;br /&gt;
*Etiquette: Incredible (+4)&lt;br /&gt;
&lt;br /&gt;
Mental Skills:&lt;br /&gt;
*Combat Tactics: Incredible (+4) - Lafiel has a good head for battle and combat, especially starship combat.  She has years of battlefield experience&lt;br /&gt;
*Computers: Incredible (+4) - She&#039;s from the FUTURE.&lt;br /&gt;
*Investigation: Very Good (+3)&lt;br /&gt;
*Medicine: Basic First Aid - Good (+2)&lt;br /&gt;
*Law: Good (+2)&lt;br /&gt;
*Occult: Abyssmal (-1) - What&#039;s a ghost?  Silly human superstitions, that&#039;s what.&lt;br /&gt;
*Politics: Abh Empire - Incredible (+4) - She&#039;s a princess.&lt;br /&gt;
*Science: Motion Physics - Incredible (+4), Everything else Very Good (+3) - She&#039;s from the FUTURE.&lt;br /&gt;
*Language: Baronr - Native Language, English - Very Good (+3), Japanese - Novice (+1)&lt;br /&gt;
&lt;br /&gt;
Other Skills:&lt;br /&gt;
*Driving: Amazing (+5) - Not only does her spatial sense afford her improved sense of space, but her increased gravity tolerance gives her the ability to execute maneuvers which otherwise would strain normal drivers.&lt;br /&gt;
*Piloting: Amazing (+5) - Same above, but with piloting air and space vehicles, especially high-G maneuvers.&lt;br /&gt;
*Survival: Good (+2) - Her father has encouraged her to spend time on the ground.  She knows her way around basic camping and survival gear; she can make a fire with sticks, and knows how to find good shelter.&lt;br /&gt;
*Empathy: Novice (+1)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Roster]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Lafiel&amp;diff=11909</id>
		<title>Lafiel</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Lafiel&amp;diff=11909"/>
		<updated>2013-02-15T06:14:41Z</updated>

		<summary type="html">&lt;p&gt;Lucian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Lamhirh (Lafiel)&lt;br /&gt;
|image=&lt;br /&gt;
|aka=Commander Abriel&amp;lt;br&amp;gt;Viscountess of Paryunu&amp;lt;br&amp;gt;Imperial Princess&amp;lt;br&amp;gt;&lt;br /&gt;
|age=21&lt;br /&gt;
|japaneseva=Kawasumi Ayako&lt;br /&gt;
|relatives=King Debeus (Father)&amp;lt;br&amp;gt;Prince Duhiel (Brother)&lt;br /&gt;
|series= Banner of the Stars&lt;br /&gt;
|player= Josh aka Lucian&lt;br /&gt;
}}&lt;br /&gt;
*Name: Ablïarsec Néïc Dubleuscr Bœrh Parhynr Lamhirh&lt;br /&gt;
*Character Tier: 1&lt;br /&gt;
*Age: 21&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: &lt;br /&gt;
*Parents: King Debeus &lt;br /&gt;
**Place of Birth: Lakfakalle&lt;br /&gt;
**Nationality: Abh&lt;br /&gt;
**Specialty: Command, Starship Piloting&lt;br /&gt;
**Hobbies: Zero-G Sports&lt;br /&gt;
**Likes: Jinto, people who don&#039;t fawn over her&lt;br /&gt;
**Dislikes: People who fawn over her&lt;br /&gt;
**Favorite Food: Peach tea&lt;br /&gt;
**Favorite Sport: Zero-G Duelling&lt;br /&gt;
**Most Valuable Possessions: &lt;br /&gt;
**Level of Education: Military (University Level)&lt;br /&gt;
**Seiyuu/Voice Actor: Kawasumi Ayako&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;6&amp;quot;&lt;br /&gt;
**Weight: 125&lt;br /&gt;
**Eyes: Blue-Grey&lt;br /&gt;
**Hair: Light Blue&lt;br /&gt;
**Special: Elflike ears.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Abriel Lafiel has a severely brash personality, ready to act, and ready to fight at all times. In situations where running may be a far better option, she will choose the aggressive alternative. This brashness has to be balanced by Jinto’s modest and far more peaceful nature. There is no question; however, that Lafiel has the personality of a capable leader, aggressive and mindful of her decisions.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abyssmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abyssmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness (How alert you are.)&lt;br /&gt;
*Athletics (Jumping, Climbing, Flexibility.. you know.)&lt;br /&gt;
*Stealth (Sneaking! Breaking in, etc etc.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge (Manipulation, Lying..)&lt;br /&gt;
*Streetwise (How well you know the hood, man.)&lt;br /&gt;
*Intimidation (though I guess if you can punch a car over this can be physical..)&lt;br /&gt;
*Leadership (Stepping it up for a group.)&lt;br /&gt;
*Expression &lt;br /&gt;
*Etiquette&lt;br /&gt;
*Performance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers (no. I&#039;m serious. If you don&#039;t know what one is, you will NOT just &#039;pick it up on the fly&#039;)&lt;br /&gt;
*Investigation (as in proper, scientific investigation. Anyone can ask questions or notice out of place things, it takes a real Holmes or House to do this perfectly)&lt;br /&gt;
*Medicine&lt;br /&gt;
*Law&lt;br /&gt;
*Occult&lt;br /&gt;
*Politics&lt;br /&gt;
*Science&lt;br /&gt;
*Technology (repair, robotics, mechanics.. that sort of thing.) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Driving (arguably physical, but..)&lt;br /&gt;
*Survival (as in wilderness)&lt;br /&gt;
*Empathy (some people have more than others)&lt;br /&gt;
*Animal Ken (some people get along better with dogs than people, I guess)&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Roster]]&lt;/div&gt;</summary>
		<author><name>Lucian</name></author>
	</entry>
</feed>